25465 lines
No EOL
1.1 MiB
25465 lines
No EOL
1.1 MiB
(function(Module) {
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var Module = typeof Module !== "undefined" ? Module : {};
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Module["preRun"].push((function() {
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var unityFileSystemInit = Module["unityFileSystemInit"] || (function() {
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if (!Module.indexedDB) {
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console.log("IndexedDB is not available. Data will not persist in cache and PlayerPrefs will not be saved.");
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}
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FS.mkdir("/idbfs");
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FS.mount(IDBFS, {}, "/idbfs");
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Module.addRunDependency("JS_FileSystem_Mount");
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FS.syncfs(true, (function(err) {
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Module.removeRunDependency("JS_FileSystem_Mount");
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}));
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});
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unityFileSystemInit();
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}));
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Module["SetFullscreen"] = (function(fullscreen) {
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if (typeof runtimeInitialized === "undefined" || !runtimeInitialized) {
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console.log("Runtime not initialized yet.");
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} else if (typeof JSEvents === "undefined") {
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console.log("Player not loaded yet.");
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} else {
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var tmp = JSEvents.canPerformEventHandlerRequests;
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JSEvents.canPerformEventHandlerRequests = (function() {
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return 1;
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});
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Module.ccall("SetFullscreen", null, [ "number" ], [ fullscreen ]);
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JSEvents.canPerformEventHandlerRequests = tmp;
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}
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});
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Module["demangle"] = demangle || (function(symbol) {
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return symbol;
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});
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var MediaDevices = [];
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Module["preRun"].push((function() {
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var enumerateMediaDevices = (function() {
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var getMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia;
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if (!getMedia) return;
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function addDevice(label) {
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label = label ? label : "device #" + MediaDevices.length;
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var device = {
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deviceName: label,
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refCount: 0,
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video: null
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};
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MediaDevices.push(device);
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}
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if (!navigator.mediaDevices || !navigator.mediaDevices.enumerateDevices) {
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if (typeof MediaStreamTrack == "undefined" || typeof MediaStreamTrack.getSources == "undefined") {
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console.log("Media Devices cannot be enumerated on this browser.");
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return;
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}
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function gotSources(sourceInfos) {
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for (var i = 0; i !== sourceInfos.length; ++i) {
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var sourceInfo = sourceInfos[i];
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if (sourceInfo.kind === "video") addDevice(sourceInfo.label);
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}
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}
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MediaStreamTrack.getSources(gotSources);
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}
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navigator.mediaDevices.enumerateDevices().then((function(devices) {
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devices.forEach((function(device) {
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if (device.kind == "videoinput") addDevice(device.label);
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}));
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})).catch((function(err) {
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console.log(err.name + ": " + error.message);
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}));
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});
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enumerateMediaDevices();
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}));
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function SendMessage(gameObject, func, param) {
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if (param === undefined) Module.ccall("SendMessage", null, [ "string", "string" ], [ gameObject, func ]); else if (typeof param === "string") Module.ccall("SendMessageString", null, [ "string", "string", "string" ], [ gameObject, func, param ]); else if (typeof param === "number") Module.ccall("SendMessageFloat", null, [ "string", "string", "number" ], [ gameObject, func, param ]); else throw "" + param + " is does not have a type which is supported by SendMessage.";
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}
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Module["SendMessage"] = SendMessage;
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var moduleOverrides = {};
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var key;
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for (key in Module) {
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if (Module.hasOwnProperty(key)) {
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moduleOverrides[key] = Module[key];
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}
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}
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Module["arguments"] = [];
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Module["thisProgram"] = "./this.program";
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Module["quit"] = (function(status, toThrow) {
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throw toThrow;
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});
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Module["preRun"] = [];
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Module["postRun"] = [];
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var ENVIRONMENT_IS_WEB = false;
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var ENVIRONMENT_IS_WORKER = false;
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var ENVIRONMENT_IS_NODE = false;
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var ENVIRONMENT_IS_SHELL = false;
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if (Module["ENVIRONMENT"]) {
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if (Module["ENVIRONMENT"] === "WEB") {
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ENVIRONMENT_IS_WEB = true;
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} else if (Module["ENVIRONMENT"] === "WORKER") {
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ENVIRONMENT_IS_WORKER = true;
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} else if (Module["ENVIRONMENT"] === "NODE") {
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ENVIRONMENT_IS_NODE = true;
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} else if (Module["ENVIRONMENT"] === "SHELL") {
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ENVIRONMENT_IS_SHELL = true;
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} else {
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throw new Error("Module['ENVIRONMENT'] value is not valid. must be one of: WEB|WORKER|NODE|SHELL.");
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}
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} else {
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ENVIRONMENT_IS_WEB = typeof window === "object";
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ENVIRONMENT_IS_WORKER = typeof importScripts === "function";
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ENVIRONMENT_IS_NODE = typeof process === "object" && typeof require === "function" && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
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ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
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}
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if (ENVIRONMENT_IS_NODE) {
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var nodeFS;
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var nodePath;
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Module["read"] = function shell_read(filename, binary) {
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var ret;
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if (!nodeFS) nodeFS = require("fs");
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if (!nodePath) nodePath = require("path");
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filename = nodePath["normalize"](filename);
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ret = nodeFS["readFileSync"](filename);
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return binary ? ret : ret.toString();
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};
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Module["readBinary"] = function readBinary(filename) {
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var ret = Module["read"](filename, true);
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if (!ret.buffer) {
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ret = new Uint8Array(ret);
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}
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assert(ret.buffer);
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return ret;
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};
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if (process["argv"].length > 1) {
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Module["thisProgram"] = process["argv"][1].replace(/\\/g, "/");
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}
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Module["arguments"] = process["argv"].slice(2);
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if (typeof module !== "undefined") {
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module["exports"] = Module;
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}
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process["on"]("uncaughtException", (function(ex) {
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if (!(ex instanceof ExitStatus)) {
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throw ex;
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}
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}));
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process["on"]("unhandledRejection", (function(reason, p) {
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Module["printErr"]("node.js exiting due to unhandled promise rejection");
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process["exit"](1);
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}));
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Module["inspect"] = (function() {
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return "[Emscripten Module object]";
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});
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} else if (ENVIRONMENT_IS_SHELL) {
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if (typeof read != "undefined") {
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Module["read"] = function shell_read(f) {
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return read(f);
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};
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}
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Module["readBinary"] = function readBinary(f) {
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var data;
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if (typeof readbuffer === "function") {
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return new Uint8Array(readbuffer(f));
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}
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data = read(f, "binary");
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assert(typeof data === "object");
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return data;
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};
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if (typeof scriptArgs != "undefined") {
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Module["arguments"] = scriptArgs;
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} else if (typeof arguments != "undefined") {
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Module["arguments"] = arguments;
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}
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if (typeof quit === "function") {
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Module["quit"] = (function(status, toThrow) {
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quit(status);
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});
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}
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} else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
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Module["read"] = function shell_read(url) {
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var xhr = new XMLHttpRequest;
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xhr.open("GET", url, false);
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xhr.send(null);
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return xhr.responseText;
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};
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if (ENVIRONMENT_IS_WORKER) {
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Module["readBinary"] = function readBinary(url) {
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var xhr = new XMLHttpRequest;
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xhr.open("GET", url, false);
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xhr.responseType = "arraybuffer";
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xhr.send(null);
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return new Uint8Array(xhr.response);
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};
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}
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Module["readAsync"] = function readAsync(url, onload, onerror) {
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var xhr = new XMLHttpRequest;
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xhr.open("GET", url, true);
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xhr.responseType = "arraybuffer";
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xhr.onload = function xhr_onload() {
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if (xhr.status == 200 || xhr.status == 0 && xhr.response) {
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onload(xhr.response);
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return;
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}
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onerror();
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};
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xhr.onerror = onerror;
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xhr.send(null);
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};
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Module["setWindowTitle"] = (function(title) {
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document.title = title;
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});
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} else {
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throw new Error("unknown runtime environment");
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}
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Module["print"] = typeof console !== "undefined" ? console.log.bind(console) : typeof print !== "undefined" ? print : null;
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Module["printErr"] = typeof printErr !== "undefined" ? printErr : typeof console !== "undefined" && console.warn.bind(console) || Module["print"];
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Module.print = Module["print"];
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Module.printErr = Module["printErr"];
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for (key in moduleOverrides) {
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if (moduleOverrides.hasOwnProperty(key)) {
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Module[key] = moduleOverrides[key];
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}
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}
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moduleOverrides = undefined;
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var STACK_ALIGN = 16;
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stackSave = stackRestore = stackAlloc = setTempRet0 = getTempRet0 = (function() {
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abort("cannot use the stack before compiled code is ready to run, and has provided stack access");
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});
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function staticAlloc(size) {
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assert(!staticSealed);
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var ret = STATICTOP;
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STATICTOP = STATICTOP + size + 15 & -16;
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return ret;
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}
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function dynamicAlloc(size) {
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assert(DYNAMICTOP_PTR);
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var ret = HEAP32[DYNAMICTOP_PTR >> 2];
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var end = ret + size + 15 & -16;
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HEAP32[DYNAMICTOP_PTR >> 2] = end;
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if (end >= TOTAL_MEMORY) {
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var success = enlargeMemory();
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if (!success) {
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HEAP32[DYNAMICTOP_PTR >> 2] = ret;
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return 0;
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}
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}
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return ret;
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}
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function alignMemory(size, factor) {
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if (!factor) factor = STACK_ALIGN;
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|
var ret = size = Math.ceil(size / factor) * factor;
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return ret;
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}
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function getNativeTypeSize(type) {
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switch (type) {
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case "i1":
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case "i8":
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return 1;
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case "i16":
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return 2;
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case "i32":
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return 4;
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case "i64":
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return 8;
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case "float":
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return 4;
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case "double":
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return 8;
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default:
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{
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if (type[type.length - 1] === "*") {
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return 4;
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} else if (type[0] === "i") {
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var bits = parseInt(type.substr(1));
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assert(bits % 8 === 0);
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return bits / 8;
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} else {
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return 0;
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}
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}
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}
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}
|
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function warnOnce(text) {
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if (!warnOnce.shown) warnOnce.shown = {};
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if (!warnOnce.shown[text]) {
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warnOnce.shown[text] = 1;
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Module.printErr(text);
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}
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}
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var jsCallStartIndex = 1;
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var functionPointers = new Array(0);
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function addFunction(func, sig) {
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if (typeof sig === "undefined") {
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Module.printErr("Warning: addFunction: Provide a wasm function signature " + "string as a second argument");
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}
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var base = 0;
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for (var i = base; i < base + 0; i++) {
|
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if (!functionPointers[i]) {
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functionPointers[i] = func;
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return jsCallStartIndex + i;
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}
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}
|
|
throw "Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.";
|
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}
|
|
var funcWrappers = {};
|
|
function getFuncWrapper(func, sig) {
|
|
if (!func) return;
|
|
assert(sig);
|
|
if (!funcWrappers[sig]) {
|
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funcWrappers[sig] = {};
|
|
}
|
|
var sigCache = funcWrappers[sig];
|
|
if (!sigCache[func]) {
|
|
if (sig.length === 1) {
|
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sigCache[func] = function dynCall_wrapper() {
|
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return dynCall(sig, func);
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};
|
|
} else if (sig.length === 2) {
|
|
sigCache[func] = function dynCall_wrapper(arg) {
|
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return dynCall(sig, func, [ arg ]);
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|
};
|
|
} else {
|
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sigCache[func] = function dynCall_wrapper() {
|
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return dynCall(sig, func, Array.prototype.slice.call(arguments));
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};
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|
}
|
|
}
|
|
return sigCache[func];
|
|
}
|
|
function makeBigInt(low, high, unsigned) {
|
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return unsigned ? +(low >>> 0) + +(high >>> 0) * 4294967296 : +(low >>> 0) + +(high | 0) * 4294967296;
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}
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function dynCall(sig, ptr, args) {
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if (args && args.length) {
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assert(args.length == sig.length - 1);
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assert("dynCall_" + sig in Module, "bad function pointer type - no table for sig '" + sig + "'");
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return Module["dynCall_" + sig].apply(null, [ ptr ].concat(args));
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} else {
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assert(sig.length == 1);
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assert("dynCall_" + sig in Module, "bad function pointer type - no table for sig '" + sig + "'");
|
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return Module["dynCall_" + sig].call(null, ptr);
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}
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}
|
|
var GLOBAL_BASE = 1024;
|
|
var ABORT = 0;
|
|
var EXITSTATUS = 0;
|
|
function assert(condition, text) {
|
|
if (!condition) {
|
|
abort("Assertion failed: " + text);
|
|
}
|
|
}
|
|
function getCFunc(ident) {
|
|
var func = Module["_" + ident];
|
|
assert(func, "Cannot call unknown function " + ident + ", make sure it is exported");
|
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return func;
|
|
}
|
|
var JSfuncs = {
|
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"stackSave": (function() {
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stackSave();
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}),
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|
"stackRestore": (function() {
|
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stackRestore();
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}),
|
|
"arrayToC": (function(arr) {
|
|
var ret = stackAlloc(arr.length);
|
|
writeArrayToMemory(arr, ret);
|
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return ret;
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|
}),
|
|
"stringToC": (function(str) {
|
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var ret = 0;
|
|
if (str !== null && str !== undefined && str !== 0) {
|
|
var len = (str.length << 2) + 1;
|
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ret = stackAlloc(len);
|
|
stringToUTF8(str, ret, len);
|
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}
|
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return ret;
|
|
})
|
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};
|
|
var toC = {
|
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"string": JSfuncs["stringToC"],
|
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"array": JSfuncs["arrayToC"]
|
|
};
|
|
function ccall(ident, returnType, argTypes, args, opts) {
|
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var func = getCFunc(ident);
|
|
var cArgs = [];
|
|
var stack = 0;
|
|
assert(returnType !== "array", 'Return type should not be "array".');
|
|
if (args) {
|
|
for (var i = 0; i < args.length; i++) {
|
|
var converter = toC[argTypes[i]];
|
|
if (converter) {
|
|
if (stack === 0) stack = stackSave();
|
|
cArgs[i] = converter(args[i]);
|
|
} else {
|
|
cArgs[i] = args[i];
|
|
}
|
|
}
|
|
}
|
|
var ret = func.apply(null, cArgs);
|
|
if (returnType === "string") ret = Pointer_stringify(ret); else if (returnType === "boolean") ret = Boolean(ret);
|
|
if (stack !== 0) {
|
|
stackRestore(stack);
|
|
}
|
|
return ret;
|
|
}
|
|
function cwrap(ident, returnType, argTypes) {
|
|
argTypes = argTypes || [];
|
|
var cfunc = getCFunc(ident);
|
|
var numericArgs = argTypes.every((function(type) {
|
|
return type === "number";
|
|
}));
|
|
var numericRet = returnType !== "string";
|
|
if (numericRet && numericArgs) {
|
|
return cfunc;
|
|
}
|
|
return (function() {
|
|
return ccall(ident, returnType, argTypes, arguments);
|
|
});
|
|
}
|
|
function setValue(ptr, value, type, noSafe) {
|
|
type = type || "i8";
|
|
if (type.charAt(type.length - 1) === "*") type = "i32";
|
|
switch (type) {
|
|
case "i1":
|
|
HEAP8[ptr >> 0] = value;
|
|
break;
|
|
case "i8":
|
|
HEAP8[ptr >> 0] = value;
|
|
break;
|
|
case "i16":
|
|
HEAP16[ptr >> 1] = value;
|
|
break;
|
|
case "i32":
|
|
HEAP32[ptr >> 2] = value;
|
|
break;
|
|
case "i64":
|
|
tempI64 = [ value >>> 0, (tempDouble = value, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[ptr >> 2] = tempI64[0], HEAP32[ptr + 4 >> 2] = tempI64[1];
|
|
break;
|
|
case "float":
|
|
HEAPF32[ptr >> 2] = value;
|
|
break;
|
|
case "double":
|
|
HEAPF64[ptr >> 3] = value;
|
|
break;
|
|
default:
|
|
abort("invalid type for setValue: " + type);
|
|
}
|
|
}
|
|
var ALLOC_NORMAL = 0;
|
|
var ALLOC_STATIC = 2;
|
|
var ALLOC_NONE = 4;
|
|
function allocate(slab, types, allocator, ptr) {
|
|
var zeroinit, size;
|
|
if (typeof slab === "number") {
|
|
zeroinit = true;
|
|
size = slab;
|
|
} else {
|
|
zeroinit = false;
|
|
size = slab.length;
|
|
}
|
|
var singleType = typeof types === "string" ? types : null;
|
|
var ret;
|
|
if (allocator == ALLOC_NONE) {
|
|
ret = ptr;
|
|
} else {
|
|
ret = [ typeof _malloc === "function" ? _malloc : staticAlloc, stackAlloc, staticAlloc, dynamicAlloc ][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length));
|
|
}
|
|
if (zeroinit) {
|
|
var stop;
|
|
ptr = ret;
|
|
assert((ret & 3) == 0);
|
|
stop = ret + (size & ~3);
|
|
for (; ptr < stop; ptr += 4) {
|
|
HEAP32[ptr >> 2] = 0;
|
|
}
|
|
stop = ret + size;
|
|
while (ptr < stop) {
|
|
HEAP8[ptr++ >> 0] = 0;
|
|
}
|
|
return ret;
|
|
}
|
|
if (singleType === "i8") {
|
|
if (slab.subarray || slab.slice) {
|
|
HEAPU8.set(slab, ret);
|
|
} else {
|
|
HEAPU8.set(new Uint8Array(slab), ret);
|
|
}
|
|
return ret;
|
|
}
|
|
var i = 0, type, typeSize, previousType;
|
|
while (i < size) {
|
|
var curr = slab[i];
|
|
type = singleType || types[i];
|
|
if (type === 0) {
|
|
i++;
|
|
continue;
|
|
}
|
|
assert(type, "Must know what type to store in allocate!");
|
|
if (type == "i64") type = "i32";
|
|
setValue(ret + i, curr, type);
|
|
if (previousType !== type) {
|
|
typeSize = getNativeTypeSize(type);
|
|
previousType = type;
|
|
}
|
|
i += typeSize;
|
|
}
|
|
return ret;
|
|
}
|
|
function Pointer_stringify(ptr, length) {
|
|
if (length === 0 || !ptr) return "";
|
|
var hasUtf = 0;
|
|
var t;
|
|
var i = 0;
|
|
while (1) {
|
|
assert(ptr + i < TOTAL_MEMORY);
|
|
t = HEAPU8[ptr + i >> 0];
|
|
hasUtf |= t;
|
|
if (t == 0 && !length) break;
|
|
i++;
|
|
if (length && i == length) break;
|
|
}
|
|
if (!length) length = i;
|
|
var ret = "";
|
|
if (hasUtf < 128) {
|
|
var MAX_CHUNK = 1024;
|
|
var curr;
|
|
while (length > 0) {
|
|
curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK)));
|
|
ret = ret ? ret + curr : curr;
|
|
ptr += MAX_CHUNK;
|
|
length -= MAX_CHUNK;
|
|
}
|
|
return ret;
|
|
}
|
|
return UTF8ToString(ptr);
|
|
}
|
|
var UTF8Decoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf8") : undefined;
|
|
function UTF8ArrayToString(u8Array, idx) {
|
|
var endPtr = idx;
|
|
while (u8Array[endPtr]) ++endPtr;
|
|
if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
|
|
return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
|
|
} else {
|
|
var u0, u1, u2, u3, u4, u5;
|
|
var str = "";
|
|
while (1) {
|
|
u0 = u8Array[idx++];
|
|
if (!u0) return str;
|
|
if (!(u0 & 128)) {
|
|
str += String.fromCharCode(u0);
|
|
continue;
|
|
}
|
|
u1 = u8Array[idx++] & 63;
|
|
if ((u0 & 224) == 192) {
|
|
str += String.fromCharCode((u0 & 31) << 6 | u1);
|
|
continue;
|
|
}
|
|
u2 = u8Array[idx++] & 63;
|
|
if ((u0 & 240) == 224) {
|
|
u0 = (u0 & 15) << 12 | u1 << 6 | u2;
|
|
} else {
|
|
u3 = u8Array[idx++] & 63;
|
|
if ((u0 & 248) == 240) {
|
|
u0 = (u0 & 7) << 18 | u1 << 12 | u2 << 6 | u3;
|
|
} else {
|
|
u4 = u8Array[idx++] & 63;
|
|
if ((u0 & 252) == 248) {
|
|
u0 = (u0 & 3) << 24 | u1 << 18 | u2 << 12 | u3 << 6 | u4;
|
|
} else {
|
|
u5 = u8Array[idx++] & 63;
|
|
u0 = (u0 & 1) << 30 | u1 << 24 | u2 << 18 | u3 << 12 | u4 << 6 | u5;
|
|
}
|
|
}
|
|
}
|
|
if (u0 < 65536) {
|
|
str += String.fromCharCode(u0);
|
|
} else {
|
|
var ch = u0 - 65536;
|
|
str += String.fromCharCode(55296 | ch >> 10, 56320 | ch & 1023);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
function UTF8ToString(ptr) {
|
|
return UTF8ArrayToString(HEAPU8, ptr);
|
|
}
|
|
function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
|
|
if (!(maxBytesToWrite > 0)) return 0;
|
|
var startIdx = outIdx;
|
|
var endIdx = outIdx + maxBytesToWrite - 1;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
var u = str.charCodeAt(i);
|
|
if (u >= 55296 && u <= 57343) u = 65536 + ((u & 1023) << 10) | str.charCodeAt(++i) & 1023;
|
|
if (u <= 127) {
|
|
if (outIdx >= endIdx) break;
|
|
outU8Array[outIdx++] = u;
|
|
} else if (u <= 2047) {
|
|
if (outIdx + 1 >= endIdx) break;
|
|
outU8Array[outIdx++] = 192 | u >> 6;
|
|
outU8Array[outIdx++] = 128 | u & 63;
|
|
} else if (u <= 65535) {
|
|
if (outIdx + 2 >= endIdx) break;
|
|
outU8Array[outIdx++] = 224 | u >> 12;
|
|
outU8Array[outIdx++] = 128 | u >> 6 & 63;
|
|
outU8Array[outIdx++] = 128 | u & 63;
|
|
} else if (u <= 2097151) {
|
|
if (outIdx + 3 >= endIdx) break;
|
|
outU8Array[outIdx++] = 240 | u >> 18;
|
|
outU8Array[outIdx++] = 128 | u >> 12 & 63;
|
|
outU8Array[outIdx++] = 128 | u >> 6 & 63;
|
|
outU8Array[outIdx++] = 128 | u & 63;
|
|
} else if (u <= 67108863) {
|
|
if (outIdx + 4 >= endIdx) break;
|
|
outU8Array[outIdx++] = 248 | u >> 24;
|
|
outU8Array[outIdx++] = 128 | u >> 18 & 63;
|
|
outU8Array[outIdx++] = 128 | u >> 12 & 63;
|
|
outU8Array[outIdx++] = 128 | u >> 6 & 63;
|
|
outU8Array[outIdx++] = 128 | u & 63;
|
|
} else {
|
|
if (outIdx + 5 >= endIdx) break;
|
|
outU8Array[outIdx++] = 252 | u >> 30;
|
|
outU8Array[outIdx++] = 128 | u >> 24 & 63;
|
|
outU8Array[outIdx++] = 128 | u >> 18 & 63;
|
|
outU8Array[outIdx++] = 128 | u >> 12 & 63;
|
|
outU8Array[outIdx++] = 128 | u >> 6 & 63;
|
|
outU8Array[outIdx++] = 128 | u & 63;
|
|
}
|
|
}
|
|
outU8Array[outIdx] = 0;
|
|
return outIdx - startIdx;
|
|
}
|
|
function stringToUTF8(str, outPtr, maxBytesToWrite) {
|
|
assert(typeof maxBytesToWrite == "number", "stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!");
|
|
return stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite);
|
|
}
|
|
function lengthBytesUTF8(str) {
|
|
var len = 0;
|
|
for (var i = 0; i < str.length; ++i) {
|
|
var u = str.charCodeAt(i);
|
|
if (u >= 55296 && u <= 57343) u = 65536 + ((u & 1023) << 10) | str.charCodeAt(++i) & 1023;
|
|
if (u <= 127) {
|
|
++len;
|
|
} else if (u <= 2047) {
|
|
len += 2;
|
|
} else if (u <= 65535) {
|
|
len += 3;
|
|
} else if (u <= 2097151) {
|
|
len += 4;
|
|
} else if (u <= 67108863) {
|
|
len += 5;
|
|
} else {
|
|
len += 6;
|
|
}
|
|
}
|
|
return len;
|
|
}
|
|
var UTF16Decoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf-16le") : undefined;
|
|
function allocateUTF8(str) {
|
|
var size = lengthBytesUTF8(str) + 1;
|
|
var ret = _malloc(size);
|
|
if (ret) stringToUTF8Array(str, HEAP8, ret, size);
|
|
return ret;
|
|
}
|
|
function allocateUTF8OnStack(str) {
|
|
var size = lengthBytesUTF8(str) + 1;
|
|
var ret = stackAlloc(size);
|
|
stringToUTF8Array(str, HEAP8, ret, size);
|
|
return ret;
|
|
}
|
|
function demangle(func) {
|
|
var __cxa_demangle_func = Module["___cxa_demangle"] || Module["__cxa_demangle"];
|
|
assert(__cxa_demangle_func);
|
|
try {
|
|
var s = func.substr(1);
|
|
var len = lengthBytesUTF8(s) + 1;
|
|
var buf = _malloc(len);
|
|
stringToUTF8(s, buf, len);
|
|
var status = _malloc(4);
|
|
var ret = __cxa_demangle_func(buf, 0, 0, status);
|
|
if (HEAP32[status >> 2] === 0 && ret) {
|
|
return Pointer_stringify(ret);
|
|
}
|
|
} catch (e) {} finally {
|
|
if (buf) _free(buf);
|
|
if (status) _free(status);
|
|
if (ret) _free(ret);
|
|
}
|
|
return func;
|
|
}
|
|
function demangleAll(text) {
|
|
var regex = /__Z[\w\d_]+/g;
|
|
return text.replace(regex, (function(x) {
|
|
var y = demangle(x);
|
|
return x === y ? x : x + " [" + y + "]";
|
|
}));
|
|
}
|
|
function jsStackTrace() {
|
|
var err = new Error;
|
|
if (!err.stack) {
|
|
try {
|
|
throw new Error(0);
|
|
} catch (e) {
|
|
err = e;
|
|
}
|
|
if (!err.stack) {
|
|
return "(no stack trace available)";
|
|
}
|
|
}
|
|
return err.stack.toString();
|
|
}
|
|
function stackTrace() {
|
|
var js = jsStackTrace();
|
|
if (Module["extraStackTrace"]) js += "\n" + Module["extraStackTrace"]();
|
|
return demangleAll(js);
|
|
}
|
|
var PAGE_SIZE = 16384;
|
|
var WASM_PAGE_SIZE = 65536;
|
|
var ASMJS_PAGE_SIZE = 16777216;
|
|
var MIN_TOTAL_MEMORY = 16777216;
|
|
function alignUp(x, multiple) {
|
|
if (x % multiple > 0) {
|
|
x += multiple - x % multiple;
|
|
}
|
|
return x;
|
|
}
|
|
var buffer, HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64;
|
|
function updateGlobalBuffer(buf) {
|
|
Module["buffer"] = buffer = buf;
|
|
}
|
|
function updateGlobalBufferViews() {
|
|
Module["HEAP8"] = HEAP8 = new Int8Array(buffer);
|
|
Module["HEAP16"] = HEAP16 = new Int16Array(buffer);
|
|
Module["HEAP32"] = HEAP32 = new Int32Array(buffer);
|
|
Module["HEAPU8"] = HEAPU8 = new Uint8Array(buffer);
|
|
Module["HEAPU16"] = HEAPU16 = new Uint16Array(buffer);
|
|
Module["HEAPU32"] = HEAPU32 = new Uint32Array(buffer);
|
|
Module["HEAPF32"] = HEAPF32 = new Float32Array(buffer);
|
|
Module["HEAPF64"] = HEAPF64 = new Float64Array(buffer);
|
|
}
|
|
var STATIC_BASE, STATICTOP, staticSealed;
|
|
var STACK_BASE, STACKTOP, STACK_MAX;
|
|
var DYNAMIC_BASE, DYNAMICTOP_PTR;
|
|
STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0;
|
|
staticSealed = false;
|
|
function writeStackCookie() {
|
|
assert((STACK_MAX & 3) == 0);
|
|
HEAPU32[(STACK_MAX >> 2) - 1] = 34821223;
|
|
HEAPU32[(STACK_MAX >> 2) - 2] = 2310721022;
|
|
}
|
|
function checkStackCookie() {
|
|
if (HEAPU32[(STACK_MAX >> 2) - 1] != 34821223 || HEAPU32[(STACK_MAX >> 2) - 2] != 2310721022) {
|
|
abort("Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x" + HEAPU32[(STACK_MAX >> 2) - 2].toString(16) + " " + HEAPU32[(STACK_MAX >> 2) - 1].toString(16));
|
|
}
|
|
if (HEAP32[0] !== 1668509029) throw "Runtime error: The application has corrupted its heap memory area (address zero)!";
|
|
}
|
|
function abortStackOverflow(allocSize) {
|
|
abort("Stack overflow! Attempted to allocate " + allocSize + " bytes on the stack, but stack has only " + (STACK_MAX - stackSave() + allocSize) + " bytes available!");
|
|
}
|
|
function abortOnCannotGrowMemory() {
|
|
abort("Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value " + TOTAL_MEMORY + ", (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ");
|
|
}
|
|
if (!Module["reallocBuffer"]) Module["reallocBuffer"] = (function(size) {
|
|
var ret;
|
|
try {
|
|
if (ArrayBuffer.transfer) {
|
|
ret = ArrayBuffer.transfer(buffer, size);
|
|
} else {
|
|
var oldHEAP8 = HEAP8;
|
|
ret = new ArrayBuffer(size);
|
|
var temp = new Int8Array(ret);
|
|
temp.set(oldHEAP8);
|
|
}
|
|
} catch (e) {
|
|
return false;
|
|
}
|
|
var success = _emscripten_replace_memory(ret);
|
|
if (!success) return false;
|
|
return ret;
|
|
});
|
|
function enlargeMemory() {
|
|
assert(HEAP32[DYNAMICTOP_PTR >> 2] > TOTAL_MEMORY);
|
|
var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE;
|
|
var LIMIT = 2147483648 - PAGE_MULTIPLE;
|
|
if (HEAP32[DYNAMICTOP_PTR >> 2] > LIMIT) {
|
|
Module.printErr("Cannot enlarge memory, asked to go up to " + HEAP32[DYNAMICTOP_PTR >> 2] + " bytes, but the limit is " + LIMIT + " bytes!");
|
|
return false;
|
|
}
|
|
var OLD_TOTAL_MEMORY = TOTAL_MEMORY;
|
|
TOTAL_MEMORY = Math.max(TOTAL_MEMORY, MIN_TOTAL_MEMORY);
|
|
while (TOTAL_MEMORY < HEAP32[DYNAMICTOP_PTR >> 2]) {
|
|
if (TOTAL_MEMORY <= 536870912) {
|
|
TOTAL_MEMORY = alignUp(2 * TOTAL_MEMORY, PAGE_MULTIPLE);
|
|
} else {
|
|
TOTAL_MEMORY = Math.min(alignUp((3 * TOTAL_MEMORY + 2147483648) / 4, PAGE_MULTIPLE), LIMIT);
|
|
}
|
|
}
|
|
var start = Date.now();
|
|
var replacement = Module["reallocBuffer"](TOTAL_MEMORY);
|
|
if (!replacement || replacement.byteLength != TOTAL_MEMORY) {
|
|
Module.printErr("Failed to grow the heap from " + OLD_TOTAL_MEMORY + " bytes to " + TOTAL_MEMORY + " bytes, not enough memory!");
|
|
if (replacement) {
|
|
Module.printErr("Expected to get back a buffer of size " + TOTAL_MEMORY + " bytes, but instead got back a buffer of size " + replacement.byteLength);
|
|
}
|
|
TOTAL_MEMORY = OLD_TOTAL_MEMORY;
|
|
return false;
|
|
}
|
|
updateGlobalBuffer(replacement);
|
|
updateGlobalBufferViews();
|
|
if (!Module["usingWasm"]) {
|
|
Module.printErr("Warning: Enlarging memory arrays, this is not fast! " + [ OLD_TOTAL_MEMORY, TOTAL_MEMORY ]);
|
|
}
|
|
return true;
|
|
}
|
|
var byteLength;
|
|
try {
|
|
byteLength = Function.prototype.call.bind(Object.getOwnPropertyDescriptor(ArrayBuffer.prototype, "byteLength").get);
|
|
byteLength(new ArrayBuffer(4));
|
|
} catch (e) {
|
|
byteLength = (function(buffer) {
|
|
return buffer.byteLength;
|
|
});
|
|
}
|
|
var TOTAL_STACK = Module["TOTAL_STACK"] || 5242880;
|
|
var TOTAL_MEMORY = Module["TOTAL_MEMORY"] || 268435456;
|
|
if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr("TOTAL_MEMORY should be larger than TOTAL_STACK, was " + TOTAL_MEMORY + "! (TOTAL_STACK=" + TOTAL_STACK + ")");
|
|
assert(typeof Int32Array !== "undefined" && typeof Float64Array !== "undefined" && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined, "JS engine does not provide full typed array support");
|
|
if (Module["buffer"]) {
|
|
buffer = Module["buffer"];
|
|
assert(buffer.byteLength === TOTAL_MEMORY, "provided buffer should be " + TOTAL_MEMORY + " bytes, but it is " + buffer.byteLength);
|
|
} else {
|
|
if (typeof WebAssembly === "object" && typeof WebAssembly.Memory === "function") {
|
|
assert(TOTAL_MEMORY % WASM_PAGE_SIZE === 0);
|
|
Module["wasmMemory"] = new WebAssembly.Memory({
|
|
"initial": TOTAL_MEMORY / WASM_PAGE_SIZE
|
|
});
|
|
buffer = Module["wasmMemory"].buffer;
|
|
} else {
|
|
buffer = new ArrayBuffer(TOTAL_MEMORY);
|
|
}
|
|
assert(buffer.byteLength === TOTAL_MEMORY);
|
|
Module["buffer"] = buffer;
|
|
}
|
|
updateGlobalBufferViews();
|
|
function getTotalMemory() {
|
|
return TOTAL_MEMORY;
|
|
}
|
|
HEAP32[0] = 1668509029;
|
|
HEAP16[1] = 25459;
|
|
if (HEAPU8[2] !== 115 || HEAPU8[3] !== 99) throw "Runtime error: expected the system to be little-endian!";
|
|
function callRuntimeCallbacks(callbacks) {
|
|
while (callbacks.length > 0) {
|
|
var callback = callbacks.shift();
|
|
if (typeof callback == "function") {
|
|
callback();
|
|
continue;
|
|
}
|
|
var func = callback.func;
|
|
if (typeof func === "number") {
|
|
if (callback.arg === undefined) {
|
|
Module["dynCall_v"](func);
|
|
} else {
|
|
Module["dynCall_vi"](func, callback.arg);
|
|
}
|
|
} else {
|
|
func(callback.arg === undefined ? null : callback.arg);
|
|
}
|
|
}
|
|
}
|
|
var __ATPRERUN__ = [];
|
|
var __ATINIT__ = [];
|
|
var __ATMAIN__ = [];
|
|
var __ATEXIT__ = [];
|
|
var __ATPOSTRUN__ = [];
|
|
var runtimeInitialized = false;
|
|
var runtimeExited = false;
|
|
function preRun() {
|
|
if (Module["preRun"]) {
|
|
if (typeof Module["preRun"] == "function") Module["preRun"] = [ Module["preRun"] ];
|
|
while (Module["preRun"].length) {
|
|
addOnPreRun(Module["preRun"].shift());
|
|
}
|
|
}
|
|
callRuntimeCallbacks(__ATPRERUN__);
|
|
}
|
|
function ensureInitRuntime() {
|
|
checkStackCookie();
|
|
if (runtimeInitialized) return;
|
|
runtimeInitialized = true;
|
|
callRuntimeCallbacks(__ATINIT__);
|
|
}
|
|
function preMain() {
|
|
checkStackCookie();
|
|
callRuntimeCallbacks(__ATMAIN__);
|
|
}
|
|
function exitRuntime() {
|
|
checkStackCookie();
|
|
callRuntimeCallbacks(__ATEXIT__);
|
|
runtimeExited = true;
|
|
}
|
|
function postRun() {
|
|
checkStackCookie();
|
|
if (Module["postRun"]) {
|
|
if (typeof Module["postRun"] == "function") Module["postRun"] = [ Module["postRun"] ];
|
|
while (Module["postRun"].length) {
|
|
addOnPostRun(Module["postRun"].shift());
|
|
}
|
|
}
|
|
callRuntimeCallbacks(__ATPOSTRUN__);
|
|
}
|
|
function addOnPreRun(cb) {
|
|
__ATPRERUN__.unshift(cb);
|
|
}
|
|
function addOnPostRun(cb) {
|
|
__ATPOSTRUN__.unshift(cb);
|
|
}
|
|
function writeArrayToMemory(array, buffer) {
|
|
assert(array.length >= 0, "writeArrayToMemory array must have a length (should be an array or typed array)");
|
|
HEAP8.set(array, buffer);
|
|
}
|
|
function writeAsciiToMemory(str, buffer, dontAddNull) {
|
|
for (var i = 0; i < str.length; ++i) {
|
|
assert(str.charCodeAt(i) === str.charCodeAt(i) & 255);
|
|
HEAP8[buffer++ >> 0] = str.charCodeAt(i);
|
|
}
|
|
if (!dontAddNull) HEAP8[buffer >> 0] = 0;
|
|
}
|
|
function unSign(value, bits, ignore) {
|
|
if (value >= 0) {
|
|
return value;
|
|
}
|
|
return bits <= 32 ? 2 * Math.abs(1 << bits - 1) + value : Math.pow(2, bits) + value;
|
|
}
|
|
function reSign(value, bits, ignore) {
|
|
if (value <= 0) {
|
|
return value;
|
|
}
|
|
var half = bits <= 32 ? Math.abs(1 << bits - 1) : Math.pow(2, bits - 1);
|
|
if (value >= half && (bits <= 32 || value > half)) {
|
|
value = -2 * half + value;
|
|
}
|
|
return value;
|
|
}
|
|
assert(Math["imul"] && Math["fround"] && Math["clz32"] && Math["trunc"], "this is a legacy browser, build with LEGACY_VM_SUPPORT");
|
|
var Math_abs = Math.abs;
|
|
var Math_cos = Math.cos;
|
|
var Math_sin = Math.sin;
|
|
var Math_tan = Math.tan;
|
|
var Math_acos = Math.acos;
|
|
var Math_asin = Math.asin;
|
|
var Math_atan = Math.atan;
|
|
var Math_atan2 = Math.atan2;
|
|
var Math_exp = Math.exp;
|
|
var Math_log = Math.log;
|
|
var Math_sqrt = Math.sqrt;
|
|
var Math_ceil = Math.ceil;
|
|
var Math_floor = Math.floor;
|
|
var Math_pow = Math.pow;
|
|
var Math_imul = Math.imul;
|
|
var Math_fround = Math.fround;
|
|
var Math_round = Math.round;
|
|
var Math_min = Math.min;
|
|
var Math_max = Math.max;
|
|
var Math_clz32 = Math.clz32;
|
|
var Math_trunc = Math.trunc;
|
|
var runDependencies = 0;
|
|
var runDependencyWatcher = null;
|
|
var dependenciesFulfilled = null;
|
|
var runDependencyTracking = {};
|
|
function getUniqueRunDependency(id) {
|
|
var orig = id;
|
|
while (1) {
|
|
if (!runDependencyTracking[id]) return id;
|
|
id = orig + Math.random();
|
|
}
|
|
return id;
|
|
}
|
|
function addRunDependency(id) {
|
|
runDependencies++;
|
|
if (Module["monitorRunDependencies"]) {
|
|
Module["monitorRunDependencies"](runDependencies);
|
|
}
|
|
if (id) {
|
|
assert(!runDependencyTracking[id]);
|
|
runDependencyTracking[id] = 1;
|
|
if (runDependencyWatcher === null && typeof setInterval !== "undefined") {
|
|
runDependencyWatcher = setInterval((function() {
|
|
if (ABORT) {
|
|
clearInterval(runDependencyWatcher);
|
|
runDependencyWatcher = null;
|
|
return;
|
|
}
|
|
var shown = false;
|
|
for (var dep in runDependencyTracking) {
|
|
if (!shown) {
|
|
shown = true;
|
|
Module.printErr("still waiting on run dependencies:");
|
|
}
|
|
Module.printErr("dependency: " + dep);
|
|
}
|
|
if (shown) {
|
|
Module.printErr("(end of list)");
|
|
}
|
|
}), 1e4);
|
|
}
|
|
} else {
|
|
Module.printErr("warning: run dependency added without ID");
|
|
}
|
|
}
|
|
function removeRunDependency(id) {
|
|
runDependencies--;
|
|
if (Module["monitorRunDependencies"]) {
|
|
Module["monitorRunDependencies"](runDependencies);
|
|
}
|
|
if (id) {
|
|
assert(runDependencyTracking[id]);
|
|
delete runDependencyTracking[id];
|
|
} else {
|
|
Module.printErr("warning: run dependency removed without ID");
|
|
}
|
|
if (runDependencies == 0) {
|
|
if (runDependencyWatcher !== null) {
|
|
clearInterval(runDependencyWatcher);
|
|
runDependencyWatcher = null;
|
|
}
|
|
if (dependenciesFulfilled) {
|
|
var callback = dependenciesFulfilled;
|
|
dependenciesFulfilled = null;
|
|
callback();
|
|
}
|
|
}
|
|
}
|
|
Module["preloadedImages"] = {};
|
|
Module["preloadedAudios"] = {};
|
|
var dataURIPrefix = "data:application/octet-stream;base64,";
|
|
function isDataURI(filename) {
|
|
return String.prototype.startsWith ? filename.startsWith(dataURIPrefix) : filename.indexOf(dataURIPrefix) === 0;
|
|
}
|
|
function integrateWasmJS() {
|
|
var wasmTextFile = "build.wast";
|
|
var wasmBinaryFile = "build.wasm";
|
|
var asmjsCodeFile = "build.temp.asm.js";
|
|
if (typeof Module["locateFile"] === "function") {
|
|
if (!isDataURI(wasmTextFile)) {
|
|
wasmTextFile = Module["locateFile"](wasmTextFile);
|
|
}
|
|
if (!isDataURI(wasmBinaryFile)) {
|
|
wasmBinaryFile = Module["locateFile"](wasmBinaryFile);
|
|
}
|
|
if (!isDataURI(asmjsCodeFile)) {
|
|
asmjsCodeFile = Module["locateFile"](asmjsCodeFile);
|
|
}
|
|
}
|
|
var wasmPageSize = 64 * 1024;
|
|
var info = {
|
|
"global": null,
|
|
"env": null,
|
|
"asm2wasm": {
|
|
"f64-rem": (function(x, y) {
|
|
return x % y;
|
|
}),
|
|
"debugger": (function() {
|
|
debugger;
|
|
})
|
|
},
|
|
"parent": Module
|
|
};
|
|
var exports = null;
|
|
function mergeMemory(newBuffer) {
|
|
var oldBuffer = Module["buffer"];
|
|
if (newBuffer.byteLength < oldBuffer.byteLength) {
|
|
Module["printErr"]("the new buffer in mergeMemory is smaller than the previous one. in native wasm, we should grow memory here");
|
|
}
|
|
var oldView = new Int8Array(oldBuffer);
|
|
var newView = new Int8Array(newBuffer);
|
|
newView.set(oldView);
|
|
updateGlobalBuffer(newBuffer);
|
|
updateGlobalBufferViews();
|
|
}
|
|
function fixImports(imports) {
|
|
return imports;
|
|
}
|
|
function getBinary() {
|
|
try {
|
|
if (Module["wasmBinary"]) {
|
|
return new Uint8Array(Module["wasmBinary"]);
|
|
}
|
|
if (Module["readBinary"]) {
|
|
return Module["readBinary"](wasmBinaryFile);
|
|
} else {
|
|
throw "on the web, we need the wasm binary to be preloaded and set on Module['wasmBinary']. emcc.py will do that for you when generating HTML (but not JS)";
|
|
}
|
|
} catch (err) {
|
|
abort(err);
|
|
}
|
|
}
|
|
function getBinaryPromise() {
|
|
if (!Module["wasmBinary"] && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === "function") {
|
|
return fetch(wasmBinaryFile, {
|
|
credentials: "same-origin"
|
|
}).then((function(response) {
|
|
if (!response["ok"]) {
|
|
throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
|
|
}
|
|
return response["arrayBuffer"]();
|
|
})).catch((function() {
|
|
return getBinary();
|
|
}));
|
|
}
|
|
return new Promise((function(resolve, reject) {
|
|
resolve(getBinary());
|
|
}));
|
|
}
|
|
function doNativeWasm(global, env, providedBuffer) {
|
|
if (typeof WebAssembly !== "object") {
|
|
Module["printErr"]("no native wasm support detected");
|
|
return false;
|
|
}
|
|
if (!(Module["wasmMemory"] instanceof WebAssembly.Memory)) {
|
|
Module["printErr"]("no native wasm Memory in use");
|
|
return false;
|
|
}
|
|
env["memory"] = Module["wasmMemory"];
|
|
info["global"] = {
|
|
"NaN": NaN,
|
|
"Infinity": Infinity
|
|
};
|
|
info["global.Math"] = Math;
|
|
info["env"] = env;
|
|
function receiveInstance(instance, module) {
|
|
exports = instance.exports;
|
|
if (exports.memory) mergeMemory(exports.memory);
|
|
Module["asm"] = exports;
|
|
Module["usingWasm"] = true;
|
|
removeRunDependency("wasm-instantiate");
|
|
}
|
|
addRunDependency("wasm-instantiate");
|
|
if (Module["instantiateWasm"]) {
|
|
try {
|
|
return Module["instantiateWasm"](info, receiveInstance);
|
|
} catch (e) {
|
|
Module["printErr"]("Module.instantiateWasm callback failed with error: " + e);
|
|
return false;
|
|
}
|
|
}
|
|
var trueModule = Module;
|
|
function receiveInstantiatedSource(output) {
|
|
assert(Module === trueModule, "the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?");
|
|
trueModule = null;
|
|
receiveInstance(output["instance"], output["module"]);
|
|
}
|
|
function instantiateArrayBuffer(receiver) {
|
|
getBinaryPromise().then((function(binary) {
|
|
return WebAssembly.instantiate(binary, info);
|
|
})).then(receiver).catch((function(reason) {
|
|
Module["printErr"]("failed to asynchronously prepare wasm: " + reason);
|
|
abort(reason);
|
|
}));
|
|
}
|
|
if (!Module["wasmBinary"] && typeof WebAssembly.instantiateStreaming === "function" && !isDataURI(wasmBinaryFile) && typeof fetch === "function") {
|
|
WebAssembly.instantiateStreaming(fetch(wasmBinaryFile, {
|
|
credentials: "same-origin"
|
|
}), info).then(receiveInstantiatedSource).catch((function(reason) {
|
|
Module["printErr"]("wasm streaming compile failed: " + reason);
|
|
Module["printErr"]("falling back to ArrayBuffer instantiation");
|
|
instantiateArrayBuffer(receiveInstantiatedSource);
|
|
}));
|
|
} else {
|
|
instantiateArrayBuffer(receiveInstantiatedSource);
|
|
}
|
|
return {};
|
|
}
|
|
Module["asmPreload"] = Module["asm"];
|
|
var asmjsReallocBuffer = Module["reallocBuffer"];
|
|
var wasmReallocBuffer = (function(size) {
|
|
var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE;
|
|
size = alignUp(size, PAGE_MULTIPLE);
|
|
var old = Module["buffer"];
|
|
var oldSize = old.byteLength;
|
|
if (Module["usingWasm"]) {
|
|
try {
|
|
var result = Module["wasmMemory"].grow((size - oldSize) / wasmPageSize);
|
|
if (result !== (-1 | 0)) {
|
|
return Module["buffer"] = Module["wasmMemory"].buffer;
|
|
} else {
|
|
return null;
|
|
}
|
|
} catch (e) {
|
|
console.error("Module.reallocBuffer: Attempted to grow from " + oldSize + " bytes to " + size + " bytes, but got error: " + e);
|
|
return null;
|
|
}
|
|
}
|
|
});
|
|
Module["reallocBuffer"] = (function(size) {
|
|
if (finalMethod === "asmjs") {
|
|
return asmjsReallocBuffer(size);
|
|
} else {
|
|
return wasmReallocBuffer(size);
|
|
}
|
|
});
|
|
var finalMethod = "";
|
|
Module["asm"] = (function(global, env, providedBuffer) {
|
|
env = fixImports(env);
|
|
if (!env["table"]) {
|
|
var TABLE_SIZE = Module["wasmTableSize"];
|
|
if (TABLE_SIZE === undefined) TABLE_SIZE = 1024;
|
|
var MAX_TABLE_SIZE = Module["wasmMaxTableSize"];
|
|
if (typeof WebAssembly === "object" && typeof WebAssembly.Table === "function") {
|
|
if (MAX_TABLE_SIZE !== undefined) {
|
|
env["table"] = new WebAssembly.Table({
|
|
"initial": TABLE_SIZE,
|
|
"maximum": MAX_TABLE_SIZE,
|
|
"element": "anyfunc"
|
|
});
|
|
} else {
|
|
env["table"] = new WebAssembly.Table({
|
|
"initial": TABLE_SIZE,
|
|
element: "anyfunc"
|
|
});
|
|
}
|
|
} else {
|
|
env["table"] = new Array(TABLE_SIZE);
|
|
}
|
|
Module["wasmTable"] = env["table"];
|
|
}
|
|
if (!env["memoryBase"]) {
|
|
env["memoryBase"] = Module["STATIC_BASE"];
|
|
}
|
|
if (!env["tableBase"]) {
|
|
env["tableBase"] = 0;
|
|
}
|
|
var exports;
|
|
exports = doNativeWasm(global, env, providedBuffer);
|
|
if (!exports) abort("no binaryen method succeeded. consider enabling more options, like interpreting, if you want that: https://github.com/kripken/emscripten/wiki/WebAssembly#binaryen-methods");
|
|
return exports;
|
|
});
|
|
}
|
|
integrateWasmJS();
|
|
var ASM_CONSTS = [ (function() {
|
|
Module["emscripten_get_now_backup"] = performance.now;
|
|
}), (function($0) {
|
|
performance.now = (function() {
|
|
return $0;
|
|
});
|
|
}), (function() {
|
|
performance.now = Module["emscripten_get_now_backup"];
|
|
}) ];
|
|
function _emscripten_asm_const_i(code) {
|
|
return ASM_CONSTS[code]();
|
|
}
|
|
function _emscripten_asm_const_id(code, a0) {
|
|
return ASM_CONSTS[code](a0);
|
|
}
|
|
STATIC_BASE = GLOBAL_BASE;
|
|
STATICTOP = STATIC_BASE + 2151264;
|
|
__ATINIT__.push({
|
|
func: (function() {
|
|
__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_AIScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_47();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_48();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_AI_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_AI_Builder_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_AnimationScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_110();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_111();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_Animation_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_Animation_1_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_Animation_2_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_Animation_3_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_Animation_5_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_Animation_6_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_Animation_Director_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_Animation_Director_1_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_AnimationClip_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Avatar_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_ConstraintJob_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_7();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_ConstraintManager_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_clipmuscle_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_ARScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_AudioScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_425();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_4();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_5();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_Audio_Public_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_145();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_Audio_Public_1_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_Audio_Public_3_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_Video_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_ClothScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_21();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_22();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_Cloth_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_16();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_SwCollision_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_SwFactory_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_SwInterCollision_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_SwSelfCollision_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_SwSolverKernel_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
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__GLOBAL__sub_I_PhysicsQuery_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_Dynamics_BatchCommands_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_PhysicsScene_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_6_5437();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_11();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_3_5509();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_5560();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_TerrainScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_111_5605();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_112_5606();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_TerrainPhysics_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_TextCoreScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_5992();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_34_5993();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_TilemapScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_Tilemap_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_44_6179();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_UIElementsScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_UIElements_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_UIScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_36_6446();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_37_6447();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_38_6448();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_39_6449();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_40_6450();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_41_6451();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_42_6452();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_UI_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_UI_1_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_UI_2_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_umbra_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_6684();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_46_6696();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_6697();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_UnityAdsSettings_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_Vehicles_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_VFXScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_67();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_VFX_Public_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_VFX_Public_1_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_VFX_Public_2_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_VideoScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_7682();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_1_7683();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_Video_Public_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_VRScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_36_7858();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_37_7859();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_38_7860();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_39_7861();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_40_7862();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_VR_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_16_7863();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_17_7864();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_18_7865();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_19_7866();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_20_7867();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_21_7868();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_22_7869();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_23();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
___cxx_global_var_init_24_7870();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_VR_2_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_VR_PluginInterface_0_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Wind_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_XRScriptingClasses_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Class_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_MetadataCache_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_threadpool_ms_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_File_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Reflection_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Thread_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_ArrayMetadata_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Assembly_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_threadpool_ms_io_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_RCW_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Image_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_GenericMetadata_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_GCHandle_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Socket_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_GarbageCollector_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_StackTrace_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_BoehmGC_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_AppDomain_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Console_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Thread_cpp_53751();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_LibraryLoader_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_ThreadImpl_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_GenericMethod_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_MemoryMapImpl_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Interlocked_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_String_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Assembly_cpp_54421();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_MemoryMappedFile_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Runtime_cpp_55050();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Il2CppCodeRegistration_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Environment_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_NativeDelegateMethodCache_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Error_cpp();
|
|
})
|
|
}, {
|
|
func: (function() {
|
|
__GLOBAL__sub_I_Path_cpp();
|
|
})
|
|
});
|
|
var STATIC_BUMP = 2151264;
|
|
Module["STATIC_BASE"] = STATIC_BASE;
|
|
Module["STATIC_BUMP"] = STATIC_BUMP;
|
|
var tempDoublePtr = STATICTOP;
|
|
STATICTOP += 16;
|
|
assert(tempDoublePtr % 8 == 0);
|
|
function _JS_Cursor_SetImage(ptr, length) {
|
|
var binary = "";
|
|
for (var i = 0; i < length; i++) binary += String.fromCharCode(HEAPU8[ptr + i]);
|
|
Module.canvas.style.cursor = "url(data:image/cur;base64," + btoa(binary) + "),default";
|
|
}
|
|
function _JS_Cursor_SetShow(show) {
|
|
Module.canvas.style.cursor = show ? "default" : "none";
|
|
}
|
|
function _JS_Eval_ClearTimeout(id) {
|
|
window.clearTimeout(id);
|
|
}
|
|
function _JS_Eval_SetTimeout(func, arg, millis) {
|
|
Module["noExitRuntime"] = true;
|
|
function wrapper() {
|
|
getFuncWrapper(func, "vi")(arg);
|
|
}
|
|
return Browser.safeSetTimeout(wrapper, millis);
|
|
}
|
|
var fs = {
|
|
numPendingSync: 0,
|
|
syncIntervalID: 0,
|
|
syncInProgress: false,
|
|
sync: (function(onlyPendingSync) {
|
|
if (onlyPendingSync) {
|
|
if (fs.numPendingSync == 0) return;
|
|
} else if (fs.syncInProgress) {
|
|
fs.numPendingSync++;
|
|
return;
|
|
}
|
|
fs.syncInProgress = true;
|
|
FS.syncfs(false, (function(err) {
|
|
fs.syncInProgress = false;
|
|
}));
|
|
fs.numPendingSync = 0;
|
|
})
|
|
};
|
|
function _JS_FileSystem_SetSyncInterval(ms) {
|
|
if (!Module.indexedDB) return;
|
|
fs.syncIntervalID = window.setInterval((function() {
|
|
fs.sync(true);
|
|
}), ms);
|
|
}
|
|
function _JS_FileSystem_Sync() {
|
|
if (!Module.indexedDB) return;
|
|
fs.sync(false);
|
|
}
|
|
function _JS_Log_StackTrace(buffer, bufferSize) {
|
|
var trace = stackTrace();
|
|
if (buffer) stringToUTF8(trace, buffer, bufferSize);
|
|
return lengthBytesUTF8(trace);
|
|
}
|
|
function _JS_Profiler_InjectJobs() {
|
|
for (var jobname in Module["Jobs"]) {
|
|
var job = Module["Jobs"][jobname];
|
|
if (typeof job["endtime"] != "undefined") Module.ccall("InjectProfilerSample", null, [ "string", "number", "number" ], [ jobname, job.starttime, job.endtime ]);
|
|
}
|
|
}
|
|
var WEBAudio = {
|
|
audioInstances: [],
|
|
audioContext: {},
|
|
audioWebEnabled: 0
|
|
};
|
|
function _JS_Sound_Create_Channel(callback, userData) {
|
|
if (WEBAudio.audioWebEnabled == 0) return;
|
|
var channel = {
|
|
gain: WEBAudio.audioContext.createGain(),
|
|
panner: WEBAudio.audioContext.createPanner(),
|
|
threeD: false,
|
|
playBuffer: (function(delay, buffer, offset) {
|
|
this.source.buffer = buffer;
|
|
var chan = this;
|
|
this.source.onended = (function() {
|
|
if (callback) dynCall("vi", callback, [ userData ]);
|
|
chan.setup();
|
|
});
|
|
this.source.start(delay, offset);
|
|
}),
|
|
setup: (function() {
|
|
this.source = WEBAudio.audioContext.createBufferSource();
|
|
this.setupPanning();
|
|
}),
|
|
setupPanning: (function() {
|
|
if (this.threeD) {
|
|
this.source.disconnect();
|
|
this.source.connect(this.panner);
|
|
this.panner.connect(this.gain);
|
|
} else {
|
|
this.panner.disconnect();
|
|
this.source.connect(this.gain);
|
|
}
|
|
})
|
|
};
|
|
channel.panner.rolloffFactor = 0;
|
|
channel.gain.connect(WEBAudio.audioContext.destination);
|
|
channel.setup();
|
|
return WEBAudio.audioInstances.push(channel) - 1;
|
|
}
|
|
function _JS_Sound_GetLength(bufferInstance) {
|
|
if (WEBAudio.audioWebEnabled == 0) return 0;
|
|
var sound = WEBAudio.audioInstances[bufferInstance];
|
|
var sampleRateRatio = 44100 / sound.buffer.sampleRate;
|
|
return sound.buffer.length * sampleRateRatio;
|
|
}
|
|
function _JS_Sound_GetLoadState(bufferInstance) {
|
|
if (WEBAudio.audioWebEnabled == 0) return 2;
|
|
var sound = WEBAudio.audioInstances[bufferInstance];
|
|
if (sound.error) return 2;
|
|
if (sound.buffer) return 0;
|
|
return 1;
|
|
}
|
|
function _JS_Sound_Init() {
|
|
try {
|
|
window.AudioContext = window.AudioContext || window.webkitAudioContext;
|
|
WEBAudio.audioContext = new AudioContext;
|
|
var tryToResumeAudioContext = (function() {
|
|
if (WEBAudio.audioContext.state === "suspended") WEBAudio.audioContext.resume(); else clearInterval(resumeInterval);
|
|
});
|
|
var resumeInterval = setInterval(tryToResumeAudioContext, 400);
|
|
WEBAudio.audioWebEnabled = 1;
|
|
} catch (e) {
|
|
alert("Web Audio API is not supported in this browser");
|
|
}
|
|
}
|
|
function _JS_Sound_Load(ptr, length) {
|
|
if (WEBAudio.audioWebEnabled == 0) return 0;
|
|
var sound = {
|
|
buffer: null,
|
|
error: false
|
|
};
|
|
var instance = WEBAudio.audioInstances.push(sound) - 1;
|
|
WEBAudio.audioContext.decodeAudioData(HEAPU8.buffer.slice(ptr, ptr + length), (function(buffer) {
|
|
sound.buffer = buffer;
|
|
}), (function() {
|
|
sound.error = true;
|
|
console.log("Decode error.");
|
|
}));
|
|
return instance;
|
|
}
|
|
function _JS_Sound_Load_PCM(channels, length, sampleRate, ptr) {
|
|
if (WEBAudio.audioWebEnabled == 0) return 0;
|
|
var sound = {
|
|
buffer: WEBAudio.audioContext.createBuffer(channels, length, sampleRate),
|
|
error: false
|
|
};
|
|
for (var i = 0; i < channels; i++) {
|
|
var offs = (ptr >> 2) + length * i;
|
|
var buffer = sound.buffer;
|
|
var copyToChannel = buffer["copyToChannel"] || (function(source, channelNumber, startInChannel) {
|
|
var clipped = source.subarray(0, Math.min(source.length, this.length - (startInChannel | 0)));
|
|
this.getChannelData(channelNumber | 0).set(clipped, startInChannel | 0);
|
|
});
|
|
copyToChannel.apply(buffer, [ HEAPF32.subarray(offs, offs + length), i, 0 ]);
|
|
}
|
|
var instance = WEBAudio.audioInstances.push(sound) - 1;
|
|
return instance;
|
|
}
|
|
function _JS_Sound_Play(bufferInstance, channelInstance, offset, delay) {
|
|
_JS_Sound_Stop(channelInstance, 0);
|
|
if (WEBAudio.audioWebEnabled == 0) return;
|
|
var sound = WEBAudio.audioInstances[bufferInstance];
|
|
var channel = WEBAudio.audioInstances[channelInstance];
|
|
if (sound.buffer) {
|
|
try {
|
|
channel.playBuffer(WEBAudio.audioContext.currentTime + delay, sound.buffer, offset);
|
|
} catch (e) {
|
|
console.error("playBuffer error. Exception: " + e);
|
|
}
|
|
} else console.log("Trying to play sound which is not loaded.");
|
|
}
|
|
function _JS_Sound_ReleaseInstance(instance) {
|
|
WEBAudio.audioInstances[instance] = null;
|
|
}
|
|
function _JS_Sound_Set3D(channelInstance, threeD) {
|
|
var channel = WEBAudio.audioInstances[channelInstance];
|
|
if (channel.threeD != threeD) {
|
|
channel.threeD = threeD;
|
|
channel.setupPanning();
|
|
}
|
|
}
|
|
function _JS_Sound_SetListenerOrientation(x, y, z, xUp, yUp, zUp) {
|
|
if (WEBAudio.audioWebEnabled == 0) return;
|
|
if (WEBAudio.audioContext.listener.forwardX) {
|
|
WEBAudio.audioContext.listener.forwardX.setValueAtTime(-x, WEBAudio.audioContext.currentTime);
|
|
WEBAudio.audioContext.listener.forwardY.setValueAtTime(-y, WEBAudio.audioContext.currentTime);
|
|
WEBAudio.audioContext.listener.forwardZ.setValueAtTime(-z, WEBAudio.audioContext.currentTime);
|
|
WEBAudio.audioContext.listener.upX.setValueAtTime(xUp, WEBAudio.audioContext.currentTime);
|
|
WEBAudio.audioContext.listener.upY.setValueAtTime(yUp, WEBAudio.audioContext.currentTime);
|
|
WEBAudio.audioContext.listener.upZ.setValueAtTime(zUp, WEBAudio.audioContext.currentTime);
|
|
} else {
|
|
WEBAudio.audioContext.listener.setOrientation(-x, -y, -z, xUp, yUp, zUp);
|
|
}
|
|
}
|
|
function _JS_Sound_SetListenerPosition(x, y, z) {
|
|
if (WEBAudio.audioWebEnabled == 0) return;
|
|
if (WEBAudio.audioContext.listener.positionX) {
|
|
WEBAudio.audioContext.listener.positionX.setValueAtTime(x, WEBAudio.audioContext.currentTime);
|
|
WEBAudio.audioContext.listener.positionY.setValueAtTime(y, WEBAudio.audioContext.currentTime);
|
|
WEBAudio.audioContext.listener.positionZ.setValueAtTime(z, WEBAudio.audioContext.currentTime);
|
|
} else {
|
|
WEBAudio.audioContext.listener.setPosition(x, y, z);
|
|
}
|
|
}
|
|
function _JS_Sound_SetLoop(channelInstance, loop) {
|
|
if (WEBAudio.audioWebEnabled == 0) return;
|
|
WEBAudio.audioInstances[channelInstance].source.loop = loop;
|
|
}
|
|
function _JS_Sound_SetLoopPoints(channelInstance, loopStart, loopEnd) {
|
|
if (WEBAudio.audioWebEnabled == 0) return;
|
|
var channel = WEBAudio.audioInstances[channelInstance];
|
|
channel.source.loopStart = loopStart;
|
|
channel.source.loopEnd = loopEnd;
|
|
}
|
|
function _JS_Sound_SetPitch(channelInstance, v) {
|
|
if (WEBAudio.audioWebEnabled == 0) return;
|
|
WEBAudio.audioInstances[channelInstance].source.playbackRate.setValueAtTime(v, WEBAudio.audioContext.currentTime);
|
|
}
|
|
function _JS_Sound_SetPosition(channelInstance, x, y, z) {
|
|
if (WEBAudio.audioWebEnabled == 0) return;
|
|
WEBAudio.audioInstances[channelInstance].panner.setPosition(x, y, z);
|
|
}
|
|
function _JS_Sound_SetVolume(channelInstance, v) {
|
|
if (WEBAudio.audioWebEnabled == 0) return;
|
|
WEBAudio.audioInstances[channelInstance].gain.gain.setValueAtTime(v, WEBAudio.audioContext.currentTime);
|
|
}
|
|
function _JS_Sound_Stop(channelInstance, delay) {
|
|
if (WEBAudio.audioWebEnabled == 0) return;
|
|
var channel = WEBAudio.audioInstances[channelInstance];
|
|
if (channel.source.buffer) {
|
|
try {
|
|
channel.source.stop(WEBAudio.audioContext.currentTime + delay);
|
|
} catch (e) {
|
|
channel.source.disconnect();
|
|
}
|
|
if (delay == 0) {
|
|
channel.source.onended = (function() {});
|
|
channel.setup();
|
|
}
|
|
}
|
|
}
|
|
function _JS_SystemInfo_GetBrowserName(buffer, bufferSize) {
|
|
var browser = UnityLoader.SystemInfo.browser;
|
|
if (buffer) stringToUTF8(browser, buffer, bufferSize);
|
|
return lengthBytesUTF8(browser);
|
|
}
|
|
function _JS_SystemInfo_GetBrowserVersionString(buffer, bufferSize) {
|
|
var browserVer = UnityLoader.SystemInfo.browserVersion;
|
|
if (buffer) stringToUTF8(browserVer, buffer, bufferSize);
|
|
return lengthBytesUTF8(browserVer);
|
|
}
|
|
function _JS_SystemInfo_GetCurrentCanvasHeight() {
|
|
return Module["canvas"].clientHeight;
|
|
}
|
|
function _JS_SystemInfo_GetCurrentCanvasWidth() {
|
|
return Module["canvas"].clientWidth;
|
|
}
|
|
function _JS_SystemInfo_GetDocumentURL(buffer, bufferSize) {
|
|
if (buffer) stringToUTF8(document.URL, buffer, bufferSize);
|
|
return lengthBytesUTF8(document.URL);
|
|
}
|
|
function _JS_SystemInfo_GetGPUInfo(buffer, bufferSize) {
|
|
var gpuinfo = UnityLoader.SystemInfo.gpu;
|
|
if (buffer) stringToUTF8(gpuinfo, buffer, bufferSize);
|
|
return lengthBytesUTF8(gpuinfo);
|
|
}
|
|
function _JS_SystemInfo_GetHeight() {
|
|
return UnityLoader.SystemInfo.height;
|
|
}
|
|
function _JS_SystemInfo_GetLanguage(buffer, bufferSize) {
|
|
var language = UnityLoader.SystemInfo.language;
|
|
if (buffer) stringToUTF8(language, buffer, bufferSize);
|
|
return lengthBytesUTF8(language);
|
|
}
|
|
function _JS_SystemInfo_GetMemory() {
|
|
return TOTAL_MEMORY / (1024 * 1024);
|
|
}
|
|
function _JS_SystemInfo_GetOS(buffer, bufferSize) {
|
|
var browser = UnityLoader.SystemInfo.os + " " + UnityLoader.SystemInfo.osVersion;
|
|
if (buffer) stringToUTF8(browser, buffer, bufferSize);
|
|
return lengthBytesUTF8(browser);
|
|
}
|
|
function _JS_SystemInfo_GetWidth() {
|
|
return UnityLoader.SystemInfo.width;
|
|
}
|
|
function _JS_SystemInfo_HasCursorLock() {
|
|
return UnityLoader.SystemInfo.hasCursorLock;
|
|
}
|
|
function _JS_SystemInfo_HasFullscreen() {
|
|
return UnityLoader.SystemInfo.hasFullscreen;
|
|
}
|
|
function _JS_SystemInfo_HasWebGL() {
|
|
return UnityLoader.SystemInfo.hasWebGL;
|
|
}
|
|
function _JS_WebGL_InitContextAttributes(attributes) {
|
|
HEAP32[attributes >> 2] = 1;
|
|
HEAP32[attributes + 4 >> 2] = 1;
|
|
HEAP32[attributes + 8 >> 2] = 1;
|
|
HEAP32[attributes + 12 >> 2] = 0;
|
|
HEAP32[attributes + 16 >> 2] = Module.webglContextAttributes.premultipliedAlpha;
|
|
HEAP32[attributes + 20 >> 2] = Module.webglContextAttributes.preserveDrawingBuffer;
|
|
HEAP32[attributes + 24 >> 2] = 0;
|
|
HEAP32[attributes + 28 >> 2] = 0;
|
|
HEAP32[attributes + 32 >> 2] = 1;
|
|
HEAP32[attributes + 36 >> 2] = 0;
|
|
HEAP32[attributes + 40 >> 2] = 1;
|
|
HEAP32[attributes + 44 >> 2] = 0;
|
|
return 0;
|
|
}
|
|
var wr = {
|
|
requestInstances: {},
|
|
nextRequestId: 1
|
|
};
|
|
function _JS_WebRequest_Abort(request) {
|
|
wr.requestInstances[request].abort();
|
|
}
|
|
function _JS_WebRequest_Create(url, method) {
|
|
var http = new XMLHttpRequest;
|
|
var _url = Pointer_stringify(url);
|
|
var _method = Pointer_stringify(method);
|
|
http.open(_method, _url, true);
|
|
http.responseType = "arraybuffer";
|
|
wr.requestInstances[wr.nextRequestId] = http;
|
|
return wr.nextRequestId++;
|
|
}
|
|
function _JS_WebRequest_GetResponseHeaders(request, buffer, bufferSize) {
|
|
var headers = wr.requestInstances[request].getAllResponseHeaders();
|
|
if (buffer) stringToUTF8(headers, buffer, bufferSize);
|
|
return lengthBytesUTF8(headers);
|
|
}
|
|
function _JS_WebRequest_Release(request) {
|
|
var http = wr.requestInstances[request];
|
|
http.onload = null;
|
|
http.onerror = null;
|
|
http.ontimeout = null;
|
|
http.onabort = null;
|
|
delete http;
|
|
wr.requestInstances[request] = null;
|
|
}
|
|
function _JS_WebRequest_Send(request, ptr, length) {
|
|
var http = wr.requestInstances[request];
|
|
try {
|
|
if (length > 0) http.send(HEAPU8.subarray(ptr, ptr + length)); else http.send();
|
|
} catch (e) {
|
|
console.error(e.name + ": " + e.message);
|
|
}
|
|
}
|
|
function _JS_WebRequest_SetProgressHandler(request, arg, onprogress) {
|
|
var http = wr.requestInstances[request];
|
|
http.onprogress = function http_onprogress(e) {
|
|
if (onprogress) {
|
|
if (e.lengthComputable) dynCall("viii", onprogress, [ arg, e.loaded, e.total ]);
|
|
}
|
|
};
|
|
}
|
|
function _JS_WebRequest_SetRequestHeader(request, header, value) {
|
|
var _header = Pointer_stringify(header);
|
|
var _value = Pointer_stringify(value);
|
|
wr.requestInstances[request].setRequestHeader(_header, _value);
|
|
}
|
|
function _JS_WebRequest_SetResponseHandler(request, arg, onresponse) {
|
|
var http = wr.requestInstances[request];
|
|
http.onload = function http_onload(e) {
|
|
if (onresponse) {
|
|
var kWebRequestOK = 0;
|
|
var byteArray = new Uint8Array(http.response);
|
|
if (byteArray.length != 0) {
|
|
var buffer = _malloc(byteArray.length);
|
|
HEAPU8.set(byteArray, buffer);
|
|
dynCall("viiiiii", onresponse, [ arg, http.status, buffer, byteArray.length, 0, kWebRequestOK ]);
|
|
} else {
|
|
dynCall("viiiiii", onresponse, [ arg, http.status, 0, 0, 0, kWebRequestOK ]);
|
|
}
|
|
}
|
|
};
|
|
function HandleError(err, code) {
|
|
if (onresponse) {
|
|
var len = lengthBytesUTF8(err) + 1;
|
|
var buffer = _malloc(len);
|
|
stringToUTF8(err, buffer, len);
|
|
dynCall("viiiiii", onresponse, [ arg, http.status, 0, 0, buffer, code ]);
|
|
_free(buffer);
|
|
}
|
|
}
|
|
http.onerror = function http_onerror(e) {
|
|
var kWebErrorUnknown = 2;
|
|
HandleError("Unknown error.", kWebErrorUnknown);
|
|
};
|
|
http.ontimeout = function http_onerror(e) {
|
|
var kWebErrorTimeout = 14;
|
|
HandleError("Connection timed out.", kWebErrorTimeout);
|
|
};
|
|
http.onabort = function http_onerror(e) {
|
|
var kWebErrorAborted = 17;
|
|
HandleError("Aborted.", kWebErrorAborted);
|
|
};
|
|
}
|
|
function _JS_WebRequest_SetTimeout(request, timeout) {
|
|
wr.requestInstances[request].timeout = timeout;
|
|
}
|
|
var ERRNO_CODES = {
|
|
EPERM: 1,
|
|
ENOENT: 2,
|
|
ESRCH: 3,
|
|
EINTR: 4,
|
|
EIO: 5,
|
|
ENXIO: 6,
|
|
E2BIG: 7,
|
|
ENOEXEC: 8,
|
|
EBADF: 9,
|
|
ECHILD: 10,
|
|
EAGAIN: 11,
|
|
EWOULDBLOCK: 11,
|
|
ENOMEM: 12,
|
|
EACCES: 13,
|
|
EFAULT: 14,
|
|
ENOTBLK: 15,
|
|
EBUSY: 16,
|
|
EEXIST: 17,
|
|
EXDEV: 18,
|
|
ENODEV: 19,
|
|
ENOTDIR: 20,
|
|
EISDIR: 21,
|
|
EINVAL: 22,
|
|
ENFILE: 23,
|
|
EMFILE: 24,
|
|
ENOTTY: 25,
|
|
ETXTBSY: 26,
|
|
EFBIG: 27,
|
|
ENOSPC: 28,
|
|
ESPIPE: 29,
|
|
EROFS: 30,
|
|
EMLINK: 31,
|
|
EPIPE: 32,
|
|
EDOM: 33,
|
|
ERANGE: 34,
|
|
ENOMSG: 42,
|
|
EIDRM: 43,
|
|
ECHRNG: 44,
|
|
EL2NSYNC: 45,
|
|
EL3HLT: 46,
|
|
EL3RST: 47,
|
|
ELNRNG: 48,
|
|
EUNATCH: 49,
|
|
ENOCSI: 50,
|
|
EL2HLT: 51,
|
|
EDEADLK: 35,
|
|
ENOLCK: 37,
|
|
EBADE: 52,
|
|
EBADR: 53,
|
|
EXFULL: 54,
|
|
ENOANO: 55,
|
|
EBADRQC: 56,
|
|
EBADSLT: 57,
|
|
EDEADLOCK: 35,
|
|
EBFONT: 59,
|
|
ENOSTR: 60,
|
|
ENODATA: 61,
|
|
ETIME: 62,
|
|
ENOSR: 63,
|
|
ENONET: 64,
|
|
ENOPKG: 65,
|
|
EREMOTE: 66,
|
|
ENOLINK: 67,
|
|
EADV: 68,
|
|
ESRMNT: 69,
|
|
ECOMM: 70,
|
|
EPROTO: 71,
|
|
EMULTIHOP: 72,
|
|
EDOTDOT: 73,
|
|
EBADMSG: 74,
|
|
ENOTUNIQ: 76,
|
|
EBADFD: 77,
|
|
EREMCHG: 78,
|
|
ELIBACC: 79,
|
|
ELIBBAD: 80,
|
|
ELIBSCN: 81,
|
|
ELIBMAX: 82,
|
|
ELIBEXEC: 83,
|
|
ENOSYS: 38,
|
|
ENOTEMPTY: 39,
|
|
ENAMETOOLONG: 36,
|
|
ELOOP: 40,
|
|
EOPNOTSUPP: 95,
|
|
EPFNOSUPPORT: 96,
|
|
ECONNRESET: 104,
|
|
ENOBUFS: 105,
|
|
EAFNOSUPPORT: 97,
|
|
EPROTOTYPE: 91,
|
|
ENOTSOCK: 88,
|
|
ENOPROTOOPT: 92,
|
|
ESHUTDOWN: 108,
|
|
ECONNREFUSED: 111,
|
|
EADDRINUSE: 98,
|
|
ECONNABORTED: 103,
|
|
ENETUNREACH: 101,
|
|
ENETDOWN: 100,
|
|
ETIMEDOUT: 110,
|
|
EHOSTDOWN: 112,
|
|
EHOSTUNREACH: 113,
|
|
EINPROGRESS: 115,
|
|
EALREADY: 114,
|
|
EDESTADDRREQ: 89,
|
|
EMSGSIZE: 90,
|
|
EPROTONOSUPPORT: 93,
|
|
ESOCKTNOSUPPORT: 94,
|
|
EADDRNOTAVAIL: 99,
|
|
ENETRESET: 102,
|
|
EISCONN: 106,
|
|
ENOTCONN: 107,
|
|
ETOOMANYREFS: 109,
|
|
EUSERS: 87,
|
|
EDQUOT: 122,
|
|
ESTALE: 116,
|
|
ENOTSUP: 95,
|
|
ENOMEDIUM: 123,
|
|
EILSEQ: 84,
|
|
EOVERFLOW: 75,
|
|
ECANCELED: 125,
|
|
ENOTRECOVERABLE: 131,
|
|
EOWNERDEAD: 130,
|
|
ESTRPIPE: 86
|
|
};
|
|
var ERRNO_MESSAGES = {
|
|
0: "Success",
|
|
1: "Not super-user",
|
|
2: "No such file or directory",
|
|
3: "No such process",
|
|
4: "Interrupted system call",
|
|
5: "I/O error",
|
|
6: "No such device or address",
|
|
7: "Arg list too long",
|
|
8: "Exec format error",
|
|
9: "Bad file number",
|
|
10: "No children",
|
|
11: "No more processes",
|
|
12: "Not enough core",
|
|
13: "Permission denied",
|
|
14: "Bad address",
|
|
15: "Block device required",
|
|
16: "Mount device busy",
|
|
17: "File exists",
|
|
18: "Cross-device link",
|
|
19: "No such device",
|
|
20: "Not a directory",
|
|
21: "Is a directory",
|
|
22: "Invalid argument",
|
|
23: "Too many open files in system",
|
|
24: "Too many open files",
|
|
25: "Not a typewriter",
|
|
26: "Text file busy",
|
|
27: "File too large",
|
|
28: "No space left on device",
|
|
29: "Illegal seek",
|
|
30: "Read only file system",
|
|
31: "Too many links",
|
|
32: "Broken pipe",
|
|
33: "Math arg out of domain of func",
|
|
34: "Math result not representable",
|
|
35: "File locking deadlock error",
|
|
36: "File or path name too long",
|
|
37: "No record locks available",
|
|
38: "Function not implemented",
|
|
39: "Directory not empty",
|
|
40: "Too many symbolic links",
|
|
42: "No message of desired type",
|
|
43: "Identifier removed",
|
|
44: "Channel number out of range",
|
|
45: "Level 2 not synchronized",
|
|
46: "Level 3 halted",
|
|
47: "Level 3 reset",
|
|
48: "Link number out of range",
|
|
49: "Protocol driver not attached",
|
|
50: "No CSI structure available",
|
|
51: "Level 2 halted",
|
|
52: "Invalid exchange",
|
|
53: "Invalid request descriptor",
|
|
54: "Exchange full",
|
|
55: "No anode",
|
|
56: "Invalid request code",
|
|
57: "Invalid slot",
|
|
59: "Bad font file fmt",
|
|
60: "Device not a stream",
|
|
61: "No data (for no delay io)",
|
|
62: "Timer expired",
|
|
63: "Out of streams resources",
|
|
64: "Machine is not on the network",
|
|
65: "Package not installed",
|
|
66: "The object is remote",
|
|
67: "The link has been severed",
|
|
68: "Advertise error",
|
|
69: "Srmount error",
|
|
70: "Communication error on send",
|
|
71: "Protocol error",
|
|
72: "Multihop attempted",
|
|
73: "Cross mount point (not really error)",
|
|
74: "Trying to read unreadable message",
|
|
75: "Value too large for defined data type",
|
|
76: "Given log. name not unique",
|
|
77: "f.d. invalid for this operation",
|
|
78: "Remote address changed",
|
|
79: "Can access a needed shared lib",
|
|
80: "Accessing a corrupted shared lib",
|
|
81: ".lib section in a.out corrupted",
|
|
82: "Attempting to link in too many libs",
|
|
83: "Attempting to exec a shared library",
|
|
84: "Illegal byte sequence",
|
|
86: "Streams pipe error",
|
|
87: "Too many users",
|
|
88: "Socket operation on non-socket",
|
|
89: "Destination address required",
|
|
90: "Message too long",
|
|
91: "Protocol wrong type for socket",
|
|
92: "Protocol not available",
|
|
93: "Unknown protocol",
|
|
94: "Socket type not supported",
|
|
95: "Not supported",
|
|
96: "Protocol family not supported",
|
|
97: "Address family not supported by protocol family",
|
|
98: "Address already in use",
|
|
99: "Address not available",
|
|
100: "Network interface is not configured",
|
|
101: "Network is unreachable",
|
|
102: "Connection reset by network",
|
|
103: "Connection aborted",
|
|
104: "Connection reset by peer",
|
|
105: "No buffer space available",
|
|
106: "Socket is already connected",
|
|
107: "Socket is not connected",
|
|
108: "Can't send after socket shutdown",
|
|
109: "Too many references",
|
|
110: "Connection timed out",
|
|
111: "Connection refused",
|
|
112: "Host is down",
|
|
113: "Host is unreachable",
|
|
114: "Socket already connected",
|
|
115: "Connection already in progress",
|
|
116: "Stale file handle",
|
|
122: "Quota exceeded",
|
|
123: "No medium (in tape drive)",
|
|
125: "Operation canceled",
|
|
130: "Previous owner died",
|
|
131: "State not recoverable"
|
|
};
|
|
function ___setErrNo(value) {
|
|
if (Module["___errno_location"]) HEAP32[Module["___errno_location"]() >> 2] = value; else Module.printErr("failed to set errno from JS");
|
|
return value;
|
|
}
|
|
var PATH = {
|
|
splitPath: (function(filename) {
|
|
var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
|
|
return splitPathRe.exec(filename).slice(1);
|
|
}),
|
|
normalizeArray: (function(parts, allowAboveRoot) {
|
|
var up = 0;
|
|
for (var i = parts.length - 1; i >= 0; i--) {
|
|
var last = parts[i];
|
|
if (last === ".") {
|
|
parts.splice(i, 1);
|
|
} else if (last === "..") {
|
|
parts.splice(i, 1);
|
|
up++;
|
|
} else if (up) {
|
|
parts.splice(i, 1);
|
|
up--;
|
|
}
|
|
}
|
|
if (allowAboveRoot) {
|
|
for (; up; up--) {
|
|
parts.unshift("..");
|
|
}
|
|
}
|
|
return parts;
|
|
}),
|
|
normalize: (function(path) {
|
|
var isAbsolute = path.charAt(0) === "/", trailingSlash = path.substr(-1) === "/";
|
|
path = PATH.normalizeArray(path.split("/").filter((function(p) {
|
|
return !!p;
|
|
})), !isAbsolute).join("/");
|
|
if (!path && !isAbsolute) {
|
|
path = ".";
|
|
}
|
|
if (path && trailingSlash) {
|
|
path += "/";
|
|
}
|
|
return (isAbsolute ? "/" : "") + path;
|
|
}),
|
|
dirname: (function(path) {
|
|
var result = PATH.splitPath(path), root = result[0], dir = result[1];
|
|
if (!root && !dir) {
|
|
return ".";
|
|
}
|
|
if (dir) {
|
|
dir = dir.substr(0, dir.length - 1);
|
|
}
|
|
return root + dir;
|
|
}),
|
|
basename: (function(path) {
|
|
if (path === "/") return "/";
|
|
var lastSlash = path.lastIndexOf("/");
|
|
if (lastSlash === -1) return path;
|
|
return path.substr(lastSlash + 1);
|
|
}),
|
|
extname: (function(path) {
|
|
return PATH.splitPath(path)[3];
|
|
}),
|
|
join: (function() {
|
|
var paths = Array.prototype.slice.call(arguments, 0);
|
|
return PATH.normalize(paths.join("/"));
|
|
}),
|
|
join2: (function(l, r) {
|
|
return PATH.normalize(l + "/" + r);
|
|
}),
|
|
resolve: (function() {
|
|
var resolvedPath = "", resolvedAbsolute = false;
|
|
for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
|
|
var path = i >= 0 ? arguments[i] : FS.cwd();
|
|
if (typeof path !== "string") {
|
|
throw new TypeError("Arguments to path.resolve must be strings");
|
|
} else if (!path) {
|
|
return "";
|
|
}
|
|
resolvedPath = path + "/" + resolvedPath;
|
|
resolvedAbsolute = path.charAt(0) === "/";
|
|
}
|
|
resolvedPath = PATH.normalizeArray(resolvedPath.split("/").filter((function(p) {
|
|
return !!p;
|
|
})), !resolvedAbsolute).join("/");
|
|
return (resolvedAbsolute ? "/" : "") + resolvedPath || ".";
|
|
}),
|
|
relative: (function(from, to) {
|
|
from = PATH.resolve(from).substr(1);
|
|
to = PATH.resolve(to).substr(1);
|
|
function trim(arr) {
|
|
var start = 0;
|
|
for (; start < arr.length; start++) {
|
|
if (arr[start] !== "") break;
|
|
}
|
|
var end = arr.length - 1;
|
|
for (; end >= 0; end--) {
|
|
if (arr[end] !== "") break;
|
|
}
|
|
if (start > end) return [];
|
|
return arr.slice(start, end - start + 1);
|
|
}
|
|
var fromParts = trim(from.split("/"));
|
|
var toParts = trim(to.split("/"));
|
|
var length = Math.min(fromParts.length, toParts.length);
|
|
var samePartsLength = length;
|
|
for (var i = 0; i < length; i++) {
|
|
if (fromParts[i] !== toParts[i]) {
|
|
samePartsLength = i;
|
|
break;
|
|
}
|
|
}
|
|
var outputParts = [];
|
|
for (var i = samePartsLength; i < fromParts.length; i++) {
|
|
outputParts.push("..");
|
|
}
|
|
outputParts = outputParts.concat(toParts.slice(samePartsLength));
|
|
return outputParts.join("/");
|
|
})
|
|
};
|
|
var TTY = {
|
|
ttys: [],
|
|
init: (function() {}),
|
|
shutdown: (function() {}),
|
|
register: (function(dev, ops) {
|
|
TTY.ttys[dev] = {
|
|
input: [],
|
|
output: [],
|
|
ops: ops
|
|
};
|
|
FS.registerDevice(dev, TTY.stream_ops);
|
|
}),
|
|
stream_ops: {
|
|
open: (function(stream) {
|
|
var tty = TTY.ttys[stream.node.rdev];
|
|
if (!tty) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
|
|
}
|
|
stream.tty = tty;
|
|
stream.seekable = false;
|
|
}),
|
|
close: (function(stream) {
|
|
stream.tty.ops.flush(stream.tty);
|
|
}),
|
|
flush: (function(stream) {
|
|
stream.tty.ops.flush(stream.tty);
|
|
}),
|
|
read: (function(stream, buffer, offset, length, pos) {
|
|
if (!stream.tty || !stream.tty.ops.get_char) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENXIO);
|
|
}
|
|
var bytesRead = 0;
|
|
for (var i = 0; i < length; i++) {
|
|
var result;
|
|
try {
|
|
result = stream.tty.ops.get_char(stream.tty);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EIO);
|
|
}
|
|
if (result === undefined && bytesRead === 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
|
|
}
|
|
if (result === null || result === undefined) break;
|
|
bytesRead++;
|
|
buffer[offset + i] = result;
|
|
}
|
|
if (bytesRead) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return bytesRead;
|
|
}),
|
|
write: (function(stream, buffer, offset, length, pos) {
|
|
if (!stream.tty || !stream.tty.ops.put_char) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENXIO);
|
|
}
|
|
for (var i = 0; i < length; i++) {
|
|
try {
|
|
stream.tty.ops.put_char(stream.tty, buffer[offset + i]);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EIO);
|
|
}
|
|
}
|
|
if (length) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return i;
|
|
})
|
|
},
|
|
default_tty_ops: {
|
|
get_char: (function(tty) {
|
|
if (!tty.input.length) {
|
|
var result = null;
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
var BUFSIZE = 256;
|
|
var buf = new Buffer(BUFSIZE);
|
|
var bytesRead = 0;
|
|
var isPosixPlatform = process.platform != "win32";
|
|
var fd = process.stdin.fd;
|
|
if (isPosixPlatform) {
|
|
var usingDevice = false;
|
|
try {
|
|
fd = fs.openSync("/dev/stdin", "r");
|
|
usingDevice = true;
|
|
} catch (e) {}
|
|
}
|
|
try {
|
|
bytesRead = fs.readSync(fd, buf, 0, BUFSIZE, null);
|
|
} catch (e) {
|
|
if (e.toString().indexOf("EOF") != -1) bytesRead = 0; else throw e;
|
|
}
|
|
if (usingDevice) {
|
|
fs.closeSync(fd);
|
|
}
|
|
if (bytesRead > 0) {
|
|
result = buf.slice(0, bytesRead).toString("utf-8");
|
|
} else {
|
|
result = null;
|
|
}
|
|
} else if (typeof window != "undefined" && typeof window.prompt == "function") {
|
|
result = window.prompt("Input: ");
|
|
if (result !== null) {
|
|
result += "\n";
|
|
}
|
|
} else if (typeof readline == "function") {
|
|
result = readline();
|
|
if (result !== null) {
|
|
result += "\n";
|
|
}
|
|
}
|
|
if (!result) {
|
|
return null;
|
|
}
|
|
tty.input = intArrayFromString(result, true);
|
|
}
|
|
return tty.input.shift();
|
|
}),
|
|
put_char: (function(tty, val) {
|
|
if (val === null || val === 10) {
|
|
Module["print"](UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
} else {
|
|
if (val != 0) tty.output.push(val);
|
|
}
|
|
}),
|
|
flush: (function(tty) {
|
|
if (tty.output && tty.output.length > 0) {
|
|
Module["print"](UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
}
|
|
})
|
|
},
|
|
default_tty1_ops: {
|
|
put_char: (function(tty, val) {
|
|
if (val === null || val === 10) {
|
|
Module["printErr"](UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
} else {
|
|
if (val != 0) tty.output.push(val);
|
|
}
|
|
}),
|
|
flush: (function(tty) {
|
|
if (tty.output && tty.output.length > 0) {
|
|
Module["printErr"](UTF8ArrayToString(tty.output, 0));
|
|
tty.output = [];
|
|
}
|
|
})
|
|
}
|
|
};
|
|
var MEMFS = {
|
|
ops_table: null,
|
|
mount: (function(mount) {
|
|
return MEMFS.createNode(null, "/", 16384 | 511, 0);
|
|
}),
|
|
createNode: (function(parent, name, mode, dev) {
|
|
if (FS.isBlkdev(mode) || FS.isFIFO(mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
if (!MEMFS.ops_table) {
|
|
MEMFS.ops_table = {
|
|
dir: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr,
|
|
lookup: MEMFS.node_ops.lookup,
|
|
mknod: MEMFS.node_ops.mknod,
|
|
rename: MEMFS.node_ops.rename,
|
|
unlink: MEMFS.node_ops.unlink,
|
|
rmdir: MEMFS.node_ops.rmdir,
|
|
readdir: MEMFS.node_ops.readdir,
|
|
symlink: MEMFS.node_ops.symlink
|
|
},
|
|
stream: {
|
|
llseek: MEMFS.stream_ops.llseek
|
|
}
|
|
},
|
|
file: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr
|
|
},
|
|
stream: {
|
|
llseek: MEMFS.stream_ops.llseek,
|
|
read: MEMFS.stream_ops.read,
|
|
write: MEMFS.stream_ops.write,
|
|
allocate: MEMFS.stream_ops.allocate,
|
|
mmap: MEMFS.stream_ops.mmap,
|
|
msync: MEMFS.stream_ops.msync
|
|
}
|
|
},
|
|
link: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr,
|
|
readlink: MEMFS.node_ops.readlink
|
|
},
|
|
stream: {}
|
|
},
|
|
chrdev: {
|
|
node: {
|
|
getattr: MEMFS.node_ops.getattr,
|
|
setattr: MEMFS.node_ops.setattr
|
|
},
|
|
stream: FS.chrdev_stream_ops
|
|
}
|
|
};
|
|
}
|
|
var node = FS.createNode(parent, name, mode, dev);
|
|
if (FS.isDir(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.dir.node;
|
|
node.stream_ops = MEMFS.ops_table.dir.stream;
|
|
node.contents = {};
|
|
} else if (FS.isFile(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.file.node;
|
|
node.stream_ops = MEMFS.ops_table.file.stream;
|
|
node.usedBytes = 0;
|
|
node.contents = null;
|
|
} else if (FS.isLink(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.link.node;
|
|
node.stream_ops = MEMFS.ops_table.link.stream;
|
|
} else if (FS.isChrdev(node.mode)) {
|
|
node.node_ops = MEMFS.ops_table.chrdev.node;
|
|
node.stream_ops = MEMFS.ops_table.chrdev.stream;
|
|
}
|
|
node.timestamp = Date.now();
|
|
if (parent) {
|
|
parent.contents[name] = node;
|
|
}
|
|
return node;
|
|
}),
|
|
getFileDataAsRegularArray: (function(node) {
|
|
if (node.contents && node.contents.subarray) {
|
|
var arr = [];
|
|
for (var i = 0; i < node.usedBytes; ++i) arr.push(node.contents[i]);
|
|
return arr;
|
|
}
|
|
return node.contents;
|
|
}),
|
|
getFileDataAsTypedArray: (function(node) {
|
|
if (!node.contents) return new Uint8Array;
|
|
if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes);
|
|
return new Uint8Array(node.contents);
|
|
}),
|
|
expandFileStorage: (function(node, newCapacity) {
|
|
if (node.contents && node.contents.subarray && newCapacity > node.contents.length) {
|
|
node.contents = MEMFS.getFileDataAsRegularArray(node);
|
|
node.usedBytes = node.contents.length;
|
|
}
|
|
if (!node.contents || node.contents.subarray) {
|
|
var prevCapacity = node.contents ? node.contents.length : 0;
|
|
if (prevCapacity >= newCapacity) return;
|
|
var CAPACITY_DOUBLING_MAX = 1024 * 1024;
|
|
newCapacity = Math.max(newCapacity, prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2 : 1.125) | 0);
|
|
if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256);
|
|
var oldContents = node.contents;
|
|
node.contents = new Uint8Array(newCapacity);
|
|
if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0);
|
|
return;
|
|
}
|
|
if (!node.contents && newCapacity > 0) node.contents = [];
|
|
while (node.contents.length < newCapacity) node.contents.push(0);
|
|
}),
|
|
resizeFileStorage: (function(node, newSize) {
|
|
if (node.usedBytes == newSize) return;
|
|
if (newSize == 0) {
|
|
node.contents = null;
|
|
node.usedBytes = 0;
|
|
return;
|
|
}
|
|
if (!node.contents || node.contents.subarray) {
|
|
var oldContents = node.contents;
|
|
node.contents = new Uint8Array(new ArrayBuffer(newSize));
|
|
if (oldContents) {
|
|
node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes)));
|
|
}
|
|
node.usedBytes = newSize;
|
|
return;
|
|
}
|
|
if (!node.contents) node.contents = [];
|
|
if (node.contents.length > newSize) node.contents.length = newSize; else while (node.contents.length < newSize) node.contents.push(0);
|
|
node.usedBytes = newSize;
|
|
}),
|
|
node_ops: {
|
|
getattr: (function(node) {
|
|
var attr = {};
|
|
attr.dev = FS.isChrdev(node.mode) ? node.id : 1;
|
|
attr.ino = node.id;
|
|
attr.mode = node.mode;
|
|
attr.nlink = 1;
|
|
attr.uid = 0;
|
|
attr.gid = 0;
|
|
attr.rdev = node.rdev;
|
|
if (FS.isDir(node.mode)) {
|
|
attr.size = 4096;
|
|
} else if (FS.isFile(node.mode)) {
|
|
attr.size = node.usedBytes;
|
|
} else if (FS.isLink(node.mode)) {
|
|
attr.size = node.link.length;
|
|
} else {
|
|
attr.size = 0;
|
|
}
|
|
attr.atime = new Date(node.timestamp);
|
|
attr.mtime = new Date(node.timestamp);
|
|
attr.ctime = new Date(node.timestamp);
|
|
attr.blksize = 4096;
|
|
attr.blocks = Math.ceil(attr.size / attr.blksize);
|
|
return attr;
|
|
}),
|
|
setattr: (function(node, attr) {
|
|
if (attr.mode !== undefined) {
|
|
node.mode = attr.mode;
|
|
}
|
|
if (attr.timestamp !== undefined) {
|
|
node.timestamp = attr.timestamp;
|
|
}
|
|
if (attr.size !== undefined) {
|
|
MEMFS.resizeFileStorage(node, attr.size);
|
|
}
|
|
}),
|
|
lookup: (function(parent, name) {
|
|
throw FS.genericErrors[ERRNO_CODES.ENOENT];
|
|
}),
|
|
mknod: (function(parent, name, mode, dev) {
|
|
return MEMFS.createNode(parent, name, mode, dev);
|
|
}),
|
|
rename: (function(old_node, new_dir, new_name) {
|
|
if (FS.isDir(old_node.mode)) {
|
|
var new_node;
|
|
try {
|
|
new_node = FS.lookupNode(new_dir, new_name);
|
|
} catch (e) {}
|
|
if (new_node) {
|
|
for (var i in new_node.contents) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
|
|
}
|
|
}
|
|
}
|
|
delete old_node.parent.contents[old_node.name];
|
|
old_node.name = new_name;
|
|
new_dir.contents[new_name] = old_node;
|
|
old_node.parent = new_dir;
|
|
}),
|
|
unlink: (function(parent, name) {
|
|
delete parent.contents[name];
|
|
}),
|
|
rmdir: (function(parent, name) {
|
|
var node = FS.lookupNode(parent, name);
|
|
for (var i in node.contents) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
|
|
}
|
|
delete parent.contents[name];
|
|
}),
|
|
readdir: (function(node) {
|
|
var entries = [ ".", ".." ];
|
|
for (var key in node.contents) {
|
|
if (!node.contents.hasOwnProperty(key)) {
|
|
continue;
|
|
}
|
|
entries.push(key);
|
|
}
|
|
return entries;
|
|
}),
|
|
symlink: (function(parent, newname, oldpath) {
|
|
var node = MEMFS.createNode(parent, newname, 511 | 40960, 0);
|
|
node.link = oldpath;
|
|
return node;
|
|
}),
|
|
readlink: (function(node) {
|
|
if (!FS.isLink(node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
return node.link;
|
|
})
|
|
},
|
|
stream_ops: {
|
|
read: (function(stream, buffer, offset, length, position) {
|
|
var contents = stream.node.contents;
|
|
if (position >= stream.node.usedBytes) return 0;
|
|
var size = Math.min(stream.node.usedBytes - position, length);
|
|
assert(size >= 0);
|
|
if (size > 8 && contents.subarray) {
|
|
buffer.set(contents.subarray(position, position + size), offset);
|
|
} else {
|
|
for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i];
|
|
}
|
|
return size;
|
|
}),
|
|
write: (function(stream, buffer, offset, length, position, canOwn) {
|
|
if (!length) return 0;
|
|
var node = stream.node;
|
|
node.timestamp = Date.now();
|
|
if (buffer.subarray && (!node.contents || node.contents.subarray)) {
|
|
if (canOwn) {
|
|
assert(position === 0, "canOwn must imply no weird position inside the file");
|
|
node.contents = buffer.subarray(offset, offset + length);
|
|
node.usedBytes = length;
|
|
return length;
|
|
} else if (node.usedBytes === 0 && position === 0) {
|
|
node.contents = new Uint8Array(buffer.subarray(offset, offset + length));
|
|
node.usedBytes = length;
|
|
return length;
|
|
} else if (position + length <= node.usedBytes) {
|
|
node.contents.set(buffer.subarray(offset, offset + length), position);
|
|
return length;
|
|
}
|
|
}
|
|
MEMFS.expandFileStorage(node, position + length);
|
|
if (node.contents.subarray && buffer.subarray) node.contents.set(buffer.subarray(offset, offset + length), position); else {
|
|
for (var i = 0; i < length; i++) {
|
|
node.contents[position + i] = buffer[offset + i];
|
|
}
|
|
}
|
|
node.usedBytes = Math.max(node.usedBytes, position + length);
|
|
return length;
|
|
}),
|
|
llseek: (function(stream, offset, whence) {
|
|
var position = offset;
|
|
if (whence === 1) {
|
|
position += stream.position;
|
|
} else if (whence === 2) {
|
|
if (FS.isFile(stream.node.mode)) {
|
|
position += stream.node.usedBytes;
|
|
}
|
|
}
|
|
if (position < 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
return position;
|
|
}),
|
|
allocate: (function(stream, offset, length) {
|
|
MEMFS.expandFileStorage(stream.node, offset + length);
|
|
stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length);
|
|
}),
|
|
mmap: (function(stream, buffer, offset, length, position, prot, flags) {
|
|
if (!FS.isFile(stream.node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
|
|
}
|
|
var ptr;
|
|
var allocated;
|
|
var contents = stream.node.contents;
|
|
if (!(flags & 2) && (contents.buffer === buffer || contents.buffer === buffer.buffer)) {
|
|
allocated = false;
|
|
ptr = contents.byteOffset;
|
|
} else {
|
|
if (position > 0 || position + length < stream.node.usedBytes) {
|
|
if (contents.subarray) {
|
|
contents = contents.subarray(position, position + length);
|
|
} else {
|
|
contents = Array.prototype.slice.call(contents, position, position + length);
|
|
}
|
|
}
|
|
allocated = true;
|
|
ptr = _malloc(length);
|
|
if (!ptr) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOMEM);
|
|
}
|
|
buffer.set(contents, ptr);
|
|
}
|
|
return {
|
|
ptr: ptr,
|
|
allocated: allocated
|
|
};
|
|
}),
|
|
msync: (function(stream, buffer, offset, length, mmapFlags) {
|
|
if (!FS.isFile(stream.node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
|
|
}
|
|
if (mmapFlags & 2) {
|
|
return 0;
|
|
}
|
|
var bytesWritten = MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false);
|
|
return 0;
|
|
})
|
|
}
|
|
};
|
|
var IDBFS = {
|
|
dbs: {},
|
|
indexedDB: (function() {
|
|
if (typeof indexedDB !== "undefined") return indexedDB;
|
|
var ret = null;
|
|
if (typeof window === "object") ret = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB;
|
|
assert(ret, "IDBFS used, but indexedDB not supported");
|
|
return ret;
|
|
}),
|
|
DB_VERSION: 21,
|
|
DB_STORE_NAME: "FILE_DATA",
|
|
mount: (function(mount) {
|
|
return MEMFS.mount.apply(null, arguments);
|
|
}),
|
|
syncfs: (function(mount, populate, callback) {
|
|
IDBFS.getLocalSet(mount, (function(err, local) {
|
|
if (err) return callback(err);
|
|
IDBFS.getRemoteSet(mount, (function(err, remote) {
|
|
if (err) return callback(err);
|
|
var src = populate ? remote : local;
|
|
var dst = populate ? local : remote;
|
|
IDBFS.reconcile(src, dst, callback);
|
|
}));
|
|
}));
|
|
}),
|
|
getDB: (function(name, callback) {
|
|
var db = IDBFS.dbs[name];
|
|
if (db) {
|
|
return callback(null, db);
|
|
}
|
|
var req;
|
|
try {
|
|
req = IDBFS.indexedDB().open(name, IDBFS.DB_VERSION);
|
|
} catch (e) {
|
|
return callback(e);
|
|
}
|
|
if (!req) {
|
|
return callback("Unable to connect to IndexedDB");
|
|
}
|
|
req.onupgradeneeded = (function(e) {
|
|
var db = e.target.result;
|
|
var transaction = e.target.transaction;
|
|
var fileStore;
|
|
if (db.objectStoreNames.contains(IDBFS.DB_STORE_NAME)) {
|
|
fileStore = transaction.objectStore(IDBFS.DB_STORE_NAME);
|
|
} else {
|
|
fileStore = db.createObjectStore(IDBFS.DB_STORE_NAME);
|
|
}
|
|
if (!fileStore.indexNames.contains("timestamp")) {
|
|
fileStore.createIndex("timestamp", "timestamp", {
|
|
unique: false
|
|
});
|
|
}
|
|
});
|
|
req.onsuccess = (function() {
|
|
db = req.result;
|
|
IDBFS.dbs[name] = db;
|
|
callback(null, db);
|
|
});
|
|
req.onerror = (function(e) {
|
|
callback(this.error);
|
|
e.preventDefault();
|
|
});
|
|
}),
|
|
getLocalSet: (function(mount, callback) {
|
|
var entries = {};
|
|
function isRealDir(p) {
|
|
return p !== "." && p !== "..";
|
|
}
|
|
function toAbsolute(root) {
|
|
return (function(p) {
|
|
return PATH.join2(root, p);
|
|
});
|
|
}
|
|
var check = FS.readdir(mount.mountpoint).filter(isRealDir).map(toAbsolute(mount.mountpoint));
|
|
while (check.length) {
|
|
var path = check.pop();
|
|
var stat;
|
|
try {
|
|
stat = FS.stat(path);
|
|
} catch (e) {
|
|
return callback(e);
|
|
}
|
|
if (FS.isDir(stat.mode)) {
|
|
check.push.apply(check, FS.readdir(path).filter(isRealDir).map(toAbsolute(path)));
|
|
}
|
|
entries[path] = {
|
|
timestamp: stat.mtime
|
|
};
|
|
}
|
|
return callback(null, {
|
|
type: "local",
|
|
entries: entries
|
|
});
|
|
}),
|
|
getRemoteSet: (function(mount, callback) {
|
|
var entries = {};
|
|
IDBFS.getDB(mount.mountpoint, (function(err, db) {
|
|
if (err) return callback(err);
|
|
try {
|
|
var transaction = db.transaction([ IDBFS.DB_STORE_NAME ], "readonly");
|
|
transaction.onerror = (function(e) {
|
|
callback(this.error);
|
|
e.preventDefault();
|
|
});
|
|
var store = transaction.objectStore(IDBFS.DB_STORE_NAME);
|
|
var index = store.index("timestamp");
|
|
index.openKeyCursor().onsuccess = (function(event) {
|
|
var cursor = event.target.result;
|
|
if (!cursor) {
|
|
return callback(null, {
|
|
type: "remote",
|
|
db: db,
|
|
entries: entries
|
|
});
|
|
}
|
|
entries[cursor.primaryKey] = {
|
|
timestamp: cursor.key
|
|
};
|
|
cursor.continue();
|
|
});
|
|
} catch (e) {
|
|
return callback(e);
|
|
}
|
|
}));
|
|
}),
|
|
loadLocalEntry: (function(path, callback) {
|
|
var stat, node;
|
|
try {
|
|
var lookup = FS.lookupPath(path);
|
|
node = lookup.node;
|
|
stat = FS.stat(path);
|
|
} catch (e) {
|
|
return callback(e);
|
|
}
|
|
if (FS.isDir(stat.mode)) {
|
|
return callback(null, {
|
|
timestamp: stat.mtime,
|
|
mode: stat.mode
|
|
});
|
|
} else if (FS.isFile(stat.mode)) {
|
|
node.contents = MEMFS.getFileDataAsTypedArray(node);
|
|
return callback(null, {
|
|
timestamp: stat.mtime,
|
|
mode: stat.mode,
|
|
contents: node.contents
|
|
});
|
|
} else {
|
|
return callback(new Error("node type not supported"));
|
|
}
|
|
}),
|
|
storeLocalEntry: (function(path, entry, callback) {
|
|
try {
|
|
if (FS.isDir(entry.mode)) {
|
|
FS.mkdir(path, entry.mode);
|
|
} else if (FS.isFile(entry.mode)) {
|
|
FS.writeFile(path, entry.contents, {
|
|
canOwn: true
|
|
});
|
|
} else {
|
|
return callback(new Error("node type not supported"));
|
|
}
|
|
FS.chmod(path, entry.mode);
|
|
FS.utime(path, entry.timestamp, entry.timestamp);
|
|
} catch (e) {
|
|
return callback(e);
|
|
}
|
|
callback(null);
|
|
}),
|
|
removeLocalEntry: (function(path, callback) {
|
|
try {
|
|
var lookup = FS.lookupPath(path);
|
|
var stat = FS.stat(path);
|
|
if (FS.isDir(stat.mode)) {
|
|
FS.rmdir(path);
|
|
} else if (FS.isFile(stat.mode)) {
|
|
FS.unlink(path);
|
|
}
|
|
} catch (e) {
|
|
return callback(e);
|
|
}
|
|
callback(null);
|
|
}),
|
|
loadRemoteEntry: (function(store, path, callback) {
|
|
var req = store.get(path);
|
|
req.onsuccess = (function(event) {
|
|
callback(null, event.target.result);
|
|
});
|
|
req.onerror = (function(e) {
|
|
callback(this.error);
|
|
e.preventDefault();
|
|
});
|
|
}),
|
|
storeRemoteEntry: (function(store, path, entry, callback) {
|
|
var req = store.put(entry, path);
|
|
req.onsuccess = (function() {
|
|
callback(null);
|
|
});
|
|
req.onerror = (function(e) {
|
|
callback(this.error);
|
|
e.preventDefault();
|
|
});
|
|
}),
|
|
removeRemoteEntry: (function(store, path, callback) {
|
|
var req = store.delete(path);
|
|
req.onsuccess = (function() {
|
|
callback(null);
|
|
});
|
|
req.onerror = (function(e) {
|
|
callback(this.error);
|
|
e.preventDefault();
|
|
});
|
|
}),
|
|
reconcile: (function(src, dst, callback) {
|
|
var total = 0;
|
|
var create = [];
|
|
Object.keys(src.entries).forEach((function(key) {
|
|
var e = src.entries[key];
|
|
var e2 = dst.entries[key];
|
|
if (!e2 || e.timestamp > e2.timestamp) {
|
|
create.push(key);
|
|
total++;
|
|
}
|
|
}));
|
|
var remove = [];
|
|
Object.keys(dst.entries).forEach((function(key) {
|
|
var e = dst.entries[key];
|
|
var e2 = src.entries[key];
|
|
if (!e2) {
|
|
remove.push(key);
|
|
total++;
|
|
}
|
|
}));
|
|
if (!total) {
|
|
return callback(null);
|
|
}
|
|
var completed = 0;
|
|
var db = src.type === "remote" ? src.db : dst.db;
|
|
var transaction = db.transaction([ IDBFS.DB_STORE_NAME ], "readwrite");
|
|
var store = transaction.objectStore(IDBFS.DB_STORE_NAME);
|
|
function done(err) {
|
|
if (err) {
|
|
if (!done.errored) {
|
|
done.errored = true;
|
|
return callback(err);
|
|
}
|
|
return;
|
|
}
|
|
if (++completed >= total) {
|
|
return callback(null);
|
|
}
|
|
}
|
|
transaction.onerror = (function(e) {
|
|
done(this.error);
|
|
e.preventDefault();
|
|
});
|
|
create.sort().forEach((function(path) {
|
|
if (dst.type === "local") {
|
|
IDBFS.loadRemoteEntry(store, path, (function(err, entry) {
|
|
if (err) return done(err);
|
|
IDBFS.storeLocalEntry(path, entry, done);
|
|
}));
|
|
} else {
|
|
IDBFS.loadLocalEntry(path, (function(err, entry) {
|
|
if (err) return done(err);
|
|
IDBFS.storeRemoteEntry(store, path, entry, done);
|
|
}));
|
|
}
|
|
}));
|
|
remove.sort().reverse().forEach((function(path) {
|
|
if (dst.type === "local") {
|
|
IDBFS.removeLocalEntry(path, done);
|
|
} else {
|
|
IDBFS.removeRemoteEntry(store, path, done);
|
|
}
|
|
}));
|
|
})
|
|
};
|
|
var NODEFS = {
|
|
isWindows: false,
|
|
staticInit: (function() {
|
|
NODEFS.isWindows = !!process.platform.match(/^win/);
|
|
var flags = process["binding"]("constants");
|
|
if (flags["fs"]) {
|
|
flags = flags["fs"];
|
|
}
|
|
NODEFS.flagsForNodeMap = {
|
|
"1024": flags["O_APPEND"],
|
|
"64": flags["O_CREAT"],
|
|
"128": flags["O_EXCL"],
|
|
"0": flags["O_RDONLY"],
|
|
"2": flags["O_RDWR"],
|
|
"4096": flags["O_SYNC"],
|
|
"512": flags["O_TRUNC"],
|
|
"1": flags["O_WRONLY"]
|
|
};
|
|
}),
|
|
bufferFrom: (function(arrayBuffer) {
|
|
return Buffer.alloc ? Buffer.from(arrayBuffer) : new Buffer(arrayBuffer);
|
|
}),
|
|
mount: (function(mount) {
|
|
assert(ENVIRONMENT_IS_NODE);
|
|
return NODEFS.createNode(null, "/", NODEFS.getMode(mount.opts.root), 0);
|
|
}),
|
|
createNode: (function(parent, name, mode, dev) {
|
|
if (!FS.isDir(mode) && !FS.isFile(mode) && !FS.isLink(mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
var node = FS.createNode(parent, name, mode);
|
|
node.node_ops = NODEFS.node_ops;
|
|
node.stream_ops = NODEFS.stream_ops;
|
|
return node;
|
|
}),
|
|
getMode: (function(path) {
|
|
var stat;
|
|
try {
|
|
stat = fs.lstatSync(path);
|
|
if (NODEFS.isWindows) {
|
|
stat.mode = stat.mode | (stat.mode & 292) >> 2;
|
|
}
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
return stat.mode;
|
|
}),
|
|
realPath: (function(node) {
|
|
var parts = [];
|
|
while (node.parent !== node) {
|
|
parts.push(node.name);
|
|
node = node.parent;
|
|
}
|
|
parts.push(node.mount.opts.root);
|
|
parts.reverse();
|
|
return PATH.join.apply(null, parts);
|
|
}),
|
|
flagsForNode: (function(flags) {
|
|
flags &= ~2097152;
|
|
flags &= ~2048;
|
|
flags &= ~32768;
|
|
flags &= ~524288;
|
|
var newFlags = 0;
|
|
for (var k in NODEFS.flagsForNodeMap) {
|
|
if (flags & k) {
|
|
newFlags |= NODEFS.flagsForNodeMap[k];
|
|
flags ^= k;
|
|
}
|
|
}
|
|
if (!flags) {
|
|
return newFlags;
|
|
} else {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
}),
|
|
node_ops: {
|
|
getattr: (function(node) {
|
|
var path = NODEFS.realPath(node);
|
|
var stat;
|
|
try {
|
|
stat = fs.lstatSync(path);
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
if (NODEFS.isWindows && !stat.blksize) {
|
|
stat.blksize = 4096;
|
|
}
|
|
if (NODEFS.isWindows && !stat.blocks) {
|
|
stat.blocks = (stat.size + stat.blksize - 1) / stat.blksize | 0;
|
|
}
|
|
return {
|
|
dev: stat.dev,
|
|
ino: stat.ino,
|
|
mode: stat.mode,
|
|
nlink: stat.nlink,
|
|
uid: stat.uid,
|
|
gid: stat.gid,
|
|
rdev: stat.rdev,
|
|
size: stat.size,
|
|
atime: stat.atime,
|
|
mtime: stat.mtime,
|
|
ctime: stat.ctime,
|
|
blksize: stat.blksize,
|
|
blocks: stat.blocks
|
|
};
|
|
}),
|
|
setattr: (function(node, attr) {
|
|
var path = NODEFS.realPath(node);
|
|
try {
|
|
if (attr.mode !== undefined) {
|
|
fs.chmodSync(path, attr.mode);
|
|
node.mode = attr.mode;
|
|
}
|
|
if (attr.timestamp !== undefined) {
|
|
var date = new Date(attr.timestamp);
|
|
fs.utimesSync(path, date, date);
|
|
}
|
|
if (attr.size !== undefined) {
|
|
fs.truncateSync(path, attr.size);
|
|
}
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
}),
|
|
lookup: (function(parent, name) {
|
|
var path = PATH.join2(NODEFS.realPath(parent), name);
|
|
var mode = NODEFS.getMode(path);
|
|
return NODEFS.createNode(parent, name, mode);
|
|
}),
|
|
mknod: (function(parent, name, mode, dev) {
|
|
var node = NODEFS.createNode(parent, name, mode, dev);
|
|
var path = NODEFS.realPath(node);
|
|
try {
|
|
if (FS.isDir(node.mode)) {
|
|
fs.mkdirSync(path, node.mode);
|
|
} else {
|
|
fs.writeFileSync(path, "", {
|
|
mode: node.mode
|
|
});
|
|
}
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
return node;
|
|
}),
|
|
rename: (function(oldNode, newDir, newName) {
|
|
var oldPath = NODEFS.realPath(oldNode);
|
|
var newPath = PATH.join2(NODEFS.realPath(newDir), newName);
|
|
try {
|
|
fs.renameSync(oldPath, newPath);
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
}),
|
|
unlink: (function(parent, name) {
|
|
var path = PATH.join2(NODEFS.realPath(parent), name);
|
|
try {
|
|
fs.unlinkSync(path);
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
}),
|
|
rmdir: (function(parent, name) {
|
|
var path = PATH.join2(NODEFS.realPath(parent), name);
|
|
try {
|
|
fs.rmdirSync(path);
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
}),
|
|
readdir: (function(node) {
|
|
var path = NODEFS.realPath(node);
|
|
try {
|
|
return fs.readdirSync(path);
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
}),
|
|
symlink: (function(parent, newName, oldPath) {
|
|
var newPath = PATH.join2(NODEFS.realPath(parent), newName);
|
|
try {
|
|
fs.symlinkSync(oldPath, newPath);
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
}),
|
|
readlink: (function(node) {
|
|
var path = NODEFS.realPath(node);
|
|
try {
|
|
path = fs.readlinkSync(path);
|
|
path = NODEJS_PATH.relative(NODEJS_PATH.resolve(node.mount.opts.root), path);
|
|
return path;
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
})
|
|
},
|
|
stream_ops: {
|
|
open: (function(stream) {
|
|
var path = NODEFS.realPath(stream.node);
|
|
try {
|
|
if (FS.isFile(stream.node.mode)) {
|
|
stream.nfd = fs.openSync(path, NODEFS.flagsForNode(stream.flags));
|
|
}
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
}),
|
|
close: (function(stream) {
|
|
try {
|
|
if (FS.isFile(stream.node.mode) && stream.nfd) {
|
|
fs.closeSync(stream.nfd);
|
|
}
|
|
} catch (e) {
|
|
if (!e.code) throw e;
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
}),
|
|
read: (function(stream, buffer, offset, length, position) {
|
|
if (length === 0) return 0;
|
|
try {
|
|
return fs.readSync(stream.nfd, NODEFS.bufferFrom(buffer.buffer), offset, length, position);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
}),
|
|
write: (function(stream, buffer, offset, length, position) {
|
|
try {
|
|
return fs.writeSync(stream.nfd, NODEFS.bufferFrom(buffer.buffer), offset, length, position);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
}),
|
|
llseek: (function(stream, offset, whence) {
|
|
var position = offset;
|
|
if (whence === 1) {
|
|
position += stream.position;
|
|
} else if (whence === 2) {
|
|
if (FS.isFile(stream.node.mode)) {
|
|
try {
|
|
var stat = fs.fstatSync(stream.nfd);
|
|
position += stat.size;
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
|
|
}
|
|
}
|
|
}
|
|
if (position < 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
return position;
|
|
})
|
|
}
|
|
};
|
|
var WORKERFS = {
|
|
DIR_MODE: 16895,
|
|
FILE_MODE: 33279,
|
|
reader: null,
|
|
mount: (function(mount) {
|
|
assert(ENVIRONMENT_IS_WORKER);
|
|
if (!WORKERFS.reader) WORKERFS.reader = new FileReaderSync;
|
|
var root = WORKERFS.createNode(null, "/", WORKERFS.DIR_MODE, 0);
|
|
var createdParents = {};
|
|
function ensureParent(path) {
|
|
var parts = path.split("/");
|
|
var parent = root;
|
|
for (var i = 0; i < parts.length - 1; i++) {
|
|
var curr = parts.slice(0, i + 1).join("/");
|
|
if (!createdParents[curr]) {
|
|
createdParents[curr] = WORKERFS.createNode(parent, parts[i], WORKERFS.DIR_MODE, 0);
|
|
}
|
|
parent = createdParents[curr];
|
|
}
|
|
return parent;
|
|
}
|
|
function base(path) {
|
|
var parts = path.split("/");
|
|
return parts[parts.length - 1];
|
|
}
|
|
Array.prototype.forEach.call(mount.opts["files"] || [], (function(file) {
|
|
WORKERFS.createNode(ensureParent(file.name), base(file.name), WORKERFS.FILE_MODE, 0, file, file.lastModifiedDate);
|
|
}));
|
|
(mount.opts["blobs"] || []).forEach((function(obj) {
|
|
WORKERFS.createNode(ensureParent(obj["name"]), base(obj["name"]), WORKERFS.FILE_MODE, 0, obj["data"]);
|
|
}));
|
|
(mount.opts["packages"] || []).forEach((function(pack) {
|
|
pack["metadata"].files.forEach((function(file) {
|
|
var name = file.filename.substr(1);
|
|
WORKERFS.createNode(ensureParent(name), base(name), WORKERFS.FILE_MODE, 0, pack["blob"].slice(file.start, file.end));
|
|
}));
|
|
}));
|
|
return root;
|
|
}),
|
|
createNode: (function(parent, name, mode, dev, contents, mtime) {
|
|
var node = FS.createNode(parent, name, mode);
|
|
node.mode = mode;
|
|
node.node_ops = WORKERFS.node_ops;
|
|
node.stream_ops = WORKERFS.stream_ops;
|
|
node.timestamp = (mtime || new Date).getTime();
|
|
assert(WORKERFS.FILE_MODE !== WORKERFS.DIR_MODE);
|
|
if (mode === WORKERFS.FILE_MODE) {
|
|
node.size = contents.size;
|
|
node.contents = contents;
|
|
} else {
|
|
node.size = 4096;
|
|
node.contents = {};
|
|
}
|
|
if (parent) {
|
|
parent.contents[name] = node;
|
|
}
|
|
return node;
|
|
}),
|
|
node_ops: {
|
|
getattr: (function(node) {
|
|
return {
|
|
dev: 1,
|
|
ino: undefined,
|
|
mode: node.mode,
|
|
nlink: 1,
|
|
uid: 0,
|
|
gid: 0,
|
|
rdev: undefined,
|
|
size: node.size,
|
|
atime: new Date(node.timestamp),
|
|
mtime: new Date(node.timestamp),
|
|
ctime: new Date(node.timestamp),
|
|
blksize: 4096,
|
|
blocks: Math.ceil(node.size / 4096)
|
|
};
|
|
}),
|
|
setattr: (function(node, attr) {
|
|
if (attr.mode !== undefined) {
|
|
node.mode = attr.mode;
|
|
}
|
|
if (attr.timestamp !== undefined) {
|
|
node.timestamp = attr.timestamp;
|
|
}
|
|
}),
|
|
lookup: (function(parent, name) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
}),
|
|
mknod: (function(parent, name, mode, dev) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}),
|
|
rename: (function(oldNode, newDir, newName) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}),
|
|
unlink: (function(parent, name) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}),
|
|
rmdir: (function(parent, name) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}),
|
|
readdir: (function(node) {
|
|
var entries = [ ".", ".." ];
|
|
for (var key in node.contents) {
|
|
if (!node.contents.hasOwnProperty(key)) {
|
|
continue;
|
|
}
|
|
entries.push(key);
|
|
}
|
|
return entries;
|
|
}),
|
|
symlink: (function(parent, newName, oldPath) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}),
|
|
readlink: (function(node) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
})
|
|
},
|
|
stream_ops: {
|
|
read: (function(stream, buffer, offset, length, position) {
|
|
if (position >= stream.node.size) return 0;
|
|
var chunk = stream.node.contents.slice(position, position + length);
|
|
var ab = WORKERFS.reader.readAsArrayBuffer(chunk);
|
|
buffer.set(new Uint8Array(ab), offset);
|
|
return chunk.size;
|
|
}),
|
|
write: (function(stream, buffer, offset, length, position) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EIO);
|
|
}),
|
|
llseek: (function(stream, offset, whence) {
|
|
var position = offset;
|
|
if (whence === 1) {
|
|
position += stream.position;
|
|
} else if (whence === 2) {
|
|
if (FS.isFile(stream.node.mode)) {
|
|
position += stream.node.size;
|
|
}
|
|
}
|
|
if (position < 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
return position;
|
|
})
|
|
}
|
|
};
|
|
STATICTOP += 16;
|
|
STATICTOP += 16;
|
|
STATICTOP += 16;
|
|
var FS = {
|
|
root: null,
|
|
mounts: [],
|
|
devices: {},
|
|
streams: [],
|
|
nextInode: 1,
|
|
nameTable: null,
|
|
currentPath: "/",
|
|
initialized: false,
|
|
ignorePermissions: true,
|
|
trackingDelegate: {},
|
|
tracking: {
|
|
openFlags: {
|
|
READ: 1,
|
|
WRITE: 2
|
|
}
|
|
},
|
|
ErrnoError: null,
|
|
genericErrors: {},
|
|
filesystems: null,
|
|
syncFSRequests: 0,
|
|
handleFSError: (function(e) {
|
|
if (!(e instanceof FS.ErrnoError)) throw e + " : " + stackTrace();
|
|
return ___setErrNo(e.errno);
|
|
}),
|
|
lookupPath: (function(path, opts) {
|
|
path = PATH.resolve(FS.cwd(), path);
|
|
opts = opts || {};
|
|
if (!path) return {
|
|
path: "",
|
|
node: null
|
|
};
|
|
var defaults = {
|
|
follow_mount: true,
|
|
recurse_count: 0
|
|
};
|
|
for (var key in defaults) {
|
|
if (opts[key] === undefined) {
|
|
opts[key] = defaults[key];
|
|
}
|
|
}
|
|
if (opts.recurse_count > 8) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ELOOP);
|
|
}
|
|
var parts = PATH.normalizeArray(path.split("/").filter((function(p) {
|
|
return !!p;
|
|
})), false);
|
|
var current = FS.root;
|
|
var current_path = "/";
|
|
for (var i = 0; i < parts.length; i++) {
|
|
var islast = i === parts.length - 1;
|
|
if (islast && opts.parent) {
|
|
break;
|
|
}
|
|
current = FS.lookupNode(current, parts[i]);
|
|
current_path = PATH.join2(current_path, parts[i]);
|
|
if (FS.isMountpoint(current)) {
|
|
if (!islast || islast && opts.follow_mount) {
|
|
current = current.mounted.root;
|
|
}
|
|
}
|
|
if (!islast || opts.follow) {
|
|
var count = 0;
|
|
while (FS.isLink(current.mode)) {
|
|
var link = FS.readlink(current_path);
|
|
current_path = PATH.resolve(PATH.dirname(current_path), link);
|
|
var lookup = FS.lookupPath(current_path, {
|
|
recurse_count: opts.recurse_count
|
|
});
|
|
current = lookup.node;
|
|
if (count++ > 40) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ELOOP);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return {
|
|
path: current_path,
|
|
node: current
|
|
};
|
|
}),
|
|
getPath: (function(node) {
|
|
var path;
|
|
while (true) {
|
|
if (FS.isRoot(node)) {
|
|
var mount = node.mount.mountpoint;
|
|
if (!path) return mount;
|
|
return mount[mount.length - 1] !== "/" ? mount + "/" + path : mount + path;
|
|
}
|
|
path = path ? node.name + "/" + path : node.name;
|
|
node = node.parent;
|
|
}
|
|
}),
|
|
hashName: (function(parentid, name) {
|
|
var hash = 0;
|
|
for (var i = 0; i < name.length; i++) {
|
|
hash = (hash << 5) - hash + name.charCodeAt(i) | 0;
|
|
}
|
|
return (parentid + hash >>> 0) % FS.nameTable.length;
|
|
}),
|
|
hashAddNode: (function(node) {
|
|
var hash = FS.hashName(node.parent.id, node.name);
|
|
node.name_next = FS.nameTable[hash];
|
|
FS.nameTable[hash] = node;
|
|
}),
|
|
hashRemoveNode: (function(node) {
|
|
var hash = FS.hashName(node.parent.id, node.name);
|
|
if (FS.nameTable[hash] === node) {
|
|
FS.nameTable[hash] = node.name_next;
|
|
} else {
|
|
var current = FS.nameTable[hash];
|
|
while (current) {
|
|
if (current.name_next === node) {
|
|
current.name_next = node.name_next;
|
|
break;
|
|
}
|
|
current = current.name_next;
|
|
}
|
|
}
|
|
}),
|
|
lookupNode: (function(parent, name) {
|
|
var err = FS.mayLookup(parent);
|
|
if (err) {
|
|
throw new FS.ErrnoError(err, parent);
|
|
}
|
|
var hash = FS.hashName(parent.id, name);
|
|
for (var node = FS.nameTable[hash]; node; node = node.name_next) {
|
|
var nodeName = node.name;
|
|
if (node.parent.id === parent.id && nodeName === name) {
|
|
return node;
|
|
}
|
|
}
|
|
return FS.lookup(parent, name);
|
|
}),
|
|
createNode: (function(parent, name, mode, rdev) {
|
|
if (!FS.FSNode) {
|
|
FS.FSNode = (function(parent, name, mode, rdev) {
|
|
if (!parent) {
|
|
parent = this;
|
|
}
|
|
this.parent = parent;
|
|
this.mount = parent.mount;
|
|
this.mounted = null;
|
|
this.id = FS.nextInode++;
|
|
this.name = name;
|
|
this.mode = mode;
|
|
this.node_ops = {};
|
|
this.stream_ops = {};
|
|
this.rdev = rdev;
|
|
});
|
|
FS.FSNode.prototype = {};
|
|
var readMode = 292 | 73;
|
|
var writeMode = 146;
|
|
Object.defineProperties(FS.FSNode.prototype, {
|
|
read: {
|
|
get: (function() {
|
|
return (this.mode & readMode) === readMode;
|
|
}),
|
|
set: (function(val) {
|
|
val ? this.mode |= readMode : this.mode &= ~readMode;
|
|
})
|
|
},
|
|
write: {
|
|
get: (function() {
|
|
return (this.mode & writeMode) === writeMode;
|
|
}),
|
|
set: (function(val) {
|
|
val ? this.mode |= writeMode : this.mode &= ~writeMode;
|
|
})
|
|
},
|
|
isFolder: {
|
|
get: (function() {
|
|
return FS.isDir(this.mode);
|
|
})
|
|
},
|
|
isDevice: {
|
|
get: (function() {
|
|
return FS.isChrdev(this.mode);
|
|
})
|
|
}
|
|
});
|
|
}
|
|
var node = new FS.FSNode(parent, name, mode, rdev);
|
|
FS.hashAddNode(node);
|
|
return node;
|
|
}),
|
|
destroyNode: (function(node) {
|
|
FS.hashRemoveNode(node);
|
|
}),
|
|
isRoot: (function(node) {
|
|
return node === node.parent;
|
|
}),
|
|
isMountpoint: (function(node) {
|
|
return !!node.mounted;
|
|
}),
|
|
isFile: (function(mode) {
|
|
return (mode & 61440) === 32768;
|
|
}),
|
|
isDir: (function(mode) {
|
|
return (mode & 61440) === 16384;
|
|
}),
|
|
isLink: (function(mode) {
|
|
return (mode & 61440) === 40960;
|
|
}),
|
|
isChrdev: (function(mode) {
|
|
return (mode & 61440) === 8192;
|
|
}),
|
|
isBlkdev: (function(mode) {
|
|
return (mode & 61440) === 24576;
|
|
}),
|
|
isFIFO: (function(mode) {
|
|
return (mode & 61440) === 4096;
|
|
}),
|
|
isSocket: (function(mode) {
|
|
return (mode & 49152) === 49152;
|
|
}),
|
|
flagModes: {
|
|
"r": 0,
|
|
"rs": 1052672,
|
|
"r+": 2,
|
|
"w": 577,
|
|
"wx": 705,
|
|
"xw": 705,
|
|
"w+": 578,
|
|
"wx+": 706,
|
|
"xw+": 706,
|
|
"a": 1089,
|
|
"ax": 1217,
|
|
"xa": 1217,
|
|
"a+": 1090,
|
|
"ax+": 1218,
|
|
"xa+": 1218
|
|
},
|
|
modeStringToFlags: (function(str) {
|
|
var flags = FS.flagModes[str];
|
|
if (typeof flags === "undefined") {
|
|
throw new Error("Unknown file open mode: " + str);
|
|
}
|
|
return flags;
|
|
}),
|
|
flagsToPermissionString: (function(flag) {
|
|
var perms = [ "r", "w", "rw" ][flag & 3];
|
|
if (flag & 512) {
|
|
perms += "w";
|
|
}
|
|
return perms;
|
|
}),
|
|
nodePermissions: (function(node, perms) {
|
|
if (FS.ignorePermissions) {
|
|
return 0;
|
|
}
|
|
if (perms.indexOf("r") !== -1 && !(node.mode & 292)) {
|
|
return ERRNO_CODES.EACCES;
|
|
} else if (perms.indexOf("w") !== -1 && !(node.mode & 146)) {
|
|
return ERRNO_CODES.EACCES;
|
|
} else if (perms.indexOf("x") !== -1 && !(node.mode & 73)) {
|
|
return ERRNO_CODES.EACCES;
|
|
}
|
|
return 0;
|
|
}),
|
|
mayLookup: (function(dir) {
|
|
var err = FS.nodePermissions(dir, "x");
|
|
if (err) return err;
|
|
if (!dir.node_ops.lookup) return ERRNO_CODES.EACCES;
|
|
return 0;
|
|
}),
|
|
mayCreate: (function(dir, name) {
|
|
try {
|
|
var node = FS.lookupNode(dir, name);
|
|
return ERRNO_CODES.EEXIST;
|
|
} catch (e) {}
|
|
return FS.nodePermissions(dir, "wx");
|
|
}),
|
|
mayDelete: (function(dir, name, isdir) {
|
|
var node;
|
|
try {
|
|
node = FS.lookupNode(dir, name);
|
|
} catch (e) {
|
|
return e.errno;
|
|
}
|
|
var err = FS.nodePermissions(dir, "wx");
|
|
if (err) {
|
|
return err;
|
|
}
|
|
if (isdir) {
|
|
if (!FS.isDir(node.mode)) {
|
|
return ERRNO_CODES.ENOTDIR;
|
|
}
|
|
if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) {
|
|
return ERRNO_CODES.EBUSY;
|
|
}
|
|
} else {
|
|
if (FS.isDir(node.mode)) {
|
|
return ERRNO_CODES.EISDIR;
|
|
}
|
|
}
|
|
return 0;
|
|
}),
|
|
mayOpen: (function(node, flags) {
|
|
if (!node) {
|
|
return ERRNO_CODES.ENOENT;
|
|
}
|
|
if (FS.isLink(node.mode)) {
|
|
return ERRNO_CODES.ELOOP;
|
|
} else if (FS.isDir(node.mode)) {
|
|
if (FS.flagsToPermissionString(flags) !== "r" || flags & 512) {
|
|
return ERRNO_CODES.EISDIR;
|
|
}
|
|
}
|
|
return FS.nodePermissions(node, FS.flagsToPermissionString(flags));
|
|
}),
|
|
MAX_OPEN_FDS: 4096,
|
|
nextfd: (function(fd_start, fd_end) {
|
|
fd_start = fd_start || 0;
|
|
fd_end = fd_end || FS.MAX_OPEN_FDS;
|
|
for (var fd = fd_start; fd <= fd_end; fd++) {
|
|
if (!FS.streams[fd]) {
|
|
return fd;
|
|
}
|
|
}
|
|
throw new FS.ErrnoError(ERRNO_CODES.EMFILE);
|
|
}),
|
|
getStream: (function(fd) {
|
|
return FS.streams[fd];
|
|
}),
|
|
createStream: (function(stream, fd_start, fd_end) {
|
|
if (!FS.FSStream) {
|
|
FS.FSStream = (function() {});
|
|
FS.FSStream.prototype = {};
|
|
Object.defineProperties(FS.FSStream.prototype, {
|
|
object: {
|
|
get: (function() {
|
|
return this.node;
|
|
}),
|
|
set: (function(val) {
|
|
this.node = val;
|
|
})
|
|
},
|
|
isRead: {
|
|
get: (function() {
|
|
return (this.flags & 2097155) !== 1;
|
|
})
|
|
},
|
|
isWrite: {
|
|
get: (function() {
|
|
return (this.flags & 2097155) !== 0;
|
|
})
|
|
},
|
|
isAppend: {
|
|
get: (function() {
|
|
return this.flags & 1024;
|
|
})
|
|
}
|
|
});
|
|
}
|
|
var newStream = new FS.FSStream;
|
|
for (var p in stream) {
|
|
newStream[p] = stream[p];
|
|
}
|
|
stream = newStream;
|
|
var fd = FS.nextfd(fd_start, fd_end);
|
|
stream.fd = fd;
|
|
FS.streams[fd] = stream;
|
|
return stream;
|
|
}),
|
|
closeStream: (function(fd) {
|
|
FS.streams[fd] = null;
|
|
}),
|
|
chrdev_stream_ops: {
|
|
open: (function(stream) {
|
|
var device = FS.getDevice(stream.node.rdev);
|
|
stream.stream_ops = device.stream_ops;
|
|
if (stream.stream_ops.open) {
|
|
stream.stream_ops.open(stream);
|
|
}
|
|
}),
|
|
llseek: (function() {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
|
|
})
|
|
},
|
|
major: (function(dev) {
|
|
return dev >> 8;
|
|
}),
|
|
minor: (function(dev) {
|
|
return dev & 255;
|
|
}),
|
|
makedev: (function(ma, mi) {
|
|
return ma << 8 | mi;
|
|
}),
|
|
registerDevice: (function(dev, ops) {
|
|
FS.devices[dev] = {
|
|
stream_ops: ops
|
|
};
|
|
}),
|
|
getDevice: (function(dev) {
|
|
return FS.devices[dev];
|
|
}),
|
|
getMounts: (function(mount) {
|
|
var mounts = [];
|
|
var check = [ mount ];
|
|
while (check.length) {
|
|
var m = check.pop();
|
|
mounts.push(m);
|
|
check.push.apply(check, m.mounts);
|
|
}
|
|
return mounts;
|
|
}),
|
|
syncfs: (function(populate, callback) {
|
|
if (typeof populate === "function") {
|
|
callback = populate;
|
|
populate = false;
|
|
}
|
|
FS.syncFSRequests++;
|
|
if (FS.syncFSRequests > 1) {
|
|
console.log("warning: " + FS.syncFSRequests + " FS.syncfs operations in flight at once, probably just doing extra work");
|
|
}
|
|
var mounts = FS.getMounts(FS.root.mount);
|
|
var completed = 0;
|
|
function doCallback(err) {
|
|
assert(FS.syncFSRequests > 0);
|
|
FS.syncFSRequests--;
|
|
return callback(err);
|
|
}
|
|
function done(err) {
|
|
if (err) {
|
|
if (!done.errored) {
|
|
done.errored = true;
|
|
return doCallback(err);
|
|
}
|
|
return;
|
|
}
|
|
if (++completed >= mounts.length) {
|
|
doCallback(null);
|
|
}
|
|
}
|
|
mounts.forEach((function(mount) {
|
|
if (!mount.type.syncfs) {
|
|
return done(null);
|
|
}
|
|
mount.type.syncfs(mount, populate, done);
|
|
}));
|
|
}),
|
|
mount: (function(type, opts, mountpoint) {
|
|
var root = mountpoint === "/";
|
|
var pseudo = !mountpoint;
|
|
var node;
|
|
if (root && FS.root) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
|
|
} else if (!root && !pseudo) {
|
|
var lookup = FS.lookupPath(mountpoint, {
|
|
follow_mount: false
|
|
});
|
|
mountpoint = lookup.path;
|
|
node = lookup.node;
|
|
if (FS.isMountpoint(node)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
|
|
}
|
|
if (!FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
|
|
}
|
|
}
|
|
var mount = {
|
|
type: type,
|
|
opts: opts,
|
|
mountpoint: mountpoint,
|
|
mounts: []
|
|
};
|
|
var mountRoot = type.mount(mount);
|
|
mountRoot.mount = mount;
|
|
mount.root = mountRoot;
|
|
if (root) {
|
|
FS.root = mountRoot;
|
|
} else if (node) {
|
|
node.mounted = mount;
|
|
if (node.mount) {
|
|
node.mount.mounts.push(mount);
|
|
}
|
|
}
|
|
return mountRoot;
|
|
}),
|
|
unmount: (function(mountpoint) {
|
|
var lookup = FS.lookupPath(mountpoint, {
|
|
follow_mount: false
|
|
});
|
|
if (!FS.isMountpoint(lookup.node)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
var node = lookup.node;
|
|
var mount = node.mounted;
|
|
var mounts = FS.getMounts(mount);
|
|
Object.keys(FS.nameTable).forEach((function(hash) {
|
|
var current = FS.nameTable[hash];
|
|
while (current) {
|
|
var next = current.name_next;
|
|
if (mounts.indexOf(current.mount) !== -1) {
|
|
FS.destroyNode(current);
|
|
}
|
|
current = next;
|
|
}
|
|
}));
|
|
node.mounted = null;
|
|
var idx = node.mount.mounts.indexOf(mount);
|
|
assert(idx !== -1);
|
|
node.mount.mounts.splice(idx, 1);
|
|
}),
|
|
lookup: (function(parent, name) {
|
|
return parent.node_ops.lookup(parent, name);
|
|
}),
|
|
mknod: (function(path, mode, dev) {
|
|
var lookup = FS.lookupPath(path, {
|
|
parent: true
|
|
});
|
|
var parent = lookup.node;
|
|
var name = PATH.basename(path);
|
|
if (!name || name === "." || name === "..") {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
var err = FS.mayCreate(parent, name);
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
if (!parent.node_ops.mknod) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
return parent.node_ops.mknod(parent, name, mode, dev);
|
|
}),
|
|
create: (function(path, mode) {
|
|
mode = mode !== undefined ? mode : 438;
|
|
mode &= 4095;
|
|
mode |= 32768;
|
|
return FS.mknod(path, mode, 0);
|
|
}),
|
|
mkdir: (function(path, mode) {
|
|
mode = mode !== undefined ? mode : 511;
|
|
mode &= 511 | 512;
|
|
mode |= 16384;
|
|
return FS.mknod(path, mode, 0);
|
|
}),
|
|
mkdirTree: (function(path, mode) {
|
|
var dirs = path.split("/");
|
|
var d = "";
|
|
for (var i = 0; i < dirs.length; ++i) {
|
|
if (!dirs[i]) continue;
|
|
d += "/" + dirs[i];
|
|
try {
|
|
FS.mkdir(d, mode);
|
|
} catch (e) {
|
|
if (e.errno != ERRNO_CODES.EEXIST) throw e;
|
|
}
|
|
}
|
|
}),
|
|
mkdev: (function(path, mode, dev) {
|
|
if (typeof dev === "undefined") {
|
|
dev = mode;
|
|
mode = 438;
|
|
}
|
|
mode |= 8192;
|
|
return FS.mknod(path, mode, dev);
|
|
}),
|
|
symlink: (function(oldpath, newpath) {
|
|
if (!PATH.resolve(oldpath)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
}
|
|
var lookup = FS.lookupPath(newpath, {
|
|
parent: true
|
|
});
|
|
var parent = lookup.node;
|
|
if (!parent) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
}
|
|
var newname = PATH.basename(newpath);
|
|
var err = FS.mayCreate(parent, newname);
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
if (!parent.node_ops.symlink) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
return parent.node_ops.symlink(parent, newname, oldpath);
|
|
}),
|
|
rename: (function(old_path, new_path) {
|
|
var old_dirname = PATH.dirname(old_path);
|
|
var new_dirname = PATH.dirname(new_path);
|
|
var old_name = PATH.basename(old_path);
|
|
var new_name = PATH.basename(new_path);
|
|
var lookup, old_dir, new_dir;
|
|
try {
|
|
lookup = FS.lookupPath(old_path, {
|
|
parent: true
|
|
});
|
|
old_dir = lookup.node;
|
|
lookup = FS.lookupPath(new_path, {
|
|
parent: true
|
|
});
|
|
new_dir = lookup.node;
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
|
|
}
|
|
if (!old_dir || !new_dir) throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
if (old_dir.mount !== new_dir.mount) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EXDEV);
|
|
}
|
|
var old_node = FS.lookupNode(old_dir, old_name);
|
|
var relative = PATH.relative(old_path, new_dirname);
|
|
if (relative.charAt(0) !== ".") {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
relative = PATH.relative(new_path, old_dirname);
|
|
if (relative.charAt(0) !== ".") {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
|
|
}
|
|
var new_node;
|
|
try {
|
|
new_node = FS.lookupNode(new_dir, new_name);
|
|
} catch (e) {}
|
|
if (old_node === new_node) {
|
|
return;
|
|
}
|
|
var isdir = FS.isDir(old_node.mode);
|
|
var err = FS.mayDelete(old_dir, old_name, isdir);
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
err = new_node ? FS.mayDelete(new_dir, new_name, isdir) : FS.mayCreate(new_dir, new_name);
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
if (!old_dir.node_ops.rename) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
if (FS.isMountpoint(old_node) || new_node && FS.isMountpoint(new_node)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
|
|
}
|
|
if (new_dir !== old_dir) {
|
|
err = FS.nodePermissions(old_dir, "w");
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate["willMovePath"]) {
|
|
FS.trackingDelegate["willMovePath"](old_path, new_path);
|
|
}
|
|
} catch (e) {
|
|
console.log("FS.trackingDelegate['willMovePath']('" + old_path + "', '" + new_path + "') threw an exception: " + e.message);
|
|
}
|
|
FS.hashRemoveNode(old_node);
|
|
try {
|
|
old_dir.node_ops.rename(old_node, new_dir, new_name);
|
|
} catch (e) {
|
|
throw e;
|
|
} finally {
|
|
FS.hashAddNode(old_node);
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate["onMovePath"]) FS.trackingDelegate["onMovePath"](old_path, new_path);
|
|
} catch (e) {
|
|
console.log("FS.trackingDelegate['onMovePath']('" + old_path + "', '" + new_path + "') threw an exception: " + e.message);
|
|
}
|
|
}),
|
|
rmdir: (function(path) {
|
|
var lookup = FS.lookupPath(path, {
|
|
parent: true
|
|
});
|
|
var parent = lookup.node;
|
|
var name = PATH.basename(path);
|
|
var node = FS.lookupNode(parent, name);
|
|
var err = FS.mayDelete(parent, name, true);
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
if (!parent.node_ops.rmdir) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
if (FS.isMountpoint(node)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate["willDeletePath"]) {
|
|
FS.trackingDelegate["willDeletePath"](path);
|
|
}
|
|
} catch (e) {
|
|
console.log("FS.trackingDelegate['willDeletePath']('" + path + "') threw an exception: " + e.message);
|
|
}
|
|
parent.node_ops.rmdir(parent, name);
|
|
FS.destroyNode(node);
|
|
try {
|
|
if (FS.trackingDelegate["onDeletePath"]) FS.trackingDelegate["onDeletePath"](path);
|
|
} catch (e) {
|
|
console.log("FS.trackingDelegate['onDeletePath']('" + path + "') threw an exception: " + e.message);
|
|
}
|
|
}),
|
|
readdir: (function(path) {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: true
|
|
});
|
|
var node = lookup.node;
|
|
if (!node.node_ops.readdir) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
|
|
}
|
|
return node.node_ops.readdir(node);
|
|
}),
|
|
unlink: (function(path) {
|
|
var lookup = FS.lookupPath(path, {
|
|
parent: true
|
|
});
|
|
var parent = lookup.node;
|
|
var name = PATH.basename(path);
|
|
var node = FS.lookupNode(parent, name);
|
|
var err = FS.mayDelete(parent, name, false);
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
if (!parent.node_ops.unlink) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
if (FS.isMountpoint(node)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate["willDeletePath"]) {
|
|
FS.trackingDelegate["willDeletePath"](path);
|
|
}
|
|
} catch (e) {
|
|
console.log("FS.trackingDelegate['willDeletePath']('" + path + "') threw an exception: " + e.message);
|
|
}
|
|
parent.node_ops.unlink(parent, name);
|
|
FS.destroyNode(node);
|
|
try {
|
|
if (FS.trackingDelegate["onDeletePath"]) FS.trackingDelegate["onDeletePath"](path);
|
|
} catch (e) {
|
|
console.log("FS.trackingDelegate['onDeletePath']('" + path + "') threw an exception: " + e.message);
|
|
}
|
|
}),
|
|
readlink: (function(path) {
|
|
var lookup = FS.lookupPath(path);
|
|
var link = lookup.node;
|
|
if (!link) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
}
|
|
if (!link.node_ops.readlink) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
return PATH.resolve(FS.getPath(link.parent), link.node_ops.readlink(link));
|
|
}),
|
|
stat: (function(path, dontFollow) {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: !dontFollow
|
|
});
|
|
var node = lookup.node;
|
|
if (!node) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
}
|
|
if (!node.node_ops.getattr) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
return node.node_ops.getattr(node);
|
|
}),
|
|
lstat: (function(path) {
|
|
return FS.stat(path, true);
|
|
}),
|
|
chmod: (function(path, mode, dontFollow) {
|
|
var node;
|
|
if (typeof path === "string") {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: !dontFollow
|
|
});
|
|
node = lookup.node;
|
|
} else {
|
|
node = path;
|
|
}
|
|
if (!node.node_ops.setattr) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
node.node_ops.setattr(node, {
|
|
mode: mode & 4095 | node.mode & ~4095,
|
|
timestamp: Date.now()
|
|
});
|
|
}),
|
|
lchmod: (function(path, mode) {
|
|
FS.chmod(path, mode, true);
|
|
}),
|
|
fchmod: (function(fd, mode) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
FS.chmod(stream.node, mode);
|
|
}),
|
|
chown: (function(path, uid, gid, dontFollow) {
|
|
var node;
|
|
if (typeof path === "string") {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: !dontFollow
|
|
});
|
|
node = lookup.node;
|
|
} else {
|
|
node = path;
|
|
}
|
|
if (!node.node_ops.setattr) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
node.node_ops.setattr(node, {
|
|
timestamp: Date.now()
|
|
});
|
|
}),
|
|
lchown: (function(path, uid, gid) {
|
|
FS.chown(path, uid, gid, true);
|
|
}),
|
|
fchown: (function(fd, uid, gid) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
FS.chown(stream.node, uid, gid);
|
|
}),
|
|
truncate: (function(path, len) {
|
|
if (len < 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
var node;
|
|
if (typeof path === "string") {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: true
|
|
});
|
|
node = lookup.node;
|
|
} else {
|
|
node = path;
|
|
}
|
|
if (!node.node_ops.setattr) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
|
|
}
|
|
if (FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
|
|
}
|
|
if (!FS.isFile(node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
var err = FS.nodePermissions(node, "w");
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
node.node_ops.setattr(node, {
|
|
size: len,
|
|
timestamp: Date.now()
|
|
});
|
|
}),
|
|
ftruncate: (function(fd, len) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
if ((stream.flags & 2097155) === 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
FS.truncate(stream.node, len);
|
|
}),
|
|
utime: (function(path, atime, mtime) {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: true
|
|
});
|
|
var node = lookup.node;
|
|
node.node_ops.setattr(node, {
|
|
timestamp: Math.max(atime, mtime)
|
|
});
|
|
}),
|
|
open: (function(path, flags, mode, fd_start, fd_end) {
|
|
if (path === "") {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
}
|
|
flags = typeof flags === "string" ? FS.modeStringToFlags(flags) : flags;
|
|
mode = typeof mode === "undefined" ? 438 : mode;
|
|
if (flags & 64) {
|
|
mode = mode & 4095 | 32768;
|
|
} else {
|
|
mode = 0;
|
|
}
|
|
var node;
|
|
if (typeof path === "object") {
|
|
node = path;
|
|
} else {
|
|
path = PATH.normalize(path);
|
|
try {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: !(flags & 131072)
|
|
});
|
|
node = lookup.node;
|
|
} catch (e) {}
|
|
}
|
|
var created = false;
|
|
if (flags & 64) {
|
|
if (node) {
|
|
if (flags & 128) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EEXIST);
|
|
}
|
|
} else {
|
|
node = FS.mknod(path, mode, 0);
|
|
created = true;
|
|
}
|
|
}
|
|
if (!node) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
}
|
|
if (FS.isChrdev(node.mode)) {
|
|
flags &= ~512;
|
|
}
|
|
if (flags & 65536 && !FS.isDir(node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
|
|
}
|
|
if (!created) {
|
|
var err = FS.mayOpen(node, flags);
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
}
|
|
if (flags & 512) {
|
|
FS.truncate(node, 0);
|
|
}
|
|
flags &= ~(128 | 512);
|
|
var stream = FS.createStream({
|
|
node: node,
|
|
path: FS.getPath(node),
|
|
flags: flags,
|
|
seekable: true,
|
|
position: 0,
|
|
stream_ops: node.stream_ops,
|
|
ungotten: [],
|
|
error: false
|
|
}, fd_start, fd_end);
|
|
if (stream.stream_ops.open) {
|
|
stream.stream_ops.open(stream);
|
|
}
|
|
if (Module["logReadFiles"] && !(flags & 1)) {
|
|
if (!FS.readFiles) FS.readFiles = {};
|
|
if (!(path in FS.readFiles)) {
|
|
FS.readFiles[path] = 1;
|
|
Module["printErr"]("read file: " + path);
|
|
}
|
|
}
|
|
try {
|
|
if (FS.trackingDelegate["onOpenFile"]) {
|
|
var trackingFlags = 0;
|
|
if ((flags & 2097155) !== 1) {
|
|
trackingFlags |= FS.tracking.openFlags.READ;
|
|
}
|
|
if ((flags & 2097155) !== 0) {
|
|
trackingFlags |= FS.tracking.openFlags.WRITE;
|
|
}
|
|
FS.trackingDelegate["onOpenFile"](path, trackingFlags);
|
|
}
|
|
} catch (e) {
|
|
console.log("FS.trackingDelegate['onOpenFile']('" + path + "', flags) threw an exception: " + e.message);
|
|
}
|
|
return stream;
|
|
}),
|
|
close: (function(stream) {
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
if (stream.getdents) stream.getdents = null;
|
|
try {
|
|
if (stream.stream_ops.close) {
|
|
stream.stream_ops.close(stream);
|
|
}
|
|
} catch (e) {
|
|
throw e;
|
|
} finally {
|
|
FS.closeStream(stream.fd);
|
|
}
|
|
stream.fd = null;
|
|
}),
|
|
isClosed: (function(stream) {
|
|
return stream.fd === null;
|
|
}),
|
|
llseek: (function(stream, offset, whence) {
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
if (!stream.seekable || !stream.stream_ops.llseek) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
|
|
}
|
|
stream.position = stream.stream_ops.llseek(stream, offset, whence);
|
|
stream.ungotten = [];
|
|
return stream.position;
|
|
}),
|
|
read: (function(stream, buffer, offset, length, position) {
|
|
if (length < 0 || position < 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
if ((stream.flags & 2097155) === 1) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
if (FS.isDir(stream.node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
|
|
}
|
|
if (!stream.stream_ops.read) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
var seeking = typeof position !== "undefined";
|
|
if (!seeking) {
|
|
position = stream.position;
|
|
} else if (!stream.seekable) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
|
|
}
|
|
var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position);
|
|
if (!seeking) stream.position += bytesRead;
|
|
return bytesRead;
|
|
}),
|
|
write: (function(stream, buffer, offset, length, position, canOwn) {
|
|
if (length < 0 || position < 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
if ((stream.flags & 2097155) === 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
if (FS.isDir(stream.node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
|
|
}
|
|
if (!stream.stream_ops.write) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
if (stream.flags & 1024) {
|
|
FS.llseek(stream, 0, 2);
|
|
}
|
|
var seeking = typeof position !== "undefined";
|
|
if (!seeking) {
|
|
position = stream.position;
|
|
} else if (!stream.seekable) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
|
|
}
|
|
var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn);
|
|
if (!seeking) stream.position += bytesWritten;
|
|
try {
|
|
if (stream.path && FS.trackingDelegate["onWriteToFile"]) FS.trackingDelegate["onWriteToFile"](stream.path);
|
|
} catch (e) {
|
|
console.log("FS.trackingDelegate['onWriteToFile']('" + path + "') threw an exception: " + e.message);
|
|
}
|
|
return bytesWritten;
|
|
}),
|
|
allocate: (function(stream, offset, length) {
|
|
if (FS.isClosed(stream)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
if (offset < 0 || length <= 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
if ((stream.flags & 2097155) === 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
}
|
|
if (!FS.isFile(stream.node.mode) && !FS.isDir(stream.node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
|
|
}
|
|
if (!stream.stream_ops.allocate) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP);
|
|
}
|
|
stream.stream_ops.allocate(stream, offset, length);
|
|
}),
|
|
mmap: (function(stream, buffer, offset, length, position, prot, flags) {
|
|
if ((stream.flags & 2097155) === 1) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EACCES);
|
|
}
|
|
if (!stream.stream_ops.mmap) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
|
|
}
|
|
return stream.stream_ops.mmap(stream, buffer, offset, length, position, prot, flags);
|
|
}),
|
|
msync: (function(stream, buffer, offset, length, mmapFlags) {
|
|
if (!stream || !stream.stream_ops.msync) {
|
|
return 0;
|
|
}
|
|
return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags);
|
|
}),
|
|
munmap: (function(stream) {
|
|
return 0;
|
|
}),
|
|
ioctl: (function(stream, cmd, arg) {
|
|
if (!stream.stream_ops.ioctl) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTTY);
|
|
}
|
|
return stream.stream_ops.ioctl(stream, cmd, arg);
|
|
}),
|
|
readFile: (function(path, opts) {
|
|
opts = opts || {};
|
|
opts.flags = opts.flags || "r";
|
|
opts.encoding = opts.encoding || "binary";
|
|
if (opts.encoding !== "utf8" && opts.encoding !== "binary") {
|
|
throw new Error('Invalid encoding type "' + opts.encoding + '"');
|
|
}
|
|
var ret;
|
|
var stream = FS.open(path, opts.flags);
|
|
var stat = FS.stat(path);
|
|
var length = stat.size;
|
|
var buf = new Uint8Array(length);
|
|
FS.read(stream, buf, 0, length, 0);
|
|
if (opts.encoding === "utf8") {
|
|
ret = UTF8ArrayToString(buf, 0);
|
|
} else if (opts.encoding === "binary") {
|
|
ret = buf;
|
|
}
|
|
FS.close(stream);
|
|
return ret;
|
|
}),
|
|
writeFile: (function(path, data, opts) {
|
|
opts = opts || {};
|
|
opts.flags = opts.flags || "w";
|
|
var stream = FS.open(path, opts.flags, opts.mode);
|
|
if (typeof data === "string") {
|
|
var buf = new Uint8Array(lengthBytesUTF8(data) + 1);
|
|
var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length);
|
|
FS.write(stream, buf, 0, actualNumBytes, undefined, opts.canOwn);
|
|
} else if (ArrayBuffer.isView(data)) {
|
|
FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn);
|
|
} else {
|
|
throw new Error("Unsupported data type");
|
|
}
|
|
FS.close(stream);
|
|
}),
|
|
cwd: (function() {
|
|
return FS.currentPath;
|
|
}),
|
|
chdir: (function(path) {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: true
|
|
});
|
|
if (lookup.node === null) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
|
|
}
|
|
if (!FS.isDir(lookup.node.mode)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
|
|
}
|
|
var err = FS.nodePermissions(lookup.node, "x");
|
|
if (err) {
|
|
throw new FS.ErrnoError(err);
|
|
}
|
|
FS.currentPath = lookup.path;
|
|
}),
|
|
createDefaultDirectories: (function() {
|
|
FS.mkdir("/tmp");
|
|
FS.mkdir("/home");
|
|
FS.mkdir("/home/web_user");
|
|
}),
|
|
createDefaultDevices: (function() {
|
|
FS.mkdir("/dev");
|
|
FS.registerDevice(FS.makedev(1, 3), {
|
|
read: (function() {
|
|
return 0;
|
|
}),
|
|
write: (function(stream, buffer, offset, length, pos) {
|
|
return length;
|
|
})
|
|
});
|
|
FS.mkdev("/dev/null", FS.makedev(1, 3));
|
|
TTY.register(FS.makedev(5, 0), TTY.default_tty_ops);
|
|
TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops);
|
|
FS.mkdev("/dev/tty", FS.makedev(5, 0));
|
|
FS.mkdev("/dev/tty1", FS.makedev(6, 0));
|
|
var random_device;
|
|
if (typeof crypto !== "undefined") {
|
|
var randomBuffer = new Uint8Array(1);
|
|
random_device = (function() {
|
|
crypto.getRandomValues(randomBuffer);
|
|
return randomBuffer[0];
|
|
});
|
|
} else if (ENVIRONMENT_IS_NODE) {
|
|
random_device = (function() {
|
|
return require("crypto")["randomBytes"](1)[0];
|
|
});
|
|
} else {
|
|
random_device = (function() {
|
|
return Math.random() * 256 | 0;
|
|
});
|
|
}
|
|
FS.createDevice("/dev", "random", random_device);
|
|
FS.createDevice("/dev", "urandom", random_device);
|
|
FS.mkdir("/dev/shm");
|
|
FS.mkdir("/dev/shm/tmp");
|
|
}),
|
|
createSpecialDirectories: (function() {
|
|
FS.mkdir("/proc");
|
|
FS.mkdir("/proc/self");
|
|
FS.mkdir("/proc/self/fd");
|
|
FS.mount({
|
|
mount: (function() {
|
|
var node = FS.createNode("/proc/self", "fd", 16384 | 511, 73);
|
|
node.node_ops = {
|
|
lookup: (function(parent, name) {
|
|
var fd = +name;
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
var ret = {
|
|
parent: null,
|
|
mount: {
|
|
mountpoint: "fake"
|
|
},
|
|
node_ops: {
|
|
readlink: (function() {
|
|
return stream.path;
|
|
})
|
|
}
|
|
};
|
|
ret.parent = ret;
|
|
return ret;
|
|
})
|
|
};
|
|
return node;
|
|
})
|
|
}, {}, "/proc/self/fd");
|
|
}),
|
|
createStandardStreams: (function() {
|
|
if (Module["stdin"]) {
|
|
FS.createDevice("/dev", "stdin", Module["stdin"]);
|
|
} else {
|
|
FS.symlink("/dev/tty", "/dev/stdin");
|
|
}
|
|
if (Module["stdout"]) {
|
|
FS.createDevice("/dev", "stdout", null, Module["stdout"]);
|
|
} else {
|
|
FS.symlink("/dev/tty", "/dev/stdout");
|
|
}
|
|
if (Module["stderr"]) {
|
|
FS.createDevice("/dev", "stderr", null, Module["stderr"]);
|
|
} else {
|
|
FS.symlink("/dev/tty1", "/dev/stderr");
|
|
}
|
|
var stdin = FS.open("/dev/stdin", "r");
|
|
assert(stdin.fd === 0, "invalid handle for stdin (" + stdin.fd + ")");
|
|
var stdout = FS.open("/dev/stdout", "w");
|
|
assert(stdout.fd === 1, "invalid handle for stdout (" + stdout.fd + ")");
|
|
var stderr = FS.open("/dev/stderr", "w");
|
|
assert(stderr.fd === 2, "invalid handle for stderr (" + stderr.fd + ")");
|
|
}),
|
|
ensureErrnoError: (function() {
|
|
if (FS.ErrnoError) return;
|
|
FS.ErrnoError = function ErrnoError(errno, node) {
|
|
this.node = node;
|
|
this.setErrno = (function(errno) {
|
|
this.errno = errno;
|
|
for (var key in ERRNO_CODES) {
|
|
if (ERRNO_CODES[key] === errno) {
|
|
this.code = key;
|
|
break;
|
|
}
|
|
}
|
|
});
|
|
this.setErrno(errno);
|
|
this.message = ERRNO_MESSAGES[errno];
|
|
if (this.stack) Object.defineProperty(this, "stack", {
|
|
value: (new Error).stack,
|
|
writable: true
|
|
});
|
|
if (this.stack) this.stack = demangleAll(this.stack);
|
|
};
|
|
FS.ErrnoError.prototype = new Error;
|
|
FS.ErrnoError.prototype.constructor = FS.ErrnoError;
|
|
[ ERRNO_CODES.ENOENT ].forEach((function(code) {
|
|
FS.genericErrors[code] = new FS.ErrnoError(code);
|
|
FS.genericErrors[code].stack = "<generic error, no stack>";
|
|
}));
|
|
}),
|
|
staticInit: (function() {
|
|
FS.ensureErrnoError();
|
|
FS.nameTable = new Array(4096);
|
|
FS.mount(MEMFS, {}, "/");
|
|
FS.createDefaultDirectories();
|
|
FS.createDefaultDevices();
|
|
FS.createSpecialDirectories();
|
|
FS.filesystems = {
|
|
"MEMFS": MEMFS,
|
|
"IDBFS": IDBFS,
|
|
"NODEFS": NODEFS,
|
|
"WORKERFS": WORKERFS
|
|
};
|
|
}),
|
|
init: (function(input, output, error) {
|
|
assert(!FS.init.initialized, "FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)");
|
|
FS.init.initialized = true;
|
|
FS.ensureErrnoError();
|
|
Module["stdin"] = input || Module["stdin"];
|
|
Module["stdout"] = output || Module["stdout"];
|
|
Module["stderr"] = error || Module["stderr"];
|
|
FS.createStandardStreams();
|
|
}),
|
|
quit: (function() {
|
|
FS.init.initialized = false;
|
|
var fflush = Module["_fflush"];
|
|
if (fflush) fflush(0);
|
|
for (var i = 0; i < FS.streams.length; i++) {
|
|
var stream = FS.streams[i];
|
|
if (!stream) {
|
|
continue;
|
|
}
|
|
FS.close(stream);
|
|
}
|
|
}),
|
|
getMode: (function(canRead, canWrite) {
|
|
var mode = 0;
|
|
if (canRead) mode |= 292 | 73;
|
|
if (canWrite) mode |= 146;
|
|
return mode;
|
|
}),
|
|
joinPath: (function(parts, forceRelative) {
|
|
var path = PATH.join.apply(null, parts);
|
|
if (forceRelative && path[0] == "/") path = path.substr(1);
|
|
return path;
|
|
}),
|
|
absolutePath: (function(relative, base) {
|
|
return PATH.resolve(base, relative);
|
|
}),
|
|
standardizePath: (function(path) {
|
|
return PATH.normalize(path);
|
|
}),
|
|
findObject: (function(path, dontResolveLastLink) {
|
|
var ret = FS.analyzePath(path, dontResolveLastLink);
|
|
if (ret.exists) {
|
|
return ret.object;
|
|
} else {
|
|
___setErrNo(ret.error);
|
|
return null;
|
|
}
|
|
}),
|
|
analyzePath: (function(path, dontResolveLastLink) {
|
|
try {
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: !dontResolveLastLink
|
|
});
|
|
path = lookup.path;
|
|
} catch (e) {}
|
|
var ret = {
|
|
isRoot: false,
|
|
exists: false,
|
|
error: 0,
|
|
name: null,
|
|
path: null,
|
|
object: null,
|
|
parentExists: false,
|
|
parentPath: null,
|
|
parentObject: null
|
|
};
|
|
try {
|
|
var lookup = FS.lookupPath(path, {
|
|
parent: true
|
|
});
|
|
ret.parentExists = true;
|
|
ret.parentPath = lookup.path;
|
|
ret.parentObject = lookup.node;
|
|
ret.name = PATH.basename(path);
|
|
lookup = FS.lookupPath(path, {
|
|
follow: !dontResolveLastLink
|
|
});
|
|
ret.exists = true;
|
|
ret.path = lookup.path;
|
|
ret.object = lookup.node;
|
|
ret.name = lookup.node.name;
|
|
ret.isRoot = lookup.path === "/";
|
|
} catch (e) {
|
|
ret.error = e.errno;
|
|
}
|
|
return ret;
|
|
}),
|
|
createFolder: (function(parent, name, canRead, canWrite) {
|
|
var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name);
|
|
var mode = FS.getMode(canRead, canWrite);
|
|
return FS.mkdir(path, mode);
|
|
}),
|
|
createPath: (function(parent, path, canRead, canWrite) {
|
|
parent = typeof parent === "string" ? parent : FS.getPath(parent);
|
|
var parts = path.split("/").reverse();
|
|
while (parts.length) {
|
|
var part = parts.pop();
|
|
if (!part) continue;
|
|
var current = PATH.join2(parent, part);
|
|
try {
|
|
FS.mkdir(current);
|
|
} catch (e) {}
|
|
parent = current;
|
|
}
|
|
return current;
|
|
}),
|
|
createFile: (function(parent, name, properties, canRead, canWrite) {
|
|
var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name);
|
|
var mode = FS.getMode(canRead, canWrite);
|
|
return FS.create(path, mode);
|
|
}),
|
|
createDataFile: (function(parent, name, data, canRead, canWrite, canOwn) {
|
|
var path = name ? PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name) : parent;
|
|
var mode = FS.getMode(canRead, canWrite);
|
|
var node = FS.create(path, mode);
|
|
if (data) {
|
|
if (typeof data === "string") {
|
|
var arr = new Array(data.length);
|
|
for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i);
|
|
data = arr;
|
|
}
|
|
FS.chmod(node, mode | 146);
|
|
var stream = FS.open(node, "w");
|
|
FS.write(stream, data, 0, data.length, 0, canOwn);
|
|
FS.close(stream);
|
|
FS.chmod(node, mode);
|
|
}
|
|
return node;
|
|
}),
|
|
createDevice: (function(parent, name, input, output) {
|
|
var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name);
|
|
var mode = FS.getMode(!!input, !!output);
|
|
if (!FS.createDevice.major) FS.createDevice.major = 64;
|
|
var dev = FS.makedev(FS.createDevice.major++, 0);
|
|
FS.registerDevice(dev, {
|
|
open: (function(stream) {
|
|
stream.seekable = false;
|
|
}),
|
|
close: (function(stream) {
|
|
if (output && output.buffer && output.buffer.length) {
|
|
output(10);
|
|
}
|
|
}),
|
|
read: (function(stream, buffer, offset, length, pos) {
|
|
var bytesRead = 0;
|
|
for (var i = 0; i < length; i++) {
|
|
var result;
|
|
try {
|
|
result = input();
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EIO);
|
|
}
|
|
if (result === undefined && bytesRead === 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
|
|
}
|
|
if (result === null || result === undefined) break;
|
|
bytesRead++;
|
|
buffer[offset + i] = result;
|
|
}
|
|
if (bytesRead) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return bytesRead;
|
|
}),
|
|
write: (function(stream, buffer, offset, length, pos) {
|
|
for (var i = 0; i < length; i++) {
|
|
try {
|
|
output(buffer[offset + i]);
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EIO);
|
|
}
|
|
}
|
|
if (length) {
|
|
stream.node.timestamp = Date.now();
|
|
}
|
|
return i;
|
|
})
|
|
});
|
|
return FS.mkdev(path, mode, dev);
|
|
}),
|
|
createLink: (function(parent, name, target, canRead, canWrite) {
|
|
var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name);
|
|
return FS.symlink(target, path);
|
|
}),
|
|
forceLoadFile: (function(obj) {
|
|
if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true;
|
|
var success = true;
|
|
if (typeof XMLHttpRequest !== "undefined") {
|
|
throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread.");
|
|
} else if (Module["read"]) {
|
|
try {
|
|
obj.contents = intArrayFromString(Module["read"](obj.url), true);
|
|
obj.usedBytes = obj.contents.length;
|
|
} catch (e) {
|
|
success = false;
|
|
}
|
|
} else {
|
|
throw new Error("Cannot load without read() or XMLHttpRequest.");
|
|
}
|
|
if (!success) ___setErrNo(ERRNO_CODES.EIO);
|
|
return success;
|
|
}),
|
|
createLazyFile: (function(parent, name, url, canRead, canWrite) {
|
|
function LazyUint8Array() {
|
|
this.lengthKnown = false;
|
|
this.chunks = [];
|
|
}
|
|
LazyUint8Array.prototype.get = function LazyUint8Array_get(idx) {
|
|
if (idx > this.length - 1 || idx < 0) {
|
|
return undefined;
|
|
}
|
|
var chunkOffset = idx % this.chunkSize;
|
|
var chunkNum = idx / this.chunkSize | 0;
|
|
return this.getter(chunkNum)[chunkOffset];
|
|
};
|
|
LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) {
|
|
this.getter = getter;
|
|
};
|
|
LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() {
|
|
var xhr = new XMLHttpRequest;
|
|
xhr.open("HEAD", url, false);
|
|
xhr.send(null);
|
|
if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
|
|
var datalength = Number(xhr.getResponseHeader("Content-length"));
|
|
var header;
|
|
var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes";
|
|
var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip";
|
|
var chunkSize = 1024 * 1024;
|
|
if (!hasByteServing) chunkSize = datalength;
|
|
var doXHR = (function(from, to) {
|
|
if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!");
|
|
if (to > datalength - 1) throw new Error("only " + datalength + " bytes available! programmer error!");
|
|
var xhr = new XMLHttpRequest;
|
|
xhr.open("GET", url, false);
|
|
if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to);
|
|
if (typeof Uint8Array != "undefined") xhr.responseType = "arraybuffer";
|
|
if (xhr.overrideMimeType) {
|
|
xhr.overrideMimeType("text/plain; charset=x-user-defined");
|
|
}
|
|
xhr.send(null);
|
|
if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
|
|
if (xhr.response !== undefined) {
|
|
return new Uint8Array(xhr.response || []);
|
|
} else {
|
|
return intArrayFromString(xhr.responseText || "", true);
|
|
}
|
|
});
|
|
var lazyArray = this;
|
|
lazyArray.setDataGetter((function(chunkNum) {
|
|
var start = chunkNum * chunkSize;
|
|
var end = (chunkNum + 1) * chunkSize - 1;
|
|
end = Math.min(end, datalength - 1);
|
|
if (typeof lazyArray.chunks[chunkNum] === "undefined") {
|
|
lazyArray.chunks[chunkNum] = doXHR(start, end);
|
|
}
|
|
if (typeof lazyArray.chunks[chunkNum] === "undefined") throw new Error("doXHR failed!");
|
|
return lazyArray.chunks[chunkNum];
|
|
}));
|
|
if (usesGzip || !datalength) {
|
|
chunkSize = datalength = 1;
|
|
datalength = this.getter(0).length;
|
|
chunkSize = datalength;
|
|
console.log("LazyFiles on gzip forces download of the whole file when length is accessed");
|
|
}
|
|
this._length = datalength;
|
|
this._chunkSize = chunkSize;
|
|
this.lengthKnown = true;
|
|
};
|
|
if (typeof XMLHttpRequest !== "undefined") {
|
|
if (!ENVIRONMENT_IS_WORKER) throw "Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc";
|
|
var lazyArray = new LazyUint8Array;
|
|
Object.defineProperties(lazyArray, {
|
|
length: {
|
|
get: (function() {
|
|
if (!this.lengthKnown) {
|
|
this.cacheLength();
|
|
}
|
|
return this._length;
|
|
})
|
|
},
|
|
chunkSize: {
|
|
get: (function() {
|
|
if (!this.lengthKnown) {
|
|
this.cacheLength();
|
|
}
|
|
return this._chunkSize;
|
|
})
|
|
}
|
|
});
|
|
var properties = {
|
|
isDevice: false,
|
|
contents: lazyArray
|
|
};
|
|
} else {
|
|
var properties = {
|
|
isDevice: false,
|
|
url: url
|
|
};
|
|
}
|
|
var node = FS.createFile(parent, name, properties, canRead, canWrite);
|
|
if (properties.contents) {
|
|
node.contents = properties.contents;
|
|
} else if (properties.url) {
|
|
node.contents = null;
|
|
node.url = properties.url;
|
|
}
|
|
Object.defineProperties(node, {
|
|
usedBytes: {
|
|
get: (function() {
|
|
return this.contents.length;
|
|
})
|
|
}
|
|
});
|
|
var stream_ops = {};
|
|
var keys = Object.keys(node.stream_ops);
|
|
keys.forEach((function(key) {
|
|
var fn = node.stream_ops[key];
|
|
stream_ops[key] = function forceLoadLazyFile() {
|
|
if (!FS.forceLoadFile(node)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EIO);
|
|
}
|
|
return fn.apply(null, arguments);
|
|
};
|
|
}));
|
|
stream_ops.read = function stream_ops_read(stream, buffer, offset, length, position) {
|
|
if (!FS.forceLoadFile(node)) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EIO);
|
|
}
|
|
var contents = stream.node.contents;
|
|
if (position >= contents.length) return 0;
|
|
var size = Math.min(contents.length - position, length);
|
|
assert(size >= 0);
|
|
if (contents.slice) {
|
|
for (var i = 0; i < size; i++) {
|
|
buffer[offset + i] = contents[position + i];
|
|
}
|
|
} else {
|
|
for (var i = 0; i < size; i++) {
|
|
buffer[offset + i] = contents.get(position + i);
|
|
}
|
|
}
|
|
return size;
|
|
};
|
|
node.stream_ops = stream_ops;
|
|
return node;
|
|
}),
|
|
createPreloadedFile: (function(parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) {
|
|
Browser.init();
|
|
var fullname = name ? PATH.resolve(PATH.join2(parent, name)) : parent;
|
|
var dep = getUniqueRunDependency("cp " + fullname);
|
|
function processData(byteArray) {
|
|
function finish(byteArray) {
|
|
if (preFinish) preFinish();
|
|
if (!dontCreateFile) {
|
|
FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn);
|
|
}
|
|
if (onload) onload();
|
|
removeRunDependency(dep);
|
|
}
|
|
var handled = false;
|
|
Module["preloadPlugins"].forEach((function(plugin) {
|
|
if (handled) return;
|
|
if (plugin["canHandle"](fullname)) {
|
|
plugin["handle"](byteArray, fullname, finish, (function() {
|
|
if (onerror) onerror();
|
|
removeRunDependency(dep);
|
|
}));
|
|
handled = true;
|
|
}
|
|
}));
|
|
if (!handled) finish(byteArray);
|
|
}
|
|
addRunDependency(dep);
|
|
if (typeof url == "string") {
|
|
Browser.asyncLoad(url, (function(byteArray) {
|
|
processData(byteArray);
|
|
}), onerror);
|
|
} else {
|
|
processData(url);
|
|
}
|
|
}),
|
|
indexedDB: (function() {
|
|
return window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB;
|
|
}),
|
|
DB_NAME: (function() {
|
|
return "EM_FS_" + window.location.pathname;
|
|
}),
|
|
DB_VERSION: 20,
|
|
DB_STORE_NAME: "FILE_DATA",
|
|
saveFilesToDB: (function(paths, onload, onerror) {
|
|
onload = onload || (function() {});
|
|
onerror = onerror || (function() {});
|
|
var indexedDB = FS.indexedDB();
|
|
try {
|
|
var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
|
|
} catch (e) {
|
|
return onerror(e);
|
|
}
|
|
openRequest.onupgradeneeded = function openRequest_onupgradeneeded() {
|
|
console.log("creating db");
|
|
var db = openRequest.result;
|
|
db.createObjectStore(FS.DB_STORE_NAME);
|
|
};
|
|
openRequest.onsuccess = function openRequest_onsuccess() {
|
|
var db = openRequest.result;
|
|
var transaction = db.transaction([ FS.DB_STORE_NAME ], "readwrite");
|
|
var files = transaction.objectStore(FS.DB_STORE_NAME);
|
|
var ok = 0, fail = 0, total = paths.length;
|
|
function finish() {
|
|
if (fail == 0) onload(); else onerror();
|
|
}
|
|
paths.forEach((function(path) {
|
|
var putRequest = files.put(FS.analyzePath(path).object.contents, path);
|
|
putRequest.onsuccess = function putRequest_onsuccess() {
|
|
ok++;
|
|
if (ok + fail == total) finish();
|
|
};
|
|
putRequest.onerror = function putRequest_onerror() {
|
|
fail++;
|
|
if (ok + fail == total) finish();
|
|
};
|
|
}));
|
|
transaction.onerror = onerror;
|
|
};
|
|
openRequest.onerror = onerror;
|
|
}),
|
|
loadFilesFromDB: (function(paths, onload, onerror) {
|
|
onload = onload || (function() {});
|
|
onerror = onerror || (function() {});
|
|
var indexedDB = FS.indexedDB();
|
|
try {
|
|
var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
|
|
} catch (e) {
|
|
return onerror(e);
|
|
}
|
|
openRequest.onupgradeneeded = onerror;
|
|
openRequest.onsuccess = function openRequest_onsuccess() {
|
|
var db = openRequest.result;
|
|
try {
|
|
var transaction = db.transaction([ FS.DB_STORE_NAME ], "readonly");
|
|
} catch (e) {
|
|
onerror(e);
|
|
return;
|
|
}
|
|
var files = transaction.objectStore(FS.DB_STORE_NAME);
|
|
var ok = 0, fail = 0, total = paths.length;
|
|
function finish() {
|
|
if (fail == 0) onload(); else onerror();
|
|
}
|
|
paths.forEach((function(path) {
|
|
var getRequest = files.get(path);
|
|
getRequest.onsuccess = function getRequest_onsuccess() {
|
|
if (FS.analyzePath(path).exists) {
|
|
FS.unlink(path);
|
|
}
|
|
FS.createDataFile(PATH.dirname(path), PATH.basename(path), getRequest.result, true, true, true);
|
|
ok++;
|
|
if (ok + fail == total) finish();
|
|
};
|
|
getRequest.onerror = function getRequest_onerror() {
|
|
fail++;
|
|
if (ok + fail == total) finish();
|
|
};
|
|
}));
|
|
transaction.onerror = onerror;
|
|
};
|
|
openRequest.onerror = onerror;
|
|
})
|
|
};
|
|
function _emscripten_set_main_loop_timing(mode, value) {
|
|
Browser.mainLoop.timingMode = mode;
|
|
Browser.mainLoop.timingValue = value;
|
|
if (!Browser.mainLoop.func) {
|
|
console.error("emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.");
|
|
return 1;
|
|
}
|
|
if (mode == 0) {
|
|
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
|
|
var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now()) | 0;
|
|
setTimeout(Browser.mainLoop.runner, timeUntilNextTick);
|
|
};
|
|
Browser.mainLoop.method = "timeout";
|
|
} else if (mode == 1) {
|
|
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
|
|
Browser.requestAnimationFrame(Browser.mainLoop.runner);
|
|
};
|
|
Browser.mainLoop.method = "rAF";
|
|
} else if (mode == 2) {
|
|
if (typeof setImmediate === "undefined") {
|
|
var setImmediates = [];
|
|
var emscriptenMainLoopMessageId = "setimmediate";
|
|
function Browser_setImmediate_messageHandler(event) {
|
|
if (event.data === emscriptenMainLoopMessageId || event.data.target === emscriptenMainLoopMessageId) {
|
|
event.stopPropagation();
|
|
setImmediates.shift()();
|
|
}
|
|
}
|
|
addEventListener("message", Browser_setImmediate_messageHandler, true);
|
|
setImmediate = function Browser_emulated_setImmediate(func) {
|
|
setImmediates.push(func);
|
|
if (ENVIRONMENT_IS_WORKER) {
|
|
if (Module["setImmediates"] === undefined) Module["setImmediates"] = [];
|
|
Module["setImmediates"].push(func);
|
|
postMessage({
|
|
target: emscriptenMainLoopMessageId
|
|
});
|
|
} else postMessage(emscriptenMainLoopMessageId, "*");
|
|
};
|
|
}
|
|
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
|
|
setImmediate(Browser.mainLoop.runner);
|
|
};
|
|
Browser.mainLoop.method = "immediate";
|
|
}
|
|
return 0;
|
|
}
|
|
function _emscripten_get_now() {
|
|
abort();
|
|
}
|
|
function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) {
|
|
Module["noExitRuntime"] = true;
|
|
assert(!Browser.mainLoop.func, "emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.");
|
|
Browser.mainLoop.func = func;
|
|
Browser.mainLoop.arg = arg;
|
|
var browserIterationFunc;
|
|
if (typeof arg !== "undefined") {
|
|
browserIterationFunc = (function() {
|
|
Module["dynCall_vi"](func, arg);
|
|
});
|
|
} else {
|
|
browserIterationFunc = (function() {
|
|
Module["dynCall_v"](func);
|
|
});
|
|
}
|
|
var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
|
|
Browser.mainLoop.runner = function Browser_mainLoop_runner() {
|
|
if (ABORT) return;
|
|
if (Browser.mainLoop.queue.length > 0) {
|
|
var start = Date.now();
|
|
var blocker = Browser.mainLoop.queue.shift();
|
|
blocker.func(blocker.arg);
|
|
if (Browser.mainLoop.remainingBlockers) {
|
|
var remaining = Browser.mainLoop.remainingBlockers;
|
|
var next = remaining % 1 == 0 ? remaining - 1 : Math.floor(remaining);
|
|
if (blocker.counted) {
|
|
Browser.mainLoop.remainingBlockers = next;
|
|
} else {
|
|
next = next + .5;
|
|
Browser.mainLoop.remainingBlockers = (8 * remaining + next) / 9;
|
|
}
|
|
}
|
|
console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + " ms");
|
|
Browser.mainLoop.updateStatus();
|
|
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
|
|
setTimeout(Browser.mainLoop.runner, 0);
|
|
return;
|
|
}
|
|
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
|
|
Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
|
|
if (Browser.mainLoop.timingMode == 1 && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
|
|
Browser.mainLoop.scheduler();
|
|
return;
|
|
} else if (Browser.mainLoop.timingMode == 0) {
|
|
Browser.mainLoop.tickStartTime = _emscripten_get_now();
|
|
}
|
|
if (Browser.mainLoop.method === "timeout" && Module.ctx) {
|
|
Module.printErr("Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!");
|
|
Browser.mainLoop.method = "";
|
|
}
|
|
Browser.mainLoop.runIter(browserIterationFunc);
|
|
checkStackCookie();
|
|
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
|
|
if (typeof SDL === "object" && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
|
|
Browser.mainLoop.scheduler();
|
|
};
|
|
if (!noSetTiming) {
|
|
if (fps && fps > 0) _emscripten_set_main_loop_timing(0, 1e3 / fps); else _emscripten_set_main_loop_timing(1, 1);
|
|
Browser.mainLoop.scheduler();
|
|
}
|
|
if (simulateInfiniteLoop) {
|
|
throw "SimulateInfiniteLoop";
|
|
}
|
|
}
|
|
var Browser = {
|
|
mainLoop: {
|
|
scheduler: null,
|
|
method: "",
|
|
currentlyRunningMainloop: 0,
|
|
func: null,
|
|
arg: 0,
|
|
timingMode: 0,
|
|
timingValue: 0,
|
|
currentFrameNumber: 0,
|
|
queue: [],
|
|
pause: (function() {
|
|
Browser.mainLoop.scheduler = null;
|
|
Browser.mainLoop.currentlyRunningMainloop++;
|
|
}),
|
|
resume: (function() {
|
|
Browser.mainLoop.currentlyRunningMainloop++;
|
|
var timingMode = Browser.mainLoop.timingMode;
|
|
var timingValue = Browser.mainLoop.timingValue;
|
|
var func = Browser.mainLoop.func;
|
|
Browser.mainLoop.func = null;
|
|
_emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true);
|
|
_emscripten_set_main_loop_timing(timingMode, timingValue);
|
|
Browser.mainLoop.scheduler();
|
|
}),
|
|
updateStatus: (function() {
|
|
if (Module["setStatus"]) {
|
|
var message = Module["statusMessage"] || "Please wait...";
|
|
var remaining = Browser.mainLoop.remainingBlockers;
|
|
var expected = Browser.mainLoop.expectedBlockers;
|
|
if (remaining) {
|
|
if (remaining < expected) {
|
|
Module["setStatus"](message + " (" + (expected - remaining) + "/" + expected + ")");
|
|
} else {
|
|
Module["setStatus"](message);
|
|
}
|
|
} else {
|
|
Module["setStatus"]("");
|
|
}
|
|
}
|
|
}),
|
|
runIter: (function(func) {
|
|
if (ABORT) return;
|
|
if (Module["preMainLoop"]) {
|
|
var preRet = Module["preMainLoop"]();
|
|
if (preRet === false) {
|
|
return;
|
|
}
|
|
}
|
|
try {
|
|
func();
|
|
} catch (e) {
|
|
if (e instanceof ExitStatus) {
|
|
return;
|
|
} else {
|
|
if (e && typeof e === "object" && e.stack) Module.printErr("exception thrown: " + [ e, e.stack ]);
|
|
throw e;
|
|
}
|
|
}
|
|
if (Module["postMainLoop"]) Module["postMainLoop"]();
|
|
})
|
|
},
|
|
isFullscreen: false,
|
|
pointerLock: false,
|
|
moduleContextCreatedCallbacks: [],
|
|
workers: [],
|
|
init: (function() {
|
|
if (!Module["preloadPlugins"]) Module["preloadPlugins"] = [];
|
|
if (Browser.initted) return;
|
|
Browser.initted = true;
|
|
try {
|
|
new Blob;
|
|
Browser.hasBlobConstructor = true;
|
|
} catch (e) {
|
|
Browser.hasBlobConstructor = false;
|
|
console.log("warning: no blob constructor, cannot create blobs with mimetypes");
|
|
}
|
|
Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : !Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null;
|
|
Browser.URLObject = typeof window != "undefined" ? window.URL ? window.URL : window.webkitURL : undefined;
|
|
if (!Module.noImageDecoding && typeof Browser.URLObject === "undefined") {
|
|
console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available.");
|
|
Module.noImageDecoding = true;
|
|
}
|
|
var imagePlugin = {};
|
|
imagePlugin["canHandle"] = function imagePlugin_canHandle(name) {
|
|
return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
|
|
};
|
|
imagePlugin["handle"] = function imagePlugin_handle(byteArray, name, onload, onerror) {
|
|
var b = null;
|
|
if (Browser.hasBlobConstructor) {
|
|
try {
|
|
b = new Blob([ byteArray ], {
|
|
type: Browser.getMimetype(name)
|
|
});
|
|
if (b.size !== byteArray.length) {
|
|
b = new Blob([ (new Uint8Array(byteArray)).buffer ], {
|
|
type: Browser.getMimetype(name)
|
|
});
|
|
}
|
|
} catch (e) {
|
|
warnOnce("Blob constructor present but fails: " + e + "; falling back to blob builder");
|
|
}
|
|
}
|
|
if (!b) {
|
|
var bb = new Browser.BlobBuilder;
|
|
bb.append((new Uint8Array(byteArray)).buffer);
|
|
b = bb.getBlob();
|
|
}
|
|
var url = Browser.URLObject.createObjectURL(b);
|
|
assert(typeof url == "string", "createObjectURL must return a url as a string");
|
|
var img = new Image;
|
|
img.onload = function img_onload() {
|
|
assert(img.complete, "Image " + name + " could not be decoded");
|
|
var canvas = document.createElement("canvas");
|
|
canvas.width = img.width;
|
|
canvas.height = img.height;
|
|
var ctx = canvas.getContext("2d");
|
|
ctx.drawImage(img, 0, 0);
|
|
Module["preloadedImages"][name] = canvas;
|
|
Browser.URLObject.revokeObjectURL(url);
|
|
if (onload) onload(byteArray);
|
|
};
|
|
img.onerror = function img_onerror(event) {
|
|
console.log("Image " + url + " could not be decoded");
|
|
if (onerror) onerror();
|
|
};
|
|
img.src = url;
|
|
};
|
|
Module["preloadPlugins"].push(imagePlugin);
|
|
var audioPlugin = {};
|
|
audioPlugin["canHandle"] = function audioPlugin_canHandle(name) {
|
|
return !Module.noAudioDecoding && name.substr(-4) in {
|
|
".ogg": 1,
|
|
".wav": 1,
|
|
".mp3": 1
|
|
};
|
|
};
|
|
audioPlugin["handle"] = function audioPlugin_handle(byteArray, name, onload, onerror) {
|
|
var done = false;
|
|
function finish(audio) {
|
|
if (done) return;
|
|
done = true;
|
|
Module["preloadedAudios"][name] = audio;
|
|
if (onload) onload(byteArray);
|
|
}
|
|
function fail() {
|
|
if (done) return;
|
|
done = true;
|
|
Module["preloadedAudios"][name] = new Audio;
|
|
if (onerror) onerror();
|
|
}
|
|
if (Browser.hasBlobConstructor) {
|
|
try {
|
|
var b = new Blob([ byteArray ], {
|
|
type: Browser.getMimetype(name)
|
|
});
|
|
} catch (e) {
|
|
return fail();
|
|
}
|
|
var url = Browser.URLObject.createObjectURL(b);
|
|
assert(typeof url == "string", "createObjectURL must return a url as a string");
|
|
var audio = new Audio;
|
|
audio.addEventListener("canplaythrough", (function() {
|
|
finish(audio);
|
|
}), false);
|
|
audio.onerror = function audio_onerror(event) {
|
|
if (done) return;
|
|
console.log("warning: browser could not fully decode audio " + name + ", trying slower base64 approach");
|
|
function encode64(data) {
|
|
var BASE = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
|
|
var PAD = "=";
|
|
var ret = "";
|
|
var leftchar = 0;
|
|
var leftbits = 0;
|
|
for (var i = 0; i < data.length; i++) {
|
|
leftchar = leftchar << 8 | data[i];
|
|
leftbits += 8;
|
|
while (leftbits >= 6) {
|
|
var curr = leftchar >> leftbits - 6 & 63;
|
|
leftbits -= 6;
|
|
ret += BASE[curr];
|
|
}
|
|
}
|
|
if (leftbits == 2) {
|
|
ret += BASE[(leftchar & 3) << 4];
|
|
ret += PAD + PAD;
|
|
} else if (leftbits == 4) {
|
|
ret += BASE[(leftchar & 15) << 2];
|
|
ret += PAD;
|
|
}
|
|
return ret;
|
|
}
|
|
audio.src = "data:audio/x-" + name.substr(-3) + ";base64," + encode64(byteArray);
|
|
finish(audio);
|
|
};
|
|
audio.src = url;
|
|
Browser.safeSetTimeout((function() {
|
|
finish(audio);
|
|
}), 1e4);
|
|
} else {
|
|
return fail();
|
|
}
|
|
};
|
|
Module["preloadPlugins"].push(audioPlugin);
|
|
function pointerLockChange() {
|
|
Browser.pointerLock = document["pointerLockElement"] === Module["canvas"] || document["mozPointerLockElement"] === Module["canvas"] || document["webkitPointerLockElement"] === Module["canvas"] || document["msPointerLockElement"] === Module["canvas"];
|
|
}
|
|
var canvas = Module["canvas"];
|
|
if (canvas) {
|
|
canvas.requestPointerLock = canvas["requestPointerLock"] || canvas["mozRequestPointerLock"] || canvas["webkitRequestPointerLock"] || canvas["msRequestPointerLock"] || (function() {});
|
|
canvas.exitPointerLock = document["exitPointerLock"] || document["mozExitPointerLock"] || document["webkitExitPointerLock"] || document["msExitPointerLock"] || (function() {});
|
|
canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
|
|
document.addEventListener("pointerlockchange", pointerLockChange, false);
|
|
document.addEventListener("mozpointerlockchange", pointerLockChange, false);
|
|
document.addEventListener("webkitpointerlockchange", pointerLockChange, false);
|
|
document.addEventListener("mspointerlockchange", pointerLockChange, false);
|
|
if (Module["elementPointerLock"]) {
|
|
canvas.addEventListener("click", (function(ev) {
|
|
if (!Browser.pointerLock && Module["canvas"].requestPointerLock) {
|
|
Module["canvas"].requestPointerLock();
|
|
ev.preventDefault();
|
|
}
|
|
}), false);
|
|
}
|
|
}
|
|
}),
|
|
createContext: (function(canvas, useWebGL, setInModule, webGLContextAttributes) {
|
|
if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx;
|
|
var ctx;
|
|
var contextHandle;
|
|
if (useWebGL) {
|
|
var contextAttributes = {
|
|
antialias: false,
|
|
alpha: false
|
|
};
|
|
if (webGLContextAttributes) {
|
|
for (var attribute in webGLContextAttributes) {
|
|
contextAttributes[attribute] = webGLContextAttributes[attribute];
|
|
}
|
|
}
|
|
contextHandle = GL.createContext(canvas, contextAttributes);
|
|
if (contextHandle) {
|
|
ctx = GL.getContext(contextHandle).GLctx;
|
|
}
|
|
} else {
|
|
ctx = canvas.getContext("2d");
|
|
}
|
|
if (!ctx) return null;
|
|
if (setInModule) {
|
|
if (!useWebGL) assert(typeof GLctx === "undefined", "cannot set in module if GLctx is used, but we are a non-GL context that would replace it");
|
|
Module.ctx = ctx;
|
|
if (useWebGL) GL.makeContextCurrent(contextHandle);
|
|
Module.useWebGL = useWebGL;
|
|
Browser.moduleContextCreatedCallbacks.forEach((function(callback) {
|
|
callback();
|
|
}));
|
|
Browser.init();
|
|
}
|
|
return ctx;
|
|
}),
|
|
destroyContext: (function(canvas, useWebGL, setInModule) {}),
|
|
fullscreenHandlersInstalled: false,
|
|
lockPointer: undefined,
|
|
resizeCanvas: undefined,
|
|
requestFullscreen: (function(lockPointer, resizeCanvas, vrDevice) {
|
|
Browser.lockPointer = lockPointer;
|
|
Browser.resizeCanvas = resizeCanvas;
|
|
Browser.vrDevice = vrDevice;
|
|
if (typeof Browser.lockPointer === "undefined") Browser.lockPointer = true;
|
|
if (typeof Browser.resizeCanvas === "undefined") Browser.resizeCanvas = false;
|
|
if (typeof Browser.vrDevice === "undefined") Browser.vrDevice = null;
|
|
var canvas = Module["canvas"];
|
|
function fullscreenChange() {
|
|
Browser.isFullscreen = false;
|
|
var canvasContainer = canvas.parentNode;
|
|
if ((document["fullscreenElement"] || document["mozFullScreenElement"] || document["msFullscreenElement"] || document["webkitFullscreenElement"] || document["webkitCurrentFullScreenElement"]) === canvasContainer) {
|
|
canvas.exitFullscreen = document["exitFullscreen"] || document["cancelFullScreen"] || document["mozCancelFullScreen"] || document["msExitFullscreen"] || document["webkitCancelFullScreen"] || (function() {});
|
|
canvas.exitFullscreen = canvas.exitFullscreen.bind(document);
|
|
if (Browser.lockPointer) canvas.requestPointerLock();
|
|
Browser.isFullscreen = true;
|
|
if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize();
|
|
} else {
|
|
canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
|
|
canvasContainer.parentNode.removeChild(canvasContainer);
|
|
if (Browser.resizeCanvas) Browser.setWindowedCanvasSize();
|
|
}
|
|
if (Module["onFullScreen"]) Module["onFullScreen"](Browser.isFullscreen);
|
|
if (Module["onFullscreen"]) Module["onFullscreen"](Browser.isFullscreen);
|
|
Browser.updateCanvasDimensions(canvas);
|
|
}
|
|
if (!Browser.fullscreenHandlersInstalled) {
|
|
Browser.fullscreenHandlersInstalled = true;
|
|
document.addEventListener("fullscreenchange", fullscreenChange, false);
|
|
document.addEventListener("mozfullscreenchange", fullscreenChange, false);
|
|
document.addEventListener("webkitfullscreenchange", fullscreenChange, false);
|
|
document.addEventListener("MSFullscreenChange", fullscreenChange, false);
|
|
}
|
|
var canvasContainer = document.createElement("div");
|
|
canvas.parentNode.insertBefore(canvasContainer, canvas);
|
|
canvasContainer.appendChild(canvas);
|
|
canvasContainer.requestFullscreen = canvasContainer["requestFullscreen"] || canvasContainer["mozRequestFullScreen"] || canvasContainer["msRequestFullscreen"] || (canvasContainer["webkitRequestFullscreen"] ? (function() {
|
|
canvasContainer["webkitRequestFullscreen"](Element["ALLOW_KEYBOARD_INPUT"]);
|
|
}) : null) || (canvasContainer["webkitRequestFullScreen"] ? (function() {
|
|
canvasContainer["webkitRequestFullScreen"](Element["ALLOW_KEYBOARD_INPUT"]);
|
|
}) : null);
|
|
if (vrDevice) {
|
|
canvasContainer.requestFullscreen({
|
|
vrDisplay: vrDevice
|
|
});
|
|
} else {
|
|
canvasContainer.requestFullscreen();
|
|
}
|
|
}),
|
|
requestFullScreen: (function(lockPointer, resizeCanvas, vrDevice) {
|
|
Module.printErr("Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.");
|
|
Browser.requestFullScreen = (function(lockPointer, resizeCanvas, vrDevice) {
|
|
return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
|
|
});
|
|
return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
|
|
}),
|
|
nextRAF: 0,
|
|
fakeRequestAnimationFrame: (function(func) {
|
|
var now = Date.now();
|
|
if (Browser.nextRAF === 0) {
|
|
Browser.nextRAF = now + 1e3 / 60;
|
|
} else {
|
|
while (now + 2 >= Browser.nextRAF) {
|
|
Browser.nextRAF += 1e3 / 60;
|
|
}
|
|
}
|
|
var delay = Math.max(Browser.nextRAF - now, 0);
|
|
setTimeout(func, delay);
|
|
}),
|
|
requestAnimationFrame: function requestAnimationFrame(func) {
|
|
if (typeof window === "undefined") {
|
|
Browser.fakeRequestAnimationFrame(func);
|
|
} else {
|
|
if (!window.requestAnimationFrame) {
|
|
window.requestAnimationFrame = window["requestAnimationFrame"] || window["mozRequestAnimationFrame"] || window["webkitRequestAnimationFrame"] || window["msRequestAnimationFrame"] || window["oRequestAnimationFrame"] || Browser.fakeRequestAnimationFrame;
|
|
}
|
|
window.requestAnimationFrame(func);
|
|
}
|
|
},
|
|
safeCallback: (function(func) {
|
|
return (function() {
|
|
if (!ABORT) return func.apply(null, arguments);
|
|
});
|
|
}),
|
|
allowAsyncCallbacks: true,
|
|
queuedAsyncCallbacks: [],
|
|
pauseAsyncCallbacks: (function() {
|
|
Browser.allowAsyncCallbacks = false;
|
|
}),
|
|
resumeAsyncCallbacks: (function() {
|
|
Browser.allowAsyncCallbacks = true;
|
|
if (Browser.queuedAsyncCallbacks.length > 0) {
|
|
var callbacks = Browser.queuedAsyncCallbacks;
|
|
Browser.queuedAsyncCallbacks = [];
|
|
callbacks.forEach((function(func) {
|
|
func();
|
|
}));
|
|
}
|
|
}),
|
|
safeRequestAnimationFrame: (function(func) {
|
|
return Browser.requestAnimationFrame((function() {
|
|
if (ABORT) return;
|
|
if (Browser.allowAsyncCallbacks) {
|
|
func();
|
|
} else {
|
|
Browser.queuedAsyncCallbacks.push(func);
|
|
}
|
|
}));
|
|
}),
|
|
safeSetTimeout: (function(func, timeout) {
|
|
Module["noExitRuntime"] = true;
|
|
return setTimeout((function() {
|
|
if (ABORT) return;
|
|
if (Browser.allowAsyncCallbacks) {
|
|
func();
|
|
} else {
|
|
Browser.queuedAsyncCallbacks.push(func);
|
|
}
|
|
}), timeout);
|
|
}),
|
|
safeSetInterval: (function(func, timeout) {
|
|
Module["noExitRuntime"] = true;
|
|
return setInterval((function() {
|
|
if (ABORT) return;
|
|
if (Browser.allowAsyncCallbacks) {
|
|
func();
|
|
}
|
|
}), timeout);
|
|
}),
|
|
getMimetype: (function(name) {
|
|
return {
|
|
"jpg": "image/jpeg",
|
|
"jpeg": "image/jpeg",
|
|
"png": "image/png",
|
|
"bmp": "image/bmp",
|
|
"ogg": "audio/ogg",
|
|
"wav": "audio/wav",
|
|
"mp3": "audio/mpeg"
|
|
}[name.substr(name.lastIndexOf(".") + 1)];
|
|
}),
|
|
getUserMedia: (function(func) {
|
|
if (!window.getUserMedia) {
|
|
window.getUserMedia = navigator["getUserMedia"] || navigator["mozGetUserMedia"];
|
|
}
|
|
window.getUserMedia(func);
|
|
}),
|
|
getMovementX: (function(event) {
|
|
return event["movementX"] || event["mozMovementX"] || event["webkitMovementX"] || 0;
|
|
}),
|
|
getMovementY: (function(event) {
|
|
return event["movementY"] || event["mozMovementY"] || event["webkitMovementY"] || 0;
|
|
}),
|
|
getMouseWheelDelta: (function(event) {
|
|
var delta = 0;
|
|
switch (event.type) {
|
|
case "DOMMouseScroll":
|
|
delta = event.detail;
|
|
break;
|
|
case "mousewheel":
|
|
delta = event.wheelDelta;
|
|
break;
|
|
case "wheel":
|
|
delta = event["deltaY"];
|
|
break;
|
|
default:
|
|
throw "unrecognized mouse wheel event: " + event.type;
|
|
}
|
|
return delta;
|
|
}),
|
|
mouseX: 0,
|
|
mouseY: 0,
|
|
mouseMovementX: 0,
|
|
mouseMovementY: 0,
|
|
touches: {},
|
|
lastTouches: {},
|
|
calculateMouseEvent: (function(event) {
|
|
if (Browser.pointerLock) {
|
|
if (event.type != "mousemove" && "mozMovementX" in event) {
|
|
Browser.mouseMovementX = Browser.mouseMovementY = 0;
|
|
} else {
|
|
Browser.mouseMovementX = Browser.getMovementX(event);
|
|
Browser.mouseMovementY = Browser.getMovementY(event);
|
|
}
|
|
if (typeof SDL != "undefined") {
|
|
Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
|
|
Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
|
|
} else {
|
|
Browser.mouseX += Browser.mouseMovementX;
|
|
Browser.mouseY += Browser.mouseMovementY;
|
|
}
|
|
} else {
|
|
var rect = Module["canvas"].getBoundingClientRect();
|
|
var cw = Module["canvas"].width;
|
|
var ch = Module["canvas"].height;
|
|
var scrollX = typeof window.scrollX !== "undefined" ? window.scrollX : window.pageXOffset;
|
|
var scrollY = typeof window.scrollY !== "undefined" ? window.scrollY : window.pageYOffset;
|
|
assert(typeof scrollX !== "undefined" && typeof scrollY !== "undefined", "Unable to retrieve scroll position, mouse positions likely broken.");
|
|
if (event.type === "touchstart" || event.type === "touchend" || event.type === "touchmove") {
|
|
var touch = event.touch;
|
|
if (touch === undefined) {
|
|
return;
|
|
}
|
|
var adjustedX = touch.pageX - (scrollX + rect.left);
|
|
var adjustedY = touch.pageY - (scrollY + rect.top);
|
|
adjustedX = adjustedX * (cw / rect.width);
|
|
adjustedY = adjustedY * (ch / rect.height);
|
|
var coords = {
|
|
x: adjustedX,
|
|
y: adjustedY
|
|
};
|
|
if (event.type === "touchstart") {
|
|
Browser.lastTouches[touch.identifier] = coords;
|
|
Browser.touches[touch.identifier] = coords;
|
|
} else if (event.type === "touchend" || event.type === "touchmove") {
|
|
var last = Browser.touches[touch.identifier];
|
|
if (!last) last = coords;
|
|
Browser.lastTouches[touch.identifier] = last;
|
|
Browser.touches[touch.identifier] = coords;
|
|
}
|
|
return;
|
|
}
|
|
var x = event.pageX - (scrollX + rect.left);
|
|
var y = event.pageY - (scrollY + rect.top);
|
|
x = x * (cw / rect.width);
|
|
y = y * (ch / rect.height);
|
|
Browser.mouseMovementX = x - Browser.mouseX;
|
|
Browser.mouseMovementY = y - Browser.mouseY;
|
|
Browser.mouseX = x;
|
|
Browser.mouseY = y;
|
|
}
|
|
}),
|
|
asyncLoad: (function(url, onload, onerror, noRunDep) {
|
|
var dep = !noRunDep ? getUniqueRunDependency("al " + url) : "";
|
|
Module["readAsync"](url, (function(arrayBuffer) {
|
|
assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).');
|
|
onload(new Uint8Array(arrayBuffer));
|
|
if (dep) removeRunDependency(dep);
|
|
}), (function(event) {
|
|
if (onerror) {
|
|
onerror();
|
|
} else {
|
|
throw 'Loading data file "' + url + '" failed.';
|
|
}
|
|
}));
|
|
if (dep) addRunDependency(dep);
|
|
}),
|
|
resizeListeners: [],
|
|
updateResizeListeners: (function() {
|
|
var canvas = Module["canvas"];
|
|
Browser.resizeListeners.forEach((function(listener) {
|
|
listener(canvas.width, canvas.height);
|
|
}));
|
|
}),
|
|
setCanvasSize: (function(width, height, noUpdates) {
|
|
var canvas = Module["canvas"];
|
|
Browser.updateCanvasDimensions(canvas, width, height);
|
|
if (!noUpdates) Browser.updateResizeListeners();
|
|
}),
|
|
windowedWidth: 0,
|
|
windowedHeight: 0,
|
|
setFullscreenCanvasSize: (function() {
|
|
if (typeof SDL != "undefined") {
|
|
var flags = HEAPU32[SDL.screen >> 2];
|
|
flags = flags | 8388608;
|
|
HEAP32[SDL.screen >> 2] = flags;
|
|
}
|
|
Browser.updateResizeListeners();
|
|
}),
|
|
setWindowedCanvasSize: (function() {
|
|
if (typeof SDL != "undefined") {
|
|
var flags = HEAPU32[SDL.screen >> 2];
|
|
flags = flags & ~8388608;
|
|
HEAP32[SDL.screen >> 2] = flags;
|
|
}
|
|
Browser.updateResizeListeners();
|
|
}),
|
|
updateCanvasDimensions: (function(canvas, wNative, hNative) {
|
|
if (wNative && hNative) {
|
|
canvas.widthNative = wNative;
|
|
canvas.heightNative = hNative;
|
|
} else {
|
|
wNative = canvas.widthNative;
|
|
hNative = canvas.heightNative;
|
|
}
|
|
var w = wNative;
|
|
var h = hNative;
|
|
if (Module["forcedAspectRatio"] && Module["forcedAspectRatio"] > 0) {
|
|
if (w / h < Module["forcedAspectRatio"]) {
|
|
w = Math.round(h * Module["forcedAspectRatio"]);
|
|
} else {
|
|
h = Math.round(w / Module["forcedAspectRatio"]);
|
|
}
|
|
}
|
|
if ((document["fullscreenElement"] || document["mozFullScreenElement"] || document["msFullscreenElement"] || document["webkitFullscreenElement"] || document["webkitCurrentFullScreenElement"]) === canvas.parentNode && typeof screen != "undefined") {
|
|
var factor = Math.min(screen.width / w, screen.height / h);
|
|
w = Math.round(w * factor);
|
|
h = Math.round(h * factor);
|
|
}
|
|
if (Browser.resizeCanvas) {
|
|
if (canvas.width != w) canvas.width = w;
|
|
if (canvas.height != h) canvas.height = h;
|
|
if (typeof canvas.style != "undefined") {
|
|
canvas.style.removeProperty("width");
|
|
canvas.style.removeProperty("height");
|
|
}
|
|
} else {
|
|
if (canvas.width != wNative) canvas.width = wNative;
|
|
if (canvas.height != hNative) canvas.height = hNative;
|
|
if (typeof canvas.style != "undefined") {
|
|
if (w != wNative || h != hNative) {
|
|
canvas.style.setProperty("width", w + "px", "important");
|
|
canvas.style.setProperty("height", h + "px", "important");
|
|
} else {
|
|
canvas.style.removeProperty("width");
|
|
canvas.style.removeProperty("height");
|
|
}
|
|
}
|
|
}
|
|
}),
|
|
wgetRequests: {},
|
|
nextWgetRequestHandle: 0,
|
|
getNextWgetRequestHandle: (function() {
|
|
var handle = Browser.nextWgetRequestHandle;
|
|
Browser.nextWgetRequestHandle++;
|
|
return handle;
|
|
})
|
|
};
|
|
var _environ = STATICTOP;
|
|
STATICTOP += 16;
|
|
function ___buildEnvironment(env) {
|
|
var MAX_ENV_VALUES = 64;
|
|
var TOTAL_ENV_SIZE = 1024;
|
|
var poolPtr;
|
|
var envPtr;
|
|
if (!___buildEnvironment.called) {
|
|
___buildEnvironment.called = true;
|
|
ENV["USER"] = ENV["LOGNAME"] = "web_user";
|
|
ENV["PATH"] = "/";
|
|
ENV["PWD"] = "/";
|
|
ENV["HOME"] = "/home/web_user";
|
|
ENV["LANG"] = "C.UTF-8";
|
|
ENV["_"] = Module["thisProgram"];
|
|
poolPtr = staticAlloc(TOTAL_ENV_SIZE);
|
|
envPtr = staticAlloc(MAX_ENV_VALUES * 4);
|
|
HEAP32[envPtr >> 2] = poolPtr;
|
|
HEAP32[_environ >> 2] = envPtr;
|
|
} else {
|
|
envPtr = HEAP32[_environ >> 2];
|
|
poolPtr = HEAP32[envPtr >> 2];
|
|
}
|
|
var strings = [];
|
|
var totalSize = 0;
|
|
for (var key in env) {
|
|
if (typeof env[key] === "string") {
|
|
var line = key + "=" + env[key];
|
|
strings.push(line);
|
|
totalSize += line.length;
|
|
}
|
|
}
|
|
if (totalSize > TOTAL_ENV_SIZE) {
|
|
throw new Error("Environment size exceeded TOTAL_ENV_SIZE!");
|
|
}
|
|
var ptrSize = 4;
|
|
for (var i = 0; i < strings.length; i++) {
|
|
var line = strings[i];
|
|
writeAsciiToMemory(line, poolPtr);
|
|
HEAP32[envPtr + i * ptrSize >> 2] = poolPtr;
|
|
poolPtr += line.length + 1;
|
|
}
|
|
HEAP32[envPtr + strings.length * ptrSize >> 2] = 0;
|
|
}
|
|
var ENV = {};
|
|
function _getenv(name) {
|
|
if (name === 0) return 0;
|
|
name = Pointer_stringify(name);
|
|
if (!ENV.hasOwnProperty(name)) return 0;
|
|
if (_getenv.ret) _free(_getenv.ret);
|
|
_getenv.ret = allocateUTF8(ENV[name]);
|
|
return _getenv.ret;
|
|
}
|
|
function _putenv(string) {
|
|
if (string === 0) {
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
string = Pointer_stringify(string);
|
|
var splitPoint = string.indexOf("=");
|
|
if (string === "" || string.indexOf("=") === -1) {
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
var name = string.slice(0, splitPoint);
|
|
var value = string.slice(splitPoint + 1);
|
|
if (!(name in ENV) || ENV[name] !== value) {
|
|
ENV[name] = value;
|
|
___buildEnvironment(ENV);
|
|
}
|
|
return 0;
|
|
}
|
|
function _SDL_RWFromConstMem(mem, size) {
|
|
var id = SDL.rwops.length;
|
|
SDL.rwops.push({
|
|
bytes: mem,
|
|
count: size
|
|
});
|
|
return id;
|
|
}
|
|
function _TTF_FontHeight(font) {
|
|
var fontData = SDL.fonts[font];
|
|
return fontData.size;
|
|
}
|
|
function _TTF_SizeText(font, text, w, h) {
|
|
var fontData = SDL.fonts[font];
|
|
if (w) {
|
|
HEAP32[w >> 2] = SDL.estimateTextWidth(fontData, Pointer_stringify(text));
|
|
}
|
|
if (h) {
|
|
HEAP32[h >> 2] = fontData.size;
|
|
}
|
|
return 0;
|
|
}
|
|
function _TTF_RenderText_Solid(font, text, color) {
|
|
text = Pointer_stringify(text) || " ";
|
|
var fontData = SDL.fonts[font];
|
|
var w = SDL.estimateTextWidth(fontData, text);
|
|
var h = fontData.size;
|
|
color = SDL.loadColorToCSSRGB(color);
|
|
var fontString = SDL.makeFontString(h, fontData.name);
|
|
var surf = SDL.makeSurface(w, h, 0, false, "text:" + text);
|
|
var surfData = SDL.surfaces[surf];
|
|
surfData.ctx.save();
|
|
surfData.ctx.fillStyle = color;
|
|
surfData.ctx.font = fontString;
|
|
surfData.ctx.textBaseline = "bottom";
|
|
surfData.ctx.fillText(text, 0, h | 0);
|
|
surfData.ctx.restore();
|
|
return surf;
|
|
}
|
|
function _Mix_HaltMusic() {
|
|
var audio = SDL.music.audio;
|
|
if (audio) {
|
|
audio.src = audio.src;
|
|
audio.currentPosition = 0;
|
|
audio.pause();
|
|
}
|
|
SDL.music.audio = null;
|
|
if (SDL.hookMusicFinished) {
|
|
Module["dynCall_v"](SDL.hookMusicFinished);
|
|
}
|
|
return 0;
|
|
}
|
|
function _Mix_PlayMusic(id, loops) {
|
|
if (SDL.music.audio) {
|
|
if (!SDL.music.audio.paused) Module.printErr("Music is already playing. " + SDL.music.source);
|
|
SDL.music.audio.pause();
|
|
}
|
|
var info = SDL.audios[id];
|
|
var audio;
|
|
if (info.webAudio) {
|
|
audio = {};
|
|
audio.resource = info;
|
|
audio.paused = false;
|
|
audio.currentPosition = 0;
|
|
audio.play = (function() {
|
|
SDL.playWebAudio(this);
|
|
});
|
|
audio.pause = (function() {
|
|
SDL.pauseWebAudio(this);
|
|
});
|
|
} else if (info.audio) {
|
|
audio = info.audio;
|
|
}
|
|
audio["onended"] = (function() {
|
|
if (SDL.music.audio == this) _Mix_HaltMusic();
|
|
});
|
|
audio.loop = loops != 0;
|
|
audio.volume = SDL.music.volume;
|
|
SDL.music.audio = audio;
|
|
audio.play();
|
|
return 0;
|
|
}
|
|
function _Mix_FreeChunk(id) {
|
|
SDL.audios[id] = null;
|
|
}
|
|
function _Mix_LoadWAV_RW(rwopsID, freesrc) {
|
|
var rwops = SDL.rwops[rwopsID];
|
|
if (rwops === undefined) return 0;
|
|
var filename = "";
|
|
var audio;
|
|
var webAudio;
|
|
var bytes;
|
|
if (rwops.filename !== undefined) {
|
|
filename = PATH.resolve(rwops.filename);
|
|
var raw = Module["preloadedAudios"][filename];
|
|
if (!raw) {
|
|
if (raw === null) Module.printErr("Trying to reuse preloaded audio, but freePreloadedMediaOnUse is set!");
|
|
if (!Module.noAudioDecoding) warnOnce("Cannot find preloaded audio " + filename);
|
|
try {
|
|
bytes = FS.readFile(filename);
|
|
} catch (e) {
|
|
Module.printErr("Couldn't find file for: " + filename);
|
|
return 0;
|
|
}
|
|
}
|
|
if (Module["freePreloadedMediaOnUse"]) {
|
|
Module["preloadedAudios"][filename] = null;
|
|
}
|
|
audio = raw;
|
|
} else if (rwops.bytes !== undefined) {
|
|
if (SDL.webAudioAvailable()) bytes = HEAPU8.buffer.slice(rwops.bytes, rwops.bytes + rwops.count); else bytes = HEAPU8.subarray(rwops.bytes, rwops.bytes + rwops.count);
|
|
} else {
|
|
return 0;
|
|
}
|
|
var arrayBuffer = bytes ? bytes.buffer || bytes : bytes;
|
|
var canPlayWithWebAudio = Module["SDL_canPlayWithWebAudio"] === undefined || Module["SDL_canPlayWithWebAudio"](filename, arrayBuffer);
|
|
if (bytes !== undefined && SDL.webAudioAvailable() && canPlayWithWebAudio) {
|
|
audio = undefined;
|
|
webAudio = {};
|
|
webAudio.onDecodeComplete = [];
|
|
function onDecodeComplete(data) {
|
|
webAudio.decodedBuffer = data;
|
|
webAudio.onDecodeComplete.forEach((function(e) {
|
|
e();
|
|
}));
|
|
webAudio.onDecodeComplete = undefined;
|
|
}
|
|
SDL.audioContext["decodeAudioData"](arrayBuffer, onDecodeComplete);
|
|
} else if (audio === undefined && bytes) {
|
|
var blob = new Blob([ bytes ], {
|
|
type: rwops.mimetype
|
|
});
|
|
var url = URL.createObjectURL(blob);
|
|
audio = new Audio;
|
|
audio.src = url;
|
|
audio.mozAudioChannelType = "content";
|
|
}
|
|
var id = SDL.audios.length;
|
|
SDL.audios.push({
|
|
source: filename,
|
|
audio: audio,
|
|
webAudio: webAudio
|
|
});
|
|
return id;
|
|
}
|
|
function _Mix_PlayChannel(channel, id, loops) {
|
|
var info = SDL.audios[id];
|
|
if (!info) return -1;
|
|
if (!info.audio && !info.webAudio) return -1;
|
|
if (channel == -1) {
|
|
for (var i = SDL.channelMinimumNumber; i < SDL.numChannels; i++) {
|
|
if (!SDL.channels[i].audio) {
|
|
channel = i;
|
|
break;
|
|
}
|
|
}
|
|
if (channel == -1) {
|
|
Module.printErr("All " + SDL.numChannels + " channels in use!");
|
|
return -1;
|
|
}
|
|
}
|
|
var channelInfo = SDL.channels[channel];
|
|
var audio;
|
|
if (info.webAudio) {
|
|
audio = {};
|
|
audio.resource = info;
|
|
audio.paused = false;
|
|
audio.currentPosition = 0;
|
|
audio.play = (function() {
|
|
SDL.playWebAudio(this);
|
|
});
|
|
audio.pause = (function() {
|
|
SDL.pauseWebAudio(this);
|
|
});
|
|
} else {
|
|
audio = info.audio.cloneNode(true);
|
|
audio.numChannels = info.audio.numChannels;
|
|
audio.frequency = info.audio.frequency;
|
|
}
|
|
audio["onended"] = function SDL_audio_onended() {
|
|
if (channelInfo.audio == this) {
|
|
channelInfo.audio.paused = true;
|
|
channelInfo.audio = null;
|
|
}
|
|
if (SDL.channelFinished) getFuncWrapper(SDL.channelFinished, "vi")(channel);
|
|
};
|
|
channelInfo.audio = audio;
|
|
audio.loop = loops != 0;
|
|
audio.volume = channelInfo.volume;
|
|
audio.play();
|
|
return channel;
|
|
}
|
|
function _SDL_PauseAudio(pauseOn) {
|
|
if (!SDL.audio) {
|
|
return;
|
|
}
|
|
if (pauseOn) {
|
|
if (SDL.audio.timer !== undefined) {
|
|
clearTimeout(SDL.audio.timer);
|
|
SDL.audio.numAudioTimersPending = 0;
|
|
SDL.audio.timer = undefined;
|
|
}
|
|
} else if (!SDL.audio.timer) {
|
|
SDL.audio.numAudioTimersPending = 1;
|
|
SDL.audio.timer = Browser.safeSetTimeout(SDL.audio.caller, 1);
|
|
}
|
|
SDL.audio.paused = pauseOn;
|
|
}
|
|
function _SDL_CloseAudio() {
|
|
if (SDL.audio) {
|
|
_SDL_PauseAudio(1);
|
|
_free(SDL.audio.buffer);
|
|
SDL.audio = null;
|
|
SDL.allocateChannels(0);
|
|
}
|
|
}
|
|
function _SDL_LockSurface(surf) {
|
|
var surfData = SDL.surfaces[surf];
|
|
surfData.locked++;
|
|
if (surfData.locked > 1) return 0;
|
|
if (!surfData.buffer) {
|
|
surfData.buffer = _malloc(surfData.width * surfData.height * 4);
|
|
HEAP32[surf + 20 >> 2] = surfData.buffer;
|
|
}
|
|
HEAP32[surf + 20 >> 2] = surfData.buffer;
|
|
if (surf == SDL.screen && Module.screenIsReadOnly && surfData.image) return 0;
|
|
if (SDL.defaults.discardOnLock) {
|
|
if (!surfData.image) {
|
|
surfData.image = surfData.ctx.createImageData(surfData.width, surfData.height);
|
|
}
|
|
if (!SDL.defaults.opaqueFrontBuffer) return;
|
|
} else {
|
|
surfData.image = surfData.ctx.getImageData(0, 0, surfData.width, surfData.height);
|
|
}
|
|
if (surf == SDL.screen && SDL.defaults.opaqueFrontBuffer) {
|
|
var data = surfData.image.data;
|
|
var num = data.length;
|
|
for (var i = 0; i < num / 4; i++) {
|
|
data[i * 4 + 3] = 255;
|
|
}
|
|
}
|
|
if (SDL.defaults.copyOnLock && !SDL.defaults.discardOnLock) {
|
|
if (surfData.isFlagSet(2097152)) {
|
|
throw "CopyOnLock is not supported for SDL_LockSurface with SDL_HWPALETTE flag set" + (new Error).stack;
|
|
} else {
|
|
HEAPU8.set(surfData.image.data, surfData.buffer);
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
function _SDL_FreeRW(rwopsID) {
|
|
SDL.rwops[rwopsID] = null;
|
|
while (SDL.rwops.length > 0 && SDL.rwops[SDL.rwops.length - 1] === null) {
|
|
SDL.rwops.pop();
|
|
}
|
|
}
|
|
function _IMG_Load_RW(rwopsID, freeSrc) {
|
|
try {
|
|
var cleanup = (function() {
|
|
if (rwops && freeSrc) _SDL_FreeRW(rwopsID);
|
|
});
|
|
var rwops = SDL.rwops[rwopsID];
|
|
if (rwops === undefined) {
|
|
return 0;
|
|
}
|
|
var filename = rwops.filename;
|
|
if (filename === undefined) {
|
|
warnOnce("Only file names that have been preloaded are supported for IMG_Load_RW. Consider using STB_IMAGE=1 if you want synchronous image decoding (see settings.js), or package files with --use-preload-plugins");
|
|
return 0;
|
|
}
|
|
if (!raw) {
|
|
filename = PATH.resolve(filename);
|
|
var raw = Module["preloadedImages"][filename];
|
|
if (!raw) {
|
|
if (raw === null) Module.printErr("Trying to reuse preloaded image, but freePreloadedMediaOnUse is set!");
|
|
warnOnce("Cannot find preloaded image " + filename);
|
|
warnOnce("Cannot find preloaded image " + filename + ". Consider using STB_IMAGE=1 if you want synchronous image decoding (see settings.js), or package files with --use-preload-plugins");
|
|
return 0;
|
|
} else if (Module["freePreloadedMediaOnUse"]) {
|
|
Module["preloadedImages"][filename] = null;
|
|
}
|
|
}
|
|
var surf = SDL.makeSurface(raw.width, raw.height, 0, false, "load:" + filename);
|
|
var surfData = SDL.surfaces[surf];
|
|
surfData.ctx.globalCompositeOperation = "copy";
|
|
if (!raw.rawData) {
|
|
surfData.ctx.drawImage(raw, 0, 0, raw.width, raw.height, 0, 0, raw.width, raw.height);
|
|
} else {
|
|
var imageData = surfData.ctx.getImageData(0, 0, surfData.width, surfData.height);
|
|
if (raw.bpp == 4) {
|
|
imageData.data.set(HEAPU8.subarray(raw.data, raw.data + raw.size));
|
|
} else if (raw.bpp == 3) {
|
|
var pixels = raw.size / 3;
|
|
var data = imageData.data;
|
|
var sourcePtr = raw.data;
|
|
var destPtr = 0;
|
|
for (var i = 0; i < pixels; i++) {
|
|
data[destPtr++] = HEAPU8[sourcePtr++ >> 0];
|
|
data[destPtr++] = HEAPU8[sourcePtr++ >> 0];
|
|
data[destPtr++] = HEAPU8[sourcePtr++ >> 0];
|
|
data[destPtr++] = 255;
|
|
}
|
|
} else if (raw.bpp == 2) {
|
|
var pixels = raw.size;
|
|
var data = imageData.data;
|
|
var sourcePtr = raw.data;
|
|
var destPtr = 0;
|
|
for (var i = 0; i < pixels; i++) {
|
|
var gray = HEAPU8[sourcePtr++ >> 0];
|
|
var alpha = HEAPU8[sourcePtr++ >> 0];
|
|
data[destPtr++] = gray;
|
|
data[destPtr++] = gray;
|
|
data[destPtr++] = gray;
|
|
data[destPtr++] = alpha;
|
|
}
|
|
} else if (raw.bpp == 1) {
|
|
var pixels = raw.size;
|
|
var data = imageData.data;
|
|
var sourcePtr = raw.data;
|
|
var destPtr = 0;
|
|
for (var i = 0; i < pixels; i++) {
|
|
var value = HEAPU8[sourcePtr++ >> 0];
|
|
data[destPtr++] = value;
|
|
data[destPtr++] = value;
|
|
data[destPtr++] = value;
|
|
data[destPtr++] = 255;
|
|
}
|
|
} else {
|
|
Module.printErr("cannot handle bpp " + raw.bpp);
|
|
return 0;
|
|
}
|
|
surfData.ctx.putImageData(imageData, 0, 0);
|
|
}
|
|
surfData.ctx.globalCompositeOperation = "source-over";
|
|
_SDL_LockSurface(surf);
|
|
surfData.locked--;
|
|
if (SDL.GL) {
|
|
surfData.canvas = surfData.ctx = null;
|
|
}
|
|
return surf;
|
|
} finally {
|
|
cleanup();
|
|
}
|
|
}
|
|
function _SDL_RWFromFile(_name, mode) {
|
|
var id = SDL.rwops.length;
|
|
var name = Pointer_stringify(_name);
|
|
SDL.rwops.push({
|
|
filename: name,
|
|
mimetype: Browser.getMimetype(name)
|
|
});
|
|
return id;
|
|
}
|
|
function _IMG_Load(filename) {
|
|
var rwops = _SDL_RWFromFile(filename);
|
|
var result = _IMG_Load_RW(rwops, 1);
|
|
return result;
|
|
}
|
|
function _SDL_UpperBlitScaled(src, srcrect, dst, dstrect) {
|
|
return SDL.blitSurface(src, srcrect, dst, dstrect, true);
|
|
}
|
|
function _SDL_UpperBlit(src, srcrect, dst, dstrect) {
|
|
return SDL.blitSurface(src, srcrect, dst, dstrect, false);
|
|
}
|
|
function _SDL_GetTicks() {
|
|
return Date.now() - SDL.startTime | 0;
|
|
}
|
|
var SDL = {
|
|
defaults: {
|
|
width: 320,
|
|
height: 200,
|
|
copyOnLock: true,
|
|
discardOnLock: false,
|
|
opaqueFrontBuffer: true
|
|
},
|
|
version: null,
|
|
surfaces: {},
|
|
canvasPool: [],
|
|
events: [],
|
|
fonts: [ null ],
|
|
audios: [ null ],
|
|
rwops: [ null ],
|
|
music: {
|
|
audio: null,
|
|
volume: 1
|
|
},
|
|
mixerFrequency: 22050,
|
|
mixerFormat: 32784,
|
|
mixerNumChannels: 2,
|
|
mixerChunkSize: 1024,
|
|
channelMinimumNumber: 0,
|
|
GL: false,
|
|
glAttributes: {
|
|
0: 3,
|
|
1: 3,
|
|
2: 2,
|
|
3: 0,
|
|
4: 0,
|
|
5: 1,
|
|
6: 16,
|
|
7: 0,
|
|
8: 0,
|
|
9: 0,
|
|
10: 0,
|
|
11: 0,
|
|
12: 0,
|
|
13: 0,
|
|
14: 0,
|
|
15: 1,
|
|
16: 0,
|
|
17: 0,
|
|
18: 0
|
|
},
|
|
keyboardState: null,
|
|
keyboardMap: {},
|
|
canRequestFullscreen: false,
|
|
isRequestingFullscreen: false,
|
|
textInput: false,
|
|
startTime: null,
|
|
initFlags: 0,
|
|
buttonState: 0,
|
|
modState: 0,
|
|
DOMButtons: [ 0, 0, 0 ],
|
|
DOMEventToSDLEvent: {},
|
|
TOUCH_DEFAULT_ID: 0,
|
|
eventHandler: null,
|
|
eventHandlerContext: null,
|
|
eventHandlerTemp: 0,
|
|
keyCodes: {
|
|
16: 1249,
|
|
17: 1248,
|
|
18: 1250,
|
|
20: 1081,
|
|
33: 1099,
|
|
34: 1102,
|
|
35: 1101,
|
|
36: 1098,
|
|
37: 1104,
|
|
38: 1106,
|
|
39: 1103,
|
|
40: 1105,
|
|
44: 316,
|
|
45: 1097,
|
|
46: 127,
|
|
91: 1251,
|
|
93: 1125,
|
|
96: 1122,
|
|
97: 1113,
|
|
98: 1114,
|
|
99: 1115,
|
|
100: 1116,
|
|
101: 1117,
|
|
102: 1118,
|
|
103: 1119,
|
|
104: 1120,
|
|
105: 1121,
|
|
106: 1109,
|
|
107: 1111,
|
|
109: 1110,
|
|
110: 1123,
|
|
111: 1108,
|
|
112: 1082,
|
|
113: 1083,
|
|
114: 1084,
|
|
115: 1085,
|
|
116: 1086,
|
|
117: 1087,
|
|
118: 1088,
|
|
119: 1089,
|
|
120: 1090,
|
|
121: 1091,
|
|
122: 1092,
|
|
123: 1093,
|
|
124: 1128,
|
|
125: 1129,
|
|
126: 1130,
|
|
127: 1131,
|
|
128: 1132,
|
|
129: 1133,
|
|
130: 1134,
|
|
131: 1135,
|
|
132: 1136,
|
|
133: 1137,
|
|
134: 1138,
|
|
135: 1139,
|
|
144: 1107,
|
|
160: 94,
|
|
161: 33,
|
|
162: 34,
|
|
163: 35,
|
|
164: 36,
|
|
165: 37,
|
|
166: 38,
|
|
167: 95,
|
|
168: 40,
|
|
169: 41,
|
|
170: 42,
|
|
171: 43,
|
|
172: 124,
|
|
173: 45,
|
|
174: 123,
|
|
175: 125,
|
|
176: 126,
|
|
181: 127,
|
|
182: 129,
|
|
183: 128,
|
|
188: 44,
|
|
190: 46,
|
|
191: 47,
|
|
192: 96,
|
|
219: 91,
|
|
220: 92,
|
|
221: 93,
|
|
222: 39,
|
|
224: 1251
|
|
},
|
|
scanCodes: {
|
|
8: 42,
|
|
9: 43,
|
|
13: 40,
|
|
27: 41,
|
|
32: 44,
|
|
35: 204,
|
|
39: 53,
|
|
44: 54,
|
|
46: 55,
|
|
47: 56,
|
|
48: 39,
|
|
49: 30,
|
|
50: 31,
|
|
51: 32,
|
|
52: 33,
|
|
53: 34,
|
|
54: 35,
|
|
55: 36,
|
|
56: 37,
|
|
57: 38,
|
|
58: 203,
|
|
59: 51,
|
|
61: 46,
|
|
91: 47,
|
|
92: 49,
|
|
93: 48,
|
|
96: 52,
|
|
97: 4,
|
|
98: 5,
|
|
99: 6,
|
|
100: 7,
|
|
101: 8,
|
|
102: 9,
|
|
103: 10,
|
|
104: 11,
|
|
105: 12,
|
|
106: 13,
|
|
107: 14,
|
|
108: 15,
|
|
109: 16,
|
|
110: 17,
|
|
111: 18,
|
|
112: 19,
|
|
113: 20,
|
|
114: 21,
|
|
115: 22,
|
|
116: 23,
|
|
117: 24,
|
|
118: 25,
|
|
119: 26,
|
|
120: 27,
|
|
121: 28,
|
|
122: 29,
|
|
127: 76,
|
|
305: 224,
|
|
308: 226,
|
|
316: 70
|
|
},
|
|
loadRect: (function(rect) {
|
|
return {
|
|
x: HEAP32[rect + 0 >> 2],
|
|
y: HEAP32[rect + 4 >> 2],
|
|
w: HEAP32[rect + 8 >> 2],
|
|
h: HEAP32[rect + 12 >> 2]
|
|
};
|
|
}),
|
|
updateRect: (function(rect, r) {
|
|
HEAP32[rect >> 2] = r.x;
|
|
HEAP32[rect + 4 >> 2] = r.y;
|
|
HEAP32[rect + 8 >> 2] = r.w;
|
|
HEAP32[rect + 12 >> 2] = r.h;
|
|
}),
|
|
intersectionOfRects: (function(first, second) {
|
|
var leftX = Math.max(first.x, second.x);
|
|
var leftY = Math.max(first.y, second.y);
|
|
var rightX = Math.min(first.x + first.w, second.x + second.w);
|
|
var rightY = Math.min(first.y + first.h, second.y + second.h);
|
|
return {
|
|
x: leftX,
|
|
y: leftY,
|
|
w: Math.max(leftX, rightX) - leftX,
|
|
h: Math.max(leftY, rightY) - leftY
|
|
};
|
|
}),
|
|
checkPixelFormat: (function(fmt) {
|
|
var format = HEAP32[fmt >> 2];
|
|
if (format != -2042224636) {
|
|
warnOnce("Unsupported pixel format!");
|
|
}
|
|
}),
|
|
loadColorToCSSRGB: (function(color) {
|
|
var rgba = HEAP32[color >> 2];
|
|
return "rgb(" + (rgba & 255) + "," + (rgba >> 8 & 255) + "," + (rgba >> 16 & 255) + ")";
|
|
}),
|
|
loadColorToCSSRGBA: (function(color) {
|
|
var rgba = HEAP32[color >> 2];
|
|
return "rgba(" + (rgba & 255) + "," + (rgba >> 8 & 255) + "," + (rgba >> 16 & 255) + "," + (rgba >> 24 & 255) / 255 + ")";
|
|
}),
|
|
translateColorToCSSRGBA: (function(rgba) {
|
|
return "rgba(" + (rgba & 255) + "," + (rgba >> 8 & 255) + "," + (rgba >> 16 & 255) + "," + (rgba >>> 24) / 255 + ")";
|
|
}),
|
|
translateRGBAToCSSRGBA: (function(r, g, b, a) {
|
|
return "rgba(" + (r & 255) + "," + (g & 255) + "," + (b & 255) + "," + (a & 255) / 255 + ")";
|
|
}),
|
|
translateRGBAToColor: (function(r, g, b, a) {
|
|
return r | g << 8 | b << 16 | a << 24;
|
|
}),
|
|
makeSurface: (function(width, height, flags, usePageCanvas, source, rmask, gmask, bmask, amask) {
|
|
flags = flags || 0;
|
|
var is_SDL_HWSURFACE = flags & 1;
|
|
var is_SDL_HWPALETTE = flags & 2097152;
|
|
var is_SDL_OPENGL = flags & 67108864;
|
|
var surf = _malloc(60);
|
|
var pixelFormat = _malloc(44);
|
|
var bpp = is_SDL_HWPALETTE ? 1 : 4;
|
|
var buffer = 0;
|
|
if (!is_SDL_HWSURFACE && !is_SDL_OPENGL) {
|
|
buffer = _malloc(width * height * 4);
|
|
}
|
|
HEAP32[surf >> 2] = flags;
|
|
HEAP32[surf + 4 >> 2] = pixelFormat;
|
|
HEAP32[surf + 8 >> 2] = width;
|
|
HEAP32[surf + 12 >> 2] = height;
|
|
HEAP32[surf + 16 >> 2] = width * bpp;
|
|
HEAP32[surf + 20 >> 2] = buffer;
|
|
HEAP32[surf + 36 >> 2] = 0;
|
|
HEAP32[surf + 40 >> 2] = 0;
|
|
HEAP32[surf + 44 >> 2] = Module["canvas"].width;
|
|
HEAP32[surf + 48 >> 2] = Module["canvas"].height;
|
|
HEAP32[surf + 56 >> 2] = 1;
|
|
HEAP32[pixelFormat >> 2] = -2042224636;
|
|
HEAP32[pixelFormat + 4 >> 2] = 0;
|
|
HEAP8[pixelFormat + 8 >> 0] = bpp * 8;
|
|
HEAP8[pixelFormat + 9 >> 0] = bpp;
|
|
HEAP32[pixelFormat + 12 >> 2] = rmask || 255;
|
|
HEAP32[pixelFormat + 16 >> 2] = gmask || 65280;
|
|
HEAP32[pixelFormat + 20 >> 2] = bmask || 16711680;
|
|
HEAP32[pixelFormat + 24 >> 2] = amask || 4278190080;
|
|
SDL.GL = SDL.GL || is_SDL_OPENGL;
|
|
var canvas;
|
|
if (!usePageCanvas) {
|
|
if (SDL.canvasPool.length > 0) {
|
|
canvas = SDL.canvasPool.pop();
|
|
} else {
|
|
canvas = document.createElement("canvas");
|
|
}
|
|
canvas.width = width;
|
|
canvas.height = height;
|
|
} else {
|
|
canvas = Module["canvas"];
|
|
}
|
|
var webGLContextAttributes = {
|
|
antialias: SDL.glAttributes[13] != 0 && SDL.glAttributes[14] > 1,
|
|
depth: SDL.glAttributes[6] > 0,
|
|
stencil: SDL.glAttributes[7] > 0,
|
|
alpha: SDL.glAttributes[3] > 0
|
|
};
|
|
var ctx = Browser.createContext(canvas, is_SDL_OPENGL, usePageCanvas, webGLContextAttributes);
|
|
SDL.surfaces[surf] = {
|
|
width: width,
|
|
height: height,
|
|
canvas: canvas,
|
|
ctx: ctx,
|
|
surf: surf,
|
|
buffer: buffer,
|
|
pixelFormat: pixelFormat,
|
|
alpha: 255,
|
|
flags: flags,
|
|
locked: 0,
|
|
usePageCanvas: usePageCanvas,
|
|
source: source,
|
|
isFlagSet: (function(flag) {
|
|
return flags & flag;
|
|
})
|
|
};
|
|
return surf;
|
|
}),
|
|
copyIndexedColorData: (function(surfData, rX, rY, rW, rH) {
|
|
if (!surfData.colors) {
|
|
return;
|
|
}
|
|
var fullWidth = Module["canvas"].width;
|
|
var fullHeight = Module["canvas"].height;
|
|
var startX = rX || 0;
|
|
var startY = rY || 0;
|
|
var endX = (rW || fullWidth - startX) + startX;
|
|
var endY = (rH || fullHeight - startY) + startY;
|
|
var buffer = surfData.buffer;
|
|
if (!surfData.image.data32) {
|
|
surfData.image.data32 = new Uint32Array(surfData.image.data.buffer);
|
|
}
|
|
var data32 = surfData.image.data32;
|
|
var colors32 = surfData.colors32;
|
|
for (var y = startY; y < endY; ++y) {
|
|
var base = y * fullWidth;
|
|
for (var x = startX; x < endX; ++x) {
|
|
data32[base + x] = colors32[HEAPU8[buffer + base + x >> 0]];
|
|
}
|
|
}
|
|
}),
|
|
freeSurface: (function(surf) {
|
|
var refcountPointer = surf + 56;
|
|
var refcount = HEAP32[refcountPointer >> 2];
|
|
if (refcount > 1) {
|
|
HEAP32[refcountPointer >> 2] = refcount - 1;
|
|
return;
|
|
}
|
|
var info = SDL.surfaces[surf];
|
|
if (!info.usePageCanvas && info.canvas) SDL.canvasPool.push(info.canvas);
|
|
if (info.buffer) _free(info.buffer);
|
|
_free(info.pixelFormat);
|
|
_free(surf);
|
|
SDL.surfaces[surf] = null;
|
|
if (surf === SDL.screen) {
|
|
SDL.screen = null;
|
|
}
|
|
}),
|
|
blitSurface__deps: [ "SDL_LockSurface" ],
|
|
blitSurface: (function(src, srcrect, dst, dstrect, scale) {
|
|
var srcData = SDL.surfaces[src];
|
|
var dstData = SDL.surfaces[dst];
|
|
var sr, dr;
|
|
if (srcrect) {
|
|
sr = SDL.loadRect(srcrect);
|
|
} else {
|
|
sr = {
|
|
x: 0,
|
|
y: 0,
|
|
w: srcData.width,
|
|
h: srcData.height
|
|
};
|
|
}
|
|
if (dstrect) {
|
|
dr = SDL.loadRect(dstrect);
|
|
} else {
|
|
dr = {
|
|
x: 0,
|
|
y: 0,
|
|
w: srcData.width,
|
|
h: srcData.height
|
|
};
|
|
}
|
|
if (dstData.clipRect) {
|
|
var widthScale = !scale || sr.w === 0 ? 1 : sr.w / dr.w;
|
|
var heightScale = !scale || sr.h === 0 ? 1 : sr.h / dr.h;
|
|
dr = SDL.intersectionOfRects(dstData.clipRect, dr);
|
|
sr.w = dr.w * widthScale;
|
|
sr.h = dr.h * heightScale;
|
|
if (dstrect) {
|
|
SDL.updateRect(dstrect, dr);
|
|
}
|
|
}
|
|
var blitw, blith;
|
|
if (scale) {
|
|
blitw = dr.w;
|
|
blith = dr.h;
|
|
} else {
|
|
blitw = sr.w;
|
|
blith = sr.h;
|
|
}
|
|
if (sr.w === 0 || sr.h === 0 || blitw === 0 || blith === 0) {
|
|
return 0;
|
|
}
|
|
var oldAlpha = dstData.ctx.globalAlpha;
|
|
dstData.ctx.globalAlpha = srcData.alpha / 255;
|
|
dstData.ctx.drawImage(srcData.canvas, sr.x, sr.y, sr.w, sr.h, dr.x, dr.y, blitw, blith);
|
|
dstData.ctx.globalAlpha = oldAlpha;
|
|
if (dst != SDL.screen) {
|
|
warnOnce("WARNING: copying canvas data to memory for compatibility");
|
|
_SDL_LockSurface(dst);
|
|
dstData.locked--;
|
|
}
|
|
return 0;
|
|
}),
|
|
downFingers: {},
|
|
savedKeydown: null,
|
|
receiveEvent: (function(event) {
|
|
function unpressAllPressedKeys() {
|
|
for (var code in SDL.keyboardMap) {
|
|
SDL.events.push({
|
|
type: "keyup",
|
|
keyCode: SDL.keyboardMap[code]
|
|
});
|
|
}
|
|
}
|
|
switch (event.type) {
|
|
case "touchstart":
|
|
case "touchmove":
|
|
{
|
|
event.preventDefault();
|
|
var touches = [];
|
|
if (event.type === "touchstart") {
|
|
for (var i = 0; i < event.touches.length; i++) {
|
|
var touch = event.touches[i];
|
|
if (SDL.downFingers[touch.identifier] != true) {
|
|
SDL.downFingers[touch.identifier] = true;
|
|
touches.push(touch);
|
|
}
|
|
}
|
|
} else {
|
|
touches = event.touches;
|
|
}
|
|
var firstTouch = touches[0];
|
|
if (firstTouch) {
|
|
if (event.type == "touchstart") {
|
|
SDL.DOMButtons[0] = 1;
|
|
}
|
|
var mouseEventType;
|
|
switch (event.type) {
|
|
case "touchstart":
|
|
mouseEventType = "mousedown";
|
|
break;
|
|
case "touchmove":
|
|
mouseEventType = "mousemove";
|
|
break;
|
|
}
|
|
var mouseEvent = {
|
|
type: mouseEventType,
|
|
button: 0,
|
|
pageX: firstTouch.clientX,
|
|
pageY: firstTouch.clientY
|
|
};
|
|
SDL.events.push(mouseEvent);
|
|
}
|
|
for (var i = 0; i < touches.length; i++) {
|
|
var touch = touches[i];
|
|
SDL.events.push({
|
|
type: event.type,
|
|
touch: touch
|
|
});
|
|
}
|
|
break;
|
|
}
|
|
case "touchend":
|
|
{
|
|
event.preventDefault();
|
|
for (var i = 0; i < event.changedTouches.length; i++) {
|
|
var touch = event.changedTouches[i];
|
|
if (SDL.downFingers[touch.identifier] === true) {
|
|
delete SDL.downFingers[touch.identifier];
|
|
}
|
|
}
|
|
var mouseEvent = {
|
|
type: "mouseup",
|
|
button: 0,
|
|
pageX: event.changedTouches[0].clientX,
|
|
pageY: event.changedTouches[0].clientY
|
|
};
|
|
SDL.DOMButtons[0] = 0;
|
|
SDL.events.push(mouseEvent);
|
|
for (var i = 0; i < event.changedTouches.length; i++) {
|
|
var touch = event.changedTouches[i];
|
|
SDL.events.push({
|
|
type: "touchend",
|
|
touch: touch
|
|
});
|
|
}
|
|
break;
|
|
}
|
|
case "DOMMouseScroll":
|
|
case "mousewheel":
|
|
case "wheel":
|
|
var delta = -Browser.getMouseWheelDelta(event);
|
|
delta = delta == 0 ? 0 : delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1);
|
|
var button = delta > 0 ? 3 : 4;
|
|
SDL.events.push({
|
|
type: "mousedown",
|
|
button: button,
|
|
pageX: event.pageX,
|
|
pageY: event.pageY
|
|
});
|
|
SDL.events.push({
|
|
type: "mouseup",
|
|
button: button,
|
|
pageX: event.pageX,
|
|
pageY: event.pageY
|
|
});
|
|
SDL.events.push({
|
|
type: "wheel",
|
|
deltaX: 0,
|
|
deltaY: delta
|
|
});
|
|
event.preventDefault();
|
|
break;
|
|
case "mousemove":
|
|
if (SDL.DOMButtons[0] === 1) {
|
|
SDL.events.push({
|
|
type: "touchmove",
|
|
touch: {
|
|
identifier: 0,
|
|
deviceID: -1,
|
|
pageX: event.pageX,
|
|
pageY: event.pageY
|
|
}
|
|
});
|
|
}
|
|
if (Browser.pointerLock) {
|
|
if ("mozMovementX" in event) {
|
|
event["movementX"] = event["mozMovementX"];
|
|
event["movementY"] = event["mozMovementY"];
|
|
}
|
|
if (event["movementX"] == 0 && event["movementY"] == 0) {
|
|
event.preventDefault();
|
|
return;
|
|
}
|
|
}
|
|
case "keydown":
|
|
case "keyup":
|
|
case "keypress":
|
|
case "mousedown":
|
|
case "mouseup":
|
|
if (event.type !== "keydown" || !SDL.unicode && !SDL.textInput || event.keyCode === 8 || event.keyCode === 9) {
|
|
event.preventDefault();
|
|
}
|
|
if (event.type == "mousedown") {
|
|
SDL.DOMButtons[event.button] = 1;
|
|
SDL.events.push({
|
|
type: "touchstart",
|
|
touch: {
|
|
identifier: 0,
|
|
deviceID: -1,
|
|
pageX: event.pageX,
|
|
pageY: event.pageY
|
|
}
|
|
});
|
|
} else if (event.type == "mouseup") {
|
|
if (!SDL.DOMButtons[event.button]) {
|
|
return;
|
|
}
|
|
SDL.events.push({
|
|
type: "touchend",
|
|
touch: {
|
|
identifier: 0,
|
|
deviceID: -1,
|
|
pageX: event.pageX,
|
|
pageY: event.pageY
|
|
}
|
|
});
|
|
SDL.DOMButtons[event.button] = 0;
|
|
}
|
|
if (event.type === "keydown" || event.type === "mousedown") {
|
|
SDL.canRequestFullscreen = true;
|
|
} else if (event.type === "keyup" || event.type === "mouseup") {
|
|
if (SDL.isRequestingFullscreen) {
|
|
Module["requestFullscreen"](true, true);
|
|
SDL.isRequestingFullscreen = false;
|
|
}
|
|
SDL.canRequestFullscreen = false;
|
|
}
|
|
if (event.type === "keypress" && SDL.savedKeydown) {
|
|
SDL.savedKeydown.keypressCharCode = event.charCode;
|
|
SDL.savedKeydown = null;
|
|
} else if (event.type === "keydown") {
|
|
SDL.savedKeydown = event;
|
|
}
|
|
if (event.type !== "keypress" || SDL.textInput) {
|
|
SDL.events.push(event);
|
|
}
|
|
break;
|
|
case "mouseout":
|
|
for (var i = 0; i < 3; i++) {
|
|
if (SDL.DOMButtons[i]) {
|
|
SDL.events.push({
|
|
type: "mouseup",
|
|
button: i,
|
|
pageX: event.pageX,
|
|
pageY: event.pageY
|
|
});
|
|
SDL.DOMButtons[i] = 0;
|
|
}
|
|
}
|
|
event.preventDefault();
|
|
break;
|
|
case "focus":
|
|
SDL.events.push(event);
|
|
event.preventDefault();
|
|
break;
|
|
case "blur":
|
|
SDL.events.push(event);
|
|
unpressAllPressedKeys();
|
|
event.preventDefault();
|
|
break;
|
|
case "visibilitychange":
|
|
SDL.events.push({
|
|
type: "visibilitychange",
|
|
visible: !document.hidden
|
|
});
|
|
unpressAllPressedKeys();
|
|
event.preventDefault();
|
|
break;
|
|
case "unload":
|
|
if (Browser.mainLoop.runner) {
|
|
SDL.events.push(event);
|
|
Browser.mainLoop.runner();
|
|
}
|
|
return;
|
|
case "resize":
|
|
SDL.events.push(event);
|
|
if (event.preventDefault) {
|
|
event.preventDefault();
|
|
}
|
|
break;
|
|
}
|
|
if (SDL.events.length >= 1e4) {
|
|
Module.printErr("SDL event queue full, dropping events");
|
|
SDL.events = SDL.events.slice(0, 1e4);
|
|
}
|
|
SDL.flushEventsToHandler();
|
|
return;
|
|
}),
|
|
lookupKeyCodeForEvent: (function(event) {
|
|
var code = event.keyCode;
|
|
if (code >= 65 && code <= 90) {
|
|
code += 32;
|
|
} else {
|
|
code = SDL.keyCodes[event.keyCode] || event.keyCode;
|
|
if (event.location === KeyboardEvent.DOM_KEY_LOCATION_RIGHT && code >= (224 | 1 << 10) && code <= (227 | 1 << 10)) {
|
|
code += 4;
|
|
}
|
|
}
|
|
return code;
|
|
}),
|
|
handleEvent: (function(event) {
|
|
if (event.handled) return;
|
|
event.handled = true;
|
|
switch (event.type) {
|
|
case "touchstart":
|
|
case "touchend":
|
|
case "touchmove":
|
|
{
|
|
Browser.calculateMouseEvent(event);
|
|
break;
|
|
}
|
|
case "keydown":
|
|
case "keyup":
|
|
{
|
|
var down = event.type === "keydown";
|
|
var code = SDL.lookupKeyCodeForEvent(event);
|
|
HEAP8[SDL.keyboardState + code >> 0] = down;
|
|
SDL.modState = (HEAP8[SDL.keyboardState + 1248 >> 0] ? 64 : 0) | (HEAP8[SDL.keyboardState + 1249 >> 0] ? 1 : 0) | (HEAP8[SDL.keyboardState + 1250 >> 0] ? 256 : 0) | (HEAP8[SDL.keyboardState + 1252 >> 0] ? 128 : 0) | (HEAP8[SDL.keyboardState + 1253 >> 0] ? 2 : 0) | (HEAP8[SDL.keyboardState + 1254 >> 0] ? 512 : 0);
|
|
if (down) {
|
|
SDL.keyboardMap[code] = event.keyCode;
|
|
} else {
|
|
delete SDL.keyboardMap[code];
|
|
}
|
|
break;
|
|
}
|
|
case "mousedown":
|
|
case "mouseup":
|
|
if (event.type == "mousedown") {
|
|
SDL.buttonState |= 1 << event.button;
|
|
} else if (event.type == "mouseup") {
|
|
SDL.buttonState &= ~(1 << event.button);
|
|
}
|
|
case "mousemove":
|
|
{
|
|
Browser.calculateMouseEvent(event);
|
|
break;
|
|
}
|
|
}
|
|
}),
|
|
flushEventsToHandler: (function() {
|
|
if (!SDL.eventHandler) return;
|
|
while (SDL.pollEvent(SDL.eventHandlerTemp)) {
|
|
Module["dynCall_iii"](SDL.eventHandler, SDL.eventHandlerContext, SDL.eventHandlerTemp);
|
|
}
|
|
}),
|
|
pollEvent: (function(ptr) {
|
|
if (SDL.initFlags & 512 && SDL.joystickEventState) {
|
|
SDL.queryJoysticks();
|
|
}
|
|
if (ptr) {
|
|
while (SDL.events.length > 0) {
|
|
if (SDL.makeCEvent(SDL.events.shift(), ptr) !== false) return 1;
|
|
}
|
|
return 0;
|
|
} else {
|
|
return SDL.events.length > 0;
|
|
}
|
|
}),
|
|
makeCEvent: (function(event, ptr) {
|
|
if (typeof event === "number") {
|
|
_memcpy(ptr, event, 28);
|
|
_free(event);
|
|
return;
|
|
}
|
|
SDL.handleEvent(event);
|
|
switch (event.type) {
|
|
case "keydown":
|
|
case "keyup":
|
|
{
|
|
var down = event.type === "keydown";
|
|
var key = SDL.lookupKeyCodeForEvent(event);
|
|
var scan;
|
|
if (key >= 1024) {
|
|
scan = key - 1024;
|
|
} else {
|
|
scan = SDL.scanCodes[key] || key;
|
|
}
|
|
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP8[ptr + 8 >> 0] = down ? 1 : 0;
|
|
HEAP8[ptr + 9 >> 0] = 0;
|
|
HEAP32[ptr + 12 >> 2] = scan;
|
|
HEAP32[ptr + 16 >> 2] = key;
|
|
HEAP16[ptr + 20 >> 1] = SDL.modState;
|
|
HEAP32[ptr + 24 >> 2] = event.keypressCharCode || key;
|
|
break;
|
|
}
|
|
case "keypress":
|
|
{
|
|
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
|
|
var cStr = intArrayFromString(String.fromCharCode(event.charCode));
|
|
for (var i = 0; i < cStr.length; ++i) {
|
|
HEAP8[ptr + (8 + i) >> 0] = cStr[i];
|
|
}
|
|
break;
|
|
}
|
|
case "mousedown":
|
|
case "mouseup":
|
|
case "mousemove":
|
|
{
|
|
if (event.type != "mousemove") {
|
|
var down = event.type === "mousedown";
|
|
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[ptr + 4 >> 2] = 0;
|
|
HEAP32[ptr + 8 >> 2] = 0;
|
|
HEAP32[ptr + 12 >> 2] = 0;
|
|
HEAP8[ptr + 16 >> 0] = event.button + 1;
|
|
HEAP8[ptr + 17 >> 0] = down ? 1 : 0;
|
|
HEAP32[ptr + 20 >> 2] = Browser.mouseX;
|
|
HEAP32[ptr + 24 >> 2] = Browser.mouseY;
|
|
} else {
|
|
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[ptr + 4 >> 2] = 0;
|
|
HEAP32[ptr + 8 >> 2] = 0;
|
|
HEAP32[ptr + 12 >> 2] = 0;
|
|
HEAP32[ptr + 16 >> 2] = SDL.buttonState;
|
|
HEAP32[ptr + 20 >> 2] = Browser.mouseX;
|
|
HEAP32[ptr + 24 >> 2] = Browser.mouseY;
|
|
HEAP32[ptr + 28 >> 2] = Browser.mouseMovementX;
|
|
HEAP32[ptr + 32 >> 2] = Browser.mouseMovementY;
|
|
}
|
|
break;
|
|
}
|
|
case "wheel":
|
|
{
|
|
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[ptr + 16 >> 2] = event.deltaX;
|
|
HEAP32[ptr + 20 >> 2] = event.deltaY;
|
|
break;
|
|
}
|
|
case "touchstart":
|
|
case "touchend":
|
|
case "touchmove":
|
|
{
|
|
var touch = event.touch;
|
|
if (!Browser.touches[touch.identifier]) break;
|
|
var w = Module["canvas"].width;
|
|
var h = Module["canvas"].height;
|
|
var x = Browser.touches[touch.identifier].x / w;
|
|
var y = Browser.touches[touch.identifier].y / h;
|
|
var lx = Browser.lastTouches[touch.identifier].x / w;
|
|
var ly = Browser.lastTouches[touch.identifier].y / h;
|
|
var dx = x - lx;
|
|
var dy = y - ly;
|
|
if (touch["deviceID"] === undefined) touch.deviceID = SDL.TOUCH_DEFAULT_ID;
|
|
if (dx === 0 && dy === 0 && event.type === "touchmove") return false;
|
|
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[ptr + 4 >> 2] = _SDL_GetTicks();
|
|
tempI64 = [ touch.deviceID >>> 0, (tempDouble = touch.deviceID, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[ptr + 8 >> 2] = tempI64[0], HEAP32[ptr + 12 >> 2] = tempI64[1];
|
|
tempI64 = [ touch.identifier >>> 0, (tempDouble = touch.identifier, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[ptr + 16 >> 2] = tempI64[0], HEAP32[ptr + 20 >> 2] = tempI64[1];
|
|
HEAPF32[ptr + 24 >> 2] = x;
|
|
HEAPF32[ptr + 28 >> 2] = y;
|
|
HEAPF32[ptr + 32 >> 2] = dx;
|
|
HEAPF32[ptr + 36 >> 2] = dy;
|
|
if (touch.force !== undefined) {
|
|
HEAPF32[ptr + 40 >> 2] = touch.force;
|
|
} else {
|
|
HEAPF32[ptr + 40 >> 2] = event.type == "touchend" ? 0 : 1;
|
|
}
|
|
break;
|
|
}
|
|
case "unload":
|
|
{
|
|
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
|
|
break;
|
|
}
|
|
case "resize":
|
|
{
|
|
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[ptr + 4 >> 2] = event.w;
|
|
HEAP32[ptr + 8 >> 2] = event.h;
|
|
break;
|
|
}
|
|
case "joystick_button_up":
|
|
case "joystick_button_down":
|
|
{
|
|
var state = event.type === "joystick_button_up" ? 0 : 1;
|
|
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP8[ptr + 4 >> 0] = event.index;
|
|
HEAP8[ptr + 5 >> 0] = event.button;
|
|
HEAP8[ptr + 6 >> 0] = state;
|
|
break;
|
|
}
|
|
case "joystick_axis_motion":
|
|
{
|
|
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP8[ptr + 4 >> 0] = event.index;
|
|
HEAP8[ptr + 5 >> 0] = event.axis;
|
|
HEAP32[ptr + 8 >> 2] = SDL.joystickAxisValueConversion(event.value);
|
|
break;
|
|
}
|
|
case "focus":
|
|
{
|
|
var SDL_WINDOWEVENT_FOCUS_GAINED = 12;
|
|
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[ptr + 4 >> 2] = 0;
|
|
HEAP8[ptr + 8 >> 0] = SDL_WINDOWEVENT_FOCUS_GAINED;
|
|
break;
|
|
}
|
|
case "blur":
|
|
{
|
|
var SDL_WINDOWEVENT_FOCUS_LOST = 13;
|
|
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[ptr + 4 >> 2] = 0;
|
|
HEAP8[ptr + 8 >> 0] = SDL_WINDOWEVENT_FOCUS_LOST;
|
|
break;
|
|
}
|
|
case "visibilitychange":
|
|
{
|
|
var SDL_WINDOWEVENT_SHOWN = 1;
|
|
var SDL_WINDOWEVENT_HIDDEN = 2;
|
|
var visibilityEventID = event.visible ? SDL_WINDOWEVENT_SHOWN : SDL_WINDOWEVENT_HIDDEN;
|
|
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
|
|
HEAP32[ptr + 4 >> 2] = 0;
|
|
HEAP8[ptr + 8 >> 0] = visibilityEventID;
|
|
break;
|
|
}
|
|
default:
|
|
throw "Unhandled SDL event: " + event.type;
|
|
}
|
|
}),
|
|
makeFontString: (function(height, fontName) {
|
|
if (fontName.charAt(0) != "'" && fontName.charAt(0) != '"') {
|
|
fontName = '"' + fontName + '"';
|
|
}
|
|
return height + "px " + fontName + ", serif";
|
|
}),
|
|
estimateTextWidth: (function(fontData, text) {
|
|
var h = fontData.size;
|
|
var fontString = SDL.makeFontString(h, fontData.name);
|
|
var tempCtx = SDL.ttfContext;
|
|
assert(tempCtx, "TTF_Init must have been called");
|
|
tempCtx.save();
|
|
tempCtx.font = fontString;
|
|
var ret = tempCtx.measureText(text).width | 0;
|
|
tempCtx.restore();
|
|
return ret;
|
|
}),
|
|
allocateChannels: (function(num) {
|
|
if (SDL.numChannels && SDL.numChannels >= num && num != 0) return;
|
|
SDL.numChannels = num;
|
|
SDL.channels = [];
|
|
for (var i = 0; i < num; i++) {
|
|
SDL.channels[i] = {
|
|
audio: null,
|
|
volume: 1
|
|
};
|
|
}
|
|
}),
|
|
setGetVolume: (function(info, volume) {
|
|
if (!info) return 0;
|
|
var ret = info.volume * 128;
|
|
if (volume != -1) {
|
|
info.volume = Math.min(Math.max(volume, 0), 128) / 128;
|
|
if (info.audio) {
|
|
try {
|
|
info.audio.volume = info.volume;
|
|
if (info.audio.webAudioGainNode) info.audio.webAudioGainNode["gain"]["value"] = info.volume;
|
|
} catch (e) {
|
|
Module.printErr("setGetVolume failed to set audio volume: " + e);
|
|
}
|
|
}
|
|
}
|
|
return ret;
|
|
}),
|
|
setPannerPosition: (function(info, x, y, z) {
|
|
if (!info) return;
|
|
if (info.audio) {
|
|
if (info.audio.webAudioPannerNode) {
|
|
info.audio.webAudioPannerNode["setPosition"](x, y, z);
|
|
}
|
|
}
|
|
}),
|
|
playWebAudio: (function(audio) {
|
|
if (!audio) return;
|
|
if (audio.webAudioNode) return;
|
|
if (!SDL.webAudioAvailable()) return;
|
|
try {
|
|
var webAudio = audio.resource.webAudio;
|
|
audio.paused = false;
|
|
if (!webAudio.decodedBuffer) {
|
|
if (webAudio.onDecodeComplete === undefined) abort("Cannot play back audio object that was not loaded");
|
|
webAudio.onDecodeComplete.push((function() {
|
|
if (!audio.paused) SDL.playWebAudio(audio);
|
|
}));
|
|
return;
|
|
}
|
|
audio.webAudioNode = SDL.audioContext["createBufferSource"]();
|
|
audio.webAudioNode["buffer"] = webAudio.decodedBuffer;
|
|
audio.webAudioNode["loop"] = audio.loop;
|
|
audio.webAudioNode["onended"] = (function() {
|
|
audio["onended"]();
|
|
});
|
|
audio.webAudioPannerNode = SDL.audioContext["createPanner"]();
|
|
audio.webAudioPannerNode["setPosition"](0, 0, -.5);
|
|
audio.webAudioPannerNode["panningModel"] = "equalpower";
|
|
audio.webAudioGainNode = SDL.audioContext["createGain"]();
|
|
audio.webAudioGainNode["gain"]["value"] = audio.volume;
|
|
audio.webAudioNode["connect"](audio.webAudioPannerNode);
|
|
audio.webAudioPannerNode["connect"](audio.webAudioGainNode);
|
|
audio.webAudioGainNode["connect"](SDL.audioContext["destination"]);
|
|
audio.webAudioNode["start"](0, audio.currentPosition);
|
|
audio.startTime = SDL.audioContext["currentTime"] - audio.currentPosition;
|
|
} catch (e) {
|
|
Module.printErr("playWebAudio failed: " + e);
|
|
}
|
|
}),
|
|
pauseWebAudio: (function(audio) {
|
|
if (!audio) return;
|
|
if (audio.webAudioNode) {
|
|
try {
|
|
audio.currentPosition = (SDL.audioContext["currentTime"] - audio.startTime) % audio.resource.webAudio.decodedBuffer.duration;
|
|
audio.webAudioNode["onended"] = undefined;
|
|
audio.webAudioNode.stop(0);
|
|
audio.webAudioNode = undefined;
|
|
} catch (e) {
|
|
Module.printErr("pauseWebAudio failed: " + e);
|
|
}
|
|
}
|
|
audio.paused = true;
|
|
}),
|
|
openAudioContext: (function() {
|
|
if (!SDL.audioContext) {
|
|
if (typeof AudioContext !== "undefined") SDL.audioContext = new AudioContext; else if (typeof webkitAudioContext !== "undefined") SDL.audioContext = new webkitAudioContext;
|
|
}
|
|
}),
|
|
webAudioAvailable: (function() {
|
|
return !!SDL.audioContext;
|
|
}),
|
|
fillWebAudioBufferFromHeap: (function(heapPtr, sizeSamplesPerChannel, dstAudioBuffer) {
|
|
var numChannels = SDL.audio.channels;
|
|
for (var c = 0; c < numChannels; ++c) {
|
|
var channelData = dstAudioBuffer["getChannelData"](c);
|
|
if (channelData.length != sizeSamplesPerChannel) {
|
|
throw "Web Audio output buffer length mismatch! Destination size: " + channelData.length + " samples vs expected " + sizeSamplesPerChannel + " samples!";
|
|
}
|
|
if (SDL.audio.format == 32784) {
|
|
for (var j = 0; j < sizeSamplesPerChannel; ++j) {
|
|
channelData[j] = HEAP16[heapPtr + (j * numChannels + c) * 2 >> 1] / 32768;
|
|
}
|
|
} else if (SDL.audio.format == 8) {
|
|
for (var j = 0; j < sizeSamplesPerChannel; ++j) {
|
|
var v = HEAP8[heapPtr + (j * numChannels + c) >> 0];
|
|
channelData[j] = (v >= 0 ? v - 128 : v + 128) / 128;
|
|
}
|
|
} else if (SDL.audio.format == 33056) {
|
|
for (var j = 0; j < sizeSamplesPerChannel; ++j) {
|
|
channelData[j] = HEAPF32[heapPtr + (j * numChannels + c) * 4 >> 2];
|
|
}
|
|
} else {
|
|
throw "Invalid SDL audio format " + SDL.audio.format + "!";
|
|
}
|
|
}
|
|
}),
|
|
debugSurface: (function(surfData) {
|
|
console.log("dumping surface " + [ surfData.surf, surfData.source, surfData.width, surfData.height ]);
|
|
var image = surfData.ctx.getImageData(0, 0, surfData.width, surfData.height);
|
|
var data = image.data;
|
|
var num = Math.min(surfData.width, surfData.height);
|
|
for (var i = 0; i < num; i++) {
|
|
console.log(" diagonal " + i + ":" + [ data[i * surfData.width * 4 + i * 4 + 0], data[i * surfData.width * 4 + i * 4 + 1], data[i * surfData.width * 4 + i * 4 + 2], data[i * surfData.width * 4 + i * 4 + 3] ]);
|
|
}
|
|
}),
|
|
joystickEventState: 1,
|
|
lastJoystickState: {},
|
|
joystickNamePool: {},
|
|
recordJoystickState: (function(joystick, state) {
|
|
var buttons = new Array(state.buttons.length);
|
|
for (var i = 0; i < state.buttons.length; i++) {
|
|
buttons[i] = SDL.getJoystickButtonState(state.buttons[i]);
|
|
}
|
|
SDL.lastJoystickState[joystick] = {
|
|
buttons: buttons,
|
|
axes: state.axes.slice(0),
|
|
timestamp: state.timestamp,
|
|
index: state.index,
|
|
id: state.id
|
|
};
|
|
}),
|
|
getJoystickButtonState: (function(button) {
|
|
if (typeof button === "object") {
|
|
return button["pressed"];
|
|
} else {
|
|
return button > 0;
|
|
}
|
|
}),
|
|
queryJoysticks: (function() {
|
|
for (var joystick in SDL.lastJoystickState) {
|
|
var state = SDL.getGamepad(joystick - 1);
|
|
var prevState = SDL.lastJoystickState[joystick];
|
|
if (typeof state === "undefined") return;
|
|
if (typeof state.timestamp !== "number" || state.timestamp !== prevState.timestamp) {
|
|
var i;
|
|
for (i = 0; i < state.buttons.length; i++) {
|
|
var buttonState = SDL.getJoystickButtonState(state.buttons[i]);
|
|
if (buttonState !== prevState.buttons[i]) {
|
|
SDL.events.push({
|
|
type: buttonState ? "joystick_button_down" : "joystick_button_up",
|
|
joystick: joystick,
|
|
index: joystick - 1,
|
|
button: i
|
|
});
|
|
}
|
|
}
|
|
for (i = 0; i < state.axes.length; i++) {
|
|
if (state.axes[i] !== prevState.axes[i]) {
|
|
SDL.events.push({
|
|
type: "joystick_axis_motion",
|
|
joystick: joystick,
|
|
index: joystick - 1,
|
|
axis: i,
|
|
value: state.axes[i]
|
|
});
|
|
}
|
|
}
|
|
SDL.recordJoystickState(joystick, state);
|
|
}
|
|
}
|
|
}),
|
|
joystickAxisValueConversion: (function(value) {
|
|
value = Math.min(1, Math.max(value, -1));
|
|
return Math.ceil((value + 1) * 32767.5 - 32768);
|
|
}),
|
|
getGamepads: (function() {
|
|
var fcn = navigator.getGamepads || navigator.webkitGamepads || navigator.mozGamepads || navigator.gamepads || navigator.webkitGetGamepads;
|
|
if (fcn !== undefined) {
|
|
return fcn.apply(navigator);
|
|
} else {
|
|
return [];
|
|
}
|
|
}),
|
|
getGamepad: (function(deviceIndex) {
|
|
var gamepads = SDL.getGamepads();
|
|
if (gamepads.length > deviceIndex && deviceIndex >= 0) {
|
|
return gamepads[deviceIndex];
|
|
}
|
|
return null;
|
|
})
|
|
};
|
|
function _SDL_GL_SwapBuffers() {
|
|
if (Browser.doSwapBuffers) Browser.doSwapBuffers();
|
|
}
|
|
function ___cxa_allocate_exception(size) {
|
|
return _malloc(size);
|
|
}
|
|
function __ZSt18uncaught_exceptionv() {
|
|
return !!__ZSt18uncaught_exceptionv.uncaught_exception;
|
|
}
|
|
var EXCEPTIONS = {
|
|
last: 0,
|
|
caught: [],
|
|
infos: {},
|
|
deAdjust: (function(adjusted) {
|
|
if (!adjusted || EXCEPTIONS.infos[adjusted]) return adjusted;
|
|
for (var key in EXCEPTIONS.infos) {
|
|
var ptr = +key;
|
|
var info = EXCEPTIONS.infos[ptr];
|
|
if (info.adjusted === adjusted) {
|
|
return ptr;
|
|
}
|
|
}
|
|
return adjusted;
|
|
}),
|
|
addRef: (function(ptr) {
|
|
if (!ptr) return;
|
|
var info = EXCEPTIONS.infos[ptr];
|
|
info.refcount++;
|
|
}),
|
|
decRef: (function(ptr) {
|
|
if (!ptr) return;
|
|
var info = EXCEPTIONS.infos[ptr];
|
|
assert(info.refcount > 0);
|
|
info.refcount--;
|
|
if (info.refcount === 0 && !info.rethrown) {
|
|
if (info.destructor) {
|
|
Module["dynCall_vi"](info.destructor, ptr);
|
|
}
|
|
delete EXCEPTIONS.infos[ptr];
|
|
___cxa_free_exception(ptr);
|
|
}
|
|
}),
|
|
clearRef: (function(ptr) {
|
|
if (!ptr) return;
|
|
var info = EXCEPTIONS.infos[ptr];
|
|
info.refcount = 0;
|
|
})
|
|
};
|
|
function ___cxa_begin_catch(ptr) {
|
|
var info = EXCEPTIONS.infos[ptr];
|
|
if (info && !info.caught) {
|
|
info.caught = true;
|
|
__ZSt18uncaught_exceptionv.uncaught_exception--;
|
|
}
|
|
if (info) info.rethrown = false;
|
|
EXCEPTIONS.caught.push(ptr);
|
|
EXCEPTIONS.addRef(EXCEPTIONS.deAdjust(ptr));
|
|
return ptr;
|
|
}
|
|
function ___cxa_free_exception(ptr) {
|
|
try {
|
|
return _free(ptr);
|
|
} catch (e) {
|
|
Module.printErr("exception during cxa_free_exception: " + e);
|
|
}
|
|
}
|
|
function ___cxa_end_catch() {
|
|
Module["setThrew"](0);
|
|
var ptr = EXCEPTIONS.caught.pop();
|
|
if (ptr) {
|
|
EXCEPTIONS.decRef(EXCEPTIONS.deAdjust(ptr));
|
|
EXCEPTIONS.last = 0;
|
|
}
|
|
}
|
|
function ___cxa_find_matching_catch_2() {
|
|
return ___cxa_find_matching_catch.apply(null, arguments);
|
|
}
|
|
function ___cxa_find_matching_catch_3() {
|
|
return ___cxa_find_matching_catch.apply(null, arguments);
|
|
}
|
|
function ___cxa_find_matching_catch_4() {
|
|
return ___cxa_find_matching_catch.apply(null, arguments);
|
|
}
|
|
function ___cxa_pure_virtual() {
|
|
ABORT = true;
|
|
throw "Pure virtual function called!";
|
|
}
|
|
function ___cxa_rethrow() {
|
|
var ptr = EXCEPTIONS.caught.pop();
|
|
ptr = EXCEPTIONS.deAdjust(ptr);
|
|
if (!EXCEPTIONS.infos[ptr].rethrown) {
|
|
EXCEPTIONS.caught.push(ptr);
|
|
EXCEPTIONS.infos[ptr].rethrown = true;
|
|
}
|
|
EXCEPTIONS.last = ptr;
|
|
throw ptr;
|
|
}
|
|
function ___resumeException(ptr) {
|
|
if (!EXCEPTIONS.last) {
|
|
EXCEPTIONS.last = ptr;
|
|
}
|
|
throw ptr;
|
|
}
|
|
function ___cxa_find_matching_catch() {
|
|
var thrown = EXCEPTIONS.last;
|
|
if (!thrown) {
|
|
return (setTempRet0(0), 0) | 0;
|
|
}
|
|
var info = EXCEPTIONS.infos[thrown];
|
|
var throwntype = info.type;
|
|
if (!throwntype) {
|
|
return (setTempRet0(0), thrown) | 0;
|
|
}
|
|
var typeArray = Array.prototype.slice.call(arguments);
|
|
var pointer = Module["___cxa_is_pointer_type"](throwntype);
|
|
if (!___cxa_find_matching_catch.buffer) ___cxa_find_matching_catch.buffer = _malloc(4);
|
|
HEAP32[___cxa_find_matching_catch.buffer >> 2] = thrown;
|
|
thrown = ___cxa_find_matching_catch.buffer;
|
|
for (var i = 0; i < typeArray.length; i++) {
|
|
if (typeArray[i] && Module["___cxa_can_catch"](typeArray[i], throwntype, thrown)) {
|
|
thrown = HEAP32[thrown >> 2];
|
|
info.adjusted = thrown;
|
|
return (setTempRet0(typeArray[i]), thrown) | 0;
|
|
}
|
|
}
|
|
thrown = HEAP32[thrown >> 2];
|
|
return (setTempRet0(throwntype), thrown) | 0;
|
|
}
|
|
function ___cxa_throw(ptr, type, destructor) {
|
|
EXCEPTIONS.infos[ptr] = {
|
|
ptr: ptr,
|
|
adjusted: ptr,
|
|
type: type,
|
|
destructor: destructor,
|
|
refcount: 0,
|
|
caught: false,
|
|
rethrown: false
|
|
};
|
|
EXCEPTIONS.last = ptr;
|
|
if (!("uncaught_exception" in __ZSt18uncaught_exceptionv)) {
|
|
__ZSt18uncaught_exceptionv.uncaught_exception = 1;
|
|
} else {
|
|
__ZSt18uncaught_exceptionv.uncaught_exception++;
|
|
}
|
|
throw ptr;
|
|
}
|
|
function ___gxx_personality_v0() {}
|
|
function ___lock() {}
|
|
function ___map_file(pathname, size) {
|
|
___setErrNo(ERRNO_CODES.EPERM);
|
|
return -1;
|
|
}
|
|
var SYSCALLS = {
|
|
DEFAULT_POLLMASK: 5,
|
|
mappings: {},
|
|
umask: 511,
|
|
calculateAt: (function(dirfd, path) {
|
|
if (path[0] !== "/") {
|
|
var dir;
|
|
if (dirfd === -100) {
|
|
dir = FS.cwd();
|
|
} else {
|
|
var dirstream = FS.getStream(dirfd);
|
|
if (!dirstream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
dir = dirstream.path;
|
|
}
|
|
path = PATH.join2(dir, path);
|
|
}
|
|
return path;
|
|
}),
|
|
doStat: (function(func, path, buf) {
|
|
try {
|
|
var stat = func(path);
|
|
} catch (e) {
|
|
if (e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))) {
|
|
return -ERRNO_CODES.ENOTDIR;
|
|
}
|
|
throw e;
|
|
}
|
|
HEAP32[buf >> 2] = stat.dev;
|
|
HEAP32[buf + 4 >> 2] = 0;
|
|
HEAP32[buf + 8 >> 2] = stat.ino;
|
|
HEAP32[buf + 12 >> 2] = stat.mode;
|
|
HEAP32[buf + 16 >> 2] = stat.nlink;
|
|
HEAP32[buf + 20 >> 2] = stat.uid;
|
|
HEAP32[buf + 24 >> 2] = stat.gid;
|
|
HEAP32[buf + 28 >> 2] = stat.rdev;
|
|
HEAP32[buf + 32 >> 2] = 0;
|
|
HEAP32[buf + 36 >> 2] = stat.size;
|
|
HEAP32[buf + 40 >> 2] = 4096;
|
|
HEAP32[buf + 44 >> 2] = stat.blocks;
|
|
HEAP32[buf + 48 >> 2] = stat.atime.getTime() / 1e3 | 0;
|
|
HEAP32[buf + 52 >> 2] = 0;
|
|
HEAP32[buf + 56 >> 2] = stat.mtime.getTime() / 1e3 | 0;
|
|
HEAP32[buf + 60 >> 2] = 0;
|
|
HEAP32[buf + 64 >> 2] = stat.ctime.getTime() / 1e3 | 0;
|
|
HEAP32[buf + 68 >> 2] = 0;
|
|
HEAP32[buf + 72 >> 2] = stat.ino;
|
|
return 0;
|
|
}),
|
|
doMsync: (function(addr, stream, len, flags) {
|
|
var buffer = new Uint8Array(HEAPU8.subarray(addr, addr + len));
|
|
FS.msync(stream, buffer, 0, len, flags);
|
|
}),
|
|
doMkdir: (function(path, mode) {
|
|
path = PATH.normalize(path);
|
|
if (path[path.length - 1] === "/") path = path.substr(0, path.length - 1);
|
|
FS.mkdir(path, mode, 0);
|
|
return 0;
|
|
}),
|
|
doMknod: (function(path, mode, dev) {
|
|
switch (mode & 61440) {
|
|
case 32768:
|
|
case 8192:
|
|
case 24576:
|
|
case 4096:
|
|
case 49152:
|
|
break;
|
|
default:
|
|
return -ERRNO_CODES.EINVAL;
|
|
}
|
|
FS.mknod(path, mode, dev);
|
|
return 0;
|
|
}),
|
|
doReadlink: (function(path, buf, bufsize) {
|
|
if (bufsize <= 0) return -ERRNO_CODES.EINVAL;
|
|
var ret = FS.readlink(path);
|
|
var len = Math.min(bufsize, lengthBytesUTF8(ret));
|
|
var endChar = HEAP8[buf + len];
|
|
stringToUTF8(ret, buf, bufsize + 1);
|
|
HEAP8[buf + len] = endChar;
|
|
return len;
|
|
}),
|
|
doAccess: (function(path, amode) {
|
|
if (amode & ~7) {
|
|
return -ERRNO_CODES.EINVAL;
|
|
}
|
|
var node;
|
|
var lookup = FS.lookupPath(path, {
|
|
follow: true
|
|
});
|
|
node = lookup.node;
|
|
var perms = "";
|
|
if (amode & 4) perms += "r";
|
|
if (amode & 2) perms += "w";
|
|
if (amode & 1) perms += "x";
|
|
if (perms && FS.nodePermissions(node, perms)) {
|
|
return -ERRNO_CODES.EACCES;
|
|
}
|
|
return 0;
|
|
}),
|
|
doDup: (function(path, flags, suggestFD) {
|
|
var suggest = FS.getStream(suggestFD);
|
|
if (suggest) FS.close(suggest);
|
|
return FS.open(path, flags, 0, suggestFD, suggestFD).fd;
|
|
}),
|
|
doReadv: (function(stream, iov, iovcnt, offset) {
|
|
var ret = 0;
|
|
for (var i = 0; i < iovcnt; i++) {
|
|
var ptr = HEAP32[iov + i * 8 >> 2];
|
|
var len = HEAP32[iov + (i * 8 + 4) >> 2];
|
|
var curr = FS.read(stream, HEAP8, ptr, len, offset);
|
|
if (curr < 0) return -1;
|
|
ret += curr;
|
|
if (curr < len) break;
|
|
}
|
|
return ret;
|
|
}),
|
|
doWritev: (function(stream, iov, iovcnt, offset) {
|
|
var ret = 0;
|
|
for (var i = 0; i < iovcnt; i++) {
|
|
var ptr = HEAP32[iov + i * 8 >> 2];
|
|
var len = HEAP32[iov + (i * 8 + 4) >> 2];
|
|
var curr = FS.write(stream, HEAP8, ptr, len, offset);
|
|
if (curr < 0) return -1;
|
|
ret += curr;
|
|
}
|
|
return ret;
|
|
}),
|
|
varargs: 0,
|
|
get: (function(varargs) {
|
|
SYSCALLS.varargs += 4;
|
|
var ret = HEAP32[SYSCALLS.varargs - 4 >> 2];
|
|
return ret;
|
|
}),
|
|
getStr: (function() {
|
|
var ret = Pointer_stringify(SYSCALLS.get());
|
|
return ret;
|
|
}),
|
|
getStreamFromFD: (function() {
|
|
var stream = FS.getStream(SYSCALLS.get());
|
|
if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
return stream;
|
|
}),
|
|
getSocketFromFD: (function() {
|
|
var socket = SOCKFS.getSocket(SYSCALLS.get());
|
|
if (!socket) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
return socket;
|
|
}),
|
|
getSocketAddress: (function(allowNull) {
|
|
var addrp = SYSCALLS.get(), addrlen = SYSCALLS.get();
|
|
if (allowNull && addrp === 0) return null;
|
|
var info = __read_sockaddr(addrp, addrlen);
|
|
if (info.errno) throw new FS.ErrnoError(info.errno);
|
|
info.addr = DNS.lookup_addr(info.addr) || info.addr;
|
|
return info;
|
|
}),
|
|
get64: (function() {
|
|
var low = SYSCALLS.get(), high = SYSCALLS.get();
|
|
if (low >= 0) assert(high === 0); else assert(high === -1);
|
|
return low;
|
|
}),
|
|
getZero: (function() {
|
|
assert(SYSCALLS.get() === 0);
|
|
})
|
|
};
|
|
function ___syscall10(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var path = SYSCALLS.getStr();
|
|
FS.unlink(path);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
var SOCKFS = {
|
|
mount: (function(mount) {
|
|
Module["websocket"] = Module["websocket"] && "object" === typeof Module["websocket"] ? Module["websocket"] : {};
|
|
Module["websocket"]._callbacks = {};
|
|
Module["websocket"]["on"] = (function(event, callback) {
|
|
if ("function" === typeof callback) {
|
|
this._callbacks[event] = callback;
|
|
}
|
|
return this;
|
|
});
|
|
Module["websocket"].emit = (function(event, param) {
|
|
if ("function" === typeof this._callbacks[event]) {
|
|
this._callbacks[event].call(this, param);
|
|
}
|
|
});
|
|
return FS.createNode(null, "/", 16384 | 511, 0);
|
|
}),
|
|
createSocket: (function(family, type, protocol) {
|
|
var streaming = type == 1;
|
|
if (protocol) {
|
|
assert(streaming == (protocol == 6));
|
|
}
|
|
var sock = {
|
|
family: family,
|
|
type: type,
|
|
protocol: protocol,
|
|
server: null,
|
|
error: null,
|
|
peers: {},
|
|
pending: [],
|
|
recv_queue: [],
|
|
sock_ops: SOCKFS.websocket_sock_ops
|
|
};
|
|
var name = SOCKFS.nextname();
|
|
var node = FS.createNode(SOCKFS.root, name, 49152, 0);
|
|
node.sock = sock;
|
|
var stream = FS.createStream({
|
|
path: name,
|
|
node: node,
|
|
flags: FS.modeStringToFlags("r+"),
|
|
seekable: false,
|
|
stream_ops: SOCKFS.stream_ops
|
|
});
|
|
sock.stream = stream;
|
|
return sock;
|
|
}),
|
|
getSocket: (function(fd) {
|
|
var stream = FS.getStream(fd);
|
|
if (!stream || !FS.isSocket(stream.node.mode)) {
|
|
return null;
|
|
}
|
|
return stream.node.sock;
|
|
}),
|
|
stream_ops: {
|
|
poll: (function(stream) {
|
|
var sock = stream.node.sock;
|
|
return sock.sock_ops.poll(sock);
|
|
}),
|
|
ioctl: (function(stream, request, varargs) {
|
|
var sock = stream.node.sock;
|
|
return sock.sock_ops.ioctl(sock, request, varargs);
|
|
}),
|
|
read: (function(stream, buffer, offset, length, position) {
|
|
var sock = stream.node.sock;
|
|
var msg = sock.sock_ops.recvmsg(sock, length);
|
|
if (!msg) {
|
|
return 0;
|
|
}
|
|
buffer.set(msg.buffer, offset);
|
|
return msg.buffer.length;
|
|
}),
|
|
write: (function(stream, buffer, offset, length, position) {
|
|
var sock = stream.node.sock;
|
|
return sock.sock_ops.sendmsg(sock, buffer, offset, length);
|
|
}),
|
|
close: (function(stream) {
|
|
var sock = stream.node.sock;
|
|
sock.sock_ops.close(sock);
|
|
})
|
|
},
|
|
nextname: (function() {
|
|
if (!SOCKFS.nextname.current) {
|
|
SOCKFS.nextname.current = 0;
|
|
}
|
|
return "socket[" + SOCKFS.nextname.current++ + "]";
|
|
}),
|
|
websocket_sock_ops: {
|
|
createPeer: (function(sock, addr, port) {
|
|
var ws;
|
|
if (typeof addr === "object") {
|
|
ws = addr;
|
|
addr = null;
|
|
port = null;
|
|
}
|
|
if (ws) {
|
|
if (ws._socket) {
|
|
addr = ws._socket.remoteAddress;
|
|
port = ws._socket.remotePort;
|
|
} else {
|
|
var result = /ws[s]?:\/\/([^:]+):(\d+)/.exec(ws.url);
|
|
if (!result) {
|
|
throw new Error("WebSocket URL must be in the format ws(s)://address:port");
|
|
}
|
|
addr = result[1];
|
|
port = parseInt(result[2], 10);
|
|
}
|
|
} else {
|
|
try {
|
|
var runtimeConfig = Module["websocket"] && "object" === typeof Module["websocket"];
|
|
var url = "ws:#".replace("#", "//");
|
|
if (runtimeConfig) {
|
|
if ("string" === typeof Module["websocket"]["url"]) {
|
|
url = Module["websocket"]["url"];
|
|
}
|
|
}
|
|
if (url === "ws://" || url === "wss://") {
|
|
var parts = addr.split("/");
|
|
url = url + parts[0] + ":" + port + "/" + parts.slice(1).join("/");
|
|
}
|
|
var subProtocols = "binary";
|
|
if (runtimeConfig) {
|
|
if ("string" === typeof Module["websocket"]["subprotocol"]) {
|
|
subProtocols = Module["websocket"]["subprotocol"];
|
|
}
|
|
}
|
|
subProtocols = subProtocols.replace(/^ +| +$/g, "").split(/ *, */);
|
|
var opts = ENVIRONMENT_IS_NODE ? {
|
|
"protocol": subProtocols.toString()
|
|
} : subProtocols;
|
|
if (runtimeConfig && null === Module["websocket"]["subprotocol"]) {
|
|
subProtocols = "null";
|
|
opts = undefined;
|
|
}
|
|
var WebSocketConstructor;
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
WebSocketConstructor = require("ws");
|
|
} else if (ENVIRONMENT_IS_WEB) {
|
|
WebSocketConstructor = window["WebSocket"];
|
|
} else {
|
|
WebSocketConstructor = WebSocket;
|
|
}
|
|
ws = new WebSocketConstructor(url, opts);
|
|
ws.binaryType = "arraybuffer";
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EHOSTUNREACH);
|
|
}
|
|
}
|
|
var peer = {
|
|
addr: addr,
|
|
port: port,
|
|
socket: ws,
|
|
dgram_send_queue: []
|
|
};
|
|
SOCKFS.websocket_sock_ops.addPeer(sock, peer);
|
|
SOCKFS.websocket_sock_ops.handlePeerEvents(sock, peer);
|
|
if (sock.type === 2 && typeof sock.sport !== "undefined") {
|
|
peer.dgram_send_queue.push(new Uint8Array([ 255, 255, 255, 255, "p".charCodeAt(0), "o".charCodeAt(0), "r".charCodeAt(0), "t".charCodeAt(0), (sock.sport & 65280) >> 8, sock.sport & 255 ]));
|
|
}
|
|
return peer;
|
|
}),
|
|
getPeer: (function(sock, addr, port) {
|
|
return sock.peers[addr + ":" + port];
|
|
}),
|
|
addPeer: (function(sock, peer) {
|
|
sock.peers[peer.addr + ":" + peer.port] = peer;
|
|
}),
|
|
removePeer: (function(sock, peer) {
|
|
delete sock.peers[peer.addr + ":" + peer.port];
|
|
}),
|
|
handlePeerEvents: (function(sock, peer) {
|
|
var first = true;
|
|
var handleOpen = (function() {
|
|
Module["websocket"].emit("open", sock.stream.fd);
|
|
try {
|
|
var queued = peer.dgram_send_queue.shift();
|
|
while (queued) {
|
|
peer.socket.send(queued);
|
|
queued = peer.dgram_send_queue.shift();
|
|
}
|
|
} catch (e) {
|
|
peer.socket.close();
|
|
}
|
|
});
|
|
function handleMessage(data) {
|
|
assert(typeof data !== "string" && data.byteLength !== undefined);
|
|
if (data.byteLength == 0) {
|
|
return;
|
|
}
|
|
data = new Uint8Array(data);
|
|
var wasfirst = first;
|
|
first = false;
|
|
if (wasfirst && data.length === 10 && data[0] === 255 && data[1] === 255 && data[2] === 255 && data[3] === 255 && data[4] === "p".charCodeAt(0) && data[5] === "o".charCodeAt(0) && data[6] === "r".charCodeAt(0) && data[7] === "t".charCodeAt(0)) {
|
|
var newport = data[8] << 8 | data[9];
|
|
SOCKFS.websocket_sock_ops.removePeer(sock, peer);
|
|
peer.port = newport;
|
|
SOCKFS.websocket_sock_ops.addPeer(sock, peer);
|
|
return;
|
|
}
|
|
sock.recv_queue.push({
|
|
addr: peer.addr,
|
|
port: peer.port,
|
|
data: data
|
|
});
|
|
Module["websocket"].emit("message", sock.stream.fd);
|
|
}
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
peer.socket.on("open", handleOpen);
|
|
peer.socket.on("message", (function(data, flags) {
|
|
if (!flags.binary) {
|
|
return;
|
|
}
|
|
handleMessage((new Uint8Array(data)).buffer);
|
|
}));
|
|
peer.socket.on("close", (function() {
|
|
Module["websocket"].emit("close", sock.stream.fd);
|
|
}));
|
|
peer.socket.on("error", (function(error) {
|
|
sock.error = ERRNO_CODES.ECONNREFUSED;
|
|
Module["websocket"].emit("error", [ sock.stream.fd, sock.error, "ECONNREFUSED: Connection refused" ]);
|
|
}));
|
|
} else {
|
|
peer.socket.onopen = handleOpen;
|
|
peer.socket.onclose = (function() {
|
|
Module["websocket"].emit("close", sock.stream.fd);
|
|
});
|
|
peer.socket.onmessage = function peer_socket_onmessage(event) {
|
|
handleMessage(event.data);
|
|
};
|
|
peer.socket.onerror = (function(error) {
|
|
sock.error = ERRNO_CODES.ECONNREFUSED;
|
|
Module["websocket"].emit("error", [ sock.stream.fd, sock.error, "ECONNREFUSED: Connection refused" ]);
|
|
});
|
|
}
|
|
}),
|
|
poll: (function(sock) {
|
|
if (sock.type === 1 && sock.server) {
|
|
return sock.pending.length ? 64 | 1 : 0;
|
|
}
|
|
var mask = 0;
|
|
var dest = sock.type === 1 ? SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport) : null;
|
|
if (sock.recv_queue.length || !dest || dest && dest.socket.readyState === dest.socket.CLOSING || dest && dest.socket.readyState === dest.socket.CLOSED) {
|
|
mask |= 64 | 1;
|
|
}
|
|
if (!dest || dest && dest.socket.readyState === dest.socket.OPEN) {
|
|
mask |= 4;
|
|
}
|
|
if (dest && dest.socket.readyState === dest.socket.CLOSING || dest && dest.socket.readyState === dest.socket.CLOSED) {
|
|
mask |= 16;
|
|
}
|
|
return mask;
|
|
}),
|
|
ioctl: (function(sock, request, arg) {
|
|
switch (request) {
|
|
case 21531:
|
|
var bytes = 0;
|
|
if (sock.recv_queue.length) {
|
|
bytes = sock.recv_queue[0].data.length;
|
|
}
|
|
HEAP32[arg >> 2] = bytes;
|
|
return 0;
|
|
default:
|
|
return ERRNO_CODES.EINVAL;
|
|
}
|
|
}),
|
|
close: (function(sock) {
|
|
if (sock.server) {
|
|
try {
|
|
sock.server.close();
|
|
} catch (e) {}
|
|
sock.server = null;
|
|
}
|
|
var peers = Object.keys(sock.peers);
|
|
for (var i = 0; i < peers.length; i++) {
|
|
var peer = sock.peers[peers[i]];
|
|
try {
|
|
peer.socket.close();
|
|
} catch (e) {}
|
|
SOCKFS.websocket_sock_ops.removePeer(sock, peer);
|
|
}
|
|
return 0;
|
|
}),
|
|
bind: (function(sock, addr, port) {
|
|
if (typeof sock.saddr !== "undefined" || typeof sock.sport !== "undefined") {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
sock.saddr = addr;
|
|
sock.sport = port;
|
|
if (sock.type === 2) {
|
|
if (sock.server) {
|
|
sock.server.close();
|
|
sock.server = null;
|
|
}
|
|
try {
|
|
sock.sock_ops.listen(sock, 0);
|
|
} catch (e) {
|
|
if (!(e instanceof FS.ErrnoError)) throw e;
|
|
if (e.errno !== ERRNO_CODES.EOPNOTSUPP) throw e;
|
|
}
|
|
}
|
|
}),
|
|
connect: (function(sock, addr, port) {
|
|
if (sock.server) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP);
|
|
}
|
|
if (typeof sock.daddr !== "undefined" && typeof sock.dport !== "undefined") {
|
|
var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport);
|
|
if (dest) {
|
|
if (dest.socket.readyState === dest.socket.CONNECTING) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EALREADY);
|
|
} else {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EISCONN);
|
|
}
|
|
}
|
|
}
|
|
var peer = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port);
|
|
sock.daddr = peer.addr;
|
|
sock.dport = peer.port;
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINPROGRESS);
|
|
}),
|
|
listen: (function(sock, backlog) {
|
|
if (!ENVIRONMENT_IS_NODE) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP);
|
|
}
|
|
if (sock.server) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
var WebSocketServer = require("ws").Server;
|
|
var host = sock.saddr;
|
|
sock.server = new WebSocketServer({
|
|
host: host,
|
|
port: sock.sport
|
|
});
|
|
Module["websocket"].emit("listen", sock.stream.fd);
|
|
sock.server.on("connection", (function(ws) {
|
|
if (sock.type === 1) {
|
|
var newsock = SOCKFS.createSocket(sock.family, sock.type, sock.protocol);
|
|
var peer = SOCKFS.websocket_sock_ops.createPeer(newsock, ws);
|
|
newsock.daddr = peer.addr;
|
|
newsock.dport = peer.port;
|
|
sock.pending.push(newsock);
|
|
Module["websocket"].emit("connection", newsock.stream.fd);
|
|
} else {
|
|
SOCKFS.websocket_sock_ops.createPeer(sock, ws);
|
|
Module["websocket"].emit("connection", sock.stream.fd);
|
|
}
|
|
}));
|
|
sock.server.on("closed", (function() {
|
|
Module["websocket"].emit("close", sock.stream.fd);
|
|
sock.server = null;
|
|
}));
|
|
sock.server.on("error", (function(error) {
|
|
sock.error = ERRNO_CODES.EHOSTUNREACH;
|
|
Module["websocket"].emit("error", [ sock.stream.fd, sock.error, "EHOSTUNREACH: Host is unreachable" ]);
|
|
}));
|
|
}),
|
|
accept: (function(listensock) {
|
|
if (!listensock.server) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
var newsock = listensock.pending.shift();
|
|
newsock.stream.flags = listensock.stream.flags;
|
|
return newsock;
|
|
}),
|
|
getname: (function(sock, peer) {
|
|
var addr, port;
|
|
if (peer) {
|
|
if (sock.daddr === undefined || sock.dport === undefined) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN);
|
|
}
|
|
addr = sock.daddr;
|
|
port = sock.dport;
|
|
} else {
|
|
addr = sock.saddr || 0;
|
|
port = sock.sport || 0;
|
|
}
|
|
return {
|
|
addr: addr,
|
|
port: port
|
|
};
|
|
}),
|
|
sendmsg: (function(sock, buffer, offset, length, addr, port) {
|
|
if (sock.type === 2) {
|
|
if (addr === undefined || port === undefined) {
|
|
addr = sock.daddr;
|
|
port = sock.dport;
|
|
}
|
|
if (addr === undefined || port === undefined) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EDESTADDRREQ);
|
|
}
|
|
} else {
|
|
addr = sock.daddr;
|
|
port = sock.dport;
|
|
}
|
|
var dest = SOCKFS.websocket_sock_ops.getPeer(sock, addr, port);
|
|
if (sock.type === 1) {
|
|
if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN);
|
|
} else if (dest.socket.readyState === dest.socket.CONNECTING) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
|
|
}
|
|
}
|
|
if (ArrayBuffer.isView(buffer)) {
|
|
offset += buffer.byteOffset;
|
|
buffer = buffer.buffer;
|
|
}
|
|
var data;
|
|
data = buffer.slice(offset, offset + length);
|
|
if (sock.type === 2) {
|
|
if (!dest || dest.socket.readyState !== dest.socket.OPEN) {
|
|
if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) {
|
|
dest = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port);
|
|
}
|
|
dest.dgram_send_queue.push(data);
|
|
return length;
|
|
}
|
|
}
|
|
try {
|
|
dest.socket.send(data);
|
|
return length;
|
|
} catch (e) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
|
|
}
|
|
}),
|
|
recvmsg: (function(sock, length) {
|
|
if (sock.type === 1 && sock.server) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN);
|
|
}
|
|
var queued = sock.recv_queue.shift();
|
|
if (!queued) {
|
|
if (sock.type === 1) {
|
|
var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport);
|
|
if (!dest) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN);
|
|
} else if (dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) {
|
|
return null;
|
|
} else {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
|
|
}
|
|
} else {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
|
|
}
|
|
}
|
|
var queuedLength = queued.data.byteLength || queued.data.length;
|
|
var queuedOffset = queued.data.byteOffset || 0;
|
|
var queuedBuffer = queued.data.buffer || queued.data;
|
|
var bytesRead = Math.min(length, queuedLength);
|
|
var res = {
|
|
buffer: new Uint8Array(queuedBuffer, queuedOffset, bytesRead),
|
|
addr: queued.addr,
|
|
port: queued.port
|
|
};
|
|
if (sock.type === 1 && bytesRead < queuedLength) {
|
|
var bytesRemaining = queuedLength - bytesRead;
|
|
queued.data = new Uint8Array(queuedBuffer, queuedOffset + bytesRead, bytesRemaining);
|
|
sock.recv_queue.unshift(queued);
|
|
}
|
|
return res;
|
|
})
|
|
}
|
|
};
|
|
function __inet_pton4_raw(str) {
|
|
var b = str.split(".");
|
|
for (var i = 0; i < 4; i++) {
|
|
var tmp = Number(b[i]);
|
|
if (isNaN(tmp)) return null;
|
|
b[i] = tmp;
|
|
}
|
|
return (b[0] | b[1] << 8 | b[2] << 16 | b[3] << 24) >>> 0;
|
|
}
|
|
function __inet_pton6_raw(str) {
|
|
var words;
|
|
var w, offset, z;
|
|
var valid6regx = /^((?=.*::)(?!.*::.+::)(::)?([\dA-F]{1,4}:(:|\b)|){5}|([\dA-F]{1,4}:){6})((([\dA-F]{1,4}((?!\3)::|:\b|$))|(?!\2\3)){2}|(((2[0-4]|1\d|[1-9])?\d|25[0-5])\.?\b){4})$/i;
|
|
var parts = [];
|
|
if (!valid6regx.test(str)) {
|
|
return null;
|
|
}
|
|
if (str === "::") {
|
|
return [ 0, 0, 0, 0, 0, 0, 0, 0 ];
|
|
}
|
|
if (str.indexOf("::") === 0) {
|
|
str = str.replace("::", "Z:");
|
|
} else {
|
|
str = str.replace("::", ":Z:");
|
|
}
|
|
if (str.indexOf(".") > 0) {
|
|
str = str.replace(new RegExp("[.]", "g"), ":");
|
|
words = str.split(":");
|
|
words[words.length - 4] = parseInt(words[words.length - 4]) + parseInt(words[words.length - 3]) * 256;
|
|
words[words.length - 3] = parseInt(words[words.length - 2]) + parseInt(words[words.length - 1]) * 256;
|
|
words = words.slice(0, words.length - 2);
|
|
} else {
|
|
words = str.split(":");
|
|
}
|
|
offset = 0;
|
|
z = 0;
|
|
for (w = 0; w < words.length; w++) {
|
|
if (typeof words[w] === "string") {
|
|
if (words[w] === "Z") {
|
|
for (z = 0; z < 8 - words.length + 1; z++) {
|
|
parts[w + z] = 0;
|
|
}
|
|
offset = z - 1;
|
|
} else {
|
|
parts[w + offset] = _htons(parseInt(words[w], 16));
|
|
}
|
|
} else {
|
|
parts[w + offset] = words[w];
|
|
}
|
|
}
|
|
return [ parts[1] << 16 | parts[0], parts[3] << 16 | parts[2], parts[5] << 16 | parts[4], parts[7] << 16 | parts[6] ];
|
|
}
|
|
var DNS = {
|
|
address_map: {
|
|
id: 1,
|
|
addrs: {},
|
|
names: {}
|
|
},
|
|
lookup_name: (function(name) {
|
|
var res = __inet_pton4_raw(name);
|
|
if (res !== null) {
|
|
return name;
|
|
}
|
|
res = __inet_pton6_raw(name);
|
|
if (res !== null) {
|
|
return name;
|
|
}
|
|
var addr;
|
|
if (DNS.address_map.addrs[name]) {
|
|
addr = DNS.address_map.addrs[name];
|
|
} else {
|
|
var id = DNS.address_map.id++;
|
|
assert(id < 65535, "exceeded max address mappings of 65535");
|
|
addr = "172.29." + (id & 255) + "." + (id & 65280);
|
|
DNS.address_map.names[addr] = name;
|
|
DNS.address_map.addrs[name] = addr;
|
|
}
|
|
return addr;
|
|
}),
|
|
lookup_addr: (function(addr) {
|
|
if (DNS.address_map.names[addr]) {
|
|
return DNS.address_map.names[addr];
|
|
}
|
|
return null;
|
|
})
|
|
};
|
|
function __inet_ntop4_raw(addr) {
|
|
return (addr & 255) + "." + (addr >> 8 & 255) + "." + (addr >> 16 & 255) + "." + (addr >> 24 & 255);
|
|
}
|
|
function __inet_ntop6_raw(ints) {
|
|
var str = "";
|
|
var word = 0;
|
|
var longest = 0;
|
|
var lastzero = 0;
|
|
var zstart = 0;
|
|
var len = 0;
|
|
var i = 0;
|
|
var parts = [ ints[0] & 65535, ints[0] >> 16, ints[1] & 65535, ints[1] >> 16, ints[2] & 65535, ints[2] >> 16, ints[3] & 65535, ints[3] >> 16 ];
|
|
var hasipv4 = true;
|
|
var v4part = "";
|
|
for (i = 0; i < 5; i++) {
|
|
if (parts[i] !== 0) {
|
|
hasipv4 = false;
|
|
break;
|
|
}
|
|
}
|
|
if (hasipv4) {
|
|
v4part = __inet_ntop4_raw(parts[6] | parts[7] << 16);
|
|
if (parts[5] === -1) {
|
|
str = "::ffff:";
|
|
str += v4part;
|
|
return str;
|
|
}
|
|
if (parts[5] === 0) {
|
|
str = "::";
|
|
if (v4part === "0.0.0.0") v4part = "";
|
|
if (v4part === "0.0.0.1") v4part = "1";
|
|
str += v4part;
|
|
return str;
|
|
}
|
|
}
|
|
for (word = 0; word < 8; word++) {
|
|
if (parts[word] === 0) {
|
|
if (word - lastzero > 1) {
|
|
len = 0;
|
|
}
|
|
lastzero = word;
|
|
len++;
|
|
}
|
|
if (len > longest) {
|
|
longest = len;
|
|
zstart = word - longest + 1;
|
|
}
|
|
}
|
|
for (word = 0; word < 8; word++) {
|
|
if (longest > 1) {
|
|
if (parts[word] === 0 && word >= zstart && word < zstart + longest) {
|
|
if (word === zstart) {
|
|
str += ":";
|
|
if (zstart === 0) str += ":";
|
|
}
|
|
continue;
|
|
}
|
|
}
|
|
str += Number(_ntohs(parts[word] & 65535)).toString(16);
|
|
str += word < 7 ? ":" : "";
|
|
}
|
|
return str;
|
|
}
|
|
function __read_sockaddr(sa, salen) {
|
|
var family = HEAP16[sa >> 1];
|
|
var port = _ntohs(HEAP16[sa + 2 >> 1]);
|
|
var addr;
|
|
switch (family) {
|
|
case 2:
|
|
if (salen !== 16) {
|
|
return {
|
|
errno: ERRNO_CODES.EINVAL
|
|
};
|
|
}
|
|
addr = HEAP32[sa + 4 >> 2];
|
|
addr = __inet_ntop4_raw(addr);
|
|
break;
|
|
case 10:
|
|
if (salen !== 28) {
|
|
return {
|
|
errno: ERRNO_CODES.EINVAL
|
|
};
|
|
}
|
|
addr = [ HEAP32[sa + 8 >> 2], HEAP32[sa + 12 >> 2], HEAP32[sa + 16 >> 2], HEAP32[sa + 20 >> 2] ];
|
|
addr = __inet_ntop6_raw(addr);
|
|
break;
|
|
default:
|
|
return {
|
|
errno: ERRNO_CODES.EAFNOSUPPORT
|
|
};
|
|
}
|
|
return {
|
|
family: family,
|
|
addr: addr,
|
|
port: port
|
|
};
|
|
}
|
|
function __write_sockaddr(sa, family, addr, port) {
|
|
switch (family) {
|
|
case 2:
|
|
addr = __inet_pton4_raw(addr);
|
|
HEAP16[sa >> 1] = family;
|
|
HEAP32[sa + 4 >> 2] = addr;
|
|
HEAP16[sa + 2 >> 1] = _htons(port);
|
|
break;
|
|
case 10:
|
|
addr = __inet_pton6_raw(addr);
|
|
HEAP32[sa >> 2] = family;
|
|
HEAP32[sa + 8 >> 2] = addr[0];
|
|
HEAP32[sa + 12 >> 2] = addr[1];
|
|
HEAP32[sa + 16 >> 2] = addr[2];
|
|
HEAP32[sa + 20 >> 2] = addr[3];
|
|
HEAP16[sa + 2 >> 1] = _htons(port);
|
|
HEAP32[sa + 4 >> 2] = 0;
|
|
HEAP32[sa + 24 >> 2] = 0;
|
|
break;
|
|
default:
|
|
return {
|
|
errno: ERRNO_CODES.EAFNOSUPPORT
|
|
};
|
|
}
|
|
return {};
|
|
}
|
|
function ___syscall102(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var call = SYSCALLS.get(), socketvararg = SYSCALLS.get();
|
|
SYSCALLS.varargs = socketvararg;
|
|
switch (call) {
|
|
case 1:
|
|
{
|
|
var domain = SYSCALLS.get(), type = SYSCALLS.get(), protocol = SYSCALLS.get();
|
|
var sock = SOCKFS.createSocket(domain, type, protocol);
|
|
assert(sock.stream.fd < 64);
|
|
return sock.stream.fd;
|
|
}
|
|
case 2:
|
|
{
|
|
var sock = SYSCALLS.getSocketFromFD(), info = SYSCALLS.getSocketAddress();
|
|
sock.sock_ops.bind(sock, info.addr, info.port);
|
|
return 0;
|
|
}
|
|
case 3:
|
|
{
|
|
var sock = SYSCALLS.getSocketFromFD(), info = SYSCALLS.getSocketAddress();
|
|
sock.sock_ops.connect(sock, info.addr, info.port);
|
|
return 0;
|
|
}
|
|
case 4:
|
|
{
|
|
var sock = SYSCALLS.getSocketFromFD(), backlog = SYSCALLS.get();
|
|
sock.sock_ops.listen(sock, backlog);
|
|
return 0;
|
|
}
|
|
case 5:
|
|
{
|
|
var sock = SYSCALLS.getSocketFromFD(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get();
|
|
var newsock = sock.sock_ops.accept(sock);
|
|
if (addr) {
|
|
var res = __write_sockaddr(addr, newsock.family, DNS.lookup_name(newsock.daddr), newsock.dport);
|
|
assert(!res.errno);
|
|
}
|
|
return newsock.stream.fd;
|
|
}
|
|
case 6:
|
|
{
|
|
var sock = SYSCALLS.getSocketFromFD(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get();
|
|
var res = __write_sockaddr(addr, sock.family, DNS.lookup_name(sock.saddr || "0.0.0.0"), sock.sport);
|
|
assert(!res.errno);
|
|
return 0;
|
|
}
|
|
case 7:
|
|
{
|
|
var sock = SYSCALLS.getSocketFromFD(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get();
|
|
if (!sock.daddr) {
|
|
return -ERRNO_CODES.ENOTCONN;
|
|
}
|
|
var res = __write_sockaddr(addr, sock.family, DNS.lookup_name(sock.daddr), sock.dport);
|
|
assert(!res.errno);
|
|
return 0;
|
|
}
|
|
case 11:
|
|
{
|
|
var sock = SYSCALLS.getSocketFromFD(), message = SYSCALLS.get(), length = SYSCALLS.get(), flags = SYSCALLS.get(), dest = SYSCALLS.getSocketAddress(true);
|
|
if (!dest) {
|
|
return FS.write(sock.stream, HEAP8, message, length);
|
|
} else {
|
|
return sock.sock_ops.sendmsg(sock, HEAP8, message, length, dest.addr, dest.port);
|
|
}
|
|
}
|
|
case 12:
|
|
{
|
|
var sock = SYSCALLS.getSocketFromFD(), buf = SYSCALLS.get(), len = SYSCALLS.get(), flags = SYSCALLS.get(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get();
|
|
var msg = sock.sock_ops.recvmsg(sock, len);
|
|
if (!msg) return 0;
|
|
if (addr) {
|
|
var res = __write_sockaddr(addr, sock.family, DNS.lookup_name(msg.addr), msg.port);
|
|
assert(!res.errno);
|
|
}
|
|
HEAPU8.set(msg.buffer, buf);
|
|
return msg.buffer.byteLength;
|
|
}
|
|
case 14:
|
|
{
|
|
return -ERRNO_CODES.ENOPROTOOPT;
|
|
}
|
|
case 15:
|
|
{
|
|
var sock = SYSCALLS.getSocketFromFD(), level = SYSCALLS.get(), optname = SYSCALLS.get(), optval = SYSCALLS.get(), optlen = SYSCALLS.get();
|
|
if (level === 1) {
|
|
if (optname === 4) {
|
|
HEAP32[optval >> 2] = sock.error;
|
|
HEAP32[optlen >> 2] = 4;
|
|
sock.error = null;
|
|
return 0;
|
|
}
|
|
}
|
|
return -ERRNO_CODES.ENOPROTOOPT;
|
|
}
|
|
case 16:
|
|
{
|
|
var sock = SYSCALLS.getSocketFromFD(), message = SYSCALLS.get(), flags = SYSCALLS.get();
|
|
var iov = HEAP32[message + 8 >> 2];
|
|
var num = HEAP32[message + 12 >> 2];
|
|
var addr, port;
|
|
var name = HEAP32[message >> 2];
|
|
var namelen = HEAP32[message + 4 >> 2];
|
|
if (name) {
|
|
var info = __read_sockaddr(name, namelen);
|
|
if (info.errno) return -info.errno;
|
|
port = info.port;
|
|
addr = DNS.lookup_addr(info.addr) || info.addr;
|
|
}
|
|
var total = 0;
|
|
for (var i = 0; i < num; i++) {
|
|
total += HEAP32[iov + (8 * i + 4) >> 2];
|
|
}
|
|
var view = new Uint8Array(total);
|
|
var offset = 0;
|
|
for (var i = 0; i < num; i++) {
|
|
var iovbase = HEAP32[iov + (8 * i + 0) >> 2];
|
|
var iovlen = HEAP32[iov + (8 * i + 4) >> 2];
|
|
for (var j = 0; j < iovlen; j++) {
|
|
view[offset++] = HEAP8[iovbase + j >> 0];
|
|
}
|
|
}
|
|
return sock.sock_ops.sendmsg(sock, view, 0, total, addr, port);
|
|
}
|
|
case 17:
|
|
{
|
|
var sock = SYSCALLS.getSocketFromFD(), message = SYSCALLS.get(), flags = SYSCALLS.get();
|
|
var iov = HEAP32[message + 8 >> 2];
|
|
var num = HEAP32[message + 12 >> 2];
|
|
var total = 0;
|
|
for (var i = 0; i < num; i++) {
|
|
total += HEAP32[iov + (8 * i + 4) >> 2];
|
|
}
|
|
var msg = sock.sock_ops.recvmsg(sock, total);
|
|
if (!msg) return 0;
|
|
var name = HEAP32[message >> 2];
|
|
if (name) {
|
|
var res = __write_sockaddr(name, sock.family, DNS.lookup_name(msg.addr), msg.port);
|
|
assert(!res.errno);
|
|
}
|
|
var bytesRead = 0;
|
|
var bytesRemaining = msg.buffer.byteLength;
|
|
for (var i = 0; bytesRemaining > 0 && i < num; i++) {
|
|
var iovbase = HEAP32[iov + (8 * i + 0) >> 2];
|
|
var iovlen = HEAP32[iov + (8 * i + 4) >> 2];
|
|
if (!iovlen) {
|
|
continue;
|
|
}
|
|
var length = Math.min(iovlen, bytesRemaining);
|
|
var buf = msg.buffer.subarray(bytesRead, bytesRead + length);
|
|
HEAPU8.set(buf, iovbase + bytesRead);
|
|
bytesRead += length;
|
|
bytesRemaining -= length;
|
|
}
|
|
return bytesRead;
|
|
}
|
|
default:
|
|
abort("unsupported socketcall syscall " + call);
|
|
}
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall122(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var buf = SYSCALLS.get();
|
|
if (!buf) return -ERRNO_CODES.EFAULT;
|
|
var layout = {
|
|
"sysname": 0,
|
|
"nodename": 65,
|
|
"domainname": 325,
|
|
"machine": 260,
|
|
"version": 195,
|
|
"release": 130,
|
|
"__size__": 390
|
|
};
|
|
function copyString(element, value) {
|
|
var offset = layout[element];
|
|
writeAsciiToMemory(value, buf + offset);
|
|
}
|
|
copyString("sysname", "Emscripten");
|
|
copyString("nodename", "emscripten");
|
|
copyString("release", "1.0");
|
|
copyString("version", "#1");
|
|
copyString("machine", "x86-JS");
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall140(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
|
|
var offset = offset_low;
|
|
FS.llseek(stream, offset, whence);
|
|
HEAP32[result >> 2] = stream.position;
|
|
if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null;
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall142(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var nfds = SYSCALLS.get(), readfds = SYSCALLS.get(), writefds = SYSCALLS.get(), exceptfds = SYSCALLS.get(), timeout = SYSCALLS.get();
|
|
assert(nfds <= 64, "nfds must be less than or equal to 64");
|
|
assert(!exceptfds, "exceptfds not supported");
|
|
var total = 0;
|
|
var srcReadLow = readfds ? HEAP32[readfds >> 2] : 0, srcReadHigh = readfds ? HEAP32[readfds + 4 >> 2] : 0;
|
|
var srcWriteLow = writefds ? HEAP32[writefds >> 2] : 0, srcWriteHigh = writefds ? HEAP32[writefds + 4 >> 2] : 0;
|
|
var srcExceptLow = exceptfds ? HEAP32[exceptfds >> 2] : 0, srcExceptHigh = exceptfds ? HEAP32[exceptfds + 4 >> 2] : 0;
|
|
var dstReadLow = 0, dstReadHigh = 0;
|
|
var dstWriteLow = 0, dstWriteHigh = 0;
|
|
var dstExceptLow = 0, dstExceptHigh = 0;
|
|
var allLow = (readfds ? HEAP32[readfds >> 2] : 0) | (writefds ? HEAP32[writefds >> 2] : 0) | (exceptfds ? HEAP32[exceptfds >> 2] : 0);
|
|
var allHigh = (readfds ? HEAP32[readfds + 4 >> 2] : 0) | (writefds ? HEAP32[writefds + 4 >> 2] : 0) | (exceptfds ? HEAP32[exceptfds + 4 >> 2] : 0);
|
|
function check(fd, low, high, val) {
|
|
return fd < 32 ? low & val : high & val;
|
|
}
|
|
for (var fd = 0; fd < nfds; fd++) {
|
|
var mask = 1 << fd % 32;
|
|
if (!check(fd, allLow, allHigh, mask)) {
|
|
continue;
|
|
}
|
|
var stream = FS.getStream(fd);
|
|
if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
|
|
var flags = SYSCALLS.DEFAULT_POLLMASK;
|
|
if (stream.stream_ops.poll) {
|
|
flags = stream.stream_ops.poll(stream);
|
|
}
|
|
if (flags & 1 && check(fd, srcReadLow, srcReadHigh, mask)) {
|
|
fd < 32 ? dstReadLow = dstReadLow | mask : dstReadHigh = dstReadHigh | mask;
|
|
total++;
|
|
}
|
|
if (flags & 4 && check(fd, srcWriteLow, srcWriteHigh, mask)) {
|
|
fd < 32 ? dstWriteLow = dstWriteLow | mask : dstWriteHigh = dstWriteHigh | mask;
|
|
total++;
|
|
}
|
|
if (flags & 2 && check(fd, srcExceptLow, srcExceptHigh, mask)) {
|
|
fd < 32 ? dstExceptLow = dstExceptLow | mask : dstExceptHigh = dstExceptHigh | mask;
|
|
total++;
|
|
}
|
|
}
|
|
if (readfds) {
|
|
HEAP32[readfds >> 2] = dstReadLow;
|
|
HEAP32[readfds + 4 >> 2] = dstReadHigh;
|
|
}
|
|
if (writefds) {
|
|
HEAP32[writefds >> 2] = dstWriteLow;
|
|
HEAP32[writefds + 4 >> 2] = dstWriteHigh;
|
|
}
|
|
if (exceptfds) {
|
|
HEAP32[exceptfds >> 2] = dstExceptLow;
|
|
HEAP32[exceptfds + 4 >> 2] = dstExceptHigh;
|
|
}
|
|
return total;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall145(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
|
|
return SYSCALLS.doReadv(stream, iov, iovcnt);
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall146(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
|
|
return SYSCALLS.doWritev(stream, iov, iovcnt);
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall15(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var path = SYSCALLS.getStr(), mode = SYSCALLS.get();
|
|
FS.chmod(path, mode);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall183(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var buf = SYSCALLS.get(), size = SYSCALLS.get();
|
|
if (size === 0) return -ERRNO_CODES.EINVAL;
|
|
var cwd = FS.cwd();
|
|
var cwdLengthInBytes = lengthBytesUTF8(cwd);
|
|
if (size < cwdLengthInBytes + 1) return -ERRNO_CODES.ERANGE;
|
|
stringToUTF8(cwd, buf, size);
|
|
return buf;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall192(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var addr = SYSCALLS.get(), len = SYSCALLS.get(), prot = SYSCALLS.get(), flags = SYSCALLS.get(), fd = SYSCALLS.get(), off = SYSCALLS.get();
|
|
off <<= 12;
|
|
var ptr;
|
|
var allocated = false;
|
|
if (fd === -1) {
|
|
ptr = _memalign(PAGE_SIZE, len);
|
|
if (!ptr) return -ERRNO_CODES.ENOMEM;
|
|
_memset(ptr, 0, len);
|
|
allocated = true;
|
|
} else {
|
|
var info = FS.getStream(fd);
|
|
if (!info) return -ERRNO_CODES.EBADF;
|
|
var res = FS.mmap(info, HEAPU8, addr, len, off, prot, flags);
|
|
ptr = res.ptr;
|
|
allocated = res.allocated;
|
|
}
|
|
SYSCALLS.mappings[ptr] = {
|
|
malloc: ptr,
|
|
len: len,
|
|
allocated: allocated,
|
|
fd: fd,
|
|
flags: flags
|
|
};
|
|
return ptr;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall193(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var path = SYSCALLS.getStr(), zero = SYSCALLS.getZero(), length = SYSCALLS.get64();
|
|
FS.truncate(path, length);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall194(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var fd = SYSCALLS.get(), zero = SYSCALLS.getZero(), length = SYSCALLS.get64();
|
|
FS.ftruncate(fd, length);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall195(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var path = SYSCALLS.getStr(), buf = SYSCALLS.get();
|
|
return SYSCALLS.doStat(FS.stat, path, buf);
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall196(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var path = SYSCALLS.getStr(), buf = SYSCALLS.get();
|
|
return SYSCALLS.doStat(FS.lstat, path, buf);
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall197(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get();
|
|
return SYSCALLS.doStat(FS.stat, stream.path, buf);
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall202(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall199() {
|
|
return ___syscall202.apply(null, arguments);
|
|
}
|
|
function ___syscall220(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(), dirp = SYSCALLS.get(), count = SYSCALLS.get();
|
|
if (!stream.getdents) {
|
|
stream.getdents = FS.readdir(stream.path);
|
|
}
|
|
var pos = 0;
|
|
while (stream.getdents.length > 0 && pos + 268 <= count) {
|
|
var id;
|
|
var type;
|
|
var name = stream.getdents.pop();
|
|
if (name[0] === ".") {
|
|
id = 1;
|
|
type = 4;
|
|
} else {
|
|
var child = FS.lookupNode(stream.node, name);
|
|
id = child.id;
|
|
type = FS.isChrdev(child.mode) ? 2 : FS.isDir(child.mode) ? 4 : FS.isLink(child.mode) ? 10 : 8;
|
|
}
|
|
HEAP32[dirp + pos >> 2] = id;
|
|
HEAP32[dirp + pos + 4 >> 2] = stream.position;
|
|
HEAP16[dirp + pos + 8 >> 1] = 268;
|
|
HEAP8[dirp + pos + 10 >> 0] = type;
|
|
stringToUTF8(name, dirp + pos + 11, 256);
|
|
pos += 268;
|
|
}
|
|
return pos;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall221(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(), cmd = SYSCALLS.get();
|
|
switch (cmd) {
|
|
case 0:
|
|
{
|
|
var arg = SYSCALLS.get();
|
|
if (arg < 0) {
|
|
return -ERRNO_CODES.EINVAL;
|
|
}
|
|
var newStream;
|
|
newStream = FS.open(stream.path, stream.flags, 0, arg);
|
|
return newStream.fd;
|
|
}
|
|
case 1:
|
|
case 2:
|
|
return 0;
|
|
case 3:
|
|
return stream.flags;
|
|
case 4:
|
|
{
|
|
var arg = SYSCALLS.get();
|
|
stream.flags |= arg;
|
|
return 0;
|
|
}
|
|
case 12:
|
|
case 12:
|
|
{
|
|
var arg = SYSCALLS.get();
|
|
var offset = 0;
|
|
HEAP16[arg + offset >> 1] = 2;
|
|
return 0;
|
|
}
|
|
case 13:
|
|
case 14:
|
|
case 13:
|
|
case 14:
|
|
return 0;
|
|
case 16:
|
|
case 8:
|
|
return -ERRNO_CODES.EINVAL;
|
|
case 9:
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
default:
|
|
{
|
|
return -ERRNO_CODES.EINVAL;
|
|
}
|
|
}
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall268(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var path = SYSCALLS.getStr(), size = SYSCALLS.get(), buf = SYSCALLS.get();
|
|
assert(size === 64);
|
|
HEAP32[buf + 4 >> 2] = 4096;
|
|
HEAP32[buf + 40 >> 2] = 4096;
|
|
HEAP32[buf + 8 >> 2] = 1e6;
|
|
HEAP32[buf + 12 >> 2] = 5e5;
|
|
HEAP32[buf + 16 >> 2] = 5e5;
|
|
HEAP32[buf + 20 >> 2] = FS.nextInode;
|
|
HEAP32[buf + 24 >> 2] = 1e6;
|
|
HEAP32[buf + 28 >> 2] = 42;
|
|
HEAP32[buf + 44 >> 2] = 2;
|
|
HEAP32[buf + 36 >> 2] = 255;
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall3(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get(), count = SYSCALLS.get();
|
|
return FS.read(stream, HEAP8, buf, count);
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall33(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var path = SYSCALLS.getStr(), amode = SYSCALLS.get();
|
|
return SYSCALLS.doAccess(path, amode);
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall38(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var old_path = SYSCALLS.getStr(), new_path = SYSCALLS.getStr();
|
|
FS.rename(old_path, new_path);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall39(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var path = SYSCALLS.getStr(), mode = SYSCALLS.get();
|
|
return SYSCALLS.doMkdir(path, mode);
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall4(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get(), count = SYSCALLS.get();
|
|
return FS.write(stream, HEAP8, buf, count);
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall40(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var path = SYSCALLS.getStr();
|
|
FS.rmdir(path);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall41(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var old = SYSCALLS.getStreamFromFD();
|
|
return FS.open(old.path, old.flags, 0).fd;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
var PIPEFS = {
|
|
BUCKET_BUFFER_SIZE: 8192,
|
|
mount: (function(mount) {
|
|
return FS.createNode(null, "/", 16384 | 511, 0);
|
|
}),
|
|
createPipe: (function() {
|
|
var pipe = {
|
|
buckets: []
|
|
};
|
|
pipe.buckets.push({
|
|
buffer: new Uint8Array(PIPEFS.BUCKET_BUFFER_SIZE),
|
|
offset: 0,
|
|
roffset: 0
|
|
});
|
|
var rName = PIPEFS.nextname();
|
|
var wName = PIPEFS.nextname();
|
|
var rNode = FS.createNode(PIPEFS.root, rName, 4096, 0);
|
|
var wNode = FS.createNode(PIPEFS.root, wName, 4096, 0);
|
|
rNode.pipe = pipe;
|
|
wNode.pipe = pipe;
|
|
var readableStream = FS.createStream({
|
|
path: rName,
|
|
node: rNode,
|
|
flags: FS.modeStringToFlags("r"),
|
|
seekable: false,
|
|
stream_ops: PIPEFS.stream_ops
|
|
});
|
|
rNode.stream = readableStream;
|
|
var writableStream = FS.createStream({
|
|
path: wName,
|
|
node: wNode,
|
|
flags: FS.modeStringToFlags("w"),
|
|
seekable: false,
|
|
stream_ops: PIPEFS.stream_ops
|
|
});
|
|
wNode.stream = writableStream;
|
|
return {
|
|
readable_fd: readableStream.fd,
|
|
writable_fd: writableStream.fd
|
|
};
|
|
}),
|
|
stream_ops: {
|
|
poll: (function(stream) {
|
|
var pipe = stream.node.pipe;
|
|
if ((stream.flags & 2097155) === 1) {
|
|
return 256 | 4;
|
|
} else {
|
|
if (pipe.buckets.length > 0) {
|
|
for (var i = 0; i < pipe.buckets.length; i++) {
|
|
var bucket = pipe.buckets[i];
|
|
if (bucket.offset - bucket.roffset > 0) {
|
|
return 64 | 1;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}),
|
|
ioctl: (function(stream, request, varargs) {
|
|
return ERRNO_CODES.EINVAL;
|
|
}),
|
|
read: (function(stream, buffer, offset, length, position) {
|
|
var pipe = stream.node.pipe;
|
|
var currentLength = 0;
|
|
for (var i = 0; i < pipe.buckets.length; i++) {
|
|
var bucket = pipe.buckets[i];
|
|
currentLength += bucket.offset - bucket.roffset;
|
|
}
|
|
assert(buffer instanceof ArrayBuffer || ArrayBuffer.isView(buffer));
|
|
var data = buffer.subarray(offset, offset + length);
|
|
if (length <= 0) {
|
|
return 0;
|
|
}
|
|
if (currentLength == 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
|
|
}
|
|
var toRead = Math.min(currentLength, length);
|
|
var totalRead = toRead;
|
|
var toRemove = 0;
|
|
for (var i = 0; i < pipe.buckets.length; i++) {
|
|
var currBucket = pipe.buckets[i];
|
|
var bucketSize = currBucket.offset - currBucket.roffset;
|
|
if (toRead <= bucketSize) {
|
|
var tmpSlice = currBucket.buffer.subarray(currBucket.roffset, currBucket.offset);
|
|
if (toRead < bucketSize) {
|
|
tmpSlice = tmpSlice.subarray(0, toRead);
|
|
currBucket.roffset += toRead;
|
|
} else {
|
|
toRemove++;
|
|
}
|
|
data.set(tmpSlice);
|
|
break;
|
|
} else {
|
|
var tmpSlice = currBucket.buffer.subarray(currBucket.roffset, currBucket.offset);
|
|
data.set(tmpSlice);
|
|
data = data.subarray(tmpSlice.byteLength);
|
|
toRead -= tmpSlice.byteLength;
|
|
toRemove++;
|
|
}
|
|
}
|
|
if (toRemove && toRemove == pipe.buckets.length) {
|
|
toRemove--;
|
|
pipe.buckets[toRemove].offset = 0;
|
|
pipe.buckets[toRemove].roffset = 0;
|
|
}
|
|
pipe.buckets.splice(0, toRemove);
|
|
return totalRead;
|
|
}),
|
|
write: (function(stream, buffer, offset, length, position) {
|
|
var pipe = stream.node.pipe;
|
|
assert(buffer instanceof ArrayBuffer || ArrayBuffer.isView(buffer));
|
|
var data = buffer.subarray(offset, offset + length);
|
|
var dataLen = data.byteLength;
|
|
if (dataLen <= 0) {
|
|
return 0;
|
|
}
|
|
var currBucket = null;
|
|
if (pipe.buckets.length == 0) {
|
|
currBucket = {
|
|
buffer: new Uint8Array(PIPEFS.BUCKET_BUFFER_SIZE),
|
|
offset: 0,
|
|
roffset: 0
|
|
};
|
|
pipe.buckets.push(currBucket);
|
|
} else {
|
|
currBucket = pipe.buckets[pipe.buckets.length - 1];
|
|
}
|
|
assert(currBucket.offset <= PIPEFS.BUCKET_BUFFER_SIZE);
|
|
var freeBytesInCurrBuffer = PIPEFS.BUCKET_BUFFER_SIZE - currBucket.offset;
|
|
if (freeBytesInCurrBuffer >= dataLen) {
|
|
currBucket.buffer.set(data, currBucket.offset);
|
|
currBucket.offset += dataLen;
|
|
return dataLen;
|
|
} else if (freeBytesInCurrBuffer > 0) {
|
|
currBucket.buffer.set(data.subarray(0, freeBytesInCurrBuffer), currBucket.offset);
|
|
currBucket.offset += freeBytesInCurrBuffer;
|
|
data = data.subarray(freeBytesInCurrBuffer, data.byteLength);
|
|
}
|
|
var numBuckets = data.byteLength / PIPEFS.BUCKET_BUFFER_SIZE | 0;
|
|
var remElements = data.byteLength % PIPEFS.BUCKET_BUFFER_SIZE;
|
|
for (var i = 0; i < numBuckets; i++) {
|
|
var newBucket = {
|
|
buffer: new Uint8Array(PIPEFS.BUCKET_BUFFER_SIZE),
|
|
offset: PIPEFS.BUCKET_BUFFER_SIZE,
|
|
roffset: 0
|
|
};
|
|
pipe.buckets.push(newBucket);
|
|
newBucket.buffer.set(data.subarray(0, PIPEFS.BUCKET_BUFFER_SIZE));
|
|
data = data.subarray(PIPEFS.BUCKET_BUFFER_SIZE, data.byteLength);
|
|
}
|
|
if (remElements > 0) {
|
|
var newBucket = {
|
|
buffer: new Uint8Array(PIPEFS.BUCKET_BUFFER_SIZE),
|
|
offset: data.byteLength,
|
|
roffset: 0
|
|
};
|
|
pipe.buckets.push(newBucket);
|
|
newBucket.buffer.set(data);
|
|
}
|
|
return dataLen;
|
|
}),
|
|
close: (function(stream) {
|
|
var pipe = stream.node.pipe;
|
|
pipe.buckets = null;
|
|
})
|
|
},
|
|
nextname: (function() {
|
|
if (!PIPEFS.nextname.current) {
|
|
PIPEFS.nextname.current = 0;
|
|
}
|
|
return "pipe[" + PIPEFS.nextname.current++ + "]";
|
|
})
|
|
};
|
|
function ___syscall42(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var fdPtr = SYSCALLS.get();
|
|
if (fdPtr == 0) {
|
|
throw new FS.ErrnoError(ERRNO_CODES.EFAULT);
|
|
}
|
|
var res = PIPEFS.createPipe();
|
|
HEAP32[fdPtr >> 2] = res.readable_fd;
|
|
HEAP32[fdPtr + 4 >> 2] = res.writable_fd;
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall5(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var pathname = SYSCALLS.getStr(), flags = SYSCALLS.get(), mode = SYSCALLS.get();
|
|
var stream = FS.open(pathname, flags, mode);
|
|
return stream.fd;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall54(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD(), op = SYSCALLS.get();
|
|
switch (op) {
|
|
case 21509:
|
|
case 21505:
|
|
{
|
|
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
|
|
return 0;
|
|
}
|
|
case 21510:
|
|
case 21511:
|
|
case 21512:
|
|
case 21506:
|
|
case 21507:
|
|
case 21508:
|
|
{
|
|
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
|
|
return 0;
|
|
}
|
|
case 21519:
|
|
{
|
|
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
|
|
var argp = SYSCALLS.get();
|
|
HEAP32[argp >> 2] = 0;
|
|
return 0;
|
|
}
|
|
case 21520:
|
|
{
|
|
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
|
|
return -ERRNO_CODES.EINVAL;
|
|
}
|
|
case 21531:
|
|
{
|
|
var argp = SYSCALLS.get();
|
|
return FS.ioctl(stream, op, argp);
|
|
}
|
|
case 21523:
|
|
{
|
|
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
|
|
return 0;
|
|
}
|
|
case 21524:
|
|
{
|
|
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
|
|
return 0;
|
|
}
|
|
default:
|
|
abort("bad ioctl syscall " + op);
|
|
}
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall6(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var stream = SYSCALLS.getStreamFromFD();
|
|
FS.close(stream);
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall77(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var who = SYSCALLS.get(), usage = SYSCALLS.get();
|
|
_memset(usage, 0, 136);
|
|
HEAP32[usage >> 2] = 1;
|
|
HEAP32[usage + 4 >> 2] = 2;
|
|
HEAP32[usage + 8 >> 2] = 3;
|
|
HEAP32[usage + 12 >> 2] = 4;
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall85(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var path = SYSCALLS.getStr(), buf = SYSCALLS.get(), bufsize = SYSCALLS.get();
|
|
return SYSCALLS.doReadlink(path, buf, bufsize);
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___syscall91(which, varargs) {
|
|
SYSCALLS.varargs = varargs;
|
|
try {
|
|
var addr = SYSCALLS.get(), len = SYSCALLS.get();
|
|
var info = SYSCALLS.mappings[addr];
|
|
if (!info) return 0;
|
|
if (len === info.len) {
|
|
var stream = FS.getStream(info.fd);
|
|
SYSCALLS.doMsync(addr, stream, len, info.flags);
|
|
FS.munmap(stream);
|
|
SYSCALLS.mappings[addr] = null;
|
|
if (info.allocated) {
|
|
_free(info.malloc);
|
|
}
|
|
}
|
|
return 0;
|
|
} catch (e) {
|
|
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
|
|
return -e.errno;
|
|
}
|
|
}
|
|
function ___unlock() {}
|
|
function _abort() {
|
|
Module["abort"]();
|
|
}
|
|
function _atexit(func, arg) {
|
|
warnOnce("atexit() called, but NO_EXIT_RUNTIME is set, so atexits() will not be called. set NO_EXIT_RUNTIME to 0 (see the FAQ)");
|
|
__ATEXIT__.unshift({
|
|
func: func,
|
|
arg: arg
|
|
});
|
|
}
|
|
function _clock() {
|
|
if (_clock.start === undefined) _clock.start = Date.now();
|
|
return (Date.now() - _clock.start) * (1e6 / 1e3) | 0;
|
|
}
|
|
function _emscripten_get_now_res() {
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
return 1;
|
|
} else if (typeof dateNow !== "undefined" || (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self["performance"] && self["performance"]["now"]) {
|
|
return 1e3;
|
|
} else {
|
|
return 1e3 * 1e3;
|
|
}
|
|
}
|
|
function _emscripten_get_now_is_monotonic() {
|
|
return ENVIRONMENT_IS_NODE || typeof dateNow !== "undefined" || (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self["performance"] && self["performance"]["now"];
|
|
}
|
|
function _clock_getres(clk_id, res) {
|
|
var nsec;
|
|
if (clk_id === 0) {
|
|
nsec = 1e3 * 1e3;
|
|
} else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) {
|
|
nsec = _emscripten_get_now_res();
|
|
} else {
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
HEAP32[res >> 2] = nsec / 1e9 | 0;
|
|
HEAP32[res + 4 >> 2] = nsec;
|
|
return 0;
|
|
}
|
|
function _clock_gettime(clk_id, tp) {
|
|
var now;
|
|
if (clk_id === 0) {
|
|
now = Date.now();
|
|
} else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) {
|
|
now = _emscripten_get_now();
|
|
} else {
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
HEAP32[tp >> 2] = now / 1e3 | 0;
|
|
HEAP32[tp + 4 >> 2] = now % 1e3 * 1e3 * 1e3 | 0;
|
|
return 0;
|
|
}
|
|
function _difftime(time1, time0) {
|
|
return time1 - time0;
|
|
}
|
|
var DLFCN = {
|
|
error: null,
|
|
errorMsg: null,
|
|
loadedLibs: {},
|
|
loadedLibNames: {}
|
|
};
|
|
function _dlclose(handle) {
|
|
if (!DLFCN.loadedLibs[handle]) {
|
|
DLFCN.errorMsg = "Tried to dlclose() unopened handle: " + handle;
|
|
return 1;
|
|
} else {
|
|
var lib_record = DLFCN.loadedLibs[handle];
|
|
if (--lib_record.refcount == 0) {
|
|
if (lib_record.module.cleanups) {
|
|
lib_record.module.cleanups.forEach((function(cleanup) {
|
|
cleanup();
|
|
}));
|
|
}
|
|
delete DLFCN.loadedLibNames[lib_record.name];
|
|
delete DLFCN.loadedLibs[handle];
|
|
}
|
|
return 0;
|
|
}
|
|
}
|
|
function _dlopen(filename, flag) {
|
|
abort("To use dlopen, you need to use Emscripten's linking support, see https://github.com/kripken/emscripten/wiki/Linking");
|
|
var searchpaths = [];
|
|
if (filename === 0) {
|
|
filename = "__self__";
|
|
} else {
|
|
var strfilename = Pointer_stringify(filename);
|
|
var isValidFile = (function(filename) {
|
|
var target = FS.findObject(filename);
|
|
return target && !target.isFolder && !target.isDevice;
|
|
});
|
|
if (isValidFile(strfilename)) {
|
|
filename = strfilename;
|
|
} else {
|
|
if (ENV["LD_LIBRARY_PATH"]) {
|
|
searchpaths = ENV["LD_LIBRARY_PATH"].split(":");
|
|
}
|
|
for (var ident in searchpaths) {
|
|
var searchfile = PATH.join2(searchpaths[ident], strfilename);
|
|
if (isValidFile(searchfile)) {
|
|
filename = searchfile;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
if (DLFCN.loadedLibNames[filename]) {
|
|
var handle = DLFCN.loadedLibNames[filename];
|
|
DLFCN.loadedLibs[handle].refcount++;
|
|
return handle;
|
|
}
|
|
if (filename === "__self__") {
|
|
var handle = -1;
|
|
var lib_module = Module;
|
|
} else {
|
|
var target = FS.findObject(filename);
|
|
if (!target || target.isFolder || target.isDevice) {
|
|
DLFCN.errorMsg = "Could not find dynamic lib: " + filename;
|
|
return 0;
|
|
}
|
|
FS.forceLoadFile(target);
|
|
var lib_module;
|
|
try {
|
|
var lib_data = FS.readFile(filename, {
|
|
encoding: "binary"
|
|
});
|
|
if (!(lib_data instanceof Uint8Array)) lib_data = new Uint8Array(lib_data);
|
|
lib_module = loadWebAssemblyModule(lib_data);
|
|
} catch (e) {
|
|
Module.printErr("Error in loading dynamic library: " + e);
|
|
DLFCN.errorMsg = "Could not evaluate dynamic lib: " + filename + "\n" + e;
|
|
return 0;
|
|
}
|
|
var handle = 1;
|
|
for (var key in DLFCN.loadedLibs) {
|
|
if (DLFCN.loadedLibs.hasOwnProperty(key)) handle++;
|
|
}
|
|
if (flag & 256) {
|
|
for (var ident in lib_module) {
|
|
if (lib_module.hasOwnProperty(ident)) {
|
|
if (ident[0] == "_") {
|
|
Module[ident] = lib_module[ident];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
DLFCN.loadedLibs[handle] = {
|
|
refcount: 1,
|
|
name: filename,
|
|
module: lib_module
|
|
};
|
|
DLFCN.loadedLibNames[filename] = handle;
|
|
return handle;
|
|
}
|
|
function _dlsym(handle, symbol) {
|
|
symbol = Pointer_stringify(symbol);
|
|
if (!DLFCN.loadedLibs[handle]) {
|
|
DLFCN.errorMsg = "Tried to dlsym() from an unopened handle: " + handle;
|
|
return 0;
|
|
} else {
|
|
var lib = DLFCN.loadedLibs[handle];
|
|
symbol = "_" + symbol;
|
|
if (!lib.module.hasOwnProperty(symbol)) {
|
|
DLFCN.errorMsg = 'Tried to lookup unknown symbol "' + symbol + '" in dynamic lib: ' + lib.name;
|
|
return 0;
|
|
} else {
|
|
var result = lib.module[symbol];
|
|
if (typeof result === "function") {
|
|
return addFunction(result);
|
|
}
|
|
return result;
|
|
}
|
|
}
|
|
}
|
|
function _emscripten_cancel_main_loop() {
|
|
Browser.mainLoop.pause();
|
|
Browser.mainLoop.func = null;
|
|
}
|
|
var JSEvents = {
|
|
keyEvent: 0,
|
|
mouseEvent: 0,
|
|
wheelEvent: 0,
|
|
uiEvent: 0,
|
|
focusEvent: 0,
|
|
deviceOrientationEvent: 0,
|
|
deviceMotionEvent: 0,
|
|
fullscreenChangeEvent: 0,
|
|
pointerlockChangeEvent: 0,
|
|
visibilityChangeEvent: 0,
|
|
touchEvent: 0,
|
|
lastGamepadState: null,
|
|
lastGamepadStateFrame: null,
|
|
numGamepadsConnected: 0,
|
|
previousFullscreenElement: null,
|
|
previousScreenX: null,
|
|
previousScreenY: null,
|
|
removeEventListenersRegistered: false,
|
|
staticInit: (function() {
|
|
if (typeof window !== "undefined") {
|
|
window.addEventListener("gamepadconnected", (function() {
|
|
++JSEvents.numGamepadsConnected;
|
|
}));
|
|
window.addEventListener("gamepaddisconnected", (function() {
|
|
--JSEvents.numGamepadsConnected;
|
|
}));
|
|
var firstState = navigator.getGamepads ? navigator.getGamepads() : navigator.webkitGetGamepads ? navigator.webkitGetGamepads() : null;
|
|
if (firstState) {
|
|
JSEvents.numGamepadsConnected = firstState.length;
|
|
}
|
|
}
|
|
}),
|
|
registerRemoveEventListeners: (function() {
|
|
if (!JSEvents.removeEventListenersRegistered) {
|
|
__ATEXIT__.push((function() {
|
|
for (var i = JSEvents.eventHandlers.length - 1; i >= 0; --i) {
|
|
JSEvents._removeHandler(i);
|
|
}
|
|
}));
|
|
JSEvents.removeEventListenersRegistered = true;
|
|
}
|
|
}),
|
|
findEventTarget: (function(target) {
|
|
if (target) {
|
|
if (typeof target == "number") {
|
|
target = Pointer_stringify(target);
|
|
}
|
|
if (target == "#window") return window; else if (target == "#document") return document; else if (target == "#screen") return window.screen; else if (target == "#canvas") return Module["canvas"];
|
|
if (typeof target == "string") return document.getElementById(target); else return target;
|
|
} else {
|
|
return window;
|
|
}
|
|
}),
|
|
deferredCalls: [],
|
|
deferCall: (function(targetFunction, precedence, argsList) {
|
|
function arraysHaveEqualContent(arrA, arrB) {
|
|
if (arrA.length != arrB.length) return false;
|
|
for (var i in arrA) {
|
|
if (arrA[i] != arrB[i]) return false;
|
|
}
|
|
return true;
|
|
}
|
|
for (var i in JSEvents.deferredCalls) {
|
|
var call = JSEvents.deferredCalls[i];
|
|
if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
|
|
return;
|
|
}
|
|
}
|
|
JSEvents.deferredCalls.push({
|
|
targetFunction: targetFunction,
|
|
precedence: precedence,
|
|
argsList: argsList
|
|
});
|
|
JSEvents.deferredCalls.sort((function(x, y) {
|
|
return x.precedence < y.precedence;
|
|
}));
|
|
}),
|
|
removeDeferredCalls: (function(targetFunction) {
|
|
for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
|
|
if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
|
|
JSEvents.deferredCalls.splice(i, 1);
|
|
--i;
|
|
}
|
|
}
|
|
}),
|
|
canPerformEventHandlerRequests: (function() {
|
|
return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
|
|
}),
|
|
runDeferredCalls: (function() {
|
|
if (!JSEvents.canPerformEventHandlerRequests()) {
|
|
return;
|
|
}
|
|
for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
|
|
var call = JSEvents.deferredCalls[i];
|
|
JSEvents.deferredCalls.splice(i, 1);
|
|
--i;
|
|
call.targetFunction.apply(this, call.argsList);
|
|
}
|
|
}),
|
|
inEventHandler: 0,
|
|
currentEventHandler: null,
|
|
eventHandlers: [],
|
|
isInternetExplorer: (function() {
|
|
return navigator.userAgent.indexOf("MSIE") !== -1 || navigator.appVersion.indexOf("Trident/") > 0;
|
|
}),
|
|
removeAllHandlersOnTarget: (function(target, eventTypeString) {
|
|
for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
|
|
if (JSEvents.eventHandlers[i].target == target && (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
|
|
JSEvents._removeHandler(i--);
|
|
}
|
|
}
|
|
}),
|
|
_removeHandler: (function(i) {
|
|
var h = JSEvents.eventHandlers[i];
|
|
h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
|
|
JSEvents.eventHandlers.splice(i, 1);
|
|
}),
|
|
registerOrRemoveHandler: (function(eventHandler) {
|
|
var jsEventHandler = function jsEventHandler(event) {
|
|
++JSEvents.inEventHandler;
|
|
JSEvents.currentEventHandler = eventHandler;
|
|
JSEvents.runDeferredCalls();
|
|
eventHandler.handlerFunc(event);
|
|
JSEvents.runDeferredCalls();
|
|
--JSEvents.inEventHandler;
|
|
};
|
|
if (eventHandler.callbackfunc) {
|
|
eventHandler.eventListenerFunc = jsEventHandler;
|
|
eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
|
|
JSEvents.eventHandlers.push(eventHandler);
|
|
JSEvents.registerRemoveEventListeners();
|
|
} else {
|
|
for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
|
|
if (JSEvents.eventHandlers[i].target == eventHandler.target && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
|
|
JSEvents._removeHandler(i--);
|
|
}
|
|
}
|
|
}
|
|
}),
|
|
registerKeyEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.keyEvent) {
|
|
JSEvents.keyEvent = _malloc(164);
|
|
}
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32);
|
|
stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32);
|
|
HEAP32[JSEvents.keyEvent + 64 >> 2] = e.location;
|
|
HEAP32[JSEvents.keyEvent + 68 >> 2] = e.ctrlKey;
|
|
HEAP32[JSEvents.keyEvent + 72 >> 2] = e.shiftKey;
|
|
HEAP32[JSEvents.keyEvent + 76 >> 2] = e.altKey;
|
|
HEAP32[JSEvents.keyEvent + 80 >> 2] = e.metaKey;
|
|
HEAP32[JSEvents.keyEvent + 84 >> 2] = e.repeat;
|
|
stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32);
|
|
stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32);
|
|
HEAP32[JSEvents.keyEvent + 152 >> 2] = e.charCode;
|
|
HEAP32[JSEvents.keyEvent + 156 >> 2] = e.keyCode;
|
|
HEAP32[JSEvents.keyEvent + 160 >> 2] = e.which;
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.keyEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
getBoundingClientRectOrZeros: (function(target) {
|
|
return target.getBoundingClientRect ? target.getBoundingClientRect() : {
|
|
left: 0,
|
|
top: 0
|
|
};
|
|
}),
|
|
fillMouseEventData: (function(eventStruct, e, target) {
|
|
HEAPF64[eventStruct >> 3] = JSEvents.tick();
|
|
HEAP32[eventStruct + 8 >> 2] = e.screenX;
|
|
HEAP32[eventStruct + 12 >> 2] = e.screenY;
|
|
HEAP32[eventStruct + 16 >> 2] = e.clientX;
|
|
HEAP32[eventStruct + 20 >> 2] = e.clientY;
|
|
HEAP32[eventStruct + 24 >> 2] = e.ctrlKey;
|
|
HEAP32[eventStruct + 28 >> 2] = e.shiftKey;
|
|
HEAP32[eventStruct + 32 >> 2] = e.altKey;
|
|
HEAP32[eventStruct + 36 >> 2] = e.metaKey;
|
|
HEAP16[eventStruct + 40 >> 1] = e.button;
|
|
HEAP16[eventStruct + 42 >> 1] = e.buttons;
|
|
HEAP32[eventStruct + 44 >> 2] = e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || e.screenX - JSEvents.previousScreenX;
|
|
HEAP32[eventStruct + 48 >> 2] = e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || e.screenY - JSEvents.previousScreenY;
|
|
if (Module["canvas"]) {
|
|
var rect = Module["canvas"].getBoundingClientRect();
|
|
HEAP32[eventStruct + 60 >> 2] = e.clientX - rect.left;
|
|
HEAP32[eventStruct + 64 >> 2] = e.clientY - rect.top;
|
|
} else {
|
|
HEAP32[eventStruct + 60 >> 2] = 0;
|
|
HEAP32[eventStruct + 64 >> 2] = 0;
|
|
}
|
|
if (target) {
|
|
var rect = JSEvents.getBoundingClientRectOrZeros(target);
|
|
HEAP32[eventStruct + 52 >> 2] = e.clientX - rect.left;
|
|
HEAP32[eventStruct + 56 >> 2] = e.clientY - rect.top;
|
|
} else {
|
|
HEAP32[eventStruct + 52 >> 2] = 0;
|
|
HEAP32[eventStruct + 56 >> 2] = 0;
|
|
}
|
|
if (e.type !== "wheel" && e.type !== "mousewheel") {
|
|
JSEvents.previousScreenX = e.screenX;
|
|
JSEvents.previousScreenY = e.screenY;
|
|
}
|
|
}),
|
|
registerMouseEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.mouseEvent) {
|
|
JSEvents.mouseEvent = _malloc(72);
|
|
}
|
|
target = JSEvents.findEventTarget(target);
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target);
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: eventTypeString != "mousemove" && eventTypeString != "mouseenter" && eventTypeString != "mouseleave",
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
if (JSEvents.isInternetExplorer() && eventTypeString == "mousedown") eventHandler.allowsDeferredCalls = false;
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
registerWheelEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.wheelEvent) {
|
|
JSEvents.wheelEvent = _malloc(104);
|
|
}
|
|
target = JSEvents.findEventTarget(target);
|
|
var wheelHandlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
|
|
HEAPF64[JSEvents.wheelEvent + 72 >> 3] = e["deltaX"];
|
|
HEAPF64[JSEvents.wheelEvent + 80 >> 3] = e["deltaY"];
|
|
HEAPF64[JSEvents.wheelEvent + 88 >> 3] = e["deltaZ"];
|
|
HEAP32[JSEvents.wheelEvent + 96 >> 2] = e["deltaMode"];
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var mouseWheelHandlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
|
|
HEAPF64[JSEvents.wheelEvent + 72 >> 3] = e["wheelDeltaX"] || 0;
|
|
HEAPF64[JSEvents.wheelEvent + 80 >> 3] = -(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]);
|
|
HEAPF64[JSEvents.wheelEvent + 88 >> 3] = 0;
|
|
HEAP32[JSEvents.wheelEvent + 96 >> 2] = 0;
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: true,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: eventTypeString == "wheel" ? wheelHandlerFunc : mouseWheelHandlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
pageScrollPos: (function() {
|
|
if (window.pageXOffset > 0 || window.pageYOffset > 0) {
|
|
return [ window.pageXOffset, window.pageYOffset ];
|
|
}
|
|
if (typeof document.documentElement.scrollLeft !== "undefined" || typeof document.documentElement.scrollTop !== "undefined") {
|
|
return [ document.documentElement.scrollLeft, document.documentElement.scrollTop ];
|
|
}
|
|
return [ document.body.scrollLeft | 0, document.body.scrollTop | 0 ];
|
|
}),
|
|
registerUiEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.uiEvent) {
|
|
JSEvents.uiEvent = _malloc(36);
|
|
}
|
|
if (eventTypeString == "scroll" && !target) {
|
|
target = document;
|
|
} else {
|
|
target = JSEvents.findEventTarget(target);
|
|
}
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
if (e.target != target) {
|
|
return;
|
|
}
|
|
var scrollPos = JSEvents.pageScrollPos();
|
|
HEAP32[JSEvents.uiEvent >> 2] = e.detail;
|
|
HEAP32[JSEvents.uiEvent + 4 >> 2] = document.body.clientWidth;
|
|
HEAP32[JSEvents.uiEvent + 8 >> 2] = document.body.clientHeight;
|
|
HEAP32[JSEvents.uiEvent + 12 >> 2] = window.innerWidth;
|
|
HEAP32[JSEvents.uiEvent + 16 >> 2] = window.innerHeight;
|
|
HEAP32[JSEvents.uiEvent + 20 >> 2] = window.outerWidth;
|
|
HEAP32[JSEvents.uiEvent + 24 >> 2] = window.outerHeight;
|
|
HEAP32[JSEvents.uiEvent + 28 >> 2] = scrollPos[0];
|
|
HEAP32[JSEvents.uiEvent + 32 >> 2] = scrollPos[1];
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.uiEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
getNodeNameForTarget: (function(target) {
|
|
if (!target) return "";
|
|
if (target == window) return "#window";
|
|
if (target == window.screen) return "#screen";
|
|
return target && target.nodeName ? target.nodeName : "";
|
|
}),
|
|
registerFocusEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.focusEvent) {
|
|
JSEvents.focusEvent = _malloc(256);
|
|
}
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
var nodeName = JSEvents.getNodeNameForTarget(e.target);
|
|
var id = e.target.id ? e.target.id : "";
|
|
stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128);
|
|
stringToUTF8(id, JSEvents.focusEvent + 128, 128);
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.focusEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
tick: (function() {
|
|
if (window["performance"] && window["performance"]["now"]) return window["performance"]["now"](); else return Date.now();
|
|
}),
|
|
registerDeviceOrientationEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.deviceOrientationEvent) {
|
|
JSEvents.deviceOrientationEvent = _malloc(40);
|
|
}
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
HEAPF64[JSEvents.deviceOrientationEvent >> 3] = JSEvents.tick();
|
|
HEAPF64[JSEvents.deviceOrientationEvent + 8 >> 3] = e.alpha;
|
|
HEAPF64[JSEvents.deviceOrientationEvent + 16 >> 3] = e.beta;
|
|
HEAPF64[JSEvents.deviceOrientationEvent + 24 >> 3] = e.gamma;
|
|
HEAP32[JSEvents.deviceOrientationEvent + 32 >> 2] = e.absolute;
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
registerDeviceMotionEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.deviceMotionEvent) {
|
|
JSEvents.deviceMotionEvent = _malloc(80);
|
|
}
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
HEAPF64[JSEvents.deviceMotionEvent >> 3] = JSEvents.tick();
|
|
HEAPF64[JSEvents.deviceMotionEvent + 8 >> 3] = e.acceleration.x;
|
|
HEAPF64[JSEvents.deviceMotionEvent + 16 >> 3] = e.acceleration.y;
|
|
HEAPF64[JSEvents.deviceMotionEvent + 24 >> 3] = e.acceleration.z;
|
|
HEAPF64[JSEvents.deviceMotionEvent + 32 >> 3] = e.accelerationIncludingGravity.x;
|
|
HEAPF64[JSEvents.deviceMotionEvent + 40 >> 3] = e.accelerationIncludingGravity.y;
|
|
HEAPF64[JSEvents.deviceMotionEvent + 48 >> 3] = e.accelerationIncludingGravity.z;
|
|
HEAPF64[JSEvents.deviceMotionEvent + 56 >> 3] = e.rotationRate.alpha;
|
|
HEAPF64[JSEvents.deviceMotionEvent + 64 >> 3] = e.rotationRate.beta;
|
|
HEAPF64[JSEvents.deviceMotionEvent + 72 >> 3] = e.rotationRate.gamma;
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
screenOrientation: (function() {
|
|
if (!window.screen) return undefined;
|
|
return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation;
|
|
}),
|
|
fillOrientationChangeEventData: (function(eventStruct, e) {
|
|
var orientations = [ "portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary" ];
|
|
var orientations2 = [ "portrait", "portrait", "landscape", "landscape" ];
|
|
var orientationString = JSEvents.screenOrientation();
|
|
var orientation = orientations.indexOf(orientationString);
|
|
if (orientation == -1) {
|
|
orientation = orientations2.indexOf(orientationString);
|
|
}
|
|
HEAP32[eventStruct >> 2] = 1 << orientation;
|
|
HEAP32[eventStruct + 4 >> 2] = window.orientation;
|
|
}),
|
|
registerOrientationChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.orientationChangeEvent) {
|
|
JSEvents.orientationChangeEvent = _malloc(8);
|
|
}
|
|
if (!target) {
|
|
target = window.screen;
|
|
} else {
|
|
target = JSEvents.findEventTarget(target);
|
|
}
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e);
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) {
|
|
eventTypeString = "mozorientationchange";
|
|
}
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
fullscreenEnabled: (function() {
|
|
return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled;
|
|
}),
|
|
fillFullscreenChangeEventData: (function(eventStruct, e) {
|
|
var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
|
|
var isFullscreen = !!fullscreenElement;
|
|
HEAP32[eventStruct >> 2] = isFullscreen;
|
|
HEAP32[eventStruct + 4 >> 2] = JSEvents.fullscreenEnabled();
|
|
var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
|
|
var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
|
|
var id = reportedElement && reportedElement.id ? reportedElement.id : "";
|
|
stringToUTF8(nodeName, eventStruct + 8, 128);
|
|
stringToUTF8(id, eventStruct + 136, 128);
|
|
HEAP32[eventStruct + 264 >> 2] = reportedElement ? reportedElement.clientWidth : 0;
|
|
HEAP32[eventStruct + 268 >> 2] = reportedElement ? reportedElement.clientHeight : 0;
|
|
HEAP32[eventStruct + 272 >> 2] = screen.width;
|
|
HEAP32[eventStruct + 276 >> 2] = screen.height;
|
|
if (isFullscreen) {
|
|
JSEvents.previousFullscreenElement = fullscreenElement;
|
|
}
|
|
}),
|
|
registerFullscreenChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.fullscreenChangeEvent) {
|
|
JSEvents.fullscreenChangeEvent = _malloc(280);
|
|
}
|
|
if (!target) {
|
|
target = document;
|
|
} else {
|
|
target = JSEvents.findEventTarget(target);
|
|
}
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e);
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
resizeCanvasForFullscreen: (function(target, strategy) {
|
|
var restoreOldStyle = __registerRestoreOldStyle(target);
|
|
var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width;
|
|
var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height;
|
|
var rect = target.getBoundingClientRect();
|
|
var windowedCssWidth = rect.right - rect.left;
|
|
var windowedCssHeight = rect.bottom - rect.top;
|
|
var windowedRttWidth = target.width;
|
|
var windowedRttHeight = target.height;
|
|
if (strategy.scaleMode == 3) {
|
|
__setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
|
|
cssWidth = windowedCssWidth;
|
|
cssHeight = windowedCssHeight;
|
|
} else if (strategy.scaleMode == 2) {
|
|
if (cssWidth * windowedRttHeight < windowedRttWidth * cssHeight) {
|
|
var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
|
|
__setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
|
|
cssHeight = desiredCssHeight;
|
|
} else {
|
|
var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
|
|
__setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
|
|
cssWidth = desiredCssWidth;
|
|
}
|
|
}
|
|
if (!target.style.backgroundColor) target.style.backgroundColor = "black";
|
|
if (!document.body.style.backgroundColor) document.body.style.backgroundColor = "black";
|
|
target.style.width = cssWidth + "px";
|
|
target.style.height = cssHeight + "px";
|
|
if (strategy.filteringMode == 1) {
|
|
target.style.imageRendering = "optimizeSpeed";
|
|
target.style.imageRendering = "-moz-crisp-edges";
|
|
target.style.imageRendering = "-o-crisp-edges";
|
|
target.style.imageRendering = "-webkit-optimize-contrast";
|
|
target.style.imageRendering = "optimize-contrast";
|
|
target.style.imageRendering = "crisp-edges";
|
|
target.style.imageRendering = "pixelated";
|
|
}
|
|
var dpiScale = strategy.canvasResolutionScaleMode == 2 ? window.devicePixelRatio : 1;
|
|
if (strategy.canvasResolutionScaleMode != 0) {
|
|
target.width = cssWidth * dpiScale;
|
|
target.height = cssHeight * dpiScale;
|
|
if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height);
|
|
}
|
|
return restoreOldStyle;
|
|
}),
|
|
requestFullscreen: (function(target, strategy) {
|
|
if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
|
|
JSEvents.resizeCanvasForFullscreen(target, strategy);
|
|
}
|
|
if (target.requestFullscreen) {
|
|
target.requestFullscreen();
|
|
} else if (target.msRequestFullscreen) {
|
|
target.msRequestFullscreen();
|
|
} else if (target.mozRequestFullScreen) {
|
|
target.mozRequestFullScreen();
|
|
} else if (target.mozRequestFullscreen) {
|
|
target.mozRequestFullscreen();
|
|
} else if (target.webkitRequestFullscreen) {
|
|
target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
|
|
} else {
|
|
if (typeof JSEvents.fullscreenEnabled() === "undefined") {
|
|
return -1;
|
|
} else {
|
|
return -3;
|
|
}
|
|
}
|
|
if (strategy.canvasResizedCallback) {
|
|
Module["dynCall_iiii"](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData);
|
|
}
|
|
return 0;
|
|
}),
|
|
fillPointerlockChangeEventData: (function(eventStruct, e) {
|
|
var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
|
|
var isPointerlocked = !!pointerLockElement;
|
|
HEAP32[eventStruct >> 2] = isPointerlocked;
|
|
var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
|
|
var id = pointerLockElement && pointerLockElement.id ? pointerLockElement.id : "";
|
|
stringToUTF8(nodeName, eventStruct + 4, 128);
|
|
stringToUTF8(id, eventStruct + 132, 128);
|
|
}),
|
|
registerPointerlockChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.pointerlockChangeEvent) {
|
|
JSEvents.pointerlockChangeEvent = _malloc(260);
|
|
}
|
|
if (!target) {
|
|
target = document;
|
|
} else {
|
|
target = JSEvents.findEventTarget(target);
|
|
}
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e);
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
registerPointerlockErrorEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!target) {
|
|
target = document;
|
|
} else {
|
|
target = JSEvents.findEventTarget(target);
|
|
}
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, 0, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
requestPointerLock: (function(target) {
|
|
if (target.requestPointerLock) {
|
|
target.requestPointerLock();
|
|
} else if (target.mozRequestPointerLock) {
|
|
target.mozRequestPointerLock();
|
|
} else if (target.webkitRequestPointerLock) {
|
|
target.webkitRequestPointerLock();
|
|
} else if (target.msRequestPointerLock) {
|
|
target.msRequestPointerLock();
|
|
} else {
|
|
if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) {
|
|
return -3;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
return 0;
|
|
}),
|
|
fillVisibilityChangeEventData: (function(eventStruct, e) {
|
|
var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
|
|
var visibilityState = visibilityStates.indexOf(document.visibilityState);
|
|
HEAP32[eventStruct >> 2] = document.hidden;
|
|
HEAP32[eventStruct + 4 >> 2] = visibilityState;
|
|
}),
|
|
registerVisibilityChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.visibilityChangeEvent) {
|
|
JSEvents.visibilityChangeEvent = _malloc(8);
|
|
}
|
|
if (!target) {
|
|
target = document;
|
|
} else {
|
|
target = JSEvents.findEventTarget(target);
|
|
}
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e);
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
registerTouchEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.touchEvent) {
|
|
JSEvents.touchEvent = _malloc(1684);
|
|
}
|
|
target = JSEvents.findEventTarget(target);
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
var touches = {};
|
|
for (var i = 0; i < e.touches.length; ++i) {
|
|
var touch = e.touches[i];
|
|
touches[touch.identifier] = touch;
|
|
}
|
|
for (var i = 0; i < e.changedTouches.length; ++i) {
|
|
var touch = e.changedTouches[i];
|
|
touches[touch.identifier] = touch;
|
|
touch.changed = true;
|
|
}
|
|
for (var i = 0; i < e.targetTouches.length; ++i) {
|
|
var touch = e.targetTouches[i];
|
|
touches[touch.identifier].onTarget = true;
|
|
}
|
|
var ptr = JSEvents.touchEvent;
|
|
HEAP32[ptr + 4 >> 2] = e.ctrlKey;
|
|
HEAP32[ptr + 8 >> 2] = e.shiftKey;
|
|
HEAP32[ptr + 12 >> 2] = e.altKey;
|
|
HEAP32[ptr + 16 >> 2] = e.metaKey;
|
|
ptr += 20;
|
|
var canvasRect = Module["canvas"] ? Module["canvas"].getBoundingClientRect() : undefined;
|
|
var targetRect = JSEvents.getBoundingClientRectOrZeros(target);
|
|
var numTouches = 0;
|
|
for (var i in touches) {
|
|
var t = touches[i];
|
|
HEAP32[ptr >> 2] = t.identifier;
|
|
HEAP32[ptr + 4 >> 2] = t.screenX;
|
|
HEAP32[ptr + 8 >> 2] = t.screenY;
|
|
HEAP32[ptr + 12 >> 2] = t.clientX;
|
|
HEAP32[ptr + 16 >> 2] = t.clientY;
|
|
HEAP32[ptr + 20 >> 2] = t.pageX;
|
|
HEAP32[ptr + 24 >> 2] = t.pageY;
|
|
HEAP32[ptr + 28 >> 2] = t.changed;
|
|
HEAP32[ptr + 32 >> 2] = t.onTarget;
|
|
if (canvasRect) {
|
|
HEAP32[ptr + 44 >> 2] = t.clientX - canvasRect.left;
|
|
HEAP32[ptr + 48 >> 2] = t.clientY - canvasRect.top;
|
|
} else {
|
|
HEAP32[ptr + 44 >> 2] = 0;
|
|
HEAP32[ptr + 48 >> 2] = 0;
|
|
}
|
|
HEAP32[ptr + 36 >> 2] = t.clientX - targetRect.left;
|
|
HEAP32[ptr + 40 >> 2] = t.clientY - targetRect.top;
|
|
ptr += 52;
|
|
if (++numTouches >= 32) {
|
|
break;
|
|
}
|
|
}
|
|
HEAP32[JSEvents.touchEvent >> 2] = numTouches;
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.touchEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: target,
|
|
allowsDeferredCalls: eventTypeString == "touchstart" || eventTypeString == "touchend",
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
fillGamepadEventData: (function(eventStruct, e) {
|
|
HEAPF64[eventStruct >> 3] = e.timestamp;
|
|
for (var i = 0; i < e.axes.length; ++i) {
|
|
HEAPF64[eventStruct + i * 8 + 16 >> 3] = e.axes[i];
|
|
}
|
|
for (var i = 0; i < e.buttons.length; ++i) {
|
|
if (typeof e.buttons[i] === "object") {
|
|
HEAPF64[eventStruct + i * 8 + 528 >> 3] = e.buttons[i].value;
|
|
} else {
|
|
HEAPF64[eventStruct + i * 8 + 528 >> 3] = e.buttons[i];
|
|
}
|
|
}
|
|
for (var i = 0; i < e.buttons.length; ++i) {
|
|
if (typeof e.buttons[i] === "object") {
|
|
HEAP32[eventStruct + i * 4 + 1040 >> 2] = e.buttons[i].pressed;
|
|
} else {
|
|
HEAP32[eventStruct + i * 4 + 1040 >> 2] = e.buttons[i] == 1;
|
|
}
|
|
}
|
|
HEAP32[eventStruct + 1296 >> 2] = e.connected;
|
|
HEAP32[eventStruct + 1300 >> 2] = e.index;
|
|
HEAP32[eventStruct + 8 >> 2] = e.axes.length;
|
|
HEAP32[eventStruct + 12 >> 2] = e.buttons.length;
|
|
stringToUTF8(e.id, eventStruct + 1304, 64);
|
|
stringToUTF8(e.mapping, eventStruct + 1368, 64);
|
|
}),
|
|
registerGamepadEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.gamepadEvent) {
|
|
JSEvents.gamepadEvent = _malloc(1432);
|
|
}
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad);
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: true,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
registerBeforeUnloadEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
var confirmationMessage = Module["dynCall_iiii"](callbackfunc, eventTypeId, 0, userData);
|
|
if (confirmationMessage) {
|
|
confirmationMessage = Pointer_stringify(confirmationMessage);
|
|
}
|
|
if (confirmationMessage) {
|
|
e.preventDefault();
|
|
e.returnValue = confirmationMessage;
|
|
return confirmationMessage;
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
battery: (function() {
|
|
return navigator.battery || navigator.mozBattery || navigator.webkitBattery;
|
|
}),
|
|
fillBatteryEventData: (function(eventStruct, e) {
|
|
HEAPF64[eventStruct >> 3] = e.chargingTime;
|
|
HEAPF64[eventStruct + 8 >> 3] = e.dischargingTime;
|
|
HEAPF64[eventStruct + 16 >> 3] = e.level;
|
|
HEAP32[eventStruct + 24 >> 2] = e.charging;
|
|
}),
|
|
registerBatteryEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!JSEvents.batteryEvent) {
|
|
JSEvents.batteryEvent = _malloc(32);
|
|
}
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery());
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
}),
|
|
registerWebGlEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
|
|
if (!target) {
|
|
target = Module["canvas"];
|
|
}
|
|
var handlerFunc = (function(event) {
|
|
var e = event || window.event;
|
|
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, 0, userData);
|
|
if (shouldCancel) {
|
|
e.preventDefault();
|
|
}
|
|
});
|
|
var eventHandler = {
|
|
target: JSEvents.findEventTarget(target),
|
|
allowsDeferredCalls: false,
|
|
eventTypeString: eventTypeString,
|
|
callbackfunc: callbackfunc,
|
|
handlerFunc: handlerFunc,
|
|
useCapture: useCapture
|
|
};
|
|
JSEvents.registerOrRemoveHandler(eventHandler);
|
|
})
|
|
};
|
|
var __currentFullscreenStrategy = {};
|
|
function _emscripten_exit_fullscreen() {
|
|
if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1;
|
|
JSEvents.removeDeferredCalls(JSEvents.requestFullscreen);
|
|
if (document.exitFullscreen) {
|
|
document.exitFullscreen();
|
|
} else if (document.msExitFullscreen) {
|
|
document.msExitFullscreen();
|
|
} else if (document.mozCancelFullScreen) {
|
|
document.mozCancelFullScreen();
|
|
} else if (document.webkitExitFullscreen) {
|
|
document.webkitExitFullscreen();
|
|
} else {
|
|
return -1;
|
|
}
|
|
if (__currentFullscreenStrategy.canvasResizedCallback) {
|
|
Module["dynCall_iiii"](__currentFullscreenStrategy.canvasResizedCallback, 37, 0, __currentFullscreenStrategy.canvasResizedCallbackUserData);
|
|
}
|
|
return 0;
|
|
}
|
|
function _emscripten_exit_pointerlock() {
|
|
JSEvents.removeDeferredCalls(JSEvents.requestPointerLock);
|
|
if (document.exitPointerLock) {
|
|
document.exitPointerLock();
|
|
} else if (document.msExitPointerLock) {
|
|
document.msExitPointerLock();
|
|
} else if (document.mozExitPointerLock) {
|
|
document.mozExitPointerLock();
|
|
} else if (document.webkitExitPointerLock) {
|
|
document.webkitExitPointerLock();
|
|
} else {
|
|
return -1;
|
|
}
|
|
return 0;
|
|
}
|
|
function _emscripten_get_fullscreen_status(fullscreenStatus) {
|
|
if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1;
|
|
JSEvents.fillFullscreenChangeEventData(fullscreenStatus);
|
|
return 0;
|
|
}
|
|
function __emscripten_sample_gamepad_data() {
|
|
if (!JSEvents.numGamepadsConnected) return;
|
|
if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) {
|
|
JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null;
|
|
JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber;
|
|
}
|
|
}
|
|
function _emscripten_get_gamepad_status(index, gamepadState) {
|
|
__emscripten_sample_gamepad_data();
|
|
if (!JSEvents.lastGamepadState) return -1;
|
|
if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
|
|
if (!JSEvents.lastGamepadState[index]) return -7;
|
|
JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
|
|
return 0;
|
|
}
|
|
function _emscripten_get_main_loop_timing(mode, value) {
|
|
if (mode) HEAP32[mode >> 2] = Browser.mainLoop.timingMode;
|
|
if (value) HEAP32[value >> 2] = Browser.mainLoop.timingValue;
|
|
}
|
|
function _emscripten_get_num_gamepads() {
|
|
if (!JSEvents.numGamepadsConnected) return 0;
|
|
__emscripten_sample_gamepad_data();
|
|
if (!JSEvents.lastGamepadState) return -1;
|
|
return JSEvents.lastGamepadState.length;
|
|
}
|
|
function _emscripten_has_threading_support() {
|
|
return 0;
|
|
}
|
|
function _emscripten_is_webgl_context_lost(target) {
|
|
if (!Module["ctx"]) return true;
|
|
return Module["ctx"].isContextLost();
|
|
}
|
|
function __reallyNegative(x) {
|
|
return x < 0 || x === 0 && 1 / x === -Infinity;
|
|
}
|
|
function __formatString(format, varargs) {
|
|
assert((varargs & 3) === 0);
|
|
var textIndex = format;
|
|
var argIndex = varargs;
|
|
function prepVararg(ptr, type) {
|
|
if (type === "double" || type === "i64") {
|
|
if (ptr & 7) {
|
|
assert((ptr & 7) === 4);
|
|
ptr += 4;
|
|
}
|
|
} else {
|
|
assert((ptr & 3) === 0);
|
|
}
|
|
return ptr;
|
|
}
|
|
function getNextArg(type) {
|
|
var ret;
|
|
argIndex = prepVararg(argIndex, type);
|
|
if (type === "double") {
|
|
ret = HEAPF64[argIndex >> 3];
|
|
argIndex += 8;
|
|
} else if (type == "i64") {
|
|
ret = [ HEAP32[argIndex >> 2], HEAP32[argIndex + 4 >> 2] ];
|
|
argIndex += 8;
|
|
} else {
|
|
assert((argIndex & 3) === 0);
|
|
type = "i32";
|
|
ret = HEAP32[argIndex >> 2];
|
|
argIndex += 4;
|
|
}
|
|
return ret;
|
|
}
|
|
var ret = [];
|
|
var curr, next, currArg;
|
|
while (1) {
|
|
var startTextIndex = textIndex;
|
|
curr = HEAP8[textIndex >> 0];
|
|
if (curr === 0) break;
|
|
next = HEAP8[textIndex + 1 >> 0];
|
|
if (curr == 37) {
|
|
var flagAlwaysSigned = false;
|
|
var flagLeftAlign = false;
|
|
var flagAlternative = false;
|
|
var flagZeroPad = false;
|
|
var flagPadSign = false;
|
|
flagsLoop : while (1) {
|
|
switch (next) {
|
|
case 43:
|
|
flagAlwaysSigned = true;
|
|
break;
|
|
case 45:
|
|
flagLeftAlign = true;
|
|
break;
|
|
case 35:
|
|
flagAlternative = true;
|
|
break;
|
|
case 48:
|
|
if (flagZeroPad) {
|
|
break flagsLoop;
|
|
} else {
|
|
flagZeroPad = true;
|
|
break;
|
|
}
|
|
case 32:
|
|
flagPadSign = true;
|
|
break;
|
|
default:
|
|
break flagsLoop;
|
|
}
|
|
textIndex++;
|
|
next = HEAP8[textIndex + 1 >> 0];
|
|
}
|
|
var width = 0;
|
|
if (next == 42) {
|
|
width = getNextArg("i32");
|
|
textIndex++;
|
|
next = HEAP8[textIndex + 1 >> 0];
|
|
} else {
|
|
while (next >= 48 && next <= 57) {
|
|
width = width * 10 + (next - 48);
|
|
textIndex++;
|
|
next = HEAP8[textIndex + 1 >> 0];
|
|
}
|
|
}
|
|
var precisionSet = false, precision = -1;
|
|
if (next == 46) {
|
|
precision = 0;
|
|
precisionSet = true;
|
|
textIndex++;
|
|
next = HEAP8[textIndex + 1 >> 0];
|
|
if (next == 42) {
|
|
precision = getNextArg("i32");
|
|
textIndex++;
|
|
} else {
|
|
while (1) {
|
|
var precisionChr = HEAP8[textIndex + 1 >> 0];
|
|
if (precisionChr < 48 || precisionChr > 57) break;
|
|
precision = precision * 10 + (precisionChr - 48);
|
|
textIndex++;
|
|
}
|
|
}
|
|
next = HEAP8[textIndex + 1 >> 0];
|
|
}
|
|
if (precision < 0) {
|
|
precision = 6;
|
|
precisionSet = false;
|
|
}
|
|
var argSize;
|
|
switch (String.fromCharCode(next)) {
|
|
case "h":
|
|
var nextNext = HEAP8[textIndex + 2 >> 0];
|
|
if (nextNext == 104) {
|
|
textIndex++;
|
|
argSize = 1;
|
|
} else {
|
|
argSize = 2;
|
|
}
|
|
break;
|
|
case "l":
|
|
var nextNext = HEAP8[textIndex + 2 >> 0];
|
|
if (nextNext == 108) {
|
|
textIndex++;
|
|
argSize = 8;
|
|
} else {
|
|
argSize = 4;
|
|
}
|
|
break;
|
|
case "L":
|
|
case "q":
|
|
case "j":
|
|
argSize = 8;
|
|
break;
|
|
case "z":
|
|
case "t":
|
|
case "I":
|
|
argSize = 4;
|
|
break;
|
|
default:
|
|
argSize = null;
|
|
}
|
|
if (argSize) textIndex++;
|
|
next = HEAP8[textIndex + 1 >> 0];
|
|
switch (String.fromCharCode(next)) {
|
|
case "d":
|
|
case "i":
|
|
case "u":
|
|
case "o":
|
|
case "x":
|
|
case "X":
|
|
case "p":
|
|
{
|
|
var signed = next == 100 || next == 105;
|
|
argSize = argSize || 4;
|
|
currArg = getNextArg("i" + argSize * 8);
|
|
var origArg = currArg;
|
|
var argText;
|
|
if (argSize == 8) {
|
|
currArg = makeBigInt(currArg[0], currArg[1], next == 117);
|
|
}
|
|
if (argSize <= 4) {
|
|
var limit = Math.pow(256, argSize) - 1;
|
|
currArg = (signed ? reSign : unSign)(currArg & limit, argSize * 8);
|
|
}
|
|
var currAbsArg = Math.abs(currArg);
|
|
var prefix = "";
|
|
if (next == 100 || next == 105) {
|
|
if (argSize == 8 && typeof i64Math === "object") argText = i64Math.stringify(origArg[0], origArg[1], null); else argText = reSign(currArg, 8 * argSize, 1).toString(10);
|
|
} else if (next == 117) {
|
|
if (argSize == 8 && typeof i64Math === "object") argText = i64Math.stringify(origArg[0], origArg[1], true); else argText = unSign(currArg, 8 * argSize, 1).toString(10);
|
|
currArg = Math.abs(currArg);
|
|
} else if (next == 111) {
|
|
argText = (flagAlternative ? "0" : "") + currAbsArg.toString(8);
|
|
} else if (next == 120 || next == 88) {
|
|
prefix = flagAlternative && currArg != 0 ? "0x" : "";
|
|
if (argSize == 8 && typeof i64Math === "object") {
|
|
if (origArg[1]) {
|
|
argText = (origArg[1] >>> 0).toString(16);
|
|
var lower = (origArg[0] >>> 0).toString(16);
|
|
while (lower.length < 8) lower = "0" + lower;
|
|
argText += lower;
|
|
} else {
|
|
argText = (origArg[0] >>> 0).toString(16);
|
|
}
|
|
} else if (currArg < 0) {
|
|
currArg = -currArg;
|
|
argText = (currAbsArg - 1).toString(16);
|
|
var buffer = [];
|
|
for (var i = 0; i < argText.length; i++) {
|
|
buffer.push((15 - parseInt(argText[i], 16)).toString(16));
|
|
}
|
|
argText = buffer.join("");
|
|
while (argText.length < argSize * 2) argText = "f" + argText;
|
|
} else {
|
|
argText = currAbsArg.toString(16);
|
|
}
|
|
if (next == 88) {
|
|
prefix = prefix.toUpperCase();
|
|
argText = argText.toUpperCase();
|
|
}
|
|
} else if (next == 112) {
|
|
if (currAbsArg === 0) {
|
|
argText = "(nil)";
|
|
} else {
|
|
prefix = "0x";
|
|
argText = currAbsArg.toString(16);
|
|
}
|
|
}
|
|
if (precisionSet) {
|
|
while (argText.length < precision) {
|
|
argText = "0" + argText;
|
|
}
|
|
}
|
|
if (currArg >= 0) {
|
|
if (flagAlwaysSigned) {
|
|
prefix = "+" + prefix;
|
|
} else if (flagPadSign) {
|
|
prefix = " " + prefix;
|
|
}
|
|
}
|
|
if (argText.charAt(0) == "-") {
|
|
prefix = "-" + prefix;
|
|
argText = argText.substr(1);
|
|
}
|
|
while (prefix.length + argText.length < width) {
|
|
if (flagLeftAlign) {
|
|
argText += " ";
|
|
} else {
|
|
if (flagZeroPad) {
|
|
argText = "0" + argText;
|
|
} else {
|
|
prefix = " " + prefix;
|
|
}
|
|
}
|
|
}
|
|
argText = prefix + argText;
|
|
argText.split("").forEach((function(chr) {
|
|
ret.push(chr.charCodeAt(0));
|
|
}));
|
|
break;
|
|
}
|
|
case "f":
|
|
case "F":
|
|
case "e":
|
|
case "E":
|
|
case "g":
|
|
case "G":
|
|
{
|
|
currArg = getNextArg("double");
|
|
var argText;
|
|
if (isNaN(currArg)) {
|
|
argText = "nan";
|
|
flagZeroPad = false;
|
|
} else if (!isFinite(currArg)) {
|
|
argText = (currArg < 0 ? "-" : "") + "inf";
|
|
flagZeroPad = false;
|
|
} else {
|
|
var isGeneral = false;
|
|
var effectivePrecision = Math.min(precision, 20);
|
|
if (next == 103 || next == 71) {
|
|
isGeneral = true;
|
|
precision = precision || 1;
|
|
var exponent = parseInt(currArg.toExponential(effectivePrecision).split("e")[1], 10);
|
|
if (precision > exponent && exponent >= -4) {
|
|
next = (next == 103 ? "f" : "F").charCodeAt(0);
|
|
precision -= exponent + 1;
|
|
} else {
|
|
next = (next == 103 ? "e" : "E").charCodeAt(0);
|
|
precision--;
|
|
}
|
|
effectivePrecision = Math.min(precision, 20);
|
|
}
|
|
if (next == 101 || next == 69) {
|
|
argText = currArg.toExponential(effectivePrecision);
|
|
if (/[eE][-+]\d$/.test(argText)) {
|
|
argText = argText.slice(0, -1) + "0" + argText.slice(-1);
|
|
}
|
|
} else if (next == 102 || next == 70) {
|
|
argText = currArg.toFixed(effectivePrecision);
|
|
if (currArg === 0 && __reallyNegative(currArg)) {
|
|
argText = "-" + argText;
|
|
}
|
|
}
|
|
var parts = argText.split("e");
|
|
if (isGeneral && !flagAlternative) {
|
|
while (parts[0].length > 1 && parts[0].indexOf(".") != -1 && (parts[0].slice(-1) == "0" || parts[0].slice(-1) == ".")) {
|
|
parts[0] = parts[0].slice(0, -1);
|
|
}
|
|
} else {
|
|
if (flagAlternative && argText.indexOf(".") == -1) parts[0] += ".";
|
|
while (precision > effectivePrecision++) parts[0] += "0";
|
|
}
|
|
argText = parts[0] + (parts.length > 1 ? "e" + parts[1] : "");
|
|
if (next == 69) argText = argText.toUpperCase();
|
|
if (currArg >= 0) {
|
|
if (flagAlwaysSigned) {
|
|
argText = "+" + argText;
|
|
} else if (flagPadSign) {
|
|
argText = " " + argText;
|
|
}
|
|
}
|
|
}
|
|
while (argText.length < width) {
|
|
if (flagLeftAlign) {
|
|
argText += " ";
|
|
} else {
|
|
if (flagZeroPad && (argText[0] == "-" || argText[0] == "+")) {
|
|
argText = argText[0] + "0" + argText.slice(1);
|
|
} else {
|
|
argText = (flagZeroPad ? "0" : " ") + argText;
|
|
}
|
|
}
|
|
}
|
|
if (next < 97) argText = argText.toUpperCase();
|
|
argText.split("").forEach((function(chr) {
|
|
ret.push(chr.charCodeAt(0));
|
|
}));
|
|
break;
|
|
}
|
|
case "s":
|
|
{
|
|
var arg = getNextArg("i8*");
|
|
var argLength = arg ? _strlen(arg) : "(null)".length;
|
|
if (precisionSet) argLength = Math.min(argLength, precision);
|
|
if (!flagLeftAlign) {
|
|
while (argLength < width--) {
|
|
ret.push(32);
|
|
}
|
|
}
|
|
if (arg) {
|
|
for (var i = 0; i < argLength; i++) {
|
|
ret.push(HEAPU8[arg++ >> 0]);
|
|
}
|
|
} else {
|
|
ret = ret.concat(intArrayFromString("(null)".substr(0, argLength), true));
|
|
}
|
|
if (flagLeftAlign) {
|
|
while (argLength < width--) {
|
|
ret.push(32);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
case "c":
|
|
{
|
|
if (flagLeftAlign) ret.push(getNextArg("i8"));
|
|
while (--width > 0) {
|
|
ret.push(32);
|
|
}
|
|
if (!flagLeftAlign) ret.push(getNextArg("i8"));
|
|
break;
|
|
}
|
|
case "n":
|
|
{
|
|
var ptr = getNextArg("i32*");
|
|
HEAP32[ptr >> 2] = ret.length;
|
|
break;
|
|
}
|
|
case "%":
|
|
{
|
|
ret.push(curr);
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
for (var i = startTextIndex; i < textIndex + 2; i++) {
|
|
ret.push(HEAP8[i >> 0]);
|
|
}
|
|
}
|
|
}
|
|
textIndex += 2;
|
|
} else {
|
|
ret.push(curr);
|
|
textIndex += 1;
|
|
}
|
|
}
|
|
return ret;
|
|
}
|
|
function __emscripten_traverse_stack(args) {
|
|
if (!args || !args.callee || !args.callee.name) {
|
|
return [ null, "", "" ];
|
|
}
|
|
var funstr = args.callee.toString();
|
|
var funcname = args.callee.name;
|
|
var str = "(";
|
|
var first = true;
|
|
for (var i in args) {
|
|
var a = args[i];
|
|
if (!first) {
|
|
str += ", ";
|
|
}
|
|
first = false;
|
|
if (typeof a === "number" || typeof a === "string") {
|
|
str += a;
|
|
} else {
|
|
str += "(" + typeof a + ")";
|
|
}
|
|
}
|
|
str += ")";
|
|
var caller = args.callee.caller;
|
|
args = caller ? caller.arguments : [];
|
|
if (first) str = "";
|
|
return [ args, funcname, str ];
|
|
}
|
|
function _emscripten_get_callstack_js(flags) {
|
|
var callstack = jsStackTrace();
|
|
var iThisFunc = callstack.lastIndexOf("_emscripten_log");
|
|
var iThisFunc2 = callstack.lastIndexOf("_emscripten_get_callstack");
|
|
var iNextLine = callstack.indexOf("\n", Math.max(iThisFunc, iThisFunc2)) + 1;
|
|
callstack = callstack.slice(iNextLine);
|
|
if (flags & 8 && typeof emscripten_source_map === "undefined") {
|
|
warnOnce('Source map information is not available, emscripten_log with EM_LOG_C_STACK will be ignored. Build with "--pre-js $EMSCRIPTEN/src/emscripten-source-map.min.js" linker flag to add source map loading to code.');
|
|
flags ^= 8;
|
|
flags |= 16;
|
|
}
|
|
var stack_args = null;
|
|
if (flags & 128) {
|
|
stack_args = __emscripten_traverse_stack(arguments);
|
|
while (stack_args[1].indexOf("_emscripten_") >= 0) stack_args = __emscripten_traverse_stack(stack_args[0]);
|
|
}
|
|
var lines = callstack.split("\n");
|
|
callstack = "";
|
|
var newFirefoxRe = new RegExp("\\s*(.*?)@(.*?):([0-9]+):([0-9]+)");
|
|
var firefoxRe = new RegExp("\\s*(.*?)@(.*):(.*)(:(.*))?");
|
|
var chromeRe = new RegExp("\\s*at (.*?) \\((.*):(.*):(.*)\\)");
|
|
for (var l in lines) {
|
|
var line = lines[l];
|
|
var jsSymbolName = "";
|
|
var file = "";
|
|
var lineno = 0;
|
|
var column = 0;
|
|
var parts = chromeRe.exec(line);
|
|
if (parts && parts.length == 5) {
|
|
jsSymbolName = parts[1];
|
|
file = parts[2];
|
|
lineno = parts[3];
|
|
column = parts[4];
|
|
} else {
|
|
parts = newFirefoxRe.exec(line);
|
|
if (!parts) parts = firefoxRe.exec(line);
|
|
if (parts && parts.length >= 4) {
|
|
jsSymbolName = parts[1];
|
|
file = parts[2];
|
|
lineno = parts[3];
|
|
column = parts[4] | 0;
|
|
} else {
|
|
callstack += line + "\n";
|
|
continue;
|
|
}
|
|
}
|
|
var cSymbolName = flags & 32 ? demangle(jsSymbolName) : jsSymbolName;
|
|
if (!cSymbolName) {
|
|
cSymbolName = jsSymbolName;
|
|
}
|
|
var haveSourceMap = false;
|
|
if (flags & 8) {
|
|
var orig = emscripten_source_map.originalPositionFor({
|
|
line: lineno,
|
|
column: column
|
|
});
|
|
haveSourceMap = orig && orig.source;
|
|
if (haveSourceMap) {
|
|
if (flags & 64) {
|
|
orig.source = orig.source.substring(orig.source.replace(/\\/g, "/").lastIndexOf("/") + 1);
|
|
}
|
|
callstack += " at " + cSymbolName + " (" + orig.source + ":" + orig.line + ":" + orig.column + ")\n";
|
|
}
|
|
}
|
|
if (flags & 16 || !haveSourceMap) {
|
|
if (flags & 64) {
|
|
file = file.substring(file.replace(/\\/g, "/").lastIndexOf("/") + 1);
|
|
}
|
|
callstack += (haveSourceMap ? " = " + jsSymbolName : " at " + cSymbolName) + " (" + file + ":" + lineno + ":" + column + ")\n";
|
|
}
|
|
if (flags & 128 && stack_args[0]) {
|
|
if (stack_args[1] == jsSymbolName && stack_args[2].length > 0) {
|
|
callstack = callstack.replace(/\s+$/, "");
|
|
callstack += " with values: " + stack_args[1] + stack_args[2] + "\n";
|
|
}
|
|
stack_args = __emscripten_traverse_stack(stack_args[0]);
|
|
}
|
|
}
|
|
callstack = callstack.replace(/\s+$/, "");
|
|
return callstack;
|
|
}
|
|
function _emscripten_log_js(flags, str) {
|
|
if (flags & 24) {
|
|
str = str.replace(/\s+$/, "");
|
|
str += (str.length > 0 ? "\n" : "") + _emscripten_get_callstack_js(flags);
|
|
}
|
|
if (flags & 1) {
|
|
if (flags & 4) {
|
|
console.error(str);
|
|
} else if (flags & 2) {
|
|
console.warn(str);
|
|
} else {
|
|
console.log(str);
|
|
}
|
|
} else if (flags & 6) {
|
|
Module.printErr(str);
|
|
} else {
|
|
Module.print(str);
|
|
}
|
|
}
|
|
function _emscripten_log(flags, varargs) {
|
|
var format = HEAP32[varargs >> 2];
|
|
varargs += 4;
|
|
var str = "";
|
|
if (format) {
|
|
var result = __formatString(format, varargs);
|
|
for (var i = 0; i < result.length; ++i) {
|
|
str += String.fromCharCode(result[i]);
|
|
}
|
|
}
|
|
_emscripten_log_js(flags, str);
|
|
}
|
|
function _emscripten_num_logical_cores() {
|
|
return 1;
|
|
}
|
|
function __setLetterbox(element, topBottom, leftRight) {
|
|
if (JSEvents.isInternetExplorer()) {
|
|
element.style.marginLeft = element.style.marginRight = leftRight + "px";
|
|
element.style.marginTop = element.style.marginBottom = topBottom + "px";
|
|
} else {
|
|
element.style.paddingLeft = element.style.paddingRight = leftRight + "px";
|
|
element.style.paddingTop = element.style.paddingBottom = topBottom + "px";
|
|
}
|
|
}
|
|
function _emscripten_do_request_fullscreen(target, strategy) {
|
|
if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1;
|
|
if (!JSEvents.fullscreenEnabled()) return -3;
|
|
if (!target) target = "#canvas";
|
|
target = JSEvents.findEventTarget(target);
|
|
if (!target) return -4;
|
|
if (!target.requestFullscreen && !target.msRequestFullscreen && !target.mozRequestFullScreen && !target.mozRequestFullscreen && !target.webkitRequestFullscreen) {
|
|
return -3;
|
|
}
|
|
var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
|
|
if (!canPerformRequests) {
|
|
if (strategy.deferUntilInEventHandler) {
|
|
JSEvents.deferCall(JSEvents.requestFullscreen, 1, [ target, strategy ]);
|
|
return 1;
|
|
} else {
|
|
return -2;
|
|
}
|
|
}
|
|
return JSEvents.requestFullscreen(target, strategy);
|
|
}
|
|
function _emscripten_request_fullscreen(target, deferUntilInEventHandler) {
|
|
var strategy = {};
|
|
strategy.scaleMode = 0;
|
|
strategy.canvasResolutionScaleMode = 0;
|
|
strategy.filteringMode = 0;
|
|
strategy.deferUntilInEventHandler = deferUntilInEventHandler;
|
|
return _emscripten_do_request_fullscreen(target, strategy);
|
|
}
|
|
function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
|
|
if (!target) target = "#canvas";
|
|
target = JSEvents.findEventTarget(target);
|
|
if (!target) return -4;
|
|
if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) {
|
|
return -1;
|
|
}
|
|
var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
|
|
if (!canPerformRequests) {
|
|
if (deferUntilInEventHandler) {
|
|
JSEvents.deferCall(JSEvents.requestPointerLock, 2, [ target ]);
|
|
return 1;
|
|
} else {
|
|
return -2;
|
|
}
|
|
}
|
|
return JSEvents.requestPointerLock(target);
|
|
}
|
|
function _emscripten_set_blur_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerFocusEventCallback(target, userData, useCapture, callbackfunc, 12, "blur");
|
|
return 0;
|
|
}
|
|
function _emscripten_set_canvas_size(width, height) {
|
|
Browser.setCanvasSize(width, height);
|
|
}
|
|
function _emscripten_set_devicemotion_callback(userData, useCapture, callbackfunc) {
|
|
JSEvents.registerDeviceMotionEventCallback(window, userData, useCapture, callbackfunc, 17, "devicemotion");
|
|
return 0;
|
|
}
|
|
function _emscripten_set_deviceorientation_callback(userData, useCapture, callbackfunc) {
|
|
JSEvents.registerDeviceOrientationEventCallback(window, userData, useCapture, callbackfunc, 16, "deviceorientation");
|
|
return 0;
|
|
}
|
|
function _emscripten_set_focus_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerFocusEventCallback(target, userData, useCapture, callbackfunc, 13, "focus");
|
|
return 0;
|
|
}
|
|
function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) {
|
|
if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1;
|
|
if (!target) target = document; else {
|
|
target = JSEvents.findEventTarget(target);
|
|
if (!target) return -4;
|
|
}
|
|
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange");
|
|
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange");
|
|
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange");
|
|
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange");
|
|
return 0;
|
|
}
|
|
function _emscripten_set_keydown_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 2, "keydown");
|
|
return 0;
|
|
}
|
|
function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress");
|
|
return 0;
|
|
}
|
|
function _emscripten_set_keyup_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 3, "keyup");
|
|
return 0;
|
|
}
|
|
function _emscripten_set_mousedown_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 5, "mousedown");
|
|
return 0;
|
|
}
|
|
function _emscripten_set_mousemove_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 8, "mousemove");
|
|
return 0;
|
|
}
|
|
function _emscripten_set_mouseup_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 6, "mouseup");
|
|
return 0;
|
|
}
|
|
function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel");
|
|
return 0;
|
|
}
|
|
function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend");
|
|
return 0;
|
|
}
|
|
function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove");
|
|
return 0;
|
|
}
|
|
function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) {
|
|
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart");
|
|
return 0;
|
|
}
|
|
function _emscripten_set_wheel_callback(target, userData, useCapture, callbackfunc) {
|
|
target = JSEvents.findEventTarget(target);
|
|
if (typeof target.onwheel !== "undefined") {
|
|
JSEvents.registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "wheel");
|
|
return 0;
|
|
} else if (typeof target.onmousewheel !== "undefined") {
|
|
JSEvents.registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "mousewheel");
|
|
return 0;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
var GL = {
|
|
counter: 1,
|
|
lastError: 0,
|
|
buffers: [],
|
|
mappedBuffers: {},
|
|
programs: [],
|
|
framebuffers: [],
|
|
renderbuffers: [],
|
|
textures: [],
|
|
uniforms: [],
|
|
shaders: [],
|
|
vaos: [],
|
|
contexts: [],
|
|
currentContext: null,
|
|
offscreenCanvases: {},
|
|
timerQueriesEXT: [],
|
|
queries: [],
|
|
samplers: [],
|
|
transformFeedbacks: [],
|
|
syncs: [],
|
|
byteSizeByTypeRoot: 5120,
|
|
byteSizeByType: [ 1, 1, 2, 2, 4, 4, 4, 2, 3, 4, 8 ],
|
|
programInfos: {},
|
|
stringCache: {},
|
|
stringiCache: {},
|
|
tempFixedLengthArray: [],
|
|
packAlignment: 4,
|
|
unpackAlignment: 4,
|
|
init: (function() {
|
|
GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
|
|
for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
|
|
GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i + 1);
|
|
}
|
|
for (var i = 0; i < 32; i++) {
|
|
GL.tempFixedLengthArray.push(new Array(i));
|
|
}
|
|
}),
|
|
recordError: function recordError(errorCode) {
|
|
if (!GL.lastError) {
|
|
GL.lastError = errorCode;
|
|
}
|
|
},
|
|
getNewId: (function(table) {
|
|
var ret = GL.counter++;
|
|
for (var i = table.length; i < ret; i++) {
|
|
table[i] = null;
|
|
}
|
|
return ret;
|
|
}),
|
|
MINI_TEMP_BUFFER_SIZE: 256,
|
|
miniTempBuffer: null,
|
|
miniTempBufferViews: [ 0 ],
|
|
getSource: (function(shader, count, string, length) {
|
|
var source = "";
|
|
for (var i = 0; i < count; ++i) {
|
|
var frag;
|
|
if (length) {
|
|
var len = HEAP32[length + i * 4 >> 2];
|
|
if (len < 0) {
|
|
frag = Pointer_stringify(HEAP32[string + i * 4 >> 2]);
|
|
} else {
|
|
frag = Pointer_stringify(HEAP32[string + i * 4 >> 2], len);
|
|
}
|
|
} else {
|
|
frag = Pointer_stringify(HEAP32[string + i * 4 >> 2]);
|
|
}
|
|
source += frag;
|
|
}
|
|
return source;
|
|
}),
|
|
createContext: (function(canvas, webGLContextAttributes) {
|
|
if (typeof webGLContextAttributes["majorVersion"] === "undefined" && typeof webGLContextAttributes["minorVersion"] === "undefined") {
|
|
if (typeof WebGL2RenderingContext !== "undefined") webGLContextAttributes["majorVersion"] = 2; else webGLContextAttributes["majorVersion"] = 1;
|
|
webGLContextAttributes["minorVersion"] = 0;
|
|
}
|
|
var ctx;
|
|
var errorInfo = "?";
|
|
function onContextCreationError(event) {
|
|
errorInfo = event.statusMessage || errorInfo;
|
|
}
|
|
try {
|
|
canvas.addEventListener("webglcontextcreationerror", onContextCreationError, false);
|
|
try {
|
|
if (webGLContextAttributes["majorVersion"] == 1 && webGLContextAttributes["minorVersion"] == 0) {
|
|
ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes);
|
|
} else if (webGLContextAttributes["majorVersion"] == 2 && webGLContextAttributes["minorVersion"] == 0) {
|
|
ctx = canvas.getContext("webgl2", webGLContextAttributes);
|
|
} else {
|
|
throw "Unsupported WebGL context version " + majorVersion + "." + minorVersion + "!";
|
|
}
|
|
} finally {
|
|
canvas.removeEventListener("webglcontextcreationerror", onContextCreationError, false);
|
|
}
|
|
if (!ctx) throw ":(";
|
|
} catch (e) {
|
|
Module.print("Could not create canvas: " + [ errorInfo, e, JSON.stringify(webGLContextAttributes) ]);
|
|
return 0;
|
|
}
|
|
if (!ctx) return 0;
|
|
var context = GL.registerContext(ctx, webGLContextAttributes);
|
|
return context;
|
|
}),
|
|
registerContext: (function(ctx, webGLContextAttributes) {
|
|
var handle = GL.getNewId(GL.contexts);
|
|
var context = {
|
|
handle: handle,
|
|
attributes: webGLContextAttributes,
|
|
version: webGLContextAttributes["majorVersion"],
|
|
GLctx: ctx
|
|
};
|
|
function getChromeVersion() {
|
|
var raw = navigator.userAgent.match(/Chrom(e|ium)\/([0-9]+)\./);
|
|
return raw ? parseInt(raw[2], 10) : false;
|
|
}
|
|
context.supportsWebGL2EntryPoints = context.version >= 2 && (getChromeVersion() === false || getChromeVersion() >= 58);
|
|
if (ctx.canvas) ctx.canvas.GLctxObject = context;
|
|
GL.contexts[handle] = context;
|
|
if (typeof webGLContextAttributes["enableExtensionsByDefault"] === "undefined" || webGLContextAttributes["enableExtensionsByDefault"]) {
|
|
GL.initExtensions(context);
|
|
}
|
|
return handle;
|
|
}),
|
|
makeContextCurrent: (function(contextHandle) {
|
|
var context = GL.contexts[contextHandle];
|
|
if (!context) return false;
|
|
GLctx = Module.ctx = context.GLctx;
|
|
GL.currentContext = context;
|
|
return true;
|
|
}),
|
|
getContext: (function(contextHandle) {
|
|
return GL.contexts[contextHandle];
|
|
}),
|
|
deleteContext: (function(contextHandle) {
|
|
if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
|
|
if (typeof JSEvents === "object") JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas);
|
|
if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined;
|
|
GL.contexts[contextHandle] = null;
|
|
}),
|
|
initExtensions: (function(context) {
|
|
if (!context) context = GL.currentContext;
|
|
if (context.initExtensionsDone) return;
|
|
context.initExtensionsDone = true;
|
|
var GLctx = context.GLctx;
|
|
context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS);
|
|
if (context.version < 2) {
|
|
var instancedArraysExt = GLctx.getExtension("ANGLE_instanced_arrays");
|
|
if (instancedArraysExt) {
|
|
GLctx["vertexAttribDivisor"] = (function(index, divisor) {
|
|
instancedArraysExt["vertexAttribDivisorANGLE"](index, divisor);
|
|
});
|
|
GLctx["drawArraysInstanced"] = (function(mode, first, count, primcount) {
|
|
instancedArraysExt["drawArraysInstancedANGLE"](mode, first, count, primcount);
|
|
});
|
|
GLctx["drawElementsInstanced"] = (function(mode, count, type, indices, primcount) {
|
|
instancedArraysExt["drawElementsInstancedANGLE"](mode, count, type, indices, primcount);
|
|
});
|
|
}
|
|
var vaoExt = GLctx.getExtension("OES_vertex_array_object");
|
|
if (vaoExt) {
|
|
GLctx["createVertexArray"] = (function() {
|
|
return vaoExt["createVertexArrayOES"]();
|
|
});
|
|
GLctx["deleteVertexArray"] = (function(vao) {
|
|
vaoExt["deleteVertexArrayOES"](vao);
|
|
});
|
|
GLctx["bindVertexArray"] = (function(vao) {
|
|
vaoExt["bindVertexArrayOES"](vao);
|
|
});
|
|
GLctx["isVertexArray"] = (function(vao) {
|
|
return vaoExt["isVertexArrayOES"](vao);
|
|
});
|
|
}
|
|
var drawBuffersExt = GLctx.getExtension("WEBGL_draw_buffers");
|
|
if (drawBuffersExt) {
|
|
GLctx["drawBuffers"] = (function(n, bufs) {
|
|
drawBuffersExt["drawBuffersWEBGL"](n, bufs);
|
|
});
|
|
}
|
|
}
|
|
GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
|
|
var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays", "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc", "WEBKIT_WEBGL_compressed_texture_pvrtc", "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources", "EXT_shader_texture_lod", "EXT_color_buffer_float" ];
|
|
var exts = GLctx.getSupportedExtensions();
|
|
if (exts && exts.length > 0) {
|
|
GLctx.getSupportedExtensions().forEach((function(ext) {
|
|
if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
|
|
GLctx.getExtension(ext);
|
|
}
|
|
}));
|
|
}
|
|
}),
|
|
populateUniformTable: (function(program) {
|
|
var p = GL.programs[program];
|
|
GL.programInfos[program] = {
|
|
uniforms: {},
|
|
maxUniformLength: 0,
|
|
maxAttributeLength: -1,
|
|
maxUniformBlockNameLength: -1
|
|
};
|
|
var ptable = GL.programInfos[program];
|
|
var utable = ptable.uniforms;
|
|
var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS);
|
|
for (var i = 0; i < numUniforms; ++i) {
|
|
var u = GLctx.getActiveUniform(p, i);
|
|
var name = u.name;
|
|
ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length + 1);
|
|
if (name.indexOf("]", name.length - 1) !== -1) {
|
|
var ls = name.lastIndexOf("[");
|
|
name = name.slice(0, ls);
|
|
}
|
|
var loc = GLctx.getUniformLocation(p, name);
|
|
if (loc != null) {
|
|
var id = GL.getNewId(GL.uniforms);
|
|
utable[name] = [ u.size, id ];
|
|
GL.uniforms[id] = loc;
|
|
for (var j = 1; j < u.size; ++j) {
|
|
var n = name + "[" + j + "]";
|
|
loc = GLctx.getUniformLocation(p, n);
|
|
id = GL.getNewId(GL.uniforms);
|
|
GL.uniforms[id] = loc;
|
|
}
|
|
}
|
|
}
|
|
})
|
|
};
|
|
function _emscripten_webgl_create_context(target, attributes) {
|
|
var contextAttributes = {};
|
|
contextAttributes["alpha"] = !!HEAP32[attributes >> 2];
|
|
contextAttributes["depth"] = !!HEAP32[attributes + 4 >> 2];
|
|
contextAttributes["stencil"] = !!HEAP32[attributes + 8 >> 2];
|
|
contextAttributes["antialias"] = !!HEAP32[attributes + 12 >> 2];
|
|
contextAttributes["premultipliedAlpha"] = !!HEAP32[attributes + 16 >> 2];
|
|
contextAttributes["preserveDrawingBuffer"] = !!HEAP32[attributes + 20 >> 2];
|
|
contextAttributes["preferLowPowerToHighPerformance"] = !!HEAP32[attributes + 24 >> 2];
|
|
contextAttributes["failIfMajorPerformanceCaveat"] = !!HEAP32[attributes + 28 >> 2];
|
|
contextAttributes["majorVersion"] = HEAP32[attributes + 32 >> 2];
|
|
contextAttributes["minorVersion"] = HEAP32[attributes + 36 >> 2];
|
|
contextAttributes["explicitSwapControl"] = HEAP32[attributes + 44 >> 2];
|
|
target = Pointer_stringify(target);
|
|
var canvas;
|
|
if ((!target || target === "#canvas") && Module["canvas"]) {
|
|
canvas = Module["canvas"].id ? GL.offscreenCanvases[Module["canvas"].id] || JSEvents.findEventTarget(Module["canvas"].id) : Module["canvas"];
|
|
} else {
|
|
canvas = GL.offscreenCanvases[target] || JSEvents.findEventTarget(target);
|
|
}
|
|
if (!canvas) {
|
|
return 0;
|
|
}
|
|
if (contextAttributes["explicitSwapControl"]) {
|
|
console.error("emscripten_webgl_create_context failed: explicitSwapControl is not supported, please rebuild with -s OFFSCREENCANVAS_SUPPORT=1 to enable targeting the experimental OffscreenCanvas specification!");
|
|
return 0;
|
|
}
|
|
var contextHandle = GL.createContext(canvas, contextAttributes);
|
|
return contextHandle;
|
|
}
|
|
function _emscripten_webgl_destroy_context(contextHandle) {
|
|
GL.deleteContext(contextHandle);
|
|
}
|
|
function _emscripten_webgl_enable_extension(contextHandle, extension) {
|
|
var context = GL.getContext(contextHandle);
|
|
var extString = Pointer_stringify(extension);
|
|
if (extString.indexOf("GL_") == 0) extString = extString.substr(3);
|
|
var ext = context.GLctx.getExtension(extString);
|
|
return ext ? 1 : 0;
|
|
}
|
|
function _emscripten_webgl_get_current_context() {
|
|
return GL.currentContext ? GL.currentContext.handle : 0;
|
|
}
|
|
function _emscripten_webgl_make_context_current(contextHandle) {
|
|
var success = GL.makeContextCurrent(contextHandle);
|
|
return success ? 0 : -5;
|
|
}
|
|
function __exit(status) {
|
|
Module["exit"](status);
|
|
}
|
|
function _exit(status) {
|
|
__exit(status);
|
|
}
|
|
function _flock(fd, operation) {
|
|
return 0;
|
|
}
|
|
function _getpwuid(uid) {
|
|
return 0;
|
|
}
|
|
function _gettimeofday(ptr) {
|
|
var now = Date.now();
|
|
HEAP32[ptr >> 2] = now / 1e3 | 0;
|
|
HEAP32[ptr + 4 >> 2] = now % 1e3 * 1e3 | 0;
|
|
return 0;
|
|
}
|
|
function _glActiveTexture(x0) {
|
|
GLctx["activeTexture"](x0);
|
|
}
|
|
function _glAttachShader(program, shader) {
|
|
GLctx.attachShader(GL.programs[program], GL.shaders[shader]);
|
|
}
|
|
function _glBeginQuery(target, id) {
|
|
GLctx["beginQuery"](target, id ? GL.queries[id] : null);
|
|
}
|
|
function _glBeginTransformFeedback(x0) {
|
|
GLctx["beginTransformFeedback"](x0);
|
|
}
|
|
function _glBindAttribLocation(program, index, name) {
|
|
name = Pointer_stringify(name);
|
|
GLctx.bindAttribLocation(GL.programs[program], index, name);
|
|
}
|
|
function _glBindBuffer(target, buffer) {
|
|
var bufferObj = buffer ? GL.buffers[buffer] : null;
|
|
if (target == 35051) {
|
|
GLctx.currentPixelPackBufferBinding = buffer;
|
|
} else if (target == 35052) {
|
|
GLctx.currentPixelUnpackBufferBinding = buffer;
|
|
}
|
|
GLctx.bindBuffer(target, bufferObj);
|
|
}
|
|
function _glBindBufferBase(target, index, buffer) {
|
|
var bufferObj = buffer ? GL.buffers[buffer] : null;
|
|
GLctx["bindBufferBase"](target, index, bufferObj);
|
|
}
|
|
function _glBindFramebuffer(target, framebuffer) {
|
|
GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null);
|
|
}
|
|
function _glBindRenderbuffer(target, renderbuffer) {
|
|
GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null);
|
|
}
|
|
function _glBindSampler(unit, sampler) {
|
|
GLctx["bindSampler"](unit, sampler ? GL.samplers[sampler] : null);
|
|
}
|
|
function _glBindTexture(target, texture) {
|
|
GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
|
|
}
|
|
function _glBindTransformFeedback(target, id) {
|
|
var transformFeedback = id ? GL.transformFeedbacks[id] : null;
|
|
if (id && !transformFeedback) {
|
|
GL.recordError(1282);
|
|
return;
|
|
}
|
|
GLctx["bindTransformFeedback"](target, transformFeedback);
|
|
}
|
|
function _glBindVertexArray(vao) {
|
|
GLctx["bindVertexArray"](GL.vaos[vao]);
|
|
}
|
|
function _glBlendEquation(x0) {
|
|
GLctx["blendEquation"](x0);
|
|
}
|
|
function _glBlendEquationSeparate(x0, x1) {
|
|
GLctx["blendEquationSeparate"](x0, x1);
|
|
}
|
|
function _glBlendFuncSeparate(x0, x1, x2, x3) {
|
|
GLctx["blendFuncSeparate"](x0, x1, x2, x3);
|
|
}
|
|
function _glBlitFramebuffer(x0, x1, x2, x3, x4, x5, x6, x7, x8, x9) {
|
|
GLctx["blitFramebuffer"](x0, x1, x2, x3, x4, x5, x6, x7, x8, x9);
|
|
}
|
|
function _glBufferData(target, size, data, usage) {
|
|
if (!data) {
|
|
GLctx.bufferData(target, size, usage);
|
|
} else {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.bufferData(target, HEAPU8, usage, data, size);
|
|
return;
|
|
}
|
|
GLctx.bufferData(target, HEAPU8.subarray(data, data + size), usage);
|
|
}
|
|
}
|
|
function _glBufferSubData(target, offset, size, data) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.bufferSubData(target, offset, HEAPU8, data, size);
|
|
return;
|
|
}
|
|
GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data + size));
|
|
}
|
|
function _glCheckFramebufferStatus(x0) {
|
|
return GLctx["checkFramebufferStatus"](x0);
|
|
}
|
|
function _glClear(x0) {
|
|
GLctx["clear"](x0);
|
|
}
|
|
function _glClearColor(x0, x1, x2, x3) {
|
|
GLctx["clearColor"](x0, x1, x2, x3);
|
|
}
|
|
function _glClearDepthf(x0) {
|
|
GLctx["clearDepth"](x0);
|
|
}
|
|
function _glClearStencil(x0) {
|
|
GLctx["clearStencil"](x0);
|
|
}
|
|
function _glClientWaitSync(sync, flags, timeoutLo, timeoutHi) {
|
|
timeoutLo = timeoutLo >>> 0;
|
|
timeoutHi = timeoutHi >>> 0;
|
|
var timeout = timeoutLo == 4294967295 && timeoutHi == 4294967295 ? -1 : makeBigInt(timeoutLo, timeoutHi, true);
|
|
return GLctx.clientWaitSync(GL.syncs[sync], flags, timeout);
|
|
}
|
|
function _glColorMask(red, green, blue, alpha) {
|
|
GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
|
|
}
|
|
function _glCompileShader(shader) {
|
|
GLctx.compileShader(GL.shaders[shader]);
|
|
}
|
|
function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx["compressedTexImage2D"](target, level, internalFormat, width, height, border, HEAPU8, data, imageSize);
|
|
return;
|
|
}
|
|
GLctx["compressedTexImage2D"](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray(data, data + imageSize) : null);
|
|
}
|
|
function _glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx["compressedTexSubImage2D"](target, level, xoffset, yoffset, width, height, format, HEAPU8, data, imageSize);
|
|
return;
|
|
}
|
|
GLctx["compressedTexSubImage2D"](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray(data, data + imageSize) : null);
|
|
}
|
|
function _glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx["compressedTexSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, HEAPU8, data, imageSize);
|
|
} else {
|
|
GLctx["compressedTexSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, data ? HEAPU8.subarray(data, data + imageSize) : null);
|
|
}
|
|
}
|
|
function _glCopyBufferSubData(x0, x1, x2, x3, x4) {
|
|
GLctx["copyBufferSubData"](x0, x1, x2, x3, x4);
|
|
}
|
|
function _glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) {
|
|
GLctx["copyTexImage2D"](x0, x1, x2, x3, x4, x5, x6, x7);
|
|
}
|
|
function _glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) {
|
|
GLctx["copyTexSubImage2D"](x0, x1, x2, x3, x4, x5, x6, x7);
|
|
}
|
|
function _glCreateProgram() {
|
|
var id = GL.getNewId(GL.programs);
|
|
var program = GLctx.createProgram();
|
|
program.name = id;
|
|
GL.programs[id] = program;
|
|
return id;
|
|
}
|
|
function _glCreateShader(shaderType) {
|
|
var id = GL.getNewId(GL.shaders);
|
|
GL.shaders[id] = GLctx.createShader(shaderType);
|
|
return id;
|
|
}
|
|
function _glCullFace(x0) {
|
|
GLctx["cullFace"](x0);
|
|
}
|
|
function _glDeleteBuffers(n, buffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[buffers + i * 4 >> 2];
|
|
var buffer = GL.buffers[id];
|
|
if (!buffer) continue;
|
|
GLctx.deleteBuffer(buffer);
|
|
buffer.name = 0;
|
|
GL.buffers[id] = null;
|
|
if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
|
|
if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
|
|
}
|
|
}
|
|
function _glDeleteFramebuffers(n, framebuffers) {
|
|
for (var i = 0; i < n; ++i) {
|
|
var id = HEAP32[framebuffers + i * 4 >> 2];
|
|
var framebuffer = GL.framebuffers[id];
|
|
if (!framebuffer) continue;
|
|
GLctx.deleteFramebuffer(framebuffer);
|
|
framebuffer.name = 0;
|
|
GL.framebuffers[id] = null;
|
|
}
|
|
}
|
|
function _glDeleteProgram(id) {
|
|
if (!id) return;
|
|
var program = GL.programs[id];
|
|
if (!program) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
GLctx.deleteProgram(program);
|
|
program.name = 0;
|
|
GL.programs[id] = null;
|
|
GL.programInfos[id] = null;
|
|
}
|
|
function _glDeleteQueries(n, ids) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[ids + i * 4 >> 2];
|
|
var query = GL.queries[id];
|
|
if (!query) continue;
|
|
GLctx["deleteQuery"](query);
|
|
GL.queries[id] = null;
|
|
}
|
|
}
|
|
function _glDeleteRenderbuffers(n, renderbuffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[renderbuffers + i * 4 >> 2];
|
|
var renderbuffer = GL.renderbuffers[id];
|
|
if (!renderbuffer) continue;
|
|
GLctx.deleteRenderbuffer(renderbuffer);
|
|
renderbuffer.name = 0;
|
|
GL.renderbuffers[id] = null;
|
|
}
|
|
}
|
|
function _glDeleteSamplers(n, samplers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[samplers + i * 4 >> 2];
|
|
var sampler = GL.samplers[id];
|
|
if (!sampler) continue;
|
|
GLctx["deleteSampler"](sampler);
|
|
sampler.name = 0;
|
|
GL.samplers[id] = null;
|
|
}
|
|
}
|
|
function _glDeleteShader(id) {
|
|
if (!id) return;
|
|
var shader = GL.shaders[id];
|
|
if (!shader) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
GLctx.deleteShader(shader);
|
|
GL.shaders[id] = null;
|
|
}
|
|
function _glDeleteSync(id) {
|
|
if (!id) return;
|
|
var sync = GL.syncs[id];
|
|
if (!sync) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
GLctx.deleteSync(sync);
|
|
sync.name = 0;
|
|
GL.syncs[id] = null;
|
|
}
|
|
function _glDeleteTextures(n, textures) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[textures + i * 4 >> 2];
|
|
var texture = GL.textures[id];
|
|
if (!texture) continue;
|
|
GLctx.deleteTexture(texture);
|
|
texture.name = 0;
|
|
GL.textures[id] = null;
|
|
}
|
|
}
|
|
function _glDeleteTransformFeedbacks(n, ids) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[ids + i * 4 >> 2];
|
|
var transformFeedback = GL.transformFeedbacks[id];
|
|
if (!transformFeedback) continue;
|
|
GLctx["deleteTransformFeedback"](transformFeedback);
|
|
transformFeedback.name = 0;
|
|
GL.transformFeedbacks[id] = null;
|
|
}
|
|
}
|
|
function _glDeleteVertexArrays(n, vaos) {
|
|
for (var i = 0; i < n; i++) {
|
|
var id = HEAP32[vaos + i * 4 >> 2];
|
|
GLctx["deleteVertexArray"](GL.vaos[id]);
|
|
GL.vaos[id] = null;
|
|
}
|
|
}
|
|
function _glDepthFunc(x0) {
|
|
GLctx["depthFunc"](x0);
|
|
}
|
|
function _glDepthMask(flag) {
|
|
GLctx.depthMask(!!flag);
|
|
}
|
|
function _glDetachShader(program, shader) {
|
|
GLctx.detachShader(GL.programs[program], GL.shaders[shader]);
|
|
}
|
|
function _glDisable(x0) {
|
|
GLctx["disable"](x0);
|
|
}
|
|
function _glDisableVertexAttribArray(index) {
|
|
GLctx.disableVertexAttribArray(index);
|
|
}
|
|
function _glDrawArrays(mode, first, count) {
|
|
GLctx.drawArrays(mode, first, count);
|
|
}
|
|
function _glDrawArraysInstanced(mode, first, count, primcount) {
|
|
GLctx["drawArraysInstanced"](mode, first, count, primcount);
|
|
}
|
|
function _glDrawBuffers(n, bufs) {
|
|
var bufArray = GL.tempFixedLengthArray[n];
|
|
for (var i = 0; i < n; i++) {
|
|
bufArray[i] = HEAP32[bufs + i * 4 >> 2];
|
|
}
|
|
GLctx["drawBuffers"](bufArray);
|
|
}
|
|
function _glDrawElements(mode, count, type, indices) {
|
|
GLctx.drawElements(mode, count, type, indices);
|
|
}
|
|
function _glDrawElementsInstanced(mode, count, type, indices, primcount) {
|
|
GLctx["drawElementsInstanced"](mode, count, type, indices, primcount);
|
|
}
|
|
function _glEnable(x0) {
|
|
GLctx["enable"](x0);
|
|
}
|
|
function _glEnableVertexAttribArray(index) {
|
|
GLctx.enableVertexAttribArray(index);
|
|
}
|
|
function _glEndQuery(x0) {
|
|
GLctx["endQuery"](x0);
|
|
}
|
|
function _glEndTransformFeedback() {
|
|
GLctx["endTransformFeedback"]();
|
|
}
|
|
function _glFenceSync(condition, flags) {
|
|
var sync = GLctx.fenceSync(condition, flags);
|
|
if (sync) {
|
|
var id = GL.getNewId(GL.syncs);
|
|
sync.name = id;
|
|
GL.syncs[id] = sync;
|
|
return id;
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
function _glFinish() {
|
|
GLctx["finish"]();
|
|
}
|
|
function _glFlush() {
|
|
GLctx["flush"]();
|
|
}
|
|
function emscriptenWebGLGetBufferBinding(target) {
|
|
switch (target) {
|
|
case 34962:
|
|
target = 34964;
|
|
break;
|
|
case 34963:
|
|
target = 34965;
|
|
break;
|
|
case 35051:
|
|
target = 35053;
|
|
break;
|
|
case 35052:
|
|
target = 35055;
|
|
break;
|
|
case 35982:
|
|
target = 35983;
|
|
break;
|
|
case 36662:
|
|
target = 36662;
|
|
break;
|
|
case 36663:
|
|
target = 36663;
|
|
break;
|
|
case 35345:
|
|
target = 35368;
|
|
break;
|
|
}
|
|
var buffer = GLctx.getParameter(target);
|
|
if (buffer) return buffer.name | 0; else return 0;
|
|
}
|
|
function emscriptenWebGLValidateMapBufferTarget(target) {
|
|
switch (target) {
|
|
case 34962:
|
|
case 34963:
|
|
case 36662:
|
|
case 36663:
|
|
case 35051:
|
|
case 35052:
|
|
case 35882:
|
|
case 35982:
|
|
case 35345:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
function _glFlushMappedBufferRange(target, offset, length) {
|
|
if (!emscriptenWebGLValidateMapBufferTarget(target)) {
|
|
GL.recordError(1280);
|
|
Module.printErr("GL_INVALID_ENUM in glFlushMappedBufferRange");
|
|
return;
|
|
}
|
|
var mapping = GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)];
|
|
if (!mapping) {
|
|
GL.recordError(1282);
|
|
Module.printError("buffer was never mapped in glFlushMappedBufferRange");
|
|
return;
|
|
}
|
|
if (!(mapping.access & 16)) {
|
|
GL.recordError(1282);
|
|
Module.printError("buffer was not mapped with GL_MAP_FLUSH_EXPLICIT_BIT in glFlushMappedBufferRange");
|
|
return;
|
|
}
|
|
if (offset < 0 || length < 0 || offset + length > mapping.length) {
|
|
GL.recordError(1281);
|
|
Module.printError("invalid range in glFlushMappedBufferRange");
|
|
return;
|
|
}
|
|
GLctx.bufferSubData(target, mapping.offset, HEAPU8.subarray(mapping.mem + offset, mapping.mem + offset + length));
|
|
}
|
|
function _glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
|
|
GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, GL.renderbuffers[renderbuffer]);
|
|
}
|
|
function _glFramebufferTexture2D(target, attachment, textarget, texture, level) {
|
|
GLctx.framebufferTexture2D(target, attachment, textarget, GL.textures[texture], level);
|
|
}
|
|
function _glFramebufferTextureLayer(target, attachment, texture, level, layer) {
|
|
GLctx.framebufferTextureLayer(target, attachment, GL.textures[texture], level, layer);
|
|
}
|
|
function _glFrontFace(x0) {
|
|
GLctx["frontFace"](x0);
|
|
}
|
|
function _glGenBuffers(n, buffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var buffer = GLctx.createBuffer();
|
|
if (!buffer) {
|
|
GL.recordError(1282);
|
|
while (i < n) HEAP32[buffers + i++ * 4 >> 2] = 0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.buffers);
|
|
buffer.name = id;
|
|
GL.buffers[id] = buffer;
|
|
HEAP32[buffers + i * 4 >> 2] = id;
|
|
}
|
|
}
|
|
function _glGenFramebuffers(n, ids) {
|
|
for (var i = 0; i < n; ++i) {
|
|
var framebuffer = GLctx.createFramebuffer();
|
|
if (!framebuffer) {
|
|
GL.recordError(1282);
|
|
while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.framebuffers);
|
|
framebuffer.name = id;
|
|
GL.framebuffers[id] = framebuffer;
|
|
HEAP32[ids + i * 4 >> 2] = id;
|
|
}
|
|
}
|
|
function _glGenQueries(n, ids) {
|
|
for (var i = 0; i < n; i++) {
|
|
var query = GLctx["createQuery"]();
|
|
if (!query) {
|
|
GL.recordError(1282);
|
|
while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.queries);
|
|
query.name = id;
|
|
GL.queries[id] = query;
|
|
HEAP32[ids + i * 4 >> 2] = id;
|
|
}
|
|
}
|
|
function _glGenRenderbuffers(n, renderbuffers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var renderbuffer = GLctx.createRenderbuffer();
|
|
if (!renderbuffer) {
|
|
GL.recordError(1282);
|
|
while (i < n) HEAP32[renderbuffers + i++ * 4 >> 2] = 0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.renderbuffers);
|
|
renderbuffer.name = id;
|
|
GL.renderbuffers[id] = renderbuffer;
|
|
HEAP32[renderbuffers + i * 4 >> 2] = id;
|
|
}
|
|
}
|
|
function _glGenSamplers(n, samplers) {
|
|
for (var i = 0; i < n; i++) {
|
|
var sampler = GLctx["createSampler"]();
|
|
if (!sampler) {
|
|
GL.recordError(1282);
|
|
while (i < n) HEAP32[samplers + i++ * 4 >> 2] = 0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.samplers);
|
|
sampler.name = id;
|
|
GL.samplers[id] = sampler;
|
|
HEAP32[samplers + i * 4 >> 2] = id;
|
|
}
|
|
}
|
|
function _glGenTextures(n, textures) {
|
|
for (var i = 0; i < n; i++) {
|
|
var texture = GLctx.createTexture();
|
|
if (!texture) {
|
|
GL.recordError(1282);
|
|
while (i < n) HEAP32[textures + i++ * 4 >> 2] = 0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.textures);
|
|
texture.name = id;
|
|
GL.textures[id] = texture;
|
|
HEAP32[textures + i * 4 >> 2] = id;
|
|
}
|
|
}
|
|
function _glGenTransformFeedbacks(n, ids) {
|
|
for (var i = 0; i < n; i++) {
|
|
var transformFeedback = GLctx["createTransformFeedback"]();
|
|
if (!transformFeedback) {
|
|
GL.recordError(1282);
|
|
while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.transformFeedbacks);
|
|
transformFeedback.name = id;
|
|
GL.transformFeedbacks[id] = transformFeedback;
|
|
HEAP32[ids + i * 4 >> 2] = id;
|
|
}
|
|
}
|
|
function _glGenVertexArrays(n, arrays) {
|
|
for (var i = 0; i < n; i++) {
|
|
var vao = GLctx["createVertexArray"]();
|
|
if (!vao) {
|
|
GL.recordError(1282);
|
|
while (i < n) HEAP32[arrays + i++ * 4 >> 2] = 0;
|
|
return;
|
|
}
|
|
var id = GL.getNewId(GL.vaos);
|
|
vao.name = id;
|
|
GL.vaos[id] = vao;
|
|
HEAP32[arrays + i * 4 >> 2] = id;
|
|
}
|
|
}
|
|
function _glGenerateMipmap(x0) {
|
|
GLctx["generateMipmap"](x0);
|
|
}
|
|
function _glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
|
|
program = GL.programs[program];
|
|
var info = GLctx.getActiveAttrib(program, index);
|
|
if (!info) return;
|
|
if (bufSize > 0 && name) {
|
|
var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
|
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[length >> 2] = 0;
|
|
}
|
|
if (size) HEAP32[size >> 2] = info.size;
|
|
if (type) HEAP32[type >> 2] = info.type;
|
|
}
|
|
function _glGetActiveUniform(program, index, bufSize, length, size, type, name) {
|
|
program = GL.programs[program];
|
|
var info = GLctx.getActiveUniform(program, index);
|
|
if (!info) return;
|
|
if (bufSize > 0 && name) {
|
|
var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
|
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[length >> 2] = 0;
|
|
}
|
|
if (size) HEAP32[size >> 2] = info.size;
|
|
if (type) HEAP32[type >> 2] = info.type;
|
|
}
|
|
function _glGetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName) {
|
|
program = GL.programs[program];
|
|
var result = GLctx["getActiveUniformBlockName"](program, uniformBlockIndex);
|
|
if (!result) return;
|
|
if (uniformBlockName && bufSize > 0) {
|
|
var numBytesWrittenExclNull = stringToUTF8(result, uniformBlockName, bufSize);
|
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[length >> 2] = 0;
|
|
}
|
|
}
|
|
function _glGetActiveUniformBlockiv(program, uniformBlockIndex, pname, params) {
|
|
if (!params) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
program = GL.programs[program];
|
|
switch (pname) {
|
|
case 35393:
|
|
var name = GLctx["getActiveUniformBlockName"](program, uniformBlockIndex);
|
|
HEAP32[params >> 2] = name.length + 1;
|
|
return;
|
|
default:
|
|
var result = GLctx["getActiveUniformBlockParameter"](program, uniformBlockIndex, pname);
|
|
if (!result) return;
|
|
if (typeof result == "number") {
|
|
HEAP32[params >> 2] = result;
|
|
} else {
|
|
for (var i = 0; i < result.length; i++) {
|
|
HEAP32[params + i * 4 >> 2] = result[i];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
function _glGetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params) {
|
|
if (!params) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
if (uniformCount > 0 && uniformIndices == 0) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
program = GL.programs[program];
|
|
var ids = [];
|
|
for (var i = 0; i < uniformCount; i++) {
|
|
ids.push(HEAP32[uniformIndices + i * 4 >> 2]);
|
|
}
|
|
var result = GLctx["getActiveUniforms"](program, ids, pname);
|
|
if (!result) return;
|
|
var len = result.length;
|
|
for (var i = 0; i < len; i++) {
|
|
HEAP32[params + i * 4 >> 2] = result[i];
|
|
}
|
|
}
|
|
function _glGetAttribLocation(program, name) {
|
|
program = GL.programs[program];
|
|
name = Pointer_stringify(name);
|
|
return GLctx.getAttribLocation(program, name);
|
|
}
|
|
function _glGetError() {
|
|
if (GL.lastError) {
|
|
var error = GL.lastError;
|
|
GL.lastError = 0;
|
|
return error;
|
|
} else {
|
|
return GLctx.getError();
|
|
}
|
|
}
|
|
function _glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
|
|
var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
|
|
if (result instanceof WebGLRenderbuffer || result instanceof WebGLTexture) {
|
|
result = result.name | 0;
|
|
}
|
|
HEAP32[params >> 2] = result;
|
|
}
|
|
function emscriptenWebGLGetIndexed(target, index, data, type) {
|
|
if (!data) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
var result = GLctx["getIndexedParameter"](target, index);
|
|
var ret;
|
|
switch (typeof result) {
|
|
case "boolean":
|
|
ret = result ? 1 : 0;
|
|
break;
|
|
case "number":
|
|
ret = result;
|
|
break;
|
|
case "object":
|
|
if (result === null) {
|
|
switch (target) {
|
|
case 35983:
|
|
case 35368:
|
|
ret = 0;
|
|
break;
|
|
default:
|
|
{
|
|
GL.recordError(1280);
|
|
return;
|
|
}
|
|
}
|
|
} else if (result instanceof WebGLBuffer) {
|
|
ret = result.name | 0;
|
|
} else {
|
|
GL.recordError(1280);
|
|
return;
|
|
}
|
|
break;
|
|
default:
|
|
GL.recordError(1280);
|
|
return;
|
|
}
|
|
switch (type) {
|
|
case "Integer64":
|
|
tempI64 = [ ret >>> 0, (tempDouble = ret, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[data >> 2] = tempI64[0], HEAP32[data + 4 >> 2] = tempI64[1];
|
|
break;
|
|
case "Integer":
|
|
HEAP32[data >> 2] = ret;
|
|
break;
|
|
case "Float":
|
|
HEAPF32[data >> 2] = ret;
|
|
break;
|
|
case "Boolean":
|
|
HEAP8[data >> 0] = ret ? 1 : 0;
|
|
break;
|
|
default:
|
|
throw "internal emscriptenWebGLGetIndexed() error, bad type: " + type;
|
|
}
|
|
}
|
|
function _glGetIntegeri_v(target, index, data) {
|
|
emscriptenWebGLGetIndexed(target, index, data, "Integer");
|
|
}
|
|
function emscriptenWebGLGet(name_, p, type) {
|
|
if (!p) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
var ret = undefined;
|
|
switch (name_) {
|
|
case 36346:
|
|
ret = 1;
|
|
break;
|
|
case 36344:
|
|
if (type !== "Integer" && type !== "Integer64") {
|
|
GL.recordError(1280);
|
|
}
|
|
return;
|
|
case 34814:
|
|
case 36345:
|
|
ret = 0;
|
|
break;
|
|
case 34466:
|
|
var formats = GLctx.getParameter(34467);
|
|
ret = formats.length;
|
|
break;
|
|
case 33309:
|
|
if (GLctx.canvas.GLctxObject.version < 2) {
|
|
GL.recordError(1282);
|
|
return;
|
|
}
|
|
var exts = GLctx.getSupportedExtensions();
|
|
ret = 2 * exts.length;
|
|
break;
|
|
case 33307:
|
|
case 33308:
|
|
if (GLctx.canvas.GLctxObject.version < 2) {
|
|
GL.recordError(1280);
|
|
return;
|
|
}
|
|
ret = name_ == 33307 ? 3 : 0;
|
|
break;
|
|
}
|
|
if (ret === undefined) {
|
|
var result = GLctx.getParameter(name_);
|
|
switch (typeof result) {
|
|
case "number":
|
|
ret = result;
|
|
break;
|
|
case "boolean":
|
|
ret = result ? 1 : 0;
|
|
break;
|
|
case "string":
|
|
GL.recordError(1280);
|
|
return;
|
|
case "object":
|
|
if (result === null) {
|
|
switch (name_) {
|
|
case 34964:
|
|
case 35725:
|
|
case 34965:
|
|
case 36006:
|
|
case 36007:
|
|
case 32873:
|
|
case 34229:
|
|
case 35097:
|
|
case 36389:
|
|
case 34068:
|
|
{
|
|
ret = 0;
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
GL.recordError(1280);
|
|
return;
|
|
}
|
|
}
|
|
} else if (result instanceof Float32Array || result instanceof Uint32Array || result instanceof Int32Array || result instanceof Array) {
|
|
for (var i = 0; i < result.length; ++i) {
|
|
switch (type) {
|
|
case "Integer":
|
|
HEAP32[p + i * 4 >> 2] = result[i];
|
|
break;
|
|
case "Float":
|
|
HEAPF32[p + i * 4 >> 2] = result[i];
|
|
break;
|
|
case "Boolean":
|
|
HEAP8[p + i >> 0] = result[i] ? 1 : 0;
|
|
break;
|
|
default:
|
|
throw "internal glGet error, bad type: " + type;
|
|
}
|
|
}
|
|
return;
|
|
} else if (result instanceof WebGLBuffer || result instanceof WebGLProgram || result instanceof WebGLFramebuffer || result instanceof WebGLRenderbuffer || result instanceof WebGLQuery || result instanceof WebGLSampler || result instanceof WebGLSync || result instanceof WebGLTransformFeedback || result instanceof WebGLVertexArrayObject || result instanceof WebGLTexture) {
|
|
ret = result.name | 0;
|
|
} else {
|
|
GL.recordError(1280);
|
|
return;
|
|
}
|
|
break;
|
|
default:
|
|
GL.recordError(1280);
|
|
return;
|
|
}
|
|
}
|
|
switch (type) {
|
|
case "Integer64":
|
|
tempI64 = [ ret >>> 0, (tempDouble = ret, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[p >> 2] = tempI64[0], HEAP32[p + 4 >> 2] = tempI64[1];
|
|
break;
|
|
case "Integer":
|
|
HEAP32[p >> 2] = ret;
|
|
break;
|
|
case "Float":
|
|
HEAPF32[p >> 2] = ret;
|
|
break;
|
|
case "Boolean":
|
|
HEAP8[p >> 0] = ret ? 1 : 0;
|
|
break;
|
|
default:
|
|
throw "internal glGet error, bad type: " + type;
|
|
}
|
|
}
|
|
function _glGetIntegerv(name_, p) {
|
|
emscriptenWebGLGet(name_, p, "Integer");
|
|
}
|
|
function _glGetProgramBinary(program, bufSize, length, binaryFormat, binary) {
|
|
GL.recordError(1282);
|
|
}
|
|
function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
|
|
var log = GLctx.getProgramInfoLog(GL.programs[program]);
|
|
if (log === null) log = "(unknown error)";
|
|
if (maxLength > 0 && infoLog) {
|
|
var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
|
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[length >> 2] = 0;
|
|
}
|
|
}
|
|
function _glGetProgramiv(program, pname, p) {
|
|
if (!p) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
if (program >= GL.counter) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
var ptable = GL.programInfos[program];
|
|
if (!ptable) {
|
|
GL.recordError(1282);
|
|
return;
|
|
}
|
|
if (pname == 35716) {
|
|
var log = GLctx.getProgramInfoLog(GL.programs[program]);
|
|
if (log === null) log = "(unknown error)";
|
|
HEAP32[p >> 2] = log.length + 1;
|
|
} else if (pname == 35719) {
|
|
HEAP32[p >> 2] = ptable.maxUniformLength;
|
|
} else if (pname == 35722) {
|
|
if (ptable.maxAttributeLength == -1) {
|
|
program = GL.programs[program];
|
|
var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
|
|
ptable.maxAttributeLength = 0;
|
|
for (var i = 0; i < numAttribs; ++i) {
|
|
var activeAttrib = GLctx.getActiveAttrib(program, i);
|
|
ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length + 1);
|
|
}
|
|
}
|
|
HEAP32[p >> 2] = ptable.maxAttributeLength;
|
|
} else if (pname == 35381) {
|
|
if (ptable.maxUniformBlockNameLength == -1) {
|
|
program = GL.programs[program];
|
|
var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
|
|
ptable.maxUniformBlockNameLength = 0;
|
|
for (var i = 0; i < numBlocks; ++i) {
|
|
var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
|
|
ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length + 1);
|
|
}
|
|
}
|
|
HEAP32[p >> 2] = ptable.maxUniformBlockNameLength;
|
|
} else {
|
|
HEAP32[p >> 2] = GLctx.getProgramParameter(GL.programs[program], pname);
|
|
}
|
|
}
|
|
function _glGetRenderbufferParameteriv(target, pname, params) {
|
|
if (!params) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
HEAP32[params >> 2] = GLctx.getRenderbufferParameter(target, pname);
|
|
}
|
|
function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = "(unknown error)";
|
|
if (maxLength > 0 && infoLog) {
|
|
var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
|
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[length >> 2] = 0;
|
|
}
|
|
}
|
|
function _glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
|
|
var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
|
|
HEAP32[range >> 2] = result.rangeMin;
|
|
HEAP32[range + 4 >> 2] = result.rangeMax;
|
|
HEAP32[precision >> 2] = result.precision;
|
|
}
|
|
function _glGetShaderSource(shader, bufSize, length, source) {
|
|
var result = GLctx.getShaderSource(GL.shaders[shader]);
|
|
if (!result) return;
|
|
if (bufSize > 0 && source) {
|
|
var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize);
|
|
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
|
|
} else {
|
|
if (length) HEAP32[length >> 2] = 0;
|
|
}
|
|
}
|
|
function _glGetShaderiv(shader, pname, p) {
|
|
if (!p) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
if (pname == 35716) {
|
|
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
|
|
if (log === null) log = "(unknown error)";
|
|
HEAP32[p >> 2] = log.length + 1;
|
|
} else if (pname == 35720) {
|
|
var source = GLctx.getShaderSource(GL.shaders[shader]);
|
|
var sourceLength = source === null || source.length == 0 ? 0 : source.length + 1;
|
|
HEAP32[p >> 2] = sourceLength;
|
|
} else {
|
|
HEAP32[p >> 2] = GLctx.getShaderParameter(GL.shaders[shader], pname);
|
|
}
|
|
}
|
|
function _glGetString(name_) {
|
|
if (GL.stringCache[name_]) return GL.stringCache[name_];
|
|
var ret;
|
|
switch (name_) {
|
|
case 7936:
|
|
case 7937:
|
|
case 37445:
|
|
case 37446:
|
|
ret = allocate(intArrayFromString(GLctx.getParameter(name_)), "i8", ALLOC_NORMAL);
|
|
break;
|
|
case 7938:
|
|
var glVersion = GLctx.getParameter(GLctx.VERSION);
|
|
if (GLctx.canvas.GLctxObject.version >= 2) glVersion = "OpenGL ES 3.0 (" + glVersion + ")"; else {
|
|
glVersion = "OpenGL ES 2.0 (" + glVersion + ")";
|
|
}
|
|
ret = allocate(intArrayFromString(glVersion), "i8", ALLOC_NORMAL);
|
|
break;
|
|
case 7939:
|
|
var exts = GLctx.getSupportedExtensions();
|
|
var gl_exts = [];
|
|
for (var i = 0; i < exts.length; ++i) {
|
|
gl_exts.push(exts[i]);
|
|
gl_exts.push("GL_" + exts[i]);
|
|
}
|
|
ret = allocate(intArrayFromString(gl_exts.join(" ")), "i8", ALLOC_NORMAL);
|
|
break;
|
|
case 35724:
|
|
var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
|
|
var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
|
|
var ver_num = glslVersion.match(ver_re);
|
|
if (ver_num !== null) {
|
|
if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + "0";
|
|
glslVersion = "OpenGL ES GLSL ES " + ver_num[1] + " (" + glslVersion + ")";
|
|
}
|
|
ret = allocate(intArrayFromString(glslVersion), "i8", ALLOC_NORMAL);
|
|
break;
|
|
default:
|
|
GL.recordError(1280);
|
|
return 0;
|
|
}
|
|
GL.stringCache[name_] = ret;
|
|
return ret;
|
|
}
|
|
function _glGetStringi(name, index) {
|
|
if (GLctx.canvas.GLctxObject.version < 2) {
|
|
GL.recordError(1282);
|
|
return 0;
|
|
}
|
|
var stringiCache = GL.stringiCache[name];
|
|
if (stringiCache) {
|
|
if (index < 0 || index >= stringiCache.length) {
|
|
GL.recordError(1281);
|
|
return 0;
|
|
}
|
|
return stringiCache[index];
|
|
}
|
|
switch (name) {
|
|
case 7939:
|
|
var exts = GLctx.getSupportedExtensions();
|
|
var gl_exts = [];
|
|
for (var i = 0; i < exts.length; ++i) {
|
|
gl_exts.push(allocate(intArrayFromString(exts[i]), "i8", ALLOC_NORMAL));
|
|
gl_exts.push(allocate(intArrayFromString("GL_" + exts[i]), "i8", ALLOC_NORMAL));
|
|
}
|
|
stringiCache = GL.stringiCache[name] = gl_exts;
|
|
if (index < 0 || index >= stringiCache.length) {
|
|
GL.recordError(1281);
|
|
return 0;
|
|
}
|
|
return stringiCache[index];
|
|
default:
|
|
GL.recordError(1280);
|
|
return 0;
|
|
}
|
|
}
|
|
function _glGetTexParameteriv(target, pname, params) {
|
|
if (!params) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
HEAP32[params >> 2] = GLctx.getTexParameter(target, pname);
|
|
}
|
|
function _glGetUniformBlockIndex(program, uniformBlockName) {
|
|
program = GL.programs[program];
|
|
uniformBlockName = Pointer_stringify(uniformBlockName);
|
|
return GLctx["getUniformBlockIndex"](program, uniformBlockName);
|
|
}
|
|
function _glGetUniformIndices(program, uniformCount, uniformNames, uniformIndices) {
|
|
if (!uniformIndices) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
if (uniformCount > 0 && (uniformNames == 0 || uniformIndices == 0)) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
program = GL.programs[program];
|
|
var names = [];
|
|
for (var i = 0; i < uniformCount; i++) names.push(Pointer_stringify(HEAP32[uniformNames + i * 4 >> 2]));
|
|
var result = GLctx["getUniformIndices"](program, names);
|
|
if (!result) return;
|
|
var len = result.length;
|
|
for (var i = 0; i < len; i++) {
|
|
HEAP32[uniformIndices + i * 4 >> 2] = result[i];
|
|
}
|
|
}
|
|
function _glGetUniformLocation(program, name) {
|
|
name = Pointer_stringify(name);
|
|
var arrayOffset = 0;
|
|
if (name.indexOf("]", name.length - 1) !== -1) {
|
|
var ls = name.lastIndexOf("[");
|
|
var arrayIndex = name.slice(ls + 1, -1);
|
|
if (arrayIndex.length > 0) {
|
|
arrayOffset = parseInt(arrayIndex);
|
|
if (arrayOffset < 0) {
|
|
return -1;
|
|
}
|
|
}
|
|
name = name.slice(0, ls);
|
|
}
|
|
var ptable = GL.programInfos[program];
|
|
if (!ptable) {
|
|
return -1;
|
|
}
|
|
var utable = ptable.uniforms;
|
|
var uniformInfo = utable[name];
|
|
if (uniformInfo && arrayOffset < uniformInfo[0]) {
|
|
return uniformInfo[1] + arrayOffset;
|
|
} else {
|
|
return -1;
|
|
}
|
|
}
|
|
function emscriptenWebGLGetUniform(program, location, params, type) {
|
|
if (!params) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
|
|
if (typeof data == "number" || typeof data == "boolean") {
|
|
switch (type) {
|
|
case "Integer":
|
|
HEAP32[params >> 2] = data;
|
|
break;
|
|
case "Float":
|
|
HEAPF32[params >> 2] = data;
|
|
break;
|
|
default:
|
|
throw "internal emscriptenWebGLGetUniform() error, bad type: " + type;
|
|
}
|
|
} else {
|
|
for (var i = 0; i < data.length; i++) {
|
|
switch (type) {
|
|
case "Integer":
|
|
HEAP32[params + i * 4 >> 2] = data[i];
|
|
break;
|
|
case "Float":
|
|
HEAPF32[params + i * 4 >> 2] = data[i];
|
|
break;
|
|
default:
|
|
throw "internal emscriptenWebGLGetUniform() error, bad type: " + type;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
function _glGetUniformiv(program, location, params) {
|
|
emscriptenWebGLGetUniform(program, location, params, "Integer");
|
|
}
|
|
function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
|
|
if (!params) {
|
|
GL.recordError(1281);
|
|
return;
|
|
}
|
|
var data = GLctx.getVertexAttrib(index, pname);
|
|
if (pname == 34975) {
|
|
HEAP32[params >> 2] = data["name"];
|
|
} else if (typeof data == "number" || typeof data == "boolean") {
|
|
switch (type) {
|
|
case "Integer":
|
|
HEAP32[params >> 2] = data;
|
|
break;
|
|
case "Float":
|
|
HEAPF32[params >> 2] = data;
|
|
break;
|
|
case "FloatToInteger":
|
|
HEAP32[params >> 2] = Math.fround(data);
|
|
break;
|
|
default:
|
|
throw "internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type;
|
|
}
|
|
} else {
|
|
for (var i = 0; i < data.length; i++) {
|
|
switch (type) {
|
|
case "Integer":
|
|
HEAP32[params + i * 4 >> 2] = data[i];
|
|
break;
|
|
case "Float":
|
|
HEAPF32[params + i * 4 >> 2] = data[i];
|
|
break;
|
|
case "FloatToInteger":
|
|
HEAP32[params + i * 4 >> 2] = Math.fround(data[i]);
|
|
break;
|
|
default:
|
|
throw "internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
function _glGetVertexAttribiv(index, pname, params) {
|
|
emscriptenWebGLGetVertexAttrib(index, pname, params, "FloatToInteger");
|
|
}
|
|
function _glInvalidateFramebuffer(target, numAttachments, attachments) {
|
|
var list = GL.tempFixedLengthArray[numAttachments];
|
|
for (var i = 0; i < numAttachments; i++) {
|
|
list[i] = HEAP32[attachments + i * 4 >> 2];
|
|
}
|
|
GLctx["invalidateFramebuffer"](target, list);
|
|
}
|
|
function _glIsEnabled(x0) {
|
|
return GLctx["isEnabled"](x0);
|
|
}
|
|
function _glIsVertexArray(array) {
|
|
var vao = GL.vaos[array];
|
|
if (!vao) return 0;
|
|
return GLctx["isVertexArray"](vao);
|
|
}
|
|
function _glLinkProgram(program) {
|
|
GLctx.linkProgram(GL.programs[program]);
|
|
GL.programInfos[program] = null;
|
|
GL.populateUniformTable(program);
|
|
}
|
|
function _glMapBufferRange(target, offset, length, access) {
|
|
if (access != 26 && access != 10) {
|
|
Module.printErr("glMapBufferRange is only supported when access is MAP_WRITE|INVALIDATE_BUFFER");
|
|
return 0;
|
|
}
|
|
if (!emscriptenWebGLValidateMapBufferTarget(target)) {
|
|
GL.recordError(1280);
|
|
Module.printErr("GL_INVALID_ENUM in glMapBufferRange");
|
|
return 0;
|
|
}
|
|
var mem = _malloc(length);
|
|
if (!mem) return 0;
|
|
GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)] = {
|
|
offset: offset,
|
|
length: length,
|
|
mem: mem,
|
|
access: access
|
|
};
|
|
return mem;
|
|
}
|
|
function _glPixelStorei(pname, param) {
|
|
if (pname == 3333) {
|
|
GL.packAlignment = param;
|
|
} else if (pname == 3317) {
|
|
GL.unpackAlignment = param;
|
|
}
|
|
GLctx.pixelStorei(pname, param);
|
|
}
|
|
function _glPolygonOffset(x0, x1) {
|
|
GLctx["polygonOffset"](x0, x1);
|
|
}
|
|
function _glProgramBinary(program, binaryFormat, binary, length) {
|
|
GL.recordError(1280);
|
|
}
|
|
function _glProgramParameteri(program, pname, value) {
|
|
GL.recordError(1280);
|
|
}
|
|
function _glReadBuffer(x0) {
|
|
GLctx["readBuffer"](x0);
|
|
}
|
|
function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) {
|
|
function roundedToNextMultipleOf(x, y) {
|
|
return Math.floor((x + y - 1) / y) * y;
|
|
}
|
|
var plainRowSize = width * sizePerPixel;
|
|
var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
|
|
return height <= 0 ? 0 : (height - 1) * alignedRowSize + plainRowSize;
|
|
}
|
|
function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
|
|
var sizePerPixel;
|
|
var numChannels;
|
|
switch (format) {
|
|
case 6406:
|
|
case 6409:
|
|
case 6402:
|
|
case 6403:
|
|
case 36244:
|
|
numChannels = 1;
|
|
break;
|
|
case 6410:
|
|
case 33319:
|
|
case 33320:
|
|
numChannels = 2;
|
|
break;
|
|
case 6407:
|
|
case 35904:
|
|
case 36248:
|
|
numChannels = 3;
|
|
break;
|
|
case 6408:
|
|
case 35906:
|
|
case 36249:
|
|
numChannels = 4;
|
|
break;
|
|
default:
|
|
GL.recordError(1280);
|
|
return null;
|
|
}
|
|
switch (type) {
|
|
case 5121:
|
|
case 5120:
|
|
sizePerPixel = numChannels * 1;
|
|
break;
|
|
case 5123:
|
|
case 36193:
|
|
case 5131:
|
|
case 5122:
|
|
sizePerPixel = numChannels * 2;
|
|
break;
|
|
case 5125:
|
|
case 5126:
|
|
case 5124:
|
|
sizePerPixel = numChannels * 4;
|
|
break;
|
|
case 34042:
|
|
case 35902:
|
|
case 33640:
|
|
case 35899:
|
|
case 34042:
|
|
sizePerPixel = 4;
|
|
break;
|
|
case 33635:
|
|
case 32819:
|
|
case 32820:
|
|
sizePerPixel = 2;
|
|
break;
|
|
default:
|
|
GL.recordError(1280);
|
|
return null;
|
|
}
|
|
var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment);
|
|
switch (type) {
|
|
case 5120:
|
|
return HEAP8.subarray(pixels, pixels + bytes);
|
|
case 5121:
|
|
return HEAPU8.subarray(pixels, pixels + bytes);
|
|
case 5122:
|
|
return HEAP16.subarray(pixels >> 1, pixels + bytes >> 1);
|
|
case 5124:
|
|
return HEAP32.subarray(pixels >> 2, pixels + bytes >> 2);
|
|
case 5126:
|
|
return HEAPF32.subarray(pixels >> 2, pixels + bytes >> 2);
|
|
case 5125:
|
|
case 34042:
|
|
case 35902:
|
|
case 33640:
|
|
case 35899:
|
|
case 34042:
|
|
return HEAPU32.subarray(pixels >> 2, pixels + bytes >> 2);
|
|
case 5123:
|
|
case 33635:
|
|
case 32819:
|
|
case 32820:
|
|
case 36193:
|
|
case 5131:
|
|
return HEAPU16.subarray(pixels >> 1, pixels + bytes >> 1);
|
|
default:
|
|
GL.recordError(1280);
|
|
return null;
|
|
}
|
|
}
|
|
function emscriptenWebGLGetHeapForType(type) {
|
|
switch (type) {
|
|
case 5120:
|
|
return HEAP8;
|
|
case 5121:
|
|
return HEAPU8;
|
|
case 5122:
|
|
return HEAP16;
|
|
case 5123:
|
|
case 33635:
|
|
case 32819:
|
|
case 32820:
|
|
case 36193:
|
|
case 5131:
|
|
return HEAPU16;
|
|
case 5124:
|
|
return HEAP32;
|
|
case 5125:
|
|
case 34042:
|
|
case 35902:
|
|
case 33640:
|
|
case 35899:
|
|
case 34042:
|
|
return HEAPU32;
|
|
case 5126:
|
|
return HEAPF32;
|
|
default:
|
|
return null;
|
|
}
|
|
}
|
|
function emscriptenWebGLGetShiftForType(type) {
|
|
switch (type) {
|
|
case 5120:
|
|
case 5121:
|
|
return 0;
|
|
case 5122:
|
|
case 5123:
|
|
case 33635:
|
|
case 32819:
|
|
case 32820:
|
|
case 36193:
|
|
case 5131:
|
|
return 1;
|
|
case 5124:
|
|
case 5126:
|
|
case 5125:
|
|
case 34042:
|
|
case 35902:
|
|
case 33640:
|
|
case 35899:
|
|
case 34042:
|
|
return 2;
|
|
default:
|
|
return 0;
|
|
}
|
|
}
|
|
function _glReadPixels(x, y, width, height, format, type, pixels) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
if (GLctx.currentPixelPackBufferBinding) {
|
|
GLctx.readPixels(x, y, width, height, format, type, pixels);
|
|
} else {
|
|
GLctx.readPixels(x, y, width, height, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type));
|
|
}
|
|
return;
|
|
}
|
|
var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
|
|
if (!pixelData) {
|
|
GL.recordError(1280);
|
|
return;
|
|
}
|
|
GLctx.readPixels(x, y, width, height, format, type, pixelData);
|
|
}
|
|
function _glRenderbufferStorage(x0, x1, x2, x3) {
|
|
GLctx["renderbufferStorage"](x0, x1, x2, x3);
|
|
}
|
|
function _glRenderbufferStorageMultisample(x0, x1, x2, x3, x4) {
|
|
GLctx["renderbufferStorageMultisample"](x0, x1, x2, x3, x4);
|
|
}
|
|
function _glSamplerParameteri(sampler, pname, param) {
|
|
GLctx["samplerParameteri"](sampler ? GL.samplers[sampler] : null, pname, param);
|
|
}
|
|
function _glScissor(x0, x1, x2, x3) {
|
|
GLctx["scissor"](x0, x1, x2, x3);
|
|
}
|
|
function _glShaderSource(shader, count, string, length) {
|
|
var source = GL.getSource(shader, count, string, length);
|
|
GLctx.shaderSource(GL.shaders[shader], source);
|
|
}
|
|
function _glStencilFuncSeparate(x0, x1, x2, x3) {
|
|
GLctx["stencilFuncSeparate"](x0, x1, x2, x3);
|
|
}
|
|
function _glStencilMask(x0) {
|
|
GLctx["stencilMask"](x0);
|
|
}
|
|
function _glStencilOpSeparate(x0, x1, x2, x3) {
|
|
GLctx["stencilOpSeparate"](x0, x1, x2, x3);
|
|
}
|
|
function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
if (GLctx.currentPixelUnpackBufferBinding) {
|
|
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixels);
|
|
} else if (pixels != 0) {
|
|
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type));
|
|
} else {
|
|
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, null);
|
|
}
|
|
return;
|
|
}
|
|
var pixelData = null;
|
|
if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
|
|
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
|
|
}
|
|
function _glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels) {
|
|
if (GLctx.currentPixelUnpackBufferBinding) {
|
|
GLctx["texImage3D"](target, level, internalFormat, width, height, depth, border, format, type, pixels);
|
|
} else if (pixels != 0) {
|
|
GLctx["texImage3D"](target, level, internalFormat, width, height, depth, border, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type));
|
|
} else {
|
|
GLctx["texImage3D"](target, level, internalFormat, width, height, depth, border, format, type, null);
|
|
}
|
|
}
|
|
function _glTexParameterf(x0, x1, x2) {
|
|
GLctx["texParameterf"](x0, x1, x2);
|
|
}
|
|
function _glTexParameteri(x0, x1, x2) {
|
|
GLctx["texParameteri"](x0, x1, x2);
|
|
}
|
|
function _glTexParameteriv(target, pname, params) {
|
|
var param = HEAP32[params >> 2];
|
|
GLctx.texParameteri(target, pname, param);
|
|
}
|
|
function _glTexStorage2D(x0, x1, x2, x3, x4) {
|
|
GLctx["texStorage2D"](x0, x1, x2, x3, x4);
|
|
}
|
|
function _glTexStorage3D(x0, x1, x2, x3, x4, x5) {
|
|
GLctx["texStorage3D"](x0, x1, x2, x3, x4, x5);
|
|
}
|
|
function _glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
if (GLctx.currentPixelUnpackBufferBinding) {
|
|
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
|
|
} else if (pixels != 0) {
|
|
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type));
|
|
} else {
|
|
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, null);
|
|
}
|
|
return;
|
|
}
|
|
var pixelData = null;
|
|
if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0);
|
|
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
|
|
}
|
|
function _glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) {
|
|
if (GLctx.currentPixelUnpackBufferBinding) {
|
|
GLctx["texSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
|
|
} else if (pixels != 0) {
|
|
GLctx["texSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type));
|
|
} else {
|
|
GLctx["texSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, null);
|
|
}
|
|
}
|
|
function _glTransformFeedbackVaryings(program, count, varyings, bufferMode) {
|
|
program = GL.programs[program];
|
|
var vars = [];
|
|
for (var i = 0; i < count; i++) vars.push(Pointer_stringify(HEAP32[varyings + i * 4 >> 2]));
|
|
GLctx["transformFeedbackVaryings"](program, vars, bufferMode);
|
|
}
|
|
function _glUniform1fv(location, count, value) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.uniform1fv(GL.uniforms[location], HEAPF32, value >> 2, count);
|
|
return;
|
|
}
|
|
var view;
|
|
if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
view = GL.miniTempBufferViews[count - 1];
|
|
for (var i = 0; i < count; ++i) {
|
|
view[i] = HEAPF32[value + 4 * i >> 2];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray(value >> 2, value + count * 4 >> 2);
|
|
}
|
|
GLctx.uniform1fv(GL.uniforms[location], view);
|
|
}
|
|
function _glUniform1i(location, v0) {
|
|
GLctx.uniform1i(GL.uniforms[location], v0);
|
|
}
|
|
function _glUniform1iv(location, count, value) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.uniform1iv(GL.uniforms[location], HEAP32, value >> 2, count);
|
|
return;
|
|
}
|
|
GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 4 >> 2));
|
|
}
|
|
function _glUniform1uiv(location, count, value) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.uniform1uiv(GL.uniforms[location], HEAPU32, value >> 2, count);
|
|
} else {
|
|
GLctx.uniform1uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 4 >> 2));
|
|
}
|
|
}
|
|
function _glUniform2fv(location, count, value) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.uniform2fv(GL.uniforms[location], HEAPF32, value >> 2, count * 2);
|
|
return;
|
|
}
|
|
var view;
|
|
if (2 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
view = GL.miniTempBufferViews[2 * count - 1];
|
|
for (var i = 0; i < 2 * count; i += 2) {
|
|
view[i] = HEAPF32[value + 4 * i >> 2];
|
|
view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray(value >> 2, value + count * 8 >> 2);
|
|
}
|
|
GLctx.uniform2fv(GL.uniforms[location], view);
|
|
}
|
|
function _glUniform2iv(location, count, value) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.uniform2iv(GL.uniforms[location], HEAP32, value >> 2, count * 2);
|
|
return;
|
|
}
|
|
GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 8 >> 2));
|
|
}
|
|
function _glUniform2uiv(location, count, value) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.uniform2uiv(GL.uniforms[location], HEAPU32, value >> 2, count * 2);
|
|
} else {
|
|
GLctx.uniform2uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 8 >> 2));
|
|
}
|
|
}
|
|
function _glUniform3fv(location, count, value) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.uniform3fv(GL.uniforms[location], HEAPF32, value >> 2, count * 3);
|
|
return;
|
|
}
|
|
var view;
|
|
if (3 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
view = GL.miniTempBufferViews[3 * count - 1];
|
|
for (var i = 0; i < 3 * count; i += 3) {
|
|
view[i] = HEAPF32[value + 4 * i >> 2];
|
|
view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2];
|
|
view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray(value >> 2, value + count * 12 >> 2);
|
|
}
|
|
GLctx.uniform3fv(GL.uniforms[location], view);
|
|
}
|
|
function _glUniform3iv(location, count, value) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.uniform3iv(GL.uniforms[location], HEAP32, value >> 2, count * 3);
|
|
return;
|
|
}
|
|
GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 12 >> 2));
|
|
}
|
|
function _glUniform3uiv(location, count, value) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.uniform3uiv(GL.uniforms[location], HEAPU32, value >> 2, count * 3);
|
|
} else {
|
|
GLctx.uniform3uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 12 >> 2));
|
|
}
|
|
}
|
|
function _glUniform4fv(location, count, value) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.uniform4fv(GL.uniforms[location], HEAPF32, value >> 2, count * 4);
|
|
return;
|
|
}
|
|
var view;
|
|
if (4 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
view = GL.miniTempBufferViews[4 * count - 1];
|
|
for (var i = 0; i < 4 * count; i += 4) {
|
|
view[i] = HEAPF32[value + 4 * i >> 2];
|
|
view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2];
|
|
view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2];
|
|
view[i + 3] = HEAPF32[value + (4 * i + 12) >> 2];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray(value >> 2, value + count * 16 >> 2);
|
|
}
|
|
GLctx.uniform4fv(GL.uniforms[location], view);
|
|
}
|
|
function _glUniform4iv(location, count, value) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.uniform4iv(GL.uniforms[location], HEAP32, value >> 2, count * 4);
|
|
return;
|
|
}
|
|
GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 16 >> 2));
|
|
}
|
|
function _glUniform4uiv(location, count, value) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.uniform4uiv(GL.uniforms[location], HEAPU32, value >> 2, count * 4);
|
|
} else {
|
|
GLctx.uniform4uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 16 >> 2));
|
|
}
|
|
}
|
|
function _glUniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding) {
|
|
program = GL.programs[program];
|
|
GLctx["uniformBlockBinding"](program, uniformBlockIndex, uniformBlockBinding);
|
|
}
|
|
function _glUniformMatrix3fv(location, count, transpose, value) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, HEAPF32, value >> 2, count * 9);
|
|
return;
|
|
}
|
|
var view;
|
|
if (9 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
view = GL.miniTempBufferViews[9 * count - 1];
|
|
for (var i = 0; i < 9 * count; i += 9) {
|
|
view[i] = HEAPF32[value + 4 * i >> 2];
|
|
view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2];
|
|
view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2];
|
|
view[i + 3] = HEAPF32[value + (4 * i + 12) >> 2];
|
|
view[i + 4] = HEAPF32[value + (4 * i + 16) >> 2];
|
|
view[i + 5] = HEAPF32[value + (4 * i + 20) >> 2];
|
|
view[i + 6] = HEAPF32[value + (4 * i + 24) >> 2];
|
|
view[i + 7] = HEAPF32[value + (4 * i + 28) >> 2];
|
|
view[i + 8] = HEAPF32[value + (4 * i + 32) >> 2];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray(value >> 2, value + count * 36 >> 2);
|
|
}
|
|
GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view);
|
|
}
|
|
function _glUniformMatrix4fv(location, count, transpose, value) {
|
|
if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, HEAPF32, value >> 2, count * 16);
|
|
return;
|
|
}
|
|
var view;
|
|
if (16 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
|
|
view = GL.miniTempBufferViews[16 * count - 1];
|
|
for (var i = 0; i < 16 * count; i += 16) {
|
|
view[i] = HEAPF32[value + 4 * i >> 2];
|
|
view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2];
|
|
view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2];
|
|
view[i + 3] = HEAPF32[value + (4 * i + 12) >> 2];
|
|
view[i + 4] = HEAPF32[value + (4 * i + 16) >> 2];
|
|
view[i + 5] = HEAPF32[value + (4 * i + 20) >> 2];
|
|
view[i + 6] = HEAPF32[value + (4 * i + 24) >> 2];
|
|
view[i + 7] = HEAPF32[value + (4 * i + 28) >> 2];
|
|
view[i + 8] = HEAPF32[value + (4 * i + 32) >> 2];
|
|
view[i + 9] = HEAPF32[value + (4 * i + 36) >> 2];
|
|
view[i + 10] = HEAPF32[value + (4 * i + 40) >> 2];
|
|
view[i + 11] = HEAPF32[value + (4 * i + 44) >> 2];
|
|
view[i + 12] = HEAPF32[value + (4 * i + 48) >> 2];
|
|
view[i + 13] = HEAPF32[value + (4 * i + 52) >> 2];
|
|
view[i + 14] = HEAPF32[value + (4 * i + 56) >> 2];
|
|
view[i + 15] = HEAPF32[value + (4 * i + 60) >> 2];
|
|
}
|
|
} else {
|
|
view = HEAPF32.subarray(value >> 2, value + count * 64 >> 2);
|
|
}
|
|
GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
|
|
}
|
|
function _glUnmapBuffer(target) {
|
|
if (!emscriptenWebGLValidateMapBufferTarget(target)) {
|
|
GL.recordError(1280);
|
|
Module.printErr("GL_INVALID_ENUM in glUnmapBuffer");
|
|
return 0;
|
|
}
|
|
var buffer = emscriptenWebGLGetBufferBinding(target);
|
|
var mapping = GL.mappedBuffers[buffer];
|
|
if (!mapping) {
|
|
GL.recordError(1282);
|
|
Module.printError("buffer was never mapped in glUnmapBuffer");
|
|
return 0;
|
|
}
|
|
GL.mappedBuffers[buffer] = null;
|
|
if (!(mapping.access & 16)) if (GL.currentContext.supportsWebGL2EntryPoints) {
|
|
GLctx.bufferSubData(target, mapping.offset, HEAPU8, mapping.mem, mapping.length);
|
|
} else {
|
|
GLctx.bufferSubData(target, mapping.offset, HEAPU8.subarray(mapping.mem, mapping.mem + mapping.length));
|
|
}
|
|
_free(mapping.mem);
|
|
return 1;
|
|
}
|
|
function _glUseProgram(program) {
|
|
GLctx.useProgram(program ? GL.programs[program] : null);
|
|
}
|
|
function _glValidateProgram(program) {
|
|
GLctx.validateProgram(GL.programs[program]);
|
|
}
|
|
function _glVertexAttrib4f(x0, x1, x2, x3, x4) {
|
|
GLctx["vertexAttrib4f"](x0, x1, x2, x3, x4);
|
|
}
|
|
function _glVertexAttrib4fv(index, v) {
|
|
GLctx.vertexAttrib4f(index, HEAPF32[v >> 2], HEAPF32[v + 4 >> 2], HEAPF32[v + 8 >> 2], HEAPF32[v + 12 >> 2]);
|
|
}
|
|
function _glVertexAttribIPointer(index, size, type, stride, ptr) {
|
|
var cb = GL.currentContext.clientBuffers[index];
|
|
assert(cb, index);
|
|
if (!GL.currArrayBuffer) {
|
|
cb.size = size;
|
|
cb.type = type;
|
|
cb.normalized = false;
|
|
cb.stride = stride;
|
|
cb.ptr = ptr;
|
|
cb.clientside = true;
|
|
return;
|
|
}
|
|
cb.clientside = false;
|
|
GLctx.vertexAttribIPointer(index, size, type, stride, ptr);
|
|
}
|
|
function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
|
|
GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
|
|
}
|
|
function _glViewport(x0, x1, x2, x3) {
|
|
GLctx["viewport"](x0, x1, x2, x3);
|
|
}
|
|
var ___tm_current = STATICTOP;
|
|
STATICTOP += 48;
|
|
var ___tm_timezone = allocate(intArrayFromString("GMT"), "i8", ALLOC_STATIC);
|
|
function _gmtime_r(time, tmPtr) {
|
|
var date = new Date(HEAP32[time >> 2] * 1e3);
|
|
HEAP32[tmPtr >> 2] = date.getUTCSeconds();
|
|
HEAP32[tmPtr + 4 >> 2] = date.getUTCMinutes();
|
|
HEAP32[tmPtr + 8 >> 2] = date.getUTCHours();
|
|
HEAP32[tmPtr + 12 >> 2] = date.getUTCDate();
|
|
HEAP32[tmPtr + 16 >> 2] = date.getUTCMonth();
|
|
HEAP32[tmPtr + 20 >> 2] = date.getUTCFullYear() - 1900;
|
|
HEAP32[tmPtr + 24 >> 2] = date.getUTCDay();
|
|
HEAP32[tmPtr + 36 >> 2] = 0;
|
|
HEAP32[tmPtr + 32 >> 2] = 0;
|
|
var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0);
|
|
var yday = (date.getTime() - start) / (1e3 * 60 * 60 * 24) | 0;
|
|
HEAP32[tmPtr + 28 >> 2] = yday;
|
|
HEAP32[tmPtr + 40 >> 2] = ___tm_timezone;
|
|
return tmPtr;
|
|
}
|
|
function _gmtime(time) {
|
|
return _gmtime_r(time, ___tm_current);
|
|
}
|
|
function _inet_addr(ptr) {
|
|
var addr = __inet_pton4_raw(Pointer_stringify(ptr));
|
|
if (addr === null) {
|
|
return -1;
|
|
}
|
|
return addr;
|
|
}
|
|
var _llvm_ceil_f64 = Math_ceil;
|
|
var cttz_i8 = allocate([ 8, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 6, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 7, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 6, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0 ], "i8", ALLOC_STATIC);
|
|
function _llvm_cttz_i32(x) {
|
|
x = x | 0;
|
|
var ret = 0;
|
|
ret = HEAP8[cttz_i8 + (x & 255) >> 0] | 0;
|
|
if ((ret | 0) < 8) return ret | 0;
|
|
ret = HEAP8[cttz_i8 + (x >> 8 & 255) >> 0] | 0;
|
|
if ((ret | 0) < 8) return ret + 8 | 0;
|
|
ret = HEAP8[cttz_i8 + (x >> 16 & 255) >> 0] | 0;
|
|
if ((ret | 0) < 8) return ret + 16 | 0;
|
|
return (HEAP8[cttz_i8 + (x >>> 24) >> 0] | 0) + 24 | 0;
|
|
}
|
|
function _llvm_eh_typeid_for(type) {
|
|
return type;
|
|
}
|
|
var _llvm_fabs_f32 = Math_abs;
|
|
var _llvm_fabs_f64 = Math_abs;
|
|
var _llvm_floor_f64 = Math_floor;
|
|
var _llvm_pow_f32 = Math_pow;
|
|
var _llvm_pow_f64 = Math_pow;
|
|
function _llvm_trap() {
|
|
abort("trap!");
|
|
}
|
|
var _tzname = STATICTOP;
|
|
STATICTOP += 16;
|
|
var _daylight = STATICTOP;
|
|
STATICTOP += 16;
|
|
var _timezone = STATICTOP;
|
|
STATICTOP += 16;
|
|
function _tzset() {
|
|
if (_tzset.called) return;
|
|
_tzset.called = true;
|
|
HEAP32[_timezone >> 2] = (new Date).getTimezoneOffset() * 60;
|
|
var winter = new Date(2e3, 0, 1);
|
|
var summer = new Date(2e3, 6, 1);
|
|
HEAP32[_daylight >> 2] = Number(winter.getTimezoneOffset() != summer.getTimezoneOffset());
|
|
function extractZone(date) {
|
|
var match = date.toTimeString().match(/\(([A-Za-z ]+)\)$/);
|
|
return match ? match[1] : "GMT";
|
|
}
|
|
var winterName = extractZone(winter);
|
|
var summerName = extractZone(summer);
|
|
var winterNamePtr = allocate(intArrayFromString(winterName), "i8", ALLOC_NORMAL);
|
|
var summerNamePtr = allocate(intArrayFromString(summerName), "i8", ALLOC_NORMAL);
|
|
if (summer.getTimezoneOffset() < winter.getTimezoneOffset()) {
|
|
HEAP32[_tzname >> 2] = winterNamePtr;
|
|
HEAP32[_tzname + 4 >> 2] = summerNamePtr;
|
|
} else {
|
|
HEAP32[_tzname >> 2] = summerNamePtr;
|
|
HEAP32[_tzname + 4 >> 2] = winterNamePtr;
|
|
}
|
|
}
|
|
function _localtime_r(time, tmPtr) {
|
|
_tzset();
|
|
var date = new Date(HEAP32[time >> 2] * 1e3);
|
|
HEAP32[tmPtr >> 2] = date.getSeconds();
|
|
HEAP32[tmPtr + 4 >> 2] = date.getMinutes();
|
|
HEAP32[tmPtr + 8 >> 2] = date.getHours();
|
|
HEAP32[tmPtr + 12 >> 2] = date.getDate();
|
|
HEAP32[tmPtr + 16 >> 2] = date.getMonth();
|
|
HEAP32[tmPtr + 20 >> 2] = date.getFullYear() - 1900;
|
|
HEAP32[tmPtr + 24 >> 2] = date.getDay();
|
|
var start = new Date(date.getFullYear(), 0, 1);
|
|
var yday = (date.getTime() - start.getTime()) / (1e3 * 60 * 60 * 24) | 0;
|
|
HEAP32[tmPtr + 28 >> 2] = yday;
|
|
HEAP32[tmPtr + 36 >> 2] = -(date.getTimezoneOffset() * 60);
|
|
var summerOffset = (new Date(2e3, 6, 1)).getTimezoneOffset();
|
|
var winterOffset = start.getTimezoneOffset();
|
|
var dst = (summerOffset != winterOffset && date.getTimezoneOffset() == Math.min(winterOffset, summerOffset)) | 0;
|
|
HEAP32[tmPtr + 32 >> 2] = dst;
|
|
var zonePtr = HEAP32[_tzname + (dst ? 4 : 0) >> 2];
|
|
HEAP32[tmPtr + 40 >> 2] = zonePtr;
|
|
return tmPtr;
|
|
}
|
|
function _localtime(time) {
|
|
return _localtime_r(time, ___tm_current);
|
|
}
|
|
function _longjmp(env, value) {
|
|
Module["setThrew"](env, value || 1);
|
|
throw "longjmp";
|
|
}
|
|
function _emscripten_memcpy_big(dest, src, num) {
|
|
HEAPU8.set(HEAPU8.subarray(src, src + num), dest);
|
|
return dest;
|
|
}
|
|
function _mktime(tmPtr) {
|
|
_tzset();
|
|
var date = new Date(HEAP32[tmPtr + 20 >> 2] + 1900, HEAP32[tmPtr + 16 >> 2], HEAP32[tmPtr + 12 >> 2], HEAP32[tmPtr + 8 >> 2], HEAP32[tmPtr + 4 >> 2], HEAP32[tmPtr >> 2], 0);
|
|
var dst = HEAP32[tmPtr + 32 >> 2];
|
|
var guessedOffset = date.getTimezoneOffset();
|
|
var start = new Date(date.getFullYear(), 0, 1);
|
|
var summerOffset = (new Date(2e3, 6, 1)).getTimezoneOffset();
|
|
var winterOffset = start.getTimezoneOffset();
|
|
var dstOffset = Math.min(winterOffset, summerOffset);
|
|
if (dst < 0) {
|
|
HEAP32[tmPtr + 32 >> 2] = Number(summerOffset != winterOffset && dstOffset == guessedOffset);
|
|
} else if (dst > 0 != (dstOffset == guessedOffset)) {
|
|
var nonDstOffset = Math.max(winterOffset, summerOffset);
|
|
var trueOffset = dst > 0 ? dstOffset : nonDstOffset;
|
|
date.setTime(date.getTime() + (trueOffset - guessedOffset) * 6e4);
|
|
}
|
|
HEAP32[tmPtr + 24 >> 2] = date.getDay();
|
|
var yday = (date.getTime() - start.getTime()) / (1e3 * 60 * 60 * 24) | 0;
|
|
HEAP32[tmPtr + 28 >> 2] = yday;
|
|
return date.getTime() / 1e3 | 0;
|
|
}
|
|
function _pthread_attr_destroy(attr) {
|
|
return 0;
|
|
}
|
|
function _pthread_attr_init(attr) {
|
|
return 0;
|
|
}
|
|
function _pthread_cond_destroy() {
|
|
return 0;
|
|
}
|
|
function _pthread_cond_init() {
|
|
return 0;
|
|
}
|
|
function _pthread_cond_signal() {
|
|
return 0;
|
|
}
|
|
function _pthread_cond_timedwait() {
|
|
return 0;
|
|
}
|
|
function _pthread_cond_wait() {
|
|
return 0;
|
|
}
|
|
function _pthread_create() {
|
|
return 11;
|
|
}
|
|
function _pthread_detach() {}
|
|
var PTHREAD_SPECIFIC = {};
|
|
function _pthread_getspecific(key) {
|
|
return PTHREAD_SPECIFIC[key] || 0;
|
|
}
|
|
var PTHREAD_SPECIFIC_NEXT_KEY = 1;
|
|
function _pthread_key_create(key, destructor) {
|
|
if (key == 0) {
|
|
return ERRNO_CODES.EINVAL;
|
|
}
|
|
HEAP32[key >> 2] = PTHREAD_SPECIFIC_NEXT_KEY;
|
|
PTHREAD_SPECIFIC[PTHREAD_SPECIFIC_NEXT_KEY] = 0;
|
|
PTHREAD_SPECIFIC_NEXT_KEY++;
|
|
return 0;
|
|
}
|
|
function _pthread_key_delete(key) {
|
|
if (key in PTHREAD_SPECIFIC) {
|
|
delete PTHREAD_SPECIFIC[key];
|
|
return 0;
|
|
}
|
|
return ERRNO_CODES.EINVAL;
|
|
}
|
|
function _pthread_mutex_destroy() {}
|
|
function _pthread_mutex_init() {}
|
|
function _pthread_mutexattr_destroy() {}
|
|
function _pthread_mutexattr_init() {}
|
|
function _pthread_mutexattr_settype() {}
|
|
function _pthread_once(ptr, func) {
|
|
if (!_pthread_once.seen) _pthread_once.seen = {};
|
|
if (ptr in _pthread_once.seen) return;
|
|
Module["dynCall_v"](func);
|
|
_pthread_once.seen[ptr] = 1;
|
|
}
|
|
function _pthread_rwlock_init() {
|
|
return 0;
|
|
}
|
|
function _pthread_rwlock_rdlock() {
|
|
return 0;
|
|
}
|
|
function _pthread_rwlock_unlock() {
|
|
return 0;
|
|
}
|
|
function _pthread_rwlock_wrlock() {
|
|
return 0;
|
|
}
|
|
function _pthread_setspecific(key, value) {
|
|
if (!(key in PTHREAD_SPECIFIC)) {
|
|
return ERRNO_CODES.EINVAL;
|
|
}
|
|
PTHREAD_SPECIFIC[key] = value;
|
|
return 0;
|
|
}
|
|
function _sched_yield() {
|
|
return 0;
|
|
}
|
|
function _setenv(envname, envval, overwrite) {
|
|
if (envname === 0) {
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
var name = Pointer_stringify(envname);
|
|
var val = Pointer_stringify(envval);
|
|
if (name === "" || name.indexOf("=") !== -1) {
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
if (ENV.hasOwnProperty(name) && !overwrite) return 0;
|
|
ENV[name] = val;
|
|
___buildEnvironment(ENV);
|
|
return 0;
|
|
}
|
|
function _sigaction(signum, act, oldact) {
|
|
Module.printErr("Calling stub instead of sigaction()");
|
|
return 0;
|
|
}
|
|
function _sigemptyset(set) {
|
|
HEAP32[set >> 2] = 0;
|
|
return 0;
|
|
}
|
|
function __isLeapYear(year) {
|
|
return year % 4 === 0 && (year % 100 !== 0 || year % 400 === 0);
|
|
}
|
|
function __arraySum(array, index) {
|
|
var sum = 0;
|
|
for (var i = 0; i <= index; sum += array[i++]) ;
|
|
return sum;
|
|
}
|
|
var __MONTH_DAYS_LEAP = [ 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 ];
|
|
var __MONTH_DAYS_REGULAR = [ 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 ];
|
|
function __addDays(date, days) {
|
|
var newDate = new Date(date.getTime());
|
|
while (days > 0) {
|
|
var leap = __isLeapYear(newDate.getFullYear());
|
|
var currentMonth = newDate.getMonth();
|
|
var daysInCurrentMonth = (leap ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR)[currentMonth];
|
|
if (days > daysInCurrentMonth - newDate.getDate()) {
|
|
days -= daysInCurrentMonth - newDate.getDate() + 1;
|
|
newDate.setDate(1);
|
|
if (currentMonth < 11) {
|
|
newDate.setMonth(currentMonth + 1);
|
|
} else {
|
|
newDate.setMonth(0);
|
|
newDate.setFullYear(newDate.getFullYear() + 1);
|
|
}
|
|
} else {
|
|
newDate.setDate(newDate.getDate() + days);
|
|
return newDate;
|
|
}
|
|
}
|
|
return newDate;
|
|
}
|
|
function _strftime(s, maxsize, format, tm) {
|
|
var tm_zone = HEAP32[tm + 40 >> 2];
|
|
var date = {
|
|
tm_sec: HEAP32[tm >> 2],
|
|
tm_min: HEAP32[tm + 4 >> 2],
|
|
tm_hour: HEAP32[tm + 8 >> 2],
|
|
tm_mday: HEAP32[tm + 12 >> 2],
|
|
tm_mon: HEAP32[tm + 16 >> 2],
|
|
tm_year: HEAP32[tm + 20 >> 2],
|
|
tm_wday: HEAP32[tm + 24 >> 2],
|
|
tm_yday: HEAP32[tm + 28 >> 2],
|
|
tm_isdst: HEAP32[tm + 32 >> 2],
|
|
tm_gmtoff: HEAP32[tm + 36 >> 2],
|
|
tm_zone: tm_zone ? Pointer_stringify(tm_zone) : ""
|
|
};
|
|
var pattern = Pointer_stringify(format);
|
|
var EXPANSION_RULES_1 = {
|
|
"%c": "%a %b %d %H:%M:%S %Y",
|
|
"%D": "%m/%d/%y",
|
|
"%F": "%Y-%m-%d",
|
|
"%h": "%b",
|
|
"%r": "%I:%M:%S %p",
|
|
"%R": "%H:%M",
|
|
"%T": "%H:%M:%S",
|
|
"%x": "%m/%d/%y",
|
|
"%X": "%H:%M:%S"
|
|
};
|
|
for (var rule in EXPANSION_RULES_1) {
|
|
pattern = pattern.replace(new RegExp(rule, "g"), EXPANSION_RULES_1[rule]);
|
|
}
|
|
var WEEKDAYS = [ "Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday" ];
|
|
var MONTHS = [ "January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December" ];
|
|
function leadingSomething(value, digits, character) {
|
|
var str = typeof value === "number" ? value.toString() : value || "";
|
|
while (str.length < digits) {
|
|
str = character[0] + str;
|
|
}
|
|
return str;
|
|
}
|
|
function leadingNulls(value, digits) {
|
|
return leadingSomething(value, digits, "0");
|
|
}
|
|
function compareByDay(date1, date2) {
|
|
function sgn(value) {
|
|
return value < 0 ? -1 : value > 0 ? 1 : 0;
|
|
}
|
|
var compare;
|
|
if ((compare = sgn(date1.getFullYear() - date2.getFullYear())) === 0) {
|
|
if ((compare = sgn(date1.getMonth() - date2.getMonth())) === 0) {
|
|
compare = sgn(date1.getDate() - date2.getDate());
|
|
}
|
|
}
|
|
return compare;
|
|
}
|
|
function getFirstWeekStartDate(janFourth) {
|
|
switch (janFourth.getDay()) {
|
|
case 0:
|
|
return new Date(janFourth.getFullYear() - 1, 11, 29);
|
|
case 1:
|
|
return janFourth;
|
|
case 2:
|
|
return new Date(janFourth.getFullYear(), 0, 3);
|
|
case 3:
|
|
return new Date(janFourth.getFullYear(), 0, 2);
|
|
case 4:
|
|
return new Date(janFourth.getFullYear(), 0, 1);
|
|
case 5:
|
|
return new Date(janFourth.getFullYear() - 1, 11, 31);
|
|
case 6:
|
|
return new Date(janFourth.getFullYear() - 1, 11, 30);
|
|
}
|
|
}
|
|
function getWeekBasedYear(date) {
|
|
var thisDate = __addDays(new Date(date.tm_year + 1900, 0, 1), date.tm_yday);
|
|
var janFourthThisYear = new Date(thisDate.getFullYear(), 0, 4);
|
|
var janFourthNextYear = new Date(thisDate.getFullYear() + 1, 0, 4);
|
|
var firstWeekStartThisYear = getFirstWeekStartDate(janFourthThisYear);
|
|
var firstWeekStartNextYear = getFirstWeekStartDate(janFourthNextYear);
|
|
if (compareByDay(firstWeekStartThisYear, thisDate) <= 0) {
|
|
if (compareByDay(firstWeekStartNextYear, thisDate) <= 0) {
|
|
return thisDate.getFullYear() + 1;
|
|
} else {
|
|
return thisDate.getFullYear();
|
|
}
|
|
} else {
|
|
return thisDate.getFullYear() - 1;
|
|
}
|
|
}
|
|
var EXPANSION_RULES_2 = {
|
|
"%a": (function(date) {
|
|
return WEEKDAYS[date.tm_wday].substring(0, 3);
|
|
}),
|
|
"%A": (function(date) {
|
|
return WEEKDAYS[date.tm_wday];
|
|
}),
|
|
"%b": (function(date) {
|
|
return MONTHS[date.tm_mon].substring(0, 3);
|
|
}),
|
|
"%B": (function(date) {
|
|
return MONTHS[date.tm_mon];
|
|
}),
|
|
"%C": (function(date) {
|
|
var year = date.tm_year + 1900;
|
|
return leadingNulls(year / 100 | 0, 2);
|
|
}),
|
|
"%d": (function(date) {
|
|
return leadingNulls(date.tm_mday, 2);
|
|
}),
|
|
"%e": (function(date) {
|
|
return leadingSomething(date.tm_mday, 2, " ");
|
|
}),
|
|
"%g": (function(date) {
|
|
return getWeekBasedYear(date).toString().substring(2);
|
|
}),
|
|
"%G": (function(date) {
|
|
return getWeekBasedYear(date);
|
|
}),
|
|
"%H": (function(date) {
|
|
return leadingNulls(date.tm_hour, 2);
|
|
}),
|
|
"%I": (function(date) {
|
|
var twelveHour = date.tm_hour;
|
|
if (twelveHour == 0) twelveHour = 12; else if (twelveHour > 12) twelveHour -= 12;
|
|
return leadingNulls(twelveHour, 2);
|
|
}),
|
|
"%j": (function(date) {
|
|
return leadingNulls(date.tm_mday + __arraySum(__isLeapYear(date.tm_year + 1900) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, date.tm_mon - 1), 3);
|
|
}),
|
|
"%m": (function(date) {
|
|
return leadingNulls(date.tm_mon + 1, 2);
|
|
}),
|
|
"%M": (function(date) {
|
|
return leadingNulls(date.tm_min, 2);
|
|
}),
|
|
"%n": (function() {
|
|
return "\n";
|
|
}),
|
|
"%p": (function(date) {
|
|
if (date.tm_hour >= 0 && date.tm_hour < 12) {
|
|
return "AM";
|
|
} else {
|
|
return "PM";
|
|
}
|
|
}),
|
|
"%S": (function(date) {
|
|
return leadingNulls(date.tm_sec, 2);
|
|
}),
|
|
"%t": (function() {
|
|
return "\t";
|
|
}),
|
|
"%u": (function(date) {
|
|
var day = new Date(date.tm_year + 1900, date.tm_mon + 1, date.tm_mday, 0, 0, 0, 0);
|
|
return day.getDay() || 7;
|
|
}),
|
|
"%U": (function(date) {
|
|
var janFirst = new Date(date.tm_year + 1900, 0, 1);
|
|
var firstSunday = janFirst.getDay() === 0 ? janFirst : __addDays(janFirst, 7 - janFirst.getDay());
|
|
var endDate = new Date(date.tm_year + 1900, date.tm_mon, date.tm_mday);
|
|
if (compareByDay(firstSunday, endDate) < 0) {
|
|
var februaryFirstUntilEndMonth = __arraySum(__isLeapYear(endDate.getFullYear()) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, endDate.getMonth() - 1) - 31;
|
|
var firstSundayUntilEndJanuary = 31 - firstSunday.getDate();
|
|
var days = firstSundayUntilEndJanuary + februaryFirstUntilEndMonth + endDate.getDate();
|
|
return leadingNulls(Math.ceil(days / 7), 2);
|
|
}
|
|
return compareByDay(firstSunday, janFirst) === 0 ? "01" : "00";
|
|
}),
|
|
"%V": (function(date) {
|
|
var janFourthThisYear = new Date(date.tm_year + 1900, 0, 4);
|
|
var janFourthNextYear = new Date(date.tm_year + 1901, 0, 4);
|
|
var firstWeekStartThisYear = getFirstWeekStartDate(janFourthThisYear);
|
|
var firstWeekStartNextYear = getFirstWeekStartDate(janFourthNextYear);
|
|
var endDate = __addDays(new Date(date.tm_year + 1900, 0, 1), date.tm_yday);
|
|
if (compareByDay(endDate, firstWeekStartThisYear) < 0) {
|
|
return "53";
|
|
}
|
|
if (compareByDay(firstWeekStartNextYear, endDate) <= 0) {
|
|
return "01";
|
|
}
|
|
var daysDifference;
|
|
if (firstWeekStartThisYear.getFullYear() < date.tm_year + 1900) {
|
|
daysDifference = date.tm_yday + 32 - firstWeekStartThisYear.getDate();
|
|
} else {
|
|
daysDifference = date.tm_yday + 1 - firstWeekStartThisYear.getDate();
|
|
}
|
|
return leadingNulls(Math.ceil(daysDifference / 7), 2);
|
|
}),
|
|
"%w": (function(date) {
|
|
var day = new Date(date.tm_year + 1900, date.tm_mon + 1, date.tm_mday, 0, 0, 0, 0);
|
|
return day.getDay();
|
|
}),
|
|
"%W": (function(date) {
|
|
var janFirst = new Date(date.tm_year, 0, 1);
|
|
var firstMonday = janFirst.getDay() === 1 ? janFirst : __addDays(janFirst, janFirst.getDay() === 0 ? 1 : 7 - janFirst.getDay() + 1);
|
|
var endDate = new Date(date.tm_year + 1900, date.tm_mon, date.tm_mday);
|
|
if (compareByDay(firstMonday, endDate) < 0) {
|
|
var februaryFirstUntilEndMonth = __arraySum(__isLeapYear(endDate.getFullYear()) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, endDate.getMonth() - 1) - 31;
|
|
var firstMondayUntilEndJanuary = 31 - firstMonday.getDate();
|
|
var days = firstMondayUntilEndJanuary + februaryFirstUntilEndMonth + endDate.getDate();
|
|
return leadingNulls(Math.ceil(days / 7), 2);
|
|
}
|
|
return compareByDay(firstMonday, janFirst) === 0 ? "01" : "00";
|
|
}),
|
|
"%y": (function(date) {
|
|
return (date.tm_year + 1900).toString().substring(2);
|
|
}),
|
|
"%Y": (function(date) {
|
|
return date.tm_year + 1900;
|
|
}),
|
|
"%z": (function(date) {
|
|
var off = date.tm_gmtoff;
|
|
var ahead = off >= 0;
|
|
off = Math.abs(off) / 60;
|
|
off = off / 60 * 100 + off % 60;
|
|
return (ahead ? "+" : "-") + String("0000" + off).slice(-4);
|
|
}),
|
|
"%Z": (function(date) {
|
|
return date.tm_zone;
|
|
}),
|
|
"%%": (function() {
|
|
return "%";
|
|
})
|
|
};
|
|
for (var rule in EXPANSION_RULES_2) {
|
|
if (pattern.indexOf(rule) >= 0) {
|
|
pattern = pattern.replace(new RegExp(rule, "g"), EXPANSION_RULES_2[rule](date));
|
|
}
|
|
}
|
|
var bytes = intArrayFromString(pattern, false);
|
|
if (bytes.length > maxsize) {
|
|
return 0;
|
|
}
|
|
writeArrayToMemory(bytes, s);
|
|
return bytes.length - 1;
|
|
}
|
|
function _sysconf(name) {
|
|
switch (name) {
|
|
case 30:
|
|
return PAGE_SIZE;
|
|
case 85:
|
|
var maxHeapSize = 2 * 1024 * 1024 * 1024 - 65536;
|
|
return maxHeapSize / PAGE_SIZE;
|
|
case 132:
|
|
case 133:
|
|
case 12:
|
|
case 137:
|
|
case 138:
|
|
case 15:
|
|
case 235:
|
|
case 16:
|
|
case 17:
|
|
case 18:
|
|
case 19:
|
|
case 20:
|
|
case 149:
|
|
case 13:
|
|
case 10:
|
|
case 236:
|
|
case 153:
|
|
case 9:
|
|
case 21:
|
|
case 22:
|
|
case 159:
|
|
case 154:
|
|
case 14:
|
|
case 77:
|
|
case 78:
|
|
case 139:
|
|
case 80:
|
|
case 81:
|
|
case 82:
|
|
case 68:
|
|
case 67:
|
|
case 164:
|
|
case 11:
|
|
case 29:
|
|
case 47:
|
|
case 48:
|
|
case 95:
|
|
case 52:
|
|
case 51:
|
|
case 46:
|
|
return 200809;
|
|
case 79:
|
|
return 0;
|
|
case 27:
|
|
case 246:
|
|
case 127:
|
|
case 128:
|
|
case 23:
|
|
case 24:
|
|
case 160:
|
|
case 161:
|
|
case 181:
|
|
case 182:
|
|
case 242:
|
|
case 183:
|
|
case 184:
|
|
case 243:
|
|
case 244:
|
|
case 245:
|
|
case 165:
|
|
case 178:
|
|
case 179:
|
|
case 49:
|
|
case 50:
|
|
case 168:
|
|
case 169:
|
|
case 175:
|
|
case 170:
|
|
case 171:
|
|
case 172:
|
|
case 97:
|
|
case 76:
|
|
case 32:
|
|
case 173:
|
|
case 35:
|
|
return -1;
|
|
case 176:
|
|
case 177:
|
|
case 7:
|
|
case 155:
|
|
case 8:
|
|
case 157:
|
|
case 125:
|
|
case 126:
|
|
case 92:
|
|
case 93:
|
|
case 129:
|
|
case 130:
|
|
case 131:
|
|
case 94:
|
|
case 91:
|
|
return 1;
|
|
case 74:
|
|
case 60:
|
|
case 69:
|
|
case 70:
|
|
case 4:
|
|
return 1024;
|
|
case 31:
|
|
case 42:
|
|
case 72:
|
|
return 32;
|
|
case 87:
|
|
case 26:
|
|
case 33:
|
|
return 2147483647;
|
|
case 34:
|
|
case 1:
|
|
return 47839;
|
|
case 38:
|
|
case 36:
|
|
return 99;
|
|
case 43:
|
|
case 37:
|
|
return 2048;
|
|
case 0:
|
|
return 2097152;
|
|
case 3:
|
|
return 65536;
|
|
case 28:
|
|
return 32768;
|
|
case 44:
|
|
return 32767;
|
|
case 75:
|
|
return 16384;
|
|
case 39:
|
|
return 1e3;
|
|
case 89:
|
|
return 700;
|
|
case 71:
|
|
return 256;
|
|
case 40:
|
|
return 255;
|
|
case 2:
|
|
return 100;
|
|
case 180:
|
|
return 64;
|
|
case 25:
|
|
return 20;
|
|
case 5:
|
|
return 16;
|
|
case 6:
|
|
return 6;
|
|
case 73:
|
|
return 4;
|
|
case 84:
|
|
{
|
|
if (typeof navigator === "object") return navigator["hardwareConcurrency"] || 1;
|
|
return 1;
|
|
}
|
|
}
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
function _time(ptr) {
|
|
var ret = Date.now() / 1e3 | 0;
|
|
if (ptr) {
|
|
HEAP32[ptr >> 2] = ret;
|
|
}
|
|
return ret;
|
|
}
|
|
function _unsetenv(name) {
|
|
if (name === 0) {
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
name = Pointer_stringify(name);
|
|
if (name === "" || name.indexOf("=") !== -1) {
|
|
___setErrNo(ERRNO_CODES.EINVAL);
|
|
return -1;
|
|
}
|
|
if (ENV.hasOwnProperty(name)) {
|
|
delete ENV[name];
|
|
___buildEnvironment(ENV);
|
|
}
|
|
return 0;
|
|
}
|
|
function _utime(path, times) {
|
|
var time;
|
|
if (times) {
|
|
var offset = 4;
|
|
time = HEAP32[times + offset >> 2];
|
|
time *= 1e3;
|
|
} else {
|
|
time = Date.now();
|
|
}
|
|
path = Pointer_stringify(path);
|
|
try {
|
|
FS.utime(path, time, time);
|
|
return 0;
|
|
} catch (e) {
|
|
FS.handleFSError(e);
|
|
return -1;
|
|
}
|
|
}
|
|
FS.staticInit();
|
|
__ATINIT__.unshift((function() {
|
|
if (!Module["noFSInit"] && !FS.init.initialized) FS.init();
|
|
}));
|
|
__ATMAIN__.push((function() {
|
|
FS.ignorePermissions = false;
|
|
}));
|
|
__ATEXIT__.push((function() {
|
|
FS.quit();
|
|
}));
|
|
Module["FS_createPath"] = FS.createPath;
|
|
Module["FS_createDataFile"] = FS.createDataFile;
|
|
__ATINIT__.unshift((function() {
|
|
TTY.init();
|
|
}));
|
|
__ATEXIT__.push((function() {
|
|
TTY.shutdown();
|
|
}));
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
var fs = require("fs");
|
|
var NODEJS_PATH = require("path");
|
|
NODEFS.staticInit();
|
|
}
|
|
Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) {
|
|
Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead.");
|
|
Module["requestFullScreen"] = Module["requestFullscreen"];
|
|
Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice);
|
|
};
|
|
Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) {
|
|
Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
|
|
};
|
|
Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) {
|
|
Browser.requestAnimationFrame(func);
|
|
};
|
|
Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) {
|
|
Browser.setCanvasSize(width, height, noUpdates);
|
|
};
|
|
Module["pauseMainLoop"] = function Module_pauseMainLoop() {
|
|
Browser.mainLoop.pause();
|
|
};
|
|
Module["resumeMainLoop"] = function Module_resumeMainLoop() {
|
|
Browser.mainLoop.resume();
|
|
};
|
|
Module["getUserMedia"] = function Module_getUserMedia() {
|
|
Browser.getUserMedia();
|
|
};
|
|
Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) {
|
|
return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes);
|
|
};
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
_emscripten_get_now = function _emscripten_get_now_actual() {
|
|
var t = process["hrtime"]();
|
|
return t[0] * 1e3 + t[1] / 1e6;
|
|
};
|
|
} else if (typeof dateNow !== "undefined") {
|
|
_emscripten_get_now = dateNow;
|
|
} else if (typeof self === "object" && self["performance"] && typeof self["performance"]["now"] === "function") {
|
|
_emscripten_get_now = (function() {
|
|
return self["performance"]["now"]();
|
|
});
|
|
} else if (typeof performance === "object" && typeof performance["now"] === "function") {
|
|
_emscripten_get_now = (function() {
|
|
return performance["now"]();
|
|
});
|
|
} else {
|
|
_emscripten_get_now = Date.now;
|
|
}
|
|
___buildEnvironment(ENV);
|
|
__ATINIT__.push((function() {
|
|
SOCKFS.root = FS.mount(SOCKFS, {}, null);
|
|
}));
|
|
__ATINIT__.push((function() {
|
|
PIPEFS.root = FS.mount(PIPEFS, {}, null);
|
|
}));
|
|
JSEvents.staticInit();
|
|
var GLctx;
|
|
GL.init();
|
|
DYNAMICTOP_PTR = staticAlloc(4);
|
|
STACK_BASE = STACKTOP = alignMemory(STATICTOP);
|
|
STACK_MAX = STACK_BASE + TOTAL_STACK;
|
|
DYNAMIC_BASE = alignMemory(STACK_MAX);
|
|
HEAP32[DYNAMICTOP_PTR >> 2] = DYNAMIC_BASE;
|
|
staticSealed = true;
|
|
assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack");
|
|
function intArrayFromString(stringy, dontAddNull, length) {
|
|
var len = length > 0 ? length : lengthBytesUTF8(stringy) + 1;
|
|
var u8array = new Array(len);
|
|
var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
|
|
if (dontAddNull) u8array.length = numBytesWritten;
|
|
return u8array;
|
|
}
|
|
function nullFunc_dddi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'dddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_ddi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'ddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_dfi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'dfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_di(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'di'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_diddi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'diddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_didi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'didi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_dii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'dii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_diii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'diii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_diiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'diiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_diji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'diji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_dji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'dji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_fdi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'fdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_ff(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'ff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_fff(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'fff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_fffi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'fffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_ffi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'ffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_fi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'fi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_fidi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'fidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_fif(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'fif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_fiffi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'fiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_fifi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'fifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_fii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'fii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_fiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'fiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_fiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'fiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_fji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'fji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_i(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iddi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_idi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'idi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_idiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'idiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iffi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_ifi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'ifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_ifiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'ifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_ii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiddi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiddiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiddiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iidi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iidii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iidiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iidiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiffi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiffiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iifi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iifii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iifiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiidii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiidiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiidiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiif(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiifi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiifii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiifiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiidii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiifii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiifiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiiiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiiiiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiiiiiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiiiiiiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiiij(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiiiji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiij(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiiji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiijii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiijiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiijjii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiijjiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiijjiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiij(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiiji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiijii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiijiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiijji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiijjii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiijjiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiijjiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iij(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iiji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iijii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iijiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iijji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iijjii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iijjiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iijjiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iijjji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iijjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_iji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'iji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_ijiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'ijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_ijj(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'ijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_ijji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'ijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_j(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'j'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jdi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jdii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jdii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jfi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_ji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'ji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jidi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jidii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jiiiiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jiiji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jiji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jijii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jijiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jijj(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jijji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jjii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_jjjji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'jjjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_v(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vd(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vf(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vf'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vff(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vffff(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vffff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vfi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vid(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vidi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vif(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viff(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vifff(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viffff(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viffff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viffffi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vifffi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viffi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vifi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viidi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viidii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viif(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiff(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viifff(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiffi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viifi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viifii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viifiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiifi(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiif(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiiif(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiiiif(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiiiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiiiiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiiiiiiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiiiiiiiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiiiiiiiiiiiiiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiiij(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiijiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiijiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiiji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiijji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viij(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viiji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viijii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viijiijiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viijiijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viijijii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viijijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viijijiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viijijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viijj(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viijji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viijjii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viijjiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viijjiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viijjji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viijjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vij(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_viji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'viji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vijii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vijiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vijiji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vijiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vijijji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vijijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vijj(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vijji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vijjii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vijjji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vijjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vjiiii(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vjiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
function nullFunc_vjji(x) {
|
|
Module["printErr"]("Invalid function pointer called with signature 'vjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
|
|
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
|
|
abort(x);
|
|
}
|
|
Module["wasmTableSize"] = 51087;
|
|
Module["wasmMaxTableSize"] = 51087;
|
|
function invoke_dddi(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_dddi"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_ddi(index, a1, a2) {
|
|
try {
|
|
return Module["dynCall_ddi"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_dfi(index, a1, a2) {
|
|
try {
|
|
return Module["dynCall_dfi"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_di(index, a1) {
|
|
try {
|
|
return Module["dynCall_di"](index, a1);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_diddi(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_diddi"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_didi(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_didi"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_dii(index, a1, a2) {
|
|
try {
|
|
return Module["dynCall_dii"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_diii(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_diii"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_diiii(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_diiii"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_diji(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_diji"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_dji(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_dji"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_fdi(index, a1, a2) {
|
|
try {
|
|
return Module["dynCall_fdi"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_ff(index, a1) {
|
|
try {
|
|
return Module["dynCall_ff"](index, a1);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_fff(index, a1, a2) {
|
|
try {
|
|
return Module["dynCall_fff"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_fffi(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_fffi"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_ffi(index, a1, a2) {
|
|
try {
|
|
return Module["dynCall_ffi"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_fi(index, a1) {
|
|
try {
|
|
return Module["dynCall_fi"](index, a1);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_fidi(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_fidi"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_fif(index, a1, a2) {
|
|
try {
|
|
return Module["dynCall_fif"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_fiffi(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_fiffi"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_fifi(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_fifi"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_fii(index, a1, a2) {
|
|
try {
|
|
return Module["dynCall_fii"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_fiii(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_fiii"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_fiiii(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_fiiii"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_fji(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_fji"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_i(index) {
|
|
try {
|
|
return Module["dynCall_i"](index);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iddi(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_iddi"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_idi(index, a1, a2) {
|
|
try {
|
|
return Module["dynCall_idi"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_idiii(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_idiii"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iffi(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_iffi"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_ifi(index, a1, a2) {
|
|
try {
|
|
return Module["dynCall_ifi"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_ifiii(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_ifiii"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_ii(index, a1) {
|
|
try {
|
|
return Module["dynCall_ii"](index, a1);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiddi(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_iiddi"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiddiii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
return Module["dynCall_iiddiii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iidi(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_iidi"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iidii(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_iidii"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iidiii(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
return Module["dynCall_iidiii"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiffi(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_iiffi"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiffiii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
return Module["dynCall_iiffiii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iifi(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_iifi"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iifii(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_iifii"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iifiii(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
return Module["dynCall_iifiii"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iii(index, a1, a2) {
|
|
try {
|
|
return Module["dynCall_iii"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiidii(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
return Module["dynCall_iiidii"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiidiii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
return Module["dynCall_iiidiii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiif(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_iiif"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiifi(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_iiifi"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiifii(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
return Module["dynCall_iiifii"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiifiii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
return Module["dynCall_iiifiii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiii(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_iiii"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiidii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
return Module["dynCall_iiiidii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiifii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
return Module["dynCall_iiiifii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiifiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
try {
|
|
return Module["dynCall_iiiifiii"](index, a1, a2, a3, a4, a5, a6, a7);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiii(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_iiiii"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
return Module["dynCall_iiiiii"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
return Module["dynCall_iiiiiii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
try {
|
|
return Module["dynCall_iiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
|
|
try {
|
|
return Module["dynCall_iiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiiij(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
return Module["dynCall_iiiiij"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiiiji(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
try {
|
|
return Module["dynCall_iiiiiji"](index, a1, a2, a3, a4, a5, a6, a7);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiij(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
return Module["dynCall_iiiij"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiiji(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
return Module["dynCall_iiiiji"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiijii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
try {
|
|
return Module["dynCall_iiiijii"](index, a1, a2, a3, a4, a5, a6, a7);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiijiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
try {
|
|
return Module["dynCall_iiiijiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiijjii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
try {
|
|
return Module["dynCall_iiiijjii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiijjiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
try {
|
|
return Module["dynCall_iiiijjiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiij(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_iiij"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiiji(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
return Module["dynCall_iiiji"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiijii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
return Module["dynCall_iiijii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiijiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
try {
|
|
return Module["dynCall_iiijiii"](index, a1, a2, a3, a4, a5, a6, a7);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiijji(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
try {
|
|
return Module["dynCall_iiijji"](index, a1, a2, a3, a4, a5, a6, a7);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiijjii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
try {
|
|
return Module["dynCall_iiijjii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiijjiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
try {
|
|
return Module["dynCall_iiijjiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iij(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_iij"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iiji(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_iiji"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iijii(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
return Module["dynCall_iijii"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iijiii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
return Module["dynCall_iijiii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iijji(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
return Module["dynCall_iijji"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iijjii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
try {
|
|
return Module["dynCall_iijjii"](index, a1, a2, a3, a4, a5, a6, a7);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
try {
|
|
return Module["dynCall_iijjiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iijjji(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
try {
|
|
return Module["dynCall_iijjji"](index, a1, a2, a3, a4, a5, a6, a7, a8);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_iji(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_iji"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_ijiii(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
return Module["dynCall_ijiii"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_ijj(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_ijj"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_ijji(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
return Module["dynCall_ijji"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_j(index) {
|
|
try {
|
|
return Module["dynCall_j"](index);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jdi(index, a1, a2) {
|
|
try {
|
|
return Module["dynCall_jdi"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jdii(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_jdii"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jfi(index, a1, a2) {
|
|
try {
|
|
return Module["dynCall_jfi"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_ji(index, a1) {
|
|
try {
|
|
return Module["dynCall_ji"](index, a1);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jidi(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_jidi"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jidii(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_jidii"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jii(index, a1, a2) {
|
|
try {
|
|
return Module["dynCall_jii"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jiii(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_jiii"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jiiii(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_jiiii"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jiiiii(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
return Module["dynCall_jiiiii"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jiiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
return Module["dynCall_jiiiiii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
try {
|
|
return Module["dynCall_jiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jiiji(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
return Module["dynCall_jiiji"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jiji(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_jiji"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jijii(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
return Module["dynCall_jijii"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jijiii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
return Module["dynCall_jijiii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jijj(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
return Module["dynCall_jijj"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jijji(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
return Module["dynCall_jijji"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jji(index, a1, a2, a3) {
|
|
try {
|
|
return Module["dynCall_jji"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jjii(index, a1, a2, a3, a4) {
|
|
try {
|
|
return Module["dynCall_jjii"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_jjjji(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
try {
|
|
return Module["dynCall_jjjji"](index, a1, a2, a3, a4, a5, a6, a7);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_v(index) {
|
|
try {
|
|
Module["dynCall_v"](index);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vd(index, a1) {
|
|
try {
|
|
Module["dynCall_vd"](index, a1);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vf(index, a1) {
|
|
try {
|
|
Module["dynCall_vf"](index, a1);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vff(index, a1, a2) {
|
|
try {
|
|
Module["dynCall_vff"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vffff(index, a1, a2, a3, a4) {
|
|
try {
|
|
Module["dynCall_vffff"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vfi(index, a1, a2) {
|
|
try {
|
|
Module["dynCall_vfi"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vi(index, a1) {
|
|
try {
|
|
Module["dynCall_vi"](index, a1);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vid(index, a1, a2) {
|
|
try {
|
|
Module["dynCall_vid"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vidi(index, a1, a2, a3) {
|
|
try {
|
|
Module["dynCall_vidi"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vif(index, a1, a2) {
|
|
try {
|
|
Module["dynCall_vif"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viff(index, a1, a2, a3) {
|
|
try {
|
|
Module["dynCall_viff"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vifff(index, a1, a2, a3, a4) {
|
|
try {
|
|
Module["dynCall_vifff"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viffff(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
Module["dynCall_viffff"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viffffi(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
Module["dynCall_viffffi"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vifffi(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
Module["dynCall_vifffi"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viffi(index, a1, a2, a3, a4) {
|
|
try {
|
|
Module["dynCall_viffi"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vifi(index, a1, a2, a3) {
|
|
try {
|
|
Module["dynCall_vifi"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vii(index, a1, a2) {
|
|
try {
|
|
Module["dynCall_vii"](index, a1, a2);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viidi(index, a1, a2, a3, a4) {
|
|
try {
|
|
Module["dynCall_viidi"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viidii(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
Module["dynCall_viidii"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viif(index, a1, a2, a3) {
|
|
try {
|
|
Module["dynCall_viif"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiff(index, a1, a2, a3, a4) {
|
|
try {
|
|
Module["dynCall_viiff"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viifff(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
Module["dynCall_viifff"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiffi(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
Module["dynCall_viiffi"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viifi(index, a1, a2, a3, a4) {
|
|
try {
|
|
Module["dynCall_viifi"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viifii(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
Module["dynCall_viifii"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viifiii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
Module["dynCall_viifiii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viii(index, a1, a2, a3) {
|
|
try {
|
|
Module["dynCall_viii"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
Module["dynCall_viiifi"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiii(index, a1, a2, a3, a4) {
|
|
try {
|
|
Module["dynCall_viiii"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
Module["dynCall_viiiif"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiii(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
Module["dynCall_viiiii"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
Module["dynCall_viiiiif"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
Module["dynCall_viiiiii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiiiif(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
try {
|
|
Module["dynCall_viiiiiif"](index, a1, a2, a3, a4, a5, a6, a7);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
try {
|
|
Module["dynCall_viiiiiii"](index, a1, a2, a3, a4, a5, a6, a7);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
try {
|
|
Module["dynCall_viiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
try {
|
|
Module["dynCall_viiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
try {
|
|
Module["dynCall_viiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
try {
|
|
Module["dynCall_viiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
|
|
try {
|
|
Module["dynCall_viiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
|
|
try {
|
|
Module["dynCall_viiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) {
|
|
try {
|
|
Module["dynCall_viiiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiiiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
|
|
try {
|
|
Module["dynCall_viiiiiiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiiij(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
try {
|
|
Module["dynCall_viiiiij"](index, a1, a2, a3, a4, a5, a6, a7);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiijiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
try {
|
|
Module["dynCall_viiiijiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiiji(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
Module["dynCall_viiiji"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiijji(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
try {
|
|
Module["dynCall_viiijji"](index, a1, a2, a3, a4, a5, a6, a7, a8);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viij(index, a1, a2, a3, a4) {
|
|
try {
|
|
Module["dynCall_viij"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viiji(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
Module["dynCall_viiji"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viijii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
Module["dynCall_viijii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viijiijiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
|
|
try {
|
|
Module["dynCall_viijiijiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viijijii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
try {
|
|
Module["dynCall_viijijii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viijijiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
|
|
try {
|
|
Module["dynCall_viijijiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viijj(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
Module["dynCall_viijj"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viijji(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
try {
|
|
Module["dynCall_viijji"](index, a1, a2, a3, a4, a5, a6, a7);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viijjii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
try {
|
|
Module["dynCall_viijjii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
try {
|
|
Module["dynCall_viijjiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viijjji(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
try {
|
|
Module["dynCall_viijjji"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vij(index, a1, a2, a3) {
|
|
try {
|
|
Module["dynCall_vij"](index, a1, a2, a3);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_viji(index, a1, a2, a3, a4) {
|
|
try {
|
|
Module["dynCall_viji"](index, a1, a2, a3, a4);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vijii(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
Module["dynCall_vijii"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vijiii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
Module["dynCall_vijiii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vijiji(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
try {
|
|
Module["dynCall_vijiji"](index, a1, a2, a3, a4, a5, a6, a7);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vijijji(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
|
|
try {
|
|
Module["dynCall_vijijji"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vijj(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
Module["dynCall_vijj"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vijji(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
Module["dynCall_vijji"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vijjii(index, a1, a2, a3, a4, a5, a6, a7) {
|
|
try {
|
|
Module["dynCall_vijjii"](index, a1, a2, a3, a4, a5, a6, a7);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vijjji(index, a1, a2, a3, a4, a5, a6, a7, a8) {
|
|
try {
|
|
Module["dynCall_vijjji"](index, a1, a2, a3, a4, a5, a6, a7, a8);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vjiiii(index, a1, a2, a3, a4, a5, a6) {
|
|
try {
|
|
Module["dynCall_vjiiii"](index, a1, a2, a3, a4, a5, a6);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
function invoke_vjji(index, a1, a2, a3, a4, a5) {
|
|
try {
|
|
Module["dynCall_vjji"](index, a1, a2, a3, a4, a5);
|
|
} catch (e) {
|
|
if (typeof e !== "number" && e !== "longjmp") throw e;
|
|
Module["setThrew"](1, 0);
|
|
}
|
|
}
|
|
Module.asmGlobalArg = {};
|
|
Module.asmLibraryArg = {
|
|
"abort": abort,
|
|
"assert": assert,
|
|
"enlargeMemory": enlargeMemory,
|
|
"getTotalMemory": getTotalMemory,
|
|
"abortOnCannotGrowMemory": abortOnCannotGrowMemory,
|
|
"abortStackOverflow": abortStackOverflow,
|
|
"nullFunc_dddi": nullFunc_dddi,
|
|
"nullFunc_ddi": nullFunc_ddi,
|
|
"nullFunc_dfi": nullFunc_dfi,
|
|
"nullFunc_di": nullFunc_di,
|
|
"nullFunc_diddi": nullFunc_diddi,
|
|
"nullFunc_didi": nullFunc_didi,
|
|
"nullFunc_dii": nullFunc_dii,
|
|
"nullFunc_diii": nullFunc_diii,
|
|
"nullFunc_diiii": nullFunc_diiii,
|
|
"nullFunc_diji": nullFunc_diji,
|
|
"nullFunc_dji": nullFunc_dji,
|
|
"nullFunc_fdi": nullFunc_fdi,
|
|
"nullFunc_ff": nullFunc_ff,
|
|
"nullFunc_fff": nullFunc_fff,
|
|
"nullFunc_fffi": nullFunc_fffi,
|
|
"nullFunc_ffi": nullFunc_ffi,
|
|
"nullFunc_fi": nullFunc_fi,
|
|
"nullFunc_fidi": nullFunc_fidi,
|
|
"nullFunc_fif": nullFunc_fif,
|
|
"nullFunc_fiffi": nullFunc_fiffi,
|
|
"nullFunc_fifi": nullFunc_fifi,
|
|
"nullFunc_fii": nullFunc_fii,
|
|
"nullFunc_fiii": nullFunc_fiii,
|
|
"nullFunc_fiiii": nullFunc_fiiii,
|
|
"nullFunc_fji": nullFunc_fji,
|
|
"nullFunc_i": nullFunc_i,
|
|
"nullFunc_iddi": nullFunc_iddi,
|
|
"nullFunc_idi": nullFunc_idi,
|
|
"nullFunc_idiii": nullFunc_idiii,
|
|
"nullFunc_iffi": nullFunc_iffi,
|
|
"nullFunc_ifi": nullFunc_ifi,
|
|
"nullFunc_ifiii": nullFunc_ifiii,
|
|
"nullFunc_ii": nullFunc_ii,
|
|
"nullFunc_iiddi": nullFunc_iiddi,
|
|
"nullFunc_iiddiii": nullFunc_iiddiii,
|
|
"nullFunc_iidi": nullFunc_iidi,
|
|
"nullFunc_iidii": nullFunc_iidii,
|
|
"nullFunc_iidiii": nullFunc_iidiii,
|
|
"nullFunc_iiffi": nullFunc_iiffi,
|
|
"nullFunc_iiffiii": nullFunc_iiffiii,
|
|
"nullFunc_iifi": nullFunc_iifi,
|
|
"nullFunc_iifii": nullFunc_iifii,
|
|
"nullFunc_iifiii": nullFunc_iifiii,
|
|
"nullFunc_iii": nullFunc_iii,
|
|
"nullFunc_iiidii": nullFunc_iiidii,
|
|
"nullFunc_iiidiii": nullFunc_iiidiii,
|
|
"nullFunc_iiif": nullFunc_iiif,
|
|
"nullFunc_iiifi": nullFunc_iiifi,
|
|
"nullFunc_iiifii": nullFunc_iiifii,
|
|
"nullFunc_iiifiii": nullFunc_iiifiii,
|
|
"nullFunc_iiii": nullFunc_iiii,
|
|
"nullFunc_iiiidii": nullFunc_iiiidii,
|
|
"nullFunc_iiiifii": nullFunc_iiiifii,
|
|
"nullFunc_iiiifiii": nullFunc_iiiifiii,
|
|
"nullFunc_iiiii": nullFunc_iiiii,
|
|
"nullFunc_iiiiii": nullFunc_iiiiii,
|
|
"nullFunc_iiiiiii": nullFunc_iiiiiii,
|
|
"nullFunc_iiiiiiii": nullFunc_iiiiiiii,
|
|
"nullFunc_iiiiiiiii": nullFunc_iiiiiiiii,
|
|
"nullFunc_iiiiiiiiii": nullFunc_iiiiiiiiii,
|
|
"nullFunc_iiiiiiiiiii": nullFunc_iiiiiiiiiii,
|
|
"nullFunc_iiiiiiiiiiii": nullFunc_iiiiiiiiiiii,
|
|
"nullFunc_iiiiiiiiiiiii": nullFunc_iiiiiiiiiiiii,
|
|
"nullFunc_iiiiiiiiiiiiii": nullFunc_iiiiiiiiiiiiii,
|
|
"nullFunc_iiiiij": nullFunc_iiiiij,
|
|
"nullFunc_iiiiiji": nullFunc_iiiiiji,
|
|
"nullFunc_iiiij": nullFunc_iiiij,
|
|
"nullFunc_iiiiji": nullFunc_iiiiji,
|
|
"nullFunc_iiiijii": nullFunc_iiiijii,
|
|
"nullFunc_iiiijiii": nullFunc_iiiijiii,
|
|
"nullFunc_iiiijjii": nullFunc_iiiijjii,
|
|
"nullFunc_iiiijjiiii": nullFunc_iiiijjiiii,
|
|
"nullFunc_iiij": nullFunc_iiij,
|
|
"nullFunc_iiiji": nullFunc_iiiji,
|
|
"nullFunc_iiijii": nullFunc_iiijii,
|
|
"nullFunc_iiijiii": nullFunc_iiijiii,
|
|
"nullFunc_iiijji": nullFunc_iiijji,
|
|
"nullFunc_iiijjii": nullFunc_iiijjii,
|
|
"nullFunc_iiijjiiii": nullFunc_iiijjiiii,
|
|
"nullFunc_iij": nullFunc_iij,
|
|
"nullFunc_iiji": nullFunc_iiji,
|
|
"nullFunc_iijii": nullFunc_iijii,
|
|
"nullFunc_iijiii": nullFunc_iijiii,
|
|
"nullFunc_iijji": nullFunc_iijji,
|
|
"nullFunc_iijjii": nullFunc_iijjii,
|
|
"nullFunc_iijjiii": nullFunc_iijjiii,
|
|
"nullFunc_iijjji": nullFunc_iijjji,
|
|
"nullFunc_iji": nullFunc_iji,
|
|
"nullFunc_ijiii": nullFunc_ijiii,
|
|
"nullFunc_ijj": nullFunc_ijj,
|
|
"nullFunc_ijji": nullFunc_ijji,
|
|
"nullFunc_j": nullFunc_j,
|
|
"nullFunc_jdi": nullFunc_jdi,
|
|
"nullFunc_jdii": nullFunc_jdii,
|
|
"nullFunc_jfi": nullFunc_jfi,
|
|
"nullFunc_ji": nullFunc_ji,
|
|
"nullFunc_jidi": nullFunc_jidi,
|
|
"nullFunc_jidii": nullFunc_jidii,
|
|
"nullFunc_jii": nullFunc_jii,
|
|
"nullFunc_jiii": nullFunc_jiii,
|
|
"nullFunc_jiiii": nullFunc_jiiii,
|
|
"nullFunc_jiiiii": nullFunc_jiiiii,
|
|
"nullFunc_jiiiiii": nullFunc_jiiiiii,
|
|
"nullFunc_jiiiiiiiiii": nullFunc_jiiiiiiiiii,
|
|
"nullFunc_jiiji": nullFunc_jiiji,
|
|
"nullFunc_jiji": nullFunc_jiji,
|
|
"nullFunc_jijii": nullFunc_jijii,
|
|
"nullFunc_jijiii": nullFunc_jijiii,
|
|
"nullFunc_jijj": nullFunc_jijj,
|
|
"nullFunc_jijji": nullFunc_jijji,
|
|
"nullFunc_jji": nullFunc_jji,
|
|
"nullFunc_jjii": nullFunc_jjii,
|
|
"nullFunc_jjjji": nullFunc_jjjji,
|
|
"nullFunc_v": nullFunc_v,
|
|
"nullFunc_vd": nullFunc_vd,
|
|
"nullFunc_vf": nullFunc_vf,
|
|
"nullFunc_vff": nullFunc_vff,
|
|
"nullFunc_vffff": nullFunc_vffff,
|
|
"nullFunc_vfi": nullFunc_vfi,
|
|
"nullFunc_vi": nullFunc_vi,
|
|
"nullFunc_vid": nullFunc_vid,
|
|
"nullFunc_vidi": nullFunc_vidi,
|
|
"nullFunc_vif": nullFunc_vif,
|
|
"nullFunc_viff": nullFunc_viff,
|
|
"nullFunc_vifff": nullFunc_vifff,
|
|
"nullFunc_viffff": nullFunc_viffff,
|
|
"nullFunc_viffffi": nullFunc_viffffi,
|
|
"nullFunc_vifffi": nullFunc_vifffi,
|
|
"nullFunc_viffi": nullFunc_viffi,
|
|
"nullFunc_vifi": nullFunc_vifi,
|
|
"nullFunc_vii": nullFunc_vii,
|
|
"nullFunc_viidi": nullFunc_viidi,
|
|
"nullFunc_viidii": nullFunc_viidii,
|
|
"nullFunc_viif": nullFunc_viif,
|
|
"nullFunc_viiff": nullFunc_viiff,
|
|
"nullFunc_viifff": nullFunc_viifff,
|
|
"nullFunc_viiffi": nullFunc_viiffi,
|
|
"nullFunc_viifi": nullFunc_viifi,
|
|
"nullFunc_viifii": nullFunc_viifii,
|
|
"nullFunc_viifiii": nullFunc_viifiii,
|
|
"nullFunc_viii": nullFunc_viii,
|
|
"nullFunc_viiifi": nullFunc_viiifi,
|
|
"nullFunc_viiii": nullFunc_viiii,
|
|
"nullFunc_viiiif": nullFunc_viiiif,
|
|
"nullFunc_viiiii": nullFunc_viiiii,
|
|
"nullFunc_viiiiif": nullFunc_viiiiif,
|
|
"nullFunc_viiiiii": nullFunc_viiiiii,
|
|
"nullFunc_viiiiiif": nullFunc_viiiiiif,
|
|
"nullFunc_viiiiiii": nullFunc_viiiiiii,
|
|
"nullFunc_viiiiiiii": nullFunc_viiiiiiii,
|
|
"nullFunc_viiiiiiiii": nullFunc_viiiiiiiii,
|
|
"nullFunc_viiiiiiiiii": nullFunc_viiiiiiiiii,
|
|
"nullFunc_viiiiiiiiiii": nullFunc_viiiiiiiiiii,
|
|
"nullFunc_viiiiiiiiiiii": nullFunc_viiiiiiiiiiii,
|
|
"nullFunc_viiiiiiiiiiiiii": nullFunc_viiiiiiiiiiiiii,
|
|
"nullFunc_viiiiiiiiiiiiiii": nullFunc_viiiiiiiiiiiiiii,
|
|
"nullFunc_viiiiiiiiiiiiiiiiii": nullFunc_viiiiiiiiiiiiiiiiii,
|
|
"nullFunc_viiiiij": nullFunc_viiiiij,
|
|
"nullFunc_viiiijiiii": nullFunc_viiiijiiii,
|
|
"nullFunc_viiiji": nullFunc_viiiji,
|
|
"nullFunc_viiijji": nullFunc_viiijji,
|
|
"nullFunc_viij": nullFunc_viij,
|
|
"nullFunc_viiji": nullFunc_viiji,
|
|
"nullFunc_viijii": nullFunc_viijii,
|
|
"nullFunc_viijiijiii": nullFunc_viijiijiii,
|
|
"nullFunc_viijijii": nullFunc_viijijii,
|
|
"nullFunc_viijijiii": nullFunc_viijijiii,
|
|
"nullFunc_viijj": nullFunc_viijj,
|
|
"nullFunc_viijji": nullFunc_viijji,
|
|
"nullFunc_viijjii": nullFunc_viijjii,
|
|
"nullFunc_viijjiii": nullFunc_viijjiii,
|
|
"nullFunc_viijjji": nullFunc_viijjji,
|
|
"nullFunc_vij": nullFunc_vij,
|
|
"nullFunc_viji": nullFunc_viji,
|
|
"nullFunc_vijii": nullFunc_vijii,
|
|
"nullFunc_vijiii": nullFunc_vijiii,
|
|
"nullFunc_vijiji": nullFunc_vijiji,
|
|
"nullFunc_vijijji": nullFunc_vijijji,
|
|
"nullFunc_vijj": nullFunc_vijj,
|
|
"nullFunc_vijji": nullFunc_vijji,
|
|
"nullFunc_vijjii": nullFunc_vijjii,
|
|
"nullFunc_vijjji": nullFunc_vijjji,
|
|
"nullFunc_vjiiii": nullFunc_vjiiii,
|
|
"nullFunc_vjji": nullFunc_vjji,
|
|
"invoke_dddi": invoke_dddi,
|
|
"invoke_ddi": invoke_ddi,
|
|
"invoke_dfi": invoke_dfi,
|
|
"invoke_di": invoke_di,
|
|
"invoke_diddi": invoke_diddi,
|
|
"invoke_didi": invoke_didi,
|
|
"invoke_dii": invoke_dii,
|
|
"invoke_diii": invoke_diii,
|
|
"invoke_diiii": invoke_diiii,
|
|
"invoke_diji": invoke_diji,
|
|
"invoke_dji": invoke_dji,
|
|
"invoke_fdi": invoke_fdi,
|
|
"invoke_ff": invoke_ff,
|
|
"invoke_fff": invoke_fff,
|
|
"invoke_fffi": invoke_fffi,
|
|
"invoke_ffi": invoke_ffi,
|
|
"invoke_fi": invoke_fi,
|
|
"invoke_fidi": invoke_fidi,
|
|
"invoke_fif": invoke_fif,
|
|
"invoke_fiffi": invoke_fiffi,
|
|
"invoke_fifi": invoke_fifi,
|
|
"invoke_fii": invoke_fii,
|
|
"invoke_fiii": invoke_fiii,
|
|
"invoke_fiiii": invoke_fiiii,
|
|
"invoke_fji": invoke_fji,
|
|
"invoke_i": invoke_i,
|
|
"invoke_iddi": invoke_iddi,
|
|
"invoke_idi": invoke_idi,
|
|
"invoke_idiii": invoke_idiii,
|
|
"invoke_iffi": invoke_iffi,
|
|
"invoke_ifi": invoke_ifi,
|
|
"invoke_ifiii": invoke_ifiii,
|
|
"invoke_ii": invoke_ii,
|
|
"invoke_iiddi": invoke_iiddi,
|
|
"invoke_iiddiii": invoke_iiddiii,
|
|
"invoke_iidi": invoke_iidi,
|
|
"invoke_iidii": invoke_iidii,
|
|
"invoke_iidiii": invoke_iidiii,
|
|
"invoke_iiffi": invoke_iiffi,
|
|
"invoke_iiffiii": invoke_iiffiii,
|
|
"invoke_iifi": invoke_iifi,
|
|
"invoke_iifii": invoke_iifii,
|
|
"invoke_iifiii": invoke_iifiii,
|
|
"invoke_iii": invoke_iii,
|
|
"invoke_iiidii": invoke_iiidii,
|
|
"invoke_iiidiii": invoke_iiidiii,
|
|
"invoke_iiif": invoke_iiif,
|
|
"invoke_iiifi": invoke_iiifi,
|
|
"invoke_iiifii": invoke_iiifii,
|
|
"invoke_iiifiii": invoke_iiifiii,
|
|
"invoke_iiii": invoke_iiii,
|
|
"invoke_iiiidii": invoke_iiiidii,
|
|
"invoke_iiiifii": invoke_iiiifii,
|
|
"invoke_iiiifiii": invoke_iiiifiii,
|
|
"invoke_iiiii": invoke_iiiii,
|
|
"invoke_iiiiii": invoke_iiiiii,
|
|
"invoke_iiiiiii": invoke_iiiiiii,
|
|
"invoke_iiiiiiii": invoke_iiiiiiii,
|
|
"invoke_iiiiiiiii": invoke_iiiiiiiii,
|
|
"invoke_iiiiiiiiii": invoke_iiiiiiiiii,
|
|
"invoke_iiiiiiiiiii": invoke_iiiiiiiiiii,
|
|
"invoke_iiiiiiiiiiii": invoke_iiiiiiiiiiii,
|
|
"invoke_iiiiiiiiiiiii": invoke_iiiiiiiiiiiii,
|
|
"invoke_iiiiiiiiiiiiii": invoke_iiiiiiiiiiiiii,
|
|
"invoke_iiiiij": invoke_iiiiij,
|
|
"invoke_iiiiiji": invoke_iiiiiji,
|
|
"invoke_iiiij": invoke_iiiij,
|
|
"invoke_iiiiji": invoke_iiiiji,
|
|
"invoke_iiiijii": invoke_iiiijii,
|
|
"invoke_iiiijiii": invoke_iiiijiii,
|
|
"invoke_iiiijjii": invoke_iiiijjii,
|
|
"invoke_iiiijjiiii": invoke_iiiijjiiii,
|
|
"invoke_iiij": invoke_iiij,
|
|
"invoke_iiiji": invoke_iiiji,
|
|
"invoke_iiijii": invoke_iiijii,
|
|
"invoke_iiijiii": invoke_iiijiii,
|
|
"invoke_iiijji": invoke_iiijji,
|
|
"invoke_iiijjii": invoke_iiijjii,
|
|
"invoke_iiijjiiii": invoke_iiijjiiii,
|
|
"invoke_iij": invoke_iij,
|
|
"invoke_iiji": invoke_iiji,
|
|
"invoke_iijii": invoke_iijii,
|
|
"invoke_iijiii": invoke_iijiii,
|
|
"invoke_iijji": invoke_iijji,
|
|
"invoke_iijjii": invoke_iijjii,
|
|
"invoke_iijjiii": invoke_iijjiii,
|
|
"invoke_iijjji": invoke_iijjji,
|
|
"invoke_iji": invoke_iji,
|
|
"invoke_ijiii": invoke_ijiii,
|
|
"invoke_ijj": invoke_ijj,
|
|
"invoke_ijji": invoke_ijji,
|
|
"invoke_j": invoke_j,
|
|
"invoke_jdi": invoke_jdi,
|
|
"invoke_jdii": invoke_jdii,
|
|
"invoke_jfi": invoke_jfi,
|
|
"invoke_ji": invoke_ji,
|
|
"invoke_jidi": invoke_jidi,
|
|
"invoke_jidii": invoke_jidii,
|
|
"invoke_jii": invoke_jii,
|
|
"invoke_jiii": invoke_jiii,
|
|
"invoke_jiiii": invoke_jiiii,
|
|
"invoke_jiiiii": invoke_jiiiii,
|
|
"invoke_jiiiiii": invoke_jiiiiii,
|
|
"invoke_jiiiiiiiiii": invoke_jiiiiiiiiii,
|
|
"invoke_jiiji": invoke_jiiji,
|
|
"invoke_jiji": invoke_jiji,
|
|
"invoke_jijii": invoke_jijii,
|
|
"invoke_jijiii": invoke_jijiii,
|
|
"invoke_jijj": invoke_jijj,
|
|
"invoke_jijji": invoke_jijji,
|
|
"invoke_jji": invoke_jji,
|
|
"invoke_jjii": invoke_jjii,
|
|
"invoke_jjjji": invoke_jjjji,
|
|
"invoke_v": invoke_v,
|
|
"invoke_vd": invoke_vd,
|
|
"invoke_vf": invoke_vf,
|
|
"invoke_vff": invoke_vff,
|
|
"invoke_vffff": invoke_vffff,
|
|
"invoke_vfi": invoke_vfi,
|
|
"invoke_vi": invoke_vi,
|
|
"invoke_vid": invoke_vid,
|
|
"invoke_vidi": invoke_vidi,
|
|
"invoke_vif": invoke_vif,
|
|
"invoke_viff": invoke_viff,
|
|
"invoke_vifff": invoke_vifff,
|
|
"invoke_viffff": invoke_viffff,
|
|
"invoke_viffffi": invoke_viffffi,
|
|
"invoke_vifffi": invoke_vifffi,
|
|
"invoke_viffi": invoke_viffi,
|
|
"invoke_vifi": invoke_vifi,
|
|
"invoke_vii": invoke_vii,
|
|
"invoke_viidi": invoke_viidi,
|
|
"invoke_viidii": invoke_viidii,
|
|
"invoke_viif": invoke_viif,
|
|
"invoke_viiff": invoke_viiff,
|
|
"invoke_viifff": invoke_viifff,
|
|
"invoke_viiffi": invoke_viiffi,
|
|
"invoke_viifi": invoke_viifi,
|
|
"invoke_viifii": invoke_viifii,
|
|
"invoke_viifiii": invoke_viifiii,
|
|
"invoke_viii": invoke_viii,
|
|
"invoke_viiifi": invoke_viiifi,
|
|
"invoke_viiii": invoke_viiii,
|
|
"invoke_viiiif": invoke_viiiif,
|
|
"invoke_viiiii": invoke_viiiii,
|
|
"invoke_viiiiif": invoke_viiiiif,
|
|
"invoke_viiiiii": invoke_viiiiii,
|
|
"invoke_viiiiiif": invoke_viiiiiif,
|
|
"invoke_viiiiiii": invoke_viiiiiii,
|
|
"invoke_viiiiiiii": invoke_viiiiiiii,
|
|
"invoke_viiiiiiiii": invoke_viiiiiiiii,
|
|
"invoke_viiiiiiiiii": invoke_viiiiiiiiii,
|
|
"invoke_viiiiiiiiiii": invoke_viiiiiiiiiii,
|
|
"invoke_viiiiiiiiiiii": invoke_viiiiiiiiiiii,
|
|
"invoke_viiiiiiiiiiiiii": invoke_viiiiiiiiiiiiii,
|
|
"invoke_viiiiiiiiiiiiiii": invoke_viiiiiiiiiiiiiii,
|
|
"invoke_viiiiiiiiiiiiiiiiii": invoke_viiiiiiiiiiiiiiiiii,
|
|
"invoke_viiiiij": invoke_viiiiij,
|
|
"invoke_viiiijiiii": invoke_viiiijiiii,
|
|
"invoke_viiiji": invoke_viiiji,
|
|
"invoke_viiijji": invoke_viiijji,
|
|
"invoke_viij": invoke_viij,
|
|
"invoke_viiji": invoke_viiji,
|
|
"invoke_viijii": invoke_viijii,
|
|
"invoke_viijiijiii": invoke_viijiijiii,
|
|
"invoke_viijijii": invoke_viijijii,
|
|
"invoke_viijijiii": invoke_viijijiii,
|
|
"invoke_viijj": invoke_viijj,
|
|
"invoke_viijji": invoke_viijji,
|
|
"invoke_viijjii": invoke_viijjii,
|
|
"invoke_viijjiii": invoke_viijjiii,
|
|
"invoke_viijjji": invoke_viijjji,
|
|
"invoke_vij": invoke_vij,
|
|
"invoke_viji": invoke_viji,
|
|
"invoke_vijii": invoke_vijii,
|
|
"invoke_vijiii": invoke_vijiii,
|
|
"invoke_vijiji": invoke_vijiji,
|
|
"invoke_vijijji": invoke_vijijji,
|
|
"invoke_vijj": invoke_vijj,
|
|
"invoke_vijji": invoke_vijji,
|
|
"invoke_vijjii": invoke_vijjii,
|
|
"invoke_vijjji": invoke_vijjji,
|
|
"invoke_vjiiii": invoke_vjiiii,
|
|
"invoke_vjji": invoke_vjji,
|
|
"_IMG_Load": _IMG_Load,
|
|
"_IMG_Load_RW": _IMG_Load_RW,
|
|
"_JS_Cursor_SetImage": _JS_Cursor_SetImage,
|
|
"_JS_Cursor_SetShow": _JS_Cursor_SetShow,
|
|
"_JS_Eval_ClearTimeout": _JS_Eval_ClearTimeout,
|
|
"_JS_Eval_SetTimeout": _JS_Eval_SetTimeout,
|
|
"_JS_FileSystem_SetSyncInterval": _JS_FileSystem_SetSyncInterval,
|
|
"_JS_FileSystem_Sync": _JS_FileSystem_Sync,
|
|
"_JS_Log_StackTrace": _JS_Log_StackTrace,
|
|
"_JS_Profiler_InjectJobs": _JS_Profiler_InjectJobs,
|
|
"_JS_Sound_Create_Channel": _JS_Sound_Create_Channel,
|
|
"_JS_Sound_GetLength": _JS_Sound_GetLength,
|
|
"_JS_Sound_GetLoadState": _JS_Sound_GetLoadState,
|
|
"_JS_Sound_Init": _JS_Sound_Init,
|
|
"_JS_Sound_Load": _JS_Sound_Load,
|
|
"_JS_Sound_Load_PCM": _JS_Sound_Load_PCM,
|
|
"_JS_Sound_Play": _JS_Sound_Play,
|
|
"_JS_Sound_ReleaseInstance": _JS_Sound_ReleaseInstance,
|
|
"_JS_Sound_Set3D": _JS_Sound_Set3D,
|
|
"_JS_Sound_SetListenerOrientation": _JS_Sound_SetListenerOrientation,
|
|
"_JS_Sound_SetListenerPosition": _JS_Sound_SetListenerPosition,
|
|
"_JS_Sound_SetLoop": _JS_Sound_SetLoop,
|
|
"_JS_Sound_SetLoopPoints": _JS_Sound_SetLoopPoints,
|
|
"_JS_Sound_SetPitch": _JS_Sound_SetPitch,
|
|
"_JS_Sound_SetPosition": _JS_Sound_SetPosition,
|
|
"_JS_Sound_SetVolume": _JS_Sound_SetVolume,
|
|
"_JS_Sound_Stop": _JS_Sound_Stop,
|
|
"_JS_SystemInfo_GetBrowserName": _JS_SystemInfo_GetBrowserName,
|
|
"_JS_SystemInfo_GetBrowserVersionString": _JS_SystemInfo_GetBrowserVersionString,
|
|
"_JS_SystemInfo_GetCurrentCanvasHeight": _JS_SystemInfo_GetCurrentCanvasHeight,
|
|
"_JS_SystemInfo_GetCurrentCanvasWidth": _JS_SystemInfo_GetCurrentCanvasWidth,
|
|
"_JS_SystemInfo_GetDocumentURL": _JS_SystemInfo_GetDocumentURL,
|
|
"_JS_SystemInfo_GetGPUInfo": _JS_SystemInfo_GetGPUInfo,
|
|
"_JS_SystemInfo_GetHeight": _JS_SystemInfo_GetHeight,
|
|
"_JS_SystemInfo_GetLanguage": _JS_SystemInfo_GetLanguage,
|
|
"_JS_SystemInfo_GetMemory": _JS_SystemInfo_GetMemory,
|
|
"_JS_SystemInfo_GetOS": _JS_SystemInfo_GetOS,
|
|
"_JS_SystemInfo_GetWidth": _JS_SystemInfo_GetWidth,
|
|
"_JS_SystemInfo_HasCursorLock": _JS_SystemInfo_HasCursorLock,
|
|
"_JS_SystemInfo_HasFullscreen": _JS_SystemInfo_HasFullscreen,
|
|
"_JS_SystemInfo_HasWebGL": _JS_SystemInfo_HasWebGL,
|
|
"_JS_WebGL_InitContextAttributes": _JS_WebGL_InitContextAttributes,
|
|
"_JS_WebRequest_Abort": _JS_WebRequest_Abort,
|
|
"_JS_WebRequest_Create": _JS_WebRequest_Create,
|
|
"_JS_WebRequest_GetResponseHeaders": _JS_WebRequest_GetResponseHeaders,
|
|
"_JS_WebRequest_Release": _JS_WebRequest_Release,
|
|
"_JS_WebRequest_Send": _JS_WebRequest_Send,
|
|
"_JS_WebRequest_SetProgressHandler": _JS_WebRequest_SetProgressHandler,
|
|
"_JS_WebRequest_SetRequestHeader": _JS_WebRequest_SetRequestHeader,
|
|
"_JS_WebRequest_SetResponseHandler": _JS_WebRequest_SetResponseHandler,
|
|
"_JS_WebRequest_SetTimeout": _JS_WebRequest_SetTimeout,
|
|
"_Mix_FreeChunk": _Mix_FreeChunk,
|
|
"_Mix_HaltMusic": _Mix_HaltMusic,
|
|
"_Mix_LoadWAV_RW": _Mix_LoadWAV_RW,
|
|
"_Mix_PlayChannel": _Mix_PlayChannel,
|
|
"_Mix_PlayMusic": _Mix_PlayMusic,
|
|
"_SDL_CloseAudio": _SDL_CloseAudio,
|
|
"_SDL_FreeRW": _SDL_FreeRW,
|
|
"_SDL_GL_SwapBuffers": _SDL_GL_SwapBuffers,
|
|
"_SDL_GetTicks": _SDL_GetTicks,
|
|
"_SDL_LockSurface": _SDL_LockSurface,
|
|
"_SDL_PauseAudio": _SDL_PauseAudio,
|
|
"_SDL_RWFromConstMem": _SDL_RWFromConstMem,
|
|
"_SDL_RWFromFile": _SDL_RWFromFile,
|
|
"_SDL_UpperBlit": _SDL_UpperBlit,
|
|
"_SDL_UpperBlitScaled": _SDL_UpperBlitScaled,
|
|
"_TTF_FontHeight": _TTF_FontHeight,
|
|
"_TTF_RenderText_Solid": _TTF_RenderText_Solid,
|
|
"_TTF_SizeText": _TTF_SizeText,
|
|
"__ZSt18uncaught_exceptionv": __ZSt18uncaught_exceptionv,
|
|
"___buildEnvironment": ___buildEnvironment,
|
|
"___cxa_allocate_exception": ___cxa_allocate_exception,
|
|
"___cxa_begin_catch": ___cxa_begin_catch,
|
|
"___cxa_end_catch": ___cxa_end_catch,
|
|
"___cxa_find_matching_catch": ___cxa_find_matching_catch,
|
|
"___cxa_find_matching_catch_2": ___cxa_find_matching_catch_2,
|
|
"___cxa_find_matching_catch_3": ___cxa_find_matching_catch_3,
|
|
"___cxa_find_matching_catch_4": ___cxa_find_matching_catch_4,
|
|
"___cxa_free_exception": ___cxa_free_exception,
|
|
"___cxa_pure_virtual": ___cxa_pure_virtual,
|
|
"___cxa_rethrow": ___cxa_rethrow,
|
|
"___cxa_throw": ___cxa_throw,
|
|
"___gxx_personality_v0": ___gxx_personality_v0,
|
|
"___lock": ___lock,
|
|
"___map_file": ___map_file,
|
|
"___resumeException": ___resumeException,
|
|
"___setErrNo": ___setErrNo,
|
|
"___syscall10": ___syscall10,
|
|
"___syscall102": ___syscall102,
|
|
"___syscall122": ___syscall122,
|
|
"___syscall140": ___syscall140,
|
|
"___syscall142": ___syscall142,
|
|
"___syscall145": ___syscall145,
|
|
"___syscall146": ___syscall146,
|
|
"___syscall15": ___syscall15,
|
|
"___syscall183": ___syscall183,
|
|
"___syscall192": ___syscall192,
|
|
"___syscall193": ___syscall193,
|
|
"___syscall194": ___syscall194,
|
|
"___syscall195": ___syscall195,
|
|
"___syscall196": ___syscall196,
|
|
"___syscall197": ___syscall197,
|
|
"___syscall199": ___syscall199,
|
|
"___syscall202": ___syscall202,
|
|
"___syscall220": ___syscall220,
|
|
"___syscall221": ___syscall221,
|
|
"___syscall268": ___syscall268,
|
|
"___syscall3": ___syscall3,
|
|
"___syscall33": ___syscall33,
|
|
"___syscall38": ___syscall38,
|
|
"___syscall39": ___syscall39,
|
|
"___syscall4": ___syscall4,
|
|
"___syscall40": ___syscall40,
|
|
"___syscall41": ___syscall41,
|
|
"___syscall42": ___syscall42,
|
|
"___syscall5": ___syscall5,
|
|
"___syscall54": ___syscall54,
|
|
"___syscall6": ___syscall6,
|
|
"___syscall77": ___syscall77,
|
|
"___syscall85": ___syscall85,
|
|
"___syscall91": ___syscall91,
|
|
"___unlock": ___unlock,
|
|
"__addDays": __addDays,
|
|
"__arraySum": __arraySum,
|
|
"__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data,
|
|
"__emscripten_traverse_stack": __emscripten_traverse_stack,
|
|
"__exit": __exit,
|
|
"__formatString": __formatString,
|
|
"__inet_ntop4_raw": __inet_ntop4_raw,
|
|
"__inet_ntop6_raw": __inet_ntop6_raw,
|
|
"__inet_pton4_raw": __inet_pton4_raw,
|
|
"__inet_pton6_raw": __inet_pton6_raw,
|
|
"__isLeapYear": __isLeapYear,
|
|
"__read_sockaddr": __read_sockaddr,
|
|
"__reallyNegative": __reallyNegative,
|
|
"__setLetterbox": __setLetterbox,
|
|
"__write_sockaddr": __write_sockaddr,
|
|
"_abort": _abort,
|
|
"_atexit": _atexit,
|
|
"_clock": _clock,
|
|
"_clock_getres": _clock_getres,
|
|
"_clock_gettime": _clock_gettime,
|
|
"_difftime": _difftime,
|
|
"_dlclose": _dlclose,
|
|
"_dlopen": _dlopen,
|
|
"_dlsym": _dlsym,
|
|
"_emscripten_asm_const_i": _emscripten_asm_const_i,
|
|
"_emscripten_asm_const_id": _emscripten_asm_const_id,
|
|
"_emscripten_cancel_main_loop": _emscripten_cancel_main_loop,
|
|
"_emscripten_do_request_fullscreen": _emscripten_do_request_fullscreen,
|
|
"_emscripten_exit_fullscreen": _emscripten_exit_fullscreen,
|
|
"_emscripten_exit_pointerlock": _emscripten_exit_pointerlock,
|
|
"_emscripten_get_callstack_js": _emscripten_get_callstack_js,
|
|
"_emscripten_get_fullscreen_status": _emscripten_get_fullscreen_status,
|
|
"_emscripten_get_gamepad_status": _emscripten_get_gamepad_status,
|
|
"_emscripten_get_main_loop_timing": _emscripten_get_main_loop_timing,
|
|
"_emscripten_get_now": _emscripten_get_now,
|
|
"_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic,
|
|
"_emscripten_get_now_res": _emscripten_get_now_res,
|
|
"_emscripten_get_num_gamepads": _emscripten_get_num_gamepads,
|
|
"_emscripten_has_threading_support": _emscripten_has_threading_support,
|
|
"_emscripten_is_webgl_context_lost": _emscripten_is_webgl_context_lost,
|
|
"_emscripten_log": _emscripten_log,
|
|
"_emscripten_log_js": _emscripten_log_js,
|
|
"_emscripten_memcpy_big": _emscripten_memcpy_big,
|
|
"_emscripten_num_logical_cores": _emscripten_num_logical_cores,
|
|
"_emscripten_request_fullscreen": _emscripten_request_fullscreen,
|
|
"_emscripten_request_pointerlock": _emscripten_request_pointerlock,
|
|
"_emscripten_set_blur_callback": _emscripten_set_blur_callback,
|
|
"_emscripten_set_canvas_size": _emscripten_set_canvas_size,
|
|
"_emscripten_set_devicemotion_callback": _emscripten_set_devicemotion_callback,
|
|
"_emscripten_set_deviceorientation_callback": _emscripten_set_deviceorientation_callback,
|
|
"_emscripten_set_focus_callback": _emscripten_set_focus_callback,
|
|
"_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback,
|
|
"_emscripten_set_keydown_callback": _emscripten_set_keydown_callback,
|
|
"_emscripten_set_keypress_callback": _emscripten_set_keypress_callback,
|
|
"_emscripten_set_keyup_callback": _emscripten_set_keyup_callback,
|
|
"_emscripten_set_main_loop": _emscripten_set_main_loop,
|
|
"_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing,
|
|
"_emscripten_set_mousedown_callback": _emscripten_set_mousedown_callback,
|
|
"_emscripten_set_mousemove_callback": _emscripten_set_mousemove_callback,
|
|
"_emscripten_set_mouseup_callback": _emscripten_set_mouseup_callback,
|
|
"_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback,
|
|
"_emscripten_set_touchend_callback": _emscripten_set_touchend_callback,
|
|
"_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback,
|
|
"_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback,
|
|
"_emscripten_set_wheel_callback": _emscripten_set_wheel_callback,
|
|
"_emscripten_webgl_create_context": _emscripten_webgl_create_context,
|
|
"_emscripten_webgl_destroy_context": _emscripten_webgl_destroy_context,
|
|
"_emscripten_webgl_enable_extension": _emscripten_webgl_enable_extension,
|
|
"_emscripten_webgl_get_current_context": _emscripten_webgl_get_current_context,
|
|
"_emscripten_webgl_make_context_current": _emscripten_webgl_make_context_current,
|
|
"_exit": _exit,
|
|
"_flock": _flock,
|
|
"_getenv": _getenv,
|
|
"_getpwuid": _getpwuid,
|
|
"_gettimeofday": _gettimeofday,
|
|
"_glActiveTexture": _glActiveTexture,
|
|
"_glAttachShader": _glAttachShader,
|
|
"_glBeginQuery": _glBeginQuery,
|
|
"_glBeginTransformFeedback": _glBeginTransformFeedback,
|
|
"_glBindAttribLocation": _glBindAttribLocation,
|
|
"_glBindBuffer": _glBindBuffer,
|
|
"_glBindBufferBase": _glBindBufferBase,
|
|
"_glBindFramebuffer": _glBindFramebuffer,
|
|
"_glBindRenderbuffer": _glBindRenderbuffer,
|
|
"_glBindSampler": _glBindSampler,
|
|
"_glBindTexture": _glBindTexture,
|
|
"_glBindTransformFeedback": _glBindTransformFeedback,
|
|
"_glBindVertexArray": _glBindVertexArray,
|
|
"_glBlendEquation": _glBlendEquation,
|
|
"_glBlendEquationSeparate": _glBlendEquationSeparate,
|
|
"_glBlendFuncSeparate": _glBlendFuncSeparate,
|
|
"_glBlitFramebuffer": _glBlitFramebuffer,
|
|
"_glBufferData": _glBufferData,
|
|
"_glBufferSubData": _glBufferSubData,
|
|
"_glCheckFramebufferStatus": _glCheckFramebufferStatus,
|
|
"_glClear": _glClear,
|
|
"_glClearColor": _glClearColor,
|
|
"_glClearDepthf": _glClearDepthf,
|
|
"_glClearStencil": _glClearStencil,
|
|
"_glClientWaitSync": _glClientWaitSync,
|
|
"_glColorMask": _glColorMask,
|
|
"_glCompileShader": _glCompileShader,
|
|
"_glCompressedTexImage2D": _glCompressedTexImage2D,
|
|
"_glCompressedTexSubImage2D": _glCompressedTexSubImage2D,
|
|
"_glCompressedTexSubImage3D": _glCompressedTexSubImage3D,
|
|
"_glCopyBufferSubData": _glCopyBufferSubData,
|
|
"_glCopyTexImage2D": _glCopyTexImage2D,
|
|
"_glCopyTexSubImage2D": _glCopyTexSubImage2D,
|
|
"_glCreateProgram": _glCreateProgram,
|
|
"_glCreateShader": _glCreateShader,
|
|
"_glCullFace": _glCullFace,
|
|
"_glDeleteBuffers": _glDeleteBuffers,
|
|
"_glDeleteFramebuffers": _glDeleteFramebuffers,
|
|
"_glDeleteProgram": _glDeleteProgram,
|
|
"_glDeleteQueries": _glDeleteQueries,
|
|
"_glDeleteRenderbuffers": _glDeleteRenderbuffers,
|
|
"_glDeleteSamplers": _glDeleteSamplers,
|
|
"_glDeleteShader": _glDeleteShader,
|
|
"_glDeleteSync": _glDeleteSync,
|
|
"_glDeleteTextures": _glDeleteTextures,
|
|
"_glDeleteTransformFeedbacks": _glDeleteTransformFeedbacks,
|
|
"_glDeleteVertexArrays": _glDeleteVertexArrays,
|
|
"_glDepthFunc": _glDepthFunc,
|
|
"_glDepthMask": _glDepthMask,
|
|
"_glDetachShader": _glDetachShader,
|
|
"_glDisable": _glDisable,
|
|
"_glDisableVertexAttribArray": _glDisableVertexAttribArray,
|
|
"_glDrawArrays": _glDrawArrays,
|
|
"_glDrawArraysInstanced": _glDrawArraysInstanced,
|
|
"_glDrawBuffers": _glDrawBuffers,
|
|
"_glDrawElements": _glDrawElements,
|
|
"_glDrawElementsInstanced": _glDrawElementsInstanced,
|
|
"_glEnable": _glEnable,
|
|
"_glEnableVertexAttribArray": _glEnableVertexAttribArray,
|
|
"_glEndQuery": _glEndQuery,
|
|
"_glEndTransformFeedback": _glEndTransformFeedback,
|
|
"_glFenceSync": _glFenceSync,
|
|
"_glFinish": _glFinish,
|
|
"_glFlush": _glFlush,
|
|
"_glFlushMappedBufferRange": _glFlushMappedBufferRange,
|
|
"_glFramebufferRenderbuffer": _glFramebufferRenderbuffer,
|
|
"_glFramebufferTexture2D": _glFramebufferTexture2D,
|
|
"_glFramebufferTextureLayer": _glFramebufferTextureLayer,
|
|
"_glFrontFace": _glFrontFace,
|
|
"_glGenBuffers": _glGenBuffers,
|
|
"_glGenFramebuffers": _glGenFramebuffers,
|
|
"_glGenQueries": _glGenQueries,
|
|
"_glGenRenderbuffers": _glGenRenderbuffers,
|
|
"_glGenSamplers": _glGenSamplers,
|
|
"_glGenTextures": _glGenTextures,
|
|
"_glGenTransformFeedbacks": _glGenTransformFeedbacks,
|
|
"_glGenVertexArrays": _glGenVertexArrays,
|
|
"_glGenerateMipmap": _glGenerateMipmap,
|
|
"_glGetActiveAttrib": _glGetActiveAttrib,
|
|
"_glGetActiveUniform": _glGetActiveUniform,
|
|
"_glGetActiveUniformBlockName": _glGetActiveUniformBlockName,
|
|
"_glGetActiveUniformBlockiv": _glGetActiveUniformBlockiv,
|
|
"_glGetActiveUniformsiv": _glGetActiveUniformsiv,
|
|
"_glGetAttribLocation": _glGetAttribLocation,
|
|
"_glGetError": _glGetError,
|
|
"_glGetFramebufferAttachmentParameteriv": _glGetFramebufferAttachmentParameteriv,
|
|
"_glGetIntegeri_v": _glGetIntegeri_v,
|
|
"_glGetIntegerv": _glGetIntegerv,
|
|
"_glGetProgramBinary": _glGetProgramBinary,
|
|
"_glGetProgramInfoLog": _glGetProgramInfoLog,
|
|
"_glGetProgramiv": _glGetProgramiv,
|
|
"_glGetRenderbufferParameteriv": _glGetRenderbufferParameteriv,
|
|
"_glGetShaderInfoLog": _glGetShaderInfoLog,
|
|
"_glGetShaderPrecisionFormat": _glGetShaderPrecisionFormat,
|
|
"_glGetShaderSource": _glGetShaderSource,
|
|
"_glGetShaderiv": _glGetShaderiv,
|
|
"_glGetString": _glGetString,
|
|
"_glGetStringi": _glGetStringi,
|
|
"_glGetTexParameteriv": _glGetTexParameteriv,
|
|
"_glGetUniformBlockIndex": _glGetUniformBlockIndex,
|
|
"_glGetUniformIndices": _glGetUniformIndices,
|
|
"_glGetUniformLocation": _glGetUniformLocation,
|
|
"_glGetUniformiv": _glGetUniformiv,
|
|
"_glGetVertexAttribiv": _glGetVertexAttribiv,
|
|
"_glInvalidateFramebuffer": _glInvalidateFramebuffer,
|
|
"_glIsEnabled": _glIsEnabled,
|
|
"_glIsVertexArray": _glIsVertexArray,
|
|
"_glLinkProgram": _glLinkProgram,
|
|
"_glMapBufferRange": _glMapBufferRange,
|
|
"_glPixelStorei": _glPixelStorei,
|
|
"_glPolygonOffset": _glPolygonOffset,
|
|
"_glProgramBinary": _glProgramBinary,
|
|
"_glProgramParameteri": _glProgramParameteri,
|
|
"_glReadBuffer": _glReadBuffer,
|
|
"_glReadPixels": _glReadPixels,
|
|
"_glRenderbufferStorage": _glRenderbufferStorage,
|
|
"_glRenderbufferStorageMultisample": _glRenderbufferStorageMultisample,
|
|
"_glSamplerParameteri": _glSamplerParameteri,
|
|
"_glScissor": _glScissor,
|
|
"_glShaderSource": _glShaderSource,
|
|
"_glStencilFuncSeparate": _glStencilFuncSeparate,
|
|
"_glStencilMask": _glStencilMask,
|
|
"_glStencilOpSeparate": _glStencilOpSeparate,
|
|
"_glTexImage2D": _glTexImage2D,
|
|
"_glTexImage3D": _glTexImage3D,
|
|
"_glTexParameterf": _glTexParameterf,
|
|
"_glTexParameteri": _glTexParameteri,
|
|
"_glTexParameteriv": _glTexParameteriv,
|
|
"_glTexStorage2D": _glTexStorage2D,
|
|
"_glTexStorage3D": _glTexStorage3D,
|
|
"_glTexSubImage2D": _glTexSubImage2D,
|
|
"_glTexSubImage3D": _glTexSubImage3D,
|
|
"_glTransformFeedbackVaryings": _glTransformFeedbackVaryings,
|
|
"_glUniform1fv": _glUniform1fv,
|
|
"_glUniform1i": _glUniform1i,
|
|
"_glUniform1iv": _glUniform1iv,
|
|
"_glUniform1uiv": _glUniform1uiv,
|
|
"_glUniform2fv": _glUniform2fv,
|
|
"_glUniform2iv": _glUniform2iv,
|
|
"_glUniform2uiv": _glUniform2uiv,
|
|
"_glUniform3fv": _glUniform3fv,
|
|
"_glUniform3iv": _glUniform3iv,
|
|
"_glUniform3uiv": _glUniform3uiv,
|
|
"_glUniform4fv": _glUniform4fv,
|
|
"_glUniform4iv": _glUniform4iv,
|
|
"_glUniform4uiv": _glUniform4uiv,
|
|
"_glUniformBlockBinding": _glUniformBlockBinding,
|
|
"_glUniformMatrix3fv": _glUniformMatrix3fv,
|
|
"_glUniformMatrix4fv": _glUniformMatrix4fv,
|
|
"_glUnmapBuffer": _glUnmapBuffer,
|
|
"_glUseProgram": _glUseProgram,
|
|
"_glValidateProgram": _glValidateProgram,
|
|
"_glVertexAttrib4f": _glVertexAttrib4f,
|
|
"_glVertexAttrib4fv": _glVertexAttrib4fv,
|
|
"_glVertexAttribIPointer": _glVertexAttribIPointer,
|
|
"_glVertexAttribPointer": _glVertexAttribPointer,
|
|
"_glViewport": _glViewport,
|
|
"_gmtime": _gmtime,
|
|
"_gmtime_r": _gmtime_r,
|
|
"_inet_addr": _inet_addr,
|
|
"_llvm_ceil_f64": _llvm_ceil_f64,
|
|
"_llvm_cttz_i32": _llvm_cttz_i32,
|
|
"_llvm_eh_typeid_for": _llvm_eh_typeid_for,
|
|
"_llvm_fabs_f32": _llvm_fabs_f32,
|
|
"_llvm_fabs_f64": _llvm_fabs_f64,
|
|
"_llvm_floor_f64": _llvm_floor_f64,
|
|
"_llvm_pow_f32": _llvm_pow_f32,
|
|
"_llvm_pow_f64": _llvm_pow_f64,
|
|
"_llvm_trap": _llvm_trap,
|
|
"_localtime": _localtime,
|
|
"_localtime_r": _localtime_r,
|
|
"_longjmp": _longjmp,
|
|
"_mktime": _mktime,
|
|
"_pthread_attr_destroy": _pthread_attr_destroy,
|
|
"_pthread_attr_init": _pthread_attr_init,
|
|
"_pthread_cond_destroy": _pthread_cond_destroy,
|
|
"_pthread_cond_init": _pthread_cond_init,
|
|
"_pthread_cond_signal": _pthread_cond_signal,
|
|
"_pthread_cond_timedwait": _pthread_cond_timedwait,
|
|
"_pthread_cond_wait": _pthread_cond_wait,
|
|
"_pthread_create": _pthread_create,
|
|
"_pthread_detach": _pthread_detach,
|
|
"_pthread_getspecific": _pthread_getspecific,
|
|
"_pthread_key_create": _pthread_key_create,
|
|
"_pthread_key_delete": _pthread_key_delete,
|
|
"_pthread_mutex_destroy": _pthread_mutex_destroy,
|
|
"_pthread_mutex_init": _pthread_mutex_init,
|
|
"_pthread_mutexattr_destroy": _pthread_mutexattr_destroy,
|
|
"_pthread_mutexattr_init": _pthread_mutexattr_init,
|
|
"_pthread_mutexattr_settype": _pthread_mutexattr_settype,
|
|
"_pthread_once": _pthread_once,
|
|
"_pthread_rwlock_init": _pthread_rwlock_init,
|
|
"_pthread_rwlock_rdlock": _pthread_rwlock_rdlock,
|
|
"_pthread_rwlock_unlock": _pthread_rwlock_unlock,
|
|
"_pthread_rwlock_wrlock": _pthread_rwlock_wrlock,
|
|
"_pthread_setspecific": _pthread_setspecific,
|
|
"_putenv": _putenv,
|
|
"_sched_yield": _sched_yield,
|
|
"_setenv": _setenv,
|
|
"_sigaction": _sigaction,
|
|
"_sigemptyset": _sigemptyset,
|
|
"_strftime": _strftime,
|
|
"_sysconf": _sysconf,
|
|
"_time": _time,
|
|
"_tzset": _tzset,
|
|
"_unsetenv": _unsetenv,
|
|
"_utime": _utime,
|
|
"emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize,
|
|
"emscriptenWebGLGet": emscriptenWebGLGet,
|
|
"emscriptenWebGLGetBufferBinding": emscriptenWebGLGetBufferBinding,
|
|
"emscriptenWebGLGetHeapForType": emscriptenWebGLGetHeapForType,
|
|
"emscriptenWebGLGetIndexed": emscriptenWebGLGetIndexed,
|
|
"emscriptenWebGLGetShiftForType": emscriptenWebGLGetShiftForType,
|
|
"emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData,
|
|
"emscriptenWebGLGetUniform": emscriptenWebGLGetUniform,
|
|
"emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib,
|
|
"emscriptenWebGLValidateMapBufferTarget": emscriptenWebGLValidateMapBufferTarget,
|
|
"DYNAMICTOP_PTR": DYNAMICTOP_PTR,
|
|
"tempDoublePtr": tempDoublePtr,
|
|
"ABORT": ABORT,
|
|
"STACKTOP": STACKTOP,
|
|
"STACK_MAX": STACK_MAX,
|
|
"cttz_i8": cttz_i8,
|
|
"_environ": _environ
|
|
};
|
|
var asm = Module["asm"](Module.asmGlobalArg, Module.asmLibraryArg, buffer);
|
|
var real__InjectProfilerSample = asm["_InjectProfilerSample"];
|
|
asm["_InjectProfilerSample"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__InjectProfilerSample.apply(null, arguments);
|
|
});
|
|
var real__SendMessage = asm["_SendMessage"];
|
|
asm["_SendMessage"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__SendMessage.apply(null, arguments);
|
|
});
|
|
var real__SendMessageFloat = asm["_SendMessageFloat"];
|
|
asm["_SendMessageFloat"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__SendMessageFloat.apply(null, arguments);
|
|
});
|
|
var real__SendMessageString = asm["_SendMessageString"];
|
|
asm["_SendMessageString"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__SendMessageString.apply(null, arguments);
|
|
});
|
|
var real__SetFullscreen = asm["_SetFullscreen"];
|
|
asm["_SetFullscreen"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__SetFullscreen.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_AIScriptingClasses_cpp = asm["__GLOBAL__sub_I_AIScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_AIScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_AIScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_ARScriptingClasses_cpp = asm["__GLOBAL__sub_I_ARScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_ARScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_ARScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_AccessibilityScriptingClasses_cpp = asm["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_AccessibilityScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_AnimationClip_cpp = asm["__GLOBAL__sub_I_AnimationClip_cpp"];
|
|
asm["__GLOBAL__sub_I_AnimationClip_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_AnimationClip_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_AnimationScriptingClasses_cpp = asm["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_AnimationScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_AppDomain_cpp = asm["__GLOBAL__sub_I_AppDomain_cpp"];
|
|
asm["__GLOBAL__sub_I_AppDomain_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_AppDomain_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_ArrayMetadata_cpp = asm["__GLOBAL__sub_I_ArrayMetadata_cpp"];
|
|
asm["__GLOBAL__sub_I_ArrayMetadata_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_ArrayMetadata_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Assembly_cpp = asm["__GLOBAL__sub_I_Assembly_cpp"];
|
|
asm["__GLOBAL__sub_I_Assembly_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Assembly_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Assembly_cpp_54421 = asm["__GLOBAL__sub_I_Assembly_cpp_54421"];
|
|
asm["__GLOBAL__sub_I_Assembly_cpp_54421"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Assembly_cpp_54421.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_AssetBundleFileSystem_cpp = asm["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"];
|
|
asm["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_AssetBundleFileSystem_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_AssetBundleScriptingClasses_cpp = asm["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_AssetBundleScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_AudioScriptingClasses_cpp = asm["__GLOBAL__sub_I_AudioScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_AudioScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_AudioScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Avatar_cpp = asm["__GLOBAL__sub_I_Avatar_cpp"];
|
|
asm["__GLOBAL__sub_I_Avatar_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Avatar_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_BoehmGC_cpp = asm["__GLOBAL__sub_I_BoehmGC_cpp"];
|
|
asm["__GLOBAL__sub_I_BoehmGC_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_BoehmGC_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Class_cpp = asm["__GLOBAL__sub_I_Class_cpp"];
|
|
asm["__GLOBAL__sub_I_Class_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Class_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_ClothScriptingClasses_cpp = asm["__GLOBAL__sub_I_ClothScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_ClothScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_ClothScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Console_cpp = asm["__GLOBAL__sub_I_Console_cpp"];
|
|
asm["__GLOBAL__sub_I_Console_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Console_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_ConstraintJob_cpp = asm["__GLOBAL__sub_I_ConstraintJob_cpp"];
|
|
asm["__GLOBAL__sub_I_ConstraintJob_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_ConstraintJob_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_ConstraintManager_cpp = asm["__GLOBAL__sub_I_ConstraintManager_cpp"];
|
|
asm["__GLOBAL__sub_I_ConstraintManager_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_ConstraintManager_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_DirectorScriptingClasses_cpp = asm["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_DirectorScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Environment_cpp = asm["__GLOBAL__sub_I_Environment_cpp"];
|
|
asm["__GLOBAL__sub_I_Environment_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Environment_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Error_cpp = asm["__GLOBAL__sub_I_Error_cpp"];
|
|
asm["__GLOBAL__sub_I_Error_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Error_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"];
|
|
asm["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"];
|
|
asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"];
|
|
asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"];
|
|
asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"];
|
|
asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp = asm["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"];
|
|
asm["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_External_Yoga_Yoga_0_cpp = asm["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"];
|
|
asm["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_External_Yoga_Yoga_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_File_cpp = asm["__GLOBAL__sub_I_File_cpp"];
|
|
asm["__GLOBAL__sub_I_File_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_File_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_GCHandle_cpp = asm["__GLOBAL__sub_I_GCHandle_cpp"];
|
|
asm["__GLOBAL__sub_I_GCHandle_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_GCHandle_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_GarbageCollector_cpp = asm["__GLOBAL__sub_I_GarbageCollector_cpp"];
|
|
asm["__GLOBAL__sub_I_GarbageCollector_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_GarbageCollector_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_GenericMetadata_cpp = asm["__GLOBAL__sub_I_GenericMetadata_cpp"];
|
|
asm["__GLOBAL__sub_I_GenericMetadata_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_GenericMetadata_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_GenericMethod_cpp = asm["__GLOBAL__sub_I_GenericMethod_cpp"];
|
|
asm["__GLOBAL__sub_I_GenericMethod_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_GenericMethod_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_GfxDeviceNull_cpp = asm["__GLOBAL__sub_I_GfxDeviceNull_cpp"];
|
|
asm["__GLOBAL__sub_I_GfxDeviceNull_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_GfxDeviceNull_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_GridScriptingClasses_cpp = asm["__GLOBAL__sub_I_GridScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_GridScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_GridScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_IMGUIScriptingClasses_cpp = asm["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_IMGUIScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Il2CppCodeRegistration_cpp = asm["__GLOBAL__sub_I_Il2CppCodeRegistration_cpp"];
|
|
asm["__GLOBAL__sub_I_Il2CppCodeRegistration_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Il2CppCodeRegistration_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Image_cpp = asm["__GLOBAL__sub_I_Image_cpp"];
|
|
asm["__GLOBAL__sub_I_Image_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Image_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_InputScriptingClasses_cpp = asm["__GLOBAL__sub_I_InputScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_InputScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_InputScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Interlocked_cpp = asm["__GLOBAL__sub_I_Interlocked_cpp"];
|
|
asm["__GLOBAL__sub_I_Interlocked_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Interlocked_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_LibraryLoader_cpp = asm["__GLOBAL__sub_I_LibraryLoader_cpp"];
|
|
asm["__GLOBAL__sub_I_LibraryLoader_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_LibraryLoader_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_LineRenderer_cpp = asm["__GLOBAL__sub_I_LineRenderer_cpp"];
|
|
asm["__GLOBAL__sub_I_LineRenderer_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_LineRenderer_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_LogAssert_cpp = asm["__GLOBAL__sub_I_LogAssert_cpp"];
|
|
asm["__GLOBAL__sub_I_LogAssert_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_LogAssert_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_MemoryMapImpl_cpp = asm["__GLOBAL__sub_I_MemoryMapImpl_cpp"];
|
|
asm["__GLOBAL__sub_I_MemoryMapImpl_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_MemoryMapImpl_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_MemoryMappedFile_cpp = asm["__GLOBAL__sub_I_MemoryMappedFile_cpp"];
|
|
asm["__GLOBAL__sub_I_MemoryMappedFile_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_MemoryMappedFile_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_MetadataCache_cpp = asm["__GLOBAL__sub_I_MetadataCache_cpp"];
|
|
asm["__GLOBAL__sub_I_MetadataCache_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_MetadataCache_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_AI_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_AI_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_AI_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_AI_Builder_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_AI_Builder_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_AI_Crowd_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_AI_Crowd_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Audio_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Audio_Public_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Audio_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Audio_Public_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Audio_Public_3_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Audio_Public_3_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Grid_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Grid_Public_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_IMGUI_0_cpp = asm["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_IMGUI_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_IMGUI_1_cpp = asm["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_IMGUI_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Physics2D_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Physics2D_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Profiler_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Profiler_Public_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Profiler_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Profiler_Public_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp = asm["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp = asm["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Terrain_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Terrain_Public_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Terrain_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Terrain_Public_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Terrain_Public_2_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Terrain_Public_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Terrain_VR_0_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Terrain_VR_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp = asm["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Tilemap_0_cpp = asm["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Tilemap_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_UIElements_0_cpp = asm["__GLOBAL__sub_I_Modules_UIElements_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_UIElements_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_UIElements_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_VFX_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_VFX_Public_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_VFX_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_VFX_Public_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_VFX_Public_2_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_VFX_Public_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_VFX_Public_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Video_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Video_Public_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp = asm["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_NativeDelegateMethodCache_cpp = asm["__GLOBAL__sub_I_NativeDelegateMethodCache_cpp"];
|
|
asm["__GLOBAL__sub_I_NativeDelegateMethodCache_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_NativeDelegateMethodCache_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_ParticleSystemGeometryJob_cpp = asm["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"];
|
|
asm["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_ParticleSystemGeometryJob_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_ParticleSystemRenderer_cpp = asm["__GLOBAL__sub_I_ParticleSystemRenderer_cpp"];
|
|
asm["__GLOBAL__sub_I_ParticleSystemRenderer_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_ParticleSystemRenderer_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp = asm["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Path_cpp = asm["__GLOBAL__sub_I_Path_cpp"];
|
|
asm["__GLOBAL__sub_I_Path_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Path_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp = asm["__GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp"];
|
|
asm["__GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Physics2DScriptingClasses_cpp = asm["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Physics2DScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_PhysicsQuery_cpp = asm["__GLOBAL__sub_I_PhysicsQuery_cpp"];
|
|
asm["__GLOBAL__sub_I_PhysicsQuery_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_PhysicsQuery_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_PhysicsScene_cpp = asm["__GLOBAL__sub_I_PhysicsScene_cpp"];
|
|
asm["__GLOBAL__sub_I_PhysicsScene_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_PhysicsScene_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_PhysicsScriptingClasses_cpp = asm["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_PhysicsScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp = asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"];
|
|
asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp = asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"];
|
|
asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_RCW_cpp = asm["__GLOBAL__sub_I_RCW_cpp"];
|
|
asm["__GLOBAL__sub_I_RCW_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_RCW_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Reflection_cpp = asm["__GLOBAL__sub_I_Reflection_cpp"];
|
|
asm["__GLOBAL__sub_I_Reflection_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Reflection_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Allocator_1_cpp = asm["__GLOBAL__sub_I_Runtime_Allocator_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Allocator_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Allocator_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Allocator_2_cpp = asm["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Allocator_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Animation_0_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Animation_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Animation_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Animation_1_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Animation_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Animation_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Animation_2_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Animation_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Animation_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Animation_3_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_3_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Animation_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Animation_3_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Animation_5_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_5_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Animation_5_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Animation_5_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Animation_6_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_6_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Animation_6_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Animation_6_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Animation_Director_0_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_Director_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Animation_Director_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Animation_Director_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Animation_Director_1_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_Director_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Animation_Director_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Animation_Director_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Application_0_cpp = asm["__GLOBAL__sub_I_Runtime_Application_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Application_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Application_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_BaseClasses_0_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_BaseClasses_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_BaseClasses_1_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_BaseClasses_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_BaseClasses_2_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_BaseClasses_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_BaseClasses_3_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_BaseClasses_3_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Burst_0_cpp = asm["__GLOBAL__sub_I_Runtime_Burst_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Burst_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Burst_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Camera_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Camera_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Camera_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Camera_1_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Camera_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Camera_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Camera_2_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Camera_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Camera_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Camera_3_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_3_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Camera_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Camera_3_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Camera_4_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_4_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Camera_4_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Camera_4_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Camera_5_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_5_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Camera_5_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Camera_5_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Camera_6_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_6_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Camera_6_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Camera_6_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Camera_7_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_7_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Camera_7_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Camera_7_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Camera_RenderLayers_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_RenderLayers_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Camera_RenderLayers_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Camera_RenderLayers_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Cloth_0_cpp = asm["__GLOBAL__sub_I_Runtime_Cloth_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Cloth_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Cloth_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Containers_0_cpp = asm["__GLOBAL__sub_I_Runtime_Containers_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Containers_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Containers_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp = asm["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Director_Core_1_cpp = asm["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Director_Core_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Dynamics_0_cpp = asm["__GLOBAL__sub_I_Runtime_Dynamics_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Dynamics_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Dynamics_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Dynamics_1_cpp = asm["__GLOBAL__sub_I_Runtime_Dynamics_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Dynamics_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Dynamics_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Dynamics_3_cpp = asm["__GLOBAL__sub_I_Runtime_Dynamics_3_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Dynamics_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Dynamics_3_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Dynamics_BatchCommands_0_cpp = asm["__GLOBAL__sub_I_Runtime_Dynamics_BatchCommands_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Dynamics_BatchCommands_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Dynamics_BatchCommands_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Export_0_cpp = asm["__GLOBAL__sub_I_Runtime_Export_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Export_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Export_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_File_0_cpp = asm["__GLOBAL__sub_I_Runtime_File_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_File_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_File_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_GameCode_0_cpp = asm["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_GameCode_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Geometry_1_cpp = asm["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Geometry_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Geometry_2_cpp = asm["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Geometry_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_GfxDevice_0_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_GfxDevice_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_GfxDevice_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_GfxDevice_1_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_GfxDevice_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_GfxDevice_2_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_GfxDevice_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_GfxDevice_3_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_GfxDevice_3_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_10_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_10_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_11_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_11_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_1_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_2_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_5_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_5_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_6_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_6_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_7_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_7_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_7_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_7_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_8_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_8_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_9_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_9_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_9_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_9_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Input_0_cpp = asm["__GLOBAL__sub_I_Runtime_Input_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Input_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Input_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Interfaces_0_cpp = asm["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Interfaces_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Interfaces_1_cpp = asm["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Interfaces_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Interfaces_2_cpp = asm["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Interfaces_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Jobs_0_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Jobs_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Jobs_1_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Jobs_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Math_2_cpp = asm["__GLOBAL__sub_I_Runtime_Math_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Math_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Math_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Math_Random_0_cpp = asm["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Math_Random_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Misc_0_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Misc_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Misc_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Misc_1_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Misc_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Misc_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Misc_2_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Misc_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Misc_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Misc_3_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_3_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Misc_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Misc_3_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Misc_4_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_4_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Misc_4_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Misc_4_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Misc_5_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_5_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Misc_5_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Misc_5_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Modules_0_cpp = asm["__GLOBAL__sub_I_Runtime_Modules_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Modules_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Modules_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Mono_0_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Mono_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Mono_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Network_0_cpp = asm["__GLOBAL__sub_I_Runtime_Network_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Network_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Network_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp = asm["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_ParticleSystem_1_cpp = asm["__GLOBAL__sub_I_Runtime_ParticleSystem_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_ParticleSystem_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_ParticleSystem_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_0_cpp = asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_1_cpp = asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_2_cpp = asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_3_cpp = asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_3_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_3_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_4_cpp = asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_4_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_4_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_4_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_5_cpp = asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_5_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_5_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_5_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_PluginInterface_0_cpp = asm["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_PluginInterface_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_PreloadManager_0_cpp = asm["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_PreloadManager_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Profiler_0_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Profiler_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Profiler_1_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Profiler_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Profiler_2_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Profiler_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_SceneManager_0_cpp = asm["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_SceneManager_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp = asm["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Scripting_0_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Scripting_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Scripting_3_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Scripting_3_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Serialize_0_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Serialize_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Shaders_0_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Shaders_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Shaders_1_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Shaders_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Shaders_2_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Shaders_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_0_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Streaming_0_cpp = asm["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Streaming_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Streaming_1_cpp = asm["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Streaming_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_TerrainPhysics_0_cpp = asm["__GLOBAL__sub_I_Runtime_TerrainPhysics_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_TerrainPhysics_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_TerrainPhysics_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Transform_0_cpp = asm["__GLOBAL__sub_I_Runtime_Transform_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Transform_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Transform_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Transform_1_cpp = asm["__GLOBAL__sub_I_Runtime_Transform_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Transform_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Transform_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_UI_0_cpp = asm["__GLOBAL__sub_I_Runtime_UI_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_UI_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_UI_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_UI_1_cpp = asm["__GLOBAL__sub_I_Runtime_UI_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_UI_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_UI_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_UI_2_cpp = asm["__GLOBAL__sub_I_Runtime_UI_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_UI_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_UI_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Utilities_2_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Utilities_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Utilities_4_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_4_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Utilities_4_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Utilities_4_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Utilities_5_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Utilities_5_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Utilities_6_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Utilities_6_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Utilities_7_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Utilities_7_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Utilities_8_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Utilities_8_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_VR_0_cpp = asm["__GLOBAL__sub_I_Runtime_VR_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_VR_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_VR_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_VR_2_cpp = asm["__GLOBAL__sub_I_Runtime_VR_2_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_VR_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_VR_2_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_VR_PluginInterface_0_cpp = asm["__GLOBAL__sub_I_Runtime_VR_PluginInterface_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_VR_PluginInterface_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_VR_PluginInterface_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Vehicles_0_cpp = asm["__GLOBAL__sub_I_Runtime_Vehicles_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Vehicles_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Vehicles_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_Video_0_cpp = asm["__GLOBAL__sub_I_Runtime_Video_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_Video_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_Video_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_cpp = asm["__GLOBAL__sub_I_Runtime_cpp"];
|
|
asm["__GLOBAL__sub_I_Runtime_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Runtime_cpp_55050 = asm["__GLOBAL__sub_I_Runtime_cpp_55050"];
|
|
asm["__GLOBAL__sub_I_Runtime_cpp_55050"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Runtime_cpp_55050.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Shader_cpp = asm["__GLOBAL__sub_I_Shader_cpp"];
|
|
asm["__GLOBAL__sub_I_Shader_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Shader_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Shadows_cpp = asm["__GLOBAL__sub_I_Shadows_cpp"];
|
|
asm["__GLOBAL__sub_I_Shadows_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Shadows_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_ShapeModule_cpp = asm["__GLOBAL__sub_I_ShapeModule_cpp"];
|
|
asm["__GLOBAL__sub_I_ShapeModule_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_ShapeModule_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_SkinnedMeshRendererManager_cpp = asm["__GLOBAL__sub_I_SkinnedMeshRendererManager_cpp"];
|
|
asm["__GLOBAL__sub_I_SkinnedMeshRendererManager_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_SkinnedMeshRendererManager_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Socket_cpp = asm["__GLOBAL__sub_I_Socket_cpp"];
|
|
asm["__GLOBAL__sub_I_Socket_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Socket_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_SparseTextureGLES_cpp = asm["__GLOBAL__sub_I_SparseTextureGLES_cpp"];
|
|
asm["__GLOBAL__sub_I_SparseTextureGLES_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_SparseTextureGLES_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_SpriteRendererJobs_cpp = asm["__GLOBAL__sub_I_SpriteRendererJobs_cpp"];
|
|
asm["__GLOBAL__sub_I_SpriteRendererJobs_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_SpriteRendererJobs_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_StackTrace_cpp = asm["__GLOBAL__sub_I_StackTrace_cpp"];
|
|
asm["__GLOBAL__sub_I_StackTrace_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_StackTrace_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_String_cpp = asm["__GLOBAL__sub_I_String_cpp"];
|
|
asm["__GLOBAL__sub_I_String_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_String_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_SwCollision_cpp = asm["__GLOBAL__sub_I_SwCollision_cpp"];
|
|
asm["__GLOBAL__sub_I_SwCollision_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_SwCollision_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_SwFactory_cpp = asm["__GLOBAL__sub_I_SwFactory_cpp"];
|
|
asm["__GLOBAL__sub_I_SwFactory_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_SwFactory_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_SwInterCollision_cpp = asm["__GLOBAL__sub_I_SwInterCollision_cpp"];
|
|
asm["__GLOBAL__sub_I_SwInterCollision_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_SwInterCollision_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_SwSelfCollision_cpp = asm["__GLOBAL__sub_I_SwSelfCollision_cpp"];
|
|
asm["__GLOBAL__sub_I_SwSelfCollision_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_SwSelfCollision_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_SwSolverKernel_cpp = asm["__GLOBAL__sub_I_SwSolverKernel_cpp"];
|
|
asm["__GLOBAL__sub_I_SwSolverKernel_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_SwSolverKernel_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_TerrainScriptingClasses_cpp = asm["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_TerrainScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_TextCoreScriptingClasses_cpp = asm["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_TextCoreScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_TextRenderingScriptingClasses_cpp = asm["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_TextRenderingScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_ThreadImpl_cpp = asm["__GLOBAL__sub_I_ThreadImpl_cpp"];
|
|
asm["__GLOBAL__sub_I_ThreadImpl_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_ThreadImpl_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Thread_cpp = asm["__GLOBAL__sub_I_Thread_cpp"];
|
|
asm["__GLOBAL__sub_I_Thread_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Thread_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Thread_cpp_53751 = asm["__GLOBAL__sub_I_Thread_cpp_53751"];
|
|
asm["__GLOBAL__sub_I_Thread_cpp_53751"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Thread_cpp_53751.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_TilemapScriptingClasses_cpp = asm["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_TilemapScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_TrailRenderer_cpp = asm["__GLOBAL__sub_I_TrailRenderer_cpp"];
|
|
asm["__GLOBAL__sub_I_TrailRenderer_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_TrailRenderer_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_TransformFeedbackSkinning_cpp = asm["__GLOBAL__sub_I_TransformFeedbackSkinning_cpp"];
|
|
asm["__GLOBAL__sub_I_TransformFeedbackSkinning_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_TransformFeedbackSkinning_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Transform_cpp = asm["__GLOBAL__sub_I_Transform_cpp"];
|
|
asm["__GLOBAL__sub_I_Transform_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Transform_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_UIElementsScriptingClasses_cpp = asm["__GLOBAL__sub_I_UIElementsScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_UIElementsScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_UIElementsScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_UIScriptingClasses_cpp = asm["__GLOBAL__sub_I_UIScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_UIScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_UIScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_UnityAdsSettings_cpp = asm["__GLOBAL__sub_I_UnityAdsSettings_cpp"];
|
|
asm["__GLOBAL__sub_I_UnityAdsSettings_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_UnityAdsSettings_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp = asm["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp = asm["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_UnsafeUtility_bindings_cpp = asm["__GLOBAL__sub_I_UnsafeUtility_bindings_cpp"];
|
|
asm["__GLOBAL__sub_I_UnsafeUtility_bindings_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_UnsafeUtility_bindings_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_VFXScriptingClasses_cpp = asm["__GLOBAL__sub_I_VFXScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_VFXScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_VFXScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_VRScriptingClasses_cpp = asm["__GLOBAL__sub_I_VRScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_VRScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_VRScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_VideoScriptingClasses_cpp = asm["__GLOBAL__sub_I_VideoScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_VideoScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_VideoScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_Wind_cpp = asm["__GLOBAL__sub_I_Wind_cpp"];
|
|
asm["__GLOBAL__sub_I_Wind_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_Wind_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_XRScriptingClasses_cpp = asm["__GLOBAL__sub_I_XRScriptingClasses_cpp"];
|
|
asm["__GLOBAL__sub_I_XRScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_XRScriptingClasses_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp = asm["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"];
|
|
asm["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_artifacts_WebGL_modules_Core_WebGL_asmjs_dev_i_r_nothreads_15_cpp = asm["__GLOBAL__sub_I_artifacts_WebGL_modules_Core_WebGL_asmjs_dev_i_r_nothreads_15_cpp"];
|
|
asm["__GLOBAL__sub_I_artifacts_WebGL_modules_Core_WebGL_asmjs_dev_i_r_nothreads_15_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_artifacts_WebGL_modules_Core_WebGL_asmjs_dev_i_r_nothreads_15_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_clipmuscle_cpp = asm["__GLOBAL__sub_I_clipmuscle_cpp"];
|
|
asm["__GLOBAL__sub_I_clipmuscle_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_clipmuscle_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_threadpool_ms_cpp = asm["__GLOBAL__sub_I_threadpool_ms_cpp"];
|
|
asm["__GLOBAL__sub_I_threadpool_ms_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_threadpool_ms_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_threadpool_ms_io_cpp = asm["__GLOBAL__sub_I_threadpool_ms_io_cpp"];
|
|
asm["__GLOBAL__sub_I_threadpool_ms_io_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_threadpool_ms_io_cpp.apply(null, arguments);
|
|
});
|
|
var real___GLOBAL__sub_I_umbra_cpp = asm["__GLOBAL__sub_I_umbra_cpp"];
|
|
asm["__GLOBAL__sub_I_umbra_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real___GLOBAL__sub_I_umbra_cpp.apply(null, arguments);
|
|
});
|
|
var real____cxa_can_catch = asm["___cxa_can_catch"];
|
|
asm["___cxa_can_catch"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxa_can_catch.apply(null, arguments);
|
|
});
|
|
var real____cxa_demangle = asm["___cxa_demangle"];
|
|
asm["___cxa_demangle"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxa_demangle.apply(null, arguments);
|
|
});
|
|
var real____cxa_is_pointer_type = asm["___cxa_is_pointer_type"];
|
|
asm["___cxa_is_pointer_type"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxa_is_pointer_type.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init = asm["___cxx_global_var_init"];
|
|
asm["___cxx_global_var_init"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_109 = asm["___cxx_global_var_init_109"];
|
|
asm["___cxx_global_var_init_109"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_109.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_11 = asm["___cxx_global_var_init_11"];
|
|
asm["___cxx_global_var_init_11"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_11.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_110 = asm["___cxx_global_var_init_110"];
|
|
asm["___cxx_global_var_init_110"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_110.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_110_4191 = asm["___cxx_global_var_init_110_4191"];
|
|
asm["___cxx_global_var_init_110_4191"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_110_4191.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_111 = asm["___cxx_global_var_init_111"];
|
|
asm["___cxx_global_var_init_111"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_111.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_111_5605 = asm["___cxx_global_var_init_111_5605"];
|
|
asm["___cxx_global_var_init_111_5605"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_111_5605.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_111_733 = asm["___cxx_global_var_init_111_733"];
|
|
asm["___cxx_global_var_init_111_733"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_111_733.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_112 = asm["___cxx_global_var_init_112"];
|
|
asm["___cxx_global_var_init_112"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_112.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_112_5606 = asm["___cxx_global_var_init_112_5606"];
|
|
asm["___cxx_global_var_init_112_5606"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_112_5606.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_120 = asm["___cxx_global_var_init_120"];
|
|
asm["___cxx_global_var_init_120"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_120.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_121 = asm["___cxx_global_var_init_121"];
|
|
asm["___cxx_global_var_init_121"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_121.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_122 = asm["___cxx_global_var_init_122"];
|
|
asm["___cxx_global_var_init_122"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_122.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_13 = asm["___cxx_global_var_init_13"];
|
|
asm["___cxx_global_var_init_13"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_13.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_14 = asm["___cxx_global_var_init_14"];
|
|
asm["___cxx_global_var_init_14"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_14.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_145 = asm["___cxx_global_var_init_145"];
|
|
asm["___cxx_global_var_init_145"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_145.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_155 = asm["___cxx_global_var_init_155"];
|
|
asm["___cxx_global_var_init_155"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_155.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_156 = asm["___cxx_global_var_init_156"];
|
|
asm["___cxx_global_var_init_156"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_156.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_157 = asm["___cxx_global_var_init_157"];
|
|
asm["___cxx_global_var_init_157"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_157.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_158 = asm["___cxx_global_var_init_158"];
|
|
asm["___cxx_global_var_init_158"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_158.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_158_7403 = asm["___cxx_global_var_init_158_7403"];
|
|
asm["___cxx_global_var_init_158_7403"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_158_7403.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_159 = asm["___cxx_global_var_init_159"];
|
|
asm["___cxx_global_var_init_159"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_159.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_16 = asm["___cxx_global_var_init_16"];
|
|
asm["___cxx_global_var_init_16"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_16.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_160 = asm["___cxx_global_var_init_160"];
|
|
asm["___cxx_global_var_init_160"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_160.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_161 = asm["___cxx_global_var_init_161"];
|
|
asm["___cxx_global_var_init_161"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_161.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_162 = asm["___cxx_global_var_init_162"];
|
|
asm["___cxx_global_var_init_162"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_162.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_163 = asm["___cxx_global_var_init_163"];
|
|
asm["___cxx_global_var_init_163"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_163.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_164 = asm["___cxx_global_var_init_164"];
|
|
asm["___cxx_global_var_init_164"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_164.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_165 = asm["___cxx_global_var_init_165"];
|
|
asm["___cxx_global_var_init_165"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_165.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_166 = asm["___cxx_global_var_init_166"];
|
|
asm["___cxx_global_var_init_166"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_166.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_167 = asm["___cxx_global_var_init_167"];
|
|
asm["___cxx_global_var_init_167"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_167.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_168 = asm["___cxx_global_var_init_168"];
|
|
asm["___cxx_global_var_init_168"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_168.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_169 = asm["___cxx_global_var_init_169"];
|
|
asm["___cxx_global_var_init_169"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_169.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_16_3965 = asm["___cxx_global_var_init_16_3965"];
|
|
asm["___cxx_global_var_init_16_3965"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_16_3965.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_16_728 = asm["___cxx_global_var_init_16_728"];
|
|
asm["___cxx_global_var_init_16_728"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_16_728.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_16_7863 = asm["___cxx_global_var_init_16_7863"];
|
|
asm["___cxx_global_var_init_16_7863"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_16_7863.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_17 = asm["___cxx_global_var_init_17"];
|
|
asm["___cxx_global_var_init_17"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_17.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_170 = asm["___cxx_global_var_init_170"];
|
|
asm["___cxx_global_var_init_170"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_170.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_171 = asm["___cxx_global_var_init_171"];
|
|
asm["___cxx_global_var_init_171"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_171.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_172 = asm["___cxx_global_var_init_172"];
|
|
asm["___cxx_global_var_init_172"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_172.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_173 = asm["___cxx_global_var_init_173"];
|
|
asm["___cxx_global_var_init_173"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_173.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_173_7404 = asm["___cxx_global_var_init_173_7404"];
|
|
asm["___cxx_global_var_init_173_7404"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_173_7404.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_174 = asm["___cxx_global_var_init_174"];
|
|
asm["___cxx_global_var_init_174"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_174.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_174_7405 = asm["___cxx_global_var_init_174_7405"];
|
|
asm["___cxx_global_var_init_174_7405"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_174_7405.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_175 = asm["___cxx_global_var_init_175"];
|
|
asm["___cxx_global_var_init_175"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_175.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_175_7406 = asm["___cxx_global_var_init_175_7406"];
|
|
asm["___cxx_global_var_init_175_7406"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_175_7406.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_176 = asm["___cxx_global_var_init_176"];
|
|
asm["___cxx_global_var_init_176"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_176.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_176_7407 = asm["___cxx_global_var_init_176_7407"];
|
|
asm["___cxx_global_var_init_176_7407"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_176_7407.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_177 = asm["___cxx_global_var_init_177"];
|
|
asm["___cxx_global_var_init_177"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_177.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_177_7408 = asm["___cxx_global_var_init_177_7408"];
|
|
asm["___cxx_global_var_init_177_7408"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_177_7408.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_178 = asm["___cxx_global_var_init_178"];
|
|
asm["___cxx_global_var_init_178"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_178.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_178_7409 = asm["___cxx_global_var_init_178_7409"];
|
|
asm["___cxx_global_var_init_178_7409"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_178_7409.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_179 = asm["___cxx_global_var_init_179"];
|
|
asm["___cxx_global_var_init_179"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_179.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_179_7410 = asm["___cxx_global_var_init_179_7410"];
|
|
asm["___cxx_global_var_init_179_7410"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_179_7410.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_17_7864 = asm["___cxx_global_var_init_17_7864"];
|
|
asm["___cxx_global_var_init_17_7864"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_17_7864.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_180 = asm["___cxx_global_var_init_180"];
|
|
asm["___cxx_global_var_init_180"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_180.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_181 = asm["___cxx_global_var_init_181"];
|
|
asm["___cxx_global_var_init_181"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_181.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_182 = asm["___cxx_global_var_init_182"];
|
|
asm["___cxx_global_var_init_182"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_182.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_183 = asm["___cxx_global_var_init_183"];
|
|
asm["___cxx_global_var_init_183"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_183.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_184 = asm["___cxx_global_var_init_184"];
|
|
asm["___cxx_global_var_init_184"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_184.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_185 = asm["___cxx_global_var_init_185"];
|
|
asm["___cxx_global_var_init_185"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_185.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_186 = asm["___cxx_global_var_init_186"];
|
|
asm["___cxx_global_var_init_186"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_186.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_187 = asm["___cxx_global_var_init_187"];
|
|
asm["___cxx_global_var_init_187"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_187.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_188 = asm["___cxx_global_var_init_188"];
|
|
asm["___cxx_global_var_init_188"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_188.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_189 = asm["___cxx_global_var_init_189"];
|
|
asm["___cxx_global_var_init_189"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_189.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_18_7865 = asm["___cxx_global_var_init_18_7865"];
|
|
asm["___cxx_global_var_init_18_7865"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_18_7865.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_19 = asm["___cxx_global_var_init_19"];
|
|
asm["___cxx_global_var_init_19"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_19.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_190 = asm["___cxx_global_var_init_190"];
|
|
asm["___cxx_global_var_init_190"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_190.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_191 = asm["___cxx_global_var_init_191"];
|
|
asm["___cxx_global_var_init_191"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_191.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_192 = asm["___cxx_global_var_init_192"];
|
|
asm["___cxx_global_var_init_192"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_192.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_193 = asm["___cxx_global_var_init_193"];
|
|
asm["___cxx_global_var_init_193"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_193.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_194 = asm["___cxx_global_var_init_194"];
|
|
asm["___cxx_global_var_init_194"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_194.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_195 = asm["___cxx_global_var_init_195"];
|
|
asm["___cxx_global_var_init_195"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_195.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_196 = asm["___cxx_global_var_init_196"];
|
|
asm["___cxx_global_var_init_196"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_196.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_197 = asm["___cxx_global_var_init_197"];
|
|
asm["___cxx_global_var_init_197"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_197.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_198 = asm["___cxx_global_var_init_198"];
|
|
asm["___cxx_global_var_init_198"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_198.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_199 = asm["___cxx_global_var_init_199"];
|
|
asm["___cxx_global_var_init_199"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_199.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_19_7866 = asm["___cxx_global_var_init_19_7866"];
|
|
asm["___cxx_global_var_init_19_7866"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_19_7866.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_19_7995 = asm["___cxx_global_var_init_19_7995"];
|
|
asm["___cxx_global_var_init_19_7995"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_19_7995.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_1_7683 = asm["___cxx_global_var_init_1_7683"];
|
|
asm["___cxx_global_var_init_1_7683"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_1_7683.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_200 = asm["___cxx_global_var_init_200"];
|
|
asm["___cxx_global_var_init_200"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_200.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_201 = asm["___cxx_global_var_init_201"];
|
|
asm["___cxx_global_var_init_201"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_201.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_202 = asm["___cxx_global_var_init_202"];
|
|
asm["___cxx_global_var_init_202"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_202.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_203 = asm["___cxx_global_var_init_203"];
|
|
asm["___cxx_global_var_init_203"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_203.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_204 = asm["___cxx_global_var_init_204"];
|
|
asm["___cxx_global_var_init_204"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_204.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_205 = asm["___cxx_global_var_init_205"];
|
|
asm["___cxx_global_var_init_205"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_205.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_206 = asm["___cxx_global_var_init_206"];
|
|
asm["___cxx_global_var_init_206"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_206.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_20_15813 = asm["___cxx_global_var_init_20_15813"];
|
|
asm["___cxx_global_var_init_20_15813"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_20_15813.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_20_3465 = asm["___cxx_global_var_init_20_3465"];
|
|
asm["___cxx_global_var_init_20_3465"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_20_3465.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_20_7867 = asm["___cxx_global_var_init_20_7867"];
|
|
asm["___cxx_global_var_init_20_7867"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_20_7867.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_20_7996 = asm["___cxx_global_var_init_20_7996"];
|
|
asm["___cxx_global_var_init_20_7996"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_20_7996.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_21 = asm["___cxx_global_var_init_21"];
|
|
asm["___cxx_global_var_init_21"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_21.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_21_731 = asm["___cxx_global_var_init_21_731"];
|
|
asm["___cxx_global_var_init_21_731"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_21_731.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_21_7868 = asm["___cxx_global_var_init_21_7868"];
|
|
asm["___cxx_global_var_init_21_7868"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_21_7868.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_22 = asm["___cxx_global_var_init_22"];
|
|
asm["___cxx_global_var_init_22"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_22.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_22_7869 = asm["___cxx_global_var_init_22_7869"];
|
|
asm["___cxx_global_var_init_22_7869"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_22_7869.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_22_7997 = asm["___cxx_global_var_init_22_7997"];
|
|
asm["___cxx_global_var_init_22_7997"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_22_7997.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_23 = asm["___cxx_global_var_init_23"];
|
|
asm["___cxx_global_var_init_23"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_23.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_23_7998 = asm["___cxx_global_var_init_23_7998"];
|
|
asm["___cxx_global_var_init_23_7998"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_23_7998.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_24_3136 = asm["___cxx_global_var_init_24_3136"];
|
|
asm["___cxx_global_var_init_24_3136"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_24_3136.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_24_7870 = asm["___cxx_global_var_init_24_7870"];
|
|
asm["___cxx_global_var_init_24_7870"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_24_7870.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_25 = asm["___cxx_global_var_init_25"];
|
|
asm["___cxx_global_var_init_25"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_25.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_26_2883 = asm["___cxx_global_var_init_26_2883"];
|
|
asm["___cxx_global_var_init_26_2883"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_26_2883.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_26_3137 = asm["___cxx_global_var_init_26_3137"];
|
|
asm["___cxx_global_var_init_26_3137"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_26_3137.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_26_7784 = asm["___cxx_global_var_init_26_7784"];
|
|
asm["___cxx_global_var_init_26_7784"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_26_7784.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_27 = asm["___cxx_global_var_init_27"];
|
|
asm["___cxx_global_var_init_27"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_27.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_28_7785 = asm["___cxx_global_var_init_28_7785"];
|
|
asm["___cxx_global_var_init_28_7785"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_28_7785.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_29 = asm["___cxx_global_var_init_29"];
|
|
asm["___cxx_global_var_init_29"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_29.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_3045 = asm["___cxx_global_var_init_3045"];
|
|
asm["___cxx_global_var_init_3045"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_3045.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_34 = asm["___cxx_global_var_init_34"];
|
|
asm["___cxx_global_var_init_34"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_34.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_34_11443 = asm["___cxx_global_var_init_34_11443"];
|
|
asm["___cxx_global_var_init_34_11443"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_34_11443.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_34_5993 = asm["___cxx_global_var_init_34_5993"];
|
|
asm["___cxx_global_var_init_34_5993"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_34_5993.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_35 = asm["___cxx_global_var_init_35"];
|
|
asm["___cxx_global_var_init_35"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_35.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_36 = asm["___cxx_global_var_init_36"];
|
|
asm["___cxx_global_var_init_36"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_36.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_36_6446 = asm["___cxx_global_var_init_36_6446"];
|
|
asm["___cxx_global_var_init_36_6446"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_36_6446.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_36_7858 = asm["___cxx_global_var_init_36_7858"];
|
|
asm["___cxx_global_var_init_36_7858"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_36_7858.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_37 = asm["___cxx_global_var_init_37"];
|
|
asm["___cxx_global_var_init_37"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_37.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_37_6447 = asm["___cxx_global_var_init_37_6447"];
|
|
asm["___cxx_global_var_init_37_6447"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_37_6447.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_37_7859 = asm["___cxx_global_var_init_37_7859"];
|
|
asm["___cxx_global_var_init_37_7859"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_37_7859.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_38 = asm["___cxx_global_var_init_38"];
|
|
asm["___cxx_global_var_init_38"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_38.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_38_10881 = asm["___cxx_global_var_init_38_10881"];
|
|
asm["___cxx_global_var_init_38_10881"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_38_10881.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_38_3462 = asm["___cxx_global_var_init_38_3462"];
|
|
asm["___cxx_global_var_init_38_3462"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_38_3462.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_38_6448 = asm["___cxx_global_var_init_38_6448"];
|
|
asm["___cxx_global_var_init_38_6448"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_38_6448.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_38_7860 = asm["___cxx_global_var_init_38_7860"];
|
|
asm["___cxx_global_var_init_38_7860"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_38_7860.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_39 = asm["___cxx_global_var_init_39"];
|
|
asm["___cxx_global_var_init_39"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_39.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_39_3463 = asm["___cxx_global_var_init_39_3463"];
|
|
asm["___cxx_global_var_init_39_3463"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_39_3463.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_39_6449 = asm["___cxx_global_var_init_39_6449"];
|
|
asm["___cxx_global_var_init_39_6449"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_39_6449.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_39_7861 = asm["___cxx_global_var_init_39_7861"];
|
|
asm["___cxx_global_var_init_39_7861"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_39_7861.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_3_5509 = asm["___cxx_global_var_init_3_5509"];
|
|
asm["___cxx_global_var_init_3_5509"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_3_5509.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_4 = asm["___cxx_global_var_init_4"];
|
|
asm["___cxx_global_var_init_4"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_4.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_40 = asm["___cxx_global_var_init_40"];
|
|
asm["___cxx_global_var_init_40"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_40.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_40_3464 = asm["___cxx_global_var_init_40_3464"];
|
|
asm["___cxx_global_var_init_40_3464"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_40_3464.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_40_6450 = asm["___cxx_global_var_init_40_6450"];
|
|
asm["___cxx_global_var_init_40_6450"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_40_6450.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_40_7862 = asm["___cxx_global_var_init_40_7862"];
|
|
asm["___cxx_global_var_init_40_7862"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_40_7862.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_41 = asm["___cxx_global_var_init_41"];
|
|
asm["___cxx_global_var_init_41"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_41.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_4138 = asm["___cxx_global_var_init_4138"];
|
|
asm["___cxx_global_var_init_4138"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_4138.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_41_6451 = asm["___cxx_global_var_init_41_6451"];
|
|
asm["___cxx_global_var_init_41_6451"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_41_6451.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_42 = asm["___cxx_global_var_init_42"];
|
|
asm["___cxx_global_var_init_42"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_42.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_425 = asm["___cxx_global_var_init_425"];
|
|
asm["___cxx_global_var_init_425"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_425.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_42_6452 = asm["___cxx_global_var_init_42_6452"];
|
|
asm["___cxx_global_var_init_42_6452"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_42_6452.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_43 = asm["___cxx_global_var_init_43"];
|
|
asm["___cxx_global_var_init_43"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_43.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_44 = asm["___cxx_global_var_init_44"];
|
|
asm["___cxx_global_var_init_44"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_44.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_44_6179 = asm["___cxx_global_var_init_44_6179"];
|
|
asm["___cxx_global_var_init_44_6179"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_44_6179.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_45 = asm["___cxx_global_var_init_45"];
|
|
asm["___cxx_global_var_init_45"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_45.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_45_10882 = asm["___cxx_global_var_init_45_10882"];
|
|
asm["___cxx_global_var_init_45_10882"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_45_10882.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_46 = asm["___cxx_global_var_init_46"];
|
|
asm["___cxx_global_var_init_46"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_46.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_46_10883 = asm["___cxx_global_var_init_46_10883"];
|
|
asm["___cxx_global_var_init_46_10883"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_46_10883.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_46_6696 = asm["___cxx_global_var_init_46_6696"];
|
|
asm["___cxx_global_var_init_46_6696"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_46_6696.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_47 = asm["___cxx_global_var_init_47"];
|
|
asm["___cxx_global_var_init_47"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_47.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_47_10884 = asm["___cxx_global_var_init_47_10884"];
|
|
asm["___cxx_global_var_init_47_10884"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_47_10884.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_47_732 = asm["___cxx_global_var_init_47_732"];
|
|
asm["___cxx_global_var_init_47_732"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_47_732.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_48 = asm["___cxx_global_var_init_48"];
|
|
asm["___cxx_global_var_init_48"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_48.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_48_730 = asm["___cxx_global_var_init_48_730"];
|
|
asm["___cxx_global_var_init_48_730"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_48_730.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_4_729 = asm["___cxx_global_var_init_4_729"];
|
|
asm["___cxx_global_var_init_4_729"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_4_729.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_5 = asm["___cxx_global_var_init_5"];
|
|
asm["___cxx_global_var_init_5"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_5.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_55 = asm["___cxx_global_var_init_55"];
|
|
asm["___cxx_global_var_init_55"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_55.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_5560 = asm["___cxx_global_var_init_5560"];
|
|
asm["___cxx_global_var_init_5560"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_5560.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_5992 = asm["___cxx_global_var_init_5992"];
|
|
asm["___cxx_global_var_init_5992"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_5992.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_65 = asm["___cxx_global_var_init_65"];
|
|
asm["___cxx_global_var_init_65"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_65.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_66 = asm["___cxx_global_var_init_66"];
|
|
asm["___cxx_global_var_init_66"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_66.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_6684 = asm["___cxx_global_var_init_6684"];
|
|
asm["___cxx_global_var_init_6684"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_6684.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_6697 = asm["___cxx_global_var_init_6697"];
|
|
asm["___cxx_global_var_init_6697"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_6697.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_67 = asm["___cxx_global_var_init_67"];
|
|
asm["___cxx_global_var_init_67"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_67.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_6_5437 = asm["___cxx_global_var_init_6_5437"];
|
|
asm["___cxx_global_var_init_6_5437"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_6_5437.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_7 = asm["___cxx_global_var_init_7"];
|
|
asm["___cxx_global_var_init_7"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_7.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_73 = asm["___cxx_global_var_init_73"];
|
|
asm["___cxx_global_var_init_73"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_73.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_75 = asm["___cxx_global_var_init_75"];
|
|
asm["___cxx_global_var_init_75"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_75.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_75_8109 = asm["___cxx_global_var_init_75_8109"];
|
|
asm["___cxx_global_var_init_75_8109"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_75_8109.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_7682 = asm["___cxx_global_var_init_7682"];
|
|
asm["___cxx_global_var_init_7682"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_7682.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_78 = asm["___cxx_global_var_init_78"];
|
|
asm["___cxx_global_var_init_78"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_78.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_79 = asm["___cxx_global_var_init_79"];
|
|
asm["___cxx_global_var_init_79"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_79.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_79_4671 = asm["___cxx_global_var_init_79_4671"];
|
|
asm["___cxx_global_var_init_79_4671"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_79_4671.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_80 = asm["___cxx_global_var_init_80"];
|
|
asm["___cxx_global_var_init_80"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_80.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_81 = asm["___cxx_global_var_init_81"];
|
|
asm["___cxx_global_var_init_81"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_81.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_82 = asm["___cxx_global_var_init_82"];
|
|
asm["___cxx_global_var_init_82"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_82.apply(null, arguments);
|
|
});
|
|
var real____cxx_global_var_init_83 = asm["___cxx_global_var_init_83"];
|
|
asm["___cxx_global_var_init_83"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____cxx_global_var_init_83.apply(null, arguments);
|
|
});
|
|
var real____errno_location = asm["___errno_location"];
|
|
asm["___errno_location"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real____errno_location.apply(null, arguments);
|
|
});
|
|
var real__fflush = asm["_fflush"];
|
|
asm["_fflush"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__fflush.apply(null, arguments);
|
|
});
|
|
var real__free = asm["_free"];
|
|
asm["_free"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__free.apply(null, arguments);
|
|
});
|
|
var real__htonl = asm["_htonl"];
|
|
asm["_htonl"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__htonl.apply(null, arguments);
|
|
});
|
|
var real__htons = asm["_htons"];
|
|
asm["_htons"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__htons.apply(null, arguments);
|
|
});
|
|
var real__llvm_bswap_i16 = asm["_llvm_bswap_i16"];
|
|
asm["_llvm_bswap_i16"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__llvm_bswap_i16.apply(null, arguments);
|
|
});
|
|
var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"];
|
|
asm["_llvm_bswap_i32"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__llvm_bswap_i32.apply(null, arguments);
|
|
});
|
|
var real__llvm_ctlz_i64 = asm["_llvm_ctlz_i64"];
|
|
asm["_llvm_ctlz_i64"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__llvm_ctlz_i64.apply(null, arguments);
|
|
});
|
|
var real__main = asm["_main"];
|
|
asm["_main"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__main.apply(null, arguments);
|
|
});
|
|
var real__malloc = asm["_malloc"];
|
|
asm["_malloc"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__malloc.apply(null, arguments);
|
|
});
|
|
var real__memalign = asm["_memalign"];
|
|
asm["_memalign"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__memalign.apply(null, arguments);
|
|
});
|
|
var real__memmove = asm["_memmove"];
|
|
asm["_memmove"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__memmove.apply(null, arguments);
|
|
});
|
|
var real__ntohs = asm["_ntohs"];
|
|
asm["_ntohs"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__ntohs.apply(null, arguments);
|
|
});
|
|
var real__pthread_cond_broadcast = asm["_pthread_cond_broadcast"];
|
|
asm["_pthread_cond_broadcast"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__pthread_cond_broadcast.apply(null, arguments);
|
|
});
|
|
var real__pthread_mutex_lock = asm["_pthread_mutex_lock"];
|
|
asm["_pthread_mutex_lock"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__pthread_mutex_lock.apply(null, arguments);
|
|
});
|
|
var real__pthread_mutex_unlock = asm["_pthread_mutex_unlock"];
|
|
asm["_pthread_mutex_unlock"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__pthread_mutex_unlock.apply(null, arguments);
|
|
});
|
|
var real__realloc = asm["_realloc"];
|
|
asm["_realloc"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__realloc.apply(null, arguments);
|
|
});
|
|
var real__roundf = asm["_roundf"];
|
|
asm["_roundf"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__roundf.apply(null, arguments);
|
|
});
|
|
var real__saveSetjmp = asm["_saveSetjmp"];
|
|
asm["_saveSetjmp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__saveSetjmp.apply(null, arguments);
|
|
});
|
|
var real__sbrk = asm["_sbrk"];
|
|
asm["_sbrk"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__sbrk.apply(null, arguments);
|
|
});
|
|
var real__strlen = asm["_strlen"];
|
|
asm["_strlen"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__strlen.apply(null, arguments);
|
|
});
|
|
var real__testSetjmp = asm["_testSetjmp"];
|
|
asm["_testSetjmp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real__testSetjmp.apply(null, arguments);
|
|
});
|
|
var real_establishStackSpace = asm["establishStackSpace"];
|
|
asm["establishStackSpace"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real_establishStackSpace.apply(null, arguments);
|
|
});
|
|
var real_getTempRet0 = asm["getTempRet0"];
|
|
asm["getTempRet0"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real_getTempRet0.apply(null, arguments);
|
|
});
|
|
var real_setTempRet0 = asm["setTempRet0"];
|
|
asm["setTempRet0"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real_setTempRet0.apply(null, arguments);
|
|
});
|
|
var real_setThrew = asm["setThrew"];
|
|
asm["setThrew"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real_setThrew.apply(null, arguments);
|
|
});
|
|
var real_stackAlloc = asm["stackAlloc"];
|
|
asm["stackAlloc"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real_stackAlloc.apply(null, arguments);
|
|
});
|
|
var real_stackRestore = asm["stackRestore"];
|
|
asm["stackRestore"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real_stackRestore.apply(null, arguments);
|
|
});
|
|
var real_stackSave = asm["stackSave"];
|
|
asm["stackSave"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return real_stackSave.apply(null, arguments);
|
|
});
|
|
Module["asm"] = asm;
|
|
var _InjectProfilerSample = Module["_InjectProfilerSample"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_InjectProfilerSample"].apply(null, arguments);
|
|
});
|
|
var _SendMessage = Module["_SendMessage"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_SendMessage"].apply(null, arguments);
|
|
});
|
|
var _SendMessageFloat = Module["_SendMessageFloat"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_SendMessageFloat"].apply(null, arguments);
|
|
});
|
|
var _SendMessageString = Module["_SendMessageString"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_SendMessageString"].apply(null, arguments);
|
|
});
|
|
var _SetFullscreen = Module["_SetFullscreen"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_SetFullscreen"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_AIScriptingClasses_cpp = Module["__GLOBAL__sub_I_AIScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_AIScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_ARScriptingClasses_cpp = Module["__GLOBAL__sub_I_ARScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_ARScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_AccessibilityScriptingClasses_cpp = Module["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_AnimationClip_cpp = Module["__GLOBAL__sub_I_AnimationClip_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_AnimationClip_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_AnimationScriptingClasses_cpp = Module["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_AppDomain_cpp = Module["__GLOBAL__sub_I_AppDomain_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_AppDomain_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_ArrayMetadata_cpp = Module["__GLOBAL__sub_I_ArrayMetadata_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_ArrayMetadata_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Assembly_cpp = Module["__GLOBAL__sub_I_Assembly_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Assembly_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Assembly_cpp_54421 = Module["__GLOBAL__sub_I_Assembly_cpp_54421"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Assembly_cpp_54421"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_AssetBundleFileSystem_cpp = Module["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_AssetBundleScriptingClasses_cpp = Module["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_AudioScriptingClasses_cpp = Module["__GLOBAL__sub_I_AudioScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_AudioScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Avatar_cpp = Module["__GLOBAL__sub_I_Avatar_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Avatar_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_BoehmGC_cpp = Module["__GLOBAL__sub_I_BoehmGC_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_BoehmGC_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Class_cpp = Module["__GLOBAL__sub_I_Class_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Class_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_ClothScriptingClasses_cpp = Module["__GLOBAL__sub_I_ClothScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_ClothScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Console_cpp = Module["__GLOBAL__sub_I_Console_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Console_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_ConstraintJob_cpp = Module["__GLOBAL__sub_I_ConstraintJob_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_ConstraintJob_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_ConstraintManager_cpp = Module["__GLOBAL__sub_I_ConstraintManager_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_ConstraintManager_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_DirectorScriptingClasses_cpp = Module["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Environment_cpp = Module["__GLOBAL__sub_I_Environment_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Environment_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Error_cpp = Module["__GLOBAL__sub_I_Error_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Error_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp = Module["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_External_Yoga_Yoga_0_cpp = Module["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_File_cpp = Module["__GLOBAL__sub_I_File_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_File_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_GCHandle_cpp = Module["__GLOBAL__sub_I_GCHandle_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_GCHandle_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_GarbageCollector_cpp = Module["__GLOBAL__sub_I_GarbageCollector_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_GarbageCollector_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_GenericMetadata_cpp = Module["__GLOBAL__sub_I_GenericMetadata_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_GenericMetadata_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_GenericMethod_cpp = Module["__GLOBAL__sub_I_GenericMethod_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_GenericMethod_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_GfxDeviceNull_cpp = Module["__GLOBAL__sub_I_GfxDeviceNull_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_GfxDeviceNull_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_GridScriptingClasses_cpp = Module["__GLOBAL__sub_I_GridScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_GridScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_IMGUIScriptingClasses_cpp = Module["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Il2CppCodeRegistration_cpp = Module["__GLOBAL__sub_I_Il2CppCodeRegistration_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Il2CppCodeRegistration_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Image_cpp = Module["__GLOBAL__sub_I_Image_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Image_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_InputScriptingClasses_cpp = Module["__GLOBAL__sub_I_InputScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_InputScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Interlocked_cpp = Module["__GLOBAL__sub_I_Interlocked_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Interlocked_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_LibraryLoader_cpp = Module["__GLOBAL__sub_I_LibraryLoader_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_LibraryLoader_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_LineRenderer_cpp = Module["__GLOBAL__sub_I_LineRenderer_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_LineRenderer_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_LogAssert_cpp = Module["__GLOBAL__sub_I_LogAssert_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_LogAssert_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_MemoryMapImpl_cpp = Module["__GLOBAL__sub_I_MemoryMapImpl_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_MemoryMapImpl_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_MemoryMappedFile_cpp = Module["__GLOBAL__sub_I_MemoryMappedFile_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_MemoryMappedFile_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_MetadataCache_cpp = Module["__GLOBAL__sub_I_MetadataCache_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_MetadataCache_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_AI_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_AI_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_AI_Builder_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_AI_Crowd_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Audio_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Audio_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Audio_Public_3_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Grid_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_IMGUI_0_cpp = Module["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_IMGUI_1_cpp = Module["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Physics2D_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Profiler_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Profiler_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp = Module["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp = Module["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Terrain_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Terrain_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Terrain_Public_2_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Terrain_VR_0_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp = Module["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Tilemap_0_cpp = Module["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_UIElements_0_cpp = Module["__GLOBAL__sub_I_Modules_UIElements_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_UIElements_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_VFX_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_VFX_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_VFX_Public_2_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Video_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp = Module["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_NativeDelegateMethodCache_cpp = Module["__GLOBAL__sub_I_NativeDelegateMethodCache_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_NativeDelegateMethodCache_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_ParticleSystemGeometryJob_cpp = Module["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_ParticleSystemRenderer_cpp = Module["__GLOBAL__sub_I_ParticleSystemRenderer_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_ParticleSystemRenderer_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp = Module["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Path_cpp = Module["__GLOBAL__sub_I_Path_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Path_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp = Module["__GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Physics2DScriptingClasses_cpp = Module["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_PhysicsQuery_cpp = Module["__GLOBAL__sub_I_PhysicsQuery_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_PhysicsQuery_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_PhysicsScene_cpp = Module["__GLOBAL__sub_I_PhysicsScene_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_PhysicsScene_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_PhysicsScriptingClasses_cpp = Module["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp = Module["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp = Module["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_RCW_cpp = Module["__GLOBAL__sub_I_RCW_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_RCW_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Reflection_cpp = Module["__GLOBAL__sub_I_Reflection_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Reflection_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Allocator_1_cpp = Module["__GLOBAL__sub_I_Runtime_Allocator_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Allocator_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Allocator_2_cpp = Module["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Animation_0_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Animation_1_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Animation_2_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Animation_3_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_3_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Animation_5_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_5_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_5_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Animation_6_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_6_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_6_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Animation_Director_0_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_Director_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_Director_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Animation_Director_1_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_Director_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_Director_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Application_0_cpp = Module["__GLOBAL__sub_I_Runtime_Application_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Application_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_BaseClasses_0_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_BaseClasses_1_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_BaseClasses_2_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_BaseClasses_3_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Burst_0_cpp = Module["__GLOBAL__sub_I_Runtime_Burst_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Burst_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Camera_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Camera_1_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Camera_2_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Camera_3_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_3_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Camera_4_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_4_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_4_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Camera_5_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_5_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_5_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Camera_6_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_6_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_6_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Camera_7_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_7_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_7_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Camera_RenderLayers_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_RenderLayers_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_RenderLayers_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Cloth_0_cpp = Module["__GLOBAL__sub_I_Runtime_Cloth_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Cloth_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Containers_0_cpp = Module["__GLOBAL__sub_I_Runtime_Containers_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Containers_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp = Module["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Director_Core_1_cpp = Module["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Dynamics_0_cpp = Module["__GLOBAL__sub_I_Runtime_Dynamics_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Dynamics_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Dynamics_1_cpp = Module["__GLOBAL__sub_I_Runtime_Dynamics_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Dynamics_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Dynamics_3_cpp = Module["__GLOBAL__sub_I_Runtime_Dynamics_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Dynamics_3_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Dynamics_BatchCommands_0_cpp = Module["__GLOBAL__sub_I_Runtime_Dynamics_BatchCommands_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Dynamics_BatchCommands_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Export_0_cpp = Module["__GLOBAL__sub_I_Runtime_Export_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Export_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_File_0_cpp = Module["__GLOBAL__sub_I_Runtime_File_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_File_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_GameCode_0_cpp = Module["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Geometry_1_cpp = Module["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Geometry_2_cpp = Module["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_GfxDevice_0_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_GfxDevice_1_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_GfxDevice_2_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_GfxDevice_3_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_10_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_11_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_1_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_2_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_5_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_6_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_7_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_7_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_7_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_8_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_9_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_9_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_9_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Input_0_cpp = Module["__GLOBAL__sub_I_Runtime_Input_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Input_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Interfaces_0_cpp = Module["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Interfaces_1_cpp = Module["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Interfaces_2_cpp = Module["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Jobs_0_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Jobs_1_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Math_2_cpp = Module["__GLOBAL__sub_I_Runtime_Math_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Math_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Math_Random_0_cpp = Module["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Misc_0_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Misc_1_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Misc_2_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Misc_3_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_3_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Misc_4_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_4_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_4_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Misc_5_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_5_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_5_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Modules_0_cpp = Module["__GLOBAL__sub_I_Runtime_Modules_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Modules_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Mono_0_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Network_0_cpp = Module["__GLOBAL__sub_I_Runtime_Network_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Network_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp = Module["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_ParticleSystem_1_cpp = Module["__GLOBAL__sub_I_Runtime_ParticleSystem_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_ParticleSystem_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_ParticleSystem_Modules_0_cpp = Module["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_ParticleSystem_Modules_1_cpp = Module["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_ParticleSystem_Modules_2_cpp = Module["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_ParticleSystem_Modules_3_cpp = Module["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_3_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_ParticleSystem_Modules_4_cpp = Module["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_4_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_4_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_ParticleSystem_Modules_5_cpp = Module["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_5_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_5_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_PluginInterface_0_cpp = Module["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_PreloadManager_0_cpp = Module["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Profiler_0_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Profiler_1_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Profiler_2_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_SceneManager_0_cpp = Module["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp = Module["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Scripting_0_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Scripting_3_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Serialize_0_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Shaders_0_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Shaders_1_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Shaders_2_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_0_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Streaming_0_cpp = Module["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Streaming_1_cpp = Module["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_TerrainPhysics_0_cpp = Module["__GLOBAL__sub_I_Runtime_TerrainPhysics_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_TerrainPhysics_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Transform_0_cpp = Module["__GLOBAL__sub_I_Runtime_Transform_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Transform_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Transform_1_cpp = Module["__GLOBAL__sub_I_Runtime_Transform_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Transform_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_UI_0_cpp = Module["__GLOBAL__sub_I_Runtime_UI_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_UI_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_UI_1_cpp = Module["__GLOBAL__sub_I_Runtime_UI_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_UI_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_UI_2_cpp = Module["__GLOBAL__sub_I_Runtime_UI_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_UI_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Utilities_2_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Utilities_4_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_4_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_4_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Utilities_5_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Utilities_6_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Utilities_7_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Utilities_8_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_VR_0_cpp = Module["__GLOBAL__sub_I_Runtime_VR_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_VR_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_VR_2_cpp = Module["__GLOBAL__sub_I_Runtime_VR_2_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_VR_2_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_VR_PluginInterface_0_cpp = Module["__GLOBAL__sub_I_Runtime_VR_PluginInterface_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_VR_PluginInterface_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Vehicles_0_cpp = Module["__GLOBAL__sub_I_Runtime_Vehicles_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Vehicles_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_Video_0_cpp = Module["__GLOBAL__sub_I_Runtime_Video_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_Video_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_cpp = Module["__GLOBAL__sub_I_Runtime_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Runtime_cpp_55050 = Module["__GLOBAL__sub_I_Runtime_cpp_55050"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Runtime_cpp_55050"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Shader_cpp = Module["__GLOBAL__sub_I_Shader_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Shader_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Shadows_cpp = Module["__GLOBAL__sub_I_Shadows_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Shadows_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_ShapeModule_cpp = Module["__GLOBAL__sub_I_ShapeModule_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_ShapeModule_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_SkinnedMeshRendererManager_cpp = Module["__GLOBAL__sub_I_SkinnedMeshRendererManager_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_SkinnedMeshRendererManager_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Socket_cpp = Module["__GLOBAL__sub_I_Socket_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Socket_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_SparseTextureGLES_cpp = Module["__GLOBAL__sub_I_SparseTextureGLES_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_SparseTextureGLES_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_SpriteRendererJobs_cpp = Module["__GLOBAL__sub_I_SpriteRendererJobs_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_SpriteRendererJobs_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_StackTrace_cpp = Module["__GLOBAL__sub_I_StackTrace_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_StackTrace_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_String_cpp = Module["__GLOBAL__sub_I_String_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_String_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_SwCollision_cpp = Module["__GLOBAL__sub_I_SwCollision_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_SwCollision_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_SwFactory_cpp = Module["__GLOBAL__sub_I_SwFactory_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_SwFactory_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_SwInterCollision_cpp = Module["__GLOBAL__sub_I_SwInterCollision_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_SwInterCollision_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_SwSelfCollision_cpp = Module["__GLOBAL__sub_I_SwSelfCollision_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_SwSelfCollision_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_SwSolverKernel_cpp = Module["__GLOBAL__sub_I_SwSolverKernel_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_SwSolverKernel_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_TerrainScriptingClasses_cpp = Module["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_TextCoreScriptingClasses_cpp = Module["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_TextRenderingScriptingClasses_cpp = Module["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_ThreadImpl_cpp = Module["__GLOBAL__sub_I_ThreadImpl_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_ThreadImpl_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Thread_cpp = Module["__GLOBAL__sub_I_Thread_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Thread_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Thread_cpp_53751 = Module["__GLOBAL__sub_I_Thread_cpp_53751"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Thread_cpp_53751"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_TilemapScriptingClasses_cpp = Module["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_TrailRenderer_cpp = Module["__GLOBAL__sub_I_TrailRenderer_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_TrailRenderer_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_TransformFeedbackSkinning_cpp = Module["__GLOBAL__sub_I_TransformFeedbackSkinning_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_TransformFeedbackSkinning_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Transform_cpp = Module["__GLOBAL__sub_I_Transform_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Transform_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_UIElementsScriptingClasses_cpp = Module["__GLOBAL__sub_I_UIElementsScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_UIElementsScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_UIScriptingClasses_cpp = Module["__GLOBAL__sub_I_UIScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_UIScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_UnityAdsSettings_cpp = Module["__GLOBAL__sub_I_UnityAdsSettings_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_UnityAdsSettings_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp = Module["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp = Module["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_UnsafeUtility_bindings_cpp = Module["__GLOBAL__sub_I_UnsafeUtility_bindings_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_UnsafeUtility_bindings_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_VFXScriptingClasses_cpp = Module["__GLOBAL__sub_I_VFXScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_VFXScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_VRScriptingClasses_cpp = Module["__GLOBAL__sub_I_VRScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_VRScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_VideoScriptingClasses_cpp = Module["__GLOBAL__sub_I_VideoScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_VideoScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_Wind_cpp = Module["__GLOBAL__sub_I_Wind_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_Wind_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_XRScriptingClasses_cpp = Module["__GLOBAL__sub_I_XRScriptingClasses_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_XRScriptingClasses_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp = Module["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_artifacts_WebGL_modules_Core_WebGL_asmjs_dev_i_r_nothreads_15_cpp = Module["__GLOBAL__sub_I_artifacts_WebGL_modules_Core_WebGL_asmjs_dev_i_r_nothreads_15_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_artifacts_WebGL_modules_Core_WebGL_asmjs_dev_i_r_nothreads_15_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_clipmuscle_cpp = Module["__GLOBAL__sub_I_clipmuscle_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_clipmuscle_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_threadpool_ms_cpp = Module["__GLOBAL__sub_I_threadpool_ms_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_threadpool_ms_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_threadpool_ms_io_cpp = Module["__GLOBAL__sub_I_threadpool_ms_io_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_threadpool_ms_io_cpp"].apply(null, arguments);
|
|
});
|
|
var __GLOBAL__sub_I_umbra_cpp = Module["__GLOBAL__sub_I_umbra_cpp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["__GLOBAL__sub_I_umbra_cpp"].apply(null, arguments);
|
|
});
|
|
var ___cxa_can_catch = Module["___cxa_can_catch"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxa_can_catch"].apply(null, arguments);
|
|
});
|
|
var ___cxa_demangle = Module["___cxa_demangle"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxa_demangle"].apply(null, arguments);
|
|
});
|
|
var ___cxa_is_pointer_type = Module["___cxa_is_pointer_type"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxa_is_pointer_type"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init = Module["___cxx_global_var_init"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_109 = Module["___cxx_global_var_init_109"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_109"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_11 = Module["___cxx_global_var_init_11"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_11"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_110 = Module["___cxx_global_var_init_110"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_110"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_110_4191 = Module["___cxx_global_var_init_110_4191"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_110_4191"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_111 = Module["___cxx_global_var_init_111"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_111"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_111_5605 = Module["___cxx_global_var_init_111_5605"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_111_5605"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_111_733 = Module["___cxx_global_var_init_111_733"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_111_733"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_112 = Module["___cxx_global_var_init_112"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_112"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_112_5606 = Module["___cxx_global_var_init_112_5606"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_112_5606"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_120 = Module["___cxx_global_var_init_120"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_120"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_121 = Module["___cxx_global_var_init_121"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_121"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_122 = Module["___cxx_global_var_init_122"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_122"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_13 = Module["___cxx_global_var_init_13"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_13"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_14 = Module["___cxx_global_var_init_14"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_14"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_145 = Module["___cxx_global_var_init_145"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_145"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_155 = Module["___cxx_global_var_init_155"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_155"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_156 = Module["___cxx_global_var_init_156"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_156"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_157 = Module["___cxx_global_var_init_157"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_157"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_158 = Module["___cxx_global_var_init_158"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_158"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_158_7403 = Module["___cxx_global_var_init_158_7403"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_158_7403"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_159 = Module["___cxx_global_var_init_159"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_159"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_16 = Module["___cxx_global_var_init_16"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_16"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_160 = Module["___cxx_global_var_init_160"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_160"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_161 = Module["___cxx_global_var_init_161"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_161"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_162 = Module["___cxx_global_var_init_162"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_162"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_163 = Module["___cxx_global_var_init_163"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_163"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_164 = Module["___cxx_global_var_init_164"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_164"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_165 = Module["___cxx_global_var_init_165"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_165"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_166 = Module["___cxx_global_var_init_166"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_166"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_167 = Module["___cxx_global_var_init_167"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_167"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_168 = Module["___cxx_global_var_init_168"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_168"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_169 = Module["___cxx_global_var_init_169"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_169"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_16_3965 = Module["___cxx_global_var_init_16_3965"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_16_3965"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_16_728 = Module["___cxx_global_var_init_16_728"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_16_728"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_16_7863 = Module["___cxx_global_var_init_16_7863"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_16_7863"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_17 = Module["___cxx_global_var_init_17"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_17"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_170 = Module["___cxx_global_var_init_170"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_170"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_171 = Module["___cxx_global_var_init_171"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_171"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_172 = Module["___cxx_global_var_init_172"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_172"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_173 = Module["___cxx_global_var_init_173"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_173"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_173_7404 = Module["___cxx_global_var_init_173_7404"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_173_7404"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_174 = Module["___cxx_global_var_init_174"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_174"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_174_7405 = Module["___cxx_global_var_init_174_7405"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_174_7405"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_175 = Module["___cxx_global_var_init_175"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_175"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_175_7406 = Module["___cxx_global_var_init_175_7406"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_175_7406"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_176 = Module["___cxx_global_var_init_176"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_176"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_176_7407 = Module["___cxx_global_var_init_176_7407"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_176_7407"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_177 = Module["___cxx_global_var_init_177"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_177"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_177_7408 = Module["___cxx_global_var_init_177_7408"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_177_7408"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_178 = Module["___cxx_global_var_init_178"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_178"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_178_7409 = Module["___cxx_global_var_init_178_7409"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_178_7409"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_179 = Module["___cxx_global_var_init_179"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_179"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_179_7410 = Module["___cxx_global_var_init_179_7410"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_179_7410"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_17_7864 = Module["___cxx_global_var_init_17_7864"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_17_7864"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_180 = Module["___cxx_global_var_init_180"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_180"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_181 = Module["___cxx_global_var_init_181"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_181"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_182 = Module["___cxx_global_var_init_182"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_182"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_183 = Module["___cxx_global_var_init_183"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_183"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_184 = Module["___cxx_global_var_init_184"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_184"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_185 = Module["___cxx_global_var_init_185"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_185"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_186 = Module["___cxx_global_var_init_186"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_186"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_187 = Module["___cxx_global_var_init_187"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_187"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_188 = Module["___cxx_global_var_init_188"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_188"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_189 = Module["___cxx_global_var_init_189"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_189"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_18_7865 = Module["___cxx_global_var_init_18_7865"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_18_7865"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_19 = Module["___cxx_global_var_init_19"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_19"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_190 = Module["___cxx_global_var_init_190"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_190"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_191 = Module["___cxx_global_var_init_191"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_191"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_192 = Module["___cxx_global_var_init_192"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_192"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_193 = Module["___cxx_global_var_init_193"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_193"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_194 = Module["___cxx_global_var_init_194"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_194"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_195 = Module["___cxx_global_var_init_195"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_195"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_196 = Module["___cxx_global_var_init_196"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_196"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_197 = Module["___cxx_global_var_init_197"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_197"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_198 = Module["___cxx_global_var_init_198"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_198"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_199 = Module["___cxx_global_var_init_199"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_199"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_19_7866 = Module["___cxx_global_var_init_19_7866"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_19_7866"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_19_7995 = Module["___cxx_global_var_init_19_7995"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_19_7995"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_1_7683 = Module["___cxx_global_var_init_1_7683"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_1_7683"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_200 = Module["___cxx_global_var_init_200"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_200"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_201 = Module["___cxx_global_var_init_201"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_201"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_202 = Module["___cxx_global_var_init_202"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_202"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_203 = Module["___cxx_global_var_init_203"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_203"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_204 = Module["___cxx_global_var_init_204"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_204"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_205 = Module["___cxx_global_var_init_205"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_205"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_206 = Module["___cxx_global_var_init_206"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_206"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_20_15813 = Module["___cxx_global_var_init_20_15813"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_20_15813"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_20_3465 = Module["___cxx_global_var_init_20_3465"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_20_3465"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_20_7867 = Module["___cxx_global_var_init_20_7867"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_20_7867"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_20_7996 = Module["___cxx_global_var_init_20_7996"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_20_7996"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_21 = Module["___cxx_global_var_init_21"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_21"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_21_731 = Module["___cxx_global_var_init_21_731"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_21_731"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_21_7868 = Module["___cxx_global_var_init_21_7868"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_21_7868"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_22 = Module["___cxx_global_var_init_22"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_22"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_22_7869 = Module["___cxx_global_var_init_22_7869"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_22_7869"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_22_7997 = Module["___cxx_global_var_init_22_7997"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_22_7997"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_23 = Module["___cxx_global_var_init_23"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_23"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_23_7998 = Module["___cxx_global_var_init_23_7998"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_23_7998"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_24_3136 = Module["___cxx_global_var_init_24_3136"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_24_3136"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_24_7870 = Module["___cxx_global_var_init_24_7870"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_24_7870"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_25 = Module["___cxx_global_var_init_25"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_25"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_26_2883 = Module["___cxx_global_var_init_26_2883"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_26_2883"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_26_3137 = Module["___cxx_global_var_init_26_3137"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_26_3137"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_26_7784 = Module["___cxx_global_var_init_26_7784"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_26_7784"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_27 = Module["___cxx_global_var_init_27"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_27"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_28_7785 = Module["___cxx_global_var_init_28_7785"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_28_7785"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_29 = Module["___cxx_global_var_init_29"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_29"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_3045 = Module["___cxx_global_var_init_3045"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_3045"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_34 = Module["___cxx_global_var_init_34"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_34"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_34_11443 = Module["___cxx_global_var_init_34_11443"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_34_11443"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_34_5993 = Module["___cxx_global_var_init_34_5993"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_34_5993"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_35 = Module["___cxx_global_var_init_35"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_35"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_36 = Module["___cxx_global_var_init_36"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_36"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_36_6446 = Module["___cxx_global_var_init_36_6446"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_36_6446"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_36_7858 = Module["___cxx_global_var_init_36_7858"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_36_7858"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_37 = Module["___cxx_global_var_init_37"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_37"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_37_6447 = Module["___cxx_global_var_init_37_6447"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_37_6447"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_37_7859 = Module["___cxx_global_var_init_37_7859"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_37_7859"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_38 = Module["___cxx_global_var_init_38"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_38"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_38_10881 = Module["___cxx_global_var_init_38_10881"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_38_10881"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_38_3462 = Module["___cxx_global_var_init_38_3462"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_38_3462"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_38_6448 = Module["___cxx_global_var_init_38_6448"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_38_6448"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_38_7860 = Module["___cxx_global_var_init_38_7860"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_38_7860"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_39 = Module["___cxx_global_var_init_39"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_39"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_39_3463 = Module["___cxx_global_var_init_39_3463"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_39_3463"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_39_6449 = Module["___cxx_global_var_init_39_6449"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_39_6449"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_39_7861 = Module["___cxx_global_var_init_39_7861"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_39_7861"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_3_5509 = Module["___cxx_global_var_init_3_5509"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_3_5509"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_4 = Module["___cxx_global_var_init_4"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_4"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_40 = Module["___cxx_global_var_init_40"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_40"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_40_3464 = Module["___cxx_global_var_init_40_3464"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_40_3464"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_40_6450 = Module["___cxx_global_var_init_40_6450"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_40_6450"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_40_7862 = Module["___cxx_global_var_init_40_7862"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_40_7862"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_41 = Module["___cxx_global_var_init_41"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_41"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_4138 = Module["___cxx_global_var_init_4138"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_4138"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_41_6451 = Module["___cxx_global_var_init_41_6451"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_41_6451"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_42 = Module["___cxx_global_var_init_42"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_42"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_425 = Module["___cxx_global_var_init_425"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_425"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_42_6452 = Module["___cxx_global_var_init_42_6452"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_42_6452"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_43 = Module["___cxx_global_var_init_43"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_43"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_44 = Module["___cxx_global_var_init_44"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_44"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_44_6179 = Module["___cxx_global_var_init_44_6179"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_44_6179"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_45 = Module["___cxx_global_var_init_45"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_45"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_45_10882 = Module["___cxx_global_var_init_45_10882"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_45_10882"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_46 = Module["___cxx_global_var_init_46"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_46"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_46_10883 = Module["___cxx_global_var_init_46_10883"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_46_10883"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_46_6696 = Module["___cxx_global_var_init_46_6696"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_46_6696"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_47 = Module["___cxx_global_var_init_47"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_47"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_47_10884 = Module["___cxx_global_var_init_47_10884"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_47_10884"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_47_732 = Module["___cxx_global_var_init_47_732"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_47_732"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_48 = Module["___cxx_global_var_init_48"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_48"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_48_730 = Module["___cxx_global_var_init_48_730"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_48_730"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_4_729 = Module["___cxx_global_var_init_4_729"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_4_729"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_5 = Module["___cxx_global_var_init_5"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_5"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_55 = Module["___cxx_global_var_init_55"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_55"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_5560 = Module["___cxx_global_var_init_5560"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_5560"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_5992 = Module["___cxx_global_var_init_5992"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_5992"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_65 = Module["___cxx_global_var_init_65"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_65"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_66 = Module["___cxx_global_var_init_66"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_66"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_6684 = Module["___cxx_global_var_init_6684"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_6684"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_6697 = Module["___cxx_global_var_init_6697"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_6697"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_67 = Module["___cxx_global_var_init_67"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_67"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_6_5437 = Module["___cxx_global_var_init_6_5437"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_6_5437"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_7 = Module["___cxx_global_var_init_7"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_7"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_73 = Module["___cxx_global_var_init_73"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_73"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_75 = Module["___cxx_global_var_init_75"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_75"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_75_8109 = Module["___cxx_global_var_init_75_8109"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_75_8109"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_7682 = Module["___cxx_global_var_init_7682"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_7682"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_78 = Module["___cxx_global_var_init_78"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_78"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_79 = Module["___cxx_global_var_init_79"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_79"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_79_4671 = Module["___cxx_global_var_init_79_4671"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_79_4671"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_80 = Module["___cxx_global_var_init_80"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_80"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_81 = Module["___cxx_global_var_init_81"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_81"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_82 = Module["___cxx_global_var_init_82"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_82"].apply(null, arguments);
|
|
});
|
|
var ___cxx_global_var_init_83 = Module["___cxx_global_var_init_83"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___cxx_global_var_init_83"].apply(null, arguments);
|
|
});
|
|
var ___errno_location = Module["___errno_location"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["___errno_location"].apply(null, arguments);
|
|
});
|
|
var _emscripten_replace_memory = Module["_emscripten_replace_memory"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_emscripten_replace_memory"].apply(null, arguments);
|
|
});
|
|
var _fflush = Module["_fflush"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_fflush"].apply(null, arguments);
|
|
});
|
|
var _free = Module["_free"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_free"].apply(null, arguments);
|
|
});
|
|
var _htonl = Module["_htonl"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_htonl"].apply(null, arguments);
|
|
});
|
|
var _htons = Module["_htons"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_htons"].apply(null, arguments);
|
|
});
|
|
var _llvm_bswap_i16 = Module["_llvm_bswap_i16"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_llvm_bswap_i16"].apply(null, arguments);
|
|
});
|
|
var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_llvm_bswap_i32"].apply(null, arguments);
|
|
});
|
|
var _llvm_ctlz_i64 = Module["_llvm_ctlz_i64"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_llvm_ctlz_i64"].apply(null, arguments);
|
|
});
|
|
var _main = Module["_main"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_main"].apply(null, arguments);
|
|
});
|
|
var _malloc = Module["_malloc"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_malloc"].apply(null, arguments);
|
|
});
|
|
var _memalign = Module["_memalign"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_memalign"].apply(null, arguments);
|
|
});
|
|
var _memcpy = Module["_memcpy"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_memcpy"].apply(null, arguments);
|
|
});
|
|
var _memmove = Module["_memmove"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_memmove"].apply(null, arguments);
|
|
});
|
|
var _memset = Module["_memset"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_memset"].apply(null, arguments);
|
|
});
|
|
var _ntohs = Module["_ntohs"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_ntohs"].apply(null, arguments);
|
|
});
|
|
var _pthread_cond_broadcast = Module["_pthread_cond_broadcast"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_pthread_cond_broadcast"].apply(null, arguments);
|
|
});
|
|
var _pthread_mutex_lock = Module["_pthread_mutex_lock"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_pthread_mutex_lock"].apply(null, arguments);
|
|
});
|
|
var _pthread_mutex_unlock = Module["_pthread_mutex_unlock"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_pthread_mutex_unlock"].apply(null, arguments);
|
|
});
|
|
var _realloc = Module["_realloc"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_realloc"].apply(null, arguments);
|
|
});
|
|
var _roundf = Module["_roundf"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_roundf"].apply(null, arguments);
|
|
});
|
|
var _saveSetjmp = Module["_saveSetjmp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_saveSetjmp"].apply(null, arguments);
|
|
});
|
|
var _sbrk = Module["_sbrk"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_sbrk"].apply(null, arguments);
|
|
});
|
|
var _strlen = Module["_strlen"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_strlen"].apply(null, arguments);
|
|
});
|
|
var _testSetjmp = Module["_testSetjmp"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["_testSetjmp"].apply(null, arguments);
|
|
});
|
|
var establishStackSpace = Module["establishStackSpace"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["establishStackSpace"].apply(null, arguments);
|
|
});
|
|
var getTempRet0 = Module["getTempRet0"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["getTempRet0"].apply(null, arguments);
|
|
});
|
|
var runPostSets = Module["runPostSets"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["runPostSets"].apply(null, arguments);
|
|
});
|
|
var setTempRet0 = Module["setTempRet0"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["setTempRet0"].apply(null, arguments);
|
|
});
|
|
var setThrew = Module["setThrew"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["setThrew"].apply(null, arguments);
|
|
});
|
|
var stackAlloc = Module["stackAlloc"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["stackAlloc"].apply(null, arguments);
|
|
});
|
|
var stackRestore = Module["stackRestore"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["stackRestore"].apply(null, arguments);
|
|
});
|
|
var stackSave = Module["stackSave"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["stackSave"].apply(null, arguments);
|
|
});
|
|
var dynCall_dddi = Module["dynCall_dddi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_dddi"].apply(null, arguments);
|
|
});
|
|
var dynCall_ddi = Module["dynCall_ddi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_ddi"].apply(null, arguments);
|
|
});
|
|
var dynCall_dfi = Module["dynCall_dfi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_dfi"].apply(null, arguments);
|
|
});
|
|
var dynCall_di = Module["dynCall_di"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_di"].apply(null, arguments);
|
|
});
|
|
var dynCall_diddi = Module["dynCall_diddi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_diddi"].apply(null, arguments);
|
|
});
|
|
var dynCall_didi = Module["dynCall_didi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_didi"].apply(null, arguments);
|
|
});
|
|
var dynCall_dii = Module["dynCall_dii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_dii"].apply(null, arguments);
|
|
});
|
|
var dynCall_diii = Module["dynCall_diii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_diii"].apply(null, arguments);
|
|
});
|
|
var dynCall_diiii = Module["dynCall_diiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_diiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_diji = Module["dynCall_diji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_diji"].apply(null, arguments);
|
|
});
|
|
var dynCall_dji = Module["dynCall_dji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_dji"].apply(null, arguments);
|
|
});
|
|
var dynCall_fdi = Module["dynCall_fdi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_fdi"].apply(null, arguments);
|
|
});
|
|
var dynCall_ff = Module["dynCall_ff"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_ff"].apply(null, arguments);
|
|
});
|
|
var dynCall_fff = Module["dynCall_fff"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_fff"].apply(null, arguments);
|
|
});
|
|
var dynCall_fffi = Module["dynCall_fffi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_fffi"].apply(null, arguments);
|
|
});
|
|
var dynCall_ffi = Module["dynCall_ffi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_ffi"].apply(null, arguments);
|
|
});
|
|
var dynCall_fi = Module["dynCall_fi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_fi"].apply(null, arguments);
|
|
});
|
|
var dynCall_fidi = Module["dynCall_fidi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_fidi"].apply(null, arguments);
|
|
});
|
|
var dynCall_fif = Module["dynCall_fif"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_fif"].apply(null, arguments);
|
|
});
|
|
var dynCall_fiffi = Module["dynCall_fiffi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_fiffi"].apply(null, arguments);
|
|
});
|
|
var dynCall_fifi = Module["dynCall_fifi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_fifi"].apply(null, arguments);
|
|
});
|
|
var dynCall_fii = Module["dynCall_fii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_fii"].apply(null, arguments);
|
|
});
|
|
var dynCall_fiii = Module["dynCall_fiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_fiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_fiiii = Module["dynCall_fiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_fiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_fji = Module["dynCall_fji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_fji"].apply(null, arguments);
|
|
});
|
|
var dynCall_i = Module["dynCall_i"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_i"].apply(null, arguments);
|
|
});
|
|
var dynCall_iddi = Module["dynCall_iddi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iddi"].apply(null, arguments);
|
|
});
|
|
var dynCall_idi = Module["dynCall_idi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_idi"].apply(null, arguments);
|
|
});
|
|
var dynCall_idiii = Module["dynCall_idiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_idiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iffi = Module["dynCall_iffi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iffi"].apply(null, arguments);
|
|
});
|
|
var dynCall_ifi = Module["dynCall_ifi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_ifi"].apply(null, arguments);
|
|
});
|
|
var dynCall_ifiii = Module["dynCall_ifiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_ifiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_ii = Module["dynCall_ii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_ii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiddi = Module["dynCall_iiddi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiddi"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiddiii = Module["dynCall_iiddiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiddiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iidi = Module["dynCall_iidi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iidi"].apply(null, arguments);
|
|
});
|
|
var dynCall_iidii = Module["dynCall_iidii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iidii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iidiii = Module["dynCall_iidiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iidiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiffi = Module["dynCall_iiffi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiffi"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiffiii = Module["dynCall_iiffiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiffiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iifi = Module["dynCall_iifi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iifi"].apply(null, arguments);
|
|
});
|
|
var dynCall_iifii = Module["dynCall_iifii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iifii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iifiii = Module["dynCall_iifiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iifiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iii = Module["dynCall_iii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiidii = Module["dynCall_iiidii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiidii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiidiii = Module["dynCall_iiidiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiidiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiif = Module["dynCall_iiif"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiif"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiifi = Module["dynCall_iiifi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiifi"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiifii = Module["dynCall_iiifii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiifii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiifiii = Module["dynCall_iiifiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiifiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiii = Module["dynCall_iiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiidii = Module["dynCall_iiiidii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiidii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiifii = Module["dynCall_iiiifii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiifii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiifiii = Module["dynCall_iiiifiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiifiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiii = Module["dynCall_iiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiiii = Module["dynCall_iiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiiiii = Module["dynCall_iiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiiiiii = Module["dynCall_iiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiiiiiii = Module["dynCall_iiiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiiiiiiii = Module["dynCall_iiiiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiiiiiiiii = Module["dynCall_iiiiiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiiiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiiiiiiiiii = Module["dynCall_iiiiiiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiiiiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiiiiiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiiiiiiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiiij = Module["dynCall_iiiiij"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiiij"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiiiji = Module["dynCall_iiiiiji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiiiji"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiij = Module["dynCall_iiiij"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiij"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiiji = Module["dynCall_iiiiji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiiji"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiijii = Module["dynCall_iiiijii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiijii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiijiii = Module["dynCall_iiiijiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiijiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiijjii = Module["dynCall_iiiijjii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiijjii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiijjiiii = Module["dynCall_iiiijjiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiijjiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiij = Module["dynCall_iiij"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiij"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiiji = Module["dynCall_iiiji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiiji"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiijii = Module["dynCall_iiijii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiijii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiijiii = Module["dynCall_iiijiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiijiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiijji = Module["dynCall_iiijji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiijji"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiijjii = Module["dynCall_iiijjii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiijjii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiijjiiii = Module["dynCall_iiijjiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiijjiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iij = Module["dynCall_iij"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iij"].apply(null, arguments);
|
|
});
|
|
var dynCall_iiji = Module["dynCall_iiji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iiji"].apply(null, arguments);
|
|
});
|
|
var dynCall_iijii = Module["dynCall_iijii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iijii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iijiii = Module["dynCall_iijiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iijiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iijji = Module["dynCall_iijji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iijji"].apply(null, arguments);
|
|
});
|
|
var dynCall_iijjii = Module["dynCall_iijjii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iijjii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iijjiii = Module["dynCall_iijjiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iijjiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_iijjji = Module["dynCall_iijjji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iijjji"].apply(null, arguments);
|
|
});
|
|
var dynCall_iji = Module["dynCall_iji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_iji"].apply(null, arguments);
|
|
});
|
|
var dynCall_ijiii = Module["dynCall_ijiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_ijiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_ijj = Module["dynCall_ijj"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_ijj"].apply(null, arguments);
|
|
});
|
|
var dynCall_ijji = Module["dynCall_ijji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_ijji"].apply(null, arguments);
|
|
});
|
|
var dynCall_j = Module["dynCall_j"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_j"].apply(null, arguments);
|
|
});
|
|
var dynCall_jdi = Module["dynCall_jdi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jdi"].apply(null, arguments);
|
|
});
|
|
var dynCall_jdii = Module["dynCall_jdii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jdii"].apply(null, arguments);
|
|
});
|
|
var dynCall_jfi = Module["dynCall_jfi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jfi"].apply(null, arguments);
|
|
});
|
|
var dynCall_ji = Module["dynCall_ji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_ji"].apply(null, arguments);
|
|
});
|
|
var dynCall_jidi = Module["dynCall_jidi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jidi"].apply(null, arguments);
|
|
});
|
|
var dynCall_jidii = Module["dynCall_jidii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jidii"].apply(null, arguments);
|
|
});
|
|
var dynCall_jii = Module["dynCall_jii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jii"].apply(null, arguments);
|
|
});
|
|
var dynCall_jiii = Module["dynCall_jiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_jiiii = Module["dynCall_jiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_jiiiii = Module["dynCall_jiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_jiiiiii = Module["dynCall_jiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_jiiiiiiiiii = Module["dynCall_jiiiiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jiiiiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_jiiji = Module["dynCall_jiiji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jiiji"].apply(null, arguments);
|
|
});
|
|
var dynCall_jiji = Module["dynCall_jiji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jiji"].apply(null, arguments);
|
|
});
|
|
var dynCall_jijii = Module["dynCall_jijii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jijii"].apply(null, arguments);
|
|
});
|
|
var dynCall_jijiii = Module["dynCall_jijiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jijiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_jijj = Module["dynCall_jijj"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jijj"].apply(null, arguments);
|
|
});
|
|
var dynCall_jijji = Module["dynCall_jijji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jijji"].apply(null, arguments);
|
|
});
|
|
var dynCall_jji = Module["dynCall_jji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jji"].apply(null, arguments);
|
|
});
|
|
var dynCall_jjii = Module["dynCall_jjii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jjii"].apply(null, arguments);
|
|
});
|
|
var dynCall_jjjji = Module["dynCall_jjjji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_jjjji"].apply(null, arguments);
|
|
});
|
|
var dynCall_v = Module["dynCall_v"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_v"].apply(null, arguments);
|
|
});
|
|
var dynCall_vd = Module["dynCall_vd"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vd"].apply(null, arguments);
|
|
});
|
|
var dynCall_vf = Module["dynCall_vf"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vf"].apply(null, arguments);
|
|
});
|
|
var dynCall_vff = Module["dynCall_vff"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vff"].apply(null, arguments);
|
|
});
|
|
var dynCall_vffff = Module["dynCall_vffff"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vffff"].apply(null, arguments);
|
|
});
|
|
var dynCall_vfi = Module["dynCall_vfi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vfi"].apply(null, arguments);
|
|
});
|
|
var dynCall_vi = Module["dynCall_vi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vi"].apply(null, arguments);
|
|
});
|
|
var dynCall_vid = Module["dynCall_vid"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vid"].apply(null, arguments);
|
|
});
|
|
var dynCall_vidi = Module["dynCall_vidi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vidi"].apply(null, arguments);
|
|
});
|
|
var dynCall_vif = Module["dynCall_vif"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vif"].apply(null, arguments);
|
|
});
|
|
var dynCall_viff = Module["dynCall_viff"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viff"].apply(null, arguments);
|
|
});
|
|
var dynCall_vifff = Module["dynCall_vifff"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vifff"].apply(null, arguments);
|
|
});
|
|
var dynCall_viffff = Module["dynCall_viffff"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viffff"].apply(null, arguments);
|
|
});
|
|
var dynCall_viffffi = Module["dynCall_viffffi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viffffi"].apply(null, arguments);
|
|
});
|
|
var dynCall_vifffi = Module["dynCall_vifffi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vifffi"].apply(null, arguments);
|
|
});
|
|
var dynCall_viffi = Module["dynCall_viffi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viffi"].apply(null, arguments);
|
|
});
|
|
var dynCall_vifi = Module["dynCall_vifi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vifi"].apply(null, arguments);
|
|
});
|
|
var dynCall_vii = Module["dynCall_vii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viidi = Module["dynCall_viidi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viidi"].apply(null, arguments);
|
|
});
|
|
var dynCall_viidii = Module["dynCall_viidii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viidii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viif = Module["dynCall_viif"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viif"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiff = Module["dynCall_viiff"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiff"].apply(null, arguments);
|
|
});
|
|
var dynCall_viifff = Module["dynCall_viifff"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viifff"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiffi = Module["dynCall_viiffi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiffi"].apply(null, arguments);
|
|
});
|
|
var dynCall_viifi = Module["dynCall_viifi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viifi"].apply(null, arguments);
|
|
});
|
|
var dynCall_viifii = Module["dynCall_viifii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viifii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viifiii = Module["dynCall_viifiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viifiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viii = Module["dynCall_viii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiifi = Module["dynCall_viiifi"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiifi"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiii = Module["dynCall_viiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiif = Module["dynCall_viiiif"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiif"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiii = Module["dynCall_viiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiiif = Module["dynCall_viiiiif"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiiif"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiiii = Module["dynCall_viiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiiiif = Module["dynCall_viiiiiif"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiiiif"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiiiiiiii = Module["dynCall_viiiiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiiiiiiiii = Module["dynCall_viiiiiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiiiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiiiiiiiiii = Module["dynCall_viiiiiiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiiiiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiiiiiiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiiiiiiiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiiiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiiiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiiiiiiiiiiiiiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiiij = Module["dynCall_viiiiij"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiiij"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiijiiii = Module["dynCall_viiiijiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiijiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiiji = Module["dynCall_viiiji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiiji"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiijji = Module["dynCall_viiijji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiijji"].apply(null, arguments);
|
|
});
|
|
var dynCall_viij = Module["dynCall_viij"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viij"].apply(null, arguments);
|
|
});
|
|
var dynCall_viiji = Module["dynCall_viiji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viiji"].apply(null, arguments);
|
|
});
|
|
var dynCall_viijii = Module["dynCall_viijii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viijii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viijiijiii = Module["dynCall_viijiijiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viijiijiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viijijii = Module["dynCall_viijijii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viijijii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viijijiii = Module["dynCall_viijijiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viijijiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viijj = Module["dynCall_viijj"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viijj"].apply(null, arguments);
|
|
});
|
|
var dynCall_viijji = Module["dynCall_viijji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viijji"].apply(null, arguments);
|
|
});
|
|
var dynCall_viijjii = Module["dynCall_viijjii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viijjii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viijjiii = Module["dynCall_viijjiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viijjiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_viijjji = Module["dynCall_viijjji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viijjji"].apply(null, arguments);
|
|
});
|
|
var dynCall_vij = Module["dynCall_vij"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vij"].apply(null, arguments);
|
|
});
|
|
var dynCall_viji = Module["dynCall_viji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_viji"].apply(null, arguments);
|
|
});
|
|
var dynCall_vijii = Module["dynCall_vijii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vijii"].apply(null, arguments);
|
|
});
|
|
var dynCall_vijiii = Module["dynCall_vijiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vijiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_vijiji = Module["dynCall_vijiji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vijiji"].apply(null, arguments);
|
|
});
|
|
var dynCall_vijijji = Module["dynCall_vijijji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vijijji"].apply(null, arguments);
|
|
});
|
|
var dynCall_vijj = Module["dynCall_vijj"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vijj"].apply(null, arguments);
|
|
});
|
|
var dynCall_vijji = Module["dynCall_vijji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vijji"].apply(null, arguments);
|
|
});
|
|
var dynCall_vijjii = Module["dynCall_vijjii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vijjii"].apply(null, arguments);
|
|
});
|
|
var dynCall_vijjji = Module["dynCall_vijjji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vijjji"].apply(null, arguments);
|
|
});
|
|
var dynCall_vjiiii = Module["dynCall_vjiiii"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vjiiii"].apply(null, arguments);
|
|
});
|
|
var dynCall_vjji = Module["dynCall_vjji"] = (function() {
|
|
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
|
|
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
|
|
return Module["asm"]["dynCall_vjji"].apply(null, arguments);
|
|
});
|
|
Module["asm"] = asm;
|
|
if (!Module["intArrayFromString"]) Module["intArrayFromString"] = (function() {
|
|
abort("'intArrayFromString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["intArrayToString"]) Module["intArrayToString"] = (function() {
|
|
abort("'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
Module["ccall"] = ccall;
|
|
Module["cwrap"] = cwrap;
|
|
if (!Module["setValue"]) Module["setValue"] = (function() {
|
|
abort("'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["getValue"]) Module["getValue"] = (function() {
|
|
abort("'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["allocate"]) Module["allocate"] = (function() {
|
|
abort("'allocate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["getMemory"]) Module["getMemory"] = (function() {
|
|
abort("'getMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
|
|
});
|
|
if (!Module["Pointer_stringify"]) Module["Pointer_stringify"] = (function() {
|
|
abort("'Pointer_stringify' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["AsciiToString"]) Module["AsciiToString"] = (function() {
|
|
abort("'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["stringToAscii"]) Module["stringToAscii"] = (function() {
|
|
abort("'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["UTF8ArrayToString"]) Module["UTF8ArrayToString"] = (function() {
|
|
abort("'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["UTF8ToString"]) Module["UTF8ToString"] = (function() {
|
|
abort("'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["stringToUTF8Array"]) Module["stringToUTF8Array"] = (function() {
|
|
abort("'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["stringToUTF8"]) Module["stringToUTF8"] = (function() {
|
|
abort("'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["lengthBytesUTF8"]) Module["lengthBytesUTF8"] = (function() {
|
|
abort("'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["UTF16ToString"]) Module["UTF16ToString"] = (function() {
|
|
abort("'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["stringToUTF16"]) Module["stringToUTF16"] = (function() {
|
|
abort("'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["lengthBytesUTF16"]) Module["lengthBytesUTF16"] = (function() {
|
|
abort("'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["UTF32ToString"]) Module["UTF32ToString"] = (function() {
|
|
abort("'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["stringToUTF32"]) Module["stringToUTF32"] = (function() {
|
|
abort("'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["lengthBytesUTF32"]) Module["lengthBytesUTF32"] = (function() {
|
|
abort("'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["allocateUTF8"]) Module["allocateUTF8"] = (function() {
|
|
abort("'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
Module["stackTrace"] = stackTrace;
|
|
if (!Module["addOnPreRun"]) Module["addOnPreRun"] = (function() {
|
|
abort("'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["addOnInit"]) Module["addOnInit"] = (function() {
|
|
abort("'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["addOnPreMain"]) Module["addOnPreMain"] = (function() {
|
|
abort("'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["addOnExit"]) Module["addOnExit"] = (function() {
|
|
abort("'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["addOnPostRun"]) Module["addOnPostRun"] = (function() {
|
|
abort("'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["writeStringToMemory"]) Module["writeStringToMemory"] = (function() {
|
|
abort("'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["writeArrayToMemory"]) Module["writeArrayToMemory"] = (function() {
|
|
abort("'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["writeAsciiToMemory"]) Module["writeAsciiToMemory"] = (function() {
|
|
abort("'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
Module["addRunDependency"] = addRunDependency;
|
|
Module["removeRunDependency"] = removeRunDependency;
|
|
if (!Module["FS"]) Module["FS"] = (function() {
|
|
abort("'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["FS_createFolder"]) Module["FS_createFolder"] = (function() {
|
|
abort("'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
|
|
});
|
|
Module["FS_createPath"] = FS.createPath;
|
|
Module["FS_createDataFile"] = FS.createDataFile;
|
|
if (!Module["FS_createPreloadedFile"]) Module["FS_createPreloadedFile"] = (function() {
|
|
abort("'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
|
|
});
|
|
if (!Module["FS_createLazyFile"]) Module["FS_createLazyFile"] = (function() {
|
|
abort("'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
|
|
});
|
|
if (!Module["FS_createLink"]) Module["FS_createLink"] = (function() {
|
|
abort("'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
|
|
});
|
|
if (!Module["FS_createDevice"]) Module["FS_createDevice"] = (function() {
|
|
abort("'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
|
|
});
|
|
if (!Module["FS_unlink"]) Module["FS_unlink"] = (function() {
|
|
abort("'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
|
|
});
|
|
if (!Module["GL"]) Module["GL"] = (function() {
|
|
abort("'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["staticAlloc"]) Module["staticAlloc"] = (function() {
|
|
abort("'staticAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["dynamicAlloc"]) Module["dynamicAlloc"] = (function() {
|
|
abort("'dynamicAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["warnOnce"]) Module["warnOnce"] = (function() {
|
|
abort("'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["loadDynamicLibrary"]) Module["loadDynamicLibrary"] = (function() {
|
|
abort("'loadDynamicLibrary' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["loadWebAssemblyModule"]) Module["loadWebAssemblyModule"] = (function() {
|
|
abort("'loadWebAssemblyModule' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["getLEB"]) Module["getLEB"] = (function() {
|
|
abort("'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["getFunctionTables"]) Module["getFunctionTables"] = (function() {
|
|
abort("'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["alignFunctionTables"]) Module["alignFunctionTables"] = (function() {
|
|
abort("'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["registerFunctions"]) Module["registerFunctions"] = (function() {
|
|
abort("'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["addFunction"]) Module["addFunction"] = (function() {
|
|
abort("'addFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["removeFunction"]) Module["removeFunction"] = (function() {
|
|
abort("'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["getFuncWrapper"]) Module["getFuncWrapper"] = (function() {
|
|
abort("'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["prettyPrint"]) Module["prettyPrint"] = (function() {
|
|
abort("'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["makeBigInt"]) Module["makeBigInt"] = (function() {
|
|
abort("'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["dynCall"]) Module["dynCall"] = (function() {
|
|
abort("'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["getCompilerSetting"]) Module["getCompilerSetting"] = (function() {
|
|
abort("'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["stackSave"]) Module["stackSave"] = (function() {
|
|
abort("'stackSave' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["stackRestore"]) Module["stackRestore"] = (function() {
|
|
abort("'stackRestore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["stackAlloc"]) Module["stackAlloc"] = (function() {
|
|
abort("'stackAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
});
|
|
if (!Module["ALLOC_NORMAL"]) Object.defineProperty(Module, "ALLOC_NORMAL", {
|
|
get: (function() {
|
|
abort("'ALLOC_NORMAL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
})
|
|
});
|
|
if (!Module["ALLOC_STACK"]) Object.defineProperty(Module, "ALLOC_STACK", {
|
|
get: (function() {
|
|
abort("'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
})
|
|
});
|
|
if (!Module["ALLOC_STATIC"]) Object.defineProperty(Module, "ALLOC_STATIC", {
|
|
get: (function() {
|
|
abort("'ALLOC_STATIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
})
|
|
});
|
|
if (!Module["ALLOC_DYNAMIC"]) Object.defineProperty(Module, "ALLOC_DYNAMIC", {
|
|
get: (function() {
|
|
abort("'ALLOC_DYNAMIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
})
|
|
});
|
|
if (!Module["ALLOC_NONE"]) Object.defineProperty(Module, "ALLOC_NONE", {
|
|
get: (function() {
|
|
abort("'ALLOC_NONE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
|
|
})
|
|
});
|
|
function ExitStatus(status) {
|
|
this.name = "ExitStatus";
|
|
this.message = "Program terminated with exit(" + status + ")";
|
|
this.status = status;
|
|
}
|
|
ExitStatus.prototype = new Error;
|
|
ExitStatus.prototype.constructor = ExitStatus;
|
|
var initialStackTop;
|
|
var calledMain = false;
|
|
dependenciesFulfilled = function runCaller() {
|
|
if (!Module["calledRun"]) run();
|
|
if (!Module["calledRun"]) dependenciesFulfilled = runCaller;
|
|
};
|
|
Module["callMain"] = function callMain(args) {
|
|
assert(runDependencies == 0, "cannot call main when async dependencies remain! (listen on __ATMAIN__)");
|
|
assert(__ATPRERUN__.length == 0, "cannot call main when preRun functions remain to be called");
|
|
args = args || [];
|
|
ensureInitRuntime();
|
|
var argc = args.length + 1;
|
|
var argv = stackAlloc((argc + 1) * 4);
|
|
HEAP32[argv >> 2] = allocateUTF8OnStack(Module["thisProgram"]);
|
|
for (var i = 1; i < argc; i++) {
|
|
HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]);
|
|
}
|
|
HEAP32[(argv >> 2) + argc] = 0;
|
|
try {
|
|
var ret = Module["_main"](argc, argv, 0);
|
|
exit(ret, true);
|
|
} catch (e) {
|
|
if (e instanceof ExitStatus) {
|
|
return;
|
|
} else if (e == "SimulateInfiniteLoop") {
|
|
Module["noExitRuntime"] = true;
|
|
return;
|
|
} else {
|
|
var toLog = e;
|
|
if (e && typeof e === "object" && e.stack) {
|
|
toLog = [ e, e.stack ];
|
|
}
|
|
Module.printErr("exception thrown: " + toLog);
|
|
Module["quit"](1, e);
|
|
}
|
|
} finally {
|
|
calledMain = true;
|
|
}
|
|
};
|
|
function run(args) {
|
|
args = args || Module["arguments"];
|
|
if (runDependencies > 0) {
|
|
return;
|
|
}
|
|
writeStackCookie();
|
|
preRun();
|
|
if (runDependencies > 0) return;
|
|
if (Module["calledRun"]) return;
|
|
function doRun() {
|
|
if (Module["calledRun"]) return;
|
|
Module["calledRun"] = true;
|
|
if (ABORT) return;
|
|
ensureInitRuntime();
|
|
preMain();
|
|
if (Module["onRuntimeInitialized"]) Module["onRuntimeInitialized"]();
|
|
if (Module["_main"] && shouldRunNow) Module["callMain"](args);
|
|
postRun();
|
|
}
|
|
if (Module["setStatus"]) {
|
|
Module["setStatus"]("Running...");
|
|
setTimeout((function() {
|
|
setTimeout((function() {
|
|
Module["setStatus"]("");
|
|
}), 1);
|
|
doRun();
|
|
}), 1);
|
|
} else {
|
|
doRun();
|
|
}
|
|
checkStackCookie();
|
|
}
|
|
Module["run"] = run;
|
|
function checkUnflushedContent() {
|
|
var print = Module["print"];
|
|
var printErr = Module["printErr"];
|
|
var has = false;
|
|
Module["print"] = Module["printErr"] = (function(x) {
|
|
has = true;
|
|
});
|
|
try {
|
|
var flush = Module["_fflush"];
|
|
if (flush) flush(0);
|
|
var hasFS = true;
|
|
if (hasFS) {
|
|
[ "stdout", "stderr" ].forEach((function(name) {
|
|
var info = FS.analyzePath("/dev/" + name);
|
|
if (!info) return;
|
|
var stream = info.object;
|
|
var rdev = stream.rdev;
|
|
var tty = TTY.ttys[rdev];
|
|
if (tty && tty.output && tty.output.length) {
|
|
has = true;
|
|
}
|
|
}));
|
|
}
|
|
} catch (e) {}
|
|
Module["print"] = print;
|
|
Module["printErr"] = printErr;
|
|
if (has) {
|
|
warnOnce("stdio streams had content in them that was not flushed. you should set NO_EXIT_RUNTIME to 0 (see the FAQ), or make sure to emit a newline when you printf etc.");
|
|
}
|
|
}
|
|
function exit(status, implicit) {
|
|
checkUnflushedContent();
|
|
if (implicit && Module["noExitRuntime"] && status === 0) {
|
|
return;
|
|
}
|
|
if (Module["noExitRuntime"]) {
|
|
if (!implicit) {
|
|
Module.printErr("exit(" + status + ") called, but NO_EXIT_RUNTIME is set, so halting execution but not exiting the runtime or preventing further async execution (build with NO_EXIT_RUNTIME=0, if you want a true shutdown)");
|
|
}
|
|
} else {
|
|
ABORT = true;
|
|
EXITSTATUS = status;
|
|
STACKTOP = initialStackTop;
|
|
exitRuntime();
|
|
if (Module["onExit"]) Module["onExit"](status);
|
|
}
|
|
if (ENVIRONMENT_IS_NODE) {
|
|
process["exit"](status);
|
|
}
|
|
Module["quit"](status, new ExitStatus(status));
|
|
}
|
|
Module["exit"] = exit;
|
|
var abortDecorators = [];
|
|
function abort(what) {
|
|
if (Module["onAbort"]) {
|
|
Module["onAbort"](what);
|
|
}
|
|
if (what !== undefined) {
|
|
Module.print(what);
|
|
Module.printErr(what);
|
|
what = JSON.stringify(what);
|
|
} else {
|
|
what = "";
|
|
}
|
|
ABORT = true;
|
|
EXITSTATUS = 1;
|
|
var extra = "";
|
|
var output = "abort(" + what + ") at " + stackTrace() + extra;
|
|
if (abortDecorators) {
|
|
abortDecorators.forEach((function(decorator) {
|
|
output = decorator(output, what);
|
|
}));
|
|
}
|
|
throw output;
|
|
}
|
|
Module["abort"] = abort;
|
|
if (Module["preInit"]) {
|
|
if (typeof Module["preInit"] == "function") Module["preInit"] = [ Module["preInit"] ];
|
|
while (Module["preInit"].length > 0) {
|
|
Module["preInit"].pop()();
|
|
}
|
|
}
|
|
var shouldRunNow = true;
|
|
if (Module["noInitialRun"]) {
|
|
shouldRunNow = false;
|
|
}
|
|
Module["noExitRuntime"] = true;
|
|
run();
|
|
|
|
|
|
|
|
|
|
}); |