SpeechVR/public/Unity_Test_Build/Build/Unity_Test_Build.wasm.framework.unityweb

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1.1 MiB

(function(Module) {
var Module = typeof Module !== "undefined" ? Module : {};
Module["preRun"].push((function() {
var unityFileSystemInit = Module["unityFileSystemInit"] || (function() {
if (!Module.indexedDB) {
console.log("IndexedDB is not available. Data will not persist in cache and PlayerPrefs will not be saved.");
}
FS.mkdir("/idbfs");
FS.mount(IDBFS, {}, "/idbfs");
Module.addRunDependency("JS_FileSystem_Mount");
FS.syncfs(true, (function(err) {
Module.removeRunDependency("JS_FileSystem_Mount");
}));
});
unityFileSystemInit();
}));
Module["SetFullscreen"] = (function(fullscreen) {
if (typeof runtimeInitialized === "undefined" || !runtimeInitialized) {
console.log("Runtime not initialized yet.");
} else if (typeof JSEvents === "undefined") {
console.log("Player not loaded yet.");
} else {
var tmp = JSEvents.canPerformEventHandlerRequests;
JSEvents.canPerformEventHandlerRequests = (function() {
return 1;
});
Module.ccall("SetFullscreen", null, [ "number" ], [ fullscreen ]);
JSEvents.canPerformEventHandlerRequests = tmp;
}
});
Module["demangle"] = demangle || (function(symbol) {
return symbol;
});
var MediaDevices = [];
Module["preRun"].push((function() {
var enumerateMediaDevices = (function() {
var getMedia = navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia || navigator.msGetUserMedia;
if (!getMedia) return;
function addDevice(label) {
label = label ? label : "device #" + MediaDevices.length;
var device = {
deviceName: label,
refCount: 0,
video: null
};
MediaDevices.push(device);
}
if (!navigator.mediaDevices || !navigator.mediaDevices.enumerateDevices) {
if (typeof MediaStreamTrack == "undefined" || typeof MediaStreamTrack.getSources == "undefined") {
console.log("Media Devices cannot be enumerated on this browser.");
return;
}
function gotSources(sourceInfos) {
for (var i = 0; i !== sourceInfos.length; ++i) {
var sourceInfo = sourceInfos[i];
if (sourceInfo.kind === "video") addDevice(sourceInfo.label);
}
}
MediaStreamTrack.getSources(gotSources);
}
navigator.mediaDevices.enumerateDevices().then((function(devices) {
devices.forEach((function(device) {
if (device.kind == "videoinput") addDevice(device.label);
}));
})).catch((function(err) {
console.log(err.name + ": " + error.message);
}));
});
enumerateMediaDevices();
}));
function SendMessage(gameObject, func, param) {
if (param === undefined) Module.ccall("SendMessage", null, [ "string", "string" ], [ gameObject, func ]); else if (typeof param === "string") Module.ccall("SendMessageString", null, [ "string", "string", "string" ], [ gameObject, func, param ]); else if (typeof param === "number") Module.ccall("SendMessageFloat", null, [ "string", "string", "number" ], [ gameObject, func, param ]); else throw "" + param + " is does not have a type which is supported by SendMessage.";
}
Module["SendMessage"] = SendMessage;
var moduleOverrides = {};
var key;
for (key in Module) {
if (Module.hasOwnProperty(key)) {
moduleOverrides[key] = Module[key];
}
}
Module["arguments"] = [];
Module["thisProgram"] = "./this.program";
Module["quit"] = (function(status, toThrow) {
throw toThrow;
});
Module["preRun"] = [];
Module["postRun"] = [];
var ENVIRONMENT_IS_WEB = false;
var ENVIRONMENT_IS_WORKER = false;
var ENVIRONMENT_IS_NODE = false;
var ENVIRONMENT_IS_SHELL = false;
if (Module["ENVIRONMENT"]) {
if (Module["ENVIRONMENT"] === "WEB") {
ENVIRONMENT_IS_WEB = true;
} else if (Module["ENVIRONMENT"] === "WORKER") {
ENVIRONMENT_IS_WORKER = true;
} else if (Module["ENVIRONMENT"] === "NODE") {
ENVIRONMENT_IS_NODE = true;
} else if (Module["ENVIRONMENT"] === "SHELL") {
ENVIRONMENT_IS_SHELL = true;
} else {
throw new Error("Module['ENVIRONMENT'] value is not valid. must be one of: WEB|WORKER|NODE|SHELL.");
}
} else {
ENVIRONMENT_IS_WEB = typeof window === "object";
ENVIRONMENT_IS_WORKER = typeof importScripts === "function";
ENVIRONMENT_IS_NODE = typeof process === "object" && typeof require === "function" && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
}
if (ENVIRONMENT_IS_NODE) {
var nodeFS;
var nodePath;
Module["read"] = function shell_read(filename, binary) {
var ret;
if (!nodeFS) nodeFS = require("fs");
if (!nodePath) nodePath = require("path");
filename = nodePath["normalize"](filename);
ret = nodeFS["readFileSync"](filename);
return binary ? ret : ret.toString();
};
Module["readBinary"] = function readBinary(filename) {
var ret = Module["read"](filename, true);
if (!ret.buffer) {
ret = new Uint8Array(ret);
}
assert(ret.buffer);
return ret;
};
if (process["argv"].length > 1) {
Module["thisProgram"] = process["argv"][1].replace(/\\/g, "/");
}
Module["arguments"] = process["argv"].slice(2);
if (typeof module !== "undefined") {
module["exports"] = Module;
}
process["on"]("uncaughtException", (function(ex) {
if (!(ex instanceof ExitStatus)) {
throw ex;
}
}));
process["on"]("unhandledRejection", (function(reason, p) {
Module["printErr"]("node.js exiting due to unhandled promise rejection");
process["exit"](1);
}));
Module["inspect"] = (function() {
return "[Emscripten Module object]";
});
} else if (ENVIRONMENT_IS_SHELL) {
if (typeof read != "undefined") {
Module["read"] = function shell_read(f) {
return read(f);
};
}
Module["readBinary"] = function readBinary(f) {
var data;
if (typeof readbuffer === "function") {
return new Uint8Array(readbuffer(f));
}
data = read(f, "binary");
assert(typeof data === "object");
return data;
};
if (typeof scriptArgs != "undefined") {
Module["arguments"] = scriptArgs;
} else if (typeof arguments != "undefined") {
Module["arguments"] = arguments;
}
if (typeof quit === "function") {
Module["quit"] = (function(status, toThrow) {
quit(status);
});
}
} else if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
Module["read"] = function shell_read(url) {
var xhr = new XMLHttpRequest;
xhr.open("GET", url, false);
xhr.send(null);
return xhr.responseText;
};
if (ENVIRONMENT_IS_WORKER) {
Module["readBinary"] = function readBinary(url) {
var xhr = new XMLHttpRequest;
xhr.open("GET", url, false);
xhr.responseType = "arraybuffer";
xhr.send(null);
return new Uint8Array(xhr.response);
};
}
Module["readAsync"] = function readAsync(url, onload, onerror) {
var xhr = new XMLHttpRequest;
xhr.open("GET", url, true);
xhr.responseType = "arraybuffer";
xhr.onload = function xhr_onload() {
if (xhr.status == 200 || xhr.status == 0 && xhr.response) {
onload(xhr.response);
return;
}
onerror();
};
xhr.onerror = onerror;
xhr.send(null);
};
Module["setWindowTitle"] = (function(title) {
document.title = title;
});
} else {
throw new Error("unknown runtime environment");
}
Module["print"] = typeof console !== "undefined" ? console.log.bind(console) : typeof print !== "undefined" ? print : null;
Module["printErr"] = typeof printErr !== "undefined" ? printErr : typeof console !== "undefined" && console.warn.bind(console) || Module["print"];
Module.print = Module["print"];
Module.printErr = Module["printErr"];
for (key in moduleOverrides) {
if (moduleOverrides.hasOwnProperty(key)) {
Module[key] = moduleOverrides[key];
}
}
moduleOverrides = undefined;
var STACK_ALIGN = 16;
stackSave = stackRestore = stackAlloc = setTempRet0 = getTempRet0 = (function() {
abort("cannot use the stack before compiled code is ready to run, and has provided stack access");
});
function staticAlloc(size) {
assert(!staticSealed);
var ret = STATICTOP;
STATICTOP = STATICTOP + size + 15 & -16;
return ret;
}
function dynamicAlloc(size) {
assert(DYNAMICTOP_PTR);
var ret = HEAP32[DYNAMICTOP_PTR >> 2];
var end = ret + size + 15 & -16;
HEAP32[DYNAMICTOP_PTR >> 2] = end;
if (end >= TOTAL_MEMORY) {
var success = enlargeMemory();
if (!success) {
HEAP32[DYNAMICTOP_PTR >> 2] = ret;
return 0;
}
}
return ret;
}
function alignMemory(size, factor) {
if (!factor) factor = STACK_ALIGN;
var ret = size = Math.ceil(size / factor) * factor;
return ret;
}
function getNativeTypeSize(type) {
switch (type) {
case "i1":
case "i8":
return 1;
case "i16":
return 2;
case "i32":
return 4;
case "i64":
return 8;
case "float":
return 4;
case "double":
return 8;
default:
{
if (type[type.length - 1] === "*") {
return 4;
} else if (type[0] === "i") {
var bits = parseInt(type.substr(1));
assert(bits % 8 === 0);
return bits / 8;
} else {
return 0;
}
}
}
}
function warnOnce(text) {
if (!warnOnce.shown) warnOnce.shown = {};
if (!warnOnce.shown[text]) {
warnOnce.shown[text] = 1;
Module.printErr(text);
}
}
var jsCallStartIndex = 1;
var functionPointers = new Array(0);
function addFunction(func, sig) {
if (typeof sig === "undefined") {
Module.printErr("Warning: addFunction: Provide a wasm function signature " + "string as a second argument");
}
var base = 0;
for (var i = base; i < base + 0; i++) {
if (!functionPointers[i]) {
functionPointers[i] = func;
return jsCallStartIndex + i;
}
}
throw "Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.";
}
var funcWrappers = {};
function getFuncWrapper(func, sig) {
if (!func) return;
assert(sig);
if (!funcWrappers[sig]) {
funcWrappers[sig] = {};
}
var sigCache = funcWrappers[sig];
if (!sigCache[func]) {
if (sig.length === 1) {
sigCache[func] = function dynCall_wrapper() {
return dynCall(sig, func);
};
} else if (sig.length === 2) {
sigCache[func] = function dynCall_wrapper(arg) {
return dynCall(sig, func, [ arg ]);
};
} else {
sigCache[func] = function dynCall_wrapper() {
return dynCall(sig, func, Array.prototype.slice.call(arguments));
};
}
}
return sigCache[func];
}
function makeBigInt(low, high, unsigned) {
return unsigned ? +(low >>> 0) + +(high >>> 0) * 4294967296 : +(low >>> 0) + +(high | 0) * 4294967296;
}
function dynCall(sig, ptr, args) {
if (args && args.length) {
assert(args.length == sig.length - 1);
assert("dynCall_" + sig in Module, "bad function pointer type - no table for sig '" + sig + "'");
return Module["dynCall_" + sig].apply(null, [ ptr ].concat(args));
} else {
assert(sig.length == 1);
assert("dynCall_" + sig in Module, "bad function pointer type - no table for sig '" + sig + "'");
return Module["dynCall_" + sig].call(null, ptr);
}
}
var GLOBAL_BASE = 1024;
var ABORT = 0;
var EXITSTATUS = 0;
function assert(condition, text) {
if (!condition) {
abort("Assertion failed: " + text);
}
}
function getCFunc(ident) {
var func = Module["_" + ident];
assert(func, "Cannot call unknown function " + ident + ", make sure it is exported");
return func;
}
var JSfuncs = {
"stackSave": (function() {
stackSave();
}),
"stackRestore": (function() {
stackRestore();
}),
"arrayToC": (function(arr) {
var ret = stackAlloc(arr.length);
writeArrayToMemory(arr, ret);
return ret;
}),
"stringToC": (function(str) {
var ret = 0;
if (str !== null && str !== undefined && str !== 0) {
var len = (str.length << 2) + 1;
ret = stackAlloc(len);
stringToUTF8(str, ret, len);
}
return ret;
})
};
var toC = {
"string": JSfuncs["stringToC"],
"array": JSfuncs["arrayToC"]
};
function ccall(ident, returnType, argTypes, args, opts) {
var func = getCFunc(ident);
var cArgs = [];
var stack = 0;
assert(returnType !== "array", 'Return type should not be "array".');
if (args) {
for (var i = 0; i < args.length; i++) {
var converter = toC[argTypes[i]];
if (converter) {
if (stack === 0) stack = stackSave();
cArgs[i] = converter(args[i]);
} else {
cArgs[i] = args[i];
}
}
}
var ret = func.apply(null, cArgs);
if (returnType === "string") ret = Pointer_stringify(ret); else if (returnType === "boolean") ret = Boolean(ret);
if (stack !== 0) {
stackRestore(stack);
}
return ret;
}
function cwrap(ident, returnType, argTypes) {
argTypes = argTypes || [];
var cfunc = getCFunc(ident);
var numericArgs = argTypes.every((function(type) {
return type === "number";
}));
var numericRet = returnType !== "string";
if (numericRet && numericArgs) {
return cfunc;
}
return (function() {
return ccall(ident, returnType, argTypes, arguments);
});
}
function setValue(ptr, value, type, noSafe) {
type = type || "i8";
if (type.charAt(type.length - 1) === "*") type = "i32";
switch (type) {
case "i1":
HEAP8[ptr >> 0] = value;
break;
case "i8":
HEAP8[ptr >> 0] = value;
break;
case "i16":
HEAP16[ptr >> 1] = value;
break;
case "i32":
HEAP32[ptr >> 2] = value;
break;
case "i64":
tempI64 = [ value >>> 0, (tempDouble = value, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[ptr >> 2] = tempI64[0], HEAP32[ptr + 4 >> 2] = tempI64[1];
break;
case "float":
HEAPF32[ptr >> 2] = value;
break;
case "double":
HEAPF64[ptr >> 3] = value;
break;
default:
abort("invalid type for setValue: " + type);
}
}
var ALLOC_NORMAL = 0;
var ALLOC_STATIC = 2;
var ALLOC_NONE = 4;
function allocate(slab, types, allocator, ptr) {
var zeroinit, size;
if (typeof slab === "number") {
zeroinit = true;
size = slab;
} else {
zeroinit = false;
size = slab.length;
}
var singleType = typeof types === "string" ? types : null;
var ret;
if (allocator == ALLOC_NONE) {
ret = ptr;
} else {
ret = [ typeof _malloc === "function" ? _malloc : staticAlloc, stackAlloc, staticAlloc, dynamicAlloc ][allocator === undefined ? ALLOC_STATIC : allocator](Math.max(size, singleType ? 1 : types.length));
}
if (zeroinit) {
var stop;
ptr = ret;
assert((ret & 3) == 0);
stop = ret + (size & ~3);
for (; ptr < stop; ptr += 4) {
HEAP32[ptr >> 2] = 0;
}
stop = ret + size;
while (ptr < stop) {
HEAP8[ptr++ >> 0] = 0;
}
return ret;
}
if (singleType === "i8") {
if (slab.subarray || slab.slice) {
HEAPU8.set(slab, ret);
} else {
HEAPU8.set(new Uint8Array(slab), ret);
}
return ret;
}
var i = 0, type, typeSize, previousType;
while (i < size) {
var curr = slab[i];
type = singleType || types[i];
if (type === 0) {
i++;
continue;
}
assert(type, "Must know what type to store in allocate!");
if (type == "i64") type = "i32";
setValue(ret + i, curr, type);
if (previousType !== type) {
typeSize = getNativeTypeSize(type);
previousType = type;
}
i += typeSize;
}
return ret;
}
function Pointer_stringify(ptr, length) {
if (length === 0 || !ptr) return "";
var hasUtf = 0;
var t;
var i = 0;
while (1) {
assert(ptr + i < TOTAL_MEMORY);
t = HEAPU8[ptr + i >> 0];
hasUtf |= t;
if (t == 0 && !length) break;
i++;
if (length && i == length) break;
}
if (!length) length = i;
var ret = "";
if (hasUtf < 128) {
var MAX_CHUNK = 1024;
var curr;
while (length > 0) {
curr = String.fromCharCode.apply(String, HEAPU8.subarray(ptr, ptr + Math.min(length, MAX_CHUNK)));
ret = ret ? ret + curr : curr;
ptr += MAX_CHUNK;
length -= MAX_CHUNK;
}
return ret;
}
return UTF8ToString(ptr);
}
var UTF8Decoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf8") : undefined;
function UTF8ArrayToString(u8Array, idx) {
var endPtr = idx;
while (u8Array[endPtr]) ++endPtr;
if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
} else {
var u0, u1, u2, u3, u4, u5;
var str = "";
while (1) {
u0 = u8Array[idx++];
if (!u0) return str;
if (!(u0 & 128)) {
str += String.fromCharCode(u0);
continue;
}
u1 = u8Array[idx++] & 63;
if ((u0 & 224) == 192) {
str += String.fromCharCode((u0 & 31) << 6 | u1);
continue;
}
u2 = u8Array[idx++] & 63;
if ((u0 & 240) == 224) {
u0 = (u0 & 15) << 12 | u1 << 6 | u2;
} else {
u3 = u8Array[idx++] & 63;
if ((u0 & 248) == 240) {
u0 = (u0 & 7) << 18 | u1 << 12 | u2 << 6 | u3;
} else {
u4 = u8Array[idx++] & 63;
if ((u0 & 252) == 248) {
u0 = (u0 & 3) << 24 | u1 << 18 | u2 << 12 | u3 << 6 | u4;
} else {
u5 = u8Array[idx++] & 63;
u0 = (u0 & 1) << 30 | u1 << 24 | u2 << 18 | u3 << 12 | u4 << 6 | u5;
}
}
}
if (u0 < 65536) {
str += String.fromCharCode(u0);
} else {
var ch = u0 - 65536;
str += String.fromCharCode(55296 | ch >> 10, 56320 | ch & 1023);
}
}
}
}
function UTF8ToString(ptr) {
return UTF8ArrayToString(HEAPU8, ptr);
}
function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
if (!(maxBytesToWrite > 0)) return 0;
var startIdx = outIdx;
var endIdx = outIdx + maxBytesToWrite - 1;
for (var i = 0; i < str.length; ++i) {
var u = str.charCodeAt(i);
if (u >= 55296 && u <= 57343) u = 65536 + ((u & 1023) << 10) | str.charCodeAt(++i) & 1023;
if (u <= 127) {
if (outIdx >= endIdx) break;
outU8Array[outIdx++] = u;
} else if (u <= 2047) {
if (outIdx + 1 >= endIdx) break;
outU8Array[outIdx++] = 192 | u >> 6;
outU8Array[outIdx++] = 128 | u & 63;
} else if (u <= 65535) {
if (outIdx + 2 >= endIdx) break;
outU8Array[outIdx++] = 224 | u >> 12;
outU8Array[outIdx++] = 128 | u >> 6 & 63;
outU8Array[outIdx++] = 128 | u & 63;
} else if (u <= 2097151) {
if (outIdx + 3 >= endIdx) break;
outU8Array[outIdx++] = 240 | u >> 18;
outU8Array[outIdx++] = 128 | u >> 12 & 63;
outU8Array[outIdx++] = 128 | u >> 6 & 63;
outU8Array[outIdx++] = 128 | u & 63;
} else if (u <= 67108863) {
if (outIdx + 4 >= endIdx) break;
outU8Array[outIdx++] = 248 | u >> 24;
outU8Array[outIdx++] = 128 | u >> 18 & 63;
outU8Array[outIdx++] = 128 | u >> 12 & 63;
outU8Array[outIdx++] = 128 | u >> 6 & 63;
outU8Array[outIdx++] = 128 | u & 63;
} else {
if (outIdx + 5 >= endIdx) break;
outU8Array[outIdx++] = 252 | u >> 30;
outU8Array[outIdx++] = 128 | u >> 24 & 63;
outU8Array[outIdx++] = 128 | u >> 18 & 63;
outU8Array[outIdx++] = 128 | u >> 12 & 63;
outU8Array[outIdx++] = 128 | u >> 6 & 63;
outU8Array[outIdx++] = 128 | u & 63;
}
}
outU8Array[outIdx] = 0;
return outIdx - startIdx;
}
function stringToUTF8(str, outPtr, maxBytesToWrite) {
assert(typeof maxBytesToWrite == "number", "stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!");
return stringToUTF8Array(str, HEAPU8, outPtr, maxBytesToWrite);
}
function lengthBytesUTF8(str) {
var len = 0;
for (var i = 0; i < str.length; ++i) {
var u = str.charCodeAt(i);
if (u >= 55296 && u <= 57343) u = 65536 + ((u & 1023) << 10) | str.charCodeAt(++i) & 1023;
if (u <= 127) {
++len;
} else if (u <= 2047) {
len += 2;
} else if (u <= 65535) {
len += 3;
} else if (u <= 2097151) {
len += 4;
} else if (u <= 67108863) {
len += 5;
} else {
len += 6;
}
}
return len;
}
var UTF16Decoder = typeof TextDecoder !== "undefined" ? new TextDecoder("utf-16le") : undefined;
function allocateUTF8(str) {
var size = lengthBytesUTF8(str) + 1;
var ret = _malloc(size);
if (ret) stringToUTF8Array(str, HEAP8, ret, size);
return ret;
}
function allocateUTF8OnStack(str) {
var size = lengthBytesUTF8(str) + 1;
var ret = stackAlloc(size);
stringToUTF8Array(str, HEAP8, ret, size);
return ret;
}
function demangle(func) {
var __cxa_demangle_func = Module["___cxa_demangle"] || Module["__cxa_demangle"];
assert(__cxa_demangle_func);
try {
var s = func.substr(1);
var len = lengthBytesUTF8(s) + 1;
var buf = _malloc(len);
stringToUTF8(s, buf, len);
var status = _malloc(4);
var ret = __cxa_demangle_func(buf, 0, 0, status);
if (HEAP32[status >> 2] === 0 && ret) {
return Pointer_stringify(ret);
}
} catch (e) {} finally {
if (buf) _free(buf);
if (status) _free(status);
if (ret) _free(ret);
}
return func;
}
function demangleAll(text) {
var regex = /__Z[\w\d_]+/g;
return text.replace(regex, (function(x) {
var y = demangle(x);
return x === y ? x : x + " [" + y + "]";
}));
}
function jsStackTrace() {
var err = new Error;
if (!err.stack) {
try {
throw new Error(0);
} catch (e) {
err = e;
}
if (!err.stack) {
return "(no stack trace available)";
}
}
return err.stack.toString();
}
function stackTrace() {
var js = jsStackTrace();
if (Module["extraStackTrace"]) js += "\n" + Module["extraStackTrace"]();
return demangleAll(js);
}
var PAGE_SIZE = 16384;
var WASM_PAGE_SIZE = 65536;
var ASMJS_PAGE_SIZE = 16777216;
var MIN_TOTAL_MEMORY = 16777216;
function alignUp(x, multiple) {
if (x % multiple > 0) {
x += multiple - x % multiple;
}
return x;
}
var buffer, HEAP8, HEAPU8, HEAP16, HEAPU16, HEAP32, HEAPU32, HEAPF32, HEAPF64;
function updateGlobalBuffer(buf) {
Module["buffer"] = buffer = buf;
}
function updateGlobalBufferViews() {
Module["HEAP8"] = HEAP8 = new Int8Array(buffer);
Module["HEAP16"] = HEAP16 = new Int16Array(buffer);
Module["HEAP32"] = HEAP32 = new Int32Array(buffer);
Module["HEAPU8"] = HEAPU8 = new Uint8Array(buffer);
Module["HEAPU16"] = HEAPU16 = new Uint16Array(buffer);
Module["HEAPU32"] = HEAPU32 = new Uint32Array(buffer);
Module["HEAPF32"] = HEAPF32 = new Float32Array(buffer);
Module["HEAPF64"] = HEAPF64 = new Float64Array(buffer);
}
var STATIC_BASE, STATICTOP, staticSealed;
var STACK_BASE, STACKTOP, STACK_MAX;
var DYNAMIC_BASE, DYNAMICTOP_PTR;
STATIC_BASE = STATICTOP = STACK_BASE = STACKTOP = STACK_MAX = DYNAMIC_BASE = DYNAMICTOP_PTR = 0;
staticSealed = false;
function writeStackCookie() {
assert((STACK_MAX & 3) == 0);
HEAPU32[(STACK_MAX >> 2) - 1] = 34821223;
HEAPU32[(STACK_MAX >> 2) - 2] = 2310721022;
}
function checkStackCookie() {
if (HEAPU32[(STACK_MAX >> 2) - 1] != 34821223 || HEAPU32[(STACK_MAX >> 2) - 2] != 2310721022) {
abort("Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x" + HEAPU32[(STACK_MAX >> 2) - 2].toString(16) + " " + HEAPU32[(STACK_MAX >> 2) - 1].toString(16));
}
if (HEAP32[0] !== 1668509029) throw "Runtime error: The application has corrupted its heap memory area (address zero)!";
}
function abortStackOverflow(allocSize) {
abort("Stack overflow! Attempted to allocate " + allocSize + " bytes on the stack, but stack has only " + (STACK_MAX - stackSave() + allocSize) + " bytes available!");
}
function abortOnCannotGrowMemory() {
abort("Cannot enlarge memory arrays. Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value " + TOTAL_MEMORY + ", (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ");
}
if (!Module["reallocBuffer"]) Module["reallocBuffer"] = (function(size) {
var ret;
try {
if (ArrayBuffer.transfer) {
ret = ArrayBuffer.transfer(buffer, size);
} else {
var oldHEAP8 = HEAP8;
ret = new ArrayBuffer(size);
var temp = new Int8Array(ret);
temp.set(oldHEAP8);
}
} catch (e) {
return false;
}
var success = _emscripten_replace_memory(ret);
if (!success) return false;
return ret;
});
function enlargeMemory() {
assert(HEAP32[DYNAMICTOP_PTR >> 2] > TOTAL_MEMORY);
var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE;
var LIMIT = 2147483648 - PAGE_MULTIPLE;
if (HEAP32[DYNAMICTOP_PTR >> 2] > LIMIT) {
Module.printErr("Cannot enlarge memory, asked to go up to " + HEAP32[DYNAMICTOP_PTR >> 2] + " bytes, but the limit is " + LIMIT + " bytes!");
return false;
}
var OLD_TOTAL_MEMORY = TOTAL_MEMORY;
TOTAL_MEMORY = Math.max(TOTAL_MEMORY, MIN_TOTAL_MEMORY);
while (TOTAL_MEMORY < HEAP32[DYNAMICTOP_PTR >> 2]) {
if (TOTAL_MEMORY <= 536870912) {
TOTAL_MEMORY = alignUp(2 * TOTAL_MEMORY, PAGE_MULTIPLE);
} else {
TOTAL_MEMORY = Math.min(alignUp((3 * TOTAL_MEMORY + 2147483648) / 4, PAGE_MULTIPLE), LIMIT);
}
}
var start = Date.now();
var replacement = Module["reallocBuffer"](TOTAL_MEMORY);
if (!replacement || replacement.byteLength != TOTAL_MEMORY) {
Module.printErr("Failed to grow the heap from " + OLD_TOTAL_MEMORY + " bytes to " + TOTAL_MEMORY + " bytes, not enough memory!");
if (replacement) {
Module.printErr("Expected to get back a buffer of size " + TOTAL_MEMORY + " bytes, but instead got back a buffer of size " + replacement.byteLength);
}
TOTAL_MEMORY = OLD_TOTAL_MEMORY;
return false;
}
updateGlobalBuffer(replacement);
updateGlobalBufferViews();
if (!Module["usingWasm"]) {
Module.printErr("Warning: Enlarging memory arrays, this is not fast! " + [ OLD_TOTAL_MEMORY, TOTAL_MEMORY ]);
}
return true;
}
var byteLength;
try {
byteLength = Function.prototype.call.bind(Object.getOwnPropertyDescriptor(ArrayBuffer.prototype, "byteLength").get);
byteLength(new ArrayBuffer(4));
} catch (e) {
byteLength = (function(buffer) {
return buffer.byteLength;
});
}
var TOTAL_STACK = Module["TOTAL_STACK"] || 5242880;
var TOTAL_MEMORY = Module["TOTAL_MEMORY"] || 268435456;
if (TOTAL_MEMORY < TOTAL_STACK) Module.printErr("TOTAL_MEMORY should be larger than TOTAL_STACK, was " + TOTAL_MEMORY + "! (TOTAL_STACK=" + TOTAL_STACK + ")");
assert(typeof Int32Array !== "undefined" && typeof Float64Array !== "undefined" && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined, "JS engine does not provide full typed array support");
if (Module["buffer"]) {
buffer = Module["buffer"];
assert(buffer.byteLength === TOTAL_MEMORY, "provided buffer should be " + TOTAL_MEMORY + " bytes, but it is " + buffer.byteLength);
} else {
if (typeof WebAssembly === "object" && typeof WebAssembly.Memory === "function") {
assert(TOTAL_MEMORY % WASM_PAGE_SIZE === 0);
Module["wasmMemory"] = new WebAssembly.Memory({
"initial": TOTAL_MEMORY / WASM_PAGE_SIZE
});
buffer = Module["wasmMemory"].buffer;
} else {
buffer = new ArrayBuffer(TOTAL_MEMORY);
}
assert(buffer.byteLength === TOTAL_MEMORY);
Module["buffer"] = buffer;
}
updateGlobalBufferViews();
function getTotalMemory() {
return TOTAL_MEMORY;
}
HEAP32[0] = 1668509029;
HEAP16[1] = 25459;
if (HEAPU8[2] !== 115 || HEAPU8[3] !== 99) throw "Runtime error: expected the system to be little-endian!";
function callRuntimeCallbacks(callbacks) {
while (callbacks.length > 0) {
var callback = callbacks.shift();
if (typeof callback == "function") {
callback();
continue;
}
var func = callback.func;
if (typeof func === "number") {
if (callback.arg === undefined) {
Module["dynCall_v"](func);
} else {
Module["dynCall_vi"](func, callback.arg);
}
} else {
func(callback.arg === undefined ? null : callback.arg);
}
}
}
var __ATPRERUN__ = [];
var __ATINIT__ = [];
var __ATMAIN__ = [];
var __ATEXIT__ = [];
var __ATPOSTRUN__ = [];
var runtimeInitialized = false;
var runtimeExited = false;
function preRun() {
if (Module["preRun"]) {
if (typeof Module["preRun"] == "function") Module["preRun"] = [ Module["preRun"] ];
while (Module["preRun"].length) {
addOnPreRun(Module["preRun"].shift());
}
}
callRuntimeCallbacks(__ATPRERUN__);
}
function ensureInitRuntime() {
checkStackCookie();
if (runtimeInitialized) return;
runtimeInitialized = true;
callRuntimeCallbacks(__ATINIT__);
}
function preMain() {
checkStackCookie();
callRuntimeCallbacks(__ATMAIN__);
}
function exitRuntime() {
checkStackCookie();
callRuntimeCallbacks(__ATEXIT__);
runtimeExited = true;
}
function postRun() {
checkStackCookie();
if (Module["postRun"]) {
if (typeof Module["postRun"] == "function") Module["postRun"] = [ Module["postRun"] ];
while (Module["postRun"].length) {
addOnPostRun(Module["postRun"].shift());
}
}
callRuntimeCallbacks(__ATPOSTRUN__);
}
function addOnPreRun(cb) {
__ATPRERUN__.unshift(cb);
}
function addOnPostRun(cb) {
__ATPOSTRUN__.unshift(cb);
}
function writeArrayToMemory(array, buffer) {
assert(array.length >= 0, "writeArrayToMemory array must have a length (should be an array or typed array)");
HEAP8.set(array, buffer);
}
function writeAsciiToMemory(str, buffer, dontAddNull) {
for (var i = 0; i < str.length; ++i) {
assert(str.charCodeAt(i) === str.charCodeAt(i) & 255);
HEAP8[buffer++ >> 0] = str.charCodeAt(i);
}
if (!dontAddNull) HEAP8[buffer >> 0] = 0;
}
function unSign(value, bits, ignore) {
if (value >= 0) {
return value;
}
return bits <= 32 ? 2 * Math.abs(1 << bits - 1) + value : Math.pow(2, bits) + value;
}
function reSign(value, bits, ignore) {
if (value <= 0) {
return value;
}
var half = bits <= 32 ? Math.abs(1 << bits - 1) : Math.pow(2, bits - 1);
if (value >= half && (bits <= 32 || value > half)) {
value = -2 * half + value;
}
return value;
}
assert(Math["imul"] && Math["fround"] && Math["clz32"] && Math["trunc"], "this is a legacy browser, build with LEGACY_VM_SUPPORT");
var Math_abs = Math.abs;
var Math_cos = Math.cos;
var Math_sin = Math.sin;
var Math_tan = Math.tan;
var Math_acos = Math.acos;
var Math_asin = Math.asin;
var Math_atan = Math.atan;
var Math_atan2 = Math.atan2;
var Math_exp = Math.exp;
var Math_log = Math.log;
var Math_sqrt = Math.sqrt;
var Math_ceil = Math.ceil;
var Math_floor = Math.floor;
var Math_pow = Math.pow;
var Math_imul = Math.imul;
var Math_fround = Math.fround;
var Math_round = Math.round;
var Math_min = Math.min;
var Math_max = Math.max;
var Math_clz32 = Math.clz32;
var Math_trunc = Math.trunc;
var runDependencies = 0;
var runDependencyWatcher = null;
var dependenciesFulfilled = null;
var runDependencyTracking = {};
function getUniqueRunDependency(id) {
var orig = id;
while (1) {
if (!runDependencyTracking[id]) return id;
id = orig + Math.random();
}
return id;
}
function addRunDependency(id) {
runDependencies++;
if (Module["monitorRunDependencies"]) {
Module["monitorRunDependencies"](runDependencies);
}
if (id) {
assert(!runDependencyTracking[id]);
runDependencyTracking[id] = 1;
if (runDependencyWatcher === null && typeof setInterval !== "undefined") {
runDependencyWatcher = setInterval((function() {
if (ABORT) {
clearInterval(runDependencyWatcher);
runDependencyWatcher = null;
return;
}
var shown = false;
for (var dep in runDependencyTracking) {
if (!shown) {
shown = true;
Module.printErr("still waiting on run dependencies:");
}
Module.printErr("dependency: " + dep);
}
if (shown) {
Module.printErr("(end of list)");
}
}), 1e4);
}
} else {
Module.printErr("warning: run dependency added without ID");
}
}
function removeRunDependency(id) {
runDependencies--;
if (Module["monitorRunDependencies"]) {
Module["monitorRunDependencies"](runDependencies);
}
if (id) {
assert(runDependencyTracking[id]);
delete runDependencyTracking[id];
} else {
Module.printErr("warning: run dependency removed without ID");
}
if (runDependencies == 0) {
if (runDependencyWatcher !== null) {
clearInterval(runDependencyWatcher);
runDependencyWatcher = null;
}
if (dependenciesFulfilled) {
var callback = dependenciesFulfilled;
dependenciesFulfilled = null;
callback();
}
}
}
Module["preloadedImages"] = {};
Module["preloadedAudios"] = {};
var dataURIPrefix = "data:application/octet-stream;base64,";
function isDataURI(filename) {
return String.prototype.startsWith ? filename.startsWith(dataURIPrefix) : filename.indexOf(dataURIPrefix) === 0;
}
function integrateWasmJS() {
var wasmTextFile = "build.wast";
var wasmBinaryFile = "build.wasm";
var asmjsCodeFile = "build.temp.asm.js";
if (typeof Module["locateFile"] === "function") {
if (!isDataURI(wasmTextFile)) {
wasmTextFile = Module["locateFile"](wasmTextFile);
}
if (!isDataURI(wasmBinaryFile)) {
wasmBinaryFile = Module["locateFile"](wasmBinaryFile);
}
if (!isDataURI(asmjsCodeFile)) {
asmjsCodeFile = Module["locateFile"](asmjsCodeFile);
}
}
var wasmPageSize = 64 * 1024;
var info = {
"global": null,
"env": null,
"asm2wasm": {
"f64-rem": (function(x, y) {
return x % y;
}),
"debugger": (function() {
debugger;
})
},
"parent": Module
};
var exports = null;
function mergeMemory(newBuffer) {
var oldBuffer = Module["buffer"];
if (newBuffer.byteLength < oldBuffer.byteLength) {
Module["printErr"]("the new buffer in mergeMemory is smaller than the previous one. in native wasm, we should grow memory here");
}
var oldView = new Int8Array(oldBuffer);
var newView = new Int8Array(newBuffer);
newView.set(oldView);
updateGlobalBuffer(newBuffer);
updateGlobalBufferViews();
}
function fixImports(imports) {
return imports;
}
function getBinary() {
try {
if (Module["wasmBinary"]) {
return new Uint8Array(Module["wasmBinary"]);
}
if (Module["readBinary"]) {
return Module["readBinary"](wasmBinaryFile);
} else {
throw "on the web, we need the wasm binary to be preloaded and set on Module['wasmBinary']. emcc.py will do that for you when generating HTML (but not JS)";
}
} catch (err) {
abort(err);
}
}
function getBinaryPromise() {
if (!Module["wasmBinary"] && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === "function") {
return fetch(wasmBinaryFile, {
credentials: "same-origin"
}).then((function(response) {
if (!response["ok"]) {
throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
}
return response["arrayBuffer"]();
})).catch((function() {
return getBinary();
}));
}
return new Promise((function(resolve, reject) {
resolve(getBinary());
}));
}
function doNativeWasm(global, env, providedBuffer) {
if (typeof WebAssembly !== "object") {
Module["printErr"]("no native wasm support detected");
return false;
}
if (!(Module["wasmMemory"] instanceof WebAssembly.Memory)) {
Module["printErr"]("no native wasm Memory in use");
return false;
}
env["memory"] = Module["wasmMemory"];
info["global"] = {
"NaN": NaN,
"Infinity": Infinity
};
info["global.Math"] = Math;
info["env"] = env;
function receiveInstance(instance, module) {
exports = instance.exports;
if (exports.memory) mergeMemory(exports.memory);
Module["asm"] = exports;
Module["usingWasm"] = true;
removeRunDependency("wasm-instantiate");
}
addRunDependency("wasm-instantiate");
if (Module["instantiateWasm"]) {
try {
return Module["instantiateWasm"](info, receiveInstance);
} catch (e) {
Module["printErr"]("Module.instantiateWasm callback failed with error: " + e);
return false;
}
}
var trueModule = Module;
function receiveInstantiatedSource(output) {
assert(Module === trueModule, "the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?");
trueModule = null;
receiveInstance(output["instance"], output["module"]);
}
function instantiateArrayBuffer(receiver) {
getBinaryPromise().then((function(binary) {
return WebAssembly.instantiate(binary, info);
})).then(receiver).catch((function(reason) {
Module["printErr"]("failed to asynchronously prepare wasm: " + reason);
abort(reason);
}));
}
if (!Module["wasmBinary"] && typeof WebAssembly.instantiateStreaming === "function" && !isDataURI(wasmBinaryFile) && typeof fetch === "function") {
WebAssembly.instantiateStreaming(fetch(wasmBinaryFile, {
credentials: "same-origin"
}), info).then(receiveInstantiatedSource).catch((function(reason) {
Module["printErr"]("wasm streaming compile failed: " + reason);
Module["printErr"]("falling back to ArrayBuffer instantiation");
instantiateArrayBuffer(receiveInstantiatedSource);
}));
} else {
instantiateArrayBuffer(receiveInstantiatedSource);
}
return {};
}
Module["asmPreload"] = Module["asm"];
var asmjsReallocBuffer = Module["reallocBuffer"];
var wasmReallocBuffer = (function(size) {
var PAGE_MULTIPLE = Module["usingWasm"] ? WASM_PAGE_SIZE : ASMJS_PAGE_SIZE;
size = alignUp(size, PAGE_MULTIPLE);
var old = Module["buffer"];
var oldSize = old.byteLength;
if (Module["usingWasm"]) {
try {
var result = Module["wasmMemory"].grow((size - oldSize) / wasmPageSize);
if (result !== (-1 | 0)) {
return Module["buffer"] = Module["wasmMemory"].buffer;
} else {
return null;
}
} catch (e) {
console.error("Module.reallocBuffer: Attempted to grow from " + oldSize + " bytes to " + size + " bytes, but got error: " + e);
return null;
}
}
});
Module["reallocBuffer"] = (function(size) {
if (finalMethod === "asmjs") {
return asmjsReallocBuffer(size);
} else {
return wasmReallocBuffer(size);
}
});
var finalMethod = "";
Module["asm"] = (function(global, env, providedBuffer) {
env = fixImports(env);
if (!env["table"]) {
var TABLE_SIZE = Module["wasmTableSize"];
if (TABLE_SIZE === undefined) TABLE_SIZE = 1024;
var MAX_TABLE_SIZE = Module["wasmMaxTableSize"];
if (typeof WebAssembly === "object" && typeof WebAssembly.Table === "function") {
if (MAX_TABLE_SIZE !== undefined) {
env["table"] = new WebAssembly.Table({
"initial": TABLE_SIZE,
"maximum": MAX_TABLE_SIZE,
"element": "anyfunc"
});
} else {
env["table"] = new WebAssembly.Table({
"initial": TABLE_SIZE,
element: "anyfunc"
});
}
} else {
env["table"] = new Array(TABLE_SIZE);
}
Module["wasmTable"] = env["table"];
}
if (!env["memoryBase"]) {
env["memoryBase"] = Module["STATIC_BASE"];
}
if (!env["tableBase"]) {
env["tableBase"] = 0;
}
var exports;
exports = doNativeWasm(global, env, providedBuffer);
if (!exports) abort("no binaryen method succeeded. consider enabling more options, like interpreting, if you want that: https://github.com/kripken/emscripten/wiki/WebAssembly#binaryen-methods");
return exports;
});
}
integrateWasmJS();
var ASM_CONSTS = [ (function() {
Module["emscripten_get_now_backup"] = performance.now;
}), (function($0) {
performance.now = (function() {
return $0;
});
}), (function() {
performance.now = Module["emscripten_get_now_backup"];
}) ];
function _emscripten_asm_const_i(code) {
return ASM_CONSTS[code]();
}
function _emscripten_asm_const_id(code, a0) {
return ASM_CONSTS[code](a0);
}
STATIC_BASE = GLOBAL_BASE;
STATICTOP = STATIC_BASE + 2151264;
__ATINIT__.push({
func: (function() {
__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp();
})
}, {
func: (function() {
___cxx_global_var_init();
})
}, {
func: (function() {
__GLOBAL__sub_I_AIScriptingClasses_cpp();
})
}, {
func: (function() {
___cxx_global_var_init_47();
})
}, {
func: (function() {
___cxx_global_var_init_48();
})
}, {
func: (function() {
__GLOBAL__sub_I_Modules_AI_0_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Modules_AI_Builder_0_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_AnimationScriptingClasses_cpp();
})
}, {
func: (function() {
___cxx_global_var_init_110();
})
}, {
func: (function() {
___cxx_global_var_init_111();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_Animation_0_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_Animation_1_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_Animation_2_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_Animation_3_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_Animation_5_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_Animation_6_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_Animation_Director_0_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_Animation_Director_1_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_AnimationClip_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Avatar_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_ConstraintJob_cpp();
})
}, {
func: (function() {
___cxx_global_var_init_7();
})
}, {
func: (function() {
__GLOBAL__sub_I_ConstraintManager_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_clipmuscle_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_ARScriptingClasses_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_AudioScriptingClasses_cpp();
})
}, {
func: (function() {
___cxx_global_var_init_425();
})
}, {
func: (function() {
___cxx_global_var_init_4();
})
}, {
func: (function() {
___cxx_global_var_init_5();
})
}, {
func: (function() {
__GLOBAL__sub_I_Modules_Audio_Public_0_cpp();
})
}, {
func: (function() {
___cxx_global_var_init_145();
})
}, {
func: (function() {
__GLOBAL__sub_I_Modules_Audio_Public_1_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Modules_Audio_Public_3_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_Video_0_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_ClothScriptingClasses_cpp();
})
}, {
func: (function() {
___cxx_global_var_init_21();
})
}, {
func: (function() {
___cxx_global_var_init_22();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_Cloth_0_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp();
})
}, {
func: (function() {
___cxx_global_var_init_16();
})
}, {
func: (function() {
__GLOBAL__sub_I_SwCollision_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_SwFactory_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_SwInterCollision_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_SwSelfCollision_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_SwSolverKernel_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_Input_0_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_GfxDeviceNull_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_SpriteRendererJobs_cpp();
})
}, {
func: (function() {
___cxx_global_var_init_19();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp();
})
}, {
func: (function() {
___cxx_global_var_init_16_728();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp();
})
}, {
func: (function() {
___cxx_global_var_init_4_729();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_Allocator_1_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_Allocator_2_cpp();
})
}, {
func: (function() {
__GLOBAL__sub_I_Runtime_Application_0_cpp();
})
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var STATIC_BUMP = 2151264;
Module["STATIC_BASE"] = STATIC_BASE;
Module["STATIC_BUMP"] = STATIC_BUMP;
var tempDoublePtr = STATICTOP;
STATICTOP += 16;
assert(tempDoublePtr % 8 == 0);
function _JS_Cursor_SetImage(ptr, length) {
var binary = "";
for (var i = 0; i < length; i++) binary += String.fromCharCode(HEAPU8[ptr + i]);
Module.canvas.style.cursor = "url(data:image/cur;base64," + btoa(binary) + "),default";
}
function _JS_Cursor_SetShow(show) {
Module.canvas.style.cursor = show ? "default" : "none";
}
function _JS_Eval_ClearTimeout(id) {
window.clearTimeout(id);
}
function _JS_Eval_SetTimeout(func, arg, millis) {
Module["noExitRuntime"] = true;
function wrapper() {
getFuncWrapper(func, "vi")(arg);
}
return Browser.safeSetTimeout(wrapper, millis);
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var fs = {
numPendingSync: 0,
syncIntervalID: 0,
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sync: (function(onlyPendingSync) {
if (onlyPendingSync) {
if (fs.numPendingSync == 0) return;
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fs.numPendingSync++;
return;
}
fs.syncInProgress = true;
FS.syncfs(false, (function(err) {
fs.syncInProgress = false;
}));
fs.numPendingSync = 0;
})
};
function _JS_FileSystem_SetSyncInterval(ms) {
if (!Module.indexedDB) return;
fs.syncIntervalID = window.setInterval((function() {
fs.sync(true);
}), ms);
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function _JS_FileSystem_Sync() {
if (!Module.indexedDB) return;
fs.sync(false);
}
function _JS_Log_StackTrace(buffer, bufferSize) {
var trace = stackTrace();
if (buffer) stringToUTF8(trace, buffer, bufferSize);
return lengthBytesUTF8(trace);
}
function _JS_Profiler_InjectJobs() {
for (var jobname in Module["Jobs"]) {
var job = Module["Jobs"][jobname];
if (typeof job["endtime"] != "undefined") Module.ccall("InjectProfilerSample", null, [ "string", "number", "number" ], [ jobname, job.starttime, job.endtime ]);
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var WEBAudio = {
audioInstances: [],
audioContext: {},
audioWebEnabled: 0
};
function _JS_Sound_Create_Channel(callback, userData) {
if (WEBAudio.audioWebEnabled == 0) return;
var channel = {
gain: WEBAudio.audioContext.createGain(),
panner: WEBAudio.audioContext.createPanner(),
threeD: false,
playBuffer: (function(delay, buffer, offset) {
this.source.buffer = buffer;
var chan = this;
this.source.onended = (function() {
if (callback) dynCall("vi", callback, [ userData ]);
chan.setup();
});
this.source.start(delay, offset);
}),
setup: (function() {
this.source = WEBAudio.audioContext.createBufferSource();
this.setupPanning();
}),
setupPanning: (function() {
if (this.threeD) {
this.source.disconnect();
this.source.connect(this.panner);
this.panner.connect(this.gain);
} else {
this.panner.disconnect();
this.source.connect(this.gain);
}
})
};
channel.panner.rolloffFactor = 0;
channel.gain.connect(WEBAudio.audioContext.destination);
channel.setup();
return WEBAudio.audioInstances.push(channel) - 1;
}
function _JS_Sound_GetLength(bufferInstance) {
if (WEBAudio.audioWebEnabled == 0) return 0;
var sound = WEBAudio.audioInstances[bufferInstance];
var sampleRateRatio = 44100 / sound.buffer.sampleRate;
return sound.buffer.length * sampleRateRatio;
}
function _JS_Sound_GetLoadState(bufferInstance) {
if (WEBAudio.audioWebEnabled == 0) return 2;
var sound = WEBAudio.audioInstances[bufferInstance];
if (sound.error) return 2;
if (sound.buffer) return 0;
return 1;
}
function _JS_Sound_Init() {
try {
window.AudioContext = window.AudioContext || window.webkitAudioContext;
WEBAudio.audioContext = new AudioContext;
var tryToResumeAudioContext = (function() {
if (WEBAudio.audioContext.state === "suspended") WEBAudio.audioContext.resume(); else clearInterval(resumeInterval);
});
var resumeInterval = setInterval(tryToResumeAudioContext, 400);
WEBAudio.audioWebEnabled = 1;
} catch (e) {
alert("Web Audio API is not supported in this browser");
}
}
function _JS_Sound_Load(ptr, length) {
if (WEBAudio.audioWebEnabled == 0) return 0;
var sound = {
buffer: null,
error: false
};
var instance = WEBAudio.audioInstances.push(sound) - 1;
WEBAudio.audioContext.decodeAudioData(HEAPU8.buffer.slice(ptr, ptr + length), (function(buffer) {
sound.buffer = buffer;
}), (function() {
sound.error = true;
console.log("Decode error.");
}));
return instance;
}
function _JS_Sound_Load_PCM(channels, length, sampleRate, ptr) {
if (WEBAudio.audioWebEnabled == 0) return 0;
var sound = {
buffer: WEBAudio.audioContext.createBuffer(channels, length, sampleRate),
error: false
};
for (var i = 0; i < channels; i++) {
var offs = (ptr >> 2) + length * i;
var buffer = sound.buffer;
var copyToChannel = buffer["copyToChannel"] || (function(source, channelNumber, startInChannel) {
var clipped = source.subarray(0, Math.min(source.length, this.length - (startInChannel | 0)));
this.getChannelData(channelNumber | 0).set(clipped, startInChannel | 0);
});
copyToChannel.apply(buffer, [ HEAPF32.subarray(offs, offs + length), i, 0 ]);
}
var instance = WEBAudio.audioInstances.push(sound) - 1;
return instance;
}
function _JS_Sound_Play(bufferInstance, channelInstance, offset, delay) {
_JS_Sound_Stop(channelInstance, 0);
if (WEBAudio.audioWebEnabled == 0) return;
var sound = WEBAudio.audioInstances[bufferInstance];
var channel = WEBAudio.audioInstances[channelInstance];
if (sound.buffer) {
try {
channel.playBuffer(WEBAudio.audioContext.currentTime + delay, sound.buffer, offset);
} catch (e) {
console.error("playBuffer error. Exception: " + e);
}
} else console.log("Trying to play sound which is not loaded.");
}
function _JS_Sound_ReleaseInstance(instance) {
WEBAudio.audioInstances[instance] = null;
}
function _JS_Sound_Set3D(channelInstance, threeD) {
var channel = WEBAudio.audioInstances[channelInstance];
if (channel.threeD != threeD) {
channel.threeD = threeD;
channel.setupPanning();
}
}
function _JS_Sound_SetListenerOrientation(x, y, z, xUp, yUp, zUp) {
if (WEBAudio.audioWebEnabled == 0) return;
if (WEBAudio.audioContext.listener.forwardX) {
WEBAudio.audioContext.listener.forwardX.setValueAtTime(-x, WEBAudio.audioContext.currentTime);
WEBAudio.audioContext.listener.forwardY.setValueAtTime(-y, WEBAudio.audioContext.currentTime);
WEBAudio.audioContext.listener.forwardZ.setValueAtTime(-z, WEBAudio.audioContext.currentTime);
WEBAudio.audioContext.listener.upX.setValueAtTime(xUp, WEBAudio.audioContext.currentTime);
WEBAudio.audioContext.listener.upY.setValueAtTime(yUp, WEBAudio.audioContext.currentTime);
WEBAudio.audioContext.listener.upZ.setValueAtTime(zUp, WEBAudio.audioContext.currentTime);
} else {
WEBAudio.audioContext.listener.setOrientation(-x, -y, -z, xUp, yUp, zUp);
}
}
function _JS_Sound_SetListenerPosition(x, y, z) {
if (WEBAudio.audioWebEnabled == 0) return;
if (WEBAudio.audioContext.listener.positionX) {
WEBAudio.audioContext.listener.positionX.setValueAtTime(x, WEBAudio.audioContext.currentTime);
WEBAudio.audioContext.listener.positionY.setValueAtTime(y, WEBAudio.audioContext.currentTime);
WEBAudio.audioContext.listener.positionZ.setValueAtTime(z, WEBAudio.audioContext.currentTime);
} else {
WEBAudio.audioContext.listener.setPosition(x, y, z);
}
}
function _JS_Sound_SetLoop(channelInstance, loop) {
if (WEBAudio.audioWebEnabled == 0) return;
WEBAudio.audioInstances[channelInstance].source.loop = loop;
}
function _JS_Sound_SetLoopPoints(channelInstance, loopStart, loopEnd) {
if (WEBAudio.audioWebEnabled == 0) return;
var channel = WEBAudio.audioInstances[channelInstance];
channel.source.loopStart = loopStart;
channel.source.loopEnd = loopEnd;
}
function _JS_Sound_SetPitch(channelInstance, v) {
if (WEBAudio.audioWebEnabled == 0) return;
WEBAudio.audioInstances[channelInstance].source.playbackRate.setValueAtTime(v, WEBAudio.audioContext.currentTime);
}
function _JS_Sound_SetPosition(channelInstance, x, y, z) {
if (WEBAudio.audioWebEnabled == 0) return;
WEBAudio.audioInstances[channelInstance].panner.setPosition(x, y, z);
}
function _JS_Sound_SetVolume(channelInstance, v) {
if (WEBAudio.audioWebEnabled == 0) return;
WEBAudio.audioInstances[channelInstance].gain.gain.setValueAtTime(v, WEBAudio.audioContext.currentTime);
}
function _JS_Sound_Stop(channelInstance, delay) {
if (WEBAudio.audioWebEnabled == 0) return;
var channel = WEBAudio.audioInstances[channelInstance];
if (channel.source.buffer) {
try {
channel.source.stop(WEBAudio.audioContext.currentTime + delay);
} catch (e) {
channel.source.disconnect();
}
if (delay == 0) {
channel.source.onended = (function() {});
channel.setup();
}
}
}
function _JS_SystemInfo_GetBrowserName(buffer, bufferSize) {
var browser = UnityLoader.SystemInfo.browser;
if (buffer) stringToUTF8(browser, buffer, bufferSize);
return lengthBytesUTF8(browser);
}
function _JS_SystemInfo_GetBrowserVersionString(buffer, bufferSize) {
var browserVer = UnityLoader.SystemInfo.browserVersion;
if (buffer) stringToUTF8(browserVer, buffer, bufferSize);
return lengthBytesUTF8(browserVer);
}
function _JS_SystemInfo_GetCurrentCanvasHeight() {
return Module["canvas"].clientHeight;
}
function _JS_SystemInfo_GetCurrentCanvasWidth() {
return Module["canvas"].clientWidth;
}
function _JS_SystemInfo_GetDocumentURL(buffer, bufferSize) {
if (buffer) stringToUTF8(document.URL, buffer, bufferSize);
return lengthBytesUTF8(document.URL);
}
function _JS_SystemInfo_GetGPUInfo(buffer, bufferSize) {
var gpuinfo = UnityLoader.SystemInfo.gpu;
if (buffer) stringToUTF8(gpuinfo, buffer, bufferSize);
return lengthBytesUTF8(gpuinfo);
}
function _JS_SystemInfo_GetHeight() {
return UnityLoader.SystemInfo.height;
}
function _JS_SystemInfo_GetLanguage(buffer, bufferSize) {
var language = UnityLoader.SystemInfo.language;
if (buffer) stringToUTF8(language, buffer, bufferSize);
return lengthBytesUTF8(language);
}
function _JS_SystemInfo_GetMemory() {
return TOTAL_MEMORY / (1024 * 1024);
}
function _JS_SystemInfo_GetOS(buffer, bufferSize) {
var browser = UnityLoader.SystemInfo.os + " " + UnityLoader.SystemInfo.osVersion;
if (buffer) stringToUTF8(browser, buffer, bufferSize);
return lengthBytesUTF8(browser);
}
function _JS_SystemInfo_GetWidth() {
return UnityLoader.SystemInfo.width;
}
function _JS_SystemInfo_HasCursorLock() {
return UnityLoader.SystemInfo.hasCursorLock;
}
function _JS_SystemInfo_HasFullscreen() {
return UnityLoader.SystemInfo.hasFullscreen;
}
function _JS_SystemInfo_HasWebGL() {
return UnityLoader.SystemInfo.hasWebGL;
}
function _JS_WebGL_InitContextAttributes(attributes) {
HEAP32[attributes >> 2] = 1;
HEAP32[attributes + 4 >> 2] = 1;
HEAP32[attributes + 8 >> 2] = 1;
HEAP32[attributes + 12 >> 2] = 0;
HEAP32[attributes + 16 >> 2] = Module.webglContextAttributes.premultipliedAlpha;
HEAP32[attributes + 20 >> 2] = Module.webglContextAttributes.preserveDrawingBuffer;
HEAP32[attributes + 24 >> 2] = 0;
HEAP32[attributes + 28 >> 2] = 0;
HEAP32[attributes + 32 >> 2] = 1;
HEAP32[attributes + 36 >> 2] = 0;
HEAP32[attributes + 40 >> 2] = 1;
HEAP32[attributes + 44 >> 2] = 0;
return 0;
}
var wr = {
requestInstances: {},
nextRequestId: 1
};
function _JS_WebRequest_Abort(request) {
wr.requestInstances[request].abort();
}
function _JS_WebRequest_Create(url, method) {
var http = new XMLHttpRequest;
var _url = Pointer_stringify(url);
var _method = Pointer_stringify(method);
http.open(_method, _url, true);
http.responseType = "arraybuffer";
wr.requestInstances[wr.nextRequestId] = http;
return wr.nextRequestId++;
}
function _JS_WebRequest_GetResponseHeaders(request, buffer, bufferSize) {
var headers = wr.requestInstances[request].getAllResponseHeaders();
if (buffer) stringToUTF8(headers, buffer, bufferSize);
return lengthBytesUTF8(headers);
}
function _JS_WebRequest_Release(request) {
var http = wr.requestInstances[request];
http.onload = null;
http.onerror = null;
http.ontimeout = null;
http.onabort = null;
delete http;
wr.requestInstances[request] = null;
}
function _JS_WebRequest_Send(request, ptr, length) {
var http = wr.requestInstances[request];
try {
if (length > 0) http.send(HEAPU8.subarray(ptr, ptr + length)); else http.send();
} catch (e) {
console.error(e.name + ": " + e.message);
}
}
function _JS_WebRequest_SetProgressHandler(request, arg, onprogress) {
var http = wr.requestInstances[request];
http.onprogress = function http_onprogress(e) {
if (onprogress) {
if (e.lengthComputable) dynCall("viii", onprogress, [ arg, e.loaded, e.total ]);
}
};
}
function _JS_WebRequest_SetRequestHeader(request, header, value) {
var _header = Pointer_stringify(header);
var _value = Pointer_stringify(value);
wr.requestInstances[request].setRequestHeader(_header, _value);
}
function _JS_WebRequest_SetResponseHandler(request, arg, onresponse) {
var http = wr.requestInstances[request];
http.onload = function http_onload(e) {
if (onresponse) {
var kWebRequestOK = 0;
var byteArray = new Uint8Array(http.response);
if (byteArray.length != 0) {
var buffer = _malloc(byteArray.length);
HEAPU8.set(byteArray, buffer);
dynCall("viiiiii", onresponse, [ arg, http.status, buffer, byteArray.length, 0, kWebRequestOK ]);
} else {
dynCall("viiiiii", onresponse, [ arg, http.status, 0, 0, 0, kWebRequestOK ]);
}
}
};
function HandleError(err, code) {
if (onresponse) {
var len = lengthBytesUTF8(err) + 1;
var buffer = _malloc(len);
stringToUTF8(err, buffer, len);
dynCall("viiiiii", onresponse, [ arg, http.status, 0, 0, buffer, code ]);
_free(buffer);
}
}
http.onerror = function http_onerror(e) {
var kWebErrorUnknown = 2;
HandleError("Unknown error.", kWebErrorUnknown);
};
http.ontimeout = function http_onerror(e) {
var kWebErrorTimeout = 14;
HandleError("Connection timed out.", kWebErrorTimeout);
};
http.onabort = function http_onerror(e) {
var kWebErrorAborted = 17;
HandleError("Aborted.", kWebErrorAborted);
};
}
function _JS_WebRequest_SetTimeout(request, timeout) {
wr.requestInstances[request].timeout = timeout;
}
var ERRNO_CODES = {
EPERM: 1,
ENOENT: 2,
ESRCH: 3,
EINTR: 4,
EIO: 5,
ENXIO: 6,
E2BIG: 7,
ENOEXEC: 8,
EBADF: 9,
ECHILD: 10,
EAGAIN: 11,
EWOULDBLOCK: 11,
ENOMEM: 12,
EACCES: 13,
EFAULT: 14,
ENOTBLK: 15,
EBUSY: 16,
EEXIST: 17,
EXDEV: 18,
ENODEV: 19,
ENOTDIR: 20,
EISDIR: 21,
EINVAL: 22,
ENFILE: 23,
EMFILE: 24,
ENOTTY: 25,
ETXTBSY: 26,
EFBIG: 27,
ENOSPC: 28,
ESPIPE: 29,
EROFS: 30,
EMLINK: 31,
EPIPE: 32,
EDOM: 33,
ERANGE: 34,
ENOMSG: 42,
EIDRM: 43,
ECHRNG: 44,
EL2NSYNC: 45,
EL3HLT: 46,
EL3RST: 47,
ELNRNG: 48,
EUNATCH: 49,
ENOCSI: 50,
EL2HLT: 51,
EDEADLK: 35,
ENOLCK: 37,
EBADE: 52,
EBADR: 53,
EXFULL: 54,
ENOANO: 55,
EBADRQC: 56,
EBADSLT: 57,
EDEADLOCK: 35,
EBFONT: 59,
ENOSTR: 60,
ENODATA: 61,
ETIME: 62,
ENOSR: 63,
ENONET: 64,
ENOPKG: 65,
EREMOTE: 66,
ENOLINK: 67,
EADV: 68,
ESRMNT: 69,
ECOMM: 70,
EPROTO: 71,
EMULTIHOP: 72,
EDOTDOT: 73,
EBADMSG: 74,
ENOTUNIQ: 76,
EBADFD: 77,
EREMCHG: 78,
ELIBACC: 79,
ELIBBAD: 80,
ELIBSCN: 81,
ELIBMAX: 82,
ELIBEXEC: 83,
ENOSYS: 38,
ENOTEMPTY: 39,
ENAMETOOLONG: 36,
ELOOP: 40,
EOPNOTSUPP: 95,
EPFNOSUPPORT: 96,
ECONNRESET: 104,
ENOBUFS: 105,
EAFNOSUPPORT: 97,
EPROTOTYPE: 91,
ENOTSOCK: 88,
ENOPROTOOPT: 92,
ESHUTDOWN: 108,
ECONNREFUSED: 111,
EADDRINUSE: 98,
ECONNABORTED: 103,
ENETUNREACH: 101,
ENETDOWN: 100,
ETIMEDOUT: 110,
EHOSTDOWN: 112,
EHOSTUNREACH: 113,
EINPROGRESS: 115,
EALREADY: 114,
EDESTADDRREQ: 89,
EMSGSIZE: 90,
EPROTONOSUPPORT: 93,
ESOCKTNOSUPPORT: 94,
EADDRNOTAVAIL: 99,
ENETRESET: 102,
EISCONN: 106,
ENOTCONN: 107,
ETOOMANYREFS: 109,
EUSERS: 87,
EDQUOT: 122,
ESTALE: 116,
ENOTSUP: 95,
ENOMEDIUM: 123,
EILSEQ: 84,
EOVERFLOW: 75,
ECANCELED: 125,
ENOTRECOVERABLE: 131,
EOWNERDEAD: 130,
ESTRPIPE: 86
};
var ERRNO_MESSAGES = {
0: "Success",
1: "Not super-user",
2: "No such file or directory",
3: "No such process",
4: "Interrupted system call",
5: "I/O error",
6: "No such device or address",
7: "Arg list too long",
8: "Exec format error",
9: "Bad file number",
10: "No children",
11: "No more processes",
12: "Not enough core",
13: "Permission denied",
14: "Bad address",
15: "Block device required",
16: "Mount device busy",
17: "File exists",
18: "Cross-device link",
19: "No such device",
20: "Not a directory",
21: "Is a directory",
22: "Invalid argument",
23: "Too many open files in system",
24: "Too many open files",
25: "Not a typewriter",
26: "Text file busy",
27: "File too large",
28: "No space left on device",
29: "Illegal seek",
30: "Read only file system",
31: "Too many links",
32: "Broken pipe",
33: "Math arg out of domain of func",
34: "Math result not representable",
35: "File locking deadlock error",
36: "File or path name too long",
37: "No record locks available",
38: "Function not implemented",
39: "Directory not empty",
40: "Too many symbolic links",
42: "No message of desired type",
43: "Identifier removed",
44: "Channel number out of range",
45: "Level 2 not synchronized",
46: "Level 3 halted",
47: "Level 3 reset",
48: "Link number out of range",
49: "Protocol driver not attached",
50: "No CSI structure available",
51: "Level 2 halted",
52: "Invalid exchange",
53: "Invalid request descriptor",
54: "Exchange full",
55: "No anode",
56: "Invalid request code",
57: "Invalid slot",
59: "Bad font file fmt",
60: "Device not a stream",
61: "No data (for no delay io)",
62: "Timer expired",
63: "Out of streams resources",
64: "Machine is not on the network",
65: "Package not installed",
66: "The object is remote",
67: "The link has been severed",
68: "Advertise error",
69: "Srmount error",
70: "Communication error on send",
71: "Protocol error",
72: "Multihop attempted",
73: "Cross mount point (not really error)",
74: "Trying to read unreadable message",
75: "Value too large for defined data type",
76: "Given log. name not unique",
77: "f.d. invalid for this operation",
78: "Remote address changed",
79: "Can access a needed shared lib",
80: "Accessing a corrupted shared lib",
81: ".lib section in a.out corrupted",
82: "Attempting to link in too many libs",
83: "Attempting to exec a shared library",
84: "Illegal byte sequence",
86: "Streams pipe error",
87: "Too many users",
88: "Socket operation on non-socket",
89: "Destination address required",
90: "Message too long",
91: "Protocol wrong type for socket",
92: "Protocol not available",
93: "Unknown protocol",
94: "Socket type not supported",
95: "Not supported",
96: "Protocol family not supported",
97: "Address family not supported by protocol family",
98: "Address already in use",
99: "Address not available",
100: "Network interface is not configured",
101: "Network is unreachable",
102: "Connection reset by network",
103: "Connection aborted",
104: "Connection reset by peer",
105: "No buffer space available",
106: "Socket is already connected",
107: "Socket is not connected",
108: "Can't send after socket shutdown",
109: "Too many references",
110: "Connection timed out",
111: "Connection refused",
112: "Host is down",
113: "Host is unreachable",
114: "Socket already connected",
115: "Connection already in progress",
116: "Stale file handle",
122: "Quota exceeded",
123: "No medium (in tape drive)",
125: "Operation canceled",
130: "Previous owner died",
131: "State not recoverable"
};
function ___setErrNo(value) {
if (Module["___errno_location"]) HEAP32[Module["___errno_location"]() >> 2] = value; else Module.printErr("failed to set errno from JS");
return value;
}
var PATH = {
splitPath: (function(filename) {
var splitPathRe = /^(\/?|)([\s\S]*?)((?:\.{1,2}|[^\/]+?|)(\.[^.\/]*|))(?:[\/]*)$/;
return splitPathRe.exec(filename).slice(1);
}),
normalizeArray: (function(parts, allowAboveRoot) {
var up = 0;
for (var i = parts.length - 1; i >= 0; i--) {
var last = parts[i];
if (last === ".") {
parts.splice(i, 1);
} else if (last === "..") {
parts.splice(i, 1);
up++;
} else if (up) {
parts.splice(i, 1);
up--;
}
}
if (allowAboveRoot) {
for (; up; up--) {
parts.unshift("..");
}
}
return parts;
}),
normalize: (function(path) {
var isAbsolute = path.charAt(0) === "/", trailingSlash = path.substr(-1) === "/";
path = PATH.normalizeArray(path.split("/").filter((function(p) {
return !!p;
})), !isAbsolute).join("/");
if (!path && !isAbsolute) {
path = ".";
}
if (path && trailingSlash) {
path += "/";
}
return (isAbsolute ? "/" : "") + path;
}),
dirname: (function(path) {
var result = PATH.splitPath(path), root = result[0], dir = result[1];
if (!root && !dir) {
return ".";
}
if (dir) {
dir = dir.substr(0, dir.length - 1);
}
return root + dir;
}),
basename: (function(path) {
if (path === "/") return "/";
var lastSlash = path.lastIndexOf("/");
if (lastSlash === -1) return path;
return path.substr(lastSlash + 1);
}),
extname: (function(path) {
return PATH.splitPath(path)[3];
}),
join: (function() {
var paths = Array.prototype.slice.call(arguments, 0);
return PATH.normalize(paths.join("/"));
}),
join2: (function(l, r) {
return PATH.normalize(l + "/" + r);
}),
resolve: (function() {
var resolvedPath = "", resolvedAbsolute = false;
for (var i = arguments.length - 1; i >= -1 && !resolvedAbsolute; i--) {
var path = i >= 0 ? arguments[i] : FS.cwd();
if (typeof path !== "string") {
throw new TypeError("Arguments to path.resolve must be strings");
} else if (!path) {
return "";
}
resolvedPath = path + "/" + resolvedPath;
resolvedAbsolute = path.charAt(0) === "/";
}
resolvedPath = PATH.normalizeArray(resolvedPath.split("/").filter((function(p) {
return !!p;
})), !resolvedAbsolute).join("/");
return (resolvedAbsolute ? "/" : "") + resolvedPath || ".";
}),
relative: (function(from, to) {
from = PATH.resolve(from).substr(1);
to = PATH.resolve(to).substr(1);
function trim(arr) {
var start = 0;
for (; start < arr.length; start++) {
if (arr[start] !== "") break;
}
var end = arr.length - 1;
for (; end >= 0; end--) {
if (arr[end] !== "") break;
}
if (start > end) return [];
return arr.slice(start, end - start + 1);
}
var fromParts = trim(from.split("/"));
var toParts = trim(to.split("/"));
var length = Math.min(fromParts.length, toParts.length);
var samePartsLength = length;
for (var i = 0; i < length; i++) {
if (fromParts[i] !== toParts[i]) {
samePartsLength = i;
break;
}
}
var outputParts = [];
for (var i = samePartsLength; i < fromParts.length; i++) {
outputParts.push("..");
}
outputParts = outputParts.concat(toParts.slice(samePartsLength));
return outputParts.join("/");
})
};
var TTY = {
ttys: [],
init: (function() {}),
shutdown: (function() {}),
register: (function(dev, ops) {
TTY.ttys[dev] = {
input: [],
output: [],
ops: ops
};
FS.registerDevice(dev, TTY.stream_ops);
}),
stream_ops: {
open: (function(stream) {
var tty = TTY.ttys[stream.node.rdev];
if (!tty) {
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
}
stream.tty = tty;
stream.seekable = false;
}),
close: (function(stream) {
stream.tty.ops.flush(stream.tty);
}),
flush: (function(stream) {
stream.tty.ops.flush(stream.tty);
}),
read: (function(stream, buffer, offset, length, pos) {
if (!stream.tty || !stream.tty.ops.get_char) {
throw new FS.ErrnoError(ERRNO_CODES.ENXIO);
}
var bytesRead = 0;
for (var i = 0; i < length; i++) {
var result;
try {
result = stream.tty.ops.get_char(stream.tty);
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES.EIO);
}
if (result === undefined && bytesRead === 0) {
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
}
if (result === null || result === undefined) break;
bytesRead++;
buffer[offset + i] = result;
}
if (bytesRead) {
stream.node.timestamp = Date.now();
}
return bytesRead;
}),
write: (function(stream, buffer, offset, length, pos) {
if (!stream.tty || !stream.tty.ops.put_char) {
throw new FS.ErrnoError(ERRNO_CODES.ENXIO);
}
for (var i = 0; i < length; i++) {
try {
stream.tty.ops.put_char(stream.tty, buffer[offset + i]);
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES.EIO);
}
}
if (length) {
stream.node.timestamp = Date.now();
}
return i;
})
},
default_tty_ops: {
get_char: (function(tty) {
if (!tty.input.length) {
var result = null;
if (ENVIRONMENT_IS_NODE) {
var BUFSIZE = 256;
var buf = new Buffer(BUFSIZE);
var bytesRead = 0;
var isPosixPlatform = process.platform != "win32";
var fd = process.stdin.fd;
if (isPosixPlatform) {
var usingDevice = false;
try {
fd = fs.openSync("/dev/stdin", "r");
usingDevice = true;
} catch (e) {}
}
try {
bytesRead = fs.readSync(fd, buf, 0, BUFSIZE, null);
} catch (e) {
if (e.toString().indexOf("EOF") != -1) bytesRead = 0; else throw e;
}
if (usingDevice) {
fs.closeSync(fd);
}
if (bytesRead > 0) {
result = buf.slice(0, bytesRead).toString("utf-8");
} else {
result = null;
}
} else if (typeof window != "undefined" && typeof window.prompt == "function") {
result = window.prompt("Input: ");
if (result !== null) {
result += "\n";
}
} else if (typeof readline == "function") {
result = readline();
if (result !== null) {
result += "\n";
}
}
if (!result) {
return null;
}
tty.input = intArrayFromString(result, true);
}
return tty.input.shift();
}),
put_char: (function(tty, val) {
if (val === null || val === 10) {
Module["print"](UTF8ArrayToString(tty.output, 0));
tty.output = [];
} else {
if (val != 0) tty.output.push(val);
}
}),
flush: (function(tty) {
if (tty.output && tty.output.length > 0) {
Module["print"](UTF8ArrayToString(tty.output, 0));
tty.output = [];
}
})
},
default_tty1_ops: {
put_char: (function(tty, val) {
if (val === null || val === 10) {
Module["printErr"](UTF8ArrayToString(tty.output, 0));
tty.output = [];
} else {
if (val != 0) tty.output.push(val);
}
}),
flush: (function(tty) {
if (tty.output && tty.output.length > 0) {
Module["printErr"](UTF8ArrayToString(tty.output, 0));
tty.output = [];
}
})
}
};
var MEMFS = {
ops_table: null,
mount: (function(mount) {
return MEMFS.createNode(null, "/", 16384 | 511, 0);
}),
createNode: (function(parent, name, mode, dev) {
if (FS.isBlkdev(mode) || FS.isFIFO(mode)) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
if (!MEMFS.ops_table) {
MEMFS.ops_table = {
dir: {
node: {
getattr: MEMFS.node_ops.getattr,
setattr: MEMFS.node_ops.setattr,
lookup: MEMFS.node_ops.lookup,
mknod: MEMFS.node_ops.mknod,
rename: MEMFS.node_ops.rename,
unlink: MEMFS.node_ops.unlink,
rmdir: MEMFS.node_ops.rmdir,
readdir: MEMFS.node_ops.readdir,
symlink: MEMFS.node_ops.symlink
},
stream: {
llseek: MEMFS.stream_ops.llseek
}
},
file: {
node: {
getattr: MEMFS.node_ops.getattr,
setattr: MEMFS.node_ops.setattr
},
stream: {
llseek: MEMFS.stream_ops.llseek,
read: MEMFS.stream_ops.read,
write: MEMFS.stream_ops.write,
allocate: MEMFS.stream_ops.allocate,
mmap: MEMFS.stream_ops.mmap,
msync: MEMFS.stream_ops.msync
}
},
link: {
node: {
getattr: MEMFS.node_ops.getattr,
setattr: MEMFS.node_ops.setattr,
readlink: MEMFS.node_ops.readlink
},
stream: {}
},
chrdev: {
node: {
getattr: MEMFS.node_ops.getattr,
setattr: MEMFS.node_ops.setattr
},
stream: FS.chrdev_stream_ops
}
};
}
var node = FS.createNode(parent, name, mode, dev);
if (FS.isDir(node.mode)) {
node.node_ops = MEMFS.ops_table.dir.node;
node.stream_ops = MEMFS.ops_table.dir.stream;
node.contents = {};
} else if (FS.isFile(node.mode)) {
node.node_ops = MEMFS.ops_table.file.node;
node.stream_ops = MEMFS.ops_table.file.stream;
node.usedBytes = 0;
node.contents = null;
} else if (FS.isLink(node.mode)) {
node.node_ops = MEMFS.ops_table.link.node;
node.stream_ops = MEMFS.ops_table.link.stream;
} else if (FS.isChrdev(node.mode)) {
node.node_ops = MEMFS.ops_table.chrdev.node;
node.stream_ops = MEMFS.ops_table.chrdev.stream;
}
node.timestamp = Date.now();
if (parent) {
parent.contents[name] = node;
}
return node;
}),
getFileDataAsRegularArray: (function(node) {
if (node.contents && node.contents.subarray) {
var arr = [];
for (var i = 0; i < node.usedBytes; ++i) arr.push(node.contents[i]);
return arr;
}
return node.contents;
}),
getFileDataAsTypedArray: (function(node) {
if (!node.contents) return new Uint8Array;
if (node.contents.subarray) return node.contents.subarray(0, node.usedBytes);
return new Uint8Array(node.contents);
}),
expandFileStorage: (function(node, newCapacity) {
if (node.contents && node.contents.subarray && newCapacity > node.contents.length) {
node.contents = MEMFS.getFileDataAsRegularArray(node);
node.usedBytes = node.contents.length;
}
if (!node.contents || node.contents.subarray) {
var prevCapacity = node.contents ? node.contents.length : 0;
if (prevCapacity >= newCapacity) return;
var CAPACITY_DOUBLING_MAX = 1024 * 1024;
newCapacity = Math.max(newCapacity, prevCapacity * (prevCapacity < CAPACITY_DOUBLING_MAX ? 2 : 1.125) | 0);
if (prevCapacity != 0) newCapacity = Math.max(newCapacity, 256);
var oldContents = node.contents;
node.contents = new Uint8Array(newCapacity);
if (node.usedBytes > 0) node.contents.set(oldContents.subarray(0, node.usedBytes), 0);
return;
}
if (!node.contents && newCapacity > 0) node.contents = [];
while (node.contents.length < newCapacity) node.contents.push(0);
}),
resizeFileStorage: (function(node, newSize) {
if (node.usedBytes == newSize) return;
if (newSize == 0) {
node.contents = null;
node.usedBytes = 0;
return;
}
if (!node.contents || node.contents.subarray) {
var oldContents = node.contents;
node.contents = new Uint8Array(new ArrayBuffer(newSize));
if (oldContents) {
node.contents.set(oldContents.subarray(0, Math.min(newSize, node.usedBytes)));
}
node.usedBytes = newSize;
return;
}
if (!node.contents) node.contents = [];
if (node.contents.length > newSize) node.contents.length = newSize; else while (node.contents.length < newSize) node.contents.push(0);
node.usedBytes = newSize;
}),
node_ops: {
getattr: (function(node) {
var attr = {};
attr.dev = FS.isChrdev(node.mode) ? node.id : 1;
attr.ino = node.id;
attr.mode = node.mode;
attr.nlink = 1;
attr.uid = 0;
attr.gid = 0;
attr.rdev = node.rdev;
if (FS.isDir(node.mode)) {
attr.size = 4096;
} else if (FS.isFile(node.mode)) {
attr.size = node.usedBytes;
} else if (FS.isLink(node.mode)) {
attr.size = node.link.length;
} else {
attr.size = 0;
}
attr.atime = new Date(node.timestamp);
attr.mtime = new Date(node.timestamp);
attr.ctime = new Date(node.timestamp);
attr.blksize = 4096;
attr.blocks = Math.ceil(attr.size / attr.blksize);
return attr;
}),
setattr: (function(node, attr) {
if (attr.mode !== undefined) {
node.mode = attr.mode;
}
if (attr.timestamp !== undefined) {
node.timestamp = attr.timestamp;
}
if (attr.size !== undefined) {
MEMFS.resizeFileStorage(node, attr.size);
}
}),
lookup: (function(parent, name) {
throw FS.genericErrors[ERRNO_CODES.ENOENT];
}),
mknod: (function(parent, name, mode, dev) {
return MEMFS.createNode(parent, name, mode, dev);
}),
rename: (function(old_node, new_dir, new_name) {
if (FS.isDir(old_node.mode)) {
var new_node;
try {
new_node = FS.lookupNode(new_dir, new_name);
} catch (e) {}
if (new_node) {
for (var i in new_node.contents) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
}
}
}
delete old_node.parent.contents[old_node.name];
old_node.name = new_name;
new_dir.contents[new_name] = old_node;
old_node.parent = new_dir;
}),
unlink: (function(parent, name) {
delete parent.contents[name];
}),
rmdir: (function(parent, name) {
var node = FS.lookupNode(parent, name);
for (var i in node.contents) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
}
delete parent.contents[name];
}),
readdir: (function(node) {
var entries = [ ".", ".." ];
for (var key in node.contents) {
if (!node.contents.hasOwnProperty(key)) {
continue;
}
entries.push(key);
}
return entries;
}),
symlink: (function(parent, newname, oldpath) {
var node = MEMFS.createNode(parent, newname, 511 | 40960, 0);
node.link = oldpath;
return node;
}),
readlink: (function(node) {
if (!FS.isLink(node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
return node.link;
})
},
stream_ops: {
read: (function(stream, buffer, offset, length, position) {
var contents = stream.node.contents;
if (position >= stream.node.usedBytes) return 0;
var size = Math.min(stream.node.usedBytes - position, length);
assert(size >= 0);
if (size > 8 && contents.subarray) {
buffer.set(contents.subarray(position, position + size), offset);
} else {
for (var i = 0; i < size; i++) buffer[offset + i] = contents[position + i];
}
return size;
}),
write: (function(stream, buffer, offset, length, position, canOwn) {
if (!length) return 0;
var node = stream.node;
node.timestamp = Date.now();
if (buffer.subarray && (!node.contents || node.contents.subarray)) {
if (canOwn) {
assert(position === 0, "canOwn must imply no weird position inside the file");
node.contents = buffer.subarray(offset, offset + length);
node.usedBytes = length;
return length;
} else if (node.usedBytes === 0 && position === 0) {
node.contents = new Uint8Array(buffer.subarray(offset, offset + length));
node.usedBytes = length;
return length;
} else if (position + length <= node.usedBytes) {
node.contents.set(buffer.subarray(offset, offset + length), position);
return length;
}
}
MEMFS.expandFileStorage(node, position + length);
if (node.contents.subarray && buffer.subarray) node.contents.set(buffer.subarray(offset, offset + length), position); else {
for (var i = 0; i < length; i++) {
node.contents[position + i] = buffer[offset + i];
}
}
node.usedBytes = Math.max(node.usedBytes, position + length);
return length;
}),
llseek: (function(stream, offset, whence) {
var position = offset;
if (whence === 1) {
position += stream.position;
} else if (whence === 2) {
if (FS.isFile(stream.node.mode)) {
position += stream.node.usedBytes;
}
}
if (position < 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
return position;
}),
allocate: (function(stream, offset, length) {
MEMFS.expandFileStorage(stream.node, offset + length);
stream.node.usedBytes = Math.max(stream.node.usedBytes, offset + length);
}),
mmap: (function(stream, buffer, offset, length, position, prot, flags) {
if (!FS.isFile(stream.node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
}
var ptr;
var allocated;
var contents = stream.node.contents;
if (!(flags & 2) && (contents.buffer === buffer || contents.buffer === buffer.buffer)) {
allocated = false;
ptr = contents.byteOffset;
} else {
if (position > 0 || position + length < stream.node.usedBytes) {
if (contents.subarray) {
contents = contents.subarray(position, position + length);
} else {
contents = Array.prototype.slice.call(contents, position, position + length);
}
}
allocated = true;
ptr = _malloc(length);
if (!ptr) {
throw new FS.ErrnoError(ERRNO_CODES.ENOMEM);
}
buffer.set(contents, ptr);
}
return {
ptr: ptr,
allocated: allocated
};
}),
msync: (function(stream, buffer, offset, length, mmapFlags) {
if (!FS.isFile(stream.node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
}
if (mmapFlags & 2) {
return 0;
}
var bytesWritten = MEMFS.stream_ops.write(stream, buffer, 0, length, offset, false);
return 0;
})
}
};
var IDBFS = {
dbs: {},
indexedDB: (function() {
if (typeof indexedDB !== "undefined") return indexedDB;
var ret = null;
if (typeof window === "object") ret = window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB;
assert(ret, "IDBFS used, but indexedDB not supported");
return ret;
}),
DB_VERSION: 21,
DB_STORE_NAME: "FILE_DATA",
mount: (function(mount) {
return MEMFS.mount.apply(null, arguments);
}),
syncfs: (function(mount, populate, callback) {
IDBFS.getLocalSet(mount, (function(err, local) {
if (err) return callback(err);
IDBFS.getRemoteSet(mount, (function(err, remote) {
if (err) return callback(err);
var src = populate ? remote : local;
var dst = populate ? local : remote;
IDBFS.reconcile(src, dst, callback);
}));
}));
}),
getDB: (function(name, callback) {
var db = IDBFS.dbs[name];
if (db) {
return callback(null, db);
}
var req;
try {
req = IDBFS.indexedDB().open(name, IDBFS.DB_VERSION);
} catch (e) {
return callback(e);
}
if (!req) {
return callback("Unable to connect to IndexedDB");
}
req.onupgradeneeded = (function(e) {
var db = e.target.result;
var transaction = e.target.transaction;
var fileStore;
if (db.objectStoreNames.contains(IDBFS.DB_STORE_NAME)) {
fileStore = transaction.objectStore(IDBFS.DB_STORE_NAME);
} else {
fileStore = db.createObjectStore(IDBFS.DB_STORE_NAME);
}
if (!fileStore.indexNames.contains("timestamp")) {
fileStore.createIndex("timestamp", "timestamp", {
unique: false
});
}
});
req.onsuccess = (function() {
db = req.result;
IDBFS.dbs[name] = db;
callback(null, db);
});
req.onerror = (function(e) {
callback(this.error);
e.preventDefault();
});
}),
getLocalSet: (function(mount, callback) {
var entries = {};
function isRealDir(p) {
return p !== "." && p !== "..";
}
function toAbsolute(root) {
return (function(p) {
return PATH.join2(root, p);
});
}
var check = FS.readdir(mount.mountpoint).filter(isRealDir).map(toAbsolute(mount.mountpoint));
while (check.length) {
var path = check.pop();
var stat;
try {
stat = FS.stat(path);
} catch (e) {
return callback(e);
}
if (FS.isDir(stat.mode)) {
check.push.apply(check, FS.readdir(path).filter(isRealDir).map(toAbsolute(path)));
}
entries[path] = {
timestamp: stat.mtime
};
}
return callback(null, {
type: "local",
entries: entries
});
}),
getRemoteSet: (function(mount, callback) {
var entries = {};
IDBFS.getDB(mount.mountpoint, (function(err, db) {
if (err) return callback(err);
try {
var transaction = db.transaction([ IDBFS.DB_STORE_NAME ], "readonly");
transaction.onerror = (function(e) {
callback(this.error);
e.preventDefault();
});
var store = transaction.objectStore(IDBFS.DB_STORE_NAME);
var index = store.index("timestamp");
index.openKeyCursor().onsuccess = (function(event) {
var cursor = event.target.result;
if (!cursor) {
return callback(null, {
type: "remote",
db: db,
entries: entries
});
}
entries[cursor.primaryKey] = {
timestamp: cursor.key
};
cursor.continue();
});
} catch (e) {
return callback(e);
}
}));
}),
loadLocalEntry: (function(path, callback) {
var stat, node;
try {
var lookup = FS.lookupPath(path);
node = lookup.node;
stat = FS.stat(path);
} catch (e) {
return callback(e);
}
if (FS.isDir(stat.mode)) {
return callback(null, {
timestamp: stat.mtime,
mode: stat.mode
});
} else if (FS.isFile(stat.mode)) {
node.contents = MEMFS.getFileDataAsTypedArray(node);
return callback(null, {
timestamp: stat.mtime,
mode: stat.mode,
contents: node.contents
});
} else {
return callback(new Error("node type not supported"));
}
}),
storeLocalEntry: (function(path, entry, callback) {
try {
if (FS.isDir(entry.mode)) {
FS.mkdir(path, entry.mode);
} else if (FS.isFile(entry.mode)) {
FS.writeFile(path, entry.contents, {
canOwn: true
});
} else {
return callback(new Error("node type not supported"));
}
FS.chmod(path, entry.mode);
FS.utime(path, entry.timestamp, entry.timestamp);
} catch (e) {
return callback(e);
}
callback(null);
}),
removeLocalEntry: (function(path, callback) {
try {
var lookup = FS.lookupPath(path);
var stat = FS.stat(path);
if (FS.isDir(stat.mode)) {
FS.rmdir(path);
} else if (FS.isFile(stat.mode)) {
FS.unlink(path);
}
} catch (e) {
return callback(e);
}
callback(null);
}),
loadRemoteEntry: (function(store, path, callback) {
var req = store.get(path);
req.onsuccess = (function(event) {
callback(null, event.target.result);
});
req.onerror = (function(e) {
callback(this.error);
e.preventDefault();
});
}),
storeRemoteEntry: (function(store, path, entry, callback) {
var req = store.put(entry, path);
req.onsuccess = (function() {
callback(null);
});
req.onerror = (function(e) {
callback(this.error);
e.preventDefault();
});
}),
removeRemoteEntry: (function(store, path, callback) {
var req = store.delete(path);
req.onsuccess = (function() {
callback(null);
});
req.onerror = (function(e) {
callback(this.error);
e.preventDefault();
});
}),
reconcile: (function(src, dst, callback) {
var total = 0;
var create = [];
Object.keys(src.entries).forEach((function(key) {
var e = src.entries[key];
var e2 = dst.entries[key];
if (!e2 || e.timestamp > e2.timestamp) {
create.push(key);
total++;
}
}));
var remove = [];
Object.keys(dst.entries).forEach((function(key) {
var e = dst.entries[key];
var e2 = src.entries[key];
if (!e2) {
remove.push(key);
total++;
}
}));
if (!total) {
return callback(null);
}
var completed = 0;
var db = src.type === "remote" ? src.db : dst.db;
var transaction = db.transaction([ IDBFS.DB_STORE_NAME ], "readwrite");
var store = transaction.objectStore(IDBFS.DB_STORE_NAME);
function done(err) {
if (err) {
if (!done.errored) {
done.errored = true;
return callback(err);
}
return;
}
if (++completed >= total) {
return callback(null);
}
}
transaction.onerror = (function(e) {
done(this.error);
e.preventDefault();
});
create.sort().forEach((function(path) {
if (dst.type === "local") {
IDBFS.loadRemoteEntry(store, path, (function(err, entry) {
if (err) return done(err);
IDBFS.storeLocalEntry(path, entry, done);
}));
} else {
IDBFS.loadLocalEntry(path, (function(err, entry) {
if (err) return done(err);
IDBFS.storeRemoteEntry(store, path, entry, done);
}));
}
}));
remove.sort().reverse().forEach((function(path) {
if (dst.type === "local") {
IDBFS.removeLocalEntry(path, done);
} else {
IDBFS.removeRemoteEntry(store, path, done);
}
}));
})
};
var NODEFS = {
isWindows: false,
staticInit: (function() {
NODEFS.isWindows = !!process.platform.match(/^win/);
var flags = process["binding"]("constants");
if (flags["fs"]) {
flags = flags["fs"];
}
NODEFS.flagsForNodeMap = {
"1024": flags["O_APPEND"],
"64": flags["O_CREAT"],
"128": flags["O_EXCL"],
"0": flags["O_RDONLY"],
"2": flags["O_RDWR"],
"4096": flags["O_SYNC"],
"512": flags["O_TRUNC"],
"1": flags["O_WRONLY"]
};
}),
bufferFrom: (function(arrayBuffer) {
return Buffer.alloc ? Buffer.from(arrayBuffer) : new Buffer(arrayBuffer);
}),
mount: (function(mount) {
assert(ENVIRONMENT_IS_NODE);
return NODEFS.createNode(null, "/", NODEFS.getMode(mount.opts.root), 0);
}),
createNode: (function(parent, name, mode, dev) {
if (!FS.isDir(mode) && !FS.isFile(mode) && !FS.isLink(mode)) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
var node = FS.createNode(parent, name, mode);
node.node_ops = NODEFS.node_ops;
node.stream_ops = NODEFS.stream_ops;
return node;
}),
getMode: (function(path) {
var stat;
try {
stat = fs.lstatSync(path);
if (NODEFS.isWindows) {
stat.mode = stat.mode | (stat.mode & 292) >> 2;
}
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
return stat.mode;
}),
realPath: (function(node) {
var parts = [];
while (node.parent !== node) {
parts.push(node.name);
node = node.parent;
}
parts.push(node.mount.opts.root);
parts.reverse();
return PATH.join.apply(null, parts);
}),
flagsForNode: (function(flags) {
flags &= ~2097152;
flags &= ~2048;
flags &= ~32768;
flags &= ~524288;
var newFlags = 0;
for (var k in NODEFS.flagsForNodeMap) {
if (flags & k) {
newFlags |= NODEFS.flagsForNodeMap[k];
flags ^= k;
}
}
if (!flags) {
return newFlags;
} else {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
}),
node_ops: {
getattr: (function(node) {
var path = NODEFS.realPath(node);
var stat;
try {
stat = fs.lstatSync(path);
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
if (NODEFS.isWindows && !stat.blksize) {
stat.blksize = 4096;
}
if (NODEFS.isWindows && !stat.blocks) {
stat.blocks = (stat.size + stat.blksize - 1) / stat.blksize | 0;
}
return {
dev: stat.dev,
ino: stat.ino,
mode: stat.mode,
nlink: stat.nlink,
uid: stat.uid,
gid: stat.gid,
rdev: stat.rdev,
size: stat.size,
atime: stat.atime,
mtime: stat.mtime,
ctime: stat.ctime,
blksize: stat.blksize,
blocks: stat.blocks
};
}),
setattr: (function(node, attr) {
var path = NODEFS.realPath(node);
try {
if (attr.mode !== undefined) {
fs.chmodSync(path, attr.mode);
node.mode = attr.mode;
}
if (attr.timestamp !== undefined) {
var date = new Date(attr.timestamp);
fs.utimesSync(path, date, date);
}
if (attr.size !== undefined) {
fs.truncateSync(path, attr.size);
}
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
}),
lookup: (function(parent, name) {
var path = PATH.join2(NODEFS.realPath(parent), name);
var mode = NODEFS.getMode(path);
return NODEFS.createNode(parent, name, mode);
}),
mknod: (function(parent, name, mode, dev) {
var node = NODEFS.createNode(parent, name, mode, dev);
var path = NODEFS.realPath(node);
try {
if (FS.isDir(node.mode)) {
fs.mkdirSync(path, node.mode);
} else {
fs.writeFileSync(path, "", {
mode: node.mode
});
}
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
return node;
}),
rename: (function(oldNode, newDir, newName) {
var oldPath = NODEFS.realPath(oldNode);
var newPath = PATH.join2(NODEFS.realPath(newDir), newName);
try {
fs.renameSync(oldPath, newPath);
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
}),
unlink: (function(parent, name) {
var path = PATH.join2(NODEFS.realPath(parent), name);
try {
fs.unlinkSync(path);
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
}),
rmdir: (function(parent, name) {
var path = PATH.join2(NODEFS.realPath(parent), name);
try {
fs.rmdirSync(path);
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
}),
readdir: (function(node) {
var path = NODEFS.realPath(node);
try {
return fs.readdirSync(path);
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
}),
symlink: (function(parent, newName, oldPath) {
var newPath = PATH.join2(NODEFS.realPath(parent), newName);
try {
fs.symlinkSync(oldPath, newPath);
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
}),
readlink: (function(node) {
var path = NODEFS.realPath(node);
try {
path = fs.readlinkSync(path);
path = NODEJS_PATH.relative(NODEJS_PATH.resolve(node.mount.opts.root), path);
return path;
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
})
},
stream_ops: {
open: (function(stream) {
var path = NODEFS.realPath(stream.node);
try {
if (FS.isFile(stream.node.mode)) {
stream.nfd = fs.openSync(path, NODEFS.flagsForNode(stream.flags));
}
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
}),
close: (function(stream) {
try {
if (FS.isFile(stream.node.mode) && stream.nfd) {
fs.closeSync(stream.nfd);
}
} catch (e) {
if (!e.code) throw e;
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
}),
read: (function(stream, buffer, offset, length, position) {
if (length === 0) return 0;
try {
return fs.readSync(stream.nfd, NODEFS.bufferFrom(buffer.buffer), offset, length, position);
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
}),
write: (function(stream, buffer, offset, length, position) {
try {
return fs.writeSync(stream.nfd, NODEFS.bufferFrom(buffer.buffer), offset, length, position);
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
}),
llseek: (function(stream, offset, whence) {
var position = offset;
if (whence === 1) {
position += stream.position;
} else if (whence === 2) {
if (FS.isFile(stream.node.mode)) {
try {
var stat = fs.fstatSync(stream.nfd);
position += stat.size;
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES[e.code]);
}
}
}
if (position < 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
return position;
})
}
};
var WORKERFS = {
DIR_MODE: 16895,
FILE_MODE: 33279,
reader: null,
mount: (function(mount) {
assert(ENVIRONMENT_IS_WORKER);
if (!WORKERFS.reader) WORKERFS.reader = new FileReaderSync;
var root = WORKERFS.createNode(null, "/", WORKERFS.DIR_MODE, 0);
var createdParents = {};
function ensureParent(path) {
var parts = path.split("/");
var parent = root;
for (var i = 0; i < parts.length - 1; i++) {
var curr = parts.slice(0, i + 1).join("/");
if (!createdParents[curr]) {
createdParents[curr] = WORKERFS.createNode(parent, parts[i], WORKERFS.DIR_MODE, 0);
}
parent = createdParents[curr];
}
return parent;
}
function base(path) {
var parts = path.split("/");
return parts[parts.length - 1];
}
Array.prototype.forEach.call(mount.opts["files"] || [], (function(file) {
WORKERFS.createNode(ensureParent(file.name), base(file.name), WORKERFS.FILE_MODE, 0, file, file.lastModifiedDate);
}));
(mount.opts["blobs"] || []).forEach((function(obj) {
WORKERFS.createNode(ensureParent(obj["name"]), base(obj["name"]), WORKERFS.FILE_MODE, 0, obj["data"]);
}));
(mount.opts["packages"] || []).forEach((function(pack) {
pack["metadata"].files.forEach((function(file) {
var name = file.filename.substr(1);
WORKERFS.createNode(ensureParent(name), base(name), WORKERFS.FILE_MODE, 0, pack["blob"].slice(file.start, file.end));
}));
}));
return root;
}),
createNode: (function(parent, name, mode, dev, contents, mtime) {
var node = FS.createNode(parent, name, mode);
node.mode = mode;
node.node_ops = WORKERFS.node_ops;
node.stream_ops = WORKERFS.stream_ops;
node.timestamp = (mtime || new Date).getTime();
assert(WORKERFS.FILE_MODE !== WORKERFS.DIR_MODE);
if (mode === WORKERFS.FILE_MODE) {
node.size = contents.size;
node.contents = contents;
} else {
node.size = 4096;
node.contents = {};
}
if (parent) {
parent.contents[name] = node;
}
return node;
}),
node_ops: {
getattr: (function(node) {
return {
dev: 1,
ino: undefined,
mode: node.mode,
nlink: 1,
uid: 0,
gid: 0,
rdev: undefined,
size: node.size,
atime: new Date(node.timestamp),
mtime: new Date(node.timestamp),
ctime: new Date(node.timestamp),
blksize: 4096,
blocks: Math.ceil(node.size / 4096)
};
}),
setattr: (function(node, attr) {
if (attr.mode !== undefined) {
node.mode = attr.mode;
}
if (attr.timestamp !== undefined) {
node.timestamp = attr.timestamp;
}
}),
lookup: (function(parent, name) {
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
}),
mknod: (function(parent, name, mode, dev) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}),
rename: (function(oldNode, newDir, newName) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}),
unlink: (function(parent, name) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}),
rmdir: (function(parent, name) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}),
readdir: (function(node) {
var entries = [ ".", ".." ];
for (var key in node.contents) {
if (!node.contents.hasOwnProperty(key)) {
continue;
}
entries.push(key);
}
return entries;
}),
symlink: (function(parent, newName, oldPath) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}),
readlink: (function(node) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
})
},
stream_ops: {
read: (function(stream, buffer, offset, length, position) {
if (position >= stream.node.size) return 0;
var chunk = stream.node.contents.slice(position, position + length);
var ab = WORKERFS.reader.readAsArrayBuffer(chunk);
buffer.set(new Uint8Array(ab), offset);
return chunk.size;
}),
write: (function(stream, buffer, offset, length, position) {
throw new FS.ErrnoError(ERRNO_CODES.EIO);
}),
llseek: (function(stream, offset, whence) {
var position = offset;
if (whence === 1) {
position += stream.position;
} else if (whence === 2) {
if (FS.isFile(stream.node.mode)) {
position += stream.node.size;
}
}
if (position < 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
return position;
})
}
};
STATICTOP += 16;
STATICTOP += 16;
STATICTOP += 16;
var FS = {
root: null,
mounts: [],
devices: {},
streams: [],
nextInode: 1,
nameTable: null,
currentPath: "/",
initialized: false,
ignorePermissions: true,
trackingDelegate: {},
tracking: {
openFlags: {
READ: 1,
WRITE: 2
}
},
ErrnoError: null,
genericErrors: {},
filesystems: null,
syncFSRequests: 0,
handleFSError: (function(e) {
if (!(e instanceof FS.ErrnoError)) throw e + " : " + stackTrace();
return ___setErrNo(e.errno);
}),
lookupPath: (function(path, opts) {
path = PATH.resolve(FS.cwd(), path);
opts = opts || {};
if (!path) return {
path: "",
node: null
};
var defaults = {
follow_mount: true,
recurse_count: 0
};
for (var key in defaults) {
if (opts[key] === undefined) {
opts[key] = defaults[key];
}
}
if (opts.recurse_count > 8) {
throw new FS.ErrnoError(ERRNO_CODES.ELOOP);
}
var parts = PATH.normalizeArray(path.split("/").filter((function(p) {
return !!p;
})), false);
var current = FS.root;
var current_path = "/";
for (var i = 0; i < parts.length; i++) {
var islast = i === parts.length - 1;
if (islast && opts.parent) {
break;
}
current = FS.lookupNode(current, parts[i]);
current_path = PATH.join2(current_path, parts[i]);
if (FS.isMountpoint(current)) {
if (!islast || islast && opts.follow_mount) {
current = current.mounted.root;
}
}
if (!islast || opts.follow) {
var count = 0;
while (FS.isLink(current.mode)) {
var link = FS.readlink(current_path);
current_path = PATH.resolve(PATH.dirname(current_path), link);
var lookup = FS.lookupPath(current_path, {
recurse_count: opts.recurse_count
});
current = lookup.node;
if (count++ > 40) {
throw new FS.ErrnoError(ERRNO_CODES.ELOOP);
}
}
}
}
return {
path: current_path,
node: current
};
}),
getPath: (function(node) {
var path;
while (true) {
if (FS.isRoot(node)) {
var mount = node.mount.mountpoint;
if (!path) return mount;
return mount[mount.length - 1] !== "/" ? mount + "/" + path : mount + path;
}
path = path ? node.name + "/" + path : node.name;
node = node.parent;
}
}),
hashName: (function(parentid, name) {
var hash = 0;
for (var i = 0; i < name.length; i++) {
hash = (hash << 5) - hash + name.charCodeAt(i) | 0;
}
return (parentid + hash >>> 0) % FS.nameTable.length;
}),
hashAddNode: (function(node) {
var hash = FS.hashName(node.parent.id, node.name);
node.name_next = FS.nameTable[hash];
FS.nameTable[hash] = node;
}),
hashRemoveNode: (function(node) {
var hash = FS.hashName(node.parent.id, node.name);
if (FS.nameTable[hash] === node) {
FS.nameTable[hash] = node.name_next;
} else {
var current = FS.nameTable[hash];
while (current) {
if (current.name_next === node) {
current.name_next = node.name_next;
break;
}
current = current.name_next;
}
}
}),
lookupNode: (function(parent, name) {
var err = FS.mayLookup(parent);
if (err) {
throw new FS.ErrnoError(err, parent);
}
var hash = FS.hashName(parent.id, name);
for (var node = FS.nameTable[hash]; node; node = node.name_next) {
var nodeName = node.name;
if (node.parent.id === parent.id && nodeName === name) {
return node;
}
}
return FS.lookup(parent, name);
}),
createNode: (function(parent, name, mode, rdev) {
if (!FS.FSNode) {
FS.FSNode = (function(parent, name, mode, rdev) {
if (!parent) {
parent = this;
}
this.parent = parent;
this.mount = parent.mount;
this.mounted = null;
this.id = FS.nextInode++;
this.name = name;
this.mode = mode;
this.node_ops = {};
this.stream_ops = {};
this.rdev = rdev;
});
FS.FSNode.prototype = {};
var readMode = 292 | 73;
var writeMode = 146;
Object.defineProperties(FS.FSNode.prototype, {
read: {
get: (function() {
return (this.mode & readMode) === readMode;
}),
set: (function(val) {
val ? this.mode |= readMode : this.mode &= ~readMode;
})
},
write: {
get: (function() {
return (this.mode & writeMode) === writeMode;
}),
set: (function(val) {
val ? this.mode |= writeMode : this.mode &= ~writeMode;
})
},
isFolder: {
get: (function() {
return FS.isDir(this.mode);
})
},
isDevice: {
get: (function() {
return FS.isChrdev(this.mode);
})
}
});
}
var node = new FS.FSNode(parent, name, mode, rdev);
FS.hashAddNode(node);
return node;
}),
destroyNode: (function(node) {
FS.hashRemoveNode(node);
}),
isRoot: (function(node) {
return node === node.parent;
}),
isMountpoint: (function(node) {
return !!node.mounted;
}),
isFile: (function(mode) {
return (mode & 61440) === 32768;
}),
isDir: (function(mode) {
return (mode & 61440) === 16384;
}),
isLink: (function(mode) {
return (mode & 61440) === 40960;
}),
isChrdev: (function(mode) {
return (mode & 61440) === 8192;
}),
isBlkdev: (function(mode) {
return (mode & 61440) === 24576;
}),
isFIFO: (function(mode) {
return (mode & 61440) === 4096;
}),
isSocket: (function(mode) {
return (mode & 49152) === 49152;
}),
flagModes: {
"r": 0,
"rs": 1052672,
"r+": 2,
"w": 577,
"wx": 705,
"xw": 705,
"w+": 578,
"wx+": 706,
"xw+": 706,
"a": 1089,
"ax": 1217,
"xa": 1217,
"a+": 1090,
"ax+": 1218,
"xa+": 1218
},
modeStringToFlags: (function(str) {
var flags = FS.flagModes[str];
if (typeof flags === "undefined") {
throw new Error("Unknown file open mode: " + str);
}
return flags;
}),
flagsToPermissionString: (function(flag) {
var perms = [ "r", "w", "rw" ][flag & 3];
if (flag & 512) {
perms += "w";
}
return perms;
}),
nodePermissions: (function(node, perms) {
if (FS.ignorePermissions) {
return 0;
}
if (perms.indexOf("r") !== -1 && !(node.mode & 292)) {
return ERRNO_CODES.EACCES;
} else if (perms.indexOf("w") !== -1 && !(node.mode & 146)) {
return ERRNO_CODES.EACCES;
} else if (perms.indexOf("x") !== -1 && !(node.mode & 73)) {
return ERRNO_CODES.EACCES;
}
return 0;
}),
mayLookup: (function(dir) {
var err = FS.nodePermissions(dir, "x");
if (err) return err;
if (!dir.node_ops.lookup) return ERRNO_CODES.EACCES;
return 0;
}),
mayCreate: (function(dir, name) {
try {
var node = FS.lookupNode(dir, name);
return ERRNO_CODES.EEXIST;
} catch (e) {}
return FS.nodePermissions(dir, "wx");
}),
mayDelete: (function(dir, name, isdir) {
var node;
try {
node = FS.lookupNode(dir, name);
} catch (e) {
return e.errno;
}
var err = FS.nodePermissions(dir, "wx");
if (err) {
return err;
}
if (isdir) {
if (!FS.isDir(node.mode)) {
return ERRNO_CODES.ENOTDIR;
}
if (FS.isRoot(node) || FS.getPath(node) === FS.cwd()) {
return ERRNO_CODES.EBUSY;
}
} else {
if (FS.isDir(node.mode)) {
return ERRNO_CODES.EISDIR;
}
}
return 0;
}),
mayOpen: (function(node, flags) {
if (!node) {
return ERRNO_CODES.ENOENT;
}
if (FS.isLink(node.mode)) {
return ERRNO_CODES.ELOOP;
} else if (FS.isDir(node.mode)) {
if (FS.flagsToPermissionString(flags) !== "r" || flags & 512) {
return ERRNO_CODES.EISDIR;
}
}
return FS.nodePermissions(node, FS.flagsToPermissionString(flags));
}),
MAX_OPEN_FDS: 4096,
nextfd: (function(fd_start, fd_end) {
fd_start = fd_start || 0;
fd_end = fd_end || FS.MAX_OPEN_FDS;
for (var fd = fd_start; fd <= fd_end; fd++) {
if (!FS.streams[fd]) {
return fd;
}
}
throw new FS.ErrnoError(ERRNO_CODES.EMFILE);
}),
getStream: (function(fd) {
return FS.streams[fd];
}),
createStream: (function(stream, fd_start, fd_end) {
if (!FS.FSStream) {
FS.FSStream = (function() {});
FS.FSStream.prototype = {};
Object.defineProperties(FS.FSStream.prototype, {
object: {
get: (function() {
return this.node;
}),
set: (function(val) {
this.node = val;
})
},
isRead: {
get: (function() {
return (this.flags & 2097155) !== 1;
})
},
isWrite: {
get: (function() {
return (this.flags & 2097155) !== 0;
})
},
isAppend: {
get: (function() {
return this.flags & 1024;
})
}
});
}
var newStream = new FS.FSStream;
for (var p in stream) {
newStream[p] = stream[p];
}
stream = newStream;
var fd = FS.nextfd(fd_start, fd_end);
stream.fd = fd;
FS.streams[fd] = stream;
return stream;
}),
closeStream: (function(fd) {
FS.streams[fd] = null;
}),
chrdev_stream_ops: {
open: (function(stream) {
var device = FS.getDevice(stream.node.rdev);
stream.stream_ops = device.stream_ops;
if (stream.stream_ops.open) {
stream.stream_ops.open(stream);
}
}),
llseek: (function() {
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
})
},
major: (function(dev) {
return dev >> 8;
}),
minor: (function(dev) {
return dev & 255;
}),
makedev: (function(ma, mi) {
return ma << 8 | mi;
}),
registerDevice: (function(dev, ops) {
FS.devices[dev] = {
stream_ops: ops
};
}),
getDevice: (function(dev) {
return FS.devices[dev];
}),
getMounts: (function(mount) {
var mounts = [];
var check = [ mount ];
while (check.length) {
var m = check.pop();
mounts.push(m);
check.push.apply(check, m.mounts);
}
return mounts;
}),
syncfs: (function(populate, callback) {
if (typeof populate === "function") {
callback = populate;
populate = false;
}
FS.syncFSRequests++;
if (FS.syncFSRequests > 1) {
console.log("warning: " + FS.syncFSRequests + " FS.syncfs operations in flight at once, probably just doing extra work");
}
var mounts = FS.getMounts(FS.root.mount);
var completed = 0;
function doCallback(err) {
assert(FS.syncFSRequests > 0);
FS.syncFSRequests--;
return callback(err);
}
function done(err) {
if (err) {
if (!done.errored) {
done.errored = true;
return doCallback(err);
}
return;
}
if (++completed >= mounts.length) {
doCallback(null);
}
}
mounts.forEach((function(mount) {
if (!mount.type.syncfs) {
return done(null);
}
mount.type.syncfs(mount, populate, done);
}));
}),
mount: (function(type, opts, mountpoint) {
var root = mountpoint === "/";
var pseudo = !mountpoint;
var node;
if (root && FS.root) {
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
} else if (!root && !pseudo) {
var lookup = FS.lookupPath(mountpoint, {
follow_mount: false
});
mountpoint = lookup.path;
node = lookup.node;
if (FS.isMountpoint(node)) {
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
}
if (!FS.isDir(node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
}
}
var mount = {
type: type,
opts: opts,
mountpoint: mountpoint,
mounts: []
};
var mountRoot = type.mount(mount);
mountRoot.mount = mount;
mount.root = mountRoot;
if (root) {
FS.root = mountRoot;
} else if (node) {
node.mounted = mount;
if (node.mount) {
node.mount.mounts.push(mount);
}
}
return mountRoot;
}),
unmount: (function(mountpoint) {
var lookup = FS.lookupPath(mountpoint, {
follow_mount: false
});
if (!FS.isMountpoint(lookup.node)) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
var node = lookup.node;
var mount = node.mounted;
var mounts = FS.getMounts(mount);
Object.keys(FS.nameTable).forEach((function(hash) {
var current = FS.nameTable[hash];
while (current) {
var next = current.name_next;
if (mounts.indexOf(current.mount) !== -1) {
FS.destroyNode(current);
}
current = next;
}
}));
node.mounted = null;
var idx = node.mount.mounts.indexOf(mount);
assert(idx !== -1);
node.mount.mounts.splice(idx, 1);
}),
lookup: (function(parent, name) {
return parent.node_ops.lookup(parent, name);
}),
mknod: (function(path, mode, dev) {
var lookup = FS.lookupPath(path, {
parent: true
});
var parent = lookup.node;
var name = PATH.basename(path);
if (!name || name === "." || name === "..") {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
var err = FS.mayCreate(parent, name);
if (err) {
throw new FS.ErrnoError(err);
}
if (!parent.node_ops.mknod) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
return parent.node_ops.mknod(parent, name, mode, dev);
}),
create: (function(path, mode) {
mode = mode !== undefined ? mode : 438;
mode &= 4095;
mode |= 32768;
return FS.mknod(path, mode, 0);
}),
mkdir: (function(path, mode) {
mode = mode !== undefined ? mode : 511;
mode &= 511 | 512;
mode |= 16384;
return FS.mknod(path, mode, 0);
}),
mkdirTree: (function(path, mode) {
var dirs = path.split("/");
var d = "";
for (var i = 0; i < dirs.length; ++i) {
if (!dirs[i]) continue;
d += "/" + dirs[i];
try {
FS.mkdir(d, mode);
} catch (e) {
if (e.errno != ERRNO_CODES.EEXIST) throw e;
}
}
}),
mkdev: (function(path, mode, dev) {
if (typeof dev === "undefined") {
dev = mode;
mode = 438;
}
mode |= 8192;
return FS.mknod(path, mode, dev);
}),
symlink: (function(oldpath, newpath) {
if (!PATH.resolve(oldpath)) {
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
}
var lookup = FS.lookupPath(newpath, {
parent: true
});
var parent = lookup.node;
if (!parent) {
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
}
var newname = PATH.basename(newpath);
var err = FS.mayCreate(parent, newname);
if (err) {
throw new FS.ErrnoError(err);
}
if (!parent.node_ops.symlink) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
return parent.node_ops.symlink(parent, newname, oldpath);
}),
rename: (function(old_path, new_path) {
var old_dirname = PATH.dirname(old_path);
var new_dirname = PATH.dirname(new_path);
var old_name = PATH.basename(old_path);
var new_name = PATH.basename(new_path);
var lookup, old_dir, new_dir;
try {
lookup = FS.lookupPath(old_path, {
parent: true
});
old_dir = lookup.node;
lookup = FS.lookupPath(new_path, {
parent: true
});
new_dir = lookup.node;
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
}
if (!old_dir || !new_dir) throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
if (old_dir.mount !== new_dir.mount) {
throw new FS.ErrnoError(ERRNO_CODES.EXDEV);
}
var old_node = FS.lookupNode(old_dir, old_name);
var relative = PATH.relative(old_path, new_dirname);
if (relative.charAt(0) !== ".") {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
relative = PATH.relative(new_path, old_dirname);
if (relative.charAt(0) !== ".") {
throw new FS.ErrnoError(ERRNO_CODES.ENOTEMPTY);
}
var new_node;
try {
new_node = FS.lookupNode(new_dir, new_name);
} catch (e) {}
if (old_node === new_node) {
return;
}
var isdir = FS.isDir(old_node.mode);
var err = FS.mayDelete(old_dir, old_name, isdir);
if (err) {
throw new FS.ErrnoError(err);
}
err = new_node ? FS.mayDelete(new_dir, new_name, isdir) : FS.mayCreate(new_dir, new_name);
if (err) {
throw new FS.ErrnoError(err);
}
if (!old_dir.node_ops.rename) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
if (FS.isMountpoint(old_node) || new_node && FS.isMountpoint(new_node)) {
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
}
if (new_dir !== old_dir) {
err = FS.nodePermissions(old_dir, "w");
if (err) {
throw new FS.ErrnoError(err);
}
}
try {
if (FS.trackingDelegate["willMovePath"]) {
FS.trackingDelegate["willMovePath"](old_path, new_path);
}
} catch (e) {
console.log("FS.trackingDelegate['willMovePath']('" + old_path + "', '" + new_path + "') threw an exception: " + e.message);
}
FS.hashRemoveNode(old_node);
try {
old_dir.node_ops.rename(old_node, new_dir, new_name);
} catch (e) {
throw e;
} finally {
FS.hashAddNode(old_node);
}
try {
if (FS.trackingDelegate["onMovePath"]) FS.trackingDelegate["onMovePath"](old_path, new_path);
} catch (e) {
console.log("FS.trackingDelegate['onMovePath']('" + old_path + "', '" + new_path + "') threw an exception: " + e.message);
}
}),
rmdir: (function(path) {
var lookup = FS.lookupPath(path, {
parent: true
});
var parent = lookup.node;
var name = PATH.basename(path);
var node = FS.lookupNode(parent, name);
var err = FS.mayDelete(parent, name, true);
if (err) {
throw new FS.ErrnoError(err);
}
if (!parent.node_ops.rmdir) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
if (FS.isMountpoint(node)) {
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
}
try {
if (FS.trackingDelegate["willDeletePath"]) {
FS.trackingDelegate["willDeletePath"](path);
}
} catch (e) {
console.log("FS.trackingDelegate['willDeletePath']('" + path + "') threw an exception: " + e.message);
}
parent.node_ops.rmdir(parent, name);
FS.destroyNode(node);
try {
if (FS.trackingDelegate["onDeletePath"]) FS.trackingDelegate["onDeletePath"](path);
} catch (e) {
console.log("FS.trackingDelegate['onDeletePath']('" + path + "') threw an exception: " + e.message);
}
}),
readdir: (function(path) {
var lookup = FS.lookupPath(path, {
follow: true
});
var node = lookup.node;
if (!node.node_ops.readdir) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
}
return node.node_ops.readdir(node);
}),
unlink: (function(path) {
var lookup = FS.lookupPath(path, {
parent: true
});
var parent = lookup.node;
var name = PATH.basename(path);
var node = FS.lookupNode(parent, name);
var err = FS.mayDelete(parent, name, false);
if (err) {
throw new FS.ErrnoError(err);
}
if (!parent.node_ops.unlink) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
if (FS.isMountpoint(node)) {
throw new FS.ErrnoError(ERRNO_CODES.EBUSY);
}
try {
if (FS.trackingDelegate["willDeletePath"]) {
FS.trackingDelegate["willDeletePath"](path);
}
} catch (e) {
console.log("FS.trackingDelegate['willDeletePath']('" + path + "') threw an exception: " + e.message);
}
parent.node_ops.unlink(parent, name);
FS.destroyNode(node);
try {
if (FS.trackingDelegate["onDeletePath"]) FS.trackingDelegate["onDeletePath"](path);
} catch (e) {
console.log("FS.trackingDelegate['onDeletePath']('" + path + "') threw an exception: " + e.message);
}
}),
readlink: (function(path) {
var lookup = FS.lookupPath(path);
var link = lookup.node;
if (!link) {
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
}
if (!link.node_ops.readlink) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
return PATH.resolve(FS.getPath(link.parent), link.node_ops.readlink(link));
}),
stat: (function(path, dontFollow) {
var lookup = FS.lookupPath(path, {
follow: !dontFollow
});
var node = lookup.node;
if (!node) {
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
}
if (!node.node_ops.getattr) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
return node.node_ops.getattr(node);
}),
lstat: (function(path) {
return FS.stat(path, true);
}),
chmod: (function(path, mode, dontFollow) {
var node;
if (typeof path === "string") {
var lookup = FS.lookupPath(path, {
follow: !dontFollow
});
node = lookup.node;
} else {
node = path;
}
if (!node.node_ops.setattr) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
node.node_ops.setattr(node, {
mode: mode & 4095 | node.mode & ~4095,
timestamp: Date.now()
});
}),
lchmod: (function(path, mode) {
FS.chmod(path, mode, true);
}),
fchmod: (function(fd, mode) {
var stream = FS.getStream(fd);
if (!stream) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
FS.chmod(stream.node, mode);
}),
chown: (function(path, uid, gid, dontFollow) {
var node;
if (typeof path === "string") {
var lookup = FS.lookupPath(path, {
follow: !dontFollow
});
node = lookup.node;
} else {
node = path;
}
if (!node.node_ops.setattr) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
node.node_ops.setattr(node, {
timestamp: Date.now()
});
}),
lchown: (function(path, uid, gid) {
FS.chown(path, uid, gid, true);
}),
fchown: (function(fd, uid, gid) {
var stream = FS.getStream(fd);
if (!stream) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
FS.chown(stream.node, uid, gid);
}),
truncate: (function(path, len) {
if (len < 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
var node;
if (typeof path === "string") {
var lookup = FS.lookupPath(path, {
follow: true
});
node = lookup.node;
} else {
node = path;
}
if (!node.node_ops.setattr) {
throw new FS.ErrnoError(ERRNO_CODES.EPERM);
}
if (FS.isDir(node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
}
if (!FS.isFile(node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
var err = FS.nodePermissions(node, "w");
if (err) {
throw new FS.ErrnoError(err);
}
node.node_ops.setattr(node, {
size: len,
timestamp: Date.now()
});
}),
ftruncate: (function(fd, len) {
var stream = FS.getStream(fd);
if (!stream) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
if ((stream.flags & 2097155) === 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
FS.truncate(stream.node, len);
}),
utime: (function(path, atime, mtime) {
var lookup = FS.lookupPath(path, {
follow: true
});
var node = lookup.node;
node.node_ops.setattr(node, {
timestamp: Math.max(atime, mtime)
});
}),
open: (function(path, flags, mode, fd_start, fd_end) {
if (path === "") {
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
}
flags = typeof flags === "string" ? FS.modeStringToFlags(flags) : flags;
mode = typeof mode === "undefined" ? 438 : mode;
if (flags & 64) {
mode = mode & 4095 | 32768;
} else {
mode = 0;
}
var node;
if (typeof path === "object") {
node = path;
} else {
path = PATH.normalize(path);
try {
var lookup = FS.lookupPath(path, {
follow: !(flags & 131072)
});
node = lookup.node;
} catch (e) {}
}
var created = false;
if (flags & 64) {
if (node) {
if (flags & 128) {
throw new FS.ErrnoError(ERRNO_CODES.EEXIST);
}
} else {
node = FS.mknod(path, mode, 0);
created = true;
}
}
if (!node) {
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
}
if (FS.isChrdev(node.mode)) {
flags &= ~512;
}
if (flags & 65536 && !FS.isDir(node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
}
if (!created) {
var err = FS.mayOpen(node, flags);
if (err) {
throw new FS.ErrnoError(err);
}
}
if (flags & 512) {
FS.truncate(node, 0);
}
flags &= ~(128 | 512);
var stream = FS.createStream({
node: node,
path: FS.getPath(node),
flags: flags,
seekable: true,
position: 0,
stream_ops: node.stream_ops,
ungotten: [],
error: false
}, fd_start, fd_end);
if (stream.stream_ops.open) {
stream.stream_ops.open(stream);
}
if (Module["logReadFiles"] && !(flags & 1)) {
if (!FS.readFiles) FS.readFiles = {};
if (!(path in FS.readFiles)) {
FS.readFiles[path] = 1;
Module["printErr"]("read file: " + path);
}
}
try {
if (FS.trackingDelegate["onOpenFile"]) {
var trackingFlags = 0;
if ((flags & 2097155) !== 1) {
trackingFlags |= FS.tracking.openFlags.READ;
}
if ((flags & 2097155) !== 0) {
trackingFlags |= FS.tracking.openFlags.WRITE;
}
FS.trackingDelegate["onOpenFile"](path, trackingFlags);
}
} catch (e) {
console.log("FS.trackingDelegate['onOpenFile']('" + path + "', flags) threw an exception: " + e.message);
}
return stream;
}),
close: (function(stream) {
if (FS.isClosed(stream)) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
if (stream.getdents) stream.getdents = null;
try {
if (stream.stream_ops.close) {
stream.stream_ops.close(stream);
}
} catch (e) {
throw e;
} finally {
FS.closeStream(stream.fd);
}
stream.fd = null;
}),
isClosed: (function(stream) {
return stream.fd === null;
}),
llseek: (function(stream, offset, whence) {
if (FS.isClosed(stream)) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
if (!stream.seekable || !stream.stream_ops.llseek) {
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
}
stream.position = stream.stream_ops.llseek(stream, offset, whence);
stream.ungotten = [];
return stream.position;
}),
read: (function(stream, buffer, offset, length, position) {
if (length < 0 || position < 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
if (FS.isClosed(stream)) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
if ((stream.flags & 2097155) === 1) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
if (FS.isDir(stream.node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
}
if (!stream.stream_ops.read) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
var seeking = typeof position !== "undefined";
if (!seeking) {
position = stream.position;
} else if (!stream.seekable) {
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
}
var bytesRead = stream.stream_ops.read(stream, buffer, offset, length, position);
if (!seeking) stream.position += bytesRead;
return bytesRead;
}),
write: (function(stream, buffer, offset, length, position, canOwn) {
if (length < 0 || position < 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
if (FS.isClosed(stream)) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
if ((stream.flags & 2097155) === 0) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
if (FS.isDir(stream.node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.EISDIR);
}
if (!stream.stream_ops.write) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
if (stream.flags & 1024) {
FS.llseek(stream, 0, 2);
}
var seeking = typeof position !== "undefined";
if (!seeking) {
position = stream.position;
} else if (!stream.seekable) {
throw new FS.ErrnoError(ERRNO_CODES.ESPIPE);
}
var bytesWritten = stream.stream_ops.write(stream, buffer, offset, length, position, canOwn);
if (!seeking) stream.position += bytesWritten;
try {
if (stream.path && FS.trackingDelegate["onWriteToFile"]) FS.trackingDelegate["onWriteToFile"](stream.path);
} catch (e) {
console.log("FS.trackingDelegate['onWriteToFile']('" + path + "') threw an exception: " + e.message);
}
return bytesWritten;
}),
allocate: (function(stream, offset, length) {
if (FS.isClosed(stream)) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
if (offset < 0 || length <= 0) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
if ((stream.flags & 2097155) === 0) {
throw new FS.ErrnoError(ERRNO_CODES.EBADF);
}
if (!FS.isFile(stream.node.mode) && !FS.isDir(stream.node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
}
if (!stream.stream_ops.allocate) {
throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP);
}
stream.stream_ops.allocate(stream, offset, length);
}),
mmap: (function(stream, buffer, offset, length, position, prot, flags) {
if ((stream.flags & 2097155) === 1) {
throw new FS.ErrnoError(ERRNO_CODES.EACCES);
}
if (!stream.stream_ops.mmap) {
throw new FS.ErrnoError(ERRNO_CODES.ENODEV);
}
return stream.stream_ops.mmap(stream, buffer, offset, length, position, prot, flags);
}),
msync: (function(stream, buffer, offset, length, mmapFlags) {
if (!stream || !stream.stream_ops.msync) {
return 0;
}
return stream.stream_ops.msync(stream, buffer, offset, length, mmapFlags);
}),
munmap: (function(stream) {
return 0;
}),
ioctl: (function(stream, cmd, arg) {
if (!stream.stream_ops.ioctl) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTTY);
}
return stream.stream_ops.ioctl(stream, cmd, arg);
}),
readFile: (function(path, opts) {
opts = opts || {};
opts.flags = opts.flags || "r";
opts.encoding = opts.encoding || "binary";
if (opts.encoding !== "utf8" && opts.encoding !== "binary") {
throw new Error('Invalid encoding type "' + opts.encoding + '"');
}
var ret;
var stream = FS.open(path, opts.flags);
var stat = FS.stat(path);
var length = stat.size;
var buf = new Uint8Array(length);
FS.read(stream, buf, 0, length, 0);
if (opts.encoding === "utf8") {
ret = UTF8ArrayToString(buf, 0);
} else if (opts.encoding === "binary") {
ret = buf;
}
FS.close(stream);
return ret;
}),
writeFile: (function(path, data, opts) {
opts = opts || {};
opts.flags = opts.flags || "w";
var stream = FS.open(path, opts.flags, opts.mode);
if (typeof data === "string") {
var buf = new Uint8Array(lengthBytesUTF8(data) + 1);
var actualNumBytes = stringToUTF8Array(data, buf, 0, buf.length);
FS.write(stream, buf, 0, actualNumBytes, undefined, opts.canOwn);
} else if (ArrayBuffer.isView(data)) {
FS.write(stream, data, 0, data.byteLength, undefined, opts.canOwn);
} else {
throw new Error("Unsupported data type");
}
FS.close(stream);
}),
cwd: (function() {
return FS.currentPath;
}),
chdir: (function(path) {
var lookup = FS.lookupPath(path, {
follow: true
});
if (lookup.node === null) {
throw new FS.ErrnoError(ERRNO_CODES.ENOENT);
}
if (!FS.isDir(lookup.node.mode)) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTDIR);
}
var err = FS.nodePermissions(lookup.node, "x");
if (err) {
throw new FS.ErrnoError(err);
}
FS.currentPath = lookup.path;
}),
createDefaultDirectories: (function() {
FS.mkdir("/tmp");
FS.mkdir("/home");
FS.mkdir("/home/web_user");
}),
createDefaultDevices: (function() {
FS.mkdir("/dev");
FS.registerDevice(FS.makedev(1, 3), {
read: (function() {
return 0;
}),
write: (function(stream, buffer, offset, length, pos) {
return length;
})
});
FS.mkdev("/dev/null", FS.makedev(1, 3));
TTY.register(FS.makedev(5, 0), TTY.default_tty_ops);
TTY.register(FS.makedev(6, 0), TTY.default_tty1_ops);
FS.mkdev("/dev/tty", FS.makedev(5, 0));
FS.mkdev("/dev/tty1", FS.makedev(6, 0));
var random_device;
if (typeof crypto !== "undefined") {
var randomBuffer = new Uint8Array(1);
random_device = (function() {
crypto.getRandomValues(randomBuffer);
return randomBuffer[0];
});
} else if (ENVIRONMENT_IS_NODE) {
random_device = (function() {
return require("crypto")["randomBytes"](1)[0];
});
} else {
random_device = (function() {
return Math.random() * 256 | 0;
});
}
FS.createDevice("/dev", "random", random_device);
FS.createDevice("/dev", "urandom", random_device);
FS.mkdir("/dev/shm");
FS.mkdir("/dev/shm/tmp");
}),
createSpecialDirectories: (function() {
FS.mkdir("/proc");
FS.mkdir("/proc/self");
FS.mkdir("/proc/self/fd");
FS.mount({
mount: (function() {
var node = FS.createNode("/proc/self", "fd", 16384 | 511, 73);
node.node_ops = {
lookup: (function(parent, name) {
var fd = +name;
var stream = FS.getStream(fd);
if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
var ret = {
parent: null,
mount: {
mountpoint: "fake"
},
node_ops: {
readlink: (function() {
return stream.path;
})
}
};
ret.parent = ret;
return ret;
})
};
return node;
})
}, {}, "/proc/self/fd");
}),
createStandardStreams: (function() {
if (Module["stdin"]) {
FS.createDevice("/dev", "stdin", Module["stdin"]);
} else {
FS.symlink("/dev/tty", "/dev/stdin");
}
if (Module["stdout"]) {
FS.createDevice("/dev", "stdout", null, Module["stdout"]);
} else {
FS.symlink("/dev/tty", "/dev/stdout");
}
if (Module["stderr"]) {
FS.createDevice("/dev", "stderr", null, Module["stderr"]);
} else {
FS.symlink("/dev/tty1", "/dev/stderr");
}
var stdin = FS.open("/dev/stdin", "r");
assert(stdin.fd === 0, "invalid handle for stdin (" + stdin.fd + ")");
var stdout = FS.open("/dev/stdout", "w");
assert(stdout.fd === 1, "invalid handle for stdout (" + stdout.fd + ")");
var stderr = FS.open("/dev/stderr", "w");
assert(stderr.fd === 2, "invalid handle for stderr (" + stderr.fd + ")");
}),
ensureErrnoError: (function() {
if (FS.ErrnoError) return;
FS.ErrnoError = function ErrnoError(errno, node) {
this.node = node;
this.setErrno = (function(errno) {
this.errno = errno;
for (var key in ERRNO_CODES) {
if (ERRNO_CODES[key] === errno) {
this.code = key;
break;
}
}
});
this.setErrno(errno);
this.message = ERRNO_MESSAGES[errno];
if (this.stack) Object.defineProperty(this, "stack", {
value: (new Error).stack,
writable: true
});
if (this.stack) this.stack = demangleAll(this.stack);
};
FS.ErrnoError.prototype = new Error;
FS.ErrnoError.prototype.constructor = FS.ErrnoError;
[ ERRNO_CODES.ENOENT ].forEach((function(code) {
FS.genericErrors[code] = new FS.ErrnoError(code);
FS.genericErrors[code].stack = "<generic error, no stack>";
}));
}),
staticInit: (function() {
FS.ensureErrnoError();
FS.nameTable = new Array(4096);
FS.mount(MEMFS, {}, "/");
FS.createDefaultDirectories();
FS.createDefaultDevices();
FS.createSpecialDirectories();
FS.filesystems = {
"MEMFS": MEMFS,
"IDBFS": IDBFS,
"NODEFS": NODEFS,
"WORKERFS": WORKERFS
};
}),
init: (function(input, output, error) {
assert(!FS.init.initialized, "FS.init was previously called. If you want to initialize later with custom parameters, remove any earlier calls (note that one is automatically added to the generated code)");
FS.init.initialized = true;
FS.ensureErrnoError();
Module["stdin"] = input || Module["stdin"];
Module["stdout"] = output || Module["stdout"];
Module["stderr"] = error || Module["stderr"];
FS.createStandardStreams();
}),
quit: (function() {
FS.init.initialized = false;
var fflush = Module["_fflush"];
if (fflush) fflush(0);
for (var i = 0; i < FS.streams.length; i++) {
var stream = FS.streams[i];
if (!stream) {
continue;
}
FS.close(stream);
}
}),
getMode: (function(canRead, canWrite) {
var mode = 0;
if (canRead) mode |= 292 | 73;
if (canWrite) mode |= 146;
return mode;
}),
joinPath: (function(parts, forceRelative) {
var path = PATH.join.apply(null, parts);
if (forceRelative && path[0] == "/") path = path.substr(1);
return path;
}),
absolutePath: (function(relative, base) {
return PATH.resolve(base, relative);
}),
standardizePath: (function(path) {
return PATH.normalize(path);
}),
findObject: (function(path, dontResolveLastLink) {
var ret = FS.analyzePath(path, dontResolveLastLink);
if (ret.exists) {
return ret.object;
} else {
___setErrNo(ret.error);
return null;
}
}),
analyzePath: (function(path, dontResolveLastLink) {
try {
var lookup = FS.lookupPath(path, {
follow: !dontResolveLastLink
});
path = lookup.path;
} catch (e) {}
var ret = {
isRoot: false,
exists: false,
error: 0,
name: null,
path: null,
object: null,
parentExists: false,
parentPath: null,
parentObject: null
};
try {
var lookup = FS.lookupPath(path, {
parent: true
});
ret.parentExists = true;
ret.parentPath = lookup.path;
ret.parentObject = lookup.node;
ret.name = PATH.basename(path);
lookup = FS.lookupPath(path, {
follow: !dontResolveLastLink
});
ret.exists = true;
ret.path = lookup.path;
ret.object = lookup.node;
ret.name = lookup.node.name;
ret.isRoot = lookup.path === "/";
} catch (e) {
ret.error = e.errno;
}
return ret;
}),
createFolder: (function(parent, name, canRead, canWrite) {
var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name);
var mode = FS.getMode(canRead, canWrite);
return FS.mkdir(path, mode);
}),
createPath: (function(parent, path, canRead, canWrite) {
parent = typeof parent === "string" ? parent : FS.getPath(parent);
var parts = path.split("/").reverse();
while (parts.length) {
var part = parts.pop();
if (!part) continue;
var current = PATH.join2(parent, part);
try {
FS.mkdir(current);
} catch (e) {}
parent = current;
}
return current;
}),
createFile: (function(parent, name, properties, canRead, canWrite) {
var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name);
var mode = FS.getMode(canRead, canWrite);
return FS.create(path, mode);
}),
createDataFile: (function(parent, name, data, canRead, canWrite, canOwn) {
var path = name ? PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name) : parent;
var mode = FS.getMode(canRead, canWrite);
var node = FS.create(path, mode);
if (data) {
if (typeof data === "string") {
var arr = new Array(data.length);
for (var i = 0, len = data.length; i < len; ++i) arr[i] = data.charCodeAt(i);
data = arr;
}
FS.chmod(node, mode | 146);
var stream = FS.open(node, "w");
FS.write(stream, data, 0, data.length, 0, canOwn);
FS.close(stream);
FS.chmod(node, mode);
}
return node;
}),
createDevice: (function(parent, name, input, output) {
var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name);
var mode = FS.getMode(!!input, !!output);
if (!FS.createDevice.major) FS.createDevice.major = 64;
var dev = FS.makedev(FS.createDevice.major++, 0);
FS.registerDevice(dev, {
open: (function(stream) {
stream.seekable = false;
}),
close: (function(stream) {
if (output && output.buffer && output.buffer.length) {
output(10);
}
}),
read: (function(stream, buffer, offset, length, pos) {
var bytesRead = 0;
for (var i = 0; i < length; i++) {
var result;
try {
result = input();
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES.EIO);
}
if (result === undefined && bytesRead === 0) {
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
}
if (result === null || result === undefined) break;
bytesRead++;
buffer[offset + i] = result;
}
if (bytesRead) {
stream.node.timestamp = Date.now();
}
return bytesRead;
}),
write: (function(stream, buffer, offset, length, pos) {
for (var i = 0; i < length; i++) {
try {
output(buffer[offset + i]);
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES.EIO);
}
}
if (length) {
stream.node.timestamp = Date.now();
}
return i;
})
});
return FS.mkdev(path, mode, dev);
}),
createLink: (function(parent, name, target, canRead, canWrite) {
var path = PATH.join2(typeof parent === "string" ? parent : FS.getPath(parent), name);
return FS.symlink(target, path);
}),
forceLoadFile: (function(obj) {
if (obj.isDevice || obj.isFolder || obj.link || obj.contents) return true;
var success = true;
if (typeof XMLHttpRequest !== "undefined") {
throw new Error("Lazy loading should have been performed (contents set) in createLazyFile, but it was not. Lazy loading only works in web workers. Use --embed-file or --preload-file in emcc on the main thread.");
} else if (Module["read"]) {
try {
obj.contents = intArrayFromString(Module["read"](obj.url), true);
obj.usedBytes = obj.contents.length;
} catch (e) {
success = false;
}
} else {
throw new Error("Cannot load without read() or XMLHttpRequest.");
}
if (!success) ___setErrNo(ERRNO_CODES.EIO);
return success;
}),
createLazyFile: (function(parent, name, url, canRead, canWrite) {
function LazyUint8Array() {
this.lengthKnown = false;
this.chunks = [];
}
LazyUint8Array.prototype.get = function LazyUint8Array_get(idx) {
if (idx > this.length - 1 || idx < 0) {
return undefined;
}
var chunkOffset = idx % this.chunkSize;
var chunkNum = idx / this.chunkSize | 0;
return this.getter(chunkNum)[chunkOffset];
};
LazyUint8Array.prototype.setDataGetter = function LazyUint8Array_setDataGetter(getter) {
this.getter = getter;
};
LazyUint8Array.prototype.cacheLength = function LazyUint8Array_cacheLength() {
var xhr = new XMLHttpRequest;
xhr.open("HEAD", url, false);
xhr.send(null);
if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
var datalength = Number(xhr.getResponseHeader("Content-length"));
var header;
var hasByteServing = (header = xhr.getResponseHeader("Accept-Ranges")) && header === "bytes";
var usesGzip = (header = xhr.getResponseHeader("Content-Encoding")) && header === "gzip";
var chunkSize = 1024 * 1024;
if (!hasByteServing) chunkSize = datalength;
var doXHR = (function(from, to) {
if (from > to) throw new Error("invalid range (" + from + ", " + to + ") or no bytes requested!");
if (to > datalength - 1) throw new Error("only " + datalength + " bytes available! programmer error!");
var xhr = new XMLHttpRequest;
xhr.open("GET", url, false);
if (datalength !== chunkSize) xhr.setRequestHeader("Range", "bytes=" + from + "-" + to);
if (typeof Uint8Array != "undefined") xhr.responseType = "arraybuffer";
if (xhr.overrideMimeType) {
xhr.overrideMimeType("text/plain; charset=x-user-defined");
}
xhr.send(null);
if (!(xhr.status >= 200 && xhr.status < 300 || xhr.status === 304)) throw new Error("Couldn't load " + url + ". Status: " + xhr.status);
if (xhr.response !== undefined) {
return new Uint8Array(xhr.response || []);
} else {
return intArrayFromString(xhr.responseText || "", true);
}
});
var lazyArray = this;
lazyArray.setDataGetter((function(chunkNum) {
var start = chunkNum * chunkSize;
var end = (chunkNum + 1) * chunkSize - 1;
end = Math.min(end, datalength - 1);
if (typeof lazyArray.chunks[chunkNum] === "undefined") {
lazyArray.chunks[chunkNum] = doXHR(start, end);
}
if (typeof lazyArray.chunks[chunkNum] === "undefined") throw new Error("doXHR failed!");
return lazyArray.chunks[chunkNum];
}));
if (usesGzip || !datalength) {
chunkSize = datalength = 1;
datalength = this.getter(0).length;
chunkSize = datalength;
console.log("LazyFiles on gzip forces download of the whole file when length is accessed");
}
this._length = datalength;
this._chunkSize = chunkSize;
this.lengthKnown = true;
};
if (typeof XMLHttpRequest !== "undefined") {
if (!ENVIRONMENT_IS_WORKER) throw "Cannot do synchronous binary XHRs outside webworkers in modern browsers. Use --embed-file or --preload-file in emcc";
var lazyArray = new LazyUint8Array;
Object.defineProperties(lazyArray, {
length: {
get: (function() {
if (!this.lengthKnown) {
this.cacheLength();
}
return this._length;
})
},
chunkSize: {
get: (function() {
if (!this.lengthKnown) {
this.cacheLength();
}
return this._chunkSize;
})
}
});
var properties = {
isDevice: false,
contents: lazyArray
};
} else {
var properties = {
isDevice: false,
url: url
};
}
var node = FS.createFile(parent, name, properties, canRead, canWrite);
if (properties.contents) {
node.contents = properties.contents;
} else if (properties.url) {
node.contents = null;
node.url = properties.url;
}
Object.defineProperties(node, {
usedBytes: {
get: (function() {
return this.contents.length;
})
}
});
var stream_ops = {};
var keys = Object.keys(node.stream_ops);
keys.forEach((function(key) {
var fn = node.stream_ops[key];
stream_ops[key] = function forceLoadLazyFile() {
if (!FS.forceLoadFile(node)) {
throw new FS.ErrnoError(ERRNO_CODES.EIO);
}
return fn.apply(null, arguments);
};
}));
stream_ops.read = function stream_ops_read(stream, buffer, offset, length, position) {
if (!FS.forceLoadFile(node)) {
throw new FS.ErrnoError(ERRNO_CODES.EIO);
}
var contents = stream.node.contents;
if (position >= contents.length) return 0;
var size = Math.min(contents.length - position, length);
assert(size >= 0);
if (contents.slice) {
for (var i = 0; i < size; i++) {
buffer[offset + i] = contents[position + i];
}
} else {
for (var i = 0; i < size; i++) {
buffer[offset + i] = contents.get(position + i);
}
}
return size;
};
node.stream_ops = stream_ops;
return node;
}),
createPreloadedFile: (function(parent, name, url, canRead, canWrite, onload, onerror, dontCreateFile, canOwn, preFinish) {
Browser.init();
var fullname = name ? PATH.resolve(PATH.join2(parent, name)) : parent;
var dep = getUniqueRunDependency("cp " + fullname);
function processData(byteArray) {
function finish(byteArray) {
if (preFinish) preFinish();
if (!dontCreateFile) {
FS.createDataFile(parent, name, byteArray, canRead, canWrite, canOwn);
}
if (onload) onload();
removeRunDependency(dep);
}
var handled = false;
Module["preloadPlugins"].forEach((function(plugin) {
if (handled) return;
if (plugin["canHandle"](fullname)) {
plugin["handle"](byteArray, fullname, finish, (function() {
if (onerror) onerror();
removeRunDependency(dep);
}));
handled = true;
}
}));
if (!handled) finish(byteArray);
}
addRunDependency(dep);
if (typeof url == "string") {
Browser.asyncLoad(url, (function(byteArray) {
processData(byteArray);
}), onerror);
} else {
processData(url);
}
}),
indexedDB: (function() {
return window.indexedDB || window.mozIndexedDB || window.webkitIndexedDB || window.msIndexedDB;
}),
DB_NAME: (function() {
return "EM_FS_" + window.location.pathname;
}),
DB_VERSION: 20,
DB_STORE_NAME: "FILE_DATA",
saveFilesToDB: (function(paths, onload, onerror) {
onload = onload || (function() {});
onerror = onerror || (function() {});
var indexedDB = FS.indexedDB();
try {
var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
} catch (e) {
return onerror(e);
}
openRequest.onupgradeneeded = function openRequest_onupgradeneeded() {
console.log("creating db");
var db = openRequest.result;
db.createObjectStore(FS.DB_STORE_NAME);
};
openRequest.onsuccess = function openRequest_onsuccess() {
var db = openRequest.result;
var transaction = db.transaction([ FS.DB_STORE_NAME ], "readwrite");
var files = transaction.objectStore(FS.DB_STORE_NAME);
var ok = 0, fail = 0, total = paths.length;
function finish() {
if (fail == 0) onload(); else onerror();
}
paths.forEach((function(path) {
var putRequest = files.put(FS.analyzePath(path).object.contents, path);
putRequest.onsuccess = function putRequest_onsuccess() {
ok++;
if (ok + fail == total) finish();
};
putRequest.onerror = function putRequest_onerror() {
fail++;
if (ok + fail == total) finish();
};
}));
transaction.onerror = onerror;
};
openRequest.onerror = onerror;
}),
loadFilesFromDB: (function(paths, onload, onerror) {
onload = onload || (function() {});
onerror = onerror || (function() {});
var indexedDB = FS.indexedDB();
try {
var openRequest = indexedDB.open(FS.DB_NAME(), FS.DB_VERSION);
} catch (e) {
return onerror(e);
}
openRequest.onupgradeneeded = onerror;
openRequest.onsuccess = function openRequest_onsuccess() {
var db = openRequest.result;
try {
var transaction = db.transaction([ FS.DB_STORE_NAME ], "readonly");
} catch (e) {
onerror(e);
return;
}
var files = transaction.objectStore(FS.DB_STORE_NAME);
var ok = 0, fail = 0, total = paths.length;
function finish() {
if (fail == 0) onload(); else onerror();
}
paths.forEach((function(path) {
var getRequest = files.get(path);
getRequest.onsuccess = function getRequest_onsuccess() {
if (FS.analyzePath(path).exists) {
FS.unlink(path);
}
FS.createDataFile(PATH.dirname(path), PATH.basename(path), getRequest.result, true, true, true);
ok++;
if (ok + fail == total) finish();
};
getRequest.onerror = function getRequest_onerror() {
fail++;
if (ok + fail == total) finish();
};
}));
transaction.onerror = onerror;
};
openRequest.onerror = onerror;
})
};
function _emscripten_set_main_loop_timing(mode, value) {
Browser.mainLoop.timingMode = mode;
Browser.mainLoop.timingValue = value;
if (!Browser.mainLoop.func) {
console.error("emscripten_set_main_loop_timing: Cannot set timing mode for main loop since a main loop does not exist! Call emscripten_set_main_loop first to set one up.");
return 1;
}
if (mode == 0) {
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setTimeout() {
var timeUntilNextTick = Math.max(0, Browser.mainLoop.tickStartTime + value - _emscripten_get_now()) | 0;
setTimeout(Browser.mainLoop.runner, timeUntilNextTick);
};
Browser.mainLoop.method = "timeout";
} else if (mode == 1) {
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_rAF() {
Browser.requestAnimationFrame(Browser.mainLoop.runner);
};
Browser.mainLoop.method = "rAF";
} else if (mode == 2) {
if (typeof setImmediate === "undefined") {
var setImmediates = [];
var emscriptenMainLoopMessageId = "setimmediate";
function Browser_setImmediate_messageHandler(event) {
if (event.data === emscriptenMainLoopMessageId || event.data.target === emscriptenMainLoopMessageId) {
event.stopPropagation();
setImmediates.shift()();
}
}
addEventListener("message", Browser_setImmediate_messageHandler, true);
setImmediate = function Browser_emulated_setImmediate(func) {
setImmediates.push(func);
if (ENVIRONMENT_IS_WORKER) {
if (Module["setImmediates"] === undefined) Module["setImmediates"] = [];
Module["setImmediates"].push(func);
postMessage({
target: emscriptenMainLoopMessageId
});
} else postMessage(emscriptenMainLoopMessageId, "*");
};
}
Browser.mainLoop.scheduler = function Browser_mainLoop_scheduler_setImmediate() {
setImmediate(Browser.mainLoop.runner);
};
Browser.mainLoop.method = "immediate";
}
return 0;
}
function _emscripten_get_now() {
abort();
}
function _emscripten_set_main_loop(func, fps, simulateInfiniteLoop, arg, noSetTiming) {
Module["noExitRuntime"] = true;
assert(!Browser.mainLoop.func, "emscripten_set_main_loop: there can only be one main loop function at once: call emscripten_cancel_main_loop to cancel the previous one before setting a new one with different parameters.");
Browser.mainLoop.func = func;
Browser.mainLoop.arg = arg;
var browserIterationFunc;
if (typeof arg !== "undefined") {
browserIterationFunc = (function() {
Module["dynCall_vi"](func, arg);
});
} else {
browserIterationFunc = (function() {
Module["dynCall_v"](func);
});
}
var thisMainLoopId = Browser.mainLoop.currentlyRunningMainloop;
Browser.mainLoop.runner = function Browser_mainLoop_runner() {
if (ABORT) return;
if (Browser.mainLoop.queue.length > 0) {
var start = Date.now();
var blocker = Browser.mainLoop.queue.shift();
blocker.func(blocker.arg);
if (Browser.mainLoop.remainingBlockers) {
var remaining = Browser.mainLoop.remainingBlockers;
var next = remaining % 1 == 0 ? remaining - 1 : Math.floor(remaining);
if (blocker.counted) {
Browser.mainLoop.remainingBlockers = next;
} else {
next = next + .5;
Browser.mainLoop.remainingBlockers = (8 * remaining + next) / 9;
}
}
console.log('main loop blocker "' + blocker.name + '" took ' + (Date.now() - start) + " ms");
Browser.mainLoop.updateStatus();
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
setTimeout(Browser.mainLoop.runner, 0);
return;
}
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
Browser.mainLoop.currentFrameNumber = Browser.mainLoop.currentFrameNumber + 1 | 0;
if (Browser.mainLoop.timingMode == 1 && Browser.mainLoop.timingValue > 1 && Browser.mainLoop.currentFrameNumber % Browser.mainLoop.timingValue != 0) {
Browser.mainLoop.scheduler();
return;
} else if (Browser.mainLoop.timingMode == 0) {
Browser.mainLoop.tickStartTime = _emscripten_get_now();
}
if (Browser.mainLoop.method === "timeout" && Module.ctx) {
Module.printErr("Looks like you are rendering without using requestAnimationFrame for the main loop. You should use 0 for the frame rate in emscripten_set_main_loop in order to use requestAnimationFrame, as that can greatly improve your frame rates!");
Browser.mainLoop.method = "";
}
Browser.mainLoop.runIter(browserIterationFunc);
checkStackCookie();
if (thisMainLoopId < Browser.mainLoop.currentlyRunningMainloop) return;
if (typeof SDL === "object" && SDL.audio && SDL.audio.queueNewAudioData) SDL.audio.queueNewAudioData();
Browser.mainLoop.scheduler();
};
if (!noSetTiming) {
if (fps && fps > 0) _emscripten_set_main_loop_timing(0, 1e3 / fps); else _emscripten_set_main_loop_timing(1, 1);
Browser.mainLoop.scheduler();
}
if (simulateInfiniteLoop) {
throw "SimulateInfiniteLoop";
}
}
var Browser = {
mainLoop: {
scheduler: null,
method: "",
currentlyRunningMainloop: 0,
func: null,
arg: 0,
timingMode: 0,
timingValue: 0,
currentFrameNumber: 0,
queue: [],
pause: (function() {
Browser.mainLoop.scheduler = null;
Browser.mainLoop.currentlyRunningMainloop++;
}),
resume: (function() {
Browser.mainLoop.currentlyRunningMainloop++;
var timingMode = Browser.mainLoop.timingMode;
var timingValue = Browser.mainLoop.timingValue;
var func = Browser.mainLoop.func;
Browser.mainLoop.func = null;
_emscripten_set_main_loop(func, 0, false, Browser.mainLoop.arg, true);
_emscripten_set_main_loop_timing(timingMode, timingValue);
Browser.mainLoop.scheduler();
}),
updateStatus: (function() {
if (Module["setStatus"]) {
var message = Module["statusMessage"] || "Please wait...";
var remaining = Browser.mainLoop.remainingBlockers;
var expected = Browser.mainLoop.expectedBlockers;
if (remaining) {
if (remaining < expected) {
Module["setStatus"](message + " (" + (expected - remaining) + "/" + expected + ")");
} else {
Module["setStatus"](message);
}
} else {
Module["setStatus"]("");
}
}
}),
runIter: (function(func) {
if (ABORT) return;
if (Module["preMainLoop"]) {
var preRet = Module["preMainLoop"]();
if (preRet === false) {
return;
}
}
try {
func();
} catch (e) {
if (e instanceof ExitStatus) {
return;
} else {
if (e && typeof e === "object" && e.stack) Module.printErr("exception thrown: " + [ e, e.stack ]);
throw e;
}
}
if (Module["postMainLoop"]) Module["postMainLoop"]();
})
},
isFullscreen: false,
pointerLock: false,
moduleContextCreatedCallbacks: [],
workers: [],
init: (function() {
if (!Module["preloadPlugins"]) Module["preloadPlugins"] = [];
if (Browser.initted) return;
Browser.initted = true;
try {
new Blob;
Browser.hasBlobConstructor = true;
} catch (e) {
Browser.hasBlobConstructor = false;
console.log("warning: no blob constructor, cannot create blobs with mimetypes");
}
Browser.BlobBuilder = typeof MozBlobBuilder != "undefined" ? MozBlobBuilder : typeof WebKitBlobBuilder != "undefined" ? WebKitBlobBuilder : !Browser.hasBlobConstructor ? console.log("warning: no BlobBuilder") : null;
Browser.URLObject = typeof window != "undefined" ? window.URL ? window.URL : window.webkitURL : undefined;
if (!Module.noImageDecoding && typeof Browser.URLObject === "undefined") {
console.log("warning: Browser does not support creating object URLs. Built-in browser image decoding will not be available.");
Module.noImageDecoding = true;
}
var imagePlugin = {};
imagePlugin["canHandle"] = function imagePlugin_canHandle(name) {
return !Module.noImageDecoding && /\.(jpg|jpeg|png|bmp)$/i.test(name);
};
imagePlugin["handle"] = function imagePlugin_handle(byteArray, name, onload, onerror) {
var b = null;
if (Browser.hasBlobConstructor) {
try {
b = new Blob([ byteArray ], {
type: Browser.getMimetype(name)
});
if (b.size !== byteArray.length) {
b = new Blob([ (new Uint8Array(byteArray)).buffer ], {
type: Browser.getMimetype(name)
});
}
} catch (e) {
warnOnce("Blob constructor present but fails: " + e + "; falling back to blob builder");
}
}
if (!b) {
var bb = new Browser.BlobBuilder;
bb.append((new Uint8Array(byteArray)).buffer);
b = bb.getBlob();
}
var url = Browser.URLObject.createObjectURL(b);
assert(typeof url == "string", "createObjectURL must return a url as a string");
var img = new Image;
img.onload = function img_onload() {
assert(img.complete, "Image " + name + " could not be decoded");
var canvas = document.createElement("canvas");
canvas.width = img.width;
canvas.height = img.height;
var ctx = canvas.getContext("2d");
ctx.drawImage(img, 0, 0);
Module["preloadedImages"][name] = canvas;
Browser.URLObject.revokeObjectURL(url);
if (onload) onload(byteArray);
};
img.onerror = function img_onerror(event) {
console.log("Image " + url + " could not be decoded");
if (onerror) onerror();
};
img.src = url;
};
Module["preloadPlugins"].push(imagePlugin);
var audioPlugin = {};
audioPlugin["canHandle"] = function audioPlugin_canHandle(name) {
return !Module.noAudioDecoding && name.substr(-4) in {
".ogg": 1,
".wav": 1,
".mp3": 1
};
};
audioPlugin["handle"] = function audioPlugin_handle(byteArray, name, onload, onerror) {
var done = false;
function finish(audio) {
if (done) return;
done = true;
Module["preloadedAudios"][name] = audio;
if (onload) onload(byteArray);
}
function fail() {
if (done) return;
done = true;
Module["preloadedAudios"][name] = new Audio;
if (onerror) onerror();
}
if (Browser.hasBlobConstructor) {
try {
var b = new Blob([ byteArray ], {
type: Browser.getMimetype(name)
});
} catch (e) {
return fail();
}
var url = Browser.URLObject.createObjectURL(b);
assert(typeof url == "string", "createObjectURL must return a url as a string");
var audio = new Audio;
audio.addEventListener("canplaythrough", (function() {
finish(audio);
}), false);
audio.onerror = function audio_onerror(event) {
if (done) return;
console.log("warning: browser could not fully decode audio " + name + ", trying slower base64 approach");
function encode64(data) {
var BASE = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
var PAD = "=";
var ret = "";
var leftchar = 0;
var leftbits = 0;
for (var i = 0; i < data.length; i++) {
leftchar = leftchar << 8 | data[i];
leftbits += 8;
while (leftbits >= 6) {
var curr = leftchar >> leftbits - 6 & 63;
leftbits -= 6;
ret += BASE[curr];
}
}
if (leftbits == 2) {
ret += BASE[(leftchar & 3) << 4];
ret += PAD + PAD;
} else if (leftbits == 4) {
ret += BASE[(leftchar & 15) << 2];
ret += PAD;
}
return ret;
}
audio.src = "data:audio/x-" + name.substr(-3) + ";base64," + encode64(byteArray);
finish(audio);
};
audio.src = url;
Browser.safeSetTimeout((function() {
finish(audio);
}), 1e4);
} else {
return fail();
}
};
Module["preloadPlugins"].push(audioPlugin);
function pointerLockChange() {
Browser.pointerLock = document["pointerLockElement"] === Module["canvas"] || document["mozPointerLockElement"] === Module["canvas"] || document["webkitPointerLockElement"] === Module["canvas"] || document["msPointerLockElement"] === Module["canvas"];
}
var canvas = Module["canvas"];
if (canvas) {
canvas.requestPointerLock = canvas["requestPointerLock"] || canvas["mozRequestPointerLock"] || canvas["webkitRequestPointerLock"] || canvas["msRequestPointerLock"] || (function() {});
canvas.exitPointerLock = document["exitPointerLock"] || document["mozExitPointerLock"] || document["webkitExitPointerLock"] || document["msExitPointerLock"] || (function() {});
canvas.exitPointerLock = canvas.exitPointerLock.bind(document);
document.addEventListener("pointerlockchange", pointerLockChange, false);
document.addEventListener("mozpointerlockchange", pointerLockChange, false);
document.addEventListener("webkitpointerlockchange", pointerLockChange, false);
document.addEventListener("mspointerlockchange", pointerLockChange, false);
if (Module["elementPointerLock"]) {
canvas.addEventListener("click", (function(ev) {
if (!Browser.pointerLock && Module["canvas"].requestPointerLock) {
Module["canvas"].requestPointerLock();
ev.preventDefault();
}
}), false);
}
}
}),
createContext: (function(canvas, useWebGL, setInModule, webGLContextAttributes) {
if (useWebGL && Module.ctx && canvas == Module.canvas) return Module.ctx;
var ctx;
var contextHandle;
if (useWebGL) {
var contextAttributes = {
antialias: false,
alpha: false
};
if (webGLContextAttributes) {
for (var attribute in webGLContextAttributes) {
contextAttributes[attribute] = webGLContextAttributes[attribute];
}
}
contextHandle = GL.createContext(canvas, contextAttributes);
if (contextHandle) {
ctx = GL.getContext(contextHandle).GLctx;
}
} else {
ctx = canvas.getContext("2d");
}
if (!ctx) return null;
if (setInModule) {
if (!useWebGL) assert(typeof GLctx === "undefined", "cannot set in module if GLctx is used, but we are a non-GL context that would replace it");
Module.ctx = ctx;
if (useWebGL) GL.makeContextCurrent(contextHandle);
Module.useWebGL = useWebGL;
Browser.moduleContextCreatedCallbacks.forEach((function(callback) {
callback();
}));
Browser.init();
}
return ctx;
}),
destroyContext: (function(canvas, useWebGL, setInModule) {}),
fullscreenHandlersInstalled: false,
lockPointer: undefined,
resizeCanvas: undefined,
requestFullscreen: (function(lockPointer, resizeCanvas, vrDevice) {
Browser.lockPointer = lockPointer;
Browser.resizeCanvas = resizeCanvas;
Browser.vrDevice = vrDevice;
if (typeof Browser.lockPointer === "undefined") Browser.lockPointer = true;
if (typeof Browser.resizeCanvas === "undefined") Browser.resizeCanvas = false;
if (typeof Browser.vrDevice === "undefined") Browser.vrDevice = null;
var canvas = Module["canvas"];
function fullscreenChange() {
Browser.isFullscreen = false;
var canvasContainer = canvas.parentNode;
if ((document["fullscreenElement"] || document["mozFullScreenElement"] || document["msFullscreenElement"] || document["webkitFullscreenElement"] || document["webkitCurrentFullScreenElement"]) === canvasContainer) {
canvas.exitFullscreen = document["exitFullscreen"] || document["cancelFullScreen"] || document["mozCancelFullScreen"] || document["msExitFullscreen"] || document["webkitCancelFullScreen"] || (function() {});
canvas.exitFullscreen = canvas.exitFullscreen.bind(document);
if (Browser.lockPointer) canvas.requestPointerLock();
Browser.isFullscreen = true;
if (Browser.resizeCanvas) Browser.setFullscreenCanvasSize();
} else {
canvasContainer.parentNode.insertBefore(canvas, canvasContainer);
canvasContainer.parentNode.removeChild(canvasContainer);
if (Browser.resizeCanvas) Browser.setWindowedCanvasSize();
}
if (Module["onFullScreen"]) Module["onFullScreen"](Browser.isFullscreen);
if (Module["onFullscreen"]) Module["onFullscreen"](Browser.isFullscreen);
Browser.updateCanvasDimensions(canvas);
}
if (!Browser.fullscreenHandlersInstalled) {
Browser.fullscreenHandlersInstalled = true;
document.addEventListener("fullscreenchange", fullscreenChange, false);
document.addEventListener("mozfullscreenchange", fullscreenChange, false);
document.addEventListener("webkitfullscreenchange", fullscreenChange, false);
document.addEventListener("MSFullscreenChange", fullscreenChange, false);
}
var canvasContainer = document.createElement("div");
canvas.parentNode.insertBefore(canvasContainer, canvas);
canvasContainer.appendChild(canvas);
canvasContainer.requestFullscreen = canvasContainer["requestFullscreen"] || canvasContainer["mozRequestFullScreen"] || canvasContainer["msRequestFullscreen"] || (canvasContainer["webkitRequestFullscreen"] ? (function() {
canvasContainer["webkitRequestFullscreen"](Element["ALLOW_KEYBOARD_INPUT"]);
}) : null) || (canvasContainer["webkitRequestFullScreen"] ? (function() {
canvasContainer["webkitRequestFullScreen"](Element["ALLOW_KEYBOARD_INPUT"]);
}) : null);
if (vrDevice) {
canvasContainer.requestFullscreen({
vrDisplay: vrDevice
});
} else {
canvasContainer.requestFullscreen();
}
}),
requestFullScreen: (function(lockPointer, resizeCanvas, vrDevice) {
Module.printErr("Browser.requestFullScreen() is deprecated. Please call Browser.requestFullscreen instead.");
Browser.requestFullScreen = (function(lockPointer, resizeCanvas, vrDevice) {
return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
});
return Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
}),
nextRAF: 0,
fakeRequestAnimationFrame: (function(func) {
var now = Date.now();
if (Browser.nextRAF === 0) {
Browser.nextRAF = now + 1e3 / 60;
} else {
while (now + 2 >= Browser.nextRAF) {
Browser.nextRAF += 1e3 / 60;
}
}
var delay = Math.max(Browser.nextRAF - now, 0);
setTimeout(func, delay);
}),
requestAnimationFrame: function requestAnimationFrame(func) {
if (typeof window === "undefined") {
Browser.fakeRequestAnimationFrame(func);
} else {
if (!window.requestAnimationFrame) {
window.requestAnimationFrame = window["requestAnimationFrame"] || window["mozRequestAnimationFrame"] || window["webkitRequestAnimationFrame"] || window["msRequestAnimationFrame"] || window["oRequestAnimationFrame"] || Browser.fakeRequestAnimationFrame;
}
window.requestAnimationFrame(func);
}
},
safeCallback: (function(func) {
return (function() {
if (!ABORT) return func.apply(null, arguments);
});
}),
allowAsyncCallbacks: true,
queuedAsyncCallbacks: [],
pauseAsyncCallbacks: (function() {
Browser.allowAsyncCallbacks = false;
}),
resumeAsyncCallbacks: (function() {
Browser.allowAsyncCallbacks = true;
if (Browser.queuedAsyncCallbacks.length > 0) {
var callbacks = Browser.queuedAsyncCallbacks;
Browser.queuedAsyncCallbacks = [];
callbacks.forEach((function(func) {
func();
}));
}
}),
safeRequestAnimationFrame: (function(func) {
return Browser.requestAnimationFrame((function() {
if (ABORT) return;
if (Browser.allowAsyncCallbacks) {
func();
} else {
Browser.queuedAsyncCallbacks.push(func);
}
}));
}),
safeSetTimeout: (function(func, timeout) {
Module["noExitRuntime"] = true;
return setTimeout((function() {
if (ABORT) return;
if (Browser.allowAsyncCallbacks) {
func();
} else {
Browser.queuedAsyncCallbacks.push(func);
}
}), timeout);
}),
safeSetInterval: (function(func, timeout) {
Module["noExitRuntime"] = true;
return setInterval((function() {
if (ABORT) return;
if (Browser.allowAsyncCallbacks) {
func();
}
}), timeout);
}),
getMimetype: (function(name) {
return {
"jpg": "image/jpeg",
"jpeg": "image/jpeg",
"png": "image/png",
"bmp": "image/bmp",
"ogg": "audio/ogg",
"wav": "audio/wav",
"mp3": "audio/mpeg"
}[name.substr(name.lastIndexOf(".") + 1)];
}),
getUserMedia: (function(func) {
if (!window.getUserMedia) {
window.getUserMedia = navigator["getUserMedia"] || navigator["mozGetUserMedia"];
}
window.getUserMedia(func);
}),
getMovementX: (function(event) {
return event["movementX"] || event["mozMovementX"] || event["webkitMovementX"] || 0;
}),
getMovementY: (function(event) {
return event["movementY"] || event["mozMovementY"] || event["webkitMovementY"] || 0;
}),
getMouseWheelDelta: (function(event) {
var delta = 0;
switch (event.type) {
case "DOMMouseScroll":
delta = event.detail;
break;
case "mousewheel":
delta = event.wheelDelta;
break;
case "wheel":
delta = event["deltaY"];
break;
default:
throw "unrecognized mouse wheel event: " + event.type;
}
return delta;
}),
mouseX: 0,
mouseY: 0,
mouseMovementX: 0,
mouseMovementY: 0,
touches: {},
lastTouches: {},
calculateMouseEvent: (function(event) {
if (Browser.pointerLock) {
if (event.type != "mousemove" && "mozMovementX" in event) {
Browser.mouseMovementX = Browser.mouseMovementY = 0;
} else {
Browser.mouseMovementX = Browser.getMovementX(event);
Browser.mouseMovementY = Browser.getMovementY(event);
}
if (typeof SDL != "undefined") {
Browser.mouseX = SDL.mouseX + Browser.mouseMovementX;
Browser.mouseY = SDL.mouseY + Browser.mouseMovementY;
} else {
Browser.mouseX += Browser.mouseMovementX;
Browser.mouseY += Browser.mouseMovementY;
}
} else {
var rect = Module["canvas"].getBoundingClientRect();
var cw = Module["canvas"].width;
var ch = Module["canvas"].height;
var scrollX = typeof window.scrollX !== "undefined" ? window.scrollX : window.pageXOffset;
var scrollY = typeof window.scrollY !== "undefined" ? window.scrollY : window.pageYOffset;
assert(typeof scrollX !== "undefined" && typeof scrollY !== "undefined", "Unable to retrieve scroll position, mouse positions likely broken.");
if (event.type === "touchstart" || event.type === "touchend" || event.type === "touchmove") {
var touch = event.touch;
if (touch === undefined) {
return;
}
var adjustedX = touch.pageX - (scrollX + rect.left);
var adjustedY = touch.pageY - (scrollY + rect.top);
adjustedX = adjustedX * (cw / rect.width);
adjustedY = adjustedY * (ch / rect.height);
var coords = {
x: adjustedX,
y: adjustedY
};
if (event.type === "touchstart") {
Browser.lastTouches[touch.identifier] = coords;
Browser.touches[touch.identifier] = coords;
} else if (event.type === "touchend" || event.type === "touchmove") {
var last = Browser.touches[touch.identifier];
if (!last) last = coords;
Browser.lastTouches[touch.identifier] = last;
Browser.touches[touch.identifier] = coords;
}
return;
}
var x = event.pageX - (scrollX + rect.left);
var y = event.pageY - (scrollY + rect.top);
x = x * (cw / rect.width);
y = y * (ch / rect.height);
Browser.mouseMovementX = x - Browser.mouseX;
Browser.mouseMovementY = y - Browser.mouseY;
Browser.mouseX = x;
Browser.mouseY = y;
}
}),
asyncLoad: (function(url, onload, onerror, noRunDep) {
var dep = !noRunDep ? getUniqueRunDependency("al " + url) : "";
Module["readAsync"](url, (function(arrayBuffer) {
assert(arrayBuffer, 'Loading data file "' + url + '" failed (no arrayBuffer).');
onload(new Uint8Array(arrayBuffer));
if (dep) removeRunDependency(dep);
}), (function(event) {
if (onerror) {
onerror();
} else {
throw 'Loading data file "' + url + '" failed.';
}
}));
if (dep) addRunDependency(dep);
}),
resizeListeners: [],
updateResizeListeners: (function() {
var canvas = Module["canvas"];
Browser.resizeListeners.forEach((function(listener) {
listener(canvas.width, canvas.height);
}));
}),
setCanvasSize: (function(width, height, noUpdates) {
var canvas = Module["canvas"];
Browser.updateCanvasDimensions(canvas, width, height);
if (!noUpdates) Browser.updateResizeListeners();
}),
windowedWidth: 0,
windowedHeight: 0,
setFullscreenCanvasSize: (function() {
if (typeof SDL != "undefined") {
var flags = HEAPU32[SDL.screen >> 2];
flags = flags | 8388608;
HEAP32[SDL.screen >> 2] = flags;
}
Browser.updateResizeListeners();
}),
setWindowedCanvasSize: (function() {
if (typeof SDL != "undefined") {
var flags = HEAPU32[SDL.screen >> 2];
flags = flags & ~8388608;
HEAP32[SDL.screen >> 2] = flags;
}
Browser.updateResizeListeners();
}),
updateCanvasDimensions: (function(canvas, wNative, hNative) {
if (wNative && hNative) {
canvas.widthNative = wNative;
canvas.heightNative = hNative;
} else {
wNative = canvas.widthNative;
hNative = canvas.heightNative;
}
var w = wNative;
var h = hNative;
if (Module["forcedAspectRatio"] && Module["forcedAspectRatio"] > 0) {
if (w / h < Module["forcedAspectRatio"]) {
w = Math.round(h * Module["forcedAspectRatio"]);
} else {
h = Math.round(w / Module["forcedAspectRatio"]);
}
}
if ((document["fullscreenElement"] || document["mozFullScreenElement"] || document["msFullscreenElement"] || document["webkitFullscreenElement"] || document["webkitCurrentFullScreenElement"]) === canvas.parentNode && typeof screen != "undefined") {
var factor = Math.min(screen.width / w, screen.height / h);
w = Math.round(w * factor);
h = Math.round(h * factor);
}
if (Browser.resizeCanvas) {
if (canvas.width != w) canvas.width = w;
if (canvas.height != h) canvas.height = h;
if (typeof canvas.style != "undefined") {
canvas.style.removeProperty("width");
canvas.style.removeProperty("height");
}
} else {
if (canvas.width != wNative) canvas.width = wNative;
if (canvas.height != hNative) canvas.height = hNative;
if (typeof canvas.style != "undefined") {
if (w != wNative || h != hNative) {
canvas.style.setProperty("width", w + "px", "important");
canvas.style.setProperty("height", h + "px", "important");
} else {
canvas.style.removeProperty("width");
canvas.style.removeProperty("height");
}
}
}
}),
wgetRequests: {},
nextWgetRequestHandle: 0,
getNextWgetRequestHandle: (function() {
var handle = Browser.nextWgetRequestHandle;
Browser.nextWgetRequestHandle++;
return handle;
})
};
var _environ = STATICTOP;
STATICTOP += 16;
function ___buildEnvironment(env) {
var MAX_ENV_VALUES = 64;
var TOTAL_ENV_SIZE = 1024;
var poolPtr;
var envPtr;
if (!___buildEnvironment.called) {
___buildEnvironment.called = true;
ENV["USER"] = ENV["LOGNAME"] = "web_user";
ENV["PATH"] = "/";
ENV["PWD"] = "/";
ENV["HOME"] = "/home/web_user";
ENV["LANG"] = "C.UTF-8";
ENV["_"] = Module["thisProgram"];
poolPtr = staticAlloc(TOTAL_ENV_SIZE);
envPtr = staticAlloc(MAX_ENV_VALUES * 4);
HEAP32[envPtr >> 2] = poolPtr;
HEAP32[_environ >> 2] = envPtr;
} else {
envPtr = HEAP32[_environ >> 2];
poolPtr = HEAP32[envPtr >> 2];
}
var strings = [];
var totalSize = 0;
for (var key in env) {
if (typeof env[key] === "string") {
var line = key + "=" + env[key];
strings.push(line);
totalSize += line.length;
}
}
if (totalSize > TOTAL_ENV_SIZE) {
throw new Error("Environment size exceeded TOTAL_ENV_SIZE!");
}
var ptrSize = 4;
for (var i = 0; i < strings.length; i++) {
var line = strings[i];
writeAsciiToMemory(line, poolPtr);
HEAP32[envPtr + i * ptrSize >> 2] = poolPtr;
poolPtr += line.length + 1;
}
HEAP32[envPtr + strings.length * ptrSize >> 2] = 0;
}
var ENV = {};
function _getenv(name) {
if (name === 0) return 0;
name = Pointer_stringify(name);
if (!ENV.hasOwnProperty(name)) return 0;
if (_getenv.ret) _free(_getenv.ret);
_getenv.ret = allocateUTF8(ENV[name]);
return _getenv.ret;
}
function _putenv(string) {
if (string === 0) {
___setErrNo(ERRNO_CODES.EINVAL);
return -1;
}
string = Pointer_stringify(string);
var splitPoint = string.indexOf("=");
if (string === "" || string.indexOf("=") === -1) {
___setErrNo(ERRNO_CODES.EINVAL);
return -1;
}
var name = string.slice(0, splitPoint);
var value = string.slice(splitPoint + 1);
if (!(name in ENV) || ENV[name] !== value) {
ENV[name] = value;
___buildEnvironment(ENV);
}
return 0;
}
function _SDL_RWFromConstMem(mem, size) {
var id = SDL.rwops.length;
SDL.rwops.push({
bytes: mem,
count: size
});
return id;
}
function _TTF_FontHeight(font) {
var fontData = SDL.fonts[font];
return fontData.size;
}
function _TTF_SizeText(font, text, w, h) {
var fontData = SDL.fonts[font];
if (w) {
HEAP32[w >> 2] = SDL.estimateTextWidth(fontData, Pointer_stringify(text));
}
if (h) {
HEAP32[h >> 2] = fontData.size;
}
return 0;
}
function _TTF_RenderText_Solid(font, text, color) {
text = Pointer_stringify(text) || " ";
var fontData = SDL.fonts[font];
var w = SDL.estimateTextWidth(fontData, text);
var h = fontData.size;
color = SDL.loadColorToCSSRGB(color);
var fontString = SDL.makeFontString(h, fontData.name);
var surf = SDL.makeSurface(w, h, 0, false, "text:" + text);
var surfData = SDL.surfaces[surf];
surfData.ctx.save();
surfData.ctx.fillStyle = color;
surfData.ctx.font = fontString;
surfData.ctx.textBaseline = "bottom";
surfData.ctx.fillText(text, 0, h | 0);
surfData.ctx.restore();
return surf;
}
function _Mix_HaltMusic() {
var audio = SDL.music.audio;
if (audio) {
audio.src = audio.src;
audio.currentPosition = 0;
audio.pause();
}
SDL.music.audio = null;
if (SDL.hookMusicFinished) {
Module["dynCall_v"](SDL.hookMusicFinished);
}
return 0;
}
function _Mix_PlayMusic(id, loops) {
if (SDL.music.audio) {
if (!SDL.music.audio.paused) Module.printErr("Music is already playing. " + SDL.music.source);
SDL.music.audio.pause();
}
var info = SDL.audios[id];
var audio;
if (info.webAudio) {
audio = {};
audio.resource = info;
audio.paused = false;
audio.currentPosition = 0;
audio.play = (function() {
SDL.playWebAudio(this);
});
audio.pause = (function() {
SDL.pauseWebAudio(this);
});
} else if (info.audio) {
audio = info.audio;
}
audio["onended"] = (function() {
if (SDL.music.audio == this) _Mix_HaltMusic();
});
audio.loop = loops != 0;
audio.volume = SDL.music.volume;
SDL.music.audio = audio;
audio.play();
return 0;
}
function _Mix_FreeChunk(id) {
SDL.audios[id] = null;
}
function _Mix_LoadWAV_RW(rwopsID, freesrc) {
var rwops = SDL.rwops[rwopsID];
if (rwops === undefined) return 0;
var filename = "";
var audio;
var webAudio;
var bytes;
if (rwops.filename !== undefined) {
filename = PATH.resolve(rwops.filename);
var raw = Module["preloadedAudios"][filename];
if (!raw) {
if (raw === null) Module.printErr("Trying to reuse preloaded audio, but freePreloadedMediaOnUse is set!");
if (!Module.noAudioDecoding) warnOnce("Cannot find preloaded audio " + filename);
try {
bytes = FS.readFile(filename);
} catch (e) {
Module.printErr("Couldn't find file for: " + filename);
return 0;
}
}
if (Module["freePreloadedMediaOnUse"]) {
Module["preloadedAudios"][filename] = null;
}
audio = raw;
} else if (rwops.bytes !== undefined) {
if (SDL.webAudioAvailable()) bytes = HEAPU8.buffer.slice(rwops.bytes, rwops.bytes + rwops.count); else bytes = HEAPU8.subarray(rwops.bytes, rwops.bytes + rwops.count);
} else {
return 0;
}
var arrayBuffer = bytes ? bytes.buffer || bytes : bytes;
var canPlayWithWebAudio = Module["SDL_canPlayWithWebAudio"] === undefined || Module["SDL_canPlayWithWebAudio"](filename, arrayBuffer);
if (bytes !== undefined && SDL.webAudioAvailable() && canPlayWithWebAudio) {
audio = undefined;
webAudio = {};
webAudio.onDecodeComplete = [];
function onDecodeComplete(data) {
webAudio.decodedBuffer = data;
webAudio.onDecodeComplete.forEach((function(e) {
e();
}));
webAudio.onDecodeComplete = undefined;
}
SDL.audioContext["decodeAudioData"](arrayBuffer, onDecodeComplete);
} else if (audio === undefined && bytes) {
var blob = new Blob([ bytes ], {
type: rwops.mimetype
});
var url = URL.createObjectURL(blob);
audio = new Audio;
audio.src = url;
audio.mozAudioChannelType = "content";
}
var id = SDL.audios.length;
SDL.audios.push({
source: filename,
audio: audio,
webAudio: webAudio
});
return id;
}
function _Mix_PlayChannel(channel, id, loops) {
var info = SDL.audios[id];
if (!info) return -1;
if (!info.audio && !info.webAudio) return -1;
if (channel == -1) {
for (var i = SDL.channelMinimumNumber; i < SDL.numChannels; i++) {
if (!SDL.channels[i].audio) {
channel = i;
break;
}
}
if (channel == -1) {
Module.printErr("All " + SDL.numChannels + " channels in use!");
return -1;
}
}
var channelInfo = SDL.channels[channel];
var audio;
if (info.webAudio) {
audio = {};
audio.resource = info;
audio.paused = false;
audio.currentPosition = 0;
audio.play = (function() {
SDL.playWebAudio(this);
});
audio.pause = (function() {
SDL.pauseWebAudio(this);
});
} else {
audio = info.audio.cloneNode(true);
audio.numChannels = info.audio.numChannels;
audio.frequency = info.audio.frequency;
}
audio["onended"] = function SDL_audio_onended() {
if (channelInfo.audio == this) {
channelInfo.audio.paused = true;
channelInfo.audio = null;
}
if (SDL.channelFinished) getFuncWrapper(SDL.channelFinished, "vi")(channel);
};
channelInfo.audio = audio;
audio.loop = loops != 0;
audio.volume = channelInfo.volume;
audio.play();
return channel;
}
function _SDL_PauseAudio(pauseOn) {
if (!SDL.audio) {
return;
}
if (pauseOn) {
if (SDL.audio.timer !== undefined) {
clearTimeout(SDL.audio.timer);
SDL.audio.numAudioTimersPending = 0;
SDL.audio.timer = undefined;
}
} else if (!SDL.audio.timer) {
SDL.audio.numAudioTimersPending = 1;
SDL.audio.timer = Browser.safeSetTimeout(SDL.audio.caller, 1);
}
SDL.audio.paused = pauseOn;
}
function _SDL_CloseAudio() {
if (SDL.audio) {
_SDL_PauseAudio(1);
_free(SDL.audio.buffer);
SDL.audio = null;
SDL.allocateChannels(0);
}
}
function _SDL_LockSurface(surf) {
var surfData = SDL.surfaces[surf];
surfData.locked++;
if (surfData.locked > 1) return 0;
if (!surfData.buffer) {
surfData.buffer = _malloc(surfData.width * surfData.height * 4);
HEAP32[surf + 20 >> 2] = surfData.buffer;
}
HEAP32[surf + 20 >> 2] = surfData.buffer;
if (surf == SDL.screen && Module.screenIsReadOnly && surfData.image) return 0;
if (SDL.defaults.discardOnLock) {
if (!surfData.image) {
surfData.image = surfData.ctx.createImageData(surfData.width, surfData.height);
}
if (!SDL.defaults.opaqueFrontBuffer) return;
} else {
surfData.image = surfData.ctx.getImageData(0, 0, surfData.width, surfData.height);
}
if (surf == SDL.screen && SDL.defaults.opaqueFrontBuffer) {
var data = surfData.image.data;
var num = data.length;
for (var i = 0; i < num / 4; i++) {
data[i * 4 + 3] = 255;
}
}
if (SDL.defaults.copyOnLock && !SDL.defaults.discardOnLock) {
if (surfData.isFlagSet(2097152)) {
throw "CopyOnLock is not supported for SDL_LockSurface with SDL_HWPALETTE flag set" + (new Error).stack;
} else {
HEAPU8.set(surfData.image.data, surfData.buffer);
}
}
return 0;
}
function _SDL_FreeRW(rwopsID) {
SDL.rwops[rwopsID] = null;
while (SDL.rwops.length > 0 && SDL.rwops[SDL.rwops.length - 1] === null) {
SDL.rwops.pop();
}
}
function _IMG_Load_RW(rwopsID, freeSrc) {
try {
var cleanup = (function() {
if (rwops && freeSrc) _SDL_FreeRW(rwopsID);
});
var rwops = SDL.rwops[rwopsID];
if (rwops === undefined) {
return 0;
}
var filename = rwops.filename;
if (filename === undefined) {
warnOnce("Only file names that have been preloaded are supported for IMG_Load_RW. Consider using STB_IMAGE=1 if you want synchronous image decoding (see settings.js), or package files with --use-preload-plugins");
return 0;
}
if (!raw) {
filename = PATH.resolve(filename);
var raw = Module["preloadedImages"][filename];
if (!raw) {
if (raw === null) Module.printErr("Trying to reuse preloaded image, but freePreloadedMediaOnUse is set!");
warnOnce("Cannot find preloaded image " + filename);
warnOnce("Cannot find preloaded image " + filename + ". Consider using STB_IMAGE=1 if you want synchronous image decoding (see settings.js), or package files with --use-preload-plugins");
return 0;
} else if (Module["freePreloadedMediaOnUse"]) {
Module["preloadedImages"][filename] = null;
}
}
var surf = SDL.makeSurface(raw.width, raw.height, 0, false, "load:" + filename);
var surfData = SDL.surfaces[surf];
surfData.ctx.globalCompositeOperation = "copy";
if (!raw.rawData) {
surfData.ctx.drawImage(raw, 0, 0, raw.width, raw.height, 0, 0, raw.width, raw.height);
} else {
var imageData = surfData.ctx.getImageData(0, 0, surfData.width, surfData.height);
if (raw.bpp == 4) {
imageData.data.set(HEAPU8.subarray(raw.data, raw.data + raw.size));
} else if (raw.bpp == 3) {
var pixels = raw.size / 3;
var data = imageData.data;
var sourcePtr = raw.data;
var destPtr = 0;
for (var i = 0; i < pixels; i++) {
data[destPtr++] = HEAPU8[sourcePtr++ >> 0];
data[destPtr++] = HEAPU8[sourcePtr++ >> 0];
data[destPtr++] = HEAPU8[sourcePtr++ >> 0];
data[destPtr++] = 255;
}
} else if (raw.bpp == 2) {
var pixels = raw.size;
var data = imageData.data;
var sourcePtr = raw.data;
var destPtr = 0;
for (var i = 0; i < pixels; i++) {
var gray = HEAPU8[sourcePtr++ >> 0];
var alpha = HEAPU8[sourcePtr++ >> 0];
data[destPtr++] = gray;
data[destPtr++] = gray;
data[destPtr++] = gray;
data[destPtr++] = alpha;
}
} else if (raw.bpp == 1) {
var pixels = raw.size;
var data = imageData.data;
var sourcePtr = raw.data;
var destPtr = 0;
for (var i = 0; i < pixels; i++) {
var value = HEAPU8[sourcePtr++ >> 0];
data[destPtr++] = value;
data[destPtr++] = value;
data[destPtr++] = value;
data[destPtr++] = 255;
}
} else {
Module.printErr("cannot handle bpp " + raw.bpp);
return 0;
}
surfData.ctx.putImageData(imageData, 0, 0);
}
surfData.ctx.globalCompositeOperation = "source-over";
_SDL_LockSurface(surf);
surfData.locked--;
if (SDL.GL) {
surfData.canvas = surfData.ctx = null;
}
return surf;
} finally {
cleanup();
}
}
function _SDL_RWFromFile(_name, mode) {
var id = SDL.rwops.length;
var name = Pointer_stringify(_name);
SDL.rwops.push({
filename: name,
mimetype: Browser.getMimetype(name)
});
return id;
}
function _IMG_Load(filename) {
var rwops = _SDL_RWFromFile(filename);
var result = _IMG_Load_RW(rwops, 1);
return result;
}
function _SDL_UpperBlitScaled(src, srcrect, dst, dstrect) {
return SDL.blitSurface(src, srcrect, dst, dstrect, true);
}
function _SDL_UpperBlit(src, srcrect, dst, dstrect) {
return SDL.blitSurface(src, srcrect, dst, dstrect, false);
}
function _SDL_GetTicks() {
return Date.now() - SDL.startTime | 0;
}
var SDL = {
defaults: {
width: 320,
height: 200,
copyOnLock: true,
discardOnLock: false,
opaqueFrontBuffer: true
},
version: null,
surfaces: {},
canvasPool: [],
events: [],
fonts: [ null ],
audios: [ null ],
rwops: [ null ],
music: {
audio: null,
volume: 1
},
mixerFrequency: 22050,
mixerFormat: 32784,
mixerNumChannels: 2,
mixerChunkSize: 1024,
channelMinimumNumber: 0,
GL: false,
glAttributes: {
0: 3,
1: 3,
2: 2,
3: 0,
4: 0,
5: 1,
6: 16,
7: 0,
8: 0,
9: 0,
10: 0,
11: 0,
12: 0,
13: 0,
14: 0,
15: 1,
16: 0,
17: 0,
18: 0
},
keyboardState: null,
keyboardMap: {},
canRequestFullscreen: false,
isRequestingFullscreen: false,
textInput: false,
startTime: null,
initFlags: 0,
buttonState: 0,
modState: 0,
DOMButtons: [ 0, 0, 0 ],
DOMEventToSDLEvent: {},
TOUCH_DEFAULT_ID: 0,
eventHandler: null,
eventHandlerContext: null,
eventHandlerTemp: 0,
keyCodes: {
16: 1249,
17: 1248,
18: 1250,
20: 1081,
33: 1099,
34: 1102,
35: 1101,
36: 1098,
37: 1104,
38: 1106,
39: 1103,
40: 1105,
44: 316,
45: 1097,
46: 127,
91: 1251,
93: 1125,
96: 1122,
97: 1113,
98: 1114,
99: 1115,
100: 1116,
101: 1117,
102: 1118,
103: 1119,
104: 1120,
105: 1121,
106: 1109,
107: 1111,
109: 1110,
110: 1123,
111: 1108,
112: 1082,
113: 1083,
114: 1084,
115: 1085,
116: 1086,
117: 1087,
118: 1088,
119: 1089,
120: 1090,
121: 1091,
122: 1092,
123: 1093,
124: 1128,
125: 1129,
126: 1130,
127: 1131,
128: 1132,
129: 1133,
130: 1134,
131: 1135,
132: 1136,
133: 1137,
134: 1138,
135: 1139,
144: 1107,
160: 94,
161: 33,
162: 34,
163: 35,
164: 36,
165: 37,
166: 38,
167: 95,
168: 40,
169: 41,
170: 42,
171: 43,
172: 124,
173: 45,
174: 123,
175: 125,
176: 126,
181: 127,
182: 129,
183: 128,
188: 44,
190: 46,
191: 47,
192: 96,
219: 91,
220: 92,
221: 93,
222: 39,
224: 1251
},
scanCodes: {
8: 42,
9: 43,
13: 40,
27: 41,
32: 44,
35: 204,
39: 53,
44: 54,
46: 55,
47: 56,
48: 39,
49: 30,
50: 31,
51: 32,
52: 33,
53: 34,
54: 35,
55: 36,
56: 37,
57: 38,
58: 203,
59: 51,
61: 46,
91: 47,
92: 49,
93: 48,
96: 52,
97: 4,
98: 5,
99: 6,
100: 7,
101: 8,
102: 9,
103: 10,
104: 11,
105: 12,
106: 13,
107: 14,
108: 15,
109: 16,
110: 17,
111: 18,
112: 19,
113: 20,
114: 21,
115: 22,
116: 23,
117: 24,
118: 25,
119: 26,
120: 27,
121: 28,
122: 29,
127: 76,
305: 224,
308: 226,
316: 70
},
loadRect: (function(rect) {
return {
x: HEAP32[rect + 0 >> 2],
y: HEAP32[rect + 4 >> 2],
w: HEAP32[rect + 8 >> 2],
h: HEAP32[rect + 12 >> 2]
};
}),
updateRect: (function(rect, r) {
HEAP32[rect >> 2] = r.x;
HEAP32[rect + 4 >> 2] = r.y;
HEAP32[rect + 8 >> 2] = r.w;
HEAP32[rect + 12 >> 2] = r.h;
}),
intersectionOfRects: (function(first, second) {
var leftX = Math.max(first.x, second.x);
var leftY = Math.max(first.y, second.y);
var rightX = Math.min(first.x + first.w, second.x + second.w);
var rightY = Math.min(first.y + first.h, second.y + second.h);
return {
x: leftX,
y: leftY,
w: Math.max(leftX, rightX) - leftX,
h: Math.max(leftY, rightY) - leftY
};
}),
checkPixelFormat: (function(fmt) {
var format = HEAP32[fmt >> 2];
if (format != -2042224636) {
warnOnce("Unsupported pixel format!");
}
}),
loadColorToCSSRGB: (function(color) {
var rgba = HEAP32[color >> 2];
return "rgb(" + (rgba & 255) + "," + (rgba >> 8 & 255) + "," + (rgba >> 16 & 255) + ")";
}),
loadColorToCSSRGBA: (function(color) {
var rgba = HEAP32[color >> 2];
return "rgba(" + (rgba & 255) + "," + (rgba >> 8 & 255) + "," + (rgba >> 16 & 255) + "," + (rgba >> 24 & 255) / 255 + ")";
}),
translateColorToCSSRGBA: (function(rgba) {
return "rgba(" + (rgba & 255) + "," + (rgba >> 8 & 255) + "," + (rgba >> 16 & 255) + "," + (rgba >>> 24) / 255 + ")";
}),
translateRGBAToCSSRGBA: (function(r, g, b, a) {
return "rgba(" + (r & 255) + "," + (g & 255) + "," + (b & 255) + "," + (a & 255) / 255 + ")";
}),
translateRGBAToColor: (function(r, g, b, a) {
return r | g << 8 | b << 16 | a << 24;
}),
makeSurface: (function(width, height, flags, usePageCanvas, source, rmask, gmask, bmask, amask) {
flags = flags || 0;
var is_SDL_HWSURFACE = flags & 1;
var is_SDL_HWPALETTE = flags & 2097152;
var is_SDL_OPENGL = flags & 67108864;
var surf = _malloc(60);
var pixelFormat = _malloc(44);
var bpp = is_SDL_HWPALETTE ? 1 : 4;
var buffer = 0;
if (!is_SDL_HWSURFACE && !is_SDL_OPENGL) {
buffer = _malloc(width * height * 4);
}
HEAP32[surf >> 2] = flags;
HEAP32[surf + 4 >> 2] = pixelFormat;
HEAP32[surf + 8 >> 2] = width;
HEAP32[surf + 12 >> 2] = height;
HEAP32[surf + 16 >> 2] = width * bpp;
HEAP32[surf + 20 >> 2] = buffer;
HEAP32[surf + 36 >> 2] = 0;
HEAP32[surf + 40 >> 2] = 0;
HEAP32[surf + 44 >> 2] = Module["canvas"].width;
HEAP32[surf + 48 >> 2] = Module["canvas"].height;
HEAP32[surf + 56 >> 2] = 1;
HEAP32[pixelFormat >> 2] = -2042224636;
HEAP32[pixelFormat + 4 >> 2] = 0;
HEAP8[pixelFormat + 8 >> 0] = bpp * 8;
HEAP8[pixelFormat + 9 >> 0] = bpp;
HEAP32[pixelFormat + 12 >> 2] = rmask || 255;
HEAP32[pixelFormat + 16 >> 2] = gmask || 65280;
HEAP32[pixelFormat + 20 >> 2] = bmask || 16711680;
HEAP32[pixelFormat + 24 >> 2] = amask || 4278190080;
SDL.GL = SDL.GL || is_SDL_OPENGL;
var canvas;
if (!usePageCanvas) {
if (SDL.canvasPool.length > 0) {
canvas = SDL.canvasPool.pop();
} else {
canvas = document.createElement("canvas");
}
canvas.width = width;
canvas.height = height;
} else {
canvas = Module["canvas"];
}
var webGLContextAttributes = {
antialias: SDL.glAttributes[13] != 0 && SDL.glAttributes[14] > 1,
depth: SDL.glAttributes[6] > 0,
stencil: SDL.glAttributes[7] > 0,
alpha: SDL.glAttributes[3] > 0
};
var ctx = Browser.createContext(canvas, is_SDL_OPENGL, usePageCanvas, webGLContextAttributes);
SDL.surfaces[surf] = {
width: width,
height: height,
canvas: canvas,
ctx: ctx,
surf: surf,
buffer: buffer,
pixelFormat: pixelFormat,
alpha: 255,
flags: flags,
locked: 0,
usePageCanvas: usePageCanvas,
source: source,
isFlagSet: (function(flag) {
return flags & flag;
})
};
return surf;
}),
copyIndexedColorData: (function(surfData, rX, rY, rW, rH) {
if (!surfData.colors) {
return;
}
var fullWidth = Module["canvas"].width;
var fullHeight = Module["canvas"].height;
var startX = rX || 0;
var startY = rY || 0;
var endX = (rW || fullWidth - startX) + startX;
var endY = (rH || fullHeight - startY) + startY;
var buffer = surfData.buffer;
if (!surfData.image.data32) {
surfData.image.data32 = new Uint32Array(surfData.image.data.buffer);
}
var data32 = surfData.image.data32;
var colors32 = surfData.colors32;
for (var y = startY; y < endY; ++y) {
var base = y * fullWidth;
for (var x = startX; x < endX; ++x) {
data32[base + x] = colors32[HEAPU8[buffer + base + x >> 0]];
}
}
}),
freeSurface: (function(surf) {
var refcountPointer = surf + 56;
var refcount = HEAP32[refcountPointer >> 2];
if (refcount > 1) {
HEAP32[refcountPointer >> 2] = refcount - 1;
return;
}
var info = SDL.surfaces[surf];
if (!info.usePageCanvas && info.canvas) SDL.canvasPool.push(info.canvas);
if (info.buffer) _free(info.buffer);
_free(info.pixelFormat);
_free(surf);
SDL.surfaces[surf] = null;
if (surf === SDL.screen) {
SDL.screen = null;
}
}),
blitSurface__deps: [ "SDL_LockSurface" ],
blitSurface: (function(src, srcrect, dst, dstrect, scale) {
var srcData = SDL.surfaces[src];
var dstData = SDL.surfaces[dst];
var sr, dr;
if (srcrect) {
sr = SDL.loadRect(srcrect);
} else {
sr = {
x: 0,
y: 0,
w: srcData.width,
h: srcData.height
};
}
if (dstrect) {
dr = SDL.loadRect(dstrect);
} else {
dr = {
x: 0,
y: 0,
w: srcData.width,
h: srcData.height
};
}
if (dstData.clipRect) {
var widthScale = !scale || sr.w === 0 ? 1 : sr.w / dr.w;
var heightScale = !scale || sr.h === 0 ? 1 : sr.h / dr.h;
dr = SDL.intersectionOfRects(dstData.clipRect, dr);
sr.w = dr.w * widthScale;
sr.h = dr.h * heightScale;
if (dstrect) {
SDL.updateRect(dstrect, dr);
}
}
var blitw, blith;
if (scale) {
blitw = dr.w;
blith = dr.h;
} else {
blitw = sr.w;
blith = sr.h;
}
if (sr.w === 0 || sr.h === 0 || blitw === 0 || blith === 0) {
return 0;
}
var oldAlpha = dstData.ctx.globalAlpha;
dstData.ctx.globalAlpha = srcData.alpha / 255;
dstData.ctx.drawImage(srcData.canvas, sr.x, sr.y, sr.w, sr.h, dr.x, dr.y, blitw, blith);
dstData.ctx.globalAlpha = oldAlpha;
if (dst != SDL.screen) {
warnOnce("WARNING: copying canvas data to memory for compatibility");
_SDL_LockSurface(dst);
dstData.locked--;
}
return 0;
}),
downFingers: {},
savedKeydown: null,
receiveEvent: (function(event) {
function unpressAllPressedKeys() {
for (var code in SDL.keyboardMap) {
SDL.events.push({
type: "keyup",
keyCode: SDL.keyboardMap[code]
});
}
}
switch (event.type) {
case "touchstart":
case "touchmove":
{
event.preventDefault();
var touches = [];
if (event.type === "touchstart") {
for (var i = 0; i < event.touches.length; i++) {
var touch = event.touches[i];
if (SDL.downFingers[touch.identifier] != true) {
SDL.downFingers[touch.identifier] = true;
touches.push(touch);
}
}
} else {
touches = event.touches;
}
var firstTouch = touches[0];
if (firstTouch) {
if (event.type == "touchstart") {
SDL.DOMButtons[0] = 1;
}
var mouseEventType;
switch (event.type) {
case "touchstart":
mouseEventType = "mousedown";
break;
case "touchmove":
mouseEventType = "mousemove";
break;
}
var mouseEvent = {
type: mouseEventType,
button: 0,
pageX: firstTouch.clientX,
pageY: firstTouch.clientY
};
SDL.events.push(mouseEvent);
}
for (var i = 0; i < touches.length; i++) {
var touch = touches[i];
SDL.events.push({
type: event.type,
touch: touch
});
}
break;
}
case "touchend":
{
event.preventDefault();
for (var i = 0; i < event.changedTouches.length; i++) {
var touch = event.changedTouches[i];
if (SDL.downFingers[touch.identifier] === true) {
delete SDL.downFingers[touch.identifier];
}
}
var mouseEvent = {
type: "mouseup",
button: 0,
pageX: event.changedTouches[0].clientX,
pageY: event.changedTouches[0].clientY
};
SDL.DOMButtons[0] = 0;
SDL.events.push(mouseEvent);
for (var i = 0; i < event.changedTouches.length; i++) {
var touch = event.changedTouches[i];
SDL.events.push({
type: "touchend",
touch: touch
});
}
break;
}
case "DOMMouseScroll":
case "mousewheel":
case "wheel":
var delta = -Browser.getMouseWheelDelta(event);
delta = delta == 0 ? 0 : delta > 0 ? Math.max(delta, 1) : Math.min(delta, -1);
var button = delta > 0 ? 3 : 4;
SDL.events.push({
type: "mousedown",
button: button,
pageX: event.pageX,
pageY: event.pageY
});
SDL.events.push({
type: "mouseup",
button: button,
pageX: event.pageX,
pageY: event.pageY
});
SDL.events.push({
type: "wheel",
deltaX: 0,
deltaY: delta
});
event.preventDefault();
break;
case "mousemove":
if (SDL.DOMButtons[0] === 1) {
SDL.events.push({
type: "touchmove",
touch: {
identifier: 0,
deviceID: -1,
pageX: event.pageX,
pageY: event.pageY
}
});
}
if (Browser.pointerLock) {
if ("mozMovementX" in event) {
event["movementX"] = event["mozMovementX"];
event["movementY"] = event["mozMovementY"];
}
if (event["movementX"] == 0 && event["movementY"] == 0) {
event.preventDefault();
return;
}
}
case "keydown":
case "keyup":
case "keypress":
case "mousedown":
case "mouseup":
if (event.type !== "keydown" || !SDL.unicode && !SDL.textInput || event.keyCode === 8 || event.keyCode === 9) {
event.preventDefault();
}
if (event.type == "mousedown") {
SDL.DOMButtons[event.button] = 1;
SDL.events.push({
type: "touchstart",
touch: {
identifier: 0,
deviceID: -1,
pageX: event.pageX,
pageY: event.pageY
}
});
} else if (event.type == "mouseup") {
if (!SDL.DOMButtons[event.button]) {
return;
}
SDL.events.push({
type: "touchend",
touch: {
identifier: 0,
deviceID: -1,
pageX: event.pageX,
pageY: event.pageY
}
});
SDL.DOMButtons[event.button] = 0;
}
if (event.type === "keydown" || event.type === "mousedown") {
SDL.canRequestFullscreen = true;
} else if (event.type === "keyup" || event.type === "mouseup") {
if (SDL.isRequestingFullscreen) {
Module["requestFullscreen"](true, true);
SDL.isRequestingFullscreen = false;
}
SDL.canRequestFullscreen = false;
}
if (event.type === "keypress" && SDL.savedKeydown) {
SDL.savedKeydown.keypressCharCode = event.charCode;
SDL.savedKeydown = null;
} else if (event.type === "keydown") {
SDL.savedKeydown = event;
}
if (event.type !== "keypress" || SDL.textInput) {
SDL.events.push(event);
}
break;
case "mouseout":
for (var i = 0; i < 3; i++) {
if (SDL.DOMButtons[i]) {
SDL.events.push({
type: "mouseup",
button: i,
pageX: event.pageX,
pageY: event.pageY
});
SDL.DOMButtons[i] = 0;
}
}
event.preventDefault();
break;
case "focus":
SDL.events.push(event);
event.preventDefault();
break;
case "blur":
SDL.events.push(event);
unpressAllPressedKeys();
event.preventDefault();
break;
case "visibilitychange":
SDL.events.push({
type: "visibilitychange",
visible: !document.hidden
});
unpressAllPressedKeys();
event.preventDefault();
break;
case "unload":
if (Browser.mainLoop.runner) {
SDL.events.push(event);
Browser.mainLoop.runner();
}
return;
case "resize":
SDL.events.push(event);
if (event.preventDefault) {
event.preventDefault();
}
break;
}
if (SDL.events.length >= 1e4) {
Module.printErr("SDL event queue full, dropping events");
SDL.events = SDL.events.slice(0, 1e4);
}
SDL.flushEventsToHandler();
return;
}),
lookupKeyCodeForEvent: (function(event) {
var code = event.keyCode;
if (code >= 65 && code <= 90) {
code += 32;
} else {
code = SDL.keyCodes[event.keyCode] || event.keyCode;
if (event.location === KeyboardEvent.DOM_KEY_LOCATION_RIGHT && code >= (224 | 1 << 10) && code <= (227 | 1 << 10)) {
code += 4;
}
}
return code;
}),
handleEvent: (function(event) {
if (event.handled) return;
event.handled = true;
switch (event.type) {
case "touchstart":
case "touchend":
case "touchmove":
{
Browser.calculateMouseEvent(event);
break;
}
case "keydown":
case "keyup":
{
var down = event.type === "keydown";
var code = SDL.lookupKeyCodeForEvent(event);
HEAP8[SDL.keyboardState + code >> 0] = down;
SDL.modState = (HEAP8[SDL.keyboardState + 1248 >> 0] ? 64 : 0) | (HEAP8[SDL.keyboardState + 1249 >> 0] ? 1 : 0) | (HEAP8[SDL.keyboardState + 1250 >> 0] ? 256 : 0) | (HEAP8[SDL.keyboardState + 1252 >> 0] ? 128 : 0) | (HEAP8[SDL.keyboardState + 1253 >> 0] ? 2 : 0) | (HEAP8[SDL.keyboardState + 1254 >> 0] ? 512 : 0);
if (down) {
SDL.keyboardMap[code] = event.keyCode;
} else {
delete SDL.keyboardMap[code];
}
break;
}
case "mousedown":
case "mouseup":
if (event.type == "mousedown") {
SDL.buttonState |= 1 << event.button;
} else if (event.type == "mouseup") {
SDL.buttonState &= ~(1 << event.button);
}
case "mousemove":
{
Browser.calculateMouseEvent(event);
break;
}
}
}),
flushEventsToHandler: (function() {
if (!SDL.eventHandler) return;
while (SDL.pollEvent(SDL.eventHandlerTemp)) {
Module["dynCall_iii"](SDL.eventHandler, SDL.eventHandlerContext, SDL.eventHandlerTemp);
}
}),
pollEvent: (function(ptr) {
if (SDL.initFlags & 512 && SDL.joystickEventState) {
SDL.queryJoysticks();
}
if (ptr) {
while (SDL.events.length > 0) {
if (SDL.makeCEvent(SDL.events.shift(), ptr) !== false) return 1;
}
return 0;
} else {
return SDL.events.length > 0;
}
}),
makeCEvent: (function(event, ptr) {
if (typeof event === "number") {
_memcpy(ptr, event, 28);
_free(event);
return;
}
SDL.handleEvent(event);
switch (event.type) {
case "keydown":
case "keyup":
{
var down = event.type === "keydown";
var key = SDL.lookupKeyCodeForEvent(event);
var scan;
if (key >= 1024) {
scan = key - 1024;
} else {
scan = SDL.scanCodes[key] || key;
}
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
HEAP8[ptr + 8 >> 0] = down ? 1 : 0;
HEAP8[ptr + 9 >> 0] = 0;
HEAP32[ptr + 12 >> 2] = scan;
HEAP32[ptr + 16 >> 2] = key;
HEAP16[ptr + 20 >> 1] = SDL.modState;
HEAP32[ptr + 24 >> 2] = event.keypressCharCode || key;
break;
}
case "keypress":
{
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
var cStr = intArrayFromString(String.fromCharCode(event.charCode));
for (var i = 0; i < cStr.length; ++i) {
HEAP8[ptr + (8 + i) >> 0] = cStr[i];
}
break;
}
case "mousedown":
case "mouseup":
case "mousemove":
{
if (event.type != "mousemove") {
var down = event.type === "mousedown";
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
HEAP32[ptr + 4 >> 2] = 0;
HEAP32[ptr + 8 >> 2] = 0;
HEAP32[ptr + 12 >> 2] = 0;
HEAP8[ptr + 16 >> 0] = event.button + 1;
HEAP8[ptr + 17 >> 0] = down ? 1 : 0;
HEAP32[ptr + 20 >> 2] = Browser.mouseX;
HEAP32[ptr + 24 >> 2] = Browser.mouseY;
} else {
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
HEAP32[ptr + 4 >> 2] = 0;
HEAP32[ptr + 8 >> 2] = 0;
HEAP32[ptr + 12 >> 2] = 0;
HEAP32[ptr + 16 >> 2] = SDL.buttonState;
HEAP32[ptr + 20 >> 2] = Browser.mouseX;
HEAP32[ptr + 24 >> 2] = Browser.mouseY;
HEAP32[ptr + 28 >> 2] = Browser.mouseMovementX;
HEAP32[ptr + 32 >> 2] = Browser.mouseMovementY;
}
break;
}
case "wheel":
{
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
HEAP32[ptr + 16 >> 2] = event.deltaX;
HEAP32[ptr + 20 >> 2] = event.deltaY;
break;
}
case "touchstart":
case "touchend":
case "touchmove":
{
var touch = event.touch;
if (!Browser.touches[touch.identifier]) break;
var w = Module["canvas"].width;
var h = Module["canvas"].height;
var x = Browser.touches[touch.identifier].x / w;
var y = Browser.touches[touch.identifier].y / h;
var lx = Browser.lastTouches[touch.identifier].x / w;
var ly = Browser.lastTouches[touch.identifier].y / h;
var dx = x - lx;
var dy = y - ly;
if (touch["deviceID"] === undefined) touch.deviceID = SDL.TOUCH_DEFAULT_ID;
if (dx === 0 && dy === 0 && event.type === "touchmove") return false;
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
HEAP32[ptr + 4 >> 2] = _SDL_GetTicks();
tempI64 = [ touch.deviceID >>> 0, (tempDouble = touch.deviceID, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[ptr + 8 >> 2] = tempI64[0], HEAP32[ptr + 12 >> 2] = tempI64[1];
tempI64 = [ touch.identifier >>> 0, (tempDouble = touch.identifier, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[ptr + 16 >> 2] = tempI64[0], HEAP32[ptr + 20 >> 2] = tempI64[1];
HEAPF32[ptr + 24 >> 2] = x;
HEAPF32[ptr + 28 >> 2] = y;
HEAPF32[ptr + 32 >> 2] = dx;
HEAPF32[ptr + 36 >> 2] = dy;
if (touch.force !== undefined) {
HEAPF32[ptr + 40 >> 2] = touch.force;
} else {
HEAPF32[ptr + 40 >> 2] = event.type == "touchend" ? 0 : 1;
}
break;
}
case "unload":
{
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
break;
}
case "resize":
{
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
HEAP32[ptr + 4 >> 2] = event.w;
HEAP32[ptr + 8 >> 2] = event.h;
break;
}
case "joystick_button_up":
case "joystick_button_down":
{
var state = event.type === "joystick_button_up" ? 0 : 1;
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
HEAP8[ptr + 4 >> 0] = event.index;
HEAP8[ptr + 5 >> 0] = event.button;
HEAP8[ptr + 6 >> 0] = state;
break;
}
case "joystick_axis_motion":
{
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
HEAP8[ptr + 4 >> 0] = event.index;
HEAP8[ptr + 5 >> 0] = event.axis;
HEAP32[ptr + 8 >> 2] = SDL.joystickAxisValueConversion(event.value);
break;
}
case "focus":
{
var SDL_WINDOWEVENT_FOCUS_GAINED = 12;
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
HEAP32[ptr + 4 >> 2] = 0;
HEAP8[ptr + 8 >> 0] = SDL_WINDOWEVENT_FOCUS_GAINED;
break;
}
case "blur":
{
var SDL_WINDOWEVENT_FOCUS_LOST = 13;
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
HEAP32[ptr + 4 >> 2] = 0;
HEAP8[ptr + 8 >> 0] = SDL_WINDOWEVENT_FOCUS_LOST;
break;
}
case "visibilitychange":
{
var SDL_WINDOWEVENT_SHOWN = 1;
var SDL_WINDOWEVENT_HIDDEN = 2;
var visibilityEventID = event.visible ? SDL_WINDOWEVENT_SHOWN : SDL_WINDOWEVENT_HIDDEN;
HEAP32[ptr >> 2] = SDL.DOMEventToSDLEvent[event.type];
HEAP32[ptr + 4 >> 2] = 0;
HEAP8[ptr + 8 >> 0] = visibilityEventID;
break;
}
default:
throw "Unhandled SDL event: " + event.type;
}
}),
makeFontString: (function(height, fontName) {
if (fontName.charAt(0) != "'" && fontName.charAt(0) != '"') {
fontName = '"' + fontName + '"';
}
return height + "px " + fontName + ", serif";
}),
estimateTextWidth: (function(fontData, text) {
var h = fontData.size;
var fontString = SDL.makeFontString(h, fontData.name);
var tempCtx = SDL.ttfContext;
assert(tempCtx, "TTF_Init must have been called");
tempCtx.save();
tempCtx.font = fontString;
var ret = tempCtx.measureText(text).width | 0;
tempCtx.restore();
return ret;
}),
allocateChannels: (function(num) {
if (SDL.numChannels && SDL.numChannels >= num && num != 0) return;
SDL.numChannels = num;
SDL.channels = [];
for (var i = 0; i < num; i++) {
SDL.channels[i] = {
audio: null,
volume: 1
};
}
}),
setGetVolume: (function(info, volume) {
if (!info) return 0;
var ret = info.volume * 128;
if (volume != -1) {
info.volume = Math.min(Math.max(volume, 0), 128) / 128;
if (info.audio) {
try {
info.audio.volume = info.volume;
if (info.audio.webAudioGainNode) info.audio.webAudioGainNode["gain"]["value"] = info.volume;
} catch (e) {
Module.printErr("setGetVolume failed to set audio volume: " + e);
}
}
}
return ret;
}),
setPannerPosition: (function(info, x, y, z) {
if (!info) return;
if (info.audio) {
if (info.audio.webAudioPannerNode) {
info.audio.webAudioPannerNode["setPosition"](x, y, z);
}
}
}),
playWebAudio: (function(audio) {
if (!audio) return;
if (audio.webAudioNode) return;
if (!SDL.webAudioAvailable()) return;
try {
var webAudio = audio.resource.webAudio;
audio.paused = false;
if (!webAudio.decodedBuffer) {
if (webAudio.onDecodeComplete === undefined) abort("Cannot play back audio object that was not loaded");
webAudio.onDecodeComplete.push((function() {
if (!audio.paused) SDL.playWebAudio(audio);
}));
return;
}
audio.webAudioNode = SDL.audioContext["createBufferSource"]();
audio.webAudioNode["buffer"] = webAudio.decodedBuffer;
audio.webAudioNode["loop"] = audio.loop;
audio.webAudioNode["onended"] = (function() {
audio["onended"]();
});
audio.webAudioPannerNode = SDL.audioContext["createPanner"]();
audio.webAudioPannerNode["setPosition"](0, 0, -.5);
audio.webAudioPannerNode["panningModel"] = "equalpower";
audio.webAudioGainNode = SDL.audioContext["createGain"]();
audio.webAudioGainNode["gain"]["value"] = audio.volume;
audio.webAudioNode["connect"](audio.webAudioPannerNode);
audio.webAudioPannerNode["connect"](audio.webAudioGainNode);
audio.webAudioGainNode["connect"](SDL.audioContext["destination"]);
audio.webAudioNode["start"](0, audio.currentPosition);
audio.startTime = SDL.audioContext["currentTime"] - audio.currentPosition;
} catch (e) {
Module.printErr("playWebAudio failed: " + e);
}
}),
pauseWebAudio: (function(audio) {
if (!audio) return;
if (audio.webAudioNode) {
try {
audio.currentPosition = (SDL.audioContext["currentTime"] - audio.startTime) % audio.resource.webAudio.decodedBuffer.duration;
audio.webAudioNode["onended"] = undefined;
audio.webAudioNode.stop(0);
audio.webAudioNode = undefined;
} catch (e) {
Module.printErr("pauseWebAudio failed: " + e);
}
}
audio.paused = true;
}),
openAudioContext: (function() {
if (!SDL.audioContext) {
if (typeof AudioContext !== "undefined") SDL.audioContext = new AudioContext; else if (typeof webkitAudioContext !== "undefined") SDL.audioContext = new webkitAudioContext;
}
}),
webAudioAvailable: (function() {
return !!SDL.audioContext;
}),
fillWebAudioBufferFromHeap: (function(heapPtr, sizeSamplesPerChannel, dstAudioBuffer) {
var numChannels = SDL.audio.channels;
for (var c = 0; c < numChannels; ++c) {
var channelData = dstAudioBuffer["getChannelData"](c);
if (channelData.length != sizeSamplesPerChannel) {
throw "Web Audio output buffer length mismatch! Destination size: " + channelData.length + " samples vs expected " + sizeSamplesPerChannel + " samples!";
}
if (SDL.audio.format == 32784) {
for (var j = 0; j < sizeSamplesPerChannel; ++j) {
channelData[j] = HEAP16[heapPtr + (j * numChannels + c) * 2 >> 1] / 32768;
}
} else if (SDL.audio.format == 8) {
for (var j = 0; j < sizeSamplesPerChannel; ++j) {
var v = HEAP8[heapPtr + (j * numChannels + c) >> 0];
channelData[j] = (v >= 0 ? v - 128 : v + 128) / 128;
}
} else if (SDL.audio.format == 33056) {
for (var j = 0; j < sizeSamplesPerChannel; ++j) {
channelData[j] = HEAPF32[heapPtr + (j * numChannels + c) * 4 >> 2];
}
} else {
throw "Invalid SDL audio format " + SDL.audio.format + "!";
}
}
}),
debugSurface: (function(surfData) {
console.log("dumping surface " + [ surfData.surf, surfData.source, surfData.width, surfData.height ]);
var image = surfData.ctx.getImageData(0, 0, surfData.width, surfData.height);
var data = image.data;
var num = Math.min(surfData.width, surfData.height);
for (var i = 0; i < num; i++) {
console.log(" diagonal " + i + ":" + [ data[i * surfData.width * 4 + i * 4 + 0], data[i * surfData.width * 4 + i * 4 + 1], data[i * surfData.width * 4 + i * 4 + 2], data[i * surfData.width * 4 + i * 4 + 3] ]);
}
}),
joystickEventState: 1,
lastJoystickState: {},
joystickNamePool: {},
recordJoystickState: (function(joystick, state) {
var buttons = new Array(state.buttons.length);
for (var i = 0; i < state.buttons.length; i++) {
buttons[i] = SDL.getJoystickButtonState(state.buttons[i]);
}
SDL.lastJoystickState[joystick] = {
buttons: buttons,
axes: state.axes.slice(0),
timestamp: state.timestamp,
index: state.index,
id: state.id
};
}),
getJoystickButtonState: (function(button) {
if (typeof button === "object") {
return button["pressed"];
} else {
return button > 0;
}
}),
queryJoysticks: (function() {
for (var joystick in SDL.lastJoystickState) {
var state = SDL.getGamepad(joystick - 1);
var prevState = SDL.lastJoystickState[joystick];
if (typeof state === "undefined") return;
if (typeof state.timestamp !== "number" || state.timestamp !== prevState.timestamp) {
var i;
for (i = 0; i < state.buttons.length; i++) {
var buttonState = SDL.getJoystickButtonState(state.buttons[i]);
if (buttonState !== prevState.buttons[i]) {
SDL.events.push({
type: buttonState ? "joystick_button_down" : "joystick_button_up",
joystick: joystick,
index: joystick - 1,
button: i
});
}
}
for (i = 0; i < state.axes.length; i++) {
if (state.axes[i] !== prevState.axes[i]) {
SDL.events.push({
type: "joystick_axis_motion",
joystick: joystick,
index: joystick - 1,
axis: i,
value: state.axes[i]
});
}
}
SDL.recordJoystickState(joystick, state);
}
}
}),
joystickAxisValueConversion: (function(value) {
value = Math.min(1, Math.max(value, -1));
return Math.ceil((value + 1) * 32767.5 - 32768);
}),
getGamepads: (function() {
var fcn = navigator.getGamepads || navigator.webkitGamepads || navigator.mozGamepads || navigator.gamepads || navigator.webkitGetGamepads;
if (fcn !== undefined) {
return fcn.apply(navigator);
} else {
return [];
}
}),
getGamepad: (function(deviceIndex) {
var gamepads = SDL.getGamepads();
if (gamepads.length > deviceIndex && deviceIndex >= 0) {
return gamepads[deviceIndex];
}
return null;
})
};
function _SDL_GL_SwapBuffers() {
if (Browser.doSwapBuffers) Browser.doSwapBuffers();
}
function ___cxa_allocate_exception(size) {
return _malloc(size);
}
function __ZSt18uncaught_exceptionv() {
return !!__ZSt18uncaught_exceptionv.uncaught_exception;
}
var EXCEPTIONS = {
last: 0,
caught: [],
infos: {},
deAdjust: (function(adjusted) {
if (!adjusted || EXCEPTIONS.infos[adjusted]) return adjusted;
for (var key in EXCEPTIONS.infos) {
var ptr = +key;
var info = EXCEPTIONS.infos[ptr];
if (info.adjusted === adjusted) {
return ptr;
}
}
return adjusted;
}),
addRef: (function(ptr) {
if (!ptr) return;
var info = EXCEPTIONS.infos[ptr];
info.refcount++;
}),
decRef: (function(ptr) {
if (!ptr) return;
var info = EXCEPTIONS.infos[ptr];
assert(info.refcount > 0);
info.refcount--;
if (info.refcount === 0 && !info.rethrown) {
if (info.destructor) {
Module["dynCall_vi"](info.destructor, ptr);
}
delete EXCEPTIONS.infos[ptr];
___cxa_free_exception(ptr);
}
}),
clearRef: (function(ptr) {
if (!ptr) return;
var info = EXCEPTIONS.infos[ptr];
info.refcount = 0;
})
};
function ___cxa_begin_catch(ptr) {
var info = EXCEPTIONS.infos[ptr];
if (info && !info.caught) {
info.caught = true;
__ZSt18uncaught_exceptionv.uncaught_exception--;
}
if (info) info.rethrown = false;
EXCEPTIONS.caught.push(ptr);
EXCEPTIONS.addRef(EXCEPTIONS.deAdjust(ptr));
return ptr;
}
function ___cxa_free_exception(ptr) {
try {
return _free(ptr);
} catch (e) {
Module.printErr("exception during cxa_free_exception: " + e);
}
}
function ___cxa_end_catch() {
Module["setThrew"](0);
var ptr = EXCEPTIONS.caught.pop();
if (ptr) {
EXCEPTIONS.decRef(EXCEPTIONS.deAdjust(ptr));
EXCEPTIONS.last = 0;
}
}
function ___cxa_find_matching_catch_2() {
return ___cxa_find_matching_catch.apply(null, arguments);
}
function ___cxa_find_matching_catch_3() {
return ___cxa_find_matching_catch.apply(null, arguments);
}
function ___cxa_find_matching_catch_4() {
return ___cxa_find_matching_catch.apply(null, arguments);
}
function ___cxa_pure_virtual() {
ABORT = true;
throw "Pure virtual function called!";
}
function ___cxa_rethrow() {
var ptr = EXCEPTIONS.caught.pop();
ptr = EXCEPTIONS.deAdjust(ptr);
if (!EXCEPTIONS.infos[ptr].rethrown) {
EXCEPTIONS.caught.push(ptr);
EXCEPTIONS.infos[ptr].rethrown = true;
}
EXCEPTIONS.last = ptr;
throw ptr;
}
function ___resumeException(ptr) {
if (!EXCEPTIONS.last) {
EXCEPTIONS.last = ptr;
}
throw ptr;
}
function ___cxa_find_matching_catch() {
var thrown = EXCEPTIONS.last;
if (!thrown) {
return (setTempRet0(0), 0) | 0;
}
var info = EXCEPTIONS.infos[thrown];
var throwntype = info.type;
if (!throwntype) {
return (setTempRet0(0), thrown) | 0;
}
var typeArray = Array.prototype.slice.call(arguments);
var pointer = Module["___cxa_is_pointer_type"](throwntype);
if (!___cxa_find_matching_catch.buffer) ___cxa_find_matching_catch.buffer = _malloc(4);
HEAP32[___cxa_find_matching_catch.buffer >> 2] = thrown;
thrown = ___cxa_find_matching_catch.buffer;
for (var i = 0; i < typeArray.length; i++) {
if (typeArray[i] && Module["___cxa_can_catch"](typeArray[i], throwntype, thrown)) {
thrown = HEAP32[thrown >> 2];
info.adjusted = thrown;
return (setTempRet0(typeArray[i]), thrown) | 0;
}
}
thrown = HEAP32[thrown >> 2];
return (setTempRet0(throwntype), thrown) | 0;
}
function ___cxa_throw(ptr, type, destructor) {
EXCEPTIONS.infos[ptr] = {
ptr: ptr,
adjusted: ptr,
type: type,
destructor: destructor,
refcount: 0,
caught: false,
rethrown: false
};
EXCEPTIONS.last = ptr;
if (!("uncaught_exception" in __ZSt18uncaught_exceptionv)) {
__ZSt18uncaught_exceptionv.uncaught_exception = 1;
} else {
__ZSt18uncaught_exceptionv.uncaught_exception++;
}
throw ptr;
}
function ___gxx_personality_v0() {}
function ___lock() {}
function ___map_file(pathname, size) {
___setErrNo(ERRNO_CODES.EPERM);
return -1;
}
var SYSCALLS = {
DEFAULT_POLLMASK: 5,
mappings: {},
umask: 511,
calculateAt: (function(dirfd, path) {
if (path[0] !== "/") {
var dir;
if (dirfd === -100) {
dir = FS.cwd();
} else {
var dirstream = FS.getStream(dirfd);
if (!dirstream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
dir = dirstream.path;
}
path = PATH.join2(dir, path);
}
return path;
}),
doStat: (function(func, path, buf) {
try {
var stat = func(path);
} catch (e) {
if (e && e.node && PATH.normalize(path) !== PATH.normalize(FS.getPath(e.node))) {
return -ERRNO_CODES.ENOTDIR;
}
throw e;
}
HEAP32[buf >> 2] = stat.dev;
HEAP32[buf + 4 >> 2] = 0;
HEAP32[buf + 8 >> 2] = stat.ino;
HEAP32[buf + 12 >> 2] = stat.mode;
HEAP32[buf + 16 >> 2] = stat.nlink;
HEAP32[buf + 20 >> 2] = stat.uid;
HEAP32[buf + 24 >> 2] = stat.gid;
HEAP32[buf + 28 >> 2] = stat.rdev;
HEAP32[buf + 32 >> 2] = 0;
HEAP32[buf + 36 >> 2] = stat.size;
HEAP32[buf + 40 >> 2] = 4096;
HEAP32[buf + 44 >> 2] = stat.blocks;
HEAP32[buf + 48 >> 2] = stat.atime.getTime() / 1e3 | 0;
HEAP32[buf + 52 >> 2] = 0;
HEAP32[buf + 56 >> 2] = stat.mtime.getTime() / 1e3 | 0;
HEAP32[buf + 60 >> 2] = 0;
HEAP32[buf + 64 >> 2] = stat.ctime.getTime() / 1e3 | 0;
HEAP32[buf + 68 >> 2] = 0;
HEAP32[buf + 72 >> 2] = stat.ino;
return 0;
}),
doMsync: (function(addr, stream, len, flags) {
var buffer = new Uint8Array(HEAPU8.subarray(addr, addr + len));
FS.msync(stream, buffer, 0, len, flags);
}),
doMkdir: (function(path, mode) {
path = PATH.normalize(path);
if (path[path.length - 1] === "/") path = path.substr(0, path.length - 1);
FS.mkdir(path, mode, 0);
return 0;
}),
doMknod: (function(path, mode, dev) {
switch (mode & 61440) {
case 32768:
case 8192:
case 24576:
case 4096:
case 49152:
break;
default:
return -ERRNO_CODES.EINVAL;
}
FS.mknod(path, mode, dev);
return 0;
}),
doReadlink: (function(path, buf, bufsize) {
if (bufsize <= 0) return -ERRNO_CODES.EINVAL;
var ret = FS.readlink(path);
var len = Math.min(bufsize, lengthBytesUTF8(ret));
var endChar = HEAP8[buf + len];
stringToUTF8(ret, buf, bufsize + 1);
HEAP8[buf + len] = endChar;
return len;
}),
doAccess: (function(path, amode) {
if (amode & ~7) {
return -ERRNO_CODES.EINVAL;
}
var node;
var lookup = FS.lookupPath(path, {
follow: true
});
node = lookup.node;
var perms = "";
if (amode & 4) perms += "r";
if (amode & 2) perms += "w";
if (amode & 1) perms += "x";
if (perms && FS.nodePermissions(node, perms)) {
return -ERRNO_CODES.EACCES;
}
return 0;
}),
doDup: (function(path, flags, suggestFD) {
var suggest = FS.getStream(suggestFD);
if (suggest) FS.close(suggest);
return FS.open(path, flags, 0, suggestFD, suggestFD).fd;
}),
doReadv: (function(stream, iov, iovcnt, offset) {
var ret = 0;
for (var i = 0; i < iovcnt; i++) {
var ptr = HEAP32[iov + i * 8 >> 2];
var len = HEAP32[iov + (i * 8 + 4) >> 2];
var curr = FS.read(stream, HEAP8, ptr, len, offset);
if (curr < 0) return -1;
ret += curr;
if (curr < len) break;
}
return ret;
}),
doWritev: (function(stream, iov, iovcnt, offset) {
var ret = 0;
for (var i = 0; i < iovcnt; i++) {
var ptr = HEAP32[iov + i * 8 >> 2];
var len = HEAP32[iov + (i * 8 + 4) >> 2];
var curr = FS.write(stream, HEAP8, ptr, len, offset);
if (curr < 0) return -1;
ret += curr;
}
return ret;
}),
varargs: 0,
get: (function(varargs) {
SYSCALLS.varargs += 4;
var ret = HEAP32[SYSCALLS.varargs - 4 >> 2];
return ret;
}),
getStr: (function() {
var ret = Pointer_stringify(SYSCALLS.get());
return ret;
}),
getStreamFromFD: (function() {
var stream = FS.getStream(SYSCALLS.get());
if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
return stream;
}),
getSocketFromFD: (function() {
var socket = SOCKFS.getSocket(SYSCALLS.get());
if (!socket) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
return socket;
}),
getSocketAddress: (function(allowNull) {
var addrp = SYSCALLS.get(), addrlen = SYSCALLS.get();
if (allowNull && addrp === 0) return null;
var info = __read_sockaddr(addrp, addrlen);
if (info.errno) throw new FS.ErrnoError(info.errno);
info.addr = DNS.lookup_addr(info.addr) || info.addr;
return info;
}),
get64: (function() {
var low = SYSCALLS.get(), high = SYSCALLS.get();
if (low >= 0) assert(high === 0); else assert(high === -1);
return low;
}),
getZero: (function() {
assert(SYSCALLS.get() === 0);
})
};
function ___syscall10(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var path = SYSCALLS.getStr();
FS.unlink(path);
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
var SOCKFS = {
mount: (function(mount) {
Module["websocket"] = Module["websocket"] && "object" === typeof Module["websocket"] ? Module["websocket"] : {};
Module["websocket"]._callbacks = {};
Module["websocket"]["on"] = (function(event, callback) {
if ("function" === typeof callback) {
this._callbacks[event] = callback;
}
return this;
});
Module["websocket"].emit = (function(event, param) {
if ("function" === typeof this._callbacks[event]) {
this._callbacks[event].call(this, param);
}
});
return FS.createNode(null, "/", 16384 | 511, 0);
}),
createSocket: (function(family, type, protocol) {
var streaming = type == 1;
if (protocol) {
assert(streaming == (protocol == 6));
}
var sock = {
family: family,
type: type,
protocol: protocol,
server: null,
error: null,
peers: {},
pending: [],
recv_queue: [],
sock_ops: SOCKFS.websocket_sock_ops
};
var name = SOCKFS.nextname();
var node = FS.createNode(SOCKFS.root, name, 49152, 0);
node.sock = sock;
var stream = FS.createStream({
path: name,
node: node,
flags: FS.modeStringToFlags("r+"),
seekable: false,
stream_ops: SOCKFS.stream_ops
});
sock.stream = stream;
return sock;
}),
getSocket: (function(fd) {
var stream = FS.getStream(fd);
if (!stream || !FS.isSocket(stream.node.mode)) {
return null;
}
return stream.node.sock;
}),
stream_ops: {
poll: (function(stream) {
var sock = stream.node.sock;
return sock.sock_ops.poll(sock);
}),
ioctl: (function(stream, request, varargs) {
var sock = stream.node.sock;
return sock.sock_ops.ioctl(sock, request, varargs);
}),
read: (function(stream, buffer, offset, length, position) {
var sock = stream.node.sock;
var msg = sock.sock_ops.recvmsg(sock, length);
if (!msg) {
return 0;
}
buffer.set(msg.buffer, offset);
return msg.buffer.length;
}),
write: (function(stream, buffer, offset, length, position) {
var sock = stream.node.sock;
return sock.sock_ops.sendmsg(sock, buffer, offset, length);
}),
close: (function(stream) {
var sock = stream.node.sock;
sock.sock_ops.close(sock);
})
},
nextname: (function() {
if (!SOCKFS.nextname.current) {
SOCKFS.nextname.current = 0;
}
return "socket[" + SOCKFS.nextname.current++ + "]";
}),
websocket_sock_ops: {
createPeer: (function(sock, addr, port) {
var ws;
if (typeof addr === "object") {
ws = addr;
addr = null;
port = null;
}
if (ws) {
if (ws._socket) {
addr = ws._socket.remoteAddress;
port = ws._socket.remotePort;
} else {
var result = /ws[s]?:\/\/([^:]+):(\d+)/.exec(ws.url);
if (!result) {
throw new Error("WebSocket URL must be in the format ws(s)://address:port");
}
addr = result[1];
port = parseInt(result[2], 10);
}
} else {
try {
var runtimeConfig = Module["websocket"] && "object" === typeof Module["websocket"];
var url = "ws:#".replace("#", "//");
if (runtimeConfig) {
if ("string" === typeof Module["websocket"]["url"]) {
url = Module["websocket"]["url"];
}
}
if (url === "ws://" || url === "wss://") {
var parts = addr.split("/");
url = url + parts[0] + ":" + port + "/" + parts.slice(1).join("/");
}
var subProtocols = "binary";
if (runtimeConfig) {
if ("string" === typeof Module["websocket"]["subprotocol"]) {
subProtocols = Module["websocket"]["subprotocol"];
}
}
subProtocols = subProtocols.replace(/^ +| +$/g, "").split(/ *, */);
var opts = ENVIRONMENT_IS_NODE ? {
"protocol": subProtocols.toString()
} : subProtocols;
if (runtimeConfig && null === Module["websocket"]["subprotocol"]) {
subProtocols = "null";
opts = undefined;
}
var WebSocketConstructor;
if (ENVIRONMENT_IS_NODE) {
WebSocketConstructor = require("ws");
} else if (ENVIRONMENT_IS_WEB) {
WebSocketConstructor = window["WebSocket"];
} else {
WebSocketConstructor = WebSocket;
}
ws = new WebSocketConstructor(url, opts);
ws.binaryType = "arraybuffer";
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES.EHOSTUNREACH);
}
}
var peer = {
addr: addr,
port: port,
socket: ws,
dgram_send_queue: []
};
SOCKFS.websocket_sock_ops.addPeer(sock, peer);
SOCKFS.websocket_sock_ops.handlePeerEvents(sock, peer);
if (sock.type === 2 && typeof sock.sport !== "undefined") {
peer.dgram_send_queue.push(new Uint8Array([ 255, 255, 255, 255, "p".charCodeAt(0), "o".charCodeAt(0), "r".charCodeAt(0), "t".charCodeAt(0), (sock.sport & 65280) >> 8, sock.sport & 255 ]));
}
return peer;
}),
getPeer: (function(sock, addr, port) {
return sock.peers[addr + ":" + port];
}),
addPeer: (function(sock, peer) {
sock.peers[peer.addr + ":" + peer.port] = peer;
}),
removePeer: (function(sock, peer) {
delete sock.peers[peer.addr + ":" + peer.port];
}),
handlePeerEvents: (function(sock, peer) {
var first = true;
var handleOpen = (function() {
Module["websocket"].emit("open", sock.stream.fd);
try {
var queued = peer.dgram_send_queue.shift();
while (queued) {
peer.socket.send(queued);
queued = peer.dgram_send_queue.shift();
}
} catch (e) {
peer.socket.close();
}
});
function handleMessage(data) {
assert(typeof data !== "string" && data.byteLength !== undefined);
if (data.byteLength == 0) {
return;
}
data = new Uint8Array(data);
var wasfirst = first;
first = false;
if (wasfirst && data.length === 10 && data[0] === 255 && data[1] === 255 && data[2] === 255 && data[3] === 255 && data[4] === "p".charCodeAt(0) && data[5] === "o".charCodeAt(0) && data[6] === "r".charCodeAt(0) && data[7] === "t".charCodeAt(0)) {
var newport = data[8] << 8 | data[9];
SOCKFS.websocket_sock_ops.removePeer(sock, peer);
peer.port = newport;
SOCKFS.websocket_sock_ops.addPeer(sock, peer);
return;
}
sock.recv_queue.push({
addr: peer.addr,
port: peer.port,
data: data
});
Module["websocket"].emit("message", sock.stream.fd);
}
if (ENVIRONMENT_IS_NODE) {
peer.socket.on("open", handleOpen);
peer.socket.on("message", (function(data, flags) {
if (!flags.binary) {
return;
}
handleMessage((new Uint8Array(data)).buffer);
}));
peer.socket.on("close", (function() {
Module["websocket"].emit("close", sock.stream.fd);
}));
peer.socket.on("error", (function(error) {
sock.error = ERRNO_CODES.ECONNREFUSED;
Module["websocket"].emit("error", [ sock.stream.fd, sock.error, "ECONNREFUSED: Connection refused" ]);
}));
} else {
peer.socket.onopen = handleOpen;
peer.socket.onclose = (function() {
Module["websocket"].emit("close", sock.stream.fd);
});
peer.socket.onmessage = function peer_socket_onmessage(event) {
handleMessage(event.data);
};
peer.socket.onerror = (function(error) {
sock.error = ERRNO_CODES.ECONNREFUSED;
Module["websocket"].emit("error", [ sock.stream.fd, sock.error, "ECONNREFUSED: Connection refused" ]);
});
}
}),
poll: (function(sock) {
if (sock.type === 1 && sock.server) {
return sock.pending.length ? 64 | 1 : 0;
}
var mask = 0;
var dest = sock.type === 1 ? SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport) : null;
if (sock.recv_queue.length || !dest || dest && dest.socket.readyState === dest.socket.CLOSING || dest && dest.socket.readyState === dest.socket.CLOSED) {
mask |= 64 | 1;
}
if (!dest || dest && dest.socket.readyState === dest.socket.OPEN) {
mask |= 4;
}
if (dest && dest.socket.readyState === dest.socket.CLOSING || dest && dest.socket.readyState === dest.socket.CLOSED) {
mask |= 16;
}
return mask;
}),
ioctl: (function(sock, request, arg) {
switch (request) {
case 21531:
var bytes = 0;
if (sock.recv_queue.length) {
bytes = sock.recv_queue[0].data.length;
}
HEAP32[arg >> 2] = bytes;
return 0;
default:
return ERRNO_CODES.EINVAL;
}
}),
close: (function(sock) {
if (sock.server) {
try {
sock.server.close();
} catch (e) {}
sock.server = null;
}
var peers = Object.keys(sock.peers);
for (var i = 0; i < peers.length; i++) {
var peer = sock.peers[peers[i]];
try {
peer.socket.close();
} catch (e) {}
SOCKFS.websocket_sock_ops.removePeer(sock, peer);
}
return 0;
}),
bind: (function(sock, addr, port) {
if (typeof sock.saddr !== "undefined" || typeof sock.sport !== "undefined") {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
sock.saddr = addr;
sock.sport = port;
if (sock.type === 2) {
if (sock.server) {
sock.server.close();
sock.server = null;
}
try {
sock.sock_ops.listen(sock, 0);
} catch (e) {
if (!(e instanceof FS.ErrnoError)) throw e;
if (e.errno !== ERRNO_CODES.EOPNOTSUPP) throw e;
}
}
}),
connect: (function(sock, addr, port) {
if (sock.server) {
throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP);
}
if (typeof sock.daddr !== "undefined" && typeof sock.dport !== "undefined") {
var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport);
if (dest) {
if (dest.socket.readyState === dest.socket.CONNECTING) {
throw new FS.ErrnoError(ERRNO_CODES.EALREADY);
} else {
throw new FS.ErrnoError(ERRNO_CODES.EISCONN);
}
}
}
var peer = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port);
sock.daddr = peer.addr;
sock.dport = peer.port;
throw new FS.ErrnoError(ERRNO_CODES.EINPROGRESS);
}),
listen: (function(sock, backlog) {
if (!ENVIRONMENT_IS_NODE) {
throw new FS.ErrnoError(ERRNO_CODES.EOPNOTSUPP);
}
if (sock.server) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
var WebSocketServer = require("ws").Server;
var host = sock.saddr;
sock.server = new WebSocketServer({
host: host,
port: sock.sport
});
Module["websocket"].emit("listen", sock.stream.fd);
sock.server.on("connection", (function(ws) {
if (sock.type === 1) {
var newsock = SOCKFS.createSocket(sock.family, sock.type, sock.protocol);
var peer = SOCKFS.websocket_sock_ops.createPeer(newsock, ws);
newsock.daddr = peer.addr;
newsock.dport = peer.port;
sock.pending.push(newsock);
Module["websocket"].emit("connection", newsock.stream.fd);
} else {
SOCKFS.websocket_sock_ops.createPeer(sock, ws);
Module["websocket"].emit("connection", sock.stream.fd);
}
}));
sock.server.on("closed", (function() {
Module["websocket"].emit("close", sock.stream.fd);
sock.server = null;
}));
sock.server.on("error", (function(error) {
sock.error = ERRNO_CODES.EHOSTUNREACH;
Module["websocket"].emit("error", [ sock.stream.fd, sock.error, "EHOSTUNREACH: Host is unreachable" ]);
}));
}),
accept: (function(listensock) {
if (!listensock.server) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
var newsock = listensock.pending.shift();
newsock.stream.flags = listensock.stream.flags;
return newsock;
}),
getname: (function(sock, peer) {
var addr, port;
if (peer) {
if (sock.daddr === undefined || sock.dport === undefined) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN);
}
addr = sock.daddr;
port = sock.dport;
} else {
addr = sock.saddr || 0;
port = sock.sport || 0;
}
return {
addr: addr,
port: port
};
}),
sendmsg: (function(sock, buffer, offset, length, addr, port) {
if (sock.type === 2) {
if (addr === undefined || port === undefined) {
addr = sock.daddr;
port = sock.dport;
}
if (addr === undefined || port === undefined) {
throw new FS.ErrnoError(ERRNO_CODES.EDESTADDRREQ);
}
} else {
addr = sock.daddr;
port = sock.dport;
}
var dest = SOCKFS.websocket_sock_ops.getPeer(sock, addr, port);
if (sock.type === 1) {
if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN);
} else if (dest.socket.readyState === dest.socket.CONNECTING) {
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
}
}
if (ArrayBuffer.isView(buffer)) {
offset += buffer.byteOffset;
buffer = buffer.buffer;
}
var data;
data = buffer.slice(offset, offset + length);
if (sock.type === 2) {
if (!dest || dest.socket.readyState !== dest.socket.OPEN) {
if (!dest || dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) {
dest = SOCKFS.websocket_sock_ops.createPeer(sock, addr, port);
}
dest.dgram_send_queue.push(data);
return length;
}
}
try {
dest.socket.send(data);
return length;
} catch (e) {
throw new FS.ErrnoError(ERRNO_CODES.EINVAL);
}
}),
recvmsg: (function(sock, length) {
if (sock.type === 1 && sock.server) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN);
}
var queued = sock.recv_queue.shift();
if (!queued) {
if (sock.type === 1) {
var dest = SOCKFS.websocket_sock_ops.getPeer(sock, sock.daddr, sock.dport);
if (!dest) {
throw new FS.ErrnoError(ERRNO_CODES.ENOTCONN);
} else if (dest.socket.readyState === dest.socket.CLOSING || dest.socket.readyState === dest.socket.CLOSED) {
return null;
} else {
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
}
} else {
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
}
}
var queuedLength = queued.data.byteLength || queued.data.length;
var queuedOffset = queued.data.byteOffset || 0;
var queuedBuffer = queued.data.buffer || queued.data;
var bytesRead = Math.min(length, queuedLength);
var res = {
buffer: new Uint8Array(queuedBuffer, queuedOffset, bytesRead),
addr: queued.addr,
port: queued.port
};
if (sock.type === 1 && bytesRead < queuedLength) {
var bytesRemaining = queuedLength - bytesRead;
queued.data = new Uint8Array(queuedBuffer, queuedOffset + bytesRead, bytesRemaining);
sock.recv_queue.unshift(queued);
}
return res;
})
}
};
function __inet_pton4_raw(str) {
var b = str.split(".");
for (var i = 0; i < 4; i++) {
var tmp = Number(b[i]);
if (isNaN(tmp)) return null;
b[i] = tmp;
}
return (b[0] | b[1] << 8 | b[2] << 16 | b[3] << 24) >>> 0;
}
function __inet_pton6_raw(str) {
var words;
var w, offset, z;
var valid6regx = /^((?=.*::)(?!.*::.+::)(::)?([\dA-F]{1,4}:(:|\b)|){5}|([\dA-F]{1,4}:){6})((([\dA-F]{1,4}((?!\3)::|:\b|$))|(?!\2\3)){2}|(((2[0-4]|1\d|[1-9])?\d|25[0-5])\.?\b){4})$/i;
var parts = [];
if (!valid6regx.test(str)) {
return null;
}
if (str === "::") {
return [ 0, 0, 0, 0, 0, 0, 0, 0 ];
}
if (str.indexOf("::") === 0) {
str = str.replace("::", "Z:");
} else {
str = str.replace("::", ":Z:");
}
if (str.indexOf(".") > 0) {
str = str.replace(new RegExp("[.]", "g"), ":");
words = str.split(":");
words[words.length - 4] = parseInt(words[words.length - 4]) + parseInt(words[words.length - 3]) * 256;
words[words.length - 3] = parseInt(words[words.length - 2]) + parseInt(words[words.length - 1]) * 256;
words = words.slice(0, words.length - 2);
} else {
words = str.split(":");
}
offset = 0;
z = 0;
for (w = 0; w < words.length; w++) {
if (typeof words[w] === "string") {
if (words[w] === "Z") {
for (z = 0; z < 8 - words.length + 1; z++) {
parts[w + z] = 0;
}
offset = z - 1;
} else {
parts[w + offset] = _htons(parseInt(words[w], 16));
}
} else {
parts[w + offset] = words[w];
}
}
return [ parts[1] << 16 | parts[0], parts[3] << 16 | parts[2], parts[5] << 16 | parts[4], parts[7] << 16 | parts[6] ];
}
var DNS = {
address_map: {
id: 1,
addrs: {},
names: {}
},
lookup_name: (function(name) {
var res = __inet_pton4_raw(name);
if (res !== null) {
return name;
}
res = __inet_pton6_raw(name);
if (res !== null) {
return name;
}
var addr;
if (DNS.address_map.addrs[name]) {
addr = DNS.address_map.addrs[name];
} else {
var id = DNS.address_map.id++;
assert(id < 65535, "exceeded max address mappings of 65535");
addr = "172.29." + (id & 255) + "." + (id & 65280);
DNS.address_map.names[addr] = name;
DNS.address_map.addrs[name] = addr;
}
return addr;
}),
lookup_addr: (function(addr) {
if (DNS.address_map.names[addr]) {
return DNS.address_map.names[addr];
}
return null;
})
};
function __inet_ntop4_raw(addr) {
return (addr & 255) + "." + (addr >> 8 & 255) + "." + (addr >> 16 & 255) + "." + (addr >> 24 & 255);
}
function __inet_ntop6_raw(ints) {
var str = "";
var word = 0;
var longest = 0;
var lastzero = 0;
var zstart = 0;
var len = 0;
var i = 0;
var parts = [ ints[0] & 65535, ints[0] >> 16, ints[1] & 65535, ints[1] >> 16, ints[2] & 65535, ints[2] >> 16, ints[3] & 65535, ints[3] >> 16 ];
var hasipv4 = true;
var v4part = "";
for (i = 0; i < 5; i++) {
if (parts[i] !== 0) {
hasipv4 = false;
break;
}
}
if (hasipv4) {
v4part = __inet_ntop4_raw(parts[6] | parts[7] << 16);
if (parts[5] === -1) {
str = "::ffff:";
str += v4part;
return str;
}
if (parts[5] === 0) {
str = "::";
if (v4part === "0.0.0.0") v4part = "";
if (v4part === "0.0.0.1") v4part = "1";
str += v4part;
return str;
}
}
for (word = 0; word < 8; word++) {
if (parts[word] === 0) {
if (word - lastzero > 1) {
len = 0;
}
lastzero = word;
len++;
}
if (len > longest) {
longest = len;
zstart = word - longest + 1;
}
}
for (word = 0; word < 8; word++) {
if (longest > 1) {
if (parts[word] === 0 && word >= zstart && word < zstart + longest) {
if (word === zstart) {
str += ":";
if (zstart === 0) str += ":";
}
continue;
}
}
str += Number(_ntohs(parts[word] & 65535)).toString(16);
str += word < 7 ? ":" : "";
}
return str;
}
function __read_sockaddr(sa, salen) {
var family = HEAP16[sa >> 1];
var port = _ntohs(HEAP16[sa + 2 >> 1]);
var addr;
switch (family) {
case 2:
if (salen !== 16) {
return {
errno: ERRNO_CODES.EINVAL
};
}
addr = HEAP32[sa + 4 >> 2];
addr = __inet_ntop4_raw(addr);
break;
case 10:
if (salen !== 28) {
return {
errno: ERRNO_CODES.EINVAL
};
}
addr = [ HEAP32[sa + 8 >> 2], HEAP32[sa + 12 >> 2], HEAP32[sa + 16 >> 2], HEAP32[sa + 20 >> 2] ];
addr = __inet_ntop6_raw(addr);
break;
default:
return {
errno: ERRNO_CODES.EAFNOSUPPORT
};
}
return {
family: family,
addr: addr,
port: port
};
}
function __write_sockaddr(sa, family, addr, port) {
switch (family) {
case 2:
addr = __inet_pton4_raw(addr);
HEAP16[sa >> 1] = family;
HEAP32[sa + 4 >> 2] = addr;
HEAP16[sa + 2 >> 1] = _htons(port);
break;
case 10:
addr = __inet_pton6_raw(addr);
HEAP32[sa >> 2] = family;
HEAP32[sa + 8 >> 2] = addr[0];
HEAP32[sa + 12 >> 2] = addr[1];
HEAP32[sa + 16 >> 2] = addr[2];
HEAP32[sa + 20 >> 2] = addr[3];
HEAP16[sa + 2 >> 1] = _htons(port);
HEAP32[sa + 4 >> 2] = 0;
HEAP32[sa + 24 >> 2] = 0;
break;
default:
return {
errno: ERRNO_CODES.EAFNOSUPPORT
};
}
return {};
}
function ___syscall102(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var call = SYSCALLS.get(), socketvararg = SYSCALLS.get();
SYSCALLS.varargs = socketvararg;
switch (call) {
case 1:
{
var domain = SYSCALLS.get(), type = SYSCALLS.get(), protocol = SYSCALLS.get();
var sock = SOCKFS.createSocket(domain, type, protocol);
assert(sock.stream.fd < 64);
return sock.stream.fd;
}
case 2:
{
var sock = SYSCALLS.getSocketFromFD(), info = SYSCALLS.getSocketAddress();
sock.sock_ops.bind(sock, info.addr, info.port);
return 0;
}
case 3:
{
var sock = SYSCALLS.getSocketFromFD(), info = SYSCALLS.getSocketAddress();
sock.sock_ops.connect(sock, info.addr, info.port);
return 0;
}
case 4:
{
var sock = SYSCALLS.getSocketFromFD(), backlog = SYSCALLS.get();
sock.sock_ops.listen(sock, backlog);
return 0;
}
case 5:
{
var sock = SYSCALLS.getSocketFromFD(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get();
var newsock = sock.sock_ops.accept(sock);
if (addr) {
var res = __write_sockaddr(addr, newsock.family, DNS.lookup_name(newsock.daddr), newsock.dport);
assert(!res.errno);
}
return newsock.stream.fd;
}
case 6:
{
var sock = SYSCALLS.getSocketFromFD(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get();
var res = __write_sockaddr(addr, sock.family, DNS.lookup_name(sock.saddr || "0.0.0.0"), sock.sport);
assert(!res.errno);
return 0;
}
case 7:
{
var sock = SYSCALLS.getSocketFromFD(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get();
if (!sock.daddr) {
return -ERRNO_CODES.ENOTCONN;
}
var res = __write_sockaddr(addr, sock.family, DNS.lookup_name(sock.daddr), sock.dport);
assert(!res.errno);
return 0;
}
case 11:
{
var sock = SYSCALLS.getSocketFromFD(), message = SYSCALLS.get(), length = SYSCALLS.get(), flags = SYSCALLS.get(), dest = SYSCALLS.getSocketAddress(true);
if (!dest) {
return FS.write(sock.stream, HEAP8, message, length);
} else {
return sock.sock_ops.sendmsg(sock, HEAP8, message, length, dest.addr, dest.port);
}
}
case 12:
{
var sock = SYSCALLS.getSocketFromFD(), buf = SYSCALLS.get(), len = SYSCALLS.get(), flags = SYSCALLS.get(), addr = SYSCALLS.get(), addrlen = SYSCALLS.get();
var msg = sock.sock_ops.recvmsg(sock, len);
if (!msg) return 0;
if (addr) {
var res = __write_sockaddr(addr, sock.family, DNS.lookup_name(msg.addr), msg.port);
assert(!res.errno);
}
HEAPU8.set(msg.buffer, buf);
return msg.buffer.byteLength;
}
case 14:
{
return -ERRNO_CODES.ENOPROTOOPT;
}
case 15:
{
var sock = SYSCALLS.getSocketFromFD(), level = SYSCALLS.get(), optname = SYSCALLS.get(), optval = SYSCALLS.get(), optlen = SYSCALLS.get();
if (level === 1) {
if (optname === 4) {
HEAP32[optval >> 2] = sock.error;
HEAP32[optlen >> 2] = 4;
sock.error = null;
return 0;
}
}
return -ERRNO_CODES.ENOPROTOOPT;
}
case 16:
{
var sock = SYSCALLS.getSocketFromFD(), message = SYSCALLS.get(), flags = SYSCALLS.get();
var iov = HEAP32[message + 8 >> 2];
var num = HEAP32[message + 12 >> 2];
var addr, port;
var name = HEAP32[message >> 2];
var namelen = HEAP32[message + 4 >> 2];
if (name) {
var info = __read_sockaddr(name, namelen);
if (info.errno) return -info.errno;
port = info.port;
addr = DNS.lookup_addr(info.addr) || info.addr;
}
var total = 0;
for (var i = 0; i < num; i++) {
total += HEAP32[iov + (8 * i + 4) >> 2];
}
var view = new Uint8Array(total);
var offset = 0;
for (var i = 0; i < num; i++) {
var iovbase = HEAP32[iov + (8 * i + 0) >> 2];
var iovlen = HEAP32[iov + (8 * i + 4) >> 2];
for (var j = 0; j < iovlen; j++) {
view[offset++] = HEAP8[iovbase + j >> 0];
}
}
return sock.sock_ops.sendmsg(sock, view, 0, total, addr, port);
}
case 17:
{
var sock = SYSCALLS.getSocketFromFD(), message = SYSCALLS.get(), flags = SYSCALLS.get();
var iov = HEAP32[message + 8 >> 2];
var num = HEAP32[message + 12 >> 2];
var total = 0;
for (var i = 0; i < num; i++) {
total += HEAP32[iov + (8 * i + 4) >> 2];
}
var msg = sock.sock_ops.recvmsg(sock, total);
if (!msg) return 0;
var name = HEAP32[message >> 2];
if (name) {
var res = __write_sockaddr(name, sock.family, DNS.lookup_name(msg.addr), msg.port);
assert(!res.errno);
}
var bytesRead = 0;
var bytesRemaining = msg.buffer.byteLength;
for (var i = 0; bytesRemaining > 0 && i < num; i++) {
var iovbase = HEAP32[iov + (8 * i + 0) >> 2];
var iovlen = HEAP32[iov + (8 * i + 4) >> 2];
if (!iovlen) {
continue;
}
var length = Math.min(iovlen, bytesRemaining);
var buf = msg.buffer.subarray(bytesRead, bytesRead + length);
HEAPU8.set(buf, iovbase + bytesRead);
bytesRead += length;
bytesRemaining -= length;
}
return bytesRead;
}
default:
abort("unsupported socketcall syscall " + call);
}
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall122(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var buf = SYSCALLS.get();
if (!buf) return -ERRNO_CODES.EFAULT;
var layout = {
"sysname": 0,
"nodename": 65,
"domainname": 325,
"machine": 260,
"version": 195,
"release": 130,
"__size__": 390
};
function copyString(element, value) {
var offset = layout[element];
writeAsciiToMemory(value, buf + offset);
}
copyString("sysname", "Emscripten");
copyString("nodename", "emscripten");
copyString("release", "1.0");
copyString("version", "#1");
copyString("machine", "x86-JS");
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall140(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
var offset = offset_low;
FS.llseek(stream, offset, whence);
HEAP32[result >> 2] = stream.position;
if (stream.getdents && offset === 0 && whence === 0) stream.getdents = null;
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall142(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var nfds = SYSCALLS.get(), readfds = SYSCALLS.get(), writefds = SYSCALLS.get(), exceptfds = SYSCALLS.get(), timeout = SYSCALLS.get();
assert(nfds <= 64, "nfds must be less than or equal to 64");
assert(!exceptfds, "exceptfds not supported");
var total = 0;
var srcReadLow = readfds ? HEAP32[readfds >> 2] : 0, srcReadHigh = readfds ? HEAP32[readfds + 4 >> 2] : 0;
var srcWriteLow = writefds ? HEAP32[writefds >> 2] : 0, srcWriteHigh = writefds ? HEAP32[writefds + 4 >> 2] : 0;
var srcExceptLow = exceptfds ? HEAP32[exceptfds >> 2] : 0, srcExceptHigh = exceptfds ? HEAP32[exceptfds + 4 >> 2] : 0;
var dstReadLow = 0, dstReadHigh = 0;
var dstWriteLow = 0, dstWriteHigh = 0;
var dstExceptLow = 0, dstExceptHigh = 0;
var allLow = (readfds ? HEAP32[readfds >> 2] : 0) | (writefds ? HEAP32[writefds >> 2] : 0) | (exceptfds ? HEAP32[exceptfds >> 2] : 0);
var allHigh = (readfds ? HEAP32[readfds + 4 >> 2] : 0) | (writefds ? HEAP32[writefds + 4 >> 2] : 0) | (exceptfds ? HEAP32[exceptfds + 4 >> 2] : 0);
function check(fd, low, high, val) {
return fd < 32 ? low & val : high & val;
}
for (var fd = 0; fd < nfds; fd++) {
var mask = 1 << fd % 32;
if (!check(fd, allLow, allHigh, mask)) {
continue;
}
var stream = FS.getStream(fd);
if (!stream) throw new FS.ErrnoError(ERRNO_CODES.EBADF);
var flags = SYSCALLS.DEFAULT_POLLMASK;
if (stream.stream_ops.poll) {
flags = stream.stream_ops.poll(stream);
}
if (flags & 1 && check(fd, srcReadLow, srcReadHigh, mask)) {
fd < 32 ? dstReadLow = dstReadLow | mask : dstReadHigh = dstReadHigh | mask;
total++;
}
if (flags & 4 && check(fd, srcWriteLow, srcWriteHigh, mask)) {
fd < 32 ? dstWriteLow = dstWriteLow | mask : dstWriteHigh = dstWriteHigh | mask;
total++;
}
if (flags & 2 && check(fd, srcExceptLow, srcExceptHigh, mask)) {
fd < 32 ? dstExceptLow = dstExceptLow | mask : dstExceptHigh = dstExceptHigh | mask;
total++;
}
}
if (readfds) {
HEAP32[readfds >> 2] = dstReadLow;
HEAP32[readfds + 4 >> 2] = dstReadHigh;
}
if (writefds) {
HEAP32[writefds >> 2] = dstWriteLow;
HEAP32[writefds + 4 >> 2] = dstWriteHigh;
}
if (exceptfds) {
HEAP32[exceptfds >> 2] = dstExceptLow;
HEAP32[exceptfds + 4 >> 2] = dstExceptHigh;
}
return total;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall145(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
return SYSCALLS.doReadv(stream, iov, iovcnt);
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall146(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var stream = SYSCALLS.getStreamFromFD(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
return SYSCALLS.doWritev(stream, iov, iovcnt);
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall15(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var path = SYSCALLS.getStr(), mode = SYSCALLS.get();
FS.chmod(path, mode);
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall183(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var buf = SYSCALLS.get(), size = SYSCALLS.get();
if (size === 0) return -ERRNO_CODES.EINVAL;
var cwd = FS.cwd();
var cwdLengthInBytes = lengthBytesUTF8(cwd);
if (size < cwdLengthInBytes + 1) return -ERRNO_CODES.ERANGE;
stringToUTF8(cwd, buf, size);
return buf;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall192(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var addr = SYSCALLS.get(), len = SYSCALLS.get(), prot = SYSCALLS.get(), flags = SYSCALLS.get(), fd = SYSCALLS.get(), off = SYSCALLS.get();
off <<= 12;
var ptr;
var allocated = false;
if (fd === -1) {
ptr = _memalign(PAGE_SIZE, len);
if (!ptr) return -ERRNO_CODES.ENOMEM;
_memset(ptr, 0, len);
allocated = true;
} else {
var info = FS.getStream(fd);
if (!info) return -ERRNO_CODES.EBADF;
var res = FS.mmap(info, HEAPU8, addr, len, off, prot, flags);
ptr = res.ptr;
allocated = res.allocated;
}
SYSCALLS.mappings[ptr] = {
malloc: ptr,
len: len,
allocated: allocated,
fd: fd,
flags: flags
};
return ptr;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall193(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var path = SYSCALLS.getStr(), zero = SYSCALLS.getZero(), length = SYSCALLS.get64();
FS.truncate(path, length);
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall194(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var fd = SYSCALLS.get(), zero = SYSCALLS.getZero(), length = SYSCALLS.get64();
FS.ftruncate(fd, length);
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall195(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var path = SYSCALLS.getStr(), buf = SYSCALLS.get();
return SYSCALLS.doStat(FS.stat, path, buf);
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall196(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var path = SYSCALLS.getStr(), buf = SYSCALLS.get();
return SYSCALLS.doStat(FS.lstat, path, buf);
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall197(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get();
return SYSCALLS.doStat(FS.stat, stream.path, buf);
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall202(which, varargs) {
SYSCALLS.varargs = varargs;
try {
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall199() {
return ___syscall202.apply(null, arguments);
}
function ___syscall220(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var stream = SYSCALLS.getStreamFromFD(), dirp = SYSCALLS.get(), count = SYSCALLS.get();
if (!stream.getdents) {
stream.getdents = FS.readdir(stream.path);
}
var pos = 0;
while (stream.getdents.length > 0 && pos + 268 <= count) {
var id;
var type;
var name = stream.getdents.pop();
if (name[0] === ".") {
id = 1;
type = 4;
} else {
var child = FS.lookupNode(stream.node, name);
id = child.id;
type = FS.isChrdev(child.mode) ? 2 : FS.isDir(child.mode) ? 4 : FS.isLink(child.mode) ? 10 : 8;
}
HEAP32[dirp + pos >> 2] = id;
HEAP32[dirp + pos + 4 >> 2] = stream.position;
HEAP16[dirp + pos + 8 >> 1] = 268;
HEAP8[dirp + pos + 10 >> 0] = type;
stringToUTF8(name, dirp + pos + 11, 256);
pos += 268;
}
return pos;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall221(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var stream = SYSCALLS.getStreamFromFD(), cmd = SYSCALLS.get();
switch (cmd) {
case 0:
{
var arg = SYSCALLS.get();
if (arg < 0) {
return -ERRNO_CODES.EINVAL;
}
var newStream;
newStream = FS.open(stream.path, stream.flags, 0, arg);
return newStream.fd;
}
case 1:
case 2:
return 0;
case 3:
return stream.flags;
case 4:
{
var arg = SYSCALLS.get();
stream.flags |= arg;
return 0;
}
case 12:
case 12:
{
var arg = SYSCALLS.get();
var offset = 0;
HEAP16[arg + offset >> 1] = 2;
return 0;
}
case 13:
case 14:
case 13:
case 14:
return 0;
case 16:
case 8:
return -ERRNO_CODES.EINVAL;
case 9:
___setErrNo(ERRNO_CODES.EINVAL);
return -1;
default:
{
return -ERRNO_CODES.EINVAL;
}
}
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall268(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var path = SYSCALLS.getStr(), size = SYSCALLS.get(), buf = SYSCALLS.get();
assert(size === 64);
HEAP32[buf + 4 >> 2] = 4096;
HEAP32[buf + 40 >> 2] = 4096;
HEAP32[buf + 8 >> 2] = 1e6;
HEAP32[buf + 12 >> 2] = 5e5;
HEAP32[buf + 16 >> 2] = 5e5;
HEAP32[buf + 20 >> 2] = FS.nextInode;
HEAP32[buf + 24 >> 2] = 1e6;
HEAP32[buf + 28 >> 2] = 42;
HEAP32[buf + 44 >> 2] = 2;
HEAP32[buf + 36 >> 2] = 255;
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall3(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get(), count = SYSCALLS.get();
return FS.read(stream, HEAP8, buf, count);
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall33(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var path = SYSCALLS.getStr(), amode = SYSCALLS.get();
return SYSCALLS.doAccess(path, amode);
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall38(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var old_path = SYSCALLS.getStr(), new_path = SYSCALLS.getStr();
FS.rename(old_path, new_path);
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall39(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var path = SYSCALLS.getStr(), mode = SYSCALLS.get();
return SYSCALLS.doMkdir(path, mode);
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall4(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var stream = SYSCALLS.getStreamFromFD(), buf = SYSCALLS.get(), count = SYSCALLS.get();
return FS.write(stream, HEAP8, buf, count);
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall40(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var path = SYSCALLS.getStr();
FS.rmdir(path);
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall41(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var old = SYSCALLS.getStreamFromFD();
return FS.open(old.path, old.flags, 0).fd;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
var PIPEFS = {
BUCKET_BUFFER_SIZE: 8192,
mount: (function(mount) {
return FS.createNode(null, "/", 16384 | 511, 0);
}),
createPipe: (function() {
var pipe = {
buckets: []
};
pipe.buckets.push({
buffer: new Uint8Array(PIPEFS.BUCKET_BUFFER_SIZE),
offset: 0,
roffset: 0
});
var rName = PIPEFS.nextname();
var wName = PIPEFS.nextname();
var rNode = FS.createNode(PIPEFS.root, rName, 4096, 0);
var wNode = FS.createNode(PIPEFS.root, wName, 4096, 0);
rNode.pipe = pipe;
wNode.pipe = pipe;
var readableStream = FS.createStream({
path: rName,
node: rNode,
flags: FS.modeStringToFlags("r"),
seekable: false,
stream_ops: PIPEFS.stream_ops
});
rNode.stream = readableStream;
var writableStream = FS.createStream({
path: wName,
node: wNode,
flags: FS.modeStringToFlags("w"),
seekable: false,
stream_ops: PIPEFS.stream_ops
});
wNode.stream = writableStream;
return {
readable_fd: readableStream.fd,
writable_fd: writableStream.fd
};
}),
stream_ops: {
poll: (function(stream) {
var pipe = stream.node.pipe;
if ((stream.flags & 2097155) === 1) {
return 256 | 4;
} else {
if (pipe.buckets.length > 0) {
for (var i = 0; i < pipe.buckets.length; i++) {
var bucket = pipe.buckets[i];
if (bucket.offset - bucket.roffset > 0) {
return 64 | 1;
}
}
}
}
return 0;
}),
ioctl: (function(stream, request, varargs) {
return ERRNO_CODES.EINVAL;
}),
read: (function(stream, buffer, offset, length, position) {
var pipe = stream.node.pipe;
var currentLength = 0;
for (var i = 0; i < pipe.buckets.length; i++) {
var bucket = pipe.buckets[i];
currentLength += bucket.offset - bucket.roffset;
}
assert(buffer instanceof ArrayBuffer || ArrayBuffer.isView(buffer));
var data = buffer.subarray(offset, offset + length);
if (length <= 0) {
return 0;
}
if (currentLength == 0) {
throw new FS.ErrnoError(ERRNO_CODES.EAGAIN);
}
var toRead = Math.min(currentLength, length);
var totalRead = toRead;
var toRemove = 0;
for (var i = 0; i < pipe.buckets.length; i++) {
var currBucket = pipe.buckets[i];
var bucketSize = currBucket.offset - currBucket.roffset;
if (toRead <= bucketSize) {
var tmpSlice = currBucket.buffer.subarray(currBucket.roffset, currBucket.offset);
if (toRead < bucketSize) {
tmpSlice = tmpSlice.subarray(0, toRead);
currBucket.roffset += toRead;
} else {
toRemove++;
}
data.set(tmpSlice);
break;
} else {
var tmpSlice = currBucket.buffer.subarray(currBucket.roffset, currBucket.offset);
data.set(tmpSlice);
data = data.subarray(tmpSlice.byteLength);
toRead -= tmpSlice.byteLength;
toRemove++;
}
}
if (toRemove && toRemove == pipe.buckets.length) {
toRemove--;
pipe.buckets[toRemove].offset = 0;
pipe.buckets[toRemove].roffset = 0;
}
pipe.buckets.splice(0, toRemove);
return totalRead;
}),
write: (function(stream, buffer, offset, length, position) {
var pipe = stream.node.pipe;
assert(buffer instanceof ArrayBuffer || ArrayBuffer.isView(buffer));
var data = buffer.subarray(offset, offset + length);
var dataLen = data.byteLength;
if (dataLen <= 0) {
return 0;
}
var currBucket = null;
if (pipe.buckets.length == 0) {
currBucket = {
buffer: new Uint8Array(PIPEFS.BUCKET_BUFFER_SIZE),
offset: 0,
roffset: 0
};
pipe.buckets.push(currBucket);
} else {
currBucket = pipe.buckets[pipe.buckets.length - 1];
}
assert(currBucket.offset <= PIPEFS.BUCKET_BUFFER_SIZE);
var freeBytesInCurrBuffer = PIPEFS.BUCKET_BUFFER_SIZE - currBucket.offset;
if (freeBytesInCurrBuffer >= dataLen) {
currBucket.buffer.set(data, currBucket.offset);
currBucket.offset += dataLen;
return dataLen;
} else if (freeBytesInCurrBuffer > 0) {
currBucket.buffer.set(data.subarray(0, freeBytesInCurrBuffer), currBucket.offset);
currBucket.offset += freeBytesInCurrBuffer;
data = data.subarray(freeBytesInCurrBuffer, data.byteLength);
}
var numBuckets = data.byteLength / PIPEFS.BUCKET_BUFFER_SIZE | 0;
var remElements = data.byteLength % PIPEFS.BUCKET_BUFFER_SIZE;
for (var i = 0; i < numBuckets; i++) {
var newBucket = {
buffer: new Uint8Array(PIPEFS.BUCKET_BUFFER_SIZE),
offset: PIPEFS.BUCKET_BUFFER_SIZE,
roffset: 0
};
pipe.buckets.push(newBucket);
newBucket.buffer.set(data.subarray(0, PIPEFS.BUCKET_BUFFER_SIZE));
data = data.subarray(PIPEFS.BUCKET_BUFFER_SIZE, data.byteLength);
}
if (remElements > 0) {
var newBucket = {
buffer: new Uint8Array(PIPEFS.BUCKET_BUFFER_SIZE),
offset: data.byteLength,
roffset: 0
};
pipe.buckets.push(newBucket);
newBucket.buffer.set(data);
}
return dataLen;
}),
close: (function(stream) {
var pipe = stream.node.pipe;
pipe.buckets = null;
})
},
nextname: (function() {
if (!PIPEFS.nextname.current) {
PIPEFS.nextname.current = 0;
}
return "pipe[" + PIPEFS.nextname.current++ + "]";
})
};
function ___syscall42(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var fdPtr = SYSCALLS.get();
if (fdPtr == 0) {
throw new FS.ErrnoError(ERRNO_CODES.EFAULT);
}
var res = PIPEFS.createPipe();
HEAP32[fdPtr >> 2] = res.readable_fd;
HEAP32[fdPtr + 4 >> 2] = res.writable_fd;
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall5(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var pathname = SYSCALLS.getStr(), flags = SYSCALLS.get(), mode = SYSCALLS.get();
var stream = FS.open(pathname, flags, mode);
return stream.fd;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall54(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var stream = SYSCALLS.getStreamFromFD(), op = SYSCALLS.get();
switch (op) {
case 21509:
case 21505:
{
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
return 0;
}
case 21510:
case 21511:
case 21512:
case 21506:
case 21507:
case 21508:
{
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
return 0;
}
case 21519:
{
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
var argp = SYSCALLS.get();
HEAP32[argp >> 2] = 0;
return 0;
}
case 21520:
{
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
return -ERRNO_CODES.EINVAL;
}
case 21531:
{
var argp = SYSCALLS.get();
return FS.ioctl(stream, op, argp);
}
case 21523:
{
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
return 0;
}
case 21524:
{
if (!stream.tty) return -ERRNO_CODES.ENOTTY;
return 0;
}
default:
abort("bad ioctl syscall " + op);
}
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall6(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var stream = SYSCALLS.getStreamFromFD();
FS.close(stream);
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall77(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var who = SYSCALLS.get(), usage = SYSCALLS.get();
_memset(usage, 0, 136);
HEAP32[usage >> 2] = 1;
HEAP32[usage + 4 >> 2] = 2;
HEAP32[usage + 8 >> 2] = 3;
HEAP32[usage + 12 >> 2] = 4;
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall85(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var path = SYSCALLS.getStr(), buf = SYSCALLS.get(), bufsize = SYSCALLS.get();
return SYSCALLS.doReadlink(path, buf, bufsize);
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___syscall91(which, varargs) {
SYSCALLS.varargs = varargs;
try {
var addr = SYSCALLS.get(), len = SYSCALLS.get();
var info = SYSCALLS.mappings[addr];
if (!info) return 0;
if (len === info.len) {
var stream = FS.getStream(info.fd);
SYSCALLS.doMsync(addr, stream, len, info.flags);
FS.munmap(stream);
SYSCALLS.mappings[addr] = null;
if (info.allocated) {
_free(info.malloc);
}
}
return 0;
} catch (e) {
if (typeof FS === "undefined" || !(e instanceof FS.ErrnoError)) abort(e);
return -e.errno;
}
}
function ___unlock() {}
function _abort() {
Module["abort"]();
}
function _atexit(func, arg) {
warnOnce("atexit() called, but NO_EXIT_RUNTIME is set, so atexits() will not be called. set NO_EXIT_RUNTIME to 0 (see the FAQ)");
__ATEXIT__.unshift({
func: func,
arg: arg
});
}
function _clock() {
if (_clock.start === undefined) _clock.start = Date.now();
return (Date.now() - _clock.start) * (1e6 / 1e3) | 0;
}
function _emscripten_get_now_res() {
if (ENVIRONMENT_IS_NODE) {
return 1;
} else if (typeof dateNow !== "undefined" || (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self["performance"] && self["performance"]["now"]) {
return 1e3;
} else {
return 1e3 * 1e3;
}
}
function _emscripten_get_now_is_monotonic() {
return ENVIRONMENT_IS_NODE || typeof dateNow !== "undefined" || (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && self["performance"] && self["performance"]["now"];
}
function _clock_getres(clk_id, res) {
var nsec;
if (clk_id === 0) {
nsec = 1e3 * 1e3;
} else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) {
nsec = _emscripten_get_now_res();
} else {
___setErrNo(ERRNO_CODES.EINVAL);
return -1;
}
HEAP32[res >> 2] = nsec / 1e9 | 0;
HEAP32[res + 4 >> 2] = nsec;
return 0;
}
function _clock_gettime(clk_id, tp) {
var now;
if (clk_id === 0) {
now = Date.now();
} else if (clk_id === 1 && _emscripten_get_now_is_monotonic()) {
now = _emscripten_get_now();
} else {
___setErrNo(ERRNO_CODES.EINVAL);
return -1;
}
HEAP32[tp >> 2] = now / 1e3 | 0;
HEAP32[tp + 4 >> 2] = now % 1e3 * 1e3 * 1e3 | 0;
return 0;
}
function _difftime(time1, time0) {
return time1 - time0;
}
var DLFCN = {
error: null,
errorMsg: null,
loadedLibs: {},
loadedLibNames: {}
};
function _dlclose(handle) {
if (!DLFCN.loadedLibs[handle]) {
DLFCN.errorMsg = "Tried to dlclose() unopened handle: " + handle;
return 1;
} else {
var lib_record = DLFCN.loadedLibs[handle];
if (--lib_record.refcount == 0) {
if (lib_record.module.cleanups) {
lib_record.module.cleanups.forEach((function(cleanup) {
cleanup();
}));
}
delete DLFCN.loadedLibNames[lib_record.name];
delete DLFCN.loadedLibs[handle];
}
return 0;
}
}
function _dlopen(filename, flag) {
abort("To use dlopen, you need to use Emscripten's linking support, see https://github.com/kripken/emscripten/wiki/Linking");
var searchpaths = [];
if (filename === 0) {
filename = "__self__";
} else {
var strfilename = Pointer_stringify(filename);
var isValidFile = (function(filename) {
var target = FS.findObject(filename);
return target && !target.isFolder && !target.isDevice;
});
if (isValidFile(strfilename)) {
filename = strfilename;
} else {
if (ENV["LD_LIBRARY_PATH"]) {
searchpaths = ENV["LD_LIBRARY_PATH"].split(":");
}
for (var ident in searchpaths) {
var searchfile = PATH.join2(searchpaths[ident], strfilename);
if (isValidFile(searchfile)) {
filename = searchfile;
break;
}
}
}
}
if (DLFCN.loadedLibNames[filename]) {
var handle = DLFCN.loadedLibNames[filename];
DLFCN.loadedLibs[handle].refcount++;
return handle;
}
if (filename === "__self__") {
var handle = -1;
var lib_module = Module;
} else {
var target = FS.findObject(filename);
if (!target || target.isFolder || target.isDevice) {
DLFCN.errorMsg = "Could not find dynamic lib: " + filename;
return 0;
}
FS.forceLoadFile(target);
var lib_module;
try {
var lib_data = FS.readFile(filename, {
encoding: "binary"
});
if (!(lib_data instanceof Uint8Array)) lib_data = new Uint8Array(lib_data);
lib_module = loadWebAssemblyModule(lib_data);
} catch (e) {
Module.printErr("Error in loading dynamic library: " + e);
DLFCN.errorMsg = "Could not evaluate dynamic lib: " + filename + "\n" + e;
return 0;
}
var handle = 1;
for (var key in DLFCN.loadedLibs) {
if (DLFCN.loadedLibs.hasOwnProperty(key)) handle++;
}
if (flag & 256) {
for (var ident in lib_module) {
if (lib_module.hasOwnProperty(ident)) {
if (ident[0] == "_") {
Module[ident] = lib_module[ident];
}
}
}
}
}
DLFCN.loadedLibs[handle] = {
refcount: 1,
name: filename,
module: lib_module
};
DLFCN.loadedLibNames[filename] = handle;
return handle;
}
function _dlsym(handle, symbol) {
symbol = Pointer_stringify(symbol);
if (!DLFCN.loadedLibs[handle]) {
DLFCN.errorMsg = "Tried to dlsym() from an unopened handle: " + handle;
return 0;
} else {
var lib = DLFCN.loadedLibs[handle];
symbol = "_" + symbol;
if (!lib.module.hasOwnProperty(symbol)) {
DLFCN.errorMsg = 'Tried to lookup unknown symbol "' + symbol + '" in dynamic lib: ' + lib.name;
return 0;
} else {
var result = lib.module[symbol];
if (typeof result === "function") {
return addFunction(result);
}
return result;
}
}
}
function _emscripten_cancel_main_loop() {
Browser.mainLoop.pause();
Browser.mainLoop.func = null;
}
var JSEvents = {
keyEvent: 0,
mouseEvent: 0,
wheelEvent: 0,
uiEvent: 0,
focusEvent: 0,
deviceOrientationEvent: 0,
deviceMotionEvent: 0,
fullscreenChangeEvent: 0,
pointerlockChangeEvent: 0,
visibilityChangeEvent: 0,
touchEvent: 0,
lastGamepadState: null,
lastGamepadStateFrame: null,
numGamepadsConnected: 0,
previousFullscreenElement: null,
previousScreenX: null,
previousScreenY: null,
removeEventListenersRegistered: false,
staticInit: (function() {
if (typeof window !== "undefined") {
window.addEventListener("gamepadconnected", (function() {
++JSEvents.numGamepadsConnected;
}));
window.addEventListener("gamepaddisconnected", (function() {
--JSEvents.numGamepadsConnected;
}));
var firstState = navigator.getGamepads ? navigator.getGamepads() : navigator.webkitGetGamepads ? navigator.webkitGetGamepads() : null;
if (firstState) {
JSEvents.numGamepadsConnected = firstState.length;
}
}
}),
registerRemoveEventListeners: (function() {
if (!JSEvents.removeEventListenersRegistered) {
__ATEXIT__.push((function() {
for (var i = JSEvents.eventHandlers.length - 1; i >= 0; --i) {
JSEvents._removeHandler(i);
}
}));
JSEvents.removeEventListenersRegistered = true;
}
}),
findEventTarget: (function(target) {
if (target) {
if (typeof target == "number") {
target = Pointer_stringify(target);
}
if (target == "#window") return window; else if (target == "#document") return document; else if (target == "#screen") return window.screen; else if (target == "#canvas") return Module["canvas"];
if (typeof target == "string") return document.getElementById(target); else return target;
} else {
return window;
}
}),
deferredCalls: [],
deferCall: (function(targetFunction, precedence, argsList) {
function arraysHaveEqualContent(arrA, arrB) {
if (arrA.length != arrB.length) return false;
for (var i in arrA) {
if (arrA[i] != arrB[i]) return false;
}
return true;
}
for (var i in JSEvents.deferredCalls) {
var call = JSEvents.deferredCalls[i];
if (call.targetFunction == targetFunction && arraysHaveEqualContent(call.argsList, argsList)) {
return;
}
}
JSEvents.deferredCalls.push({
targetFunction: targetFunction,
precedence: precedence,
argsList: argsList
});
JSEvents.deferredCalls.sort((function(x, y) {
return x.precedence < y.precedence;
}));
}),
removeDeferredCalls: (function(targetFunction) {
for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
if (JSEvents.deferredCalls[i].targetFunction == targetFunction) {
JSEvents.deferredCalls.splice(i, 1);
--i;
}
}
}),
canPerformEventHandlerRequests: (function() {
return JSEvents.inEventHandler && JSEvents.currentEventHandler.allowsDeferredCalls;
}),
runDeferredCalls: (function() {
if (!JSEvents.canPerformEventHandlerRequests()) {
return;
}
for (var i = 0; i < JSEvents.deferredCalls.length; ++i) {
var call = JSEvents.deferredCalls[i];
JSEvents.deferredCalls.splice(i, 1);
--i;
call.targetFunction.apply(this, call.argsList);
}
}),
inEventHandler: 0,
currentEventHandler: null,
eventHandlers: [],
isInternetExplorer: (function() {
return navigator.userAgent.indexOf("MSIE") !== -1 || navigator.appVersion.indexOf("Trident/") > 0;
}),
removeAllHandlersOnTarget: (function(target, eventTypeString) {
for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
if (JSEvents.eventHandlers[i].target == target && (!eventTypeString || eventTypeString == JSEvents.eventHandlers[i].eventTypeString)) {
JSEvents._removeHandler(i--);
}
}
}),
_removeHandler: (function(i) {
var h = JSEvents.eventHandlers[i];
h.target.removeEventListener(h.eventTypeString, h.eventListenerFunc, h.useCapture);
JSEvents.eventHandlers.splice(i, 1);
}),
registerOrRemoveHandler: (function(eventHandler) {
var jsEventHandler = function jsEventHandler(event) {
++JSEvents.inEventHandler;
JSEvents.currentEventHandler = eventHandler;
JSEvents.runDeferredCalls();
eventHandler.handlerFunc(event);
JSEvents.runDeferredCalls();
--JSEvents.inEventHandler;
};
if (eventHandler.callbackfunc) {
eventHandler.eventListenerFunc = jsEventHandler;
eventHandler.target.addEventListener(eventHandler.eventTypeString, jsEventHandler, eventHandler.useCapture);
JSEvents.eventHandlers.push(eventHandler);
JSEvents.registerRemoveEventListeners();
} else {
for (var i = 0; i < JSEvents.eventHandlers.length; ++i) {
if (JSEvents.eventHandlers[i].target == eventHandler.target && JSEvents.eventHandlers[i].eventTypeString == eventHandler.eventTypeString) {
JSEvents._removeHandler(i--);
}
}
}
}),
registerKeyEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.keyEvent) {
JSEvents.keyEvent = _malloc(164);
}
var handlerFunc = (function(event) {
var e = event || window.event;
stringToUTF8(e.key ? e.key : "", JSEvents.keyEvent + 0, 32);
stringToUTF8(e.code ? e.code : "", JSEvents.keyEvent + 32, 32);
HEAP32[JSEvents.keyEvent + 64 >> 2] = e.location;
HEAP32[JSEvents.keyEvent + 68 >> 2] = e.ctrlKey;
HEAP32[JSEvents.keyEvent + 72 >> 2] = e.shiftKey;
HEAP32[JSEvents.keyEvent + 76 >> 2] = e.altKey;
HEAP32[JSEvents.keyEvent + 80 >> 2] = e.metaKey;
HEAP32[JSEvents.keyEvent + 84 >> 2] = e.repeat;
stringToUTF8(e.locale ? e.locale : "", JSEvents.keyEvent + 88, 32);
stringToUTF8(e.char ? e.char : "", JSEvents.keyEvent + 120, 32);
HEAP32[JSEvents.keyEvent + 152 >> 2] = e.charCode;
HEAP32[JSEvents.keyEvent + 156 >> 2] = e.keyCode;
HEAP32[JSEvents.keyEvent + 160 >> 2] = e.which;
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.keyEvent, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: JSEvents.isInternetExplorer() ? false : true,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}),
getBoundingClientRectOrZeros: (function(target) {
return target.getBoundingClientRect ? target.getBoundingClientRect() : {
left: 0,
top: 0
};
}),
fillMouseEventData: (function(eventStruct, e, target) {
HEAPF64[eventStruct >> 3] = JSEvents.tick();
HEAP32[eventStruct + 8 >> 2] = e.screenX;
HEAP32[eventStruct + 12 >> 2] = e.screenY;
HEAP32[eventStruct + 16 >> 2] = e.clientX;
HEAP32[eventStruct + 20 >> 2] = e.clientY;
HEAP32[eventStruct + 24 >> 2] = e.ctrlKey;
HEAP32[eventStruct + 28 >> 2] = e.shiftKey;
HEAP32[eventStruct + 32 >> 2] = e.altKey;
HEAP32[eventStruct + 36 >> 2] = e.metaKey;
HEAP16[eventStruct + 40 >> 1] = e.button;
HEAP16[eventStruct + 42 >> 1] = e.buttons;
HEAP32[eventStruct + 44 >> 2] = e["movementX"] || e["mozMovementX"] || e["webkitMovementX"] || e.screenX - JSEvents.previousScreenX;
HEAP32[eventStruct + 48 >> 2] = e["movementY"] || e["mozMovementY"] || e["webkitMovementY"] || e.screenY - JSEvents.previousScreenY;
if (Module["canvas"]) {
var rect = Module["canvas"].getBoundingClientRect();
HEAP32[eventStruct + 60 >> 2] = e.clientX - rect.left;
HEAP32[eventStruct + 64 >> 2] = e.clientY - rect.top;
} else {
HEAP32[eventStruct + 60 >> 2] = 0;
HEAP32[eventStruct + 64 >> 2] = 0;
}
if (target) {
var rect = JSEvents.getBoundingClientRectOrZeros(target);
HEAP32[eventStruct + 52 >> 2] = e.clientX - rect.left;
HEAP32[eventStruct + 56 >> 2] = e.clientY - rect.top;
} else {
HEAP32[eventStruct + 52 >> 2] = 0;
HEAP32[eventStruct + 56 >> 2] = 0;
}
if (e.type !== "wheel" && e.type !== "mousewheel") {
JSEvents.previousScreenX = e.screenX;
JSEvents.previousScreenY = e.screenY;
}
}),
registerMouseEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.mouseEvent) {
JSEvents.mouseEvent = _malloc(72);
}
target = JSEvents.findEventTarget(target);
var handlerFunc = (function(event) {
var e = event || window.event;
JSEvents.fillMouseEventData(JSEvents.mouseEvent, e, target);
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.mouseEvent, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var eventHandler = {
target: target,
allowsDeferredCalls: eventTypeString != "mousemove" && eventTypeString != "mouseenter" && eventTypeString != "mouseleave",
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
if (JSEvents.isInternetExplorer() && eventTypeString == "mousedown") eventHandler.allowsDeferredCalls = false;
JSEvents.registerOrRemoveHandler(eventHandler);
}),
registerWheelEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.wheelEvent) {
JSEvents.wheelEvent = _malloc(104);
}
target = JSEvents.findEventTarget(target);
var wheelHandlerFunc = (function(event) {
var e = event || window.event;
JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
HEAPF64[JSEvents.wheelEvent + 72 >> 3] = e["deltaX"];
HEAPF64[JSEvents.wheelEvent + 80 >> 3] = e["deltaY"];
HEAPF64[JSEvents.wheelEvent + 88 >> 3] = e["deltaZ"];
HEAP32[JSEvents.wheelEvent + 96 >> 2] = e["deltaMode"];
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var mouseWheelHandlerFunc = (function(event) {
var e = event || window.event;
JSEvents.fillMouseEventData(JSEvents.wheelEvent, e, target);
HEAPF64[JSEvents.wheelEvent + 72 >> 3] = e["wheelDeltaX"] || 0;
HEAPF64[JSEvents.wheelEvent + 80 >> 3] = -(e["wheelDeltaY"] ? e["wheelDeltaY"] : e["wheelDelta"]);
HEAPF64[JSEvents.wheelEvent + 88 >> 3] = 0;
HEAP32[JSEvents.wheelEvent + 96 >> 2] = 0;
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.wheelEvent, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var eventHandler = {
target: target,
allowsDeferredCalls: true,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: eventTypeString == "wheel" ? wheelHandlerFunc : mouseWheelHandlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}),
pageScrollPos: (function() {
if (window.pageXOffset > 0 || window.pageYOffset > 0) {
return [ window.pageXOffset, window.pageYOffset ];
}
if (typeof document.documentElement.scrollLeft !== "undefined" || typeof document.documentElement.scrollTop !== "undefined") {
return [ document.documentElement.scrollLeft, document.documentElement.scrollTop ];
}
return [ document.body.scrollLeft | 0, document.body.scrollTop | 0 ];
}),
registerUiEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.uiEvent) {
JSEvents.uiEvent = _malloc(36);
}
if (eventTypeString == "scroll" && !target) {
target = document;
} else {
target = JSEvents.findEventTarget(target);
}
var handlerFunc = (function(event) {
var e = event || window.event;
if (e.target != target) {
return;
}
var scrollPos = JSEvents.pageScrollPos();
HEAP32[JSEvents.uiEvent >> 2] = e.detail;
HEAP32[JSEvents.uiEvent + 4 >> 2] = document.body.clientWidth;
HEAP32[JSEvents.uiEvent + 8 >> 2] = document.body.clientHeight;
HEAP32[JSEvents.uiEvent + 12 >> 2] = window.innerWidth;
HEAP32[JSEvents.uiEvent + 16 >> 2] = window.innerHeight;
HEAP32[JSEvents.uiEvent + 20 >> 2] = window.outerWidth;
HEAP32[JSEvents.uiEvent + 24 >> 2] = window.outerHeight;
HEAP32[JSEvents.uiEvent + 28 >> 2] = scrollPos[0];
HEAP32[JSEvents.uiEvent + 32 >> 2] = scrollPos[1];
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.uiEvent, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var eventHandler = {
target: target,
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}),
getNodeNameForTarget: (function(target) {
if (!target) return "";
if (target == window) return "#window";
if (target == window.screen) return "#screen";
return target && target.nodeName ? target.nodeName : "";
}),
registerFocusEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.focusEvent) {
JSEvents.focusEvent = _malloc(256);
}
var handlerFunc = (function(event) {
var e = event || window.event;
var nodeName = JSEvents.getNodeNameForTarget(e.target);
var id = e.target.id ? e.target.id : "";
stringToUTF8(nodeName, JSEvents.focusEvent + 0, 128);
stringToUTF8(id, JSEvents.focusEvent + 128, 128);
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.focusEvent, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}),
tick: (function() {
if (window["performance"] && window["performance"]["now"]) return window["performance"]["now"](); else return Date.now();
}),
registerDeviceOrientationEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.deviceOrientationEvent) {
JSEvents.deviceOrientationEvent = _malloc(40);
}
var handlerFunc = (function(event) {
var e = event || window.event;
HEAPF64[JSEvents.deviceOrientationEvent >> 3] = JSEvents.tick();
HEAPF64[JSEvents.deviceOrientationEvent + 8 >> 3] = e.alpha;
HEAPF64[JSEvents.deviceOrientationEvent + 16 >> 3] = e.beta;
HEAPF64[JSEvents.deviceOrientationEvent + 24 >> 3] = e.gamma;
HEAP32[JSEvents.deviceOrientationEvent + 32 >> 2] = e.absolute;
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.deviceOrientationEvent, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}),
registerDeviceMotionEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.deviceMotionEvent) {
JSEvents.deviceMotionEvent = _malloc(80);
}
var handlerFunc = (function(event) {
var e = event || window.event;
HEAPF64[JSEvents.deviceMotionEvent >> 3] = JSEvents.tick();
HEAPF64[JSEvents.deviceMotionEvent + 8 >> 3] = e.acceleration.x;
HEAPF64[JSEvents.deviceMotionEvent + 16 >> 3] = e.acceleration.y;
HEAPF64[JSEvents.deviceMotionEvent + 24 >> 3] = e.acceleration.z;
HEAPF64[JSEvents.deviceMotionEvent + 32 >> 3] = e.accelerationIncludingGravity.x;
HEAPF64[JSEvents.deviceMotionEvent + 40 >> 3] = e.accelerationIncludingGravity.y;
HEAPF64[JSEvents.deviceMotionEvent + 48 >> 3] = e.accelerationIncludingGravity.z;
HEAPF64[JSEvents.deviceMotionEvent + 56 >> 3] = e.rotationRate.alpha;
HEAPF64[JSEvents.deviceMotionEvent + 64 >> 3] = e.rotationRate.beta;
HEAPF64[JSEvents.deviceMotionEvent + 72 >> 3] = e.rotationRate.gamma;
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.deviceMotionEvent, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}),
screenOrientation: (function() {
if (!window.screen) return undefined;
return window.screen.orientation || window.screen.mozOrientation || window.screen.webkitOrientation || window.screen.msOrientation;
}),
fillOrientationChangeEventData: (function(eventStruct, e) {
var orientations = [ "portrait-primary", "portrait-secondary", "landscape-primary", "landscape-secondary" ];
var orientations2 = [ "portrait", "portrait", "landscape", "landscape" ];
var orientationString = JSEvents.screenOrientation();
var orientation = orientations.indexOf(orientationString);
if (orientation == -1) {
orientation = orientations2.indexOf(orientationString);
}
HEAP32[eventStruct >> 2] = 1 << orientation;
HEAP32[eventStruct + 4 >> 2] = window.orientation;
}),
registerOrientationChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.orientationChangeEvent) {
JSEvents.orientationChangeEvent = _malloc(8);
}
if (!target) {
target = window.screen;
} else {
target = JSEvents.findEventTarget(target);
}
var handlerFunc = (function(event) {
var e = event || window.event;
JSEvents.fillOrientationChangeEventData(JSEvents.orientationChangeEvent, e);
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.orientationChangeEvent, userData);
if (shouldCancel) {
e.preventDefault();
}
});
if (eventTypeString == "orientationchange" && window.screen.mozOrientation !== undefined) {
eventTypeString = "mozorientationchange";
}
var eventHandler = {
target: target,
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}),
fullscreenEnabled: (function() {
return document.fullscreenEnabled || document.mozFullScreenEnabled || document.webkitFullscreenEnabled || document.msFullscreenEnabled;
}),
fillFullscreenChangeEventData: (function(eventStruct, e) {
var fullscreenElement = document.fullscreenElement || document.mozFullScreenElement || document.webkitFullscreenElement || document.msFullscreenElement;
var isFullscreen = !!fullscreenElement;
HEAP32[eventStruct >> 2] = isFullscreen;
HEAP32[eventStruct + 4 >> 2] = JSEvents.fullscreenEnabled();
var reportedElement = isFullscreen ? fullscreenElement : JSEvents.previousFullscreenElement;
var nodeName = JSEvents.getNodeNameForTarget(reportedElement);
var id = reportedElement && reportedElement.id ? reportedElement.id : "";
stringToUTF8(nodeName, eventStruct + 8, 128);
stringToUTF8(id, eventStruct + 136, 128);
HEAP32[eventStruct + 264 >> 2] = reportedElement ? reportedElement.clientWidth : 0;
HEAP32[eventStruct + 268 >> 2] = reportedElement ? reportedElement.clientHeight : 0;
HEAP32[eventStruct + 272 >> 2] = screen.width;
HEAP32[eventStruct + 276 >> 2] = screen.height;
if (isFullscreen) {
JSEvents.previousFullscreenElement = fullscreenElement;
}
}),
registerFullscreenChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.fullscreenChangeEvent) {
JSEvents.fullscreenChangeEvent = _malloc(280);
}
if (!target) {
target = document;
} else {
target = JSEvents.findEventTarget(target);
}
var handlerFunc = (function(event) {
var e = event || window.event;
JSEvents.fillFullscreenChangeEventData(JSEvents.fullscreenChangeEvent, e);
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.fullscreenChangeEvent, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var eventHandler = {
target: target,
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}),
resizeCanvasForFullscreen: (function(target, strategy) {
var restoreOldStyle = __registerRestoreOldStyle(target);
var cssWidth = strategy.softFullscreen ? window.innerWidth : screen.width;
var cssHeight = strategy.softFullscreen ? window.innerHeight : screen.height;
var rect = target.getBoundingClientRect();
var windowedCssWidth = rect.right - rect.left;
var windowedCssHeight = rect.bottom - rect.top;
var windowedRttWidth = target.width;
var windowedRttHeight = target.height;
if (strategy.scaleMode == 3) {
__setLetterbox(target, (cssHeight - windowedCssHeight) / 2, (cssWidth - windowedCssWidth) / 2);
cssWidth = windowedCssWidth;
cssHeight = windowedCssHeight;
} else if (strategy.scaleMode == 2) {
if (cssWidth * windowedRttHeight < windowedRttWidth * cssHeight) {
var desiredCssHeight = windowedRttHeight * cssWidth / windowedRttWidth;
__setLetterbox(target, (cssHeight - desiredCssHeight) / 2, 0);
cssHeight = desiredCssHeight;
} else {
var desiredCssWidth = windowedRttWidth * cssHeight / windowedRttHeight;
__setLetterbox(target, 0, (cssWidth - desiredCssWidth) / 2);
cssWidth = desiredCssWidth;
}
}
if (!target.style.backgroundColor) target.style.backgroundColor = "black";
if (!document.body.style.backgroundColor) document.body.style.backgroundColor = "black";
target.style.width = cssWidth + "px";
target.style.height = cssHeight + "px";
if (strategy.filteringMode == 1) {
target.style.imageRendering = "optimizeSpeed";
target.style.imageRendering = "-moz-crisp-edges";
target.style.imageRendering = "-o-crisp-edges";
target.style.imageRendering = "-webkit-optimize-contrast";
target.style.imageRendering = "optimize-contrast";
target.style.imageRendering = "crisp-edges";
target.style.imageRendering = "pixelated";
}
var dpiScale = strategy.canvasResolutionScaleMode == 2 ? window.devicePixelRatio : 1;
if (strategy.canvasResolutionScaleMode != 0) {
target.width = cssWidth * dpiScale;
target.height = cssHeight * dpiScale;
if (target.GLctxObject) target.GLctxObject.GLctx.viewport(0, 0, target.width, target.height);
}
return restoreOldStyle;
}),
requestFullscreen: (function(target, strategy) {
if (strategy.scaleMode != 0 || strategy.canvasResolutionScaleMode != 0) {
JSEvents.resizeCanvasForFullscreen(target, strategy);
}
if (target.requestFullscreen) {
target.requestFullscreen();
} else if (target.msRequestFullscreen) {
target.msRequestFullscreen();
} else if (target.mozRequestFullScreen) {
target.mozRequestFullScreen();
} else if (target.mozRequestFullscreen) {
target.mozRequestFullscreen();
} else if (target.webkitRequestFullscreen) {
target.webkitRequestFullscreen(Element.ALLOW_KEYBOARD_INPUT);
} else {
if (typeof JSEvents.fullscreenEnabled() === "undefined") {
return -1;
} else {
return -3;
}
}
if (strategy.canvasResizedCallback) {
Module["dynCall_iiii"](strategy.canvasResizedCallback, 37, 0, strategy.canvasResizedCallbackUserData);
}
return 0;
}),
fillPointerlockChangeEventData: (function(eventStruct, e) {
var pointerLockElement = document.pointerLockElement || document.mozPointerLockElement || document.webkitPointerLockElement || document.msPointerLockElement;
var isPointerlocked = !!pointerLockElement;
HEAP32[eventStruct >> 2] = isPointerlocked;
var nodeName = JSEvents.getNodeNameForTarget(pointerLockElement);
var id = pointerLockElement && pointerLockElement.id ? pointerLockElement.id : "";
stringToUTF8(nodeName, eventStruct + 4, 128);
stringToUTF8(id, eventStruct + 132, 128);
}),
registerPointerlockChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.pointerlockChangeEvent) {
JSEvents.pointerlockChangeEvent = _malloc(260);
}
if (!target) {
target = document;
} else {
target = JSEvents.findEventTarget(target);
}
var handlerFunc = (function(event) {
var e = event || window.event;
JSEvents.fillPointerlockChangeEventData(JSEvents.pointerlockChangeEvent, e);
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.pointerlockChangeEvent, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var eventHandler = {
target: target,
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}),
registerPointerlockErrorEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!target) {
target = document;
} else {
target = JSEvents.findEventTarget(target);
}
var handlerFunc = (function(event) {
var e = event || window.event;
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, 0, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var eventHandler = {
target: target,
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}),
requestPointerLock: (function(target) {
if (target.requestPointerLock) {
target.requestPointerLock();
} else if (target.mozRequestPointerLock) {
target.mozRequestPointerLock();
} else if (target.webkitRequestPointerLock) {
target.webkitRequestPointerLock();
} else if (target.msRequestPointerLock) {
target.msRequestPointerLock();
} else {
if (document.body.requestPointerLock || document.body.mozRequestPointerLock || document.body.webkitRequestPointerLock || document.body.msRequestPointerLock) {
return -3;
} else {
return -1;
}
}
return 0;
}),
fillVisibilityChangeEventData: (function(eventStruct, e) {
var visibilityStates = [ "hidden", "visible", "prerender", "unloaded" ];
var visibilityState = visibilityStates.indexOf(document.visibilityState);
HEAP32[eventStruct >> 2] = document.hidden;
HEAP32[eventStruct + 4 >> 2] = visibilityState;
}),
registerVisibilityChangeEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.visibilityChangeEvent) {
JSEvents.visibilityChangeEvent = _malloc(8);
}
if (!target) {
target = document;
} else {
target = JSEvents.findEventTarget(target);
}
var handlerFunc = (function(event) {
var e = event || window.event;
JSEvents.fillVisibilityChangeEventData(JSEvents.visibilityChangeEvent, e);
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.visibilityChangeEvent, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var eventHandler = {
target: target,
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}),
registerTouchEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.touchEvent) {
JSEvents.touchEvent = _malloc(1684);
}
target = JSEvents.findEventTarget(target);
var handlerFunc = (function(event) {
var e = event || window.event;
var touches = {};
for (var i = 0; i < e.touches.length; ++i) {
var touch = e.touches[i];
touches[touch.identifier] = touch;
}
for (var i = 0; i < e.changedTouches.length; ++i) {
var touch = e.changedTouches[i];
touches[touch.identifier] = touch;
touch.changed = true;
}
for (var i = 0; i < e.targetTouches.length; ++i) {
var touch = e.targetTouches[i];
touches[touch.identifier].onTarget = true;
}
var ptr = JSEvents.touchEvent;
HEAP32[ptr + 4 >> 2] = e.ctrlKey;
HEAP32[ptr + 8 >> 2] = e.shiftKey;
HEAP32[ptr + 12 >> 2] = e.altKey;
HEAP32[ptr + 16 >> 2] = e.metaKey;
ptr += 20;
var canvasRect = Module["canvas"] ? Module["canvas"].getBoundingClientRect() : undefined;
var targetRect = JSEvents.getBoundingClientRectOrZeros(target);
var numTouches = 0;
for (var i in touches) {
var t = touches[i];
HEAP32[ptr >> 2] = t.identifier;
HEAP32[ptr + 4 >> 2] = t.screenX;
HEAP32[ptr + 8 >> 2] = t.screenY;
HEAP32[ptr + 12 >> 2] = t.clientX;
HEAP32[ptr + 16 >> 2] = t.clientY;
HEAP32[ptr + 20 >> 2] = t.pageX;
HEAP32[ptr + 24 >> 2] = t.pageY;
HEAP32[ptr + 28 >> 2] = t.changed;
HEAP32[ptr + 32 >> 2] = t.onTarget;
if (canvasRect) {
HEAP32[ptr + 44 >> 2] = t.clientX - canvasRect.left;
HEAP32[ptr + 48 >> 2] = t.clientY - canvasRect.top;
} else {
HEAP32[ptr + 44 >> 2] = 0;
HEAP32[ptr + 48 >> 2] = 0;
}
HEAP32[ptr + 36 >> 2] = t.clientX - targetRect.left;
HEAP32[ptr + 40 >> 2] = t.clientY - targetRect.top;
ptr += 52;
if (++numTouches >= 32) {
break;
}
}
HEAP32[JSEvents.touchEvent >> 2] = numTouches;
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.touchEvent, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var eventHandler = {
target: target,
allowsDeferredCalls: eventTypeString == "touchstart" || eventTypeString == "touchend",
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}),
fillGamepadEventData: (function(eventStruct, e) {
HEAPF64[eventStruct >> 3] = e.timestamp;
for (var i = 0; i < e.axes.length; ++i) {
HEAPF64[eventStruct + i * 8 + 16 >> 3] = e.axes[i];
}
for (var i = 0; i < e.buttons.length; ++i) {
if (typeof e.buttons[i] === "object") {
HEAPF64[eventStruct + i * 8 + 528 >> 3] = e.buttons[i].value;
} else {
HEAPF64[eventStruct + i * 8 + 528 >> 3] = e.buttons[i];
}
}
for (var i = 0; i < e.buttons.length; ++i) {
if (typeof e.buttons[i] === "object") {
HEAP32[eventStruct + i * 4 + 1040 >> 2] = e.buttons[i].pressed;
} else {
HEAP32[eventStruct + i * 4 + 1040 >> 2] = e.buttons[i] == 1;
}
}
HEAP32[eventStruct + 1296 >> 2] = e.connected;
HEAP32[eventStruct + 1300 >> 2] = e.index;
HEAP32[eventStruct + 8 >> 2] = e.axes.length;
HEAP32[eventStruct + 12 >> 2] = e.buttons.length;
stringToUTF8(e.id, eventStruct + 1304, 64);
stringToUTF8(e.mapping, eventStruct + 1368, 64);
}),
registerGamepadEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.gamepadEvent) {
JSEvents.gamepadEvent = _malloc(1432);
}
var handlerFunc = (function(event) {
var e = event || window.event;
JSEvents.fillGamepadEventData(JSEvents.gamepadEvent, e.gamepad);
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.gamepadEvent, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: true,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}),
registerBeforeUnloadEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
var handlerFunc = (function(event) {
var e = event || window.event;
var confirmationMessage = Module["dynCall_iiii"](callbackfunc, eventTypeId, 0, userData);
if (confirmationMessage) {
confirmationMessage = Pointer_stringify(confirmationMessage);
}
if (confirmationMessage) {
e.preventDefault();
e.returnValue = confirmationMessage;
return confirmationMessage;
}
});
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}),
battery: (function() {
return navigator.battery || navigator.mozBattery || navigator.webkitBattery;
}),
fillBatteryEventData: (function(eventStruct, e) {
HEAPF64[eventStruct >> 3] = e.chargingTime;
HEAPF64[eventStruct + 8 >> 3] = e.dischargingTime;
HEAPF64[eventStruct + 16 >> 3] = e.level;
HEAP32[eventStruct + 24 >> 2] = e.charging;
}),
registerBatteryEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!JSEvents.batteryEvent) {
JSEvents.batteryEvent = _malloc(32);
}
var handlerFunc = (function(event) {
var e = event || window.event;
JSEvents.fillBatteryEventData(JSEvents.batteryEvent, JSEvents.battery());
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, JSEvents.batteryEvent, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
}),
registerWebGlEventCallback: (function(target, userData, useCapture, callbackfunc, eventTypeId, eventTypeString) {
if (!target) {
target = Module["canvas"];
}
var handlerFunc = (function(event) {
var e = event || window.event;
var shouldCancel = Module["dynCall_iiii"](callbackfunc, eventTypeId, 0, userData);
if (shouldCancel) {
e.preventDefault();
}
});
var eventHandler = {
target: JSEvents.findEventTarget(target),
allowsDeferredCalls: false,
eventTypeString: eventTypeString,
callbackfunc: callbackfunc,
handlerFunc: handlerFunc,
useCapture: useCapture
};
JSEvents.registerOrRemoveHandler(eventHandler);
})
};
var __currentFullscreenStrategy = {};
function _emscripten_exit_fullscreen() {
if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1;
JSEvents.removeDeferredCalls(JSEvents.requestFullscreen);
if (document.exitFullscreen) {
document.exitFullscreen();
} else if (document.msExitFullscreen) {
document.msExitFullscreen();
} else if (document.mozCancelFullScreen) {
document.mozCancelFullScreen();
} else if (document.webkitExitFullscreen) {
document.webkitExitFullscreen();
} else {
return -1;
}
if (__currentFullscreenStrategy.canvasResizedCallback) {
Module["dynCall_iiii"](__currentFullscreenStrategy.canvasResizedCallback, 37, 0, __currentFullscreenStrategy.canvasResizedCallbackUserData);
}
return 0;
}
function _emscripten_exit_pointerlock() {
JSEvents.removeDeferredCalls(JSEvents.requestPointerLock);
if (document.exitPointerLock) {
document.exitPointerLock();
} else if (document.msExitPointerLock) {
document.msExitPointerLock();
} else if (document.mozExitPointerLock) {
document.mozExitPointerLock();
} else if (document.webkitExitPointerLock) {
document.webkitExitPointerLock();
} else {
return -1;
}
return 0;
}
function _emscripten_get_fullscreen_status(fullscreenStatus) {
if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1;
JSEvents.fillFullscreenChangeEventData(fullscreenStatus);
return 0;
}
function __emscripten_sample_gamepad_data() {
if (!JSEvents.numGamepadsConnected) return;
if (Browser.mainLoop.currentFrameNumber !== JSEvents.lastGamepadStateFrame || !Browser.mainLoop.currentFrameNumber) {
JSEvents.lastGamepadState = navigator.getGamepads ? navigator.getGamepads() : navigator.webkitGetGamepads ? navigator.webkitGetGamepads : null;
JSEvents.lastGamepadStateFrame = Browser.mainLoop.currentFrameNumber;
}
}
function _emscripten_get_gamepad_status(index, gamepadState) {
__emscripten_sample_gamepad_data();
if (!JSEvents.lastGamepadState) return -1;
if (index < 0 || index >= JSEvents.lastGamepadState.length) return -5;
if (!JSEvents.lastGamepadState[index]) return -7;
JSEvents.fillGamepadEventData(gamepadState, JSEvents.lastGamepadState[index]);
return 0;
}
function _emscripten_get_main_loop_timing(mode, value) {
if (mode) HEAP32[mode >> 2] = Browser.mainLoop.timingMode;
if (value) HEAP32[value >> 2] = Browser.mainLoop.timingValue;
}
function _emscripten_get_num_gamepads() {
if (!JSEvents.numGamepadsConnected) return 0;
__emscripten_sample_gamepad_data();
if (!JSEvents.lastGamepadState) return -1;
return JSEvents.lastGamepadState.length;
}
function _emscripten_has_threading_support() {
return 0;
}
function _emscripten_is_webgl_context_lost(target) {
if (!Module["ctx"]) return true;
return Module["ctx"].isContextLost();
}
function __reallyNegative(x) {
return x < 0 || x === 0 && 1 / x === -Infinity;
}
function __formatString(format, varargs) {
assert((varargs & 3) === 0);
var textIndex = format;
var argIndex = varargs;
function prepVararg(ptr, type) {
if (type === "double" || type === "i64") {
if (ptr & 7) {
assert((ptr & 7) === 4);
ptr += 4;
}
} else {
assert((ptr & 3) === 0);
}
return ptr;
}
function getNextArg(type) {
var ret;
argIndex = prepVararg(argIndex, type);
if (type === "double") {
ret = HEAPF64[argIndex >> 3];
argIndex += 8;
} else if (type == "i64") {
ret = [ HEAP32[argIndex >> 2], HEAP32[argIndex + 4 >> 2] ];
argIndex += 8;
} else {
assert((argIndex & 3) === 0);
type = "i32";
ret = HEAP32[argIndex >> 2];
argIndex += 4;
}
return ret;
}
var ret = [];
var curr, next, currArg;
while (1) {
var startTextIndex = textIndex;
curr = HEAP8[textIndex >> 0];
if (curr === 0) break;
next = HEAP8[textIndex + 1 >> 0];
if (curr == 37) {
var flagAlwaysSigned = false;
var flagLeftAlign = false;
var flagAlternative = false;
var flagZeroPad = false;
var flagPadSign = false;
flagsLoop : while (1) {
switch (next) {
case 43:
flagAlwaysSigned = true;
break;
case 45:
flagLeftAlign = true;
break;
case 35:
flagAlternative = true;
break;
case 48:
if (flagZeroPad) {
break flagsLoop;
} else {
flagZeroPad = true;
break;
}
case 32:
flagPadSign = true;
break;
default:
break flagsLoop;
}
textIndex++;
next = HEAP8[textIndex + 1 >> 0];
}
var width = 0;
if (next == 42) {
width = getNextArg("i32");
textIndex++;
next = HEAP8[textIndex + 1 >> 0];
} else {
while (next >= 48 && next <= 57) {
width = width * 10 + (next - 48);
textIndex++;
next = HEAP8[textIndex + 1 >> 0];
}
}
var precisionSet = false, precision = -1;
if (next == 46) {
precision = 0;
precisionSet = true;
textIndex++;
next = HEAP8[textIndex + 1 >> 0];
if (next == 42) {
precision = getNextArg("i32");
textIndex++;
} else {
while (1) {
var precisionChr = HEAP8[textIndex + 1 >> 0];
if (precisionChr < 48 || precisionChr > 57) break;
precision = precision * 10 + (precisionChr - 48);
textIndex++;
}
}
next = HEAP8[textIndex + 1 >> 0];
}
if (precision < 0) {
precision = 6;
precisionSet = false;
}
var argSize;
switch (String.fromCharCode(next)) {
case "h":
var nextNext = HEAP8[textIndex + 2 >> 0];
if (nextNext == 104) {
textIndex++;
argSize = 1;
} else {
argSize = 2;
}
break;
case "l":
var nextNext = HEAP8[textIndex + 2 >> 0];
if (nextNext == 108) {
textIndex++;
argSize = 8;
} else {
argSize = 4;
}
break;
case "L":
case "q":
case "j":
argSize = 8;
break;
case "z":
case "t":
case "I":
argSize = 4;
break;
default:
argSize = null;
}
if (argSize) textIndex++;
next = HEAP8[textIndex + 1 >> 0];
switch (String.fromCharCode(next)) {
case "d":
case "i":
case "u":
case "o":
case "x":
case "X":
case "p":
{
var signed = next == 100 || next == 105;
argSize = argSize || 4;
currArg = getNextArg("i" + argSize * 8);
var origArg = currArg;
var argText;
if (argSize == 8) {
currArg = makeBigInt(currArg[0], currArg[1], next == 117);
}
if (argSize <= 4) {
var limit = Math.pow(256, argSize) - 1;
currArg = (signed ? reSign : unSign)(currArg & limit, argSize * 8);
}
var currAbsArg = Math.abs(currArg);
var prefix = "";
if (next == 100 || next == 105) {
if (argSize == 8 && typeof i64Math === "object") argText = i64Math.stringify(origArg[0], origArg[1], null); else argText = reSign(currArg, 8 * argSize, 1).toString(10);
} else if (next == 117) {
if (argSize == 8 && typeof i64Math === "object") argText = i64Math.stringify(origArg[0], origArg[1], true); else argText = unSign(currArg, 8 * argSize, 1).toString(10);
currArg = Math.abs(currArg);
} else if (next == 111) {
argText = (flagAlternative ? "0" : "") + currAbsArg.toString(8);
} else if (next == 120 || next == 88) {
prefix = flagAlternative && currArg != 0 ? "0x" : "";
if (argSize == 8 && typeof i64Math === "object") {
if (origArg[1]) {
argText = (origArg[1] >>> 0).toString(16);
var lower = (origArg[0] >>> 0).toString(16);
while (lower.length < 8) lower = "0" + lower;
argText += lower;
} else {
argText = (origArg[0] >>> 0).toString(16);
}
} else if (currArg < 0) {
currArg = -currArg;
argText = (currAbsArg - 1).toString(16);
var buffer = [];
for (var i = 0; i < argText.length; i++) {
buffer.push((15 - parseInt(argText[i], 16)).toString(16));
}
argText = buffer.join("");
while (argText.length < argSize * 2) argText = "f" + argText;
} else {
argText = currAbsArg.toString(16);
}
if (next == 88) {
prefix = prefix.toUpperCase();
argText = argText.toUpperCase();
}
} else if (next == 112) {
if (currAbsArg === 0) {
argText = "(nil)";
} else {
prefix = "0x";
argText = currAbsArg.toString(16);
}
}
if (precisionSet) {
while (argText.length < precision) {
argText = "0" + argText;
}
}
if (currArg >= 0) {
if (flagAlwaysSigned) {
prefix = "+" + prefix;
} else if (flagPadSign) {
prefix = " " + prefix;
}
}
if (argText.charAt(0) == "-") {
prefix = "-" + prefix;
argText = argText.substr(1);
}
while (prefix.length + argText.length < width) {
if (flagLeftAlign) {
argText += " ";
} else {
if (flagZeroPad) {
argText = "0" + argText;
} else {
prefix = " " + prefix;
}
}
}
argText = prefix + argText;
argText.split("").forEach((function(chr) {
ret.push(chr.charCodeAt(0));
}));
break;
}
case "f":
case "F":
case "e":
case "E":
case "g":
case "G":
{
currArg = getNextArg("double");
var argText;
if (isNaN(currArg)) {
argText = "nan";
flagZeroPad = false;
} else if (!isFinite(currArg)) {
argText = (currArg < 0 ? "-" : "") + "inf";
flagZeroPad = false;
} else {
var isGeneral = false;
var effectivePrecision = Math.min(precision, 20);
if (next == 103 || next == 71) {
isGeneral = true;
precision = precision || 1;
var exponent = parseInt(currArg.toExponential(effectivePrecision).split("e")[1], 10);
if (precision > exponent && exponent >= -4) {
next = (next == 103 ? "f" : "F").charCodeAt(0);
precision -= exponent + 1;
} else {
next = (next == 103 ? "e" : "E").charCodeAt(0);
precision--;
}
effectivePrecision = Math.min(precision, 20);
}
if (next == 101 || next == 69) {
argText = currArg.toExponential(effectivePrecision);
if (/[eE][-+]\d$/.test(argText)) {
argText = argText.slice(0, -1) + "0" + argText.slice(-1);
}
} else if (next == 102 || next == 70) {
argText = currArg.toFixed(effectivePrecision);
if (currArg === 0 && __reallyNegative(currArg)) {
argText = "-" + argText;
}
}
var parts = argText.split("e");
if (isGeneral && !flagAlternative) {
while (parts[0].length > 1 && parts[0].indexOf(".") != -1 && (parts[0].slice(-1) == "0" || parts[0].slice(-1) == ".")) {
parts[0] = parts[0].slice(0, -1);
}
} else {
if (flagAlternative && argText.indexOf(".") == -1) parts[0] += ".";
while (precision > effectivePrecision++) parts[0] += "0";
}
argText = parts[0] + (parts.length > 1 ? "e" + parts[1] : "");
if (next == 69) argText = argText.toUpperCase();
if (currArg >= 0) {
if (flagAlwaysSigned) {
argText = "+" + argText;
} else if (flagPadSign) {
argText = " " + argText;
}
}
}
while (argText.length < width) {
if (flagLeftAlign) {
argText += " ";
} else {
if (flagZeroPad && (argText[0] == "-" || argText[0] == "+")) {
argText = argText[0] + "0" + argText.slice(1);
} else {
argText = (flagZeroPad ? "0" : " ") + argText;
}
}
}
if (next < 97) argText = argText.toUpperCase();
argText.split("").forEach((function(chr) {
ret.push(chr.charCodeAt(0));
}));
break;
}
case "s":
{
var arg = getNextArg("i8*");
var argLength = arg ? _strlen(arg) : "(null)".length;
if (precisionSet) argLength = Math.min(argLength, precision);
if (!flagLeftAlign) {
while (argLength < width--) {
ret.push(32);
}
}
if (arg) {
for (var i = 0; i < argLength; i++) {
ret.push(HEAPU8[arg++ >> 0]);
}
} else {
ret = ret.concat(intArrayFromString("(null)".substr(0, argLength), true));
}
if (flagLeftAlign) {
while (argLength < width--) {
ret.push(32);
}
}
break;
}
case "c":
{
if (flagLeftAlign) ret.push(getNextArg("i8"));
while (--width > 0) {
ret.push(32);
}
if (!flagLeftAlign) ret.push(getNextArg("i8"));
break;
}
case "n":
{
var ptr = getNextArg("i32*");
HEAP32[ptr >> 2] = ret.length;
break;
}
case "%":
{
ret.push(curr);
break;
}
default:
{
for (var i = startTextIndex; i < textIndex + 2; i++) {
ret.push(HEAP8[i >> 0]);
}
}
}
textIndex += 2;
} else {
ret.push(curr);
textIndex += 1;
}
}
return ret;
}
function __emscripten_traverse_stack(args) {
if (!args || !args.callee || !args.callee.name) {
return [ null, "", "" ];
}
var funstr = args.callee.toString();
var funcname = args.callee.name;
var str = "(";
var first = true;
for (var i in args) {
var a = args[i];
if (!first) {
str += ", ";
}
first = false;
if (typeof a === "number" || typeof a === "string") {
str += a;
} else {
str += "(" + typeof a + ")";
}
}
str += ")";
var caller = args.callee.caller;
args = caller ? caller.arguments : [];
if (first) str = "";
return [ args, funcname, str ];
}
function _emscripten_get_callstack_js(flags) {
var callstack = jsStackTrace();
var iThisFunc = callstack.lastIndexOf("_emscripten_log");
var iThisFunc2 = callstack.lastIndexOf("_emscripten_get_callstack");
var iNextLine = callstack.indexOf("\n", Math.max(iThisFunc, iThisFunc2)) + 1;
callstack = callstack.slice(iNextLine);
if (flags & 8 && typeof emscripten_source_map === "undefined") {
warnOnce('Source map information is not available, emscripten_log with EM_LOG_C_STACK will be ignored. Build with "--pre-js $EMSCRIPTEN/src/emscripten-source-map.min.js" linker flag to add source map loading to code.');
flags ^= 8;
flags |= 16;
}
var stack_args = null;
if (flags & 128) {
stack_args = __emscripten_traverse_stack(arguments);
while (stack_args[1].indexOf("_emscripten_") >= 0) stack_args = __emscripten_traverse_stack(stack_args[0]);
}
var lines = callstack.split("\n");
callstack = "";
var newFirefoxRe = new RegExp("\\s*(.*?)@(.*?):([0-9]+):([0-9]+)");
var firefoxRe = new RegExp("\\s*(.*?)@(.*):(.*)(:(.*))?");
var chromeRe = new RegExp("\\s*at (.*?) \\((.*):(.*):(.*)\\)");
for (var l in lines) {
var line = lines[l];
var jsSymbolName = "";
var file = "";
var lineno = 0;
var column = 0;
var parts = chromeRe.exec(line);
if (parts && parts.length == 5) {
jsSymbolName = parts[1];
file = parts[2];
lineno = parts[3];
column = parts[4];
} else {
parts = newFirefoxRe.exec(line);
if (!parts) parts = firefoxRe.exec(line);
if (parts && parts.length >= 4) {
jsSymbolName = parts[1];
file = parts[2];
lineno = parts[3];
column = parts[4] | 0;
} else {
callstack += line + "\n";
continue;
}
}
var cSymbolName = flags & 32 ? demangle(jsSymbolName) : jsSymbolName;
if (!cSymbolName) {
cSymbolName = jsSymbolName;
}
var haveSourceMap = false;
if (flags & 8) {
var orig = emscripten_source_map.originalPositionFor({
line: lineno,
column: column
});
haveSourceMap = orig && orig.source;
if (haveSourceMap) {
if (flags & 64) {
orig.source = orig.source.substring(orig.source.replace(/\\/g, "/").lastIndexOf("/") + 1);
}
callstack += " at " + cSymbolName + " (" + orig.source + ":" + orig.line + ":" + orig.column + ")\n";
}
}
if (flags & 16 || !haveSourceMap) {
if (flags & 64) {
file = file.substring(file.replace(/\\/g, "/").lastIndexOf("/") + 1);
}
callstack += (haveSourceMap ? " = " + jsSymbolName : " at " + cSymbolName) + " (" + file + ":" + lineno + ":" + column + ")\n";
}
if (flags & 128 && stack_args[0]) {
if (stack_args[1] == jsSymbolName && stack_args[2].length > 0) {
callstack = callstack.replace(/\s+$/, "");
callstack += " with values: " + stack_args[1] + stack_args[2] + "\n";
}
stack_args = __emscripten_traverse_stack(stack_args[0]);
}
}
callstack = callstack.replace(/\s+$/, "");
return callstack;
}
function _emscripten_log_js(flags, str) {
if (flags & 24) {
str = str.replace(/\s+$/, "");
str += (str.length > 0 ? "\n" : "") + _emscripten_get_callstack_js(flags);
}
if (flags & 1) {
if (flags & 4) {
console.error(str);
} else if (flags & 2) {
console.warn(str);
} else {
console.log(str);
}
} else if (flags & 6) {
Module.printErr(str);
} else {
Module.print(str);
}
}
function _emscripten_log(flags, varargs) {
var format = HEAP32[varargs >> 2];
varargs += 4;
var str = "";
if (format) {
var result = __formatString(format, varargs);
for (var i = 0; i < result.length; ++i) {
str += String.fromCharCode(result[i]);
}
}
_emscripten_log_js(flags, str);
}
function _emscripten_num_logical_cores() {
return 1;
}
function __setLetterbox(element, topBottom, leftRight) {
if (JSEvents.isInternetExplorer()) {
element.style.marginLeft = element.style.marginRight = leftRight + "px";
element.style.marginTop = element.style.marginBottom = topBottom + "px";
} else {
element.style.paddingLeft = element.style.paddingRight = leftRight + "px";
element.style.paddingTop = element.style.paddingBottom = topBottom + "px";
}
}
function _emscripten_do_request_fullscreen(target, strategy) {
if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1;
if (!JSEvents.fullscreenEnabled()) return -3;
if (!target) target = "#canvas";
target = JSEvents.findEventTarget(target);
if (!target) return -4;
if (!target.requestFullscreen && !target.msRequestFullscreen && !target.mozRequestFullScreen && !target.mozRequestFullscreen && !target.webkitRequestFullscreen) {
return -3;
}
var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
if (!canPerformRequests) {
if (strategy.deferUntilInEventHandler) {
JSEvents.deferCall(JSEvents.requestFullscreen, 1, [ target, strategy ]);
return 1;
} else {
return -2;
}
}
return JSEvents.requestFullscreen(target, strategy);
}
function _emscripten_request_fullscreen(target, deferUntilInEventHandler) {
var strategy = {};
strategy.scaleMode = 0;
strategy.canvasResolutionScaleMode = 0;
strategy.filteringMode = 0;
strategy.deferUntilInEventHandler = deferUntilInEventHandler;
return _emscripten_do_request_fullscreen(target, strategy);
}
function _emscripten_request_pointerlock(target, deferUntilInEventHandler) {
if (!target) target = "#canvas";
target = JSEvents.findEventTarget(target);
if (!target) return -4;
if (!target.requestPointerLock && !target.mozRequestPointerLock && !target.webkitRequestPointerLock && !target.msRequestPointerLock) {
return -1;
}
var canPerformRequests = JSEvents.canPerformEventHandlerRequests();
if (!canPerformRequests) {
if (deferUntilInEventHandler) {
JSEvents.deferCall(JSEvents.requestPointerLock, 2, [ target ]);
return 1;
} else {
return -2;
}
}
return JSEvents.requestPointerLock(target);
}
function _emscripten_set_blur_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerFocusEventCallback(target, userData, useCapture, callbackfunc, 12, "blur");
return 0;
}
function _emscripten_set_canvas_size(width, height) {
Browser.setCanvasSize(width, height);
}
function _emscripten_set_devicemotion_callback(userData, useCapture, callbackfunc) {
JSEvents.registerDeviceMotionEventCallback(window, userData, useCapture, callbackfunc, 17, "devicemotion");
return 0;
}
function _emscripten_set_deviceorientation_callback(userData, useCapture, callbackfunc) {
JSEvents.registerDeviceOrientationEventCallback(window, userData, useCapture, callbackfunc, 16, "deviceorientation");
return 0;
}
function _emscripten_set_focus_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerFocusEventCallback(target, userData, useCapture, callbackfunc, 13, "focus");
return 0;
}
function _emscripten_set_fullscreenchange_callback(target, userData, useCapture, callbackfunc) {
if (typeof JSEvents.fullscreenEnabled() === "undefined") return -1;
if (!target) target = document; else {
target = JSEvents.findEventTarget(target);
if (!target) return -4;
}
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "fullscreenchange");
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "mozfullscreenchange");
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "webkitfullscreenchange");
JSEvents.registerFullscreenChangeEventCallback(target, userData, useCapture, callbackfunc, 19, "msfullscreenchange");
return 0;
}
function _emscripten_set_keydown_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 2, "keydown");
return 0;
}
function _emscripten_set_keypress_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 1, "keypress");
return 0;
}
function _emscripten_set_keyup_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerKeyEventCallback(target, userData, useCapture, callbackfunc, 3, "keyup");
return 0;
}
function _emscripten_set_mousedown_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 5, "mousedown");
return 0;
}
function _emscripten_set_mousemove_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 8, "mousemove");
return 0;
}
function _emscripten_set_mouseup_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerMouseEventCallback(target, userData, useCapture, callbackfunc, 6, "mouseup");
return 0;
}
function _emscripten_set_touchcancel_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 25, "touchcancel");
return 0;
}
function _emscripten_set_touchend_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 23, "touchend");
return 0;
}
function _emscripten_set_touchmove_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 24, "touchmove");
return 0;
}
function _emscripten_set_touchstart_callback(target, userData, useCapture, callbackfunc) {
JSEvents.registerTouchEventCallback(target, userData, useCapture, callbackfunc, 22, "touchstart");
return 0;
}
function _emscripten_set_wheel_callback(target, userData, useCapture, callbackfunc) {
target = JSEvents.findEventTarget(target);
if (typeof target.onwheel !== "undefined") {
JSEvents.registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "wheel");
return 0;
} else if (typeof target.onmousewheel !== "undefined") {
JSEvents.registerWheelEventCallback(target, userData, useCapture, callbackfunc, 9, "mousewheel");
return 0;
} else {
return -1;
}
}
var GL = {
counter: 1,
lastError: 0,
buffers: [],
mappedBuffers: {},
programs: [],
framebuffers: [],
renderbuffers: [],
textures: [],
uniforms: [],
shaders: [],
vaos: [],
contexts: [],
currentContext: null,
offscreenCanvases: {},
timerQueriesEXT: [],
queries: [],
samplers: [],
transformFeedbacks: [],
syncs: [],
byteSizeByTypeRoot: 5120,
byteSizeByType: [ 1, 1, 2, 2, 4, 4, 4, 2, 3, 4, 8 ],
programInfos: {},
stringCache: {},
stringiCache: {},
tempFixedLengthArray: [],
packAlignment: 4,
unpackAlignment: 4,
init: (function() {
GL.miniTempBuffer = new Float32Array(GL.MINI_TEMP_BUFFER_SIZE);
for (var i = 0; i < GL.MINI_TEMP_BUFFER_SIZE; i++) {
GL.miniTempBufferViews[i] = GL.miniTempBuffer.subarray(0, i + 1);
}
for (var i = 0; i < 32; i++) {
GL.tempFixedLengthArray.push(new Array(i));
}
}),
recordError: function recordError(errorCode) {
if (!GL.lastError) {
GL.lastError = errorCode;
}
},
getNewId: (function(table) {
var ret = GL.counter++;
for (var i = table.length; i < ret; i++) {
table[i] = null;
}
return ret;
}),
MINI_TEMP_BUFFER_SIZE: 256,
miniTempBuffer: null,
miniTempBufferViews: [ 0 ],
getSource: (function(shader, count, string, length) {
var source = "";
for (var i = 0; i < count; ++i) {
var frag;
if (length) {
var len = HEAP32[length + i * 4 >> 2];
if (len < 0) {
frag = Pointer_stringify(HEAP32[string + i * 4 >> 2]);
} else {
frag = Pointer_stringify(HEAP32[string + i * 4 >> 2], len);
}
} else {
frag = Pointer_stringify(HEAP32[string + i * 4 >> 2]);
}
source += frag;
}
return source;
}),
createContext: (function(canvas, webGLContextAttributes) {
if (typeof webGLContextAttributes["majorVersion"] === "undefined" && typeof webGLContextAttributes["minorVersion"] === "undefined") {
if (typeof WebGL2RenderingContext !== "undefined") webGLContextAttributes["majorVersion"] = 2; else webGLContextAttributes["majorVersion"] = 1;
webGLContextAttributes["minorVersion"] = 0;
}
var ctx;
var errorInfo = "?";
function onContextCreationError(event) {
errorInfo = event.statusMessage || errorInfo;
}
try {
canvas.addEventListener("webglcontextcreationerror", onContextCreationError, false);
try {
if (webGLContextAttributes["majorVersion"] == 1 && webGLContextAttributes["minorVersion"] == 0) {
ctx = canvas.getContext("webgl", webGLContextAttributes) || canvas.getContext("experimental-webgl", webGLContextAttributes);
} else if (webGLContextAttributes["majorVersion"] == 2 && webGLContextAttributes["minorVersion"] == 0) {
ctx = canvas.getContext("webgl2", webGLContextAttributes);
} else {
throw "Unsupported WebGL context version " + majorVersion + "." + minorVersion + "!";
}
} finally {
canvas.removeEventListener("webglcontextcreationerror", onContextCreationError, false);
}
if (!ctx) throw ":(";
} catch (e) {
Module.print("Could not create canvas: " + [ errorInfo, e, JSON.stringify(webGLContextAttributes) ]);
return 0;
}
if (!ctx) return 0;
var context = GL.registerContext(ctx, webGLContextAttributes);
return context;
}),
registerContext: (function(ctx, webGLContextAttributes) {
var handle = GL.getNewId(GL.contexts);
var context = {
handle: handle,
attributes: webGLContextAttributes,
version: webGLContextAttributes["majorVersion"],
GLctx: ctx
};
function getChromeVersion() {
var raw = navigator.userAgent.match(/Chrom(e|ium)\/([0-9]+)\./);
return raw ? parseInt(raw[2], 10) : false;
}
context.supportsWebGL2EntryPoints = context.version >= 2 && (getChromeVersion() === false || getChromeVersion() >= 58);
if (ctx.canvas) ctx.canvas.GLctxObject = context;
GL.contexts[handle] = context;
if (typeof webGLContextAttributes["enableExtensionsByDefault"] === "undefined" || webGLContextAttributes["enableExtensionsByDefault"]) {
GL.initExtensions(context);
}
return handle;
}),
makeContextCurrent: (function(contextHandle) {
var context = GL.contexts[contextHandle];
if (!context) return false;
GLctx = Module.ctx = context.GLctx;
GL.currentContext = context;
return true;
}),
getContext: (function(contextHandle) {
return GL.contexts[contextHandle];
}),
deleteContext: (function(contextHandle) {
if (GL.currentContext === GL.contexts[contextHandle]) GL.currentContext = null;
if (typeof JSEvents === "object") JSEvents.removeAllHandlersOnTarget(GL.contexts[contextHandle].GLctx.canvas);
if (GL.contexts[contextHandle] && GL.contexts[contextHandle].GLctx.canvas) GL.contexts[contextHandle].GLctx.canvas.GLctxObject = undefined;
GL.contexts[contextHandle] = null;
}),
initExtensions: (function(context) {
if (!context) context = GL.currentContext;
if (context.initExtensionsDone) return;
context.initExtensionsDone = true;
var GLctx = context.GLctx;
context.maxVertexAttribs = GLctx.getParameter(GLctx.MAX_VERTEX_ATTRIBS);
if (context.version < 2) {
var instancedArraysExt = GLctx.getExtension("ANGLE_instanced_arrays");
if (instancedArraysExt) {
GLctx["vertexAttribDivisor"] = (function(index, divisor) {
instancedArraysExt["vertexAttribDivisorANGLE"](index, divisor);
});
GLctx["drawArraysInstanced"] = (function(mode, first, count, primcount) {
instancedArraysExt["drawArraysInstancedANGLE"](mode, first, count, primcount);
});
GLctx["drawElementsInstanced"] = (function(mode, count, type, indices, primcount) {
instancedArraysExt["drawElementsInstancedANGLE"](mode, count, type, indices, primcount);
});
}
var vaoExt = GLctx.getExtension("OES_vertex_array_object");
if (vaoExt) {
GLctx["createVertexArray"] = (function() {
return vaoExt["createVertexArrayOES"]();
});
GLctx["deleteVertexArray"] = (function(vao) {
vaoExt["deleteVertexArrayOES"](vao);
});
GLctx["bindVertexArray"] = (function(vao) {
vaoExt["bindVertexArrayOES"](vao);
});
GLctx["isVertexArray"] = (function(vao) {
return vaoExt["isVertexArrayOES"](vao);
});
}
var drawBuffersExt = GLctx.getExtension("WEBGL_draw_buffers");
if (drawBuffersExt) {
GLctx["drawBuffers"] = (function(n, bufs) {
drawBuffersExt["drawBuffersWEBGL"](n, bufs);
});
}
}
GLctx.disjointTimerQueryExt = GLctx.getExtension("EXT_disjoint_timer_query");
var automaticallyEnabledExtensions = [ "OES_texture_float", "OES_texture_half_float", "OES_standard_derivatives", "OES_vertex_array_object", "WEBGL_compressed_texture_s3tc", "WEBGL_depth_texture", "OES_element_index_uint", "EXT_texture_filter_anisotropic", "ANGLE_instanced_arrays", "OES_texture_float_linear", "OES_texture_half_float_linear", "WEBGL_compressed_texture_atc", "WEBKIT_WEBGL_compressed_texture_pvrtc", "WEBGL_compressed_texture_pvrtc", "EXT_color_buffer_half_float", "WEBGL_color_buffer_float", "EXT_frag_depth", "EXT_sRGB", "WEBGL_draw_buffers", "WEBGL_shared_resources", "EXT_shader_texture_lod", "EXT_color_buffer_float" ];
var exts = GLctx.getSupportedExtensions();
if (exts && exts.length > 0) {
GLctx.getSupportedExtensions().forEach((function(ext) {
if (automaticallyEnabledExtensions.indexOf(ext) != -1) {
GLctx.getExtension(ext);
}
}));
}
}),
populateUniformTable: (function(program) {
var p = GL.programs[program];
GL.programInfos[program] = {
uniforms: {},
maxUniformLength: 0,
maxAttributeLength: -1,
maxUniformBlockNameLength: -1
};
var ptable = GL.programInfos[program];
var utable = ptable.uniforms;
var numUniforms = GLctx.getProgramParameter(p, GLctx.ACTIVE_UNIFORMS);
for (var i = 0; i < numUniforms; ++i) {
var u = GLctx.getActiveUniform(p, i);
var name = u.name;
ptable.maxUniformLength = Math.max(ptable.maxUniformLength, name.length + 1);
if (name.indexOf("]", name.length - 1) !== -1) {
var ls = name.lastIndexOf("[");
name = name.slice(0, ls);
}
var loc = GLctx.getUniformLocation(p, name);
if (loc != null) {
var id = GL.getNewId(GL.uniforms);
utable[name] = [ u.size, id ];
GL.uniforms[id] = loc;
for (var j = 1; j < u.size; ++j) {
var n = name + "[" + j + "]";
loc = GLctx.getUniformLocation(p, n);
id = GL.getNewId(GL.uniforms);
GL.uniforms[id] = loc;
}
}
}
})
};
function _emscripten_webgl_create_context(target, attributes) {
var contextAttributes = {};
contextAttributes["alpha"] = !!HEAP32[attributes >> 2];
contextAttributes["depth"] = !!HEAP32[attributes + 4 >> 2];
contextAttributes["stencil"] = !!HEAP32[attributes + 8 >> 2];
contextAttributes["antialias"] = !!HEAP32[attributes + 12 >> 2];
contextAttributes["premultipliedAlpha"] = !!HEAP32[attributes + 16 >> 2];
contextAttributes["preserveDrawingBuffer"] = !!HEAP32[attributes + 20 >> 2];
contextAttributes["preferLowPowerToHighPerformance"] = !!HEAP32[attributes + 24 >> 2];
contextAttributes["failIfMajorPerformanceCaveat"] = !!HEAP32[attributes + 28 >> 2];
contextAttributes["majorVersion"] = HEAP32[attributes + 32 >> 2];
contextAttributes["minorVersion"] = HEAP32[attributes + 36 >> 2];
contextAttributes["explicitSwapControl"] = HEAP32[attributes + 44 >> 2];
target = Pointer_stringify(target);
var canvas;
if ((!target || target === "#canvas") && Module["canvas"]) {
canvas = Module["canvas"].id ? GL.offscreenCanvases[Module["canvas"].id] || JSEvents.findEventTarget(Module["canvas"].id) : Module["canvas"];
} else {
canvas = GL.offscreenCanvases[target] || JSEvents.findEventTarget(target);
}
if (!canvas) {
return 0;
}
if (contextAttributes["explicitSwapControl"]) {
console.error("emscripten_webgl_create_context failed: explicitSwapControl is not supported, please rebuild with -s OFFSCREENCANVAS_SUPPORT=1 to enable targeting the experimental OffscreenCanvas specification!");
return 0;
}
var contextHandle = GL.createContext(canvas, contextAttributes);
return contextHandle;
}
function _emscripten_webgl_destroy_context(contextHandle) {
GL.deleteContext(contextHandle);
}
function _emscripten_webgl_enable_extension(contextHandle, extension) {
var context = GL.getContext(contextHandle);
var extString = Pointer_stringify(extension);
if (extString.indexOf("GL_") == 0) extString = extString.substr(3);
var ext = context.GLctx.getExtension(extString);
return ext ? 1 : 0;
}
function _emscripten_webgl_get_current_context() {
return GL.currentContext ? GL.currentContext.handle : 0;
}
function _emscripten_webgl_make_context_current(contextHandle) {
var success = GL.makeContextCurrent(contextHandle);
return success ? 0 : -5;
}
function __exit(status) {
Module["exit"](status);
}
function _exit(status) {
__exit(status);
}
function _flock(fd, operation) {
return 0;
}
function _getpwuid(uid) {
return 0;
}
function _gettimeofday(ptr) {
var now = Date.now();
HEAP32[ptr >> 2] = now / 1e3 | 0;
HEAP32[ptr + 4 >> 2] = now % 1e3 * 1e3 | 0;
return 0;
}
function _glActiveTexture(x0) {
GLctx["activeTexture"](x0);
}
function _glAttachShader(program, shader) {
GLctx.attachShader(GL.programs[program], GL.shaders[shader]);
}
function _glBeginQuery(target, id) {
GLctx["beginQuery"](target, id ? GL.queries[id] : null);
}
function _glBeginTransformFeedback(x0) {
GLctx["beginTransformFeedback"](x0);
}
function _glBindAttribLocation(program, index, name) {
name = Pointer_stringify(name);
GLctx.bindAttribLocation(GL.programs[program], index, name);
}
function _glBindBuffer(target, buffer) {
var bufferObj = buffer ? GL.buffers[buffer] : null;
if (target == 35051) {
GLctx.currentPixelPackBufferBinding = buffer;
} else if (target == 35052) {
GLctx.currentPixelUnpackBufferBinding = buffer;
}
GLctx.bindBuffer(target, bufferObj);
}
function _glBindBufferBase(target, index, buffer) {
var bufferObj = buffer ? GL.buffers[buffer] : null;
GLctx["bindBufferBase"](target, index, bufferObj);
}
function _glBindFramebuffer(target, framebuffer) {
GLctx.bindFramebuffer(target, framebuffer ? GL.framebuffers[framebuffer] : null);
}
function _glBindRenderbuffer(target, renderbuffer) {
GLctx.bindRenderbuffer(target, renderbuffer ? GL.renderbuffers[renderbuffer] : null);
}
function _glBindSampler(unit, sampler) {
GLctx["bindSampler"](unit, sampler ? GL.samplers[sampler] : null);
}
function _glBindTexture(target, texture) {
GLctx.bindTexture(target, texture ? GL.textures[texture] : null);
}
function _glBindTransformFeedback(target, id) {
var transformFeedback = id ? GL.transformFeedbacks[id] : null;
if (id && !transformFeedback) {
GL.recordError(1282);
return;
}
GLctx["bindTransformFeedback"](target, transformFeedback);
}
function _glBindVertexArray(vao) {
GLctx["bindVertexArray"](GL.vaos[vao]);
}
function _glBlendEquation(x0) {
GLctx["blendEquation"](x0);
}
function _glBlendEquationSeparate(x0, x1) {
GLctx["blendEquationSeparate"](x0, x1);
}
function _glBlendFuncSeparate(x0, x1, x2, x3) {
GLctx["blendFuncSeparate"](x0, x1, x2, x3);
}
function _glBlitFramebuffer(x0, x1, x2, x3, x4, x5, x6, x7, x8, x9) {
GLctx["blitFramebuffer"](x0, x1, x2, x3, x4, x5, x6, x7, x8, x9);
}
function _glBufferData(target, size, data, usage) {
if (!data) {
GLctx.bufferData(target, size, usage);
} else {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.bufferData(target, HEAPU8, usage, data, size);
return;
}
GLctx.bufferData(target, HEAPU8.subarray(data, data + size), usage);
}
}
function _glBufferSubData(target, offset, size, data) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.bufferSubData(target, offset, HEAPU8, data, size);
return;
}
GLctx.bufferSubData(target, offset, HEAPU8.subarray(data, data + size));
}
function _glCheckFramebufferStatus(x0) {
return GLctx["checkFramebufferStatus"](x0);
}
function _glClear(x0) {
GLctx["clear"](x0);
}
function _glClearColor(x0, x1, x2, x3) {
GLctx["clearColor"](x0, x1, x2, x3);
}
function _glClearDepthf(x0) {
GLctx["clearDepth"](x0);
}
function _glClearStencil(x0) {
GLctx["clearStencil"](x0);
}
function _glClientWaitSync(sync, flags, timeoutLo, timeoutHi) {
timeoutLo = timeoutLo >>> 0;
timeoutHi = timeoutHi >>> 0;
var timeout = timeoutLo == 4294967295 && timeoutHi == 4294967295 ? -1 : makeBigInt(timeoutLo, timeoutHi, true);
return GLctx.clientWaitSync(GL.syncs[sync], flags, timeout);
}
function _glColorMask(red, green, blue, alpha) {
GLctx.colorMask(!!red, !!green, !!blue, !!alpha);
}
function _glCompileShader(shader) {
GLctx.compileShader(GL.shaders[shader]);
}
function _glCompressedTexImage2D(target, level, internalFormat, width, height, border, imageSize, data) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx["compressedTexImage2D"](target, level, internalFormat, width, height, border, HEAPU8, data, imageSize);
return;
}
GLctx["compressedTexImage2D"](target, level, internalFormat, width, height, border, data ? HEAPU8.subarray(data, data + imageSize) : null);
}
function _glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx["compressedTexSubImage2D"](target, level, xoffset, yoffset, width, height, format, HEAPU8, data, imageSize);
return;
}
GLctx["compressedTexSubImage2D"](target, level, xoffset, yoffset, width, height, format, data ? HEAPU8.subarray(data, data + imageSize) : null);
}
function _glCompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx["compressedTexSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, HEAPU8, data, imageSize);
} else {
GLctx["compressedTexSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, data ? HEAPU8.subarray(data, data + imageSize) : null);
}
}
function _glCopyBufferSubData(x0, x1, x2, x3, x4) {
GLctx["copyBufferSubData"](x0, x1, x2, x3, x4);
}
function _glCopyTexImage2D(x0, x1, x2, x3, x4, x5, x6, x7) {
GLctx["copyTexImage2D"](x0, x1, x2, x3, x4, x5, x6, x7);
}
function _glCopyTexSubImage2D(x0, x1, x2, x3, x4, x5, x6, x7) {
GLctx["copyTexSubImage2D"](x0, x1, x2, x3, x4, x5, x6, x7);
}
function _glCreateProgram() {
var id = GL.getNewId(GL.programs);
var program = GLctx.createProgram();
program.name = id;
GL.programs[id] = program;
return id;
}
function _glCreateShader(shaderType) {
var id = GL.getNewId(GL.shaders);
GL.shaders[id] = GLctx.createShader(shaderType);
return id;
}
function _glCullFace(x0) {
GLctx["cullFace"](x0);
}
function _glDeleteBuffers(n, buffers) {
for (var i = 0; i < n; i++) {
var id = HEAP32[buffers + i * 4 >> 2];
var buffer = GL.buffers[id];
if (!buffer) continue;
GLctx.deleteBuffer(buffer);
buffer.name = 0;
GL.buffers[id] = null;
if (id == GL.currArrayBuffer) GL.currArrayBuffer = 0;
if (id == GL.currElementArrayBuffer) GL.currElementArrayBuffer = 0;
}
}
function _glDeleteFramebuffers(n, framebuffers) {
for (var i = 0; i < n; ++i) {
var id = HEAP32[framebuffers + i * 4 >> 2];
var framebuffer = GL.framebuffers[id];
if (!framebuffer) continue;
GLctx.deleteFramebuffer(framebuffer);
framebuffer.name = 0;
GL.framebuffers[id] = null;
}
}
function _glDeleteProgram(id) {
if (!id) return;
var program = GL.programs[id];
if (!program) {
GL.recordError(1281);
return;
}
GLctx.deleteProgram(program);
program.name = 0;
GL.programs[id] = null;
GL.programInfos[id] = null;
}
function _glDeleteQueries(n, ids) {
for (var i = 0; i < n; i++) {
var id = HEAP32[ids + i * 4 >> 2];
var query = GL.queries[id];
if (!query) continue;
GLctx["deleteQuery"](query);
GL.queries[id] = null;
}
}
function _glDeleteRenderbuffers(n, renderbuffers) {
for (var i = 0; i < n; i++) {
var id = HEAP32[renderbuffers + i * 4 >> 2];
var renderbuffer = GL.renderbuffers[id];
if (!renderbuffer) continue;
GLctx.deleteRenderbuffer(renderbuffer);
renderbuffer.name = 0;
GL.renderbuffers[id] = null;
}
}
function _glDeleteSamplers(n, samplers) {
for (var i = 0; i < n; i++) {
var id = HEAP32[samplers + i * 4 >> 2];
var sampler = GL.samplers[id];
if (!sampler) continue;
GLctx["deleteSampler"](sampler);
sampler.name = 0;
GL.samplers[id] = null;
}
}
function _glDeleteShader(id) {
if (!id) return;
var shader = GL.shaders[id];
if (!shader) {
GL.recordError(1281);
return;
}
GLctx.deleteShader(shader);
GL.shaders[id] = null;
}
function _glDeleteSync(id) {
if (!id) return;
var sync = GL.syncs[id];
if (!sync) {
GL.recordError(1281);
return;
}
GLctx.deleteSync(sync);
sync.name = 0;
GL.syncs[id] = null;
}
function _glDeleteTextures(n, textures) {
for (var i = 0; i < n; i++) {
var id = HEAP32[textures + i * 4 >> 2];
var texture = GL.textures[id];
if (!texture) continue;
GLctx.deleteTexture(texture);
texture.name = 0;
GL.textures[id] = null;
}
}
function _glDeleteTransformFeedbacks(n, ids) {
for (var i = 0; i < n; i++) {
var id = HEAP32[ids + i * 4 >> 2];
var transformFeedback = GL.transformFeedbacks[id];
if (!transformFeedback) continue;
GLctx["deleteTransformFeedback"](transformFeedback);
transformFeedback.name = 0;
GL.transformFeedbacks[id] = null;
}
}
function _glDeleteVertexArrays(n, vaos) {
for (var i = 0; i < n; i++) {
var id = HEAP32[vaos + i * 4 >> 2];
GLctx["deleteVertexArray"](GL.vaos[id]);
GL.vaos[id] = null;
}
}
function _glDepthFunc(x0) {
GLctx["depthFunc"](x0);
}
function _glDepthMask(flag) {
GLctx.depthMask(!!flag);
}
function _glDetachShader(program, shader) {
GLctx.detachShader(GL.programs[program], GL.shaders[shader]);
}
function _glDisable(x0) {
GLctx["disable"](x0);
}
function _glDisableVertexAttribArray(index) {
GLctx.disableVertexAttribArray(index);
}
function _glDrawArrays(mode, first, count) {
GLctx.drawArrays(mode, first, count);
}
function _glDrawArraysInstanced(mode, first, count, primcount) {
GLctx["drawArraysInstanced"](mode, first, count, primcount);
}
function _glDrawBuffers(n, bufs) {
var bufArray = GL.tempFixedLengthArray[n];
for (var i = 0; i < n; i++) {
bufArray[i] = HEAP32[bufs + i * 4 >> 2];
}
GLctx["drawBuffers"](bufArray);
}
function _glDrawElements(mode, count, type, indices) {
GLctx.drawElements(mode, count, type, indices);
}
function _glDrawElementsInstanced(mode, count, type, indices, primcount) {
GLctx["drawElementsInstanced"](mode, count, type, indices, primcount);
}
function _glEnable(x0) {
GLctx["enable"](x0);
}
function _glEnableVertexAttribArray(index) {
GLctx.enableVertexAttribArray(index);
}
function _glEndQuery(x0) {
GLctx["endQuery"](x0);
}
function _glEndTransformFeedback() {
GLctx["endTransformFeedback"]();
}
function _glFenceSync(condition, flags) {
var sync = GLctx.fenceSync(condition, flags);
if (sync) {
var id = GL.getNewId(GL.syncs);
sync.name = id;
GL.syncs[id] = sync;
return id;
} else {
return 0;
}
}
function _glFinish() {
GLctx["finish"]();
}
function _glFlush() {
GLctx["flush"]();
}
function emscriptenWebGLGetBufferBinding(target) {
switch (target) {
case 34962:
target = 34964;
break;
case 34963:
target = 34965;
break;
case 35051:
target = 35053;
break;
case 35052:
target = 35055;
break;
case 35982:
target = 35983;
break;
case 36662:
target = 36662;
break;
case 36663:
target = 36663;
break;
case 35345:
target = 35368;
break;
}
var buffer = GLctx.getParameter(target);
if (buffer) return buffer.name | 0; else return 0;
}
function emscriptenWebGLValidateMapBufferTarget(target) {
switch (target) {
case 34962:
case 34963:
case 36662:
case 36663:
case 35051:
case 35052:
case 35882:
case 35982:
case 35345:
return true;
default:
return false;
}
}
function _glFlushMappedBufferRange(target, offset, length) {
if (!emscriptenWebGLValidateMapBufferTarget(target)) {
GL.recordError(1280);
Module.printErr("GL_INVALID_ENUM in glFlushMappedBufferRange");
return;
}
var mapping = GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)];
if (!mapping) {
GL.recordError(1282);
Module.printError("buffer was never mapped in glFlushMappedBufferRange");
return;
}
if (!(mapping.access & 16)) {
GL.recordError(1282);
Module.printError("buffer was not mapped with GL_MAP_FLUSH_EXPLICIT_BIT in glFlushMappedBufferRange");
return;
}
if (offset < 0 || length < 0 || offset + length > mapping.length) {
GL.recordError(1281);
Module.printError("invalid range in glFlushMappedBufferRange");
return;
}
GLctx.bufferSubData(target, mapping.offset, HEAPU8.subarray(mapping.mem + offset, mapping.mem + offset + length));
}
function _glFramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) {
GLctx.framebufferRenderbuffer(target, attachment, renderbuffertarget, GL.renderbuffers[renderbuffer]);
}
function _glFramebufferTexture2D(target, attachment, textarget, texture, level) {
GLctx.framebufferTexture2D(target, attachment, textarget, GL.textures[texture], level);
}
function _glFramebufferTextureLayer(target, attachment, texture, level, layer) {
GLctx.framebufferTextureLayer(target, attachment, GL.textures[texture], level, layer);
}
function _glFrontFace(x0) {
GLctx["frontFace"](x0);
}
function _glGenBuffers(n, buffers) {
for (var i = 0; i < n; i++) {
var buffer = GLctx.createBuffer();
if (!buffer) {
GL.recordError(1282);
while (i < n) HEAP32[buffers + i++ * 4 >> 2] = 0;
return;
}
var id = GL.getNewId(GL.buffers);
buffer.name = id;
GL.buffers[id] = buffer;
HEAP32[buffers + i * 4 >> 2] = id;
}
}
function _glGenFramebuffers(n, ids) {
for (var i = 0; i < n; ++i) {
var framebuffer = GLctx.createFramebuffer();
if (!framebuffer) {
GL.recordError(1282);
while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0;
return;
}
var id = GL.getNewId(GL.framebuffers);
framebuffer.name = id;
GL.framebuffers[id] = framebuffer;
HEAP32[ids + i * 4 >> 2] = id;
}
}
function _glGenQueries(n, ids) {
for (var i = 0; i < n; i++) {
var query = GLctx["createQuery"]();
if (!query) {
GL.recordError(1282);
while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0;
return;
}
var id = GL.getNewId(GL.queries);
query.name = id;
GL.queries[id] = query;
HEAP32[ids + i * 4 >> 2] = id;
}
}
function _glGenRenderbuffers(n, renderbuffers) {
for (var i = 0; i < n; i++) {
var renderbuffer = GLctx.createRenderbuffer();
if (!renderbuffer) {
GL.recordError(1282);
while (i < n) HEAP32[renderbuffers + i++ * 4 >> 2] = 0;
return;
}
var id = GL.getNewId(GL.renderbuffers);
renderbuffer.name = id;
GL.renderbuffers[id] = renderbuffer;
HEAP32[renderbuffers + i * 4 >> 2] = id;
}
}
function _glGenSamplers(n, samplers) {
for (var i = 0; i < n; i++) {
var sampler = GLctx["createSampler"]();
if (!sampler) {
GL.recordError(1282);
while (i < n) HEAP32[samplers + i++ * 4 >> 2] = 0;
return;
}
var id = GL.getNewId(GL.samplers);
sampler.name = id;
GL.samplers[id] = sampler;
HEAP32[samplers + i * 4 >> 2] = id;
}
}
function _glGenTextures(n, textures) {
for (var i = 0; i < n; i++) {
var texture = GLctx.createTexture();
if (!texture) {
GL.recordError(1282);
while (i < n) HEAP32[textures + i++ * 4 >> 2] = 0;
return;
}
var id = GL.getNewId(GL.textures);
texture.name = id;
GL.textures[id] = texture;
HEAP32[textures + i * 4 >> 2] = id;
}
}
function _glGenTransformFeedbacks(n, ids) {
for (var i = 0; i < n; i++) {
var transformFeedback = GLctx["createTransformFeedback"]();
if (!transformFeedback) {
GL.recordError(1282);
while (i < n) HEAP32[ids + i++ * 4 >> 2] = 0;
return;
}
var id = GL.getNewId(GL.transformFeedbacks);
transformFeedback.name = id;
GL.transformFeedbacks[id] = transformFeedback;
HEAP32[ids + i * 4 >> 2] = id;
}
}
function _glGenVertexArrays(n, arrays) {
for (var i = 0; i < n; i++) {
var vao = GLctx["createVertexArray"]();
if (!vao) {
GL.recordError(1282);
while (i < n) HEAP32[arrays + i++ * 4 >> 2] = 0;
return;
}
var id = GL.getNewId(GL.vaos);
vao.name = id;
GL.vaos[id] = vao;
HEAP32[arrays + i * 4 >> 2] = id;
}
}
function _glGenerateMipmap(x0) {
GLctx["generateMipmap"](x0);
}
function _glGetActiveAttrib(program, index, bufSize, length, size, type, name) {
program = GL.programs[program];
var info = GLctx.getActiveAttrib(program, index);
if (!info) return;
if (bufSize > 0 && name) {
var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
} else {
if (length) HEAP32[length >> 2] = 0;
}
if (size) HEAP32[size >> 2] = info.size;
if (type) HEAP32[type >> 2] = info.type;
}
function _glGetActiveUniform(program, index, bufSize, length, size, type, name) {
program = GL.programs[program];
var info = GLctx.getActiveUniform(program, index);
if (!info) return;
if (bufSize > 0 && name) {
var numBytesWrittenExclNull = stringToUTF8(info.name, name, bufSize);
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
} else {
if (length) HEAP32[length >> 2] = 0;
}
if (size) HEAP32[size >> 2] = info.size;
if (type) HEAP32[type >> 2] = info.type;
}
function _glGetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName) {
program = GL.programs[program];
var result = GLctx["getActiveUniformBlockName"](program, uniformBlockIndex);
if (!result) return;
if (uniformBlockName && bufSize > 0) {
var numBytesWrittenExclNull = stringToUTF8(result, uniformBlockName, bufSize);
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
} else {
if (length) HEAP32[length >> 2] = 0;
}
}
function _glGetActiveUniformBlockiv(program, uniformBlockIndex, pname, params) {
if (!params) {
GL.recordError(1281);
return;
}
program = GL.programs[program];
switch (pname) {
case 35393:
var name = GLctx["getActiveUniformBlockName"](program, uniformBlockIndex);
HEAP32[params >> 2] = name.length + 1;
return;
default:
var result = GLctx["getActiveUniformBlockParameter"](program, uniformBlockIndex, pname);
if (!result) return;
if (typeof result == "number") {
HEAP32[params >> 2] = result;
} else {
for (var i = 0; i < result.length; i++) {
HEAP32[params + i * 4 >> 2] = result[i];
}
}
}
}
function _glGetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params) {
if (!params) {
GL.recordError(1281);
return;
}
if (uniformCount > 0 && uniformIndices == 0) {
GL.recordError(1281);
return;
}
program = GL.programs[program];
var ids = [];
for (var i = 0; i < uniformCount; i++) {
ids.push(HEAP32[uniformIndices + i * 4 >> 2]);
}
var result = GLctx["getActiveUniforms"](program, ids, pname);
if (!result) return;
var len = result.length;
for (var i = 0; i < len; i++) {
HEAP32[params + i * 4 >> 2] = result[i];
}
}
function _glGetAttribLocation(program, name) {
program = GL.programs[program];
name = Pointer_stringify(name);
return GLctx.getAttribLocation(program, name);
}
function _glGetError() {
if (GL.lastError) {
var error = GL.lastError;
GL.lastError = 0;
return error;
} else {
return GLctx.getError();
}
}
function _glGetFramebufferAttachmentParameteriv(target, attachment, pname, params) {
var result = GLctx.getFramebufferAttachmentParameter(target, attachment, pname);
if (result instanceof WebGLRenderbuffer || result instanceof WebGLTexture) {
result = result.name | 0;
}
HEAP32[params >> 2] = result;
}
function emscriptenWebGLGetIndexed(target, index, data, type) {
if (!data) {
GL.recordError(1281);
return;
}
var result = GLctx["getIndexedParameter"](target, index);
var ret;
switch (typeof result) {
case "boolean":
ret = result ? 1 : 0;
break;
case "number":
ret = result;
break;
case "object":
if (result === null) {
switch (target) {
case 35983:
case 35368:
ret = 0;
break;
default:
{
GL.recordError(1280);
return;
}
}
} else if (result instanceof WebGLBuffer) {
ret = result.name | 0;
} else {
GL.recordError(1280);
return;
}
break;
default:
GL.recordError(1280);
return;
}
switch (type) {
case "Integer64":
tempI64 = [ ret >>> 0, (tempDouble = ret, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[data >> 2] = tempI64[0], HEAP32[data + 4 >> 2] = tempI64[1];
break;
case "Integer":
HEAP32[data >> 2] = ret;
break;
case "Float":
HEAPF32[data >> 2] = ret;
break;
case "Boolean":
HEAP8[data >> 0] = ret ? 1 : 0;
break;
default:
throw "internal emscriptenWebGLGetIndexed() error, bad type: " + type;
}
}
function _glGetIntegeri_v(target, index, data) {
emscriptenWebGLGetIndexed(target, index, data, "Integer");
}
function emscriptenWebGLGet(name_, p, type) {
if (!p) {
GL.recordError(1281);
return;
}
var ret = undefined;
switch (name_) {
case 36346:
ret = 1;
break;
case 36344:
if (type !== "Integer" && type !== "Integer64") {
GL.recordError(1280);
}
return;
case 34814:
case 36345:
ret = 0;
break;
case 34466:
var formats = GLctx.getParameter(34467);
ret = formats.length;
break;
case 33309:
if (GLctx.canvas.GLctxObject.version < 2) {
GL.recordError(1282);
return;
}
var exts = GLctx.getSupportedExtensions();
ret = 2 * exts.length;
break;
case 33307:
case 33308:
if (GLctx.canvas.GLctxObject.version < 2) {
GL.recordError(1280);
return;
}
ret = name_ == 33307 ? 3 : 0;
break;
}
if (ret === undefined) {
var result = GLctx.getParameter(name_);
switch (typeof result) {
case "number":
ret = result;
break;
case "boolean":
ret = result ? 1 : 0;
break;
case "string":
GL.recordError(1280);
return;
case "object":
if (result === null) {
switch (name_) {
case 34964:
case 35725:
case 34965:
case 36006:
case 36007:
case 32873:
case 34229:
case 35097:
case 36389:
case 34068:
{
ret = 0;
break;
}
default:
{
GL.recordError(1280);
return;
}
}
} else if (result instanceof Float32Array || result instanceof Uint32Array || result instanceof Int32Array || result instanceof Array) {
for (var i = 0; i < result.length; ++i) {
switch (type) {
case "Integer":
HEAP32[p + i * 4 >> 2] = result[i];
break;
case "Float":
HEAPF32[p + i * 4 >> 2] = result[i];
break;
case "Boolean":
HEAP8[p + i >> 0] = result[i] ? 1 : 0;
break;
default:
throw "internal glGet error, bad type: " + type;
}
}
return;
} else if (result instanceof WebGLBuffer || result instanceof WebGLProgram || result instanceof WebGLFramebuffer || result instanceof WebGLRenderbuffer || result instanceof WebGLQuery || result instanceof WebGLSampler || result instanceof WebGLSync || result instanceof WebGLTransformFeedback || result instanceof WebGLVertexArrayObject || result instanceof WebGLTexture) {
ret = result.name | 0;
} else {
GL.recordError(1280);
return;
}
break;
default:
GL.recordError(1280);
return;
}
}
switch (type) {
case "Integer64":
tempI64 = [ ret >>> 0, (tempDouble = ret, +Math_abs(tempDouble) >= 1 ? tempDouble > 0 ? (Math_min(+Math_floor(tempDouble / 4294967296), 4294967295) | 0) >>> 0 : ~~+Math_ceil((tempDouble - +(~~tempDouble >>> 0)) / 4294967296) >>> 0 : 0) ], HEAP32[p >> 2] = tempI64[0], HEAP32[p + 4 >> 2] = tempI64[1];
break;
case "Integer":
HEAP32[p >> 2] = ret;
break;
case "Float":
HEAPF32[p >> 2] = ret;
break;
case "Boolean":
HEAP8[p >> 0] = ret ? 1 : 0;
break;
default:
throw "internal glGet error, bad type: " + type;
}
}
function _glGetIntegerv(name_, p) {
emscriptenWebGLGet(name_, p, "Integer");
}
function _glGetProgramBinary(program, bufSize, length, binaryFormat, binary) {
GL.recordError(1282);
}
function _glGetProgramInfoLog(program, maxLength, length, infoLog) {
var log = GLctx.getProgramInfoLog(GL.programs[program]);
if (log === null) log = "(unknown error)";
if (maxLength > 0 && infoLog) {
var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
} else {
if (length) HEAP32[length >> 2] = 0;
}
}
function _glGetProgramiv(program, pname, p) {
if (!p) {
GL.recordError(1281);
return;
}
if (program >= GL.counter) {
GL.recordError(1281);
return;
}
var ptable = GL.programInfos[program];
if (!ptable) {
GL.recordError(1282);
return;
}
if (pname == 35716) {
var log = GLctx.getProgramInfoLog(GL.programs[program]);
if (log === null) log = "(unknown error)";
HEAP32[p >> 2] = log.length + 1;
} else if (pname == 35719) {
HEAP32[p >> 2] = ptable.maxUniformLength;
} else if (pname == 35722) {
if (ptable.maxAttributeLength == -1) {
program = GL.programs[program];
var numAttribs = GLctx.getProgramParameter(program, GLctx.ACTIVE_ATTRIBUTES);
ptable.maxAttributeLength = 0;
for (var i = 0; i < numAttribs; ++i) {
var activeAttrib = GLctx.getActiveAttrib(program, i);
ptable.maxAttributeLength = Math.max(ptable.maxAttributeLength, activeAttrib.name.length + 1);
}
}
HEAP32[p >> 2] = ptable.maxAttributeLength;
} else if (pname == 35381) {
if (ptable.maxUniformBlockNameLength == -1) {
program = GL.programs[program];
var numBlocks = GLctx.getProgramParameter(program, GLctx.ACTIVE_UNIFORM_BLOCKS);
ptable.maxUniformBlockNameLength = 0;
for (var i = 0; i < numBlocks; ++i) {
var activeBlockName = GLctx.getActiveUniformBlockName(program, i);
ptable.maxUniformBlockNameLength = Math.max(ptable.maxUniformBlockNameLength, activeBlockName.length + 1);
}
}
HEAP32[p >> 2] = ptable.maxUniformBlockNameLength;
} else {
HEAP32[p >> 2] = GLctx.getProgramParameter(GL.programs[program], pname);
}
}
function _glGetRenderbufferParameteriv(target, pname, params) {
if (!params) {
GL.recordError(1281);
return;
}
HEAP32[params >> 2] = GLctx.getRenderbufferParameter(target, pname);
}
function _glGetShaderInfoLog(shader, maxLength, length, infoLog) {
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
if (log === null) log = "(unknown error)";
if (maxLength > 0 && infoLog) {
var numBytesWrittenExclNull = stringToUTF8(log, infoLog, maxLength);
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
} else {
if (length) HEAP32[length >> 2] = 0;
}
}
function _glGetShaderPrecisionFormat(shaderType, precisionType, range, precision) {
var result = GLctx.getShaderPrecisionFormat(shaderType, precisionType);
HEAP32[range >> 2] = result.rangeMin;
HEAP32[range + 4 >> 2] = result.rangeMax;
HEAP32[precision >> 2] = result.precision;
}
function _glGetShaderSource(shader, bufSize, length, source) {
var result = GLctx.getShaderSource(GL.shaders[shader]);
if (!result) return;
if (bufSize > 0 && source) {
var numBytesWrittenExclNull = stringToUTF8(result, source, bufSize);
if (length) HEAP32[length >> 2] = numBytesWrittenExclNull;
} else {
if (length) HEAP32[length >> 2] = 0;
}
}
function _glGetShaderiv(shader, pname, p) {
if (!p) {
GL.recordError(1281);
return;
}
if (pname == 35716) {
var log = GLctx.getShaderInfoLog(GL.shaders[shader]);
if (log === null) log = "(unknown error)";
HEAP32[p >> 2] = log.length + 1;
} else if (pname == 35720) {
var source = GLctx.getShaderSource(GL.shaders[shader]);
var sourceLength = source === null || source.length == 0 ? 0 : source.length + 1;
HEAP32[p >> 2] = sourceLength;
} else {
HEAP32[p >> 2] = GLctx.getShaderParameter(GL.shaders[shader], pname);
}
}
function _glGetString(name_) {
if (GL.stringCache[name_]) return GL.stringCache[name_];
var ret;
switch (name_) {
case 7936:
case 7937:
case 37445:
case 37446:
ret = allocate(intArrayFromString(GLctx.getParameter(name_)), "i8", ALLOC_NORMAL);
break;
case 7938:
var glVersion = GLctx.getParameter(GLctx.VERSION);
if (GLctx.canvas.GLctxObject.version >= 2) glVersion = "OpenGL ES 3.0 (" + glVersion + ")"; else {
glVersion = "OpenGL ES 2.0 (" + glVersion + ")";
}
ret = allocate(intArrayFromString(glVersion), "i8", ALLOC_NORMAL);
break;
case 7939:
var exts = GLctx.getSupportedExtensions();
var gl_exts = [];
for (var i = 0; i < exts.length; ++i) {
gl_exts.push(exts[i]);
gl_exts.push("GL_" + exts[i]);
}
ret = allocate(intArrayFromString(gl_exts.join(" ")), "i8", ALLOC_NORMAL);
break;
case 35724:
var glslVersion = GLctx.getParameter(GLctx.SHADING_LANGUAGE_VERSION);
var ver_re = /^WebGL GLSL ES ([0-9]\.[0-9][0-9]?)(?:$| .*)/;
var ver_num = glslVersion.match(ver_re);
if (ver_num !== null) {
if (ver_num[1].length == 3) ver_num[1] = ver_num[1] + "0";
glslVersion = "OpenGL ES GLSL ES " + ver_num[1] + " (" + glslVersion + ")";
}
ret = allocate(intArrayFromString(glslVersion), "i8", ALLOC_NORMAL);
break;
default:
GL.recordError(1280);
return 0;
}
GL.stringCache[name_] = ret;
return ret;
}
function _glGetStringi(name, index) {
if (GLctx.canvas.GLctxObject.version < 2) {
GL.recordError(1282);
return 0;
}
var stringiCache = GL.stringiCache[name];
if (stringiCache) {
if (index < 0 || index >= stringiCache.length) {
GL.recordError(1281);
return 0;
}
return stringiCache[index];
}
switch (name) {
case 7939:
var exts = GLctx.getSupportedExtensions();
var gl_exts = [];
for (var i = 0; i < exts.length; ++i) {
gl_exts.push(allocate(intArrayFromString(exts[i]), "i8", ALLOC_NORMAL));
gl_exts.push(allocate(intArrayFromString("GL_" + exts[i]), "i8", ALLOC_NORMAL));
}
stringiCache = GL.stringiCache[name] = gl_exts;
if (index < 0 || index >= stringiCache.length) {
GL.recordError(1281);
return 0;
}
return stringiCache[index];
default:
GL.recordError(1280);
return 0;
}
}
function _glGetTexParameteriv(target, pname, params) {
if (!params) {
GL.recordError(1281);
return;
}
HEAP32[params >> 2] = GLctx.getTexParameter(target, pname);
}
function _glGetUniformBlockIndex(program, uniformBlockName) {
program = GL.programs[program];
uniformBlockName = Pointer_stringify(uniformBlockName);
return GLctx["getUniformBlockIndex"](program, uniformBlockName);
}
function _glGetUniformIndices(program, uniformCount, uniformNames, uniformIndices) {
if (!uniformIndices) {
GL.recordError(1281);
return;
}
if (uniformCount > 0 && (uniformNames == 0 || uniformIndices == 0)) {
GL.recordError(1281);
return;
}
program = GL.programs[program];
var names = [];
for (var i = 0; i < uniformCount; i++) names.push(Pointer_stringify(HEAP32[uniformNames + i * 4 >> 2]));
var result = GLctx["getUniformIndices"](program, names);
if (!result) return;
var len = result.length;
for (var i = 0; i < len; i++) {
HEAP32[uniformIndices + i * 4 >> 2] = result[i];
}
}
function _glGetUniformLocation(program, name) {
name = Pointer_stringify(name);
var arrayOffset = 0;
if (name.indexOf("]", name.length - 1) !== -1) {
var ls = name.lastIndexOf("[");
var arrayIndex = name.slice(ls + 1, -1);
if (arrayIndex.length > 0) {
arrayOffset = parseInt(arrayIndex);
if (arrayOffset < 0) {
return -1;
}
}
name = name.slice(0, ls);
}
var ptable = GL.programInfos[program];
if (!ptable) {
return -1;
}
var utable = ptable.uniforms;
var uniformInfo = utable[name];
if (uniformInfo && arrayOffset < uniformInfo[0]) {
return uniformInfo[1] + arrayOffset;
} else {
return -1;
}
}
function emscriptenWebGLGetUniform(program, location, params, type) {
if (!params) {
GL.recordError(1281);
return;
}
var data = GLctx.getUniform(GL.programs[program], GL.uniforms[location]);
if (typeof data == "number" || typeof data == "boolean") {
switch (type) {
case "Integer":
HEAP32[params >> 2] = data;
break;
case "Float":
HEAPF32[params >> 2] = data;
break;
default:
throw "internal emscriptenWebGLGetUniform() error, bad type: " + type;
}
} else {
for (var i = 0; i < data.length; i++) {
switch (type) {
case "Integer":
HEAP32[params + i * 4 >> 2] = data[i];
break;
case "Float":
HEAPF32[params + i * 4 >> 2] = data[i];
break;
default:
throw "internal emscriptenWebGLGetUniform() error, bad type: " + type;
}
}
}
}
function _glGetUniformiv(program, location, params) {
emscriptenWebGLGetUniform(program, location, params, "Integer");
}
function emscriptenWebGLGetVertexAttrib(index, pname, params, type) {
if (!params) {
GL.recordError(1281);
return;
}
var data = GLctx.getVertexAttrib(index, pname);
if (pname == 34975) {
HEAP32[params >> 2] = data["name"];
} else if (typeof data == "number" || typeof data == "boolean") {
switch (type) {
case "Integer":
HEAP32[params >> 2] = data;
break;
case "Float":
HEAPF32[params >> 2] = data;
break;
case "FloatToInteger":
HEAP32[params >> 2] = Math.fround(data);
break;
default:
throw "internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type;
}
} else {
for (var i = 0; i < data.length; i++) {
switch (type) {
case "Integer":
HEAP32[params + i * 4 >> 2] = data[i];
break;
case "Float":
HEAPF32[params + i * 4 >> 2] = data[i];
break;
case "FloatToInteger":
HEAP32[params + i * 4 >> 2] = Math.fround(data[i]);
break;
default:
throw "internal emscriptenWebGLGetVertexAttrib() error, bad type: " + type;
}
}
}
}
function _glGetVertexAttribiv(index, pname, params) {
emscriptenWebGLGetVertexAttrib(index, pname, params, "FloatToInteger");
}
function _glInvalidateFramebuffer(target, numAttachments, attachments) {
var list = GL.tempFixedLengthArray[numAttachments];
for (var i = 0; i < numAttachments; i++) {
list[i] = HEAP32[attachments + i * 4 >> 2];
}
GLctx["invalidateFramebuffer"](target, list);
}
function _glIsEnabled(x0) {
return GLctx["isEnabled"](x0);
}
function _glIsVertexArray(array) {
var vao = GL.vaos[array];
if (!vao) return 0;
return GLctx["isVertexArray"](vao);
}
function _glLinkProgram(program) {
GLctx.linkProgram(GL.programs[program]);
GL.programInfos[program] = null;
GL.populateUniformTable(program);
}
function _glMapBufferRange(target, offset, length, access) {
if (access != 26 && access != 10) {
Module.printErr("glMapBufferRange is only supported when access is MAP_WRITE|INVALIDATE_BUFFER");
return 0;
}
if (!emscriptenWebGLValidateMapBufferTarget(target)) {
GL.recordError(1280);
Module.printErr("GL_INVALID_ENUM in glMapBufferRange");
return 0;
}
var mem = _malloc(length);
if (!mem) return 0;
GL.mappedBuffers[emscriptenWebGLGetBufferBinding(target)] = {
offset: offset,
length: length,
mem: mem,
access: access
};
return mem;
}
function _glPixelStorei(pname, param) {
if (pname == 3333) {
GL.packAlignment = param;
} else if (pname == 3317) {
GL.unpackAlignment = param;
}
GLctx.pixelStorei(pname, param);
}
function _glPolygonOffset(x0, x1) {
GLctx["polygonOffset"](x0, x1);
}
function _glProgramBinary(program, binaryFormat, binary, length) {
GL.recordError(1280);
}
function _glProgramParameteri(program, pname, value) {
GL.recordError(1280);
}
function _glReadBuffer(x0) {
GLctx["readBuffer"](x0);
}
function emscriptenWebGLComputeImageSize(width, height, sizePerPixel, alignment) {
function roundedToNextMultipleOf(x, y) {
return Math.floor((x + y - 1) / y) * y;
}
var plainRowSize = width * sizePerPixel;
var alignedRowSize = roundedToNextMultipleOf(plainRowSize, alignment);
return height <= 0 ? 0 : (height - 1) * alignedRowSize + plainRowSize;
}
function emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat) {
var sizePerPixel;
var numChannels;
switch (format) {
case 6406:
case 6409:
case 6402:
case 6403:
case 36244:
numChannels = 1;
break;
case 6410:
case 33319:
case 33320:
numChannels = 2;
break;
case 6407:
case 35904:
case 36248:
numChannels = 3;
break;
case 6408:
case 35906:
case 36249:
numChannels = 4;
break;
default:
GL.recordError(1280);
return null;
}
switch (type) {
case 5121:
case 5120:
sizePerPixel = numChannels * 1;
break;
case 5123:
case 36193:
case 5131:
case 5122:
sizePerPixel = numChannels * 2;
break;
case 5125:
case 5126:
case 5124:
sizePerPixel = numChannels * 4;
break;
case 34042:
case 35902:
case 33640:
case 35899:
case 34042:
sizePerPixel = 4;
break;
case 33635:
case 32819:
case 32820:
sizePerPixel = 2;
break;
default:
GL.recordError(1280);
return null;
}
var bytes = emscriptenWebGLComputeImageSize(width, height, sizePerPixel, GL.unpackAlignment);
switch (type) {
case 5120:
return HEAP8.subarray(pixels, pixels + bytes);
case 5121:
return HEAPU8.subarray(pixels, pixels + bytes);
case 5122:
return HEAP16.subarray(pixels >> 1, pixels + bytes >> 1);
case 5124:
return HEAP32.subarray(pixels >> 2, pixels + bytes >> 2);
case 5126:
return HEAPF32.subarray(pixels >> 2, pixels + bytes >> 2);
case 5125:
case 34042:
case 35902:
case 33640:
case 35899:
case 34042:
return HEAPU32.subarray(pixels >> 2, pixels + bytes >> 2);
case 5123:
case 33635:
case 32819:
case 32820:
case 36193:
case 5131:
return HEAPU16.subarray(pixels >> 1, pixels + bytes >> 1);
default:
GL.recordError(1280);
return null;
}
}
function emscriptenWebGLGetHeapForType(type) {
switch (type) {
case 5120:
return HEAP8;
case 5121:
return HEAPU8;
case 5122:
return HEAP16;
case 5123:
case 33635:
case 32819:
case 32820:
case 36193:
case 5131:
return HEAPU16;
case 5124:
return HEAP32;
case 5125:
case 34042:
case 35902:
case 33640:
case 35899:
case 34042:
return HEAPU32;
case 5126:
return HEAPF32;
default:
return null;
}
}
function emscriptenWebGLGetShiftForType(type) {
switch (type) {
case 5120:
case 5121:
return 0;
case 5122:
case 5123:
case 33635:
case 32819:
case 32820:
case 36193:
case 5131:
return 1;
case 5124:
case 5126:
case 5125:
case 34042:
case 35902:
case 33640:
case 35899:
case 34042:
return 2;
default:
return 0;
}
}
function _glReadPixels(x, y, width, height, format, type, pixels) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
if (GLctx.currentPixelPackBufferBinding) {
GLctx.readPixels(x, y, width, height, format, type, pixels);
} else {
GLctx.readPixels(x, y, width, height, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type));
}
return;
}
var pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, format);
if (!pixelData) {
GL.recordError(1280);
return;
}
GLctx.readPixels(x, y, width, height, format, type, pixelData);
}
function _glRenderbufferStorage(x0, x1, x2, x3) {
GLctx["renderbufferStorage"](x0, x1, x2, x3);
}
function _glRenderbufferStorageMultisample(x0, x1, x2, x3, x4) {
GLctx["renderbufferStorageMultisample"](x0, x1, x2, x3, x4);
}
function _glSamplerParameteri(sampler, pname, param) {
GLctx["samplerParameteri"](sampler ? GL.samplers[sampler] : null, pname, param);
}
function _glScissor(x0, x1, x2, x3) {
GLctx["scissor"](x0, x1, x2, x3);
}
function _glShaderSource(shader, count, string, length) {
var source = GL.getSource(shader, count, string, length);
GLctx.shaderSource(GL.shaders[shader], source);
}
function _glStencilFuncSeparate(x0, x1, x2, x3) {
GLctx["stencilFuncSeparate"](x0, x1, x2, x3);
}
function _glStencilMask(x0) {
GLctx["stencilMask"](x0);
}
function _glStencilOpSeparate(x0, x1, x2, x3) {
GLctx["stencilOpSeparate"](x0, x1, x2, x3);
}
function _glTexImage2D(target, level, internalFormat, width, height, border, format, type, pixels) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
if (GLctx.currentPixelUnpackBufferBinding) {
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixels);
} else if (pixels != 0) {
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type));
} else {
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, null);
}
return;
}
var pixelData = null;
if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, internalFormat);
GLctx.texImage2D(target, level, internalFormat, width, height, border, format, type, pixelData);
}
function _glTexImage3D(target, level, internalFormat, width, height, depth, border, format, type, pixels) {
if (GLctx.currentPixelUnpackBufferBinding) {
GLctx["texImage3D"](target, level, internalFormat, width, height, depth, border, format, type, pixels);
} else if (pixels != 0) {
GLctx["texImage3D"](target, level, internalFormat, width, height, depth, border, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type));
} else {
GLctx["texImage3D"](target, level, internalFormat, width, height, depth, border, format, type, null);
}
}
function _glTexParameterf(x0, x1, x2) {
GLctx["texParameterf"](x0, x1, x2);
}
function _glTexParameteri(x0, x1, x2) {
GLctx["texParameteri"](x0, x1, x2);
}
function _glTexParameteriv(target, pname, params) {
var param = HEAP32[params >> 2];
GLctx.texParameteri(target, pname, param);
}
function _glTexStorage2D(x0, x1, x2, x3, x4) {
GLctx["texStorage2D"](x0, x1, x2, x3, x4);
}
function _glTexStorage3D(x0, x1, x2, x3, x4, x5) {
GLctx["texStorage3D"](x0, x1, x2, x3, x4, x5);
}
function _glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
if (GLctx.currentPixelUnpackBufferBinding) {
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
} else if (pixels != 0) {
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type));
} else {
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, null);
}
return;
}
var pixelData = null;
if (pixels) pixelData = emscriptenWebGLGetTexPixelData(type, format, width, height, pixels, 0);
GLctx.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixelData);
}
function _glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) {
if (GLctx.currentPixelUnpackBufferBinding) {
GLctx["texSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels);
} else if (pixels != 0) {
GLctx["texSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, emscriptenWebGLGetHeapForType(type), pixels >> emscriptenWebGLGetShiftForType(type));
} else {
GLctx["texSubImage3D"](target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, null);
}
}
function _glTransformFeedbackVaryings(program, count, varyings, bufferMode) {
program = GL.programs[program];
var vars = [];
for (var i = 0; i < count; i++) vars.push(Pointer_stringify(HEAP32[varyings + i * 4 >> 2]));
GLctx["transformFeedbackVaryings"](program, vars, bufferMode);
}
function _glUniform1fv(location, count, value) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.uniform1fv(GL.uniforms[location], HEAPF32, value >> 2, count);
return;
}
var view;
if (count <= GL.MINI_TEMP_BUFFER_SIZE) {
view = GL.miniTempBufferViews[count - 1];
for (var i = 0; i < count; ++i) {
view[i] = HEAPF32[value + 4 * i >> 2];
}
} else {
view = HEAPF32.subarray(value >> 2, value + count * 4 >> 2);
}
GLctx.uniform1fv(GL.uniforms[location], view);
}
function _glUniform1i(location, v0) {
GLctx.uniform1i(GL.uniforms[location], v0);
}
function _glUniform1iv(location, count, value) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.uniform1iv(GL.uniforms[location], HEAP32, value >> 2, count);
return;
}
GLctx.uniform1iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 4 >> 2));
}
function _glUniform1uiv(location, count, value) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.uniform1uiv(GL.uniforms[location], HEAPU32, value >> 2, count);
} else {
GLctx.uniform1uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 4 >> 2));
}
}
function _glUniform2fv(location, count, value) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.uniform2fv(GL.uniforms[location], HEAPF32, value >> 2, count * 2);
return;
}
var view;
if (2 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
view = GL.miniTempBufferViews[2 * count - 1];
for (var i = 0; i < 2 * count; i += 2) {
view[i] = HEAPF32[value + 4 * i >> 2];
view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2];
}
} else {
view = HEAPF32.subarray(value >> 2, value + count * 8 >> 2);
}
GLctx.uniform2fv(GL.uniforms[location], view);
}
function _glUniform2iv(location, count, value) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.uniform2iv(GL.uniforms[location], HEAP32, value >> 2, count * 2);
return;
}
GLctx.uniform2iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 8 >> 2));
}
function _glUniform2uiv(location, count, value) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.uniform2uiv(GL.uniforms[location], HEAPU32, value >> 2, count * 2);
} else {
GLctx.uniform2uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 8 >> 2));
}
}
function _glUniform3fv(location, count, value) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.uniform3fv(GL.uniforms[location], HEAPF32, value >> 2, count * 3);
return;
}
var view;
if (3 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
view = GL.miniTempBufferViews[3 * count - 1];
for (var i = 0; i < 3 * count; i += 3) {
view[i] = HEAPF32[value + 4 * i >> 2];
view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2];
view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2];
}
} else {
view = HEAPF32.subarray(value >> 2, value + count * 12 >> 2);
}
GLctx.uniform3fv(GL.uniforms[location], view);
}
function _glUniform3iv(location, count, value) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.uniform3iv(GL.uniforms[location], HEAP32, value >> 2, count * 3);
return;
}
GLctx.uniform3iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 12 >> 2));
}
function _glUniform3uiv(location, count, value) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.uniform3uiv(GL.uniforms[location], HEAPU32, value >> 2, count * 3);
} else {
GLctx.uniform3uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 12 >> 2));
}
}
function _glUniform4fv(location, count, value) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.uniform4fv(GL.uniforms[location], HEAPF32, value >> 2, count * 4);
return;
}
var view;
if (4 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
view = GL.miniTempBufferViews[4 * count - 1];
for (var i = 0; i < 4 * count; i += 4) {
view[i] = HEAPF32[value + 4 * i >> 2];
view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2];
view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2];
view[i + 3] = HEAPF32[value + (4 * i + 12) >> 2];
}
} else {
view = HEAPF32.subarray(value >> 2, value + count * 16 >> 2);
}
GLctx.uniform4fv(GL.uniforms[location], view);
}
function _glUniform4iv(location, count, value) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.uniform4iv(GL.uniforms[location], HEAP32, value >> 2, count * 4);
return;
}
GLctx.uniform4iv(GL.uniforms[location], HEAP32.subarray(value >> 2, value + count * 16 >> 2));
}
function _glUniform4uiv(location, count, value) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.uniform4uiv(GL.uniforms[location], HEAPU32, value >> 2, count * 4);
} else {
GLctx.uniform4uiv(GL.uniforms[location], HEAPU32.subarray(value >> 2, value + count * 16 >> 2));
}
}
function _glUniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding) {
program = GL.programs[program];
GLctx["uniformBlockBinding"](program, uniformBlockIndex, uniformBlockBinding);
}
function _glUniformMatrix3fv(location, count, transpose, value) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, HEAPF32, value >> 2, count * 9);
return;
}
var view;
if (9 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
view = GL.miniTempBufferViews[9 * count - 1];
for (var i = 0; i < 9 * count; i += 9) {
view[i] = HEAPF32[value + 4 * i >> 2];
view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2];
view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2];
view[i + 3] = HEAPF32[value + (4 * i + 12) >> 2];
view[i + 4] = HEAPF32[value + (4 * i + 16) >> 2];
view[i + 5] = HEAPF32[value + (4 * i + 20) >> 2];
view[i + 6] = HEAPF32[value + (4 * i + 24) >> 2];
view[i + 7] = HEAPF32[value + (4 * i + 28) >> 2];
view[i + 8] = HEAPF32[value + (4 * i + 32) >> 2];
}
} else {
view = HEAPF32.subarray(value >> 2, value + count * 36 >> 2);
}
GLctx.uniformMatrix3fv(GL.uniforms[location], !!transpose, view);
}
function _glUniformMatrix4fv(location, count, transpose, value) {
if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, HEAPF32, value >> 2, count * 16);
return;
}
var view;
if (16 * count <= GL.MINI_TEMP_BUFFER_SIZE) {
view = GL.miniTempBufferViews[16 * count - 1];
for (var i = 0; i < 16 * count; i += 16) {
view[i] = HEAPF32[value + 4 * i >> 2];
view[i + 1] = HEAPF32[value + (4 * i + 4) >> 2];
view[i + 2] = HEAPF32[value + (4 * i + 8) >> 2];
view[i + 3] = HEAPF32[value + (4 * i + 12) >> 2];
view[i + 4] = HEAPF32[value + (4 * i + 16) >> 2];
view[i + 5] = HEAPF32[value + (4 * i + 20) >> 2];
view[i + 6] = HEAPF32[value + (4 * i + 24) >> 2];
view[i + 7] = HEAPF32[value + (4 * i + 28) >> 2];
view[i + 8] = HEAPF32[value + (4 * i + 32) >> 2];
view[i + 9] = HEAPF32[value + (4 * i + 36) >> 2];
view[i + 10] = HEAPF32[value + (4 * i + 40) >> 2];
view[i + 11] = HEAPF32[value + (4 * i + 44) >> 2];
view[i + 12] = HEAPF32[value + (4 * i + 48) >> 2];
view[i + 13] = HEAPF32[value + (4 * i + 52) >> 2];
view[i + 14] = HEAPF32[value + (4 * i + 56) >> 2];
view[i + 15] = HEAPF32[value + (4 * i + 60) >> 2];
}
} else {
view = HEAPF32.subarray(value >> 2, value + count * 64 >> 2);
}
GLctx.uniformMatrix4fv(GL.uniforms[location], !!transpose, view);
}
function _glUnmapBuffer(target) {
if (!emscriptenWebGLValidateMapBufferTarget(target)) {
GL.recordError(1280);
Module.printErr("GL_INVALID_ENUM in glUnmapBuffer");
return 0;
}
var buffer = emscriptenWebGLGetBufferBinding(target);
var mapping = GL.mappedBuffers[buffer];
if (!mapping) {
GL.recordError(1282);
Module.printError("buffer was never mapped in glUnmapBuffer");
return 0;
}
GL.mappedBuffers[buffer] = null;
if (!(mapping.access & 16)) if (GL.currentContext.supportsWebGL2EntryPoints) {
GLctx.bufferSubData(target, mapping.offset, HEAPU8, mapping.mem, mapping.length);
} else {
GLctx.bufferSubData(target, mapping.offset, HEAPU8.subarray(mapping.mem, mapping.mem + mapping.length));
}
_free(mapping.mem);
return 1;
}
function _glUseProgram(program) {
GLctx.useProgram(program ? GL.programs[program] : null);
}
function _glValidateProgram(program) {
GLctx.validateProgram(GL.programs[program]);
}
function _glVertexAttrib4f(x0, x1, x2, x3, x4) {
GLctx["vertexAttrib4f"](x0, x1, x2, x3, x4);
}
function _glVertexAttrib4fv(index, v) {
GLctx.vertexAttrib4f(index, HEAPF32[v >> 2], HEAPF32[v + 4 >> 2], HEAPF32[v + 8 >> 2], HEAPF32[v + 12 >> 2]);
}
function _glVertexAttribIPointer(index, size, type, stride, ptr) {
var cb = GL.currentContext.clientBuffers[index];
assert(cb, index);
if (!GL.currArrayBuffer) {
cb.size = size;
cb.type = type;
cb.normalized = false;
cb.stride = stride;
cb.ptr = ptr;
cb.clientside = true;
return;
}
cb.clientside = false;
GLctx.vertexAttribIPointer(index, size, type, stride, ptr);
}
function _glVertexAttribPointer(index, size, type, normalized, stride, ptr) {
GLctx.vertexAttribPointer(index, size, type, !!normalized, stride, ptr);
}
function _glViewport(x0, x1, x2, x3) {
GLctx["viewport"](x0, x1, x2, x3);
}
var ___tm_current = STATICTOP;
STATICTOP += 48;
var ___tm_timezone = allocate(intArrayFromString("GMT"), "i8", ALLOC_STATIC);
function _gmtime_r(time, tmPtr) {
var date = new Date(HEAP32[time >> 2] * 1e3);
HEAP32[tmPtr >> 2] = date.getUTCSeconds();
HEAP32[tmPtr + 4 >> 2] = date.getUTCMinutes();
HEAP32[tmPtr + 8 >> 2] = date.getUTCHours();
HEAP32[tmPtr + 12 >> 2] = date.getUTCDate();
HEAP32[tmPtr + 16 >> 2] = date.getUTCMonth();
HEAP32[tmPtr + 20 >> 2] = date.getUTCFullYear() - 1900;
HEAP32[tmPtr + 24 >> 2] = date.getUTCDay();
HEAP32[tmPtr + 36 >> 2] = 0;
HEAP32[tmPtr + 32 >> 2] = 0;
var start = Date.UTC(date.getUTCFullYear(), 0, 1, 0, 0, 0, 0);
var yday = (date.getTime() - start) / (1e3 * 60 * 60 * 24) | 0;
HEAP32[tmPtr + 28 >> 2] = yday;
HEAP32[tmPtr + 40 >> 2] = ___tm_timezone;
return tmPtr;
}
function _gmtime(time) {
return _gmtime_r(time, ___tm_current);
}
function _inet_addr(ptr) {
var addr = __inet_pton4_raw(Pointer_stringify(ptr));
if (addr === null) {
return -1;
}
return addr;
}
var _llvm_ceil_f64 = Math_ceil;
var cttz_i8 = allocate([ 8, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 6, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 7, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 6, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0, 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0 ], "i8", ALLOC_STATIC);
function _llvm_cttz_i32(x) {
x = x | 0;
var ret = 0;
ret = HEAP8[cttz_i8 + (x & 255) >> 0] | 0;
if ((ret | 0) < 8) return ret | 0;
ret = HEAP8[cttz_i8 + (x >> 8 & 255) >> 0] | 0;
if ((ret | 0) < 8) return ret + 8 | 0;
ret = HEAP8[cttz_i8 + (x >> 16 & 255) >> 0] | 0;
if ((ret | 0) < 8) return ret + 16 | 0;
return (HEAP8[cttz_i8 + (x >>> 24) >> 0] | 0) + 24 | 0;
}
function _llvm_eh_typeid_for(type) {
return type;
}
var _llvm_fabs_f32 = Math_abs;
var _llvm_fabs_f64 = Math_abs;
var _llvm_floor_f64 = Math_floor;
var _llvm_pow_f32 = Math_pow;
var _llvm_pow_f64 = Math_pow;
function _llvm_trap() {
abort("trap!");
}
var _tzname = STATICTOP;
STATICTOP += 16;
var _daylight = STATICTOP;
STATICTOP += 16;
var _timezone = STATICTOP;
STATICTOP += 16;
function _tzset() {
if (_tzset.called) return;
_tzset.called = true;
HEAP32[_timezone >> 2] = (new Date).getTimezoneOffset() * 60;
var winter = new Date(2e3, 0, 1);
var summer = new Date(2e3, 6, 1);
HEAP32[_daylight >> 2] = Number(winter.getTimezoneOffset() != summer.getTimezoneOffset());
function extractZone(date) {
var match = date.toTimeString().match(/\(([A-Za-z ]+)\)$/);
return match ? match[1] : "GMT";
}
var winterName = extractZone(winter);
var summerName = extractZone(summer);
var winterNamePtr = allocate(intArrayFromString(winterName), "i8", ALLOC_NORMAL);
var summerNamePtr = allocate(intArrayFromString(summerName), "i8", ALLOC_NORMAL);
if (summer.getTimezoneOffset() < winter.getTimezoneOffset()) {
HEAP32[_tzname >> 2] = winterNamePtr;
HEAP32[_tzname + 4 >> 2] = summerNamePtr;
} else {
HEAP32[_tzname >> 2] = summerNamePtr;
HEAP32[_tzname + 4 >> 2] = winterNamePtr;
}
}
function _localtime_r(time, tmPtr) {
_tzset();
var date = new Date(HEAP32[time >> 2] * 1e3);
HEAP32[tmPtr >> 2] = date.getSeconds();
HEAP32[tmPtr + 4 >> 2] = date.getMinutes();
HEAP32[tmPtr + 8 >> 2] = date.getHours();
HEAP32[tmPtr + 12 >> 2] = date.getDate();
HEAP32[tmPtr + 16 >> 2] = date.getMonth();
HEAP32[tmPtr + 20 >> 2] = date.getFullYear() - 1900;
HEAP32[tmPtr + 24 >> 2] = date.getDay();
var start = new Date(date.getFullYear(), 0, 1);
var yday = (date.getTime() - start.getTime()) / (1e3 * 60 * 60 * 24) | 0;
HEAP32[tmPtr + 28 >> 2] = yday;
HEAP32[tmPtr + 36 >> 2] = -(date.getTimezoneOffset() * 60);
var summerOffset = (new Date(2e3, 6, 1)).getTimezoneOffset();
var winterOffset = start.getTimezoneOffset();
var dst = (summerOffset != winterOffset && date.getTimezoneOffset() == Math.min(winterOffset, summerOffset)) | 0;
HEAP32[tmPtr + 32 >> 2] = dst;
var zonePtr = HEAP32[_tzname + (dst ? 4 : 0) >> 2];
HEAP32[tmPtr + 40 >> 2] = zonePtr;
return tmPtr;
}
function _localtime(time) {
return _localtime_r(time, ___tm_current);
}
function _longjmp(env, value) {
Module["setThrew"](env, value || 1);
throw "longjmp";
}
function _emscripten_memcpy_big(dest, src, num) {
HEAPU8.set(HEAPU8.subarray(src, src + num), dest);
return dest;
}
function _mktime(tmPtr) {
_tzset();
var date = new Date(HEAP32[tmPtr + 20 >> 2] + 1900, HEAP32[tmPtr + 16 >> 2], HEAP32[tmPtr + 12 >> 2], HEAP32[tmPtr + 8 >> 2], HEAP32[tmPtr + 4 >> 2], HEAP32[tmPtr >> 2], 0);
var dst = HEAP32[tmPtr + 32 >> 2];
var guessedOffset = date.getTimezoneOffset();
var start = new Date(date.getFullYear(), 0, 1);
var summerOffset = (new Date(2e3, 6, 1)).getTimezoneOffset();
var winterOffset = start.getTimezoneOffset();
var dstOffset = Math.min(winterOffset, summerOffset);
if (dst < 0) {
HEAP32[tmPtr + 32 >> 2] = Number(summerOffset != winterOffset && dstOffset == guessedOffset);
} else if (dst > 0 != (dstOffset == guessedOffset)) {
var nonDstOffset = Math.max(winterOffset, summerOffset);
var trueOffset = dst > 0 ? dstOffset : nonDstOffset;
date.setTime(date.getTime() + (trueOffset - guessedOffset) * 6e4);
}
HEAP32[tmPtr + 24 >> 2] = date.getDay();
var yday = (date.getTime() - start.getTime()) / (1e3 * 60 * 60 * 24) | 0;
HEAP32[tmPtr + 28 >> 2] = yday;
return date.getTime() / 1e3 | 0;
}
function _pthread_attr_destroy(attr) {
return 0;
}
function _pthread_attr_init(attr) {
return 0;
}
function _pthread_cond_destroy() {
return 0;
}
function _pthread_cond_init() {
return 0;
}
function _pthread_cond_signal() {
return 0;
}
function _pthread_cond_timedwait() {
return 0;
}
function _pthread_cond_wait() {
return 0;
}
function _pthread_create() {
return 11;
}
function _pthread_detach() {}
var PTHREAD_SPECIFIC = {};
function _pthread_getspecific(key) {
return PTHREAD_SPECIFIC[key] || 0;
}
var PTHREAD_SPECIFIC_NEXT_KEY = 1;
function _pthread_key_create(key, destructor) {
if (key == 0) {
return ERRNO_CODES.EINVAL;
}
HEAP32[key >> 2] = PTHREAD_SPECIFIC_NEXT_KEY;
PTHREAD_SPECIFIC[PTHREAD_SPECIFIC_NEXT_KEY] = 0;
PTHREAD_SPECIFIC_NEXT_KEY++;
return 0;
}
function _pthread_key_delete(key) {
if (key in PTHREAD_SPECIFIC) {
delete PTHREAD_SPECIFIC[key];
return 0;
}
return ERRNO_CODES.EINVAL;
}
function _pthread_mutex_destroy() {}
function _pthread_mutex_init() {}
function _pthread_mutexattr_destroy() {}
function _pthread_mutexattr_init() {}
function _pthread_mutexattr_settype() {}
function _pthread_once(ptr, func) {
if (!_pthread_once.seen) _pthread_once.seen = {};
if (ptr in _pthread_once.seen) return;
Module["dynCall_v"](func);
_pthread_once.seen[ptr] = 1;
}
function _pthread_rwlock_init() {
return 0;
}
function _pthread_rwlock_rdlock() {
return 0;
}
function _pthread_rwlock_unlock() {
return 0;
}
function _pthread_rwlock_wrlock() {
return 0;
}
function _pthread_setspecific(key, value) {
if (!(key in PTHREAD_SPECIFIC)) {
return ERRNO_CODES.EINVAL;
}
PTHREAD_SPECIFIC[key] = value;
return 0;
}
function _sched_yield() {
return 0;
}
function _setenv(envname, envval, overwrite) {
if (envname === 0) {
___setErrNo(ERRNO_CODES.EINVAL);
return -1;
}
var name = Pointer_stringify(envname);
var val = Pointer_stringify(envval);
if (name === "" || name.indexOf("=") !== -1) {
___setErrNo(ERRNO_CODES.EINVAL);
return -1;
}
if (ENV.hasOwnProperty(name) && !overwrite) return 0;
ENV[name] = val;
___buildEnvironment(ENV);
return 0;
}
function _sigaction(signum, act, oldact) {
Module.printErr("Calling stub instead of sigaction()");
return 0;
}
function _sigemptyset(set) {
HEAP32[set >> 2] = 0;
return 0;
}
function __isLeapYear(year) {
return year % 4 === 0 && (year % 100 !== 0 || year % 400 === 0);
}
function __arraySum(array, index) {
var sum = 0;
for (var i = 0; i <= index; sum += array[i++]) ;
return sum;
}
var __MONTH_DAYS_LEAP = [ 31, 29, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 ];
var __MONTH_DAYS_REGULAR = [ 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 ];
function __addDays(date, days) {
var newDate = new Date(date.getTime());
while (days > 0) {
var leap = __isLeapYear(newDate.getFullYear());
var currentMonth = newDate.getMonth();
var daysInCurrentMonth = (leap ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR)[currentMonth];
if (days > daysInCurrentMonth - newDate.getDate()) {
days -= daysInCurrentMonth - newDate.getDate() + 1;
newDate.setDate(1);
if (currentMonth < 11) {
newDate.setMonth(currentMonth + 1);
} else {
newDate.setMonth(0);
newDate.setFullYear(newDate.getFullYear() + 1);
}
} else {
newDate.setDate(newDate.getDate() + days);
return newDate;
}
}
return newDate;
}
function _strftime(s, maxsize, format, tm) {
var tm_zone = HEAP32[tm + 40 >> 2];
var date = {
tm_sec: HEAP32[tm >> 2],
tm_min: HEAP32[tm + 4 >> 2],
tm_hour: HEAP32[tm + 8 >> 2],
tm_mday: HEAP32[tm + 12 >> 2],
tm_mon: HEAP32[tm + 16 >> 2],
tm_year: HEAP32[tm + 20 >> 2],
tm_wday: HEAP32[tm + 24 >> 2],
tm_yday: HEAP32[tm + 28 >> 2],
tm_isdst: HEAP32[tm + 32 >> 2],
tm_gmtoff: HEAP32[tm + 36 >> 2],
tm_zone: tm_zone ? Pointer_stringify(tm_zone) : ""
};
var pattern = Pointer_stringify(format);
var EXPANSION_RULES_1 = {
"%c": "%a %b %d %H:%M:%S %Y",
"%D": "%m/%d/%y",
"%F": "%Y-%m-%d",
"%h": "%b",
"%r": "%I:%M:%S %p",
"%R": "%H:%M",
"%T": "%H:%M:%S",
"%x": "%m/%d/%y",
"%X": "%H:%M:%S"
};
for (var rule in EXPANSION_RULES_1) {
pattern = pattern.replace(new RegExp(rule, "g"), EXPANSION_RULES_1[rule]);
}
var WEEKDAYS = [ "Sunday", "Monday", "Tuesday", "Wednesday", "Thursday", "Friday", "Saturday" ];
var MONTHS = [ "January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December" ];
function leadingSomething(value, digits, character) {
var str = typeof value === "number" ? value.toString() : value || "";
while (str.length < digits) {
str = character[0] + str;
}
return str;
}
function leadingNulls(value, digits) {
return leadingSomething(value, digits, "0");
}
function compareByDay(date1, date2) {
function sgn(value) {
return value < 0 ? -1 : value > 0 ? 1 : 0;
}
var compare;
if ((compare = sgn(date1.getFullYear() - date2.getFullYear())) === 0) {
if ((compare = sgn(date1.getMonth() - date2.getMonth())) === 0) {
compare = sgn(date1.getDate() - date2.getDate());
}
}
return compare;
}
function getFirstWeekStartDate(janFourth) {
switch (janFourth.getDay()) {
case 0:
return new Date(janFourth.getFullYear() - 1, 11, 29);
case 1:
return janFourth;
case 2:
return new Date(janFourth.getFullYear(), 0, 3);
case 3:
return new Date(janFourth.getFullYear(), 0, 2);
case 4:
return new Date(janFourth.getFullYear(), 0, 1);
case 5:
return new Date(janFourth.getFullYear() - 1, 11, 31);
case 6:
return new Date(janFourth.getFullYear() - 1, 11, 30);
}
}
function getWeekBasedYear(date) {
var thisDate = __addDays(new Date(date.tm_year + 1900, 0, 1), date.tm_yday);
var janFourthThisYear = new Date(thisDate.getFullYear(), 0, 4);
var janFourthNextYear = new Date(thisDate.getFullYear() + 1, 0, 4);
var firstWeekStartThisYear = getFirstWeekStartDate(janFourthThisYear);
var firstWeekStartNextYear = getFirstWeekStartDate(janFourthNextYear);
if (compareByDay(firstWeekStartThisYear, thisDate) <= 0) {
if (compareByDay(firstWeekStartNextYear, thisDate) <= 0) {
return thisDate.getFullYear() + 1;
} else {
return thisDate.getFullYear();
}
} else {
return thisDate.getFullYear() - 1;
}
}
var EXPANSION_RULES_2 = {
"%a": (function(date) {
return WEEKDAYS[date.tm_wday].substring(0, 3);
}),
"%A": (function(date) {
return WEEKDAYS[date.tm_wday];
}),
"%b": (function(date) {
return MONTHS[date.tm_mon].substring(0, 3);
}),
"%B": (function(date) {
return MONTHS[date.tm_mon];
}),
"%C": (function(date) {
var year = date.tm_year + 1900;
return leadingNulls(year / 100 | 0, 2);
}),
"%d": (function(date) {
return leadingNulls(date.tm_mday, 2);
}),
"%e": (function(date) {
return leadingSomething(date.tm_mday, 2, " ");
}),
"%g": (function(date) {
return getWeekBasedYear(date).toString().substring(2);
}),
"%G": (function(date) {
return getWeekBasedYear(date);
}),
"%H": (function(date) {
return leadingNulls(date.tm_hour, 2);
}),
"%I": (function(date) {
var twelveHour = date.tm_hour;
if (twelveHour == 0) twelveHour = 12; else if (twelveHour > 12) twelveHour -= 12;
return leadingNulls(twelveHour, 2);
}),
"%j": (function(date) {
return leadingNulls(date.tm_mday + __arraySum(__isLeapYear(date.tm_year + 1900) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, date.tm_mon - 1), 3);
}),
"%m": (function(date) {
return leadingNulls(date.tm_mon + 1, 2);
}),
"%M": (function(date) {
return leadingNulls(date.tm_min, 2);
}),
"%n": (function() {
return "\n";
}),
"%p": (function(date) {
if (date.tm_hour >= 0 && date.tm_hour < 12) {
return "AM";
} else {
return "PM";
}
}),
"%S": (function(date) {
return leadingNulls(date.tm_sec, 2);
}),
"%t": (function() {
return "\t";
}),
"%u": (function(date) {
var day = new Date(date.tm_year + 1900, date.tm_mon + 1, date.tm_mday, 0, 0, 0, 0);
return day.getDay() || 7;
}),
"%U": (function(date) {
var janFirst = new Date(date.tm_year + 1900, 0, 1);
var firstSunday = janFirst.getDay() === 0 ? janFirst : __addDays(janFirst, 7 - janFirst.getDay());
var endDate = new Date(date.tm_year + 1900, date.tm_mon, date.tm_mday);
if (compareByDay(firstSunday, endDate) < 0) {
var februaryFirstUntilEndMonth = __arraySum(__isLeapYear(endDate.getFullYear()) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, endDate.getMonth() - 1) - 31;
var firstSundayUntilEndJanuary = 31 - firstSunday.getDate();
var days = firstSundayUntilEndJanuary + februaryFirstUntilEndMonth + endDate.getDate();
return leadingNulls(Math.ceil(days / 7), 2);
}
return compareByDay(firstSunday, janFirst) === 0 ? "01" : "00";
}),
"%V": (function(date) {
var janFourthThisYear = new Date(date.tm_year + 1900, 0, 4);
var janFourthNextYear = new Date(date.tm_year + 1901, 0, 4);
var firstWeekStartThisYear = getFirstWeekStartDate(janFourthThisYear);
var firstWeekStartNextYear = getFirstWeekStartDate(janFourthNextYear);
var endDate = __addDays(new Date(date.tm_year + 1900, 0, 1), date.tm_yday);
if (compareByDay(endDate, firstWeekStartThisYear) < 0) {
return "53";
}
if (compareByDay(firstWeekStartNextYear, endDate) <= 0) {
return "01";
}
var daysDifference;
if (firstWeekStartThisYear.getFullYear() < date.tm_year + 1900) {
daysDifference = date.tm_yday + 32 - firstWeekStartThisYear.getDate();
} else {
daysDifference = date.tm_yday + 1 - firstWeekStartThisYear.getDate();
}
return leadingNulls(Math.ceil(daysDifference / 7), 2);
}),
"%w": (function(date) {
var day = new Date(date.tm_year + 1900, date.tm_mon + 1, date.tm_mday, 0, 0, 0, 0);
return day.getDay();
}),
"%W": (function(date) {
var janFirst = new Date(date.tm_year, 0, 1);
var firstMonday = janFirst.getDay() === 1 ? janFirst : __addDays(janFirst, janFirst.getDay() === 0 ? 1 : 7 - janFirst.getDay() + 1);
var endDate = new Date(date.tm_year + 1900, date.tm_mon, date.tm_mday);
if (compareByDay(firstMonday, endDate) < 0) {
var februaryFirstUntilEndMonth = __arraySum(__isLeapYear(endDate.getFullYear()) ? __MONTH_DAYS_LEAP : __MONTH_DAYS_REGULAR, endDate.getMonth() - 1) - 31;
var firstMondayUntilEndJanuary = 31 - firstMonday.getDate();
var days = firstMondayUntilEndJanuary + februaryFirstUntilEndMonth + endDate.getDate();
return leadingNulls(Math.ceil(days / 7), 2);
}
return compareByDay(firstMonday, janFirst) === 0 ? "01" : "00";
}),
"%y": (function(date) {
return (date.tm_year + 1900).toString().substring(2);
}),
"%Y": (function(date) {
return date.tm_year + 1900;
}),
"%z": (function(date) {
var off = date.tm_gmtoff;
var ahead = off >= 0;
off = Math.abs(off) / 60;
off = off / 60 * 100 + off % 60;
return (ahead ? "+" : "-") + String("0000" + off).slice(-4);
}),
"%Z": (function(date) {
return date.tm_zone;
}),
"%%": (function() {
return "%";
})
};
for (var rule in EXPANSION_RULES_2) {
if (pattern.indexOf(rule) >= 0) {
pattern = pattern.replace(new RegExp(rule, "g"), EXPANSION_RULES_2[rule](date));
}
}
var bytes = intArrayFromString(pattern, false);
if (bytes.length > maxsize) {
return 0;
}
writeArrayToMemory(bytes, s);
return bytes.length - 1;
}
function _sysconf(name) {
switch (name) {
case 30:
return PAGE_SIZE;
case 85:
var maxHeapSize = 2 * 1024 * 1024 * 1024 - 65536;
return maxHeapSize / PAGE_SIZE;
case 132:
case 133:
case 12:
case 137:
case 138:
case 15:
case 235:
case 16:
case 17:
case 18:
case 19:
case 20:
case 149:
case 13:
case 10:
case 236:
case 153:
case 9:
case 21:
case 22:
case 159:
case 154:
case 14:
case 77:
case 78:
case 139:
case 80:
case 81:
case 82:
case 68:
case 67:
case 164:
case 11:
case 29:
case 47:
case 48:
case 95:
case 52:
case 51:
case 46:
return 200809;
case 79:
return 0;
case 27:
case 246:
case 127:
case 128:
case 23:
case 24:
case 160:
case 161:
case 181:
case 182:
case 242:
case 183:
case 184:
case 243:
case 244:
case 245:
case 165:
case 178:
case 179:
case 49:
case 50:
case 168:
case 169:
case 175:
case 170:
case 171:
case 172:
case 97:
case 76:
case 32:
case 173:
case 35:
return -1;
case 176:
case 177:
case 7:
case 155:
case 8:
case 157:
case 125:
case 126:
case 92:
case 93:
case 129:
case 130:
case 131:
case 94:
case 91:
return 1;
case 74:
case 60:
case 69:
case 70:
case 4:
return 1024;
case 31:
case 42:
case 72:
return 32;
case 87:
case 26:
case 33:
return 2147483647;
case 34:
case 1:
return 47839;
case 38:
case 36:
return 99;
case 43:
case 37:
return 2048;
case 0:
return 2097152;
case 3:
return 65536;
case 28:
return 32768;
case 44:
return 32767;
case 75:
return 16384;
case 39:
return 1e3;
case 89:
return 700;
case 71:
return 256;
case 40:
return 255;
case 2:
return 100;
case 180:
return 64;
case 25:
return 20;
case 5:
return 16;
case 6:
return 6;
case 73:
return 4;
case 84:
{
if (typeof navigator === "object") return navigator["hardwareConcurrency"] || 1;
return 1;
}
}
___setErrNo(ERRNO_CODES.EINVAL);
return -1;
}
function _time(ptr) {
var ret = Date.now() / 1e3 | 0;
if (ptr) {
HEAP32[ptr >> 2] = ret;
}
return ret;
}
function _unsetenv(name) {
if (name === 0) {
___setErrNo(ERRNO_CODES.EINVAL);
return -1;
}
name = Pointer_stringify(name);
if (name === "" || name.indexOf("=") !== -1) {
___setErrNo(ERRNO_CODES.EINVAL);
return -1;
}
if (ENV.hasOwnProperty(name)) {
delete ENV[name];
___buildEnvironment(ENV);
}
return 0;
}
function _utime(path, times) {
var time;
if (times) {
var offset = 4;
time = HEAP32[times + offset >> 2];
time *= 1e3;
} else {
time = Date.now();
}
path = Pointer_stringify(path);
try {
FS.utime(path, time, time);
return 0;
} catch (e) {
FS.handleFSError(e);
return -1;
}
}
FS.staticInit();
__ATINIT__.unshift((function() {
if (!Module["noFSInit"] && !FS.init.initialized) FS.init();
}));
__ATMAIN__.push((function() {
FS.ignorePermissions = false;
}));
__ATEXIT__.push((function() {
FS.quit();
}));
Module["FS_createPath"] = FS.createPath;
Module["FS_createDataFile"] = FS.createDataFile;
__ATINIT__.unshift((function() {
TTY.init();
}));
__ATEXIT__.push((function() {
TTY.shutdown();
}));
if (ENVIRONMENT_IS_NODE) {
var fs = require("fs");
var NODEJS_PATH = require("path");
NODEFS.staticInit();
}
Module["requestFullScreen"] = function Module_requestFullScreen(lockPointer, resizeCanvas, vrDevice) {
Module.printErr("Module.requestFullScreen is deprecated. Please call Module.requestFullscreen instead.");
Module["requestFullScreen"] = Module["requestFullscreen"];
Browser.requestFullScreen(lockPointer, resizeCanvas, vrDevice);
};
Module["requestFullscreen"] = function Module_requestFullscreen(lockPointer, resizeCanvas, vrDevice) {
Browser.requestFullscreen(lockPointer, resizeCanvas, vrDevice);
};
Module["requestAnimationFrame"] = function Module_requestAnimationFrame(func) {
Browser.requestAnimationFrame(func);
};
Module["setCanvasSize"] = function Module_setCanvasSize(width, height, noUpdates) {
Browser.setCanvasSize(width, height, noUpdates);
};
Module["pauseMainLoop"] = function Module_pauseMainLoop() {
Browser.mainLoop.pause();
};
Module["resumeMainLoop"] = function Module_resumeMainLoop() {
Browser.mainLoop.resume();
};
Module["getUserMedia"] = function Module_getUserMedia() {
Browser.getUserMedia();
};
Module["createContext"] = function Module_createContext(canvas, useWebGL, setInModule, webGLContextAttributes) {
return Browser.createContext(canvas, useWebGL, setInModule, webGLContextAttributes);
};
if (ENVIRONMENT_IS_NODE) {
_emscripten_get_now = function _emscripten_get_now_actual() {
var t = process["hrtime"]();
return t[0] * 1e3 + t[1] / 1e6;
};
} else if (typeof dateNow !== "undefined") {
_emscripten_get_now = dateNow;
} else if (typeof self === "object" && self["performance"] && typeof self["performance"]["now"] === "function") {
_emscripten_get_now = (function() {
return self["performance"]["now"]();
});
} else if (typeof performance === "object" && typeof performance["now"] === "function") {
_emscripten_get_now = (function() {
return performance["now"]();
});
} else {
_emscripten_get_now = Date.now;
}
___buildEnvironment(ENV);
__ATINIT__.push((function() {
SOCKFS.root = FS.mount(SOCKFS, {}, null);
}));
__ATINIT__.push((function() {
PIPEFS.root = FS.mount(PIPEFS, {}, null);
}));
JSEvents.staticInit();
var GLctx;
GL.init();
DYNAMICTOP_PTR = staticAlloc(4);
STACK_BASE = STACKTOP = alignMemory(STATICTOP);
STACK_MAX = STACK_BASE + TOTAL_STACK;
DYNAMIC_BASE = alignMemory(STACK_MAX);
HEAP32[DYNAMICTOP_PTR >> 2] = DYNAMIC_BASE;
staticSealed = true;
assert(DYNAMIC_BASE < TOTAL_MEMORY, "TOTAL_MEMORY not big enough for stack");
function intArrayFromString(stringy, dontAddNull, length) {
var len = length > 0 ? length : lengthBytesUTF8(stringy) + 1;
var u8array = new Array(len);
var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
if (dontAddNull) u8array.length = numBytesWritten;
return u8array;
}
function nullFunc_dddi(x) {
Module["printErr"]("Invalid function pointer called with signature 'dddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_ddi(x) {
Module["printErr"]("Invalid function pointer called with signature 'ddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_dfi(x) {
Module["printErr"]("Invalid function pointer called with signature 'dfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_di(x) {
Module["printErr"]("Invalid function pointer called with signature 'di'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_diddi(x) {
Module["printErr"]("Invalid function pointer called with signature 'diddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_didi(x) {
Module["printErr"]("Invalid function pointer called with signature 'didi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_dii(x) {
Module["printErr"]("Invalid function pointer called with signature 'dii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_diii(x) {
Module["printErr"]("Invalid function pointer called with signature 'diii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_diiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'diiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_diji(x) {
Module["printErr"]("Invalid function pointer called with signature 'diji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_dji(x) {
Module["printErr"]("Invalid function pointer called with signature 'dji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_fdi(x) {
Module["printErr"]("Invalid function pointer called with signature 'fdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_ff(x) {
Module["printErr"]("Invalid function pointer called with signature 'ff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_fff(x) {
Module["printErr"]("Invalid function pointer called with signature 'fff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_fffi(x) {
Module["printErr"]("Invalid function pointer called with signature 'fffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_ffi(x) {
Module["printErr"]("Invalid function pointer called with signature 'ffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_fi(x) {
Module["printErr"]("Invalid function pointer called with signature 'fi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_fidi(x) {
Module["printErr"]("Invalid function pointer called with signature 'fidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_fif(x) {
Module["printErr"]("Invalid function pointer called with signature 'fif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_fiffi(x) {
Module["printErr"]("Invalid function pointer called with signature 'fiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_fifi(x) {
Module["printErr"]("Invalid function pointer called with signature 'fifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_fii(x) {
Module["printErr"]("Invalid function pointer called with signature 'fii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_fiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'fiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_fiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'fiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_fji(x) {
Module["printErr"]("Invalid function pointer called with signature 'fji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_i(x) {
Module["printErr"]("Invalid function pointer called with signature 'i'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iddi(x) {
Module["printErr"]("Invalid function pointer called with signature 'iddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_idi(x) {
Module["printErr"]("Invalid function pointer called with signature 'idi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_idiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'idiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iffi(x) {
Module["printErr"]("Invalid function pointer called with signature 'iffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_ifi(x) {
Module["printErr"]("Invalid function pointer called with signature 'ifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_ifiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'ifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_ii(x) {
Module["printErr"]("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiddi(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiddi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiddiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiddiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iidi(x) {
Module["printErr"]("Invalid function pointer called with signature 'iidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iidii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iidiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iidiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiffi(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiffiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiffiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iifi(x) {
Module["printErr"]("Invalid function pointer called with signature 'iifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iifii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iifiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiidii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiidiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiidiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiif(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiifi(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiifii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiifiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiidii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiifii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiifiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiiiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiiiiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiiiiiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiiiiiiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiiij(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiiiji(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiij(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiiji(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiijii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiijiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiijjii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiijjiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiijjiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiij(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiiji(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiijii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiijiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiijji(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiijjii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiijjiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiijjiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iij(x) {
Module["printErr"]("Invalid function pointer called with signature 'iij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iiji(x) {
Module["printErr"]("Invalid function pointer called with signature 'iiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iijii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iijiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iijji(x) {
Module["printErr"]("Invalid function pointer called with signature 'iijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iijjii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iijjiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'iijjiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iijjji(x) {
Module["printErr"]("Invalid function pointer called with signature 'iijjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_iji(x) {
Module["printErr"]("Invalid function pointer called with signature 'iji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_ijiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'ijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_ijj(x) {
Module["printErr"]("Invalid function pointer called with signature 'ijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_ijji(x) {
Module["printErr"]("Invalid function pointer called with signature 'ijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_j(x) {
Module["printErr"]("Invalid function pointer called with signature 'j'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jdi(x) {
Module["printErr"]("Invalid function pointer called with signature 'jdi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jdii(x) {
Module["printErr"]("Invalid function pointer called with signature 'jdii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jfi(x) {
Module["printErr"]("Invalid function pointer called with signature 'jfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_ji(x) {
Module["printErr"]("Invalid function pointer called with signature 'ji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jidi(x) {
Module["printErr"]("Invalid function pointer called with signature 'jidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jidii(x) {
Module["printErr"]("Invalid function pointer called with signature 'jidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jii(x) {
Module["printErr"]("Invalid function pointer called with signature 'jii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'jiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'jiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'jiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'jiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jiiiiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'jiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jiiji(x) {
Module["printErr"]("Invalid function pointer called with signature 'jiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jiji(x) {
Module["printErr"]("Invalid function pointer called with signature 'jiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jijii(x) {
Module["printErr"]("Invalid function pointer called with signature 'jijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jijiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'jijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jijj(x) {
Module["printErr"]("Invalid function pointer called with signature 'jijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jijji(x) {
Module["printErr"]("Invalid function pointer called with signature 'jijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jji(x) {
Module["printErr"]("Invalid function pointer called with signature 'jji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jjii(x) {
Module["printErr"]("Invalid function pointer called with signature 'jjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_jjjji(x) {
Module["printErr"]("Invalid function pointer called with signature 'jjjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_v(x) {
Module["printErr"]("Invalid function pointer called with signature 'v'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vd(x) {
Module["printErr"]("Invalid function pointer called with signature 'vd'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vf(x) {
Module["printErr"]("Invalid function pointer called with signature 'vf'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vff(x) {
Module["printErr"]("Invalid function pointer called with signature 'vff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vffff(x) {
Module["printErr"]("Invalid function pointer called with signature 'vffff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vfi(x) {
Module["printErr"]("Invalid function pointer called with signature 'vfi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vi(x) {
Module["printErr"]("Invalid function pointer called with signature 'vi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vid(x) {
Module["printErr"]("Invalid function pointer called with signature 'vid'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vidi(x) {
Module["printErr"]("Invalid function pointer called with signature 'vidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vif(x) {
Module["printErr"]("Invalid function pointer called with signature 'vif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viff(x) {
Module["printErr"]("Invalid function pointer called with signature 'viff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vifff(x) {
Module["printErr"]("Invalid function pointer called with signature 'vifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viffff(x) {
Module["printErr"]("Invalid function pointer called with signature 'viffff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viffffi(x) {
Module["printErr"]("Invalid function pointer called with signature 'viffffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vifffi(x) {
Module["printErr"]("Invalid function pointer called with signature 'vifffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viffi(x) {
Module["printErr"]("Invalid function pointer called with signature 'viffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vifi(x) {
Module["printErr"]("Invalid function pointer called with signature 'vifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vii(x) {
Module["printErr"]("Invalid function pointer called with signature 'vii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viidi(x) {
Module["printErr"]("Invalid function pointer called with signature 'viidi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viidii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viidii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viif(x) {
Module["printErr"]("Invalid function pointer called with signature 'viif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiff(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viifff(x) {
Module["printErr"]("Invalid function pointer called with signature 'viifff'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiffi(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiffi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viifi(x) {
Module["printErr"]("Invalid function pointer called with signature 'viifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viifii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viifii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viifiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viifiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiifi(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiifi'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiif(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiiif(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiiiif(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiiiif'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiiiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiiiiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiiiiiiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiiiiiiiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiiiiiiiiiiiiiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiiiiiiiiiiiiiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiiij(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiiij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiijiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiijiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiiji(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiijji(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viij(x) {
Module["printErr"]("Invalid function pointer called with signature 'viij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viiji(x) {
Module["printErr"]("Invalid function pointer called with signature 'viiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viijii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viijiijiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viijiijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viijijii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viijijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viijijiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viijijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viijj(x) {
Module["printErr"]("Invalid function pointer called with signature 'viijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viijji(x) {
Module["printErr"]("Invalid function pointer called with signature 'viijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viijjii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viijjiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'viijjiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viijjji(x) {
Module["printErr"]("Invalid function pointer called with signature 'viijjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vij(x) {
Module["printErr"]("Invalid function pointer called with signature 'vij'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_viji(x) {
Module["printErr"]("Invalid function pointer called with signature 'viji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vijii(x) {
Module["printErr"]("Invalid function pointer called with signature 'vijii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vijiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'vijiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vijiji(x) {
Module["printErr"]("Invalid function pointer called with signature 'vijiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vijijji(x) {
Module["printErr"]("Invalid function pointer called with signature 'vijijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vijj(x) {
Module["printErr"]("Invalid function pointer called with signature 'vijj'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vijji(x) {
Module["printErr"]("Invalid function pointer called with signature 'vijji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vijjii(x) {
Module["printErr"]("Invalid function pointer called with signature 'vijjii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vijjji(x) {
Module["printErr"]("Invalid function pointer called with signature 'vijjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vjiiii(x) {
Module["printErr"]("Invalid function pointer called with signature 'vjiiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
function nullFunc_vjji(x) {
Module["printErr"]("Invalid function pointer called with signature 'vjji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)");
Module["printErr"]("Build with ASSERTIONS=2 for more info.");
abort(x);
}
Module["wasmTableSize"] = 51087;
Module["wasmMaxTableSize"] = 51087;
function invoke_dddi(index, a1, a2, a3) {
try {
return Module["dynCall_dddi"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_ddi(index, a1, a2) {
try {
return Module["dynCall_ddi"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_dfi(index, a1, a2) {
try {
return Module["dynCall_dfi"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_di(index, a1) {
try {
return Module["dynCall_di"](index, a1);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_diddi(index, a1, a2, a3, a4) {
try {
return Module["dynCall_diddi"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_didi(index, a1, a2, a3) {
try {
return Module["dynCall_didi"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_dii(index, a1, a2) {
try {
return Module["dynCall_dii"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_diii(index, a1, a2, a3) {
try {
return Module["dynCall_diii"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_diiii(index, a1, a2, a3, a4) {
try {
return Module["dynCall_diiii"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_diji(index, a1, a2, a3, a4) {
try {
return Module["dynCall_diji"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_dji(index, a1, a2, a3) {
try {
return Module["dynCall_dji"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_fdi(index, a1, a2) {
try {
return Module["dynCall_fdi"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_ff(index, a1) {
try {
return Module["dynCall_ff"](index, a1);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_fff(index, a1, a2) {
try {
return Module["dynCall_fff"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_fffi(index, a1, a2, a3) {
try {
return Module["dynCall_fffi"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_ffi(index, a1, a2) {
try {
return Module["dynCall_ffi"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_fi(index, a1) {
try {
return Module["dynCall_fi"](index, a1);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_fidi(index, a1, a2, a3) {
try {
return Module["dynCall_fidi"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_fif(index, a1, a2) {
try {
return Module["dynCall_fif"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_fiffi(index, a1, a2, a3, a4) {
try {
return Module["dynCall_fiffi"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_fifi(index, a1, a2, a3) {
try {
return Module["dynCall_fifi"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_fii(index, a1, a2) {
try {
return Module["dynCall_fii"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_fiii(index, a1, a2, a3) {
try {
return Module["dynCall_fiii"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_fiiii(index, a1, a2, a3, a4) {
try {
return Module["dynCall_fiiii"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_fji(index, a1, a2, a3) {
try {
return Module["dynCall_fji"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_i(index) {
try {
return Module["dynCall_i"](index);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iddi(index, a1, a2, a3) {
try {
return Module["dynCall_iddi"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_idi(index, a1, a2) {
try {
return Module["dynCall_idi"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_idiii(index, a1, a2, a3, a4) {
try {
return Module["dynCall_idiii"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iffi(index, a1, a2, a3) {
try {
return Module["dynCall_iffi"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_ifi(index, a1, a2) {
try {
return Module["dynCall_ifi"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_ifiii(index, a1, a2, a3, a4) {
try {
return Module["dynCall_ifiii"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_ii(index, a1) {
try {
return Module["dynCall_ii"](index, a1);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiddi(index, a1, a2, a3, a4) {
try {
return Module["dynCall_iiddi"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiddiii(index, a1, a2, a3, a4, a5, a6) {
try {
return Module["dynCall_iiddiii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iidi(index, a1, a2, a3) {
try {
return Module["dynCall_iidi"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iidii(index, a1, a2, a3, a4) {
try {
return Module["dynCall_iidii"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iidiii(index, a1, a2, a3, a4, a5) {
try {
return Module["dynCall_iidiii"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiffi(index, a1, a2, a3, a4) {
try {
return Module["dynCall_iiffi"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiffiii(index, a1, a2, a3, a4, a5, a6) {
try {
return Module["dynCall_iiffiii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iifi(index, a1, a2, a3) {
try {
return Module["dynCall_iifi"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iifii(index, a1, a2, a3, a4) {
try {
return Module["dynCall_iifii"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iifiii(index, a1, a2, a3, a4, a5) {
try {
return Module["dynCall_iifiii"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iii(index, a1, a2) {
try {
return Module["dynCall_iii"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiidii(index, a1, a2, a3, a4, a5) {
try {
return Module["dynCall_iiidii"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiidiii(index, a1, a2, a3, a4, a5, a6) {
try {
return Module["dynCall_iiidiii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiif(index, a1, a2, a3) {
try {
return Module["dynCall_iiif"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiifi(index, a1, a2, a3, a4) {
try {
return Module["dynCall_iiifi"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiifii(index, a1, a2, a3, a4, a5) {
try {
return Module["dynCall_iiifii"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiifiii(index, a1, a2, a3, a4, a5, a6) {
try {
return Module["dynCall_iiifiii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiii(index, a1, a2, a3) {
try {
return Module["dynCall_iiii"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiidii(index, a1, a2, a3, a4, a5, a6) {
try {
return Module["dynCall_iiiidii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiifii(index, a1, a2, a3, a4, a5, a6) {
try {
return Module["dynCall_iiiifii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiifiii(index, a1, a2, a3, a4, a5, a6, a7) {
try {
return Module["dynCall_iiiifiii"](index, a1, a2, a3, a4, a5, a6, a7);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiii(index, a1, a2, a3, a4) {
try {
return Module["dynCall_iiiii"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiiii(index, a1, a2, a3, a4, a5) {
try {
return Module["dynCall_iiiiii"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiiiii(index, a1, a2, a3, a4, a5, a6) {
try {
return Module["dynCall_iiiiiii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
try {
return Module["dynCall_iiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
try {
return Module["dynCall_iiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
try {
return Module["dynCall_iiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
try {
return Module["dynCall_iiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
try {
return Module["dynCall_iiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
try {
return Module["dynCall_iiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13) {
try {
return Module["dynCall_iiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiiij(index, a1, a2, a3, a4, a5, a6) {
try {
return Module["dynCall_iiiiij"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiiiji(index, a1, a2, a3, a4, a5, a6, a7) {
try {
return Module["dynCall_iiiiiji"](index, a1, a2, a3, a4, a5, a6, a7);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiij(index, a1, a2, a3, a4, a5) {
try {
return Module["dynCall_iiiij"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiiji(index, a1, a2, a3, a4, a5, a6) {
try {
return Module["dynCall_iiiiji"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiijii(index, a1, a2, a3, a4, a5, a6, a7) {
try {
return Module["dynCall_iiiijii"](index, a1, a2, a3, a4, a5, a6, a7);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiijiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
try {
return Module["dynCall_iiiijiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiijjii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
try {
return Module["dynCall_iiiijjii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiijjiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
try {
return Module["dynCall_iiiijjiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiij(index, a1, a2, a3, a4) {
try {
return Module["dynCall_iiij"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiiji(index, a1, a2, a3, a4, a5) {
try {
return Module["dynCall_iiiji"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiijii(index, a1, a2, a3, a4, a5, a6) {
try {
return Module["dynCall_iiijii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiijiii(index, a1, a2, a3, a4, a5, a6, a7) {
try {
return Module["dynCall_iiijiii"](index, a1, a2, a3, a4, a5, a6, a7);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiijji(index, a1, a2, a3, a4, a5, a6, a7) {
try {
return Module["dynCall_iiijji"](index, a1, a2, a3, a4, a5, a6, a7);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiijjii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
try {
return Module["dynCall_iiijjii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiijjiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
try {
return Module["dynCall_iiijjiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iij(index, a1, a2, a3) {
try {
return Module["dynCall_iij"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iiji(index, a1, a2, a3, a4) {
try {
return Module["dynCall_iiji"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iijii(index, a1, a2, a3, a4, a5) {
try {
return Module["dynCall_iijii"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iijiii(index, a1, a2, a3, a4, a5, a6) {
try {
return Module["dynCall_iijiii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iijji(index, a1, a2, a3, a4, a5, a6) {
try {
return Module["dynCall_iijji"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iijjii(index, a1, a2, a3, a4, a5, a6, a7) {
try {
return Module["dynCall_iijjii"](index, a1, a2, a3, a4, a5, a6, a7);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
try {
return Module["dynCall_iijjiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iijjji(index, a1, a2, a3, a4, a5, a6, a7, a8) {
try {
return Module["dynCall_iijjji"](index, a1, a2, a3, a4, a5, a6, a7, a8);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_iji(index, a1, a2, a3) {
try {
return Module["dynCall_iji"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_ijiii(index, a1, a2, a3, a4, a5) {
try {
return Module["dynCall_ijiii"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_ijj(index, a1, a2, a3, a4) {
try {
return Module["dynCall_ijj"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_ijji(index, a1, a2, a3, a4, a5) {
try {
return Module["dynCall_ijji"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_j(index) {
try {
return Module["dynCall_j"](index);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jdi(index, a1, a2) {
try {
return Module["dynCall_jdi"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jdii(index, a1, a2, a3) {
try {
return Module["dynCall_jdii"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jfi(index, a1, a2) {
try {
return Module["dynCall_jfi"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_ji(index, a1) {
try {
return Module["dynCall_ji"](index, a1);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jidi(index, a1, a2, a3) {
try {
return Module["dynCall_jidi"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jidii(index, a1, a2, a3, a4) {
try {
return Module["dynCall_jidii"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jii(index, a1, a2) {
try {
return Module["dynCall_jii"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jiii(index, a1, a2, a3) {
try {
return Module["dynCall_jiii"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jiiii(index, a1, a2, a3, a4) {
try {
return Module["dynCall_jiiii"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jiiiii(index, a1, a2, a3, a4, a5) {
try {
return Module["dynCall_jiiiii"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jiiiiii(index, a1, a2, a3, a4, a5, a6) {
try {
return Module["dynCall_jiiiiii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
try {
return Module["dynCall_jiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jiiji(index, a1, a2, a3, a4, a5) {
try {
return Module["dynCall_jiiji"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jiji(index, a1, a2, a3, a4) {
try {
return Module["dynCall_jiji"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jijii(index, a1, a2, a3, a4, a5) {
try {
return Module["dynCall_jijii"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jijiii(index, a1, a2, a3, a4, a5, a6) {
try {
return Module["dynCall_jijiii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jijj(index, a1, a2, a3, a4, a5) {
try {
return Module["dynCall_jijj"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jijji(index, a1, a2, a3, a4, a5, a6) {
try {
return Module["dynCall_jijji"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jji(index, a1, a2, a3) {
try {
return Module["dynCall_jji"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jjii(index, a1, a2, a3, a4) {
try {
return Module["dynCall_jjii"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_jjjji(index, a1, a2, a3, a4, a5, a6, a7) {
try {
return Module["dynCall_jjjji"](index, a1, a2, a3, a4, a5, a6, a7);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_v(index) {
try {
Module["dynCall_v"](index);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vd(index, a1) {
try {
Module["dynCall_vd"](index, a1);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vf(index, a1) {
try {
Module["dynCall_vf"](index, a1);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vff(index, a1, a2) {
try {
Module["dynCall_vff"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vffff(index, a1, a2, a3, a4) {
try {
Module["dynCall_vffff"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vfi(index, a1, a2) {
try {
Module["dynCall_vfi"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vi(index, a1) {
try {
Module["dynCall_vi"](index, a1);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vid(index, a1, a2) {
try {
Module["dynCall_vid"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vidi(index, a1, a2, a3) {
try {
Module["dynCall_vidi"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vif(index, a1, a2) {
try {
Module["dynCall_vif"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viff(index, a1, a2, a3) {
try {
Module["dynCall_viff"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vifff(index, a1, a2, a3, a4) {
try {
Module["dynCall_vifff"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viffff(index, a1, a2, a3, a4, a5) {
try {
Module["dynCall_viffff"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viffffi(index, a1, a2, a3, a4, a5, a6) {
try {
Module["dynCall_viffffi"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vifffi(index, a1, a2, a3, a4, a5) {
try {
Module["dynCall_vifffi"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viffi(index, a1, a2, a3, a4) {
try {
Module["dynCall_viffi"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vifi(index, a1, a2, a3) {
try {
Module["dynCall_vifi"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vii(index, a1, a2) {
try {
Module["dynCall_vii"](index, a1, a2);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viidi(index, a1, a2, a3, a4) {
try {
Module["dynCall_viidi"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viidii(index, a1, a2, a3, a4, a5) {
try {
Module["dynCall_viidii"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viif(index, a1, a2, a3) {
try {
Module["dynCall_viif"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiff(index, a1, a2, a3, a4) {
try {
Module["dynCall_viiff"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viifff(index, a1, a2, a3, a4, a5) {
try {
Module["dynCall_viifff"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiffi(index, a1, a2, a3, a4, a5) {
try {
Module["dynCall_viiffi"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viifi(index, a1, a2, a3, a4) {
try {
Module["dynCall_viifi"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viifii(index, a1, a2, a3, a4, a5) {
try {
Module["dynCall_viifii"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viifiii(index, a1, a2, a3, a4, a5, a6) {
try {
Module["dynCall_viifiii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viii(index, a1, a2, a3) {
try {
Module["dynCall_viii"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiifi(index, a1, a2, a3, a4, a5) {
try {
Module["dynCall_viiifi"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiii(index, a1, a2, a3, a4) {
try {
Module["dynCall_viiii"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiif(index, a1, a2, a3, a4, a5) {
try {
Module["dynCall_viiiif"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiii(index, a1, a2, a3, a4, a5) {
try {
Module["dynCall_viiiii"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiiif(index, a1, a2, a3, a4, a5, a6) {
try {
Module["dynCall_viiiiif"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiiii(index, a1, a2, a3, a4, a5, a6) {
try {
Module["dynCall_viiiiii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiiiif(index, a1, a2, a3, a4, a5, a6, a7) {
try {
Module["dynCall_viiiiiif"](index, a1, a2, a3, a4, a5, a6, a7);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiiiii(index, a1, a2, a3, a4, a5, a6, a7) {
try {
Module["dynCall_viiiiiii"](index, a1, a2, a3, a4, a5, a6, a7);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
try {
Module["dynCall_viiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
try {
Module["dynCall_viiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
try {
Module["dynCall_viiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
try {
Module["dynCall_viiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12) {
try {
Module["dynCall_viiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14) {
try {
Module["dynCall_viiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15) {
try {
Module["dynCall_viiiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiiiiiiiiiiiiiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18) {
try {
Module["dynCall_viiiiiiiiiiiiiiiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11, a12, a13, a14, a15, a16, a17, a18);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiiij(index, a1, a2, a3, a4, a5, a6, a7) {
try {
Module["dynCall_viiiiij"](index, a1, a2, a3, a4, a5, a6, a7);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiijiiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
try {
Module["dynCall_viiiijiiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiiji(index, a1, a2, a3, a4, a5, a6) {
try {
Module["dynCall_viiiji"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiijji(index, a1, a2, a3, a4, a5, a6, a7, a8) {
try {
Module["dynCall_viiijji"](index, a1, a2, a3, a4, a5, a6, a7, a8);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viij(index, a1, a2, a3, a4) {
try {
Module["dynCall_viij"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viiji(index, a1, a2, a3, a4, a5) {
try {
Module["dynCall_viiji"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viijii(index, a1, a2, a3, a4, a5, a6) {
try {
Module["dynCall_viijii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viijiijiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11) {
try {
Module["dynCall_viijiijiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10, a11);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viijijii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
try {
Module["dynCall_viijijii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viijijiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10) {
try {
Module["dynCall_viijijiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9, a10);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viijj(index, a1, a2, a3, a4, a5, a6) {
try {
Module["dynCall_viijj"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viijji(index, a1, a2, a3, a4, a5, a6, a7) {
try {
Module["dynCall_viijji"](index, a1, a2, a3, a4, a5, a6, a7);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viijjii(index, a1, a2, a3, a4, a5, a6, a7, a8) {
try {
Module["dynCall_viijjii"](index, a1, a2, a3, a4, a5, a6, a7, a8);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viijjiii(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
try {
Module["dynCall_viijjiii"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viijjji(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
try {
Module["dynCall_viijjji"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vij(index, a1, a2, a3) {
try {
Module["dynCall_vij"](index, a1, a2, a3);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_viji(index, a1, a2, a3, a4) {
try {
Module["dynCall_viji"](index, a1, a2, a3, a4);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vijii(index, a1, a2, a3, a4, a5) {
try {
Module["dynCall_vijii"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vijiii(index, a1, a2, a3, a4, a5, a6) {
try {
Module["dynCall_vijiii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vijiji(index, a1, a2, a3, a4, a5, a6, a7) {
try {
Module["dynCall_vijiji"](index, a1, a2, a3, a4, a5, a6, a7);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vijijji(index, a1, a2, a3, a4, a5, a6, a7, a8, a9) {
try {
Module["dynCall_vijijji"](index, a1, a2, a3, a4, a5, a6, a7, a8, a9);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vijj(index, a1, a2, a3, a4, a5) {
try {
Module["dynCall_vijj"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vijji(index, a1, a2, a3, a4, a5, a6) {
try {
Module["dynCall_vijji"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vijjii(index, a1, a2, a3, a4, a5, a6, a7) {
try {
Module["dynCall_vijjii"](index, a1, a2, a3, a4, a5, a6, a7);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vijjji(index, a1, a2, a3, a4, a5, a6, a7, a8) {
try {
Module["dynCall_vijjji"](index, a1, a2, a3, a4, a5, a6, a7, a8);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vjiiii(index, a1, a2, a3, a4, a5, a6) {
try {
Module["dynCall_vjiiii"](index, a1, a2, a3, a4, a5, a6);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
function invoke_vjji(index, a1, a2, a3, a4, a5) {
try {
Module["dynCall_vjji"](index, a1, a2, a3, a4, a5);
} catch (e) {
if (typeof e !== "number" && e !== "longjmp") throw e;
Module["setThrew"](1, 0);
}
}
Module.asmGlobalArg = {};
Module.asmLibraryArg = {
"abort": abort,
"assert": assert,
"enlargeMemory": enlargeMemory,
"getTotalMemory": getTotalMemory,
"abortOnCannotGrowMemory": abortOnCannotGrowMemory,
"abortStackOverflow": abortStackOverflow,
"nullFunc_dddi": nullFunc_dddi,
"nullFunc_ddi": nullFunc_ddi,
"nullFunc_dfi": nullFunc_dfi,
"nullFunc_di": nullFunc_di,
"nullFunc_diddi": nullFunc_diddi,
"nullFunc_didi": nullFunc_didi,
"nullFunc_dii": nullFunc_dii,
"nullFunc_diii": nullFunc_diii,
"nullFunc_diiii": nullFunc_diiii,
"nullFunc_diji": nullFunc_diji,
"nullFunc_dji": nullFunc_dji,
"nullFunc_fdi": nullFunc_fdi,
"nullFunc_ff": nullFunc_ff,
"nullFunc_fff": nullFunc_fff,
"nullFunc_fffi": nullFunc_fffi,
"nullFunc_ffi": nullFunc_ffi,
"nullFunc_fi": nullFunc_fi,
"nullFunc_fidi": nullFunc_fidi,
"nullFunc_fif": nullFunc_fif,
"nullFunc_fiffi": nullFunc_fiffi,
"nullFunc_fifi": nullFunc_fifi,
"nullFunc_fii": nullFunc_fii,
"nullFunc_fiii": nullFunc_fiii,
"nullFunc_fiiii": nullFunc_fiiii,
"nullFunc_fji": nullFunc_fji,
"nullFunc_i": nullFunc_i,
"nullFunc_iddi": nullFunc_iddi,
"nullFunc_idi": nullFunc_idi,
"nullFunc_idiii": nullFunc_idiii,
"nullFunc_iffi": nullFunc_iffi,
"nullFunc_ifi": nullFunc_ifi,
"nullFunc_ifiii": nullFunc_ifiii,
"nullFunc_ii": nullFunc_ii,
"nullFunc_iiddi": nullFunc_iiddi,
"nullFunc_iiddiii": nullFunc_iiddiii,
"nullFunc_iidi": nullFunc_iidi,
"nullFunc_iidii": nullFunc_iidii,
"nullFunc_iidiii": nullFunc_iidiii,
"nullFunc_iiffi": nullFunc_iiffi,
"nullFunc_iiffiii": nullFunc_iiffiii,
"nullFunc_iifi": nullFunc_iifi,
"nullFunc_iifii": nullFunc_iifii,
"nullFunc_iifiii": nullFunc_iifiii,
"nullFunc_iii": nullFunc_iii,
"nullFunc_iiidii": nullFunc_iiidii,
"nullFunc_iiidiii": nullFunc_iiidiii,
"nullFunc_iiif": nullFunc_iiif,
"nullFunc_iiifi": nullFunc_iiifi,
"nullFunc_iiifii": nullFunc_iiifii,
"nullFunc_iiifiii": nullFunc_iiifiii,
"nullFunc_iiii": nullFunc_iiii,
"nullFunc_iiiidii": nullFunc_iiiidii,
"nullFunc_iiiifii": nullFunc_iiiifii,
"nullFunc_iiiifiii": nullFunc_iiiifiii,
"nullFunc_iiiii": nullFunc_iiiii,
"nullFunc_iiiiii": nullFunc_iiiiii,
"nullFunc_iiiiiii": nullFunc_iiiiiii,
"nullFunc_iiiiiiii": nullFunc_iiiiiiii,
"nullFunc_iiiiiiiii": nullFunc_iiiiiiiii,
"nullFunc_iiiiiiiiii": nullFunc_iiiiiiiiii,
"nullFunc_iiiiiiiiiii": nullFunc_iiiiiiiiiii,
"nullFunc_iiiiiiiiiiii": nullFunc_iiiiiiiiiiii,
"nullFunc_iiiiiiiiiiiii": nullFunc_iiiiiiiiiiiii,
"nullFunc_iiiiiiiiiiiiii": nullFunc_iiiiiiiiiiiiii,
"nullFunc_iiiiij": nullFunc_iiiiij,
"nullFunc_iiiiiji": nullFunc_iiiiiji,
"nullFunc_iiiij": nullFunc_iiiij,
"nullFunc_iiiiji": nullFunc_iiiiji,
"nullFunc_iiiijii": nullFunc_iiiijii,
"nullFunc_iiiijiii": nullFunc_iiiijiii,
"nullFunc_iiiijjii": nullFunc_iiiijjii,
"nullFunc_iiiijjiiii": nullFunc_iiiijjiiii,
"nullFunc_iiij": nullFunc_iiij,
"nullFunc_iiiji": nullFunc_iiiji,
"nullFunc_iiijii": nullFunc_iiijii,
"nullFunc_iiijiii": nullFunc_iiijiii,
"nullFunc_iiijji": nullFunc_iiijji,
"nullFunc_iiijjii": nullFunc_iiijjii,
"nullFunc_iiijjiiii": nullFunc_iiijjiiii,
"nullFunc_iij": nullFunc_iij,
"nullFunc_iiji": nullFunc_iiji,
"nullFunc_iijii": nullFunc_iijii,
"nullFunc_iijiii": nullFunc_iijiii,
"nullFunc_iijji": nullFunc_iijji,
"nullFunc_iijjii": nullFunc_iijjii,
"nullFunc_iijjiii": nullFunc_iijjiii,
"nullFunc_iijjji": nullFunc_iijjji,
"nullFunc_iji": nullFunc_iji,
"nullFunc_ijiii": nullFunc_ijiii,
"nullFunc_ijj": nullFunc_ijj,
"nullFunc_ijji": nullFunc_ijji,
"nullFunc_j": nullFunc_j,
"nullFunc_jdi": nullFunc_jdi,
"nullFunc_jdii": nullFunc_jdii,
"nullFunc_jfi": nullFunc_jfi,
"nullFunc_ji": nullFunc_ji,
"nullFunc_jidi": nullFunc_jidi,
"nullFunc_jidii": nullFunc_jidii,
"nullFunc_jii": nullFunc_jii,
"nullFunc_jiii": nullFunc_jiii,
"nullFunc_jiiii": nullFunc_jiiii,
"nullFunc_jiiiii": nullFunc_jiiiii,
"nullFunc_jiiiiii": nullFunc_jiiiiii,
"nullFunc_jiiiiiiiiii": nullFunc_jiiiiiiiiii,
"nullFunc_jiiji": nullFunc_jiiji,
"nullFunc_jiji": nullFunc_jiji,
"nullFunc_jijii": nullFunc_jijii,
"nullFunc_jijiii": nullFunc_jijiii,
"nullFunc_jijj": nullFunc_jijj,
"nullFunc_jijji": nullFunc_jijji,
"nullFunc_jji": nullFunc_jji,
"nullFunc_jjii": nullFunc_jjii,
"nullFunc_jjjji": nullFunc_jjjji,
"nullFunc_v": nullFunc_v,
"nullFunc_vd": nullFunc_vd,
"nullFunc_vf": nullFunc_vf,
"nullFunc_vff": nullFunc_vff,
"nullFunc_vffff": nullFunc_vffff,
"nullFunc_vfi": nullFunc_vfi,
"nullFunc_vi": nullFunc_vi,
"nullFunc_vid": nullFunc_vid,
"nullFunc_vidi": nullFunc_vidi,
"nullFunc_vif": nullFunc_vif,
"nullFunc_viff": nullFunc_viff,
"nullFunc_vifff": nullFunc_vifff,
"nullFunc_viffff": nullFunc_viffff,
"nullFunc_viffffi": nullFunc_viffffi,
"nullFunc_vifffi": nullFunc_vifffi,
"nullFunc_viffi": nullFunc_viffi,
"nullFunc_vifi": nullFunc_vifi,
"nullFunc_vii": nullFunc_vii,
"nullFunc_viidi": nullFunc_viidi,
"nullFunc_viidii": nullFunc_viidii,
"nullFunc_viif": nullFunc_viif,
"nullFunc_viiff": nullFunc_viiff,
"nullFunc_viifff": nullFunc_viifff,
"nullFunc_viiffi": nullFunc_viiffi,
"nullFunc_viifi": nullFunc_viifi,
"nullFunc_viifii": nullFunc_viifii,
"nullFunc_viifiii": nullFunc_viifiii,
"nullFunc_viii": nullFunc_viii,
"nullFunc_viiifi": nullFunc_viiifi,
"nullFunc_viiii": nullFunc_viiii,
"nullFunc_viiiif": nullFunc_viiiif,
"nullFunc_viiiii": nullFunc_viiiii,
"nullFunc_viiiiif": nullFunc_viiiiif,
"nullFunc_viiiiii": nullFunc_viiiiii,
"nullFunc_viiiiiif": nullFunc_viiiiiif,
"nullFunc_viiiiiii": nullFunc_viiiiiii,
"nullFunc_viiiiiiii": nullFunc_viiiiiiii,
"nullFunc_viiiiiiiii": nullFunc_viiiiiiiii,
"nullFunc_viiiiiiiiii": nullFunc_viiiiiiiiii,
"nullFunc_viiiiiiiiiii": nullFunc_viiiiiiiiiii,
"nullFunc_viiiiiiiiiiii": nullFunc_viiiiiiiiiiii,
"nullFunc_viiiiiiiiiiiiii": nullFunc_viiiiiiiiiiiiii,
"nullFunc_viiiiiiiiiiiiiii": nullFunc_viiiiiiiiiiiiiii,
"nullFunc_viiiiiiiiiiiiiiiiii": nullFunc_viiiiiiiiiiiiiiiiii,
"nullFunc_viiiiij": nullFunc_viiiiij,
"nullFunc_viiiijiiii": nullFunc_viiiijiiii,
"nullFunc_viiiji": nullFunc_viiiji,
"nullFunc_viiijji": nullFunc_viiijji,
"nullFunc_viij": nullFunc_viij,
"nullFunc_viiji": nullFunc_viiji,
"nullFunc_viijii": nullFunc_viijii,
"nullFunc_viijiijiii": nullFunc_viijiijiii,
"nullFunc_viijijii": nullFunc_viijijii,
"nullFunc_viijijiii": nullFunc_viijijiii,
"nullFunc_viijj": nullFunc_viijj,
"nullFunc_viijji": nullFunc_viijji,
"nullFunc_viijjii": nullFunc_viijjii,
"nullFunc_viijjiii": nullFunc_viijjiii,
"nullFunc_viijjji": nullFunc_viijjji,
"nullFunc_vij": nullFunc_vij,
"nullFunc_viji": nullFunc_viji,
"nullFunc_vijii": nullFunc_vijii,
"nullFunc_vijiii": nullFunc_vijiii,
"nullFunc_vijiji": nullFunc_vijiji,
"nullFunc_vijijji": nullFunc_vijijji,
"nullFunc_vijj": nullFunc_vijj,
"nullFunc_vijji": nullFunc_vijji,
"nullFunc_vijjii": nullFunc_vijjii,
"nullFunc_vijjji": nullFunc_vijjji,
"nullFunc_vjiiii": nullFunc_vjiiii,
"nullFunc_vjji": nullFunc_vjji,
"invoke_dddi": invoke_dddi,
"invoke_ddi": invoke_ddi,
"invoke_dfi": invoke_dfi,
"invoke_di": invoke_di,
"invoke_diddi": invoke_diddi,
"invoke_didi": invoke_didi,
"invoke_dii": invoke_dii,
"invoke_diii": invoke_diii,
"invoke_diiii": invoke_diiii,
"invoke_diji": invoke_diji,
"invoke_dji": invoke_dji,
"invoke_fdi": invoke_fdi,
"invoke_ff": invoke_ff,
"invoke_fff": invoke_fff,
"invoke_fffi": invoke_fffi,
"invoke_ffi": invoke_ffi,
"invoke_fi": invoke_fi,
"invoke_fidi": invoke_fidi,
"invoke_fif": invoke_fif,
"invoke_fiffi": invoke_fiffi,
"invoke_fifi": invoke_fifi,
"invoke_fii": invoke_fii,
"invoke_fiii": invoke_fiii,
"invoke_fiiii": invoke_fiiii,
"invoke_fji": invoke_fji,
"invoke_i": invoke_i,
"invoke_iddi": invoke_iddi,
"invoke_idi": invoke_idi,
"invoke_idiii": invoke_idiii,
"invoke_iffi": invoke_iffi,
"invoke_ifi": invoke_ifi,
"invoke_ifiii": invoke_ifiii,
"invoke_ii": invoke_ii,
"invoke_iiddi": invoke_iiddi,
"invoke_iiddiii": invoke_iiddiii,
"invoke_iidi": invoke_iidi,
"invoke_iidii": invoke_iidii,
"invoke_iidiii": invoke_iidiii,
"invoke_iiffi": invoke_iiffi,
"invoke_iiffiii": invoke_iiffiii,
"invoke_iifi": invoke_iifi,
"invoke_iifii": invoke_iifii,
"invoke_iifiii": invoke_iifiii,
"invoke_iii": invoke_iii,
"invoke_iiidii": invoke_iiidii,
"invoke_iiidiii": invoke_iiidiii,
"invoke_iiif": invoke_iiif,
"invoke_iiifi": invoke_iiifi,
"invoke_iiifii": invoke_iiifii,
"invoke_iiifiii": invoke_iiifiii,
"invoke_iiii": invoke_iiii,
"invoke_iiiidii": invoke_iiiidii,
"invoke_iiiifii": invoke_iiiifii,
"invoke_iiiifiii": invoke_iiiifiii,
"invoke_iiiii": invoke_iiiii,
"invoke_iiiiii": invoke_iiiiii,
"invoke_iiiiiii": invoke_iiiiiii,
"invoke_iiiiiiii": invoke_iiiiiiii,
"invoke_iiiiiiiii": invoke_iiiiiiiii,
"invoke_iiiiiiiiii": invoke_iiiiiiiiii,
"invoke_iiiiiiiiiii": invoke_iiiiiiiiiii,
"invoke_iiiiiiiiiiii": invoke_iiiiiiiiiiii,
"invoke_iiiiiiiiiiiii": invoke_iiiiiiiiiiiii,
"invoke_iiiiiiiiiiiiii": invoke_iiiiiiiiiiiiii,
"invoke_iiiiij": invoke_iiiiij,
"invoke_iiiiiji": invoke_iiiiiji,
"invoke_iiiij": invoke_iiiij,
"invoke_iiiiji": invoke_iiiiji,
"invoke_iiiijii": invoke_iiiijii,
"invoke_iiiijiii": invoke_iiiijiii,
"invoke_iiiijjii": invoke_iiiijjii,
"invoke_iiiijjiiii": invoke_iiiijjiiii,
"invoke_iiij": invoke_iiij,
"invoke_iiiji": invoke_iiiji,
"invoke_iiijii": invoke_iiijii,
"invoke_iiijiii": invoke_iiijiii,
"invoke_iiijji": invoke_iiijji,
"invoke_iiijjii": invoke_iiijjii,
"invoke_iiijjiiii": invoke_iiijjiiii,
"invoke_iij": invoke_iij,
"invoke_iiji": invoke_iiji,
"invoke_iijii": invoke_iijii,
"invoke_iijiii": invoke_iijiii,
"invoke_iijji": invoke_iijji,
"invoke_iijjii": invoke_iijjii,
"invoke_iijjiii": invoke_iijjiii,
"invoke_iijjji": invoke_iijjji,
"invoke_iji": invoke_iji,
"invoke_ijiii": invoke_ijiii,
"invoke_ijj": invoke_ijj,
"invoke_ijji": invoke_ijji,
"invoke_j": invoke_j,
"invoke_jdi": invoke_jdi,
"invoke_jdii": invoke_jdii,
"invoke_jfi": invoke_jfi,
"invoke_ji": invoke_ji,
"invoke_jidi": invoke_jidi,
"invoke_jidii": invoke_jidii,
"invoke_jii": invoke_jii,
"invoke_jiii": invoke_jiii,
"invoke_jiiii": invoke_jiiii,
"invoke_jiiiii": invoke_jiiiii,
"invoke_jiiiiii": invoke_jiiiiii,
"invoke_jiiiiiiiiii": invoke_jiiiiiiiiii,
"invoke_jiiji": invoke_jiiji,
"invoke_jiji": invoke_jiji,
"invoke_jijii": invoke_jijii,
"invoke_jijiii": invoke_jijiii,
"invoke_jijj": invoke_jijj,
"invoke_jijji": invoke_jijji,
"invoke_jji": invoke_jji,
"invoke_jjii": invoke_jjii,
"invoke_jjjji": invoke_jjjji,
"invoke_v": invoke_v,
"invoke_vd": invoke_vd,
"invoke_vf": invoke_vf,
"invoke_vff": invoke_vff,
"invoke_vffff": invoke_vffff,
"invoke_vfi": invoke_vfi,
"invoke_vi": invoke_vi,
"invoke_vid": invoke_vid,
"invoke_vidi": invoke_vidi,
"invoke_vif": invoke_vif,
"invoke_viff": invoke_viff,
"invoke_vifff": invoke_vifff,
"invoke_viffff": invoke_viffff,
"invoke_viffffi": invoke_viffffi,
"invoke_vifffi": invoke_vifffi,
"invoke_viffi": invoke_viffi,
"invoke_vifi": invoke_vifi,
"invoke_vii": invoke_vii,
"invoke_viidi": invoke_viidi,
"invoke_viidii": invoke_viidii,
"invoke_viif": invoke_viif,
"invoke_viiff": invoke_viiff,
"invoke_viifff": invoke_viifff,
"invoke_viiffi": invoke_viiffi,
"invoke_viifi": invoke_viifi,
"invoke_viifii": invoke_viifii,
"invoke_viifiii": invoke_viifiii,
"invoke_viii": invoke_viii,
"invoke_viiifi": invoke_viiifi,
"invoke_viiii": invoke_viiii,
"invoke_viiiif": invoke_viiiif,
"invoke_viiiii": invoke_viiiii,
"invoke_viiiiif": invoke_viiiiif,
"invoke_viiiiii": invoke_viiiiii,
"invoke_viiiiiif": invoke_viiiiiif,
"invoke_viiiiiii": invoke_viiiiiii,
"invoke_viiiiiiii": invoke_viiiiiiii,
"invoke_viiiiiiiii": invoke_viiiiiiiii,
"invoke_viiiiiiiiii": invoke_viiiiiiiiii,
"invoke_viiiiiiiiiii": invoke_viiiiiiiiiii,
"invoke_viiiiiiiiiiii": invoke_viiiiiiiiiiii,
"invoke_viiiiiiiiiiiiii": invoke_viiiiiiiiiiiiii,
"invoke_viiiiiiiiiiiiiii": invoke_viiiiiiiiiiiiiii,
"invoke_viiiiiiiiiiiiiiiiii": invoke_viiiiiiiiiiiiiiiiii,
"invoke_viiiiij": invoke_viiiiij,
"invoke_viiiijiiii": invoke_viiiijiiii,
"invoke_viiiji": invoke_viiiji,
"invoke_viiijji": invoke_viiijji,
"invoke_viij": invoke_viij,
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"invoke_viijii": invoke_viijii,
"invoke_viijiijiii": invoke_viijiijiii,
"invoke_viijijii": invoke_viijijii,
"invoke_viijijiii": invoke_viijijiii,
"invoke_viijj": invoke_viijj,
"invoke_viijji": invoke_viijji,
"invoke_viijjii": invoke_viijjii,
"invoke_viijjiii": invoke_viijjiii,
"invoke_viijjji": invoke_viijjji,
"invoke_vij": invoke_vij,
"invoke_viji": invoke_viji,
"invoke_vijii": invoke_vijii,
"invoke_vijiii": invoke_vijiii,
"invoke_vijiji": invoke_vijiji,
"invoke_vijijji": invoke_vijijji,
"invoke_vijj": invoke_vijj,
"invoke_vijji": invoke_vijji,
"invoke_vijjii": invoke_vijjii,
"invoke_vijjji": invoke_vijjji,
"invoke_vjiiii": invoke_vjiiii,
"invoke_vjji": invoke_vjji,
"_IMG_Load": _IMG_Load,
"_IMG_Load_RW": _IMG_Load_RW,
"_JS_Cursor_SetImage": _JS_Cursor_SetImage,
"_JS_Cursor_SetShow": _JS_Cursor_SetShow,
"_JS_Eval_ClearTimeout": _JS_Eval_ClearTimeout,
"_JS_Eval_SetTimeout": _JS_Eval_SetTimeout,
"_JS_FileSystem_SetSyncInterval": _JS_FileSystem_SetSyncInterval,
"_JS_FileSystem_Sync": _JS_FileSystem_Sync,
"_JS_Log_StackTrace": _JS_Log_StackTrace,
"_JS_Profiler_InjectJobs": _JS_Profiler_InjectJobs,
"_JS_Sound_Create_Channel": _JS_Sound_Create_Channel,
"_JS_Sound_GetLength": _JS_Sound_GetLength,
"_JS_Sound_GetLoadState": _JS_Sound_GetLoadState,
"_JS_Sound_Init": _JS_Sound_Init,
"_JS_Sound_Load": _JS_Sound_Load,
"_JS_Sound_Load_PCM": _JS_Sound_Load_PCM,
"_JS_Sound_Play": _JS_Sound_Play,
"_JS_Sound_ReleaseInstance": _JS_Sound_ReleaseInstance,
"_JS_Sound_Set3D": _JS_Sound_Set3D,
"_JS_Sound_SetListenerOrientation": _JS_Sound_SetListenerOrientation,
"_JS_Sound_SetListenerPosition": _JS_Sound_SetListenerPosition,
"_JS_Sound_SetLoop": _JS_Sound_SetLoop,
"_JS_Sound_SetLoopPoints": _JS_Sound_SetLoopPoints,
"_JS_Sound_SetPitch": _JS_Sound_SetPitch,
"_JS_Sound_SetPosition": _JS_Sound_SetPosition,
"_JS_Sound_SetVolume": _JS_Sound_SetVolume,
"_JS_Sound_Stop": _JS_Sound_Stop,
"_JS_SystemInfo_GetBrowserName": _JS_SystemInfo_GetBrowserName,
"_JS_SystemInfo_GetBrowserVersionString": _JS_SystemInfo_GetBrowserVersionString,
"_JS_SystemInfo_GetCurrentCanvasHeight": _JS_SystemInfo_GetCurrentCanvasHeight,
"_JS_SystemInfo_GetCurrentCanvasWidth": _JS_SystemInfo_GetCurrentCanvasWidth,
"_JS_SystemInfo_GetDocumentURL": _JS_SystemInfo_GetDocumentURL,
"_JS_SystemInfo_GetGPUInfo": _JS_SystemInfo_GetGPUInfo,
"_JS_SystemInfo_GetHeight": _JS_SystemInfo_GetHeight,
"_JS_SystemInfo_GetLanguage": _JS_SystemInfo_GetLanguage,
"_JS_SystemInfo_GetMemory": _JS_SystemInfo_GetMemory,
"_JS_SystemInfo_GetOS": _JS_SystemInfo_GetOS,
"_JS_SystemInfo_GetWidth": _JS_SystemInfo_GetWidth,
"_JS_SystemInfo_HasCursorLock": _JS_SystemInfo_HasCursorLock,
"_JS_SystemInfo_HasFullscreen": _JS_SystemInfo_HasFullscreen,
"_JS_SystemInfo_HasWebGL": _JS_SystemInfo_HasWebGL,
"_JS_WebGL_InitContextAttributes": _JS_WebGL_InitContextAttributes,
"_JS_WebRequest_Abort": _JS_WebRequest_Abort,
"_JS_WebRequest_Create": _JS_WebRequest_Create,
"_JS_WebRequest_GetResponseHeaders": _JS_WebRequest_GetResponseHeaders,
"_JS_WebRequest_Release": _JS_WebRequest_Release,
"_JS_WebRequest_Send": _JS_WebRequest_Send,
"_JS_WebRequest_SetProgressHandler": _JS_WebRequest_SetProgressHandler,
"_JS_WebRequest_SetRequestHeader": _JS_WebRequest_SetRequestHeader,
"_JS_WebRequest_SetResponseHandler": _JS_WebRequest_SetResponseHandler,
"_JS_WebRequest_SetTimeout": _JS_WebRequest_SetTimeout,
"_Mix_FreeChunk": _Mix_FreeChunk,
"_Mix_HaltMusic": _Mix_HaltMusic,
"_Mix_LoadWAV_RW": _Mix_LoadWAV_RW,
"_Mix_PlayChannel": _Mix_PlayChannel,
"_Mix_PlayMusic": _Mix_PlayMusic,
"_SDL_CloseAudio": _SDL_CloseAudio,
"_SDL_FreeRW": _SDL_FreeRW,
"_SDL_GL_SwapBuffers": _SDL_GL_SwapBuffers,
"_SDL_GetTicks": _SDL_GetTicks,
"_SDL_LockSurface": _SDL_LockSurface,
"_SDL_PauseAudio": _SDL_PauseAudio,
"_SDL_RWFromConstMem": _SDL_RWFromConstMem,
"_SDL_RWFromFile": _SDL_RWFromFile,
"_SDL_UpperBlit": _SDL_UpperBlit,
"_SDL_UpperBlitScaled": _SDL_UpperBlitScaled,
"_TTF_FontHeight": _TTF_FontHeight,
"_TTF_RenderText_Solid": _TTF_RenderText_Solid,
"_TTF_SizeText": _TTF_SizeText,
"__ZSt18uncaught_exceptionv": __ZSt18uncaught_exceptionv,
"___buildEnvironment": ___buildEnvironment,
"___cxa_allocate_exception": ___cxa_allocate_exception,
"___cxa_begin_catch": ___cxa_begin_catch,
"___cxa_end_catch": ___cxa_end_catch,
"___cxa_find_matching_catch": ___cxa_find_matching_catch,
"___cxa_find_matching_catch_2": ___cxa_find_matching_catch_2,
"___cxa_find_matching_catch_3": ___cxa_find_matching_catch_3,
"___cxa_find_matching_catch_4": ___cxa_find_matching_catch_4,
"___cxa_free_exception": ___cxa_free_exception,
"___cxa_pure_virtual": ___cxa_pure_virtual,
"___cxa_rethrow": ___cxa_rethrow,
"___cxa_throw": ___cxa_throw,
"___gxx_personality_v0": ___gxx_personality_v0,
"___lock": ___lock,
"___map_file": ___map_file,
"___resumeException": ___resumeException,
"___setErrNo": ___setErrNo,
"___syscall10": ___syscall10,
"___syscall102": ___syscall102,
"___syscall122": ___syscall122,
"___syscall140": ___syscall140,
"___syscall142": ___syscall142,
"___syscall145": ___syscall145,
"___syscall146": ___syscall146,
"___syscall15": ___syscall15,
"___syscall183": ___syscall183,
"___syscall192": ___syscall192,
"___syscall193": ___syscall193,
"___syscall194": ___syscall194,
"___syscall195": ___syscall195,
"___syscall196": ___syscall196,
"___syscall197": ___syscall197,
"___syscall199": ___syscall199,
"___syscall202": ___syscall202,
"___syscall220": ___syscall220,
"___syscall221": ___syscall221,
"___syscall268": ___syscall268,
"___syscall3": ___syscall3,
"___syscall33": ___syscall33,
"___syscall38": ___syscall38,
"___syscall39": ___syscall39,
"___syscall4": ___syscall4,
"___syscall40": ___syscall40,
"___syscall41": ___syscall41,
"___syscall42": ___syscall42,
"___syscall5": ___syscall5,
"___syscall54": ___syscall54,
"___syscall6": ___syscall6,
"___syscall77": ___syscall77,
"___syscall85": ___syscall85,
"___syscall91": ___syscall91,
"___unlock": ___unlock,
"__addDays": __addDays,
"__arraySum": __arraySum,
"__emscripten_sample_gamepad_data": __emscripten_sample_gamepad_data,
"__emscripten_traverse_stack": __emscripten_traverse_stack,
"__exit": __exit,
"__formatString": __formatString,
"__inet_ntop4_raw": __inet_ntop4_raw,
"__inet_ntop6_raw": __inet_ntop6_raw,
"__inet_pton4_raw": __inet_pton4_raw,
"__inet_pton6_raw": __inet_pton6_raw,
"__isLeapYear": __isLeapYear,
"__read_sockaddr": __read_sockaddr,
"__reallyNegative": __reallyNegative,
"__setLetterbox": __setLetterbox,
"__write_sockaddr": __write_sockaddr,
"_abort": _abort,
"_atexit": _atexit,
"_clock": _clock,
"_clock_getres": _clock_getres,
"_clock_gettime": _clock_gettime,
"_difftime": _difftime,
"_dlclose": _dlclose,
"_dlopen": _dlopen,
"_dlsym": _dlsym,
"_emscripten_asm_const_i": _emscripten_asm_const_i,
"_emscripten_asm_const_id": _emscripten_asm_const_id,
"_emscripten_cancel_main_loop": _emscripten_cancel_main_loop,
"_emscripten_do_request_fullscreen": _emscripten_do_request_fullscreen,
"_emscripten_exit_fullscreen": _emscripten_exit_fullscreen,
"_emscripten_exit_pointerlock": _emscripten_exit_pointerlock,
"_emscripten_get_callstack_js": _emscripten_get_callstack_js,
"_emscripten_get_fullscreen_status": _emscripten_get_fullscreen_status,
"_emscripten_get_gamepad_status": _emscripten_get_gamepad_status,
"_emscripten_get_main_loop_timing": _emscripten_get_main_loop_timing,
"_emscripten_get_now": _emscripten_get_now,
"_emscripten_get_now_is_monotonic": _emscripten_get_now_is_monotonic,
"_emscripten_get_now_res": _emscripten_get_now_res,
"_emscripten_get_num_gamepads": _emscripten_get_num_gamepads,
"_emscripten_has_threading_support": _emscripten_has_threading_support,
"_emscripten_is_webgl_context_lost": _emscripten_is_webgl_context_lost,
"_emscripten_log": _emscripten_log,
"_emscripten_log_js": _emscripten_log_js,
"_emscripten_memcpy_big": _emscripten_memcpy_big,
"_emscripten_num_logical_cores": _emscripten_num_logical_cores,
"_emscripten_request_fullscreen": _emscripten_request_fullscreen,
"_emscripten_request_pointerlock": _emscripten_request_pointerlock,
"_emscripten_set_blur_callback": _emscripten_set_blur_callback,
"_emscripten_set_canvas_size": _emscripten_set_canvas_size,
"_emscripten_set_devicemotion_callback": _emscripten_set_devicemotion_callback,
"_emscripten_set_deviceorientation_callback": _emscripten_set_deviceorientation_callback,
"_emscripten_set_focus_callback": _emscripten_set_focus_callback,
"_emscripten_set_fullscreenchange_callback": _emscripten_set_fullscreenchange_callback,
"_emscripten_set_keydown_callback": _emscripten_set_keydown_callback,
"_emscripten_set_keypress_callback": _emscripten_set_keypress_callback,
"_emscripten_set_keyup_callback": _emscripten_set_keyup_callback,
"_emscripten_set_main_loop": _emscripten_set_main_loop,
"_emscripten_set_main_loop_timing": _emscripten_set_main_loop_timing,
"_emscripten_set_mousedown_callback": _emscripten_set_mousedown_callback,
"_emscripten_set_mousemove_callback": _emscripten_set_mousemove_callback,
"_emscripten_set_mouseup_callback": _emscripten_set_mouseup_callback,
"_emscripten_set_touchcancel_callback": _emscripten_set_touchcancel_callback,
"_emscripten_set_touchend_callback": _emscripten_set_touchend_callback,
"_emscripten_set_touchmove_callback": _emscripten_set_touchmove_callback,
"_emscripten_set_touchstart_callback": _emscripten_set_touchstart_callback,
"_emscripten_set_wheel_callback": _emscripten_set_wheel_callback,
"_emscripten_webgl_create_context": _emscripten_webgl_create_context,
"_emscripten_webgl_destroy_context": _emscripten_webgl_destroy_context,
"_emscripten_webgl_enable_extension": _emscripten_webgl_enable_extension,
"_emscripten_webgl_get_current_context": _emscripten_webgl_get_current_context,
"_emscripten_webgl_make_context_current": _emscripten_webgl_make_context_current,
"_exit": _exit,
"_flock": _flock,
"_getenv": _getenv,
"_getpwuid": _getpwuid,
"_gettimeofday": _gettimeofday,
"_glActiveTexture": _glActiveTexture,
"_glAttachShader": _glAttachShader,
"_glBeginQuery": _glBeginQuery,
"_glBeginTransformFeedback": _glBeginTransformFeedback,
"_glBindAttribLocation": _glBindAttribLocation,
"_glBindBuffer": _glBindBuffer,
"_glBindBufferBase": _glBindBufferBase,
"_glBindFramebuffer": _glBindFramebuffer,
"_glBindRenderbuffer": _glBindRenderbuffer,
"_glBindSampler": _glBindSampler,
"_glBindTexture": _glBindTexture,
"_glBindTransformFeedback": _glBindTransformFeedback,
"_glBindVertexArray": _glBindVertexArray,
"_glBlendEquation": _glBlendEquation,
"_glBlendEquationSeparate": _glBlendEquationSeparate,
"_glBlendFuncSeparate": _glBlendFuncSeparate,
"_glBlitFramebuffer": _glBlitFramebuffer,
"_glBufferData": _glBufferData,
"_glBufferSubData": _glBufferSubData,
"_glCheckFramebufferStatus": _glCheckFramebufferStatus,
"_glClear": _glClear,
"_glClearColor": _glClearColor,
"_glClearDepthf": _glClearDepthf,
"_glClearStencil": _glClearStencil,
"_glClientWaitSync": _glClientWaitSync,
"_glColorMask": _glColorMask,
"_glCompileShader": _glCompileShader,
"_glCompressedTexImage2D": _glCompressedTexImage2D,
"_glCompressedTexSubImage2D": _glCompressedTexSubImage2D,
"_glCompressedTexSubImage3D": _glCompressedTexSubImage3D,
"_glCopyBufferSubData": _glCopyBufferSubData,
"_glCopyTexImage2D": _glCopyTexImage2D,
"_glCopyTexSubImage2D": _glCopyTexSubImage2D,
"_glCreateProgram": _glCreateProgram,
"_glCreateShader": _glCreateShader,
"_glCullFace": _glCullFace,
"_glDeleteBuffers": _glDeleteBuffers,
"_glDeleteFramebuffers": _glDeleteFramebuffers,
"_glDeleteProgram": _glDeleteProgram,
"_glDeleteQueries": _glDeleteQueries,
"_glDeleteRenderbuffers": _glDeleteRenderbuffers,
"_glDeleteSamplers": _glDeleteSamplers,
"_glDeleteShader": _glDeleteShader,
"_glDeleteSync": _glDeleteSync,
"_glDeleteTextures": _glDeleteTextures,
"_glDeleteTransformFeedbacks": _glDeleteTransformFeedbacks,
"_glDeleteVertexArrays": _glDeleteVertexArrays,
"_glDepthFunc": _glDepthFunc,
"_glDepthMask": _glDepthMask,
"_glDetachShader": _glDetachShader,
"_glDisable": _glDisable,
"_glDisableVertexAttribArray": _glDisableVertexAttribArray,
"_glDrawArrays": _glDrawArrays,
"_glDrawArraysInstanced": _glDrawArraysInstanced,
"_glDrawBuffers": _glDrawBuffers,
"_glDrawElements": _glDrawElements,
"_glDrawElementsInstanced": _glDrawElementsInstanced,
"_glEnable": _glEnable,
"_glEnableVertexAttribArray": _glEnableVertexAttribArray,
"_glEndQuery": _glEndQuery,
"_glEndTransformFeedback": _glEndTransformFeedback,
"_glFenceSync": _glFenceSync,
"_glFinish": _glFinish,
"_glFlush": _glFlush,
"_glFlushMappedBufferRange": _glFlushMappedBufferRange,
"_glFramebufferRenderbuffer": _glFramebufferRenderbuffer,
"_glFramebufferTexture2D": _glFramebufferTexture2D,
"_glFramebufferTextureLayer": _glFramebufferTextureLayer,
"_glFrontFace": _glFrontFace,
"_glGenBuffers": _glGenBuffers,
"_glGenFramebuffers": _glGenFramebuffers,
"_glGenQueries": _glGenQueries,
"_glGenRenderbuffers": _glGenRenderbuffers,
"_glGenSamplers": _glGenSamplers,
"_glGenTextures": _glGenTextures,
"_glGenTransformFeedbacks": _glGenTransformFeedbacks,
"_glGenVertexArrays": _glGenVertexArrays,
"_glGenerateMipmap": _glGenerateMipmap,
"_glGetActiveAttrib": _glGetActiveAttrib,
"_glGetActiveUniform": _glGetActiveUniform,
"_glGetActiveUniformBlockName": _glGetActiveUniformBlockName,
"_glGetActiveUniformBlockiv": _glGetActiveUniformBlockiv,
"_glGetActiveUniformsiv": _glGetActiveUniformsiv,
"_glGetAttribLocation": _glGetAttribLocation,
"_glGetError": _glGetError,
"_glGetFramebufferAttachmentParameteriv": _glGetFramebufferAttachmentParameteriv,
"_glGetIntegeri_v": _glGetIntegeri_v,
"_glGetIntegerv": _glGetIntegerv,
"_glGetProgramBinary": _glGetProgramBinary,
"_glGetProgramInfoLog": _glGetProgramInfoLog,
"_glGetProgramiv": _glGetProgramiv,
"_glGetRenderbufferParameteriv": _glGetRenderbufferParameteriv,
"_glGetShaderInfoLog": _glGetShaderInfoLog,
"_glGetShaderPrecisionFormat": _glGetShaderPrecisionFormat,
"_glGetShaderSource": _glGetShaderSource,
"_glGetShaderiv": _glGetShaderiv,
"_glGetString": _glGetString,
"_glGetStringi": _glGetStringi,
"_glGetTexParameteriv": _glGetTexParameteriv,
"_glGetUniformBlockIndex": _glGetUniformBlockIndex,
"_glGetUniformIndices": _glGetUniformIndices,
"_glGetUniformLocation": _glGetUniformLocation,
"_glGetUniformiv": _glGetUniformiv,
"_glGetVertexAttribiv": _glGetVertexAttribiv,
"_glInvalidateFramebuffer": _glInvalidateFramebuffer,
"_glIsEnabled": _glIsEnabled,
"_glIsVertexArray": _glIsVertexArray,
"_glLinkProgram": _glLinkProgram,
"_glMapBufferRange": _glMapBufferRange,
"_glPixelStorei": _glPixelStorei,
"_glPolygonOffset": _glPolygonOffset,
"_glProgramBinary": _glProgramBinary,
"_glProgramParameteri": _glProgramParameteri,
"_glReadBuffer": _glReadBuffer,
"_glReadPixels": _glReadPixels,
"_glRenderbufferStorage": _glRenderbufferStorage,
"_glRenderbufferStorageMultisample": _glRenderbufferStorageMultisample,
"_glSamplerParameteri": _glSamplerParameteri,
"_glScissor": _glScissor,
"_glShaderSource": _glShaderSource,
"_glStencilFuncSeparate": _glStencilFuncSeparate,
"_glStencilMask": _glStencilMask,
"_glStencilOpSeparate": _glStencilOpSeparate,
"_glTexImage2D": _glTexImage2D,
"_glTexImage3D": _glTexImage3D,
"_glTexParameterf": _glTexParameterf,
"_glTexParameteri": _glTexParameteri,
"_glTexParameteriv": _glTexParameteriv,
"_glTexStorage2D": _glTexStorage2D,
"_glTexStorage3D": _glTexStorage3D,
"_glTexSubImage2D": _glTexSubImage2D,
"_glTexSubImage3D": _glTexSubImage3D,
"_glTransformFeedbackVaryings": _glTransformFeedbackVaryings,
"_glUniform1fv": _glUniform1fv,
"_glUniform1i": _glUniform1i,
"_glUniform1iv": _glUniform1iv,
"_glUniform1uiv": _glUniform1uiv,
"_glUniform2fv": _glUniform2fv,
"_glUniform2iv": _glUniform2iv,
"_glUniform2uiv": _glUniform2uiv,
"_glUniform3fv": _glUniform3fv,
"_glUniform3iv": _glUniform3iv,
"_glUniform3uiv": _glUniform3uiv,
"_glUniform4fv": _glUniform4fv,
"_glUniform4iv": _glUniform4iv,
"_glUniform4uiv": _glUniform4uiv,
"_glUniformBlockBinding": _glUniformBlockBinding,
"_glUniformMatrix3fv": _glUniformMatrix3fv,
"_glUniformMatrix4fv": _glUniformMatrix4fv,
"_glUnmapBuffer": _glUnmapBuffer,
"_glUseProgram": _glUseProgram,
"_glValidateProgram": _glValidateProgram,
"_glVertexAttrib4f": _glVertexAttrib4f,
"_glVertexAttrib4fv": _glVertexAttrib4fv,
"_glVertexAttribIPointer": _glVertexAttribIPointer,
"_glVertexAttribPointer": _glVertexAttribPointer,
"_glViewport": _glViewport,
"_gmtime": _gmtime,
"_gmtime_r": _gmtime_r,
"_inet_addr": _inet_addr,
"_llvm_ceil_f64": _llvm_ceil_f64,
"_llvm_cttz_i32": _llvm_cttz_i32,
"_llvm_eh_typeid_for": _llvm_eh_typeid_for,
"_llvm_fabs_f32": _llvm_fabs_f32,
"_llvm_fabs_f64": _llvm_fabs_f64,
"_llvm_floor_f64": _llvm_floor_f64,
"_llvm_pow_f32": _llvm_pow_f32,
"_llvm_pow_f64": _llvm_pow_f64,
"_llvm_trap": _llvm_trap,
"_localtime": _localtime,
"_localtime_r": _localtime_r,
"_longjmp": _longjmp,
"_mktime": _mktime,
"_pthread_attr_destroy": _pthread_attr_destroy,
"_pthread_attr_init": _pthread_attr_init,
"_pthread_cond_destroy": _pthread_cond_destroy,
"_pthread_cond_init": _pthread_cond_init,
"_pthread_cond_signal": _pthread_cond_signal,
"_pthread_cond_timedwait": _pthread_cond_timedwait,
"_pthread_cond_wait": _pthread_cond_wait,
"_pthread_create": _pthread_create,
"_pthread_detach": _pthread_detach,
"_pthread_getspecific": _pthread_getspecific,
"_pthread_key_create": _pthread_key_create,
"_pthread_key_delete": _pthread_key_delete,
"_pthread_mutex_destroy": _pthread_mutex_destroy,
"_pthread_mutex_init": _pthread_mutex_init,
"_pthread_mutexattr_destroy": _pthread_mutexattr_destroy,
"_pthread_mutexattr_init": _pthread_mutexattr_init,
"_pthread_mutexattr_settype": _pthread_mutexattr_settype,
"_pthread_once": _pthread_once,
"_pthread_rwlock_init": _pthread_rwlock_init,
"_pthread_rwlock_rdlock": _pthread_rwlock_rdlock,
"_pthread_rwlock_unlock": _pthread_rwlock_unlock,
"_pthread_rwlock_wrlock": _pthread_rwlock_wrlock,
"_pthread_setspecific": _pthread_setspecific,
"_putenv": _putenv,
"_sched_yield": _sched_yield,
"_setenv": _setenv,
"_sigaction": _sigaction,
"_sigemptyset": _sigemptyset,
"_strftime": _strftime,
"_sysconf": _sysconf,
"_time": _time,
"_tzset": _tzset,
"_unsetenv": _unsetenv,
"_utime": _utime,
"emscriptenWebGLComputeImageSize": emscriptenWebGLComputeImageSize,
"emscriptenWebGLGet": emscriptenWebGLGet,
"emscriptenWebGLGetBufferBinding": emscriptenWebGLGetBufferBinding,
"emscriptenWebGLGetHeapForType": emscriptenWebGLGetHeapForType,
"emscriptenWebGLGetIndexed": emscriptenWebGLGetIndexed,
"emscriptenWebGLGetShiftForType": emscriptenWebGLGetShiftForType,
"emscriptenWebGLGetTexPixelData": emscriptenWebGLGetTexPixelData,
"emscriptenWebGLGetUniform": emscriptenWebGLGetUniform,
"emscriptenWebGLGetVertexAttrib": emscriptenWebGLGetVertexAttrib,
"emscriptenWebGLValidateMapBufferTarget": emscriptenWebGLValidateMapBufferTarget,
"DYNAMICTOP_PTR": DYNAMICTOP_PTR,
"tempDoublePtr": tempDoublePtr,
"ABORT": ABORT,
"STACKTOP": STACKTOP,
"STACK_MAX": STACK_MAX,
"cttz_i8": cttz_i8,
"_environ": _environ
};
var asm = Module["asm"](Module.asmGlobalArg, Module.asmLibraryArg, buffer);
var real__InjectProfilerSample = asm["_InjectProfilerSample"];
asm["_InjectProfilerSample"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__InjectProfilerSample.apply(null, arguments);
});
var real__SendMessage = asm["_SendMessage"];
asm["_SendMessage"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__SendMessage.apply(null, arguments);
});
var real__SendMessageFloat = asm["_SendMessageFloat"];
asm["_SendMessageFloat"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__SendMessageFloat.apply(null, arguments);
});
var real__SendMessageString = asm["_SendMessageString"];
asm["_SendMessageString"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__SendMessageString.apply(null, arguments);
});
var real__SetFullscreen = asm["_SetFullscreen"];
asm["_SetFullscreen"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__SetFullscreen.apply(null, arguments);
});
var real___GLOBAL__sub_I_AIScriptingClasses_cpp = asm["__GLOBAL__sub_I_AIScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_AIScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_AIScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ARScriptingClasses_cpp = asm["__GLOBAL__sub_I_ARScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_ARScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_ARScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_AccessibilityScriptingClasses_cpp = asm["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_AccessibilityScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_AnimationClip_cpp = asm["__GLOBAL__sub_I_AnimationClip_cpp"];
asm["__GLOBAL__sub_I_AnimationClip_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_AnimationClip_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_AnimationScriptingClasses_cpp = asm["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_AnimationScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_AppDomain_cpp = asm["__GLOBAL__sub_I_AppDomain_cpp"];
asm["__GLOBAL__sub_I_AppDomain_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_AppDomain_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ArrayMetadata_cpp = asm["__GLOBAL__sub_I_ArrayMetadata_cpp"];
asm["__GLOBAL__sub_I_ArrayMetadata_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_ArrayMetadata_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Assembly_cpp = asm["__GLOBAL__sub_I_Assembly_cpp"];
asm["__GLOBAL__sub_I_Assembly_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Assembly_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Assembly_cpp_54421 = asm["__GLOBAL__sub_I_Assembly_cpp_54421"];
asm["__GLOBAL__sub_I_Assembly_cpp_54421"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Assembly_cpp_54421.apply(null, arguments);
});
var real___GLOBAL__sub_I_AssetBundleFileSystem_cpp = asm["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"];
asm["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_AssetBundleFileSystem_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_AssetBundleScriptingClasses_cpp = asm["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_AssetBundleScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_AudioScriptingClasses_cpp = asm["__GLOBAL__sub_I_AudioScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_AudioScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_AudioScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Avatar_cpp = asm["__GLOBAL__sub_I_Avatar_cpp"];
asm["__GLOBAL__sub_I_Avatar_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Avatar_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_BoehmGC_cpp = asm["__GLOBAL__sub_I_BoehmGC_cpp"];
asm["__GLOBAL__sub_I_BoehmGC_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_BoehmGC_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Class_cpp = asm["__GLOBAL__sub_I_Class_cpp"];
asm["__GLOBAL__sub_I_Class_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Class_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ClothScriptingClasses_cpp = asm["__GLOBAL__sub_I_ClothScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_ClothScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_ClothScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Console_cpp = asm["__GLOBAL__sub_I_Console_cpp"];
asm["__GLOBAL__sub_I_Console_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Console_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ConstraintJob_cpp = asm["__GLOBAL__sub_I_ConstraintJob_cpp"];
asm["__GLOBAL__sub_I_ConstraintJob_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_ConstraintJob_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ConstraintManager_cpp = asm["__GLOBAL__sub_I_ConstraintManager_cpp"];
asm["__GLOBAL__sub_I_ConstraintManager_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_ConstraintManager_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_DirectorScriptingClasses_cpp = asm["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_DirectorScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Environment_cpp = asm["__GLOBAL__sub_I_Environment_cpp"];
asm["__GLOBAL__sub_I_Environment_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Environment_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Error_cpp = asm["__GLOBAL__sub_I_Error_cpp"];
asm["__GLOBAL__sub_I_Error_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Error_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"];
asm["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"];
asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"];
asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"];
asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp = asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"];
asm["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp = asm["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"];
asm["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_External_Yoga_Yoga_0_cpp = asm["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"];
asm["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_External_Yoga_Yoga_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_File_cpp = asm["__GLOBAL__sub_I_File_cpp"];
asm["__GLOBAL__sub_I_File_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_File_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_GCHandle_cpp = asm["__GLOBAL__sub_I_GCHandle_cpp"];
asm["__GLOBAL__sub_I_GCHandle_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_GCHandle_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_GarbageCollector_cpp = asm["__GLOBAL__sub_I_GarbageCollector_cpp"];
asm["__GLOBAL__sub_I_GarbageCollector_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_GarbageCollector_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_GenericMetadata_cpp = asm["__GLOBAL__sub_I_GenericMetadata_cpp"];
asm["__GLOBAL__sub_I_GenericMetadata_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_GenericMetadata_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_GenericMethod_cpp = asm["__GLOBAL__sub_I_GenericMethod_cpp"];
asm["__GLOBAL__sub_I_GenericMethod_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_GenericMethod_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_GfxDeviceNull_cpp = asm["__GLOBAL__sub_I_GfxDeviceNull_cpp"];
asm["__GLOBAL__sub_I_GfxDeviceNull_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_GfxDeviceNull_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_GridScriptingClasses_cpp = asm["__GLOBAL__sub_I_GridScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_GridScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_GridScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_IMGUIScriptingClasses_cpp = asm["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_IMGUIScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Il2CppCodeRegistration_cpp = asm["__GLOBAL__sub_I_Il2CppCodeRegistration_cpp"];
asm["__GLOBAL__sub_I_Il2CppCodeRegistration_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Il2CppCodeRegistration_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Image_cpp = asm["__GLOBAL__sub_I_Image_cpp"];
asm["__GLOBAL__sub_I_Image_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Image_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_InputScriptingClasses_cpp = asm["__GLOBAL__sub_I_InputScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_InputScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_InputScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Interlocked_cpp = asm["__GLOBAL__sub_I_Interlocked_cpp"];
asm["__GLOBAL__sub_I_Interlocked_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Interlocked_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_LibraryLoader_cpp = asm["__GLOBAL__sub_I_LibraryLoader_cpp"];
asm["__GLOBAL__sub_I_LibraryLoader_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_LibraryLoader_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_LineRenderer_cpp = asm["__GLOBAL__sub_I_LineRenderer_cpp"];
asm["__GLOBAL__sub_I_LineRenderer_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_LineRenderer_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_LogAssert_cpp = asm["__GLOBAL__sub_I_LogAssert_cpp"];
asm["__GLOBAL__sub_I_LogAssert_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_LogAssert_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_MemoryMapImpl_cpp = asm["__GLOBAL__sub_I_MemoryMapImpl_cpp"];
asm["__GLOBAL__sub_I_MemoryMapImpl_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_MemoryMapImpl_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_MemoryMappedFile_cpp = asm["__GLOBAL__sub_I_MemoryMappedFile_cpp"];
asm["__GLOBAL__sub_I_MemoryMappedFile_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_MemoryMappedFile_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_MetadataCache_cpp = asm["__GLOBAL__sub_I_MetadataCache_cpp"];
asm["__GLOBAL__sub_I_MetadataCache_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_MetadataCache_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_AI_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_0_cpp"];
asm["__GLOBAL__sub_I_Modules_AI_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_AI_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_AI_Builder_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"];
asm["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_AI_Builder_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_AI_Crowd_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"];
asm["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_AI_Crowd_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"];
asm["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp = asm["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"];
asm["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"];
asm["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Audio_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Audio_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Audio_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"];
asm["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Audio_Public_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Audio_Public_3_cpp = asm["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"];
asm["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Audio_Public_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Grid_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Grid_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_IMGUI_0_cpp = asm["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"];
asm["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_IMGUI_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_IMGUI_1_cpp = asm["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"];
asm["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_IMGUI_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Physics2D_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Physics2D_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"];
asm["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Profiler_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Profiler_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Profiler_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"];
asm["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Profiler_Public_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp = asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp = asm["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"];
asm["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp = asm["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"];
asm["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Terrain_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Terrain_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Terrain_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"];
asm["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Terrain_Public_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Terrain_Public_2_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"];
asm["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Terrain_Public_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Terrain_VR_0_cpp = asm["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Terrain_VR_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp = asm["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"];
asm["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Tilemap_0_cpp = asm["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Tilemap_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_UIElements_0_cpp = asm["__GLOBAL__sub_I_Modules_UIElements_0_cpp"];
asm["__GLOBAL__sub_I_Modules_UIElements_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_UIElements_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp"];
asm["__GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp = asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"];
asm["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_VFX_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_VFX_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_VFX_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"];
asm["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_VFX_Public_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_VFX_Public_2_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_2_cpp"];
asm["__GLOBAL__sub_I_Modules_VFX_Public_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_VFX_Public_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp = asm["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"];
asm["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Video_Public_0_cpp = asm["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Video_Public_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp = asm["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"];
asm["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp = asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"];
asm["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_NativeDelegateMethodCache_cpp = asm["__GLOBAL__sub_I_NativeDelegateMethodCache_cpp"];
asm["__GLOBAL__sub_I_NativeDelegateMethodCache_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_NativeDelegateMethodCache_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ParticleSystemGeometryJob_cpp = asm["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"];
asm["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_ParticleSystemGeometryJob_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ParticleSystemRenderer_cpp = asm["__GLOBAL__sub_I_ParticleSystemRenderer_cpp"];
asm["__GLOBAL__sub_I_ParticleSystemRenderer_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_ParticleSystemRenderer_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp = asm["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Path_cpp = asm["__GLOBAL__sub_I_Path_cpp"];
asm["__GLOBAL__sub_I_Path_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Path_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp = asm["__GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp"];
asm["__GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Physics2DScriptingClasses_cpp = asm["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Physics2DScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_PhysicsQuery_cpp = asm["__GLOBAL__sub_I_PhysicsQuery_cpp"];
asm["__GLOBAL__sub_I_PhysicsQuery_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_PhysicsQuery_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_PhysicsScene_cpp = asm["__GLOBAL__sub_I_PhysicsScene_cpp"];
asm["__GLOBAL__sub_I_PhysicsScene_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_PhysicsScene_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_PhysicsScriptingClasses_cpp = asm["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_PhysicsScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp = asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"];
asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp = asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"];
asm["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_RCW_cpp = asm["__GLOBAL__sub_I_RCW_cpp"];
asm["__GLOBAL__sub_I_RCW_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_RCW_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Reflection_cpp = asm["__GLOBAL__sub_I_Reflection_cpp"];
asm["__GLOBAL__sub_I_Reflection_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Reflection_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp = asm["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Allocator_1_cpp = asm["__GLOBAL__sub_I_Runtime_Allocator_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Allocator_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Allocator_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Allocator_2_cpp = asm["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Allocator_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Animation_0_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Animation_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Animation_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Animation_1_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Animation_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Animation_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Animation_2_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Animation_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Animation_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Animation_3_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_Animation_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Animation_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Animation_5_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_5_cpp"];
asm["__GLOBAL__sub_I_Runtime_Animation_5_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Animation_5_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Animation_6_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_6_cpp"];
asm["__GLOBAL__sub_I_Runtime_Animation_6_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Animation_6_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Animation_Director_0_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_Director_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Animation_Director_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Animation_Director_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Animation_Director_1_cpp = asm["__GLOBAL__sub_I_Runtime_Animation_Director_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Animation_Director_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Animation_Director_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Application_0_cpp = asm["__GLOBAL__sub_I_Runtime_Application_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Application_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Application_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_BaseClasses_0_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_BaseClasses_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_BaseClasses_1_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_BaseClasses_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_BaseClasses_2_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_BaseClasses_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_BaseClasses_3_cpp = asm["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_BaseClasses_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Burst_0_cpp = asm["__GLOBAL__sub_I_Runtime_Burst_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Burst_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Burst_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Camera_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_1_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Camera_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_2_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Camera_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_3_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Camera_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_4_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_4_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_4_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Camera_4_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_5_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_5_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_5_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Camera_5_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_6_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_6_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_6_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Camera_6_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_7_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_7_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_7_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Camera_7_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_RenderLayers_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_RenderLayers_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_RenderLayers_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Camera_RenderLayers_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp = asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Cloth_0_cpp = asm["__GLOBAL__sub_I_Runtime_Cloth_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Cloth_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Cloth_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Containers_0_cpp = asm["__GLOBAL__sub_I_Runtime_Containers_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Containers_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Containers_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp = asm["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Director_Core_1_cpp = asm["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Director_Core_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Dynamics_0_cpp = asm["__GLOBAL__sub_I_Runtime_Dynamics_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Dynamics_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Dynamics_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Dynamics_1_cpp = asm["__GLOBAL__sub_I_Runtime_Dynamics_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Dynamics_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Dynamics_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Dynamics_3_cpp = asm["__GLOBAL__sub_I_Runtime_Dynamics_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_Dynamics_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Dynamics_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Dynamics_BatchCommands_0_cpp = asm["__GLOBAL__sub_I_Runtime_Dynamics_BatchCommands_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Dynamics_BatchCommands_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Dynamics_BatchCommands_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Export_0_cpp = asm["__GLOBAL__sub_I_Runtime_Export_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Export_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Export_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_File_0_cpp = asm["__GLOBAL__sub_I_Runtime_File_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_File_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_File_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_GameCode_0_cpp = asm["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_GameCode_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Geometry_1_cpp = asm["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Geometry_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Geometry_2_cpp = asm["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Geometry_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_GfxDevice_0_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_GfxDevice_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_GfxDevice_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_GfxDevice_1_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_GfxDevice_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_GfxDevice_2_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_GfxDevice_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_GfxDevice_3_cpp = asm["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_GfxDevice_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_10_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_10_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_11_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_11_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_1_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_2_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_5_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_5_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_6_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_6_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_7_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_7_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_7_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_7_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_8_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_8_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_9_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_9_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_9_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_9_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp = asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Input_0_cpp = asm["__GLOBAL__sub_I_Runtime_Input_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Input_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Input_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Interfaces_0_cpp = asm["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Interfaces_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Interfaces_1_cpp = asm["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Interfaces_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Interfaces_2_cpp = asm["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Interfaces_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Jobs_0_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Jobs_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Jobs_1_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Jobs_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp = asm["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Math_2_cpp = asm["__GLOBAL__sub_I_Runtime_Math_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Math_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Math_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Math_Random_0_cpp = asm["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Math_Random_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Misc_0_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Misc_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Misc_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Misc_1_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Misc_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Misc_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Misc_2_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Misc_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Misc_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Misc_3_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_Misc_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Misc_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Misc_4_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_4_cpp"];
asm["__GLOBAL__sub_I_Runtime_Misc_4_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Misc_4_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Misc_5_cpp = asm["__GLOBAL__sub_I_Runtime_Misc_5_cpp"];
asm["__GLOBAL__sub_I_Runtime_Misc_5_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Misc_5_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Modules_0_cpp = asm["__GLOBAL__sub_I_Runtime_Modules_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Modules_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Modules_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Mono_0_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Mono_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Mono_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp = asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Network_0_cpp = asm["__GLOBAL__sub_I_Runtime_Network_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Network_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Network_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp = asm["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_ParticleSystem_1_cpp = asm["__GLOBAL__sub_I_Runtime_ParticleSystem_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_ParticleSystem_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_ParticleSystem_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_0_cpp = asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_1_cpp = asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_2_cpp = asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_3_cpp = asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_4_cpp = asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_4_cpp"];
asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_4_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_4_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_5_cpp = asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_5_cpp"];
asm["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_5_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_ParticleSystem_Modules_5_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_PluginInterface_0_cpp = asm["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_PluginInterface_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_PreloadManager_0_cpp = asm["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_PreloadManager_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Profiler_0_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Profiler_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Profiler_1_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Profiler_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Profiler_2_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Profiler_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp = asm["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_SceneManager_0_cpp = asm["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_SceneManager_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp = asm["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Scripting_0_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Scripting_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Scripting_3_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"];
asm["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Scripting_3_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp = asm["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Serialize_0_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Serialize_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp = asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Shaders_0_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Shaders_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Shaders_1_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Shaders_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Shaders_2_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Shaders_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_0_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp = asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Streaming_0_cpp = asm["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Streaming_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Streaming_1_cpp = asm["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Streaming_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_TerrainPhysics_0_cpp = asm["__GLOBAL__sub_I_Runtime_TerrainPhysics_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_TerrainPhysics_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_TerrainPhysics_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Transform_0_cpp = asm["__GLOBAL__sub_I_Runtime_Transform_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Transform_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Transform_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Transform_1_cpp = asm["__GLOBAL__sub_I_Runtime_Transform_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_Transform_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Transform_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_UI_0_cpp = asm["__GLOBAL__sub_I_Runtime_UI_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_UI_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_UI_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_UI_1_cpp = asm["__GLOBAL__sub_I_Runtime_UI_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_UI_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_UI_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_UI_2_cpp = asm["__GLOBAL__sub_I_Runtime_UI_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_UI_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_UI_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Utilities_2_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Utilities_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Utilities_4_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_4_cpp"];
asm["__GLOBAL__sub_I_Runtime_Utilities_4_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Utilities_4_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Utilities_5_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"];
asm["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Utilities_5_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Utilities_6_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"];
asm["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Utilities_6_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Utilities_7_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"];
asm["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Utilities_7_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Utilities_8_cpp = asm["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"];
asm["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Utilities_8_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_VR_0_cpp = asm["__GLOBAL__sub_I_Runtime_VR_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_VR_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_VR_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_VR_2_cpp = asm["__GLOBAL__sub_I_Runtime_VR_2_cpp"];
asm["__GLOBAL__sub_I_Runtime_VR_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_VR_2_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_VR_PluginInterface_0_cpp = asm["__GLOBAL__sub_I_Runtime_VR_PluginInterface_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_VR_PluginInterface_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_VR_PluginInterface_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Vehicles_0_cpp = asm["__GLOBAL__sub_I_Runtime_Vehicles_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Vehicles_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Vehicles_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_Video_0_cpp = asm["__GLOBAL__sub_I_Runtime_Video_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_Video_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_Video_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"];
asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp = asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"];
asm["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_cpp = asm["__GLOBAL__sub_I_Runtime_cpp"];
asm["__GLOBAL__sub_I_Runtime_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Runtime_cpp_55050 = asm["__GLOBAL__sub_I_Runtime_cpp_55050"];
asm["__GLOBAL__sub_I_Runtime_cpp_55050"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Runtime_cpp_55050.apply(null, arguments);
});
var real___GLOBAL__sub_I_Shader_cpp = asm["__GLOBAL__sub_I_Shader_cpp"];
asm["__GLOBAL__sub_I_Shader_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Shader_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Shadows_cpp = asm["__GLOBAL__sub_I_Shadows_cpp"];
asm["__GLOBAL__sub_I_Shadows_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Shadows_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ShapeModule_cpp = asm["__GLOBAL__sub_I_ShapeModule_cpp"];
asm["__GLOBAL__sub_I_ShapeModule_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_ShapeModule_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_SkinnedMeshRendererManager_cpp = asm["__GLOBAL__sub_I_SkinnedMeshRendererManager_cpp"];
asm["__GLOBAL__sub_I_SkinnedMeshRendererManager_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_SkinnedMeshRendererManager_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Socket_cpp = asm["__GLOBAL__sub_I_Socket_cpp"];
asm["__GLOBAL__sub_I_Socket_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Socket_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_SparseTextureGLES_cpp = asm["__GLOBAL__sub_I_SparseTextureGLES_cpp"];
asm["__GLOBAL__sub_I_SparseTextureGLES_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_SparseTextureGLES_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_SpriteRendererJobs_cpp = asm["__GLOBAL__sub_I_SpriteRendererJobs_cpp"];
asm["__GLOBAL__sub_I_SpriteRendererJobs_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_SpriteRendererJobs_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_StackTrace_cpp = asm["__GLOBAL__sub_I_StackTrace_cpp"];
asm["__GLOBAL__sub_I_StackTrace_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_StackTrace_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_String_cpp = asm["__GLOBAL__sub_I_String_cpp"];
asm["__GLOBAL__sub_I_String_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_String_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_SwCollision_cpp = asm["__GLOBAL__sub_I_SwCollision_cpp"];
asm["__GLOBAL__sub_I_SwCollision_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_SwCollision_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_SwFactory_cpp = asm["__GLOBAL__sub_I_SwFactory_cpp"];
asm["__GLOBAL__sub_I_SwFactory_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_SwFactory_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_SwInterCollision_cpp = asm["__GLOBAL__sub_I_SwInterCollision_cpp"];
asm["__GLOBAL__sub_I_SwInterCollision_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_SwInterCollision_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_SwSelfCollision_cpp = asm["__GLOBAL__sub_I_SwSelfCollision_cpp"];
asm["__GLOBAL__sub_I_SwSelfCollision_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_SwSelfCollision_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_SwSolverKernel_cpp = asm["__GLOBAL__sub_I_SwSolverKernel_cpp"];
asm["__GLOBAL__sub_I_SwSolverKernel_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_SwSolverKernel_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_TerrainScriptingClasses_cpp = asm["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_TerrainScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_TextCoreScriptingClasses_cpp = asm["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_TextCoreScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_TextRenderingScriptingClasses_cpp = asm["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_TextRenderingScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_ThreadImpl_cpp = asm["__GLOBAL__sub_I_ThreadImpl_cpp"];
asm["__GLOBAL__sub_I_ThreadImpl_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_ThreadImpl_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Thread_cpp = asm["__GLOBAL__sub_I_Thread_cpp"];
asm["__GLOBAL__sub_I_Thread_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Thread_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Thread_cpp_53751 = asm["__GLOBAL__sub_I_Thread_cpp_53751"];
asm["__GLOBAL__sub_I_Thread_cpp_53751"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Thread_cpp_53751.apply(null, arguments);
});
var real___GLOBAL__sub_I_TilemapScriptingClasses_cpp = asm["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_TilemapScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_TrailRenderer_cpp = asm["__GLOBAL__sub_I_TrailRenderer_cpp"];
asm["__GLOBAL__sub_I_TrailRenderer_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_TrailRenderer_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_TransformFeedbackSkinning_cpp = asm["__GLOBAL__sub_I_TransformFeedbackSkinning_cpp"];
asm["__GLOBAL__sub_I_TransformFeedbackSkinning_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_TransformFeedbackSkinning_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Transform_cpp = asm["__GLOBAL__sub_I_Transform_cpp"];
asm["__GLOBAL__sub_I_Transform_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Transform_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_UIElementsScriptingClasses_cpp = asm["__GLOBAL__sub_I_UIElementsScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_UIElementsScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_UIElementsScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_UIScriptingClasses_cpp = asm["__GLOBAL__sub_I_UIScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_UIScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_UIScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_UnityAdsSettings_cpp = asm["__GLOBAL__sub_I_UnityAdsSettings_cpp"];
asm["__GLOBAL__sub_I_UnityAdsSettings_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_UnityAdsSettings_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp = asm["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp = asm["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_UnsafeUtility_bindings_cpp = asm["__GLOBAL__sub_I_UnsafeUtility_bindings_cpp"];
asm["__GLOBAL__sub_I_UnsafeUtility_bindings_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_UnsafeUtility_bindings_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_VFXScriptingClasses_cpp = asm["__GLOBAL__sub_I_VFXScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_VFXScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_VFXScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_VRScriptingClasses_cpp = asm["__GLOBAL__sub_I_VRScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_VRScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_VRScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_VideoScriptingClasses_cpp = asm["__GLOBAL__sub_I_VideoScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_VideoScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_VideoScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_Wind_cpp = asm["__GLOBAL__sub_I_Wind_cpp"];
asm["__GLOBAL__sub_I_Wind_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_Wind_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_XRScriptingClasses_cpp = asm["__GLOBAL__sub_I_XRScriptingClasses_cpp"];
asm["__GLOBAL__sub_I_XRScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_XRScriptingClasses_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp = asm["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"];
asm["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_artifacts_WebGL_modules_Core_WebGL_asmjs_dev_i_r_nothreads_15_cpp = asm["__GLOBAL__sub_I_artifacts_WebGL_modules_Core_WebGL_asmjs_dev_i_r_nothreads_15_cpp"];
asm["__GLOBAL__sub_I_artifacts_WebGL_modules_Core_WebGL_asmjs_dev_i_r_nothreads_15_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_artifacts_WebGL_modules_Core_WebGL_asmjs_dev_i_r_nothreads_15_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_clipmuscle_cpp = asm["__GLOBAL__sub_I_clipmuscle_cpp"];
asm["__GLOBAL__sub_I_clipmuscle_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_clipmuscle_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_threadpool_ms_cpp = asm["__GLOBAL__sub_I_threadpool_ms_cpp"];
asm["__GLOBAL__sub_I_threadpool_ms_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_threadpool_ms_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_threadpool_ms_io_cpp = asm["__GLOBAL__sub_I_threadpool_ms_io_cpp"];
asm["__GLOBAL__sub_I_threadpool_ms_io_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_threadpool_ms_io_cpp.apply(null, arguments);
});
var real___GLOBAL__sub_I_umbra_cpp = asm["__GLOBAL__sub_I_umbra_cpp"];
asm["__GLOBAL__sub_I_umbra_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real___GLOBAL__sub_I_umbra_cpp.apply(null, arguments);
});
var real____cxa_can_catch = asm["___cxa_can_catch"];
asm["___cxa_can_catch"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxa_can_catch.apply(null, arguments);
});
var real____cxa_demangle = asm["___cxa_demangle"];
asm["___cxa_demangle"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxa_demangle.apply(null, arguments);
});
var real____cxa_is_pointer_type = asm["___cxa_is_pointer_type"];
asm["___cxa_is_pointer_type"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxa_is_pointer_type.apply(null, arguments);
});
var real____cxx_global_var_init = asm["___cxx_global_var_init"];
asm["___cxx_global_var_init"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init.apply(null, arguments);
});
var real____cxx_global_var_init_109 = asm["___cxx_global_var_init_109"];
asm["___cxx_global_var_init_109"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_109.apply(null, arguments);
});
var real____cxx_global_var_init_11 = asm["___cxx_global_var_init_11"];
asm["___cxx_global_var_init_11"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_11.apply(null, arguments);
});
var real____cxx_global_var_init_110 = asm["___cxx_global_var_init_110"];
asm["___cxx_global_var_init_110"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_110.apply(null, arguments);
});
var real____cxx_global_var_init_110_4191 = asm["___cxx_global_var_init_110_4191"];
asm["___cxx_global_var_init_110_4191"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_110_4191.apply(null, arguments);
});
var real____cxx_global_var_init_111 = asm["___cxx_global_var_init_111"];
asm["___cxx_global_var_init_111"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_111.apply(null, arguments);
});
var real____cxx_global_var_init_111_5605 = asm["___cxx_global_var_init_111_5605"];
asm["___cxx_global_var_init_111_5605"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_111_5605.apply(null, arguments);
});
var real____cxx_global_var_init_111_733 = asm["___cxx_global_var_init_111_733"];
asm["___cxx_global_var_init_111_733"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_111_733.apply(null, arguments);
});
var real____cxx_global_var_init_112 = asm["___cxx_global_var_init_112"];
asm["___cxx_global_var_init_112"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_112.apply(null, arguments);
});
var real____cxx_global_var_init_112_5606 = asm["___cxx_global_var_init_112_5606"];
asm["___cxx_global_var_init_112_5606"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_112_5606.apply(null, arguments);
});
var real____cxx_global_var_init_120 = asm["___cxx_global_var_init_120"];
asm["___cxx_global_var_init_120"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_120.apply(null, arguments);
});
var real____cxx_global_var_init_121 = asm["___cxx_global_var_init_121"];
asm["___cxx_global_var_init_121"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_121.apply(null, arguments);
});
var real____cxx_global_var_init_122 = asm["___cxx_global_var_init_122"];
asm["___cxx_global_var_init_122"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_122.apply(null, arguments);
});
var real____cxx_global_var_init_13 = asm["___cxx_global_var_init_13"];
asm["___cxx_global_var_init_13"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_13.apply(null, arguments);
});
var real____cxx_global_var_init_14 = asm["___cxx_global_var_init_14"];
asm["___cxx_global_var_init_14"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_14.apply(null, arguments);
});
var real____cxx_global_var_init_145 = asm["___cxx_global_var_init_145"];
asm["___cxx_global_var_init_145"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_145.apply(null, arguments);
});
var real____cxx_global_var_init_155 = asm["___cxx_global_var_init_155"];
asm["___cxx_global_var_init_155"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_155.apply(null, arguments);
});
var real____cxx_global_var_init_156 = asm["___cxx_global_var_init_156"];
asm["___cxx_global_var_init_156"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_156.apply(null, arguments);
});
var real____cxx_global_var_init_157 = asm["___cxx_global_var_init_157"];
asm["___cxx_global_var_init_157"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_157.apply(null, arguments);
});
var real____cxx_global_var_init_158 = asm["___cxx_global_var_init_158"];
asm["___cxx_global_var_init_158"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_158.apply(null, arguments);
});
var real____cxx_global_var_init_158_7403 = asm["___cxx_global_var_init_158_7403"];
asm["___cxx_global_var_init_158_7403"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_158_7403.apply(null, arguments);
});
var real____cxx_global_var_init_159 = asm["___cxx_global_var_init_159"];
asm["___cxx_global_var_init_159"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_159.apply(null, arguments);
});
var real____cxx_global_var_init_16 = asm["___cxx_global_var_init_16"];
asm["___cxx_global_var_init_16"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_16.apply(null, arguments);
});
var real____cxx_global_var_init_160 = asm["___cxx_global_var_init_160"];
asm["___cxx_global_var_init_160"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_160.apply(null, arguments);
});
var real____cxx_global_var_init_161 = asm["___cxx_global_var_init_161"];
asm["___cxx_global_var_init_161"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_161.apply(null, arguments);
});
var real____cxx_global_var_init_162 = asm["___cxx_global_var_init_162"];
asm["___cxx_global_var_init_162"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_162.apply(null, arguments);
});
var real____cxx_global_var_init_163 = asm["___cxx_global_var_init_163"];
asm["___cxx_global_var_init_163"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_163.apply(null, arguments);
});
var real____cxx_global_var_init_164 = asm["___cxx_global_var_init_164"];
asm["___cxx_global_var_init_164"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_164.apply(null, arguments);
});
var real____cxx_global_var_init_165 = asm["___cxx_global_var_init_165"];
asm["___cxx_global_var_init_165"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_165.apply(null, arguments);
});
var real____cxx_global_var_init_166 = asm["___cxx_global_var_init_166"];
asm["___cxx_global_var_init_166"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_166.apply(null, arguments);
});
var real____cxx_global_var_init_167 = asm["___cxx_global_var_init_167"];
asm["___cxx_global_var_init_167"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_167.apply(null, arguments);
});
var real____cxx_global_var_init_168 = asm["___cxx_global_var_init_168"];
asm["___cxx_global_var_init_168"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_168.apply(null, arguments);
});
var real____cxx_global_var_init_169 = asm["___cxx_global_var_init_169"];
asm["___cxx_global_var_init_169"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_169.apply(null, arguments);
});
var real____cxx_global_var_init_16_3965 = asm["___cxx_global_var_init_16_3965"];
asm["___cxx_global_var_init_16_3965"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_16_3965.apply(null, arguments);
});
var real____cxx_global_var_init_16_728 = asm["___cxx_global_var_init_16_728"];
asm["___cxx_global_var_init_16_728"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_16_728.apply(null, arguments);
});
var real____cxx_global_var_init_16_7863 = asm["___cxx_global_var_init_16_7863"];
asm["___cxx_global_var_init_16_7863"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_16_7863.apply(null, arguments);
});
var real____cxx_global_var_init_17 = asm["___cxx_global_var_init_17"];
asm["___cxx_global_var_init_17"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_17.apply(null, arguments);
});
var real____cxx_global_var_init_170 = asm["___cxx_global_var_init_170"];
asm["___cxx_global_var_init_170"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_170.apply(null, arguments);
});
var real____cxx_global_var_init_171 = asm["___cxx_global_var_init_171"];
asm["___cxx_global_var_init_171"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_171.apply(null, arguments);
});
var real____cxx_global_var_init_172 = asm["___cxx_global_var_init_172"];
asm["___cxx_global_var_init_172"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_172.apply(null, arguments);
});
var real____cxx_global_var_init_173 = asm["___cxx_global_var_init_173"];
asm["___cxx_global_var_init_173"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_173.apply(null, arguments);
});
var real____cxx_global_var_init_173_7404 = asm["___cxx_global_var_init_173_7404"];
asm["___cxx_global_var_init_173_7404"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_173_7404.apply(null, arguments);
});
var real____cxx_global_var_init_174 = asm["___cxx_global_var_init_174"];
asm["___cxx_global_var_init_174"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_174.apply(null, arguments);
});
var real____cxx_global_var_init_174_7405 = asm["___cxx_global_var_init_174_7405"];
asm["___cxx_global_var_init_174_7405"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_174_7405.apply(null, arguments);
});
var real____cxx_global_var_init_175 = asm["___cxx_global_var_init_175"];
asm["___cxx_global_var_init_175"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_175.apply(null, arguments);
});
var real____cxx_global_var_init_175_7406 = asm["___cxx_global_var_init_175_7406"];
asm["___cxx_global_var_init_175_7406"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_175_7406.apply(null, arguments);
});
var real____cxx_global_var_init_176 = asm["___cxx_global_var_init_176"];
asm["___cxx_global_var_init_176"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_176.apply(null, arguments);
});
var real____cxx_global_var_init_176_7407 = asm["___cxx_global_var_init_176_7407"];
asm["___cxx_global_var_init_176_7407"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_176_7407.apply(null, arguments);
});
var real____cxx_global_var_init_177 = asm["___cxx_global_var_init_177"];
asm["___cxx_global_var_init_177"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_177.apply(null, arguments);
});
var real____cxx_global_var_init_177_7408 = asm["___cxx_global_var_init_177_7408"];
asm["___cxx_global_var_init_177_7408"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_177_7408.apply(null, arguments);
});
var real____cxx_global_var_init_178 = asm["___cxx_global_var_init_178"];
asm["___cxx_global_var_init_178"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_178.apply(null, arguments);
});
var real____cxx_global_var_init_178_7409 = asm["___cxx_global_var_init_178_7409"];
asm["___cxx_global_var_init_178_7409"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_178_7409.apply(null, arguments);
});
var real____cxx_global_var_init_179 = asm["___cxx_global_var_init_179"];
asm["___cxx_global_var_init_179"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_179.apply(null, arguments);
});
var real____cxx_global_var_init_179_7410 = asm["___cxx_global_var_init_179_7410"];
asm["___cxx_global_var_init_179_7410"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_179_7410.apply(null, arguments);
});
var real____cxx_global_var_init_17_7864 = asm["___cxx_global_var_init_17_7864"];
asm["___cxx_global_var_init_17_7864"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_17_7864.apply(null, arguments);
});
var real____cxx_global_var_init_180 = asm["___cxx_global_var_init_180"];
asm["___cxx_global_var_init_180"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_180.apply(null, arguments);
});
var real____cxx_global_var_init_181 = asm["___cxx_global_var_init_181"];
asm["___cxx_global_var_init_181"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_181.apply(null, arguments);
});
var real____cxx_global_var_init_182 = asm["___cxx_global_var_init_182"];
asm["___cxx_global_var_init_182"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_182.apply(null, arguments);
});
var real____cxx_global_var_init_183 = asm["___cxx_global_var_init_183"];
asm["___cxx_global_var_init_183"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_183.apply(null, arguments);
});
var real____cxx_global_var_init_184 = asm["___cxx_global_var_init_184"];
asm["___cxx_global_var_init_184"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_184.apply(null, arguments);
});
var real____cxx_global_var_init_185 = asm["___cxx_global_var_init_185"];
asm["___cxx_global_var_init_185"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_185.apply(null, arguments);
});
var real____cxx_global_var_init_186 = asm["___cxx_global_var_init_186"];
asm["___cxx_global_var_init_186"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_186.apply(null, arguments);
});
var real____cxx_global_var_init_187 = asm["___cxx_global_var_init_187"];
asm["___cxx_global_var_init_187"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_187.apply(null, arguments);
});
var real____cxx_global_var_init_188 = asm["___cxx_global_var_init_188"];
asm["___cxx_global_var_init_188"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_188.apply(null, arguments);
});
var real____cxx_global_var_init_189 = asm["___cxx_global_var_init_189"];
asm["___cxx_global_var_init_189"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_189.apply(null, arguments);
});
var real____cxx_global_var_init_18_7865 = asm["___cxx_global_var_init_18_7865"];
asm["___cxx_global_var_init_18_7865"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_18_7865.apply(null, arguments);
});
var real____cxx_global_var_init_19 = asm["___cxx_global_var_init_19"];
asm["___cxx_global_var_init_19"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_19.apply(null, arguments);
});
var real____cxx_global_var_init_190 = asm["___cxx_global_var_init_190"];
asm["___cxx_global_var_init_190"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_190.apply(null, arguments);
});
var real____cxx_global_var_init_191 = asm["___cxx_global_var_init_191"];
asm["___cxx_global_var_init_191"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_191.apply(null, arguments);
});
var real____cxx_global_var_init_192 = asm["___cxx_global_var_init_192"];
asm["___cxx_global_var_init_192"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_192.apply(null, arguments);
});
var real____cxx_global_var_init_193 = asm["___cxx_global_var_init_193"];
asm["___cxx_global_var_init_193"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_193.apply(null, arguments);
});
var real____cxx_global_var_init_194 = asm["___cxx_global_var_init_194"];
asm["___cxx_global_var_init_194"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_194.apply(null, arguments);
});
var real____cxx_global_var_init_195 = asm["___cxx_global_var_init_195"];
asm["___cxx_global_var_init_195"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_195.apply(null, arguments);
});
var real____cxx_global_var_init_196 = asm["___cxx_global_var_init_196"];
asm["___cxx_global_var_init_196"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_196.apply(null, arguments);
});
var real____cxx_global_var_init_197 = asm["___cxx_global_var_init_197"];
asm["___cxx_global_var_init_197"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_197.apply(null, arguments);
});
var real____cxx_global_var_init_198 = asm["___cxx_global_var_init_198"];
asm["___cxx_global_var_init_198"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_198.apply(null, arguments);
});
var real____cxx_global_var_init_199 = asm["___cxx_global_var_init_199"];
asm["___cxx_global_var_init_199"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_199.apply(null, arguments);
});
var real____cxx_global_var_init_19_7866 = asm["___cxx_global_var_init_19_7866"];
asm["___cxx_global_var_init_19_7866"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_19_7866.apply(null, arguments);
});
var real____cxx_global_var_init_19_7995 = asm["___cxx_global_var_init_19_7995"];
asm["___cxx_global_var_init_19_7995"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_19_7995.apply(null, arguments);
});
var real____cxx_global_var_init_1_7683 = asm["___cxx_global_var_init_1_7683"];
asm["___cxx_global_var_init_1_7683"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_1_7683.apply(null, arguments);
});
var real____cxx_global_var_init_200 = asm["___cxx_global_var_init_200"];
asm["___cxx_global_var_init_200"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_200.apply(null, arguments);
});
var real____cxx_global_var_init_201 = asm["___cxx_global_var_init_201"];
asm["___cxx_global_var_init_201"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_201.apply(null, arguments);
});
var real____cxx_global_var_init_202 = asm["___cxx_global_var_init_202"];
asm["___cxx_global_var_init_202"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_202.apply(null, arguments);
});
var real____cxx_global_var_init_203 = asm["___cxx_global_var_init_203"];
asm["___cxx_global_var_init_203"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_203.apply(null, arguments);
});
var real____cxx_global_var_init_204 = asm["___cxx_global_var_init_204"];
asm["___cxx_global_var_init_204"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_204.apply(null, arguments);
});
var real____cxx_global_var_init_205 = asm["___cxx_global_var_init_205"];
asm["___cxx_global_var_init_205"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_205.apply(null, arguments);
});
var real____cxx_global_var_init_206 = asm["___cxx_global_var_init_206"];
asm["___cxx_global_var_init_206"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_206.apply(null, arguments);
});
var real____cxx_global_var_init_20_15813 = asm["___cxx_global_var_init_20_15813"];
asm["___cxx_global_var_init_20_15813"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_20_15813.apply(null, arguments);
});
var real____cxx_global_var_init_20_3465 = asm["___cxx_global_var_init_20_3465"];
asm["___cxx_global_var_init_20_3465"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_20_3465.apply(null, arguments);
});
var real____cxx_global_var_init_20_7867 = asm["___cxx_global_var_init_20_7867"];
asm["___cxx_global_var_init_20_7867"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_20_7867.apply(null, arguments);
});
var real____cxx_global_var_init_20_7996 = asm["___cxx_global_var_init_20_7996"];
asm["___cxx_global_var_init_20_7996"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_20_7996.apply(null, arguments);
});
var real____cxx_global_var_init_21 = asm["___cxx_global_var_init_21"];
asm["___cxx_global_var_init_21"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_21.apply(null, arguments);
});
var real____cxx_global_var_init_21_731 = asm["___cxx_global_var_init_21_731"];
asm["___cxx_global_var_init_21_731"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_21_731.apply(null, arguments);
});
var real____cxx_global_var_init_21_7868 = asm["___cxx_global_var_init_21_7868"];
asm["___cxx_global_var_init_21_7868"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_21_7868.apply(null, arguments);
});
var real____cxx_global_var_init_22 = asm["___cxx_global_var_init_22"];
asm["___cxx_global_var_init_22"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_22.apply(null, arguments);
});
var real____cxx_global_var_init_22_7869 = asm["___cxx_global_var_init_22_7869"];
asm["___cxx_global_var_init_22_7869"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_22_7869.apply(null, arguments);
});
var real____cxx_global_var_init_22_7997 = asm["___cxx_global_var_init_22_7997"];
asm["___cxx_global_var_init_22_7997"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_22_7997.apply(null, arguments);
});
var real____cxx_global_var_init_23 = asm["___cxx_global_var_init_23"];
asm["___cxx_global_var_init_23"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_23.apply(null, arguments);
});
var real____cxx_global_var_init_23_7998 = asm["___cxx_global_var_init_23_7998"];
asm["___cxx_global_var_init_23_7998"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_23_7998.apply(null, arguments);
});
var real____cxx_global_var_init_24_3136 = asm["___cxx_global_var_init_24_3136"];
asm["___cxx_global_var_init_24_3136"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_24_3136.apply(null, arguments);
});
var real____cxx_global_var_init_24_7870 = asm["___cxx_global_var_init_24_7870"];
asm["___cxx_global_var_init_24_7870"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_24_7870.apply(null, arguments);
});
var real____cxx_global_var_init_25 = asm["___cxx_global_var_init_25"];
asm["___cxx_global_var_init_25"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_25.apply(null, arguments);
});
var real____cxx_global_var_init_26_2883 = asm["___cxx_global_var_init_26_2883"];
asm["___cxx_global_var_init_26_2883"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_26_2883.apply(null, arguments);
});
var real____cxx_global_var_init_26_3137 = asm["___cxx_global_var_init_26_3137"];
asm["___cxx_global_var_init_26_3137"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_26_3137.apply(null, arguments);
});
var real____cxx_global_var_init_26_7784 = asm["___cxx_global_var_init_26_7784"];
asm["___cxx_global_var_init_26_7784"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_26_7784.apply(null, arguments);
});
var real____cxx_global_var_init_27 = asm["___cxx_global_var_init_27"];
asm["___cxx_global_var_init_27"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_27.apply(null, arguments);
});
var real____cxx_global_var_init_28_7785 = asm["___cxx_global_var_init_28_7785"];
asm["___cxx_global_var_init_28_7785"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_28_7785.apply(null, arguments);
});
var real____cxx_global_var_init_29 = asm["___cxx_global_var_init_29"];
asm["___cxx_global_var_init_29"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_29.apply(null, arguments);
});
var real____cxx_global_var_init_3045 = asm["___cxx_global_var_init_3045"];
asm["___cxx_global_var_init_3045"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_3045.apply(null, arguments);
});
var real____cxx_global_var_init_34 = asm["___cxx_global_var_init_34"];
asm["___cxx_global_var_init_34"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_34.apply(null, arguments);
});
var real____cxx_global_var_init_34_11443 = asm["___cxx_global_var_init_34_11443"];
asm["___cxx_global_var_init_34_11443"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_34_11443.apply(null, arguments);
});
var real____cxx_global_var_init_34_5993 = asm["___cxx_global_var_init_34_5993"];
asm["___cxx_global_var_init_34_5993"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_34_5993.apply(null, arguments);
});
var real____cxx_global_var_init_35 = asm["___cxx_global_var_init_35"];
asm["___cxx_global_var_init_35"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_35.apply(null, arguments);
});
var real____cxx_global_var_init_36 = asm["___cxx_global_var_init_36"];
asm["___cxx_global_var_init_36"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_36.apply(null, arguments);
});
var real____cxx_global_var_init_36_6446 = asm["___cxx_global_var_init_36_6446"];
asm["___cxx_global_var_init_36_6446"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_36_6446.apply(null, arguments);
});
var real____cxx_global_var_init_36_7858 = asm["___cxx_global_var_init_36_7858"];
asm["___cxx_global_var_init_36_7858"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_36_7858.apply(null, arguments);
});
var real____cxx_global_var_init_37 = asm["___cxx_global_var_init_37"];
asm["___cxx_global_var_init_37"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_37.apply(null, arguments);
});
var real____cxx_global_var_init_37_6447 = asm["___cxx_global_var_init_37_6447"];
asm["___cxx_global_var_init_37_6447"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_37_6447.apply(null, arguments);
});
var real____cxx_global_var_init_37_7859 = asm["___cxx_global_var_init_37_7859"];
asm["___cxx_global_var_init_37_7859"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_37_7859.apply(null, arguments);
});
var real____cxx_global_var_init_38 = asm["___cxx_global_var_init_38"];
asm["___cxx_global_var_init_38"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_38.apply(null, arguments);
});
var real____cxx_global_var_init_38_10881 = asm["___cxx_global_var_init_38_10881"];
asm["___cxx_global_var_init_38_10881"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_38_10881.apply(null, arguments);
});
var real____cxx_global_var_init_38_3462 = asm["___cxx_global_var_init_38_3462"];
asm["___cxx_global_var_init_38_3462"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_38_3462.apply(null, arguments);
});
var real____cxx_global_var_init_38_6448 = asm["___cxx_global_var_init_38_6448"];
asm["___cxx_global_var_init_38_6448"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_38_6448.apply(null, arguments);
});
var real____cxx_global_var_init_38_7860 = asm["___cxx_global_var_init_38_7860"];
asm["___cxx_global_var_init_38_7860"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_38_7860.apply(null, arguments);
});
var real____cxx_global_var_init_39 = asm["___cxx_global_var_init_39"];
asm["___cxx_global_var_init_39"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_39.apply(null, arguments);
});
var real____cxx_global_var_init_39_3463 = asm["___cxx_global_var_init_39_3463"];
asm["___cxx_global_var_init_39_3463"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_39_3463.apply(null, arguments);
});
var real____cxx_global_var_init_39_6449 = asm["___cxx_global_var_init_39_6449"];
asm["___cxx_global_var_init_39_6449"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_39_6449.apply(null, arguments);
});
var real____cxx_global_var_init_39_7861 = asm["___cxx_global_var_init_39_7861"];
asm["___cxx_global_var_init_39_7861"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_39_7861.apply(null, arguments);
});
var real____cxx_global_var_init_3_5509 = asm["___cxx_global_var_init_3_5509"];
asm["___cxx_global_var_init_3_5509"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_3_5509.apply(null, arguments);
});
var real____cxx_global_var_init_4 = asm["___cxx_global_var_init_4"];
asm["___cxx_global_var_init_4"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_4.apply(null, arguments);
});
var real____cxx_global_var_init_40 = asm["___cxx_global_var_init_40"];
asm["___cxx_global_var_init_40"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_40.apply(null, arguments);
});
var real____cxx_global_var_init_40_3464 = asm["___cxx_global_var_init_40_3464"];
asm["___cxx_global_var_init_40_3464"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_40_3464.apply(null, arguments);
});
var real____cxx_global_var_init_40_6450 = asm["___cxx_global_var_init_40_6450"];
asm["___cxx_global_var_init_40_6450"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_40_6450.apply(null, arguments);
});
var real____cxx_global_var_init_40_7862 = asm["___cxx_global_var_init_40_7862"];
asm["___cxx_global_var_init_40_7862"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_40_7862.apply(null, arguments);
});
var real____cxx_global_var_init_41 = asm["___cxx_global_var_init_41"];
asm["___cxx_global_var_init_41"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_41.apply(null, arguments);
});
var real____cxx_global_var_init_4138 = asm["___cxx_global_var_init_4138"];
asm["___cxx_global_var_init_4138"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_4138.apply(null, arguments);
});
var real____cxx_global_var_init_41_6451 = asm["___cxx_global_var_init_41_6451"];
asm["___cxx_global_var_init_41_6451"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_41_6451.apply(null, arguments);
});
var real____cxx_global_var_init_42 = asm["___cxx_global_var_init_42"];
asm["___cxx_global_var_init_42"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_42.apply(null, arguments);
});
var real____cxx_global_var_init_425 = asm["___cxx_global_var_init_425"];
asm["___cxx_global_var_init_425"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_425.apply(null, arguments);
});
var real____cxx_global_var_init_42_6452 = asm["___cxx_global_var_init_42_6452"];
asm["___cxx_global_var_init_42_6452"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_42_6452.apply(null, arguments);
});
var real____cxx_global_var_init_43 = asm["___cxx_global_var_init_43"];
asm["___cxx_global_var_init_43"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_43.apply(null, arguments);
});
var real____cxx_global_var_init_44 = asm["___cxx_global_var_init_44"];
asm["___cxx_global_var_init_44"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_44.apply(null, arguments);
});
var real____cxx_global_var_init_44_6179 = asm["___cxx_global_var_init_44_6179"];
asm["___cxx_global_var_init_44_6179"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_44_6179.apply(null, arguments);
});
var real____cxx_global_var_init_45 = asm["___cxx_global_var_init_45"];
asm["___cxx_global_var_init_45"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_45.apply(null, arguments);
});
var real____cxx_global_var_init_45_10882 = asm["___cxx_global_var_init_45_10882"];
asm["___cxx_global_var_init_45_10882"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_45_10882.apply(null, arguments);
});
var real____cxx_global_var_init_46 = asm["___cxx_global_var_init_46"];
asm["___cxx_global_var_init_46"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_46.apply(null, arguments);
});
var real____cxx_global_var_init_46_10883 = asm["___cxx_global_var_init_46_10883"];
asm["___cxx_global_var_init_46_10883"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_46_10883.apply(null, arguments);
});
var real____cxx_global_var_init_46_6696 = asm["___cxx_global_var_init_46_6696"];
asm["___cxx_global_var_init_46_6696"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_46_6696.apply(null, arguments);
});
var real____cxx_global_var_init_47 = asm["___cxx_global_var_init_47"];
asm["___cxx_global_var_init_47"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_47.apply(null, arguments);
});
var real____cxx_global_var_init_47_10884 = asm["___cxx_global_var_init_47_10884"];
asm["___cxx_global_var_init_47_10884"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_47_10884.apply(null, arguments);
});
var real____cxx_global_var_init_47_732 = asm["___cxx_global_var_init_47_732"];
asm["___cxx_global_var_init_47_732"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_47_732.apply(null, arguments);
});
var real____cxx_global_var_init_48 = asm["___cxx_global_var_init_48"];
asm["___cxx_global_var_init_48"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_48.apply(null, arguments);
});
var real____cxx_global_var_init_48_730 = asm["___cxx_global_var_init_48_730"];
asm["___cxx_global_var_init_48_730"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_48_730.apply(null, arguments);
});
var real____cxx_global_var_init_4_729 = asm["___cxx_global_var_init_4_729"];
asm["___cxx_global_var_init_4_729"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_4_729.apply(null, arguments);
});
var real____cxx_global_var_init_5 = asm["___cxx_global_var_init_5"];
asm["___cxx_global_var_init_5"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_5.apply(null, arguments);
});
var real____cxx_global_var_init_55 = asm["___cxx_global_var_init_55"];
asm["___cxx_global_var_init_55"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_55.apply(null, arguments);
});
var real____cxx_global_var_init_5560 = asm["___cxx_global_var_init_5560"];
asm["___cxx_global_var_init_5560"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_5560.apply(null, arguments);
});
var real____cxx_global_var_init_5992 = asm["___cxx_global_var_init_5992"];
asm["___cxx_global_var_init_5992"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_5992.apply(null, arguments);
});
var real____cxx_global_var_init_65 = asm["___cxx_global_var_init_65"];
asm["___cxx_global_var_init_65"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_65.apply(null, arguments);
});
var real____cxx_global_var_init_66 = asm["___cxx_global_var_init_66"];
asm["___cxx_global_var_init_66"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_66.apply(null, arguments);
});
var real____cxx_global_var_init_6684 = asm["___cxx_global_var_init_6684"];
asm["___cxx_global_var_init_6684"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_6684.apply(null, arguments);
});
var real____cxx_global_var_init_6697 = asm["___cxx_global_var_init_6697"];
asm["___cxx_global_var_init_6697"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_6697.apply(null, arguments);
});
var real____cxx_global_var_init_67 = asm["___cxx_global_var_init_67"];
asm["___cxx_global_var_init_67"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_67.apply(null, arguments);
});
var real____cxx_global_var_init_6_5437 = asm["___cxx_global_var_init_6_5437"];
asm["___cxx_global_var_init_6_5437"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_6_5437.apply(null, arguments);
});
var real____cxx_global_var_init_7 = asm["___cxx_global_var_init_7"];
asm["___cxx_global_var_init_7"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_7.apply(null, arguments);
});
var real____cxx_global_var_init_73 = asm["___cxx_global_var_init_73"];
asm["___cxx_global_var_init_73"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_73.apply(null, arguments);
});
var real____cxx_global_var_init_75 = asm["___cxx_global_var_init_75"];
asm["___cxx_global_var_init_75"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_75.apply(null, arguments);
});
var real____cxx_global_var_init_75_8109 = asm["___cxx_global_var_init_75_8109"];
asm["___cxx_global_var_init_75_8109"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_75_8109.apply(null, arguments);
});
var real____cxx_global_var_init_7682 = asm["___cxx_global_var_init_7682"];
asm["___cxx_global_var_init_7682"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_7682.apply(null, arguments);
});
var real____cxx_global_var_init_78 = asm["___cxx_global_var_init_78"];
asm["___cxx_global_var_init_78"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_78.apply(null, arguments);
});
var real____cxx_global_var_init_79 = asm["___cxx_global_var_init_79"];
asm["___cxx_global_var_init_79"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_79.apply(null, arguments);
});
var real____cxx_global_var_init_79_4671 = asm["___cxx_global_var_init_79_4671"];
asm["___cxx_global_var_init_79_4671"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_79_4671.apply(null, arguments);
});
var real____cxx_global_var_init_80 = asm["___cxx_global_var_init_80"];
asm["___cxx_global_var_init_80"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_80.apply(null, arguments);
});
var real____cxx_global_var_init_81 = asm["___cxx_global_var_init_81"];
asm["___cxx_global_var_init_81"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_81.apply(null, arguments);
});
var real____cxx_global_var_init_82 = asm["___cxx_global_var_init_82"];
asm["___cxx_global_var_init_82"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_82.apply(null, arguments);
});
var real____cxx_global_var_init_83 = asm["___cxx_global_var_init_83"];
asm["___cxx_global_var_init_83"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____cxx_global_var_init_83.apply(null, arguments);
});
var real____errno_location = asm["___errno_location"];
asm["___errno_location"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real____errno_location.apply(null, arguments);
});
var real__fflush = asm["_fflush"];
asm["_fflush"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__fflush.apply(null, arguments);
});
var real__free = asm["_free"];
asm["_free"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__free.apply(null, arguments);
});
var real__htonl = asm["_htonl"];
asm["_htonl"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__htonl.apply(null, arguments);
});
var real__htons = asm["_htons"];
asm["_htons"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__htons.apply(null, arguments);
});
var real__llvm_bswap_i16 = asm["_llvm_bswap_i16"];
asm["_llvm_bswap_i16"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__llvm_bswap_i16.apply(null, arguments);
});
var real__llvm_bswap_i32 = asm["_llvm_bswap_i32"];
asm["_llvm_bswap_i32"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__llvm_bswap_i32.apply(null, arguments);
});
var real__llvm_ctlz_i64 = asm["_llvm_ctlz_i64"];
asm["_llvm_ctlz_i64"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__llvm_ctlz_i64.apply(null, arguments);
});
var real__main = asm["_main"];
asm["_main"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__main.apply(null, arguments);
});
var real__malloc = asm["_malloc"];
asm["_malloc"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__malloc.apply(null, arguments);
});
var real__memalign = asm["_memalign"];
asm["_memalign"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__memalign.apply(null, arguments);
});
var real__memmove = asm["_memmove"];
asm["_memmove"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__memmove.apply(null, arguments);
});
var real__ntohs = asm["_ntohs"];
asm["_ntohs"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__ntohs.apply(null, arguments);
});
var real__pthread_cond_broadcast = asm["_pthread_cond_broadcast"];
asm["_pthread_cond_broadcast"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__pthread_cond_broadcast.apply(null, arguments);
});
var real__pthread_mutex_lock = asm["_pthread_mutex_lock"];
asm["_pthread_mutex_lock"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__pthread_mutex_lock.apply(null, arguments);
});
var real__pthread_mutex_unlock = asm["_pthread_mutex_unlock"];
asm["_pthread_mutex_unlock"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__pthread_mutex_unlock.apply(null, arguments);
});
var real__realloc = asm["_realloc"];
asm["_realloc"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__realloc.apply(null, arguments);
});
var real__roundf = asm["_roundf"];
asm["_roundf"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__roundf.apply(null, arguments);
});
var real__saveSetjmp = asm["_saveSetjmp"];
asm["_saveSetjmp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__saveSetjmp.apply(null, arguments);
});
var real__sbrk = asm["_sbrk"];
asm["_sbrk"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__sbrk.apply(null, arguments);
});
var real__strlen = asm["_strlen"];
asm["_strlen"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__strlen.apply(null, arguments);
});
var real__testSetjmp = asm["_testSetjmp"];
asm["_testSetjmp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real__testSetjmp.apply(null, arguments);
});
var real_establishStackSpace = asm["establishStackSpace"];
asm["establishStackSpace"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real_establishStackSpace.apply(null, arguments);
});
var real_getTempRet0 = asm["getTempRet0"];
asm["getTempRet0"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real_getTempRet0.apply(null, arguments);
});
var real_setTempRet0 = asm["setTempRet0"];
asm["setTempRet0"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real_setTempRet0.apply(null, arguments);
});
var real_setThrew = asm["setThrew"];
asm["setThrew"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real_setThrew.apply(null, arguments);
});
var real_stackAlloc = asm["stackAlloc"];
asm["stackAlloc"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real_stackAlloc.apply(null, arguments);
});
var real_stackRestore = asm["stackRestore"];
asm["stackRestore"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real_stackRestore.apply(null, arguments);
});
var real_stackSave = asm["stackSave"];
asm["stackSave"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return real_stackSave.apply(null, arguments);
});
Module["asm"] = asm;
var _InjectProfilerSample = Module["_InjectProfilerSample"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_InjectProfilerSample"].apply(null, arguments);
});
var _SendMessage = Module["_SendMessage"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_SendMessage"].apply(null, arguments);
});
var _SendMessageFloat = Module["_SendMessageFloat"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_SendMessageFloat"].apply(null, arguments);
});
var _SendMessageString = Module["_SendMessageString"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_SendMessageString"].apply(null, arguments);
});
var _SetFullscreen = Module["_SetFullscreen"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_SetFullscreen"].apply(null, arguments);
});
var __GLOBAL__sub_I_AIScriptingClasses_cpp = Module["__GLOBAL__sub_I_AIScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_AIScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ARScriptingClasses_cpp = Module["__GLOBAL__sub_I_ARScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_ARScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_AccessibilityScriptingClasses_cpp = Module["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_AccessibilityScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_AnimationClip_cpp = Module["__GLOBAL__sub_I_AnimationClip_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_AnimationClip_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_AnimationScriptingClasses_cpp = Module["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_AnimationScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_AppDomain_cpp = Module["__GLOBAL__sub_I_AppDomain_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_AppDomain_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ArrayMetadata_cpp = Module["__GLOBAL__sub_I_ArrayMetadata_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_ArrayMetadata_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Assembly_cpp = Module["__GLOBAL__sub_I_Assembly_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Assembly_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Assembly_cpp_54421 = Module["__GLOBAL__sub_I_Assembly_cpp_54421"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Assembly_cpp_54421"].apply(null, arguments);
});
var __GLOBAL__sub_I_AssetBundleFileSystem_cpp = Module["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_AssetBundleFileSystem_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_AssetBundleScriptingClasses_cpp = Module["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_AssetBundleScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_AudioScriptingClasses_cpp = Module["__GLOBAL__sub_I_AudioScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_AudioScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Avatar_cpp = Module["__GLOBAL__sub_I_Avatar_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Avatar_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_BoehmGC_cpp = Module["__GLOBAL__sub_I_BoehmGC_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_BoehmGC_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Class_cpp = Module["__GLOBAL__sub_I_Class_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Class_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ClothScriptingClasses_cpp = Module["__GLOBAL__sub_I_ClothScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_ClothScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Console_cpp = Module["__GLOBAL__sub_I_Console_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Console_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ConstraintJob_cpp = Module["__GLOBAL__sub_I_ConstraintJob_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_ConstraintJob_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ConstraintManager_cpp = Module["__GLOBAL__sub_I_ConstraintManager_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_ConstraintManager_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_DirectorScriptingClasses_cpp = Module["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_DirectorScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Environment_cpp = Module["__GLOBAL__sub_I_Environment_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Environment_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Error_cpp = Module["__GLOBAL__sub_I_Error_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Error_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Dynamics_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp = Module["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_External_Box2D_Box2D_Jobs_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp = Module["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_External_ProphecySDK_BlitOperations_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_External_Yoga_Yoga_0_cpp = Module["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_External_Yoga_Yoga_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_File_cpp = Module["__GLOBAL__sub_I_File_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_File_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_GCHandle_cpp = Module["__GLOBAL__sub_I_GCHandle_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_GCHandle_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_GarbageCollector_cpp = Module["__GLOBAL__sub_I_GarbageCollector_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_GarbageCollector_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_GenericMetadata_cpp = Module["__GLOBAL__sub_I_GenericMetadata_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_GenericMetadata_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_GenericMethod_cpp = Module["__GLOBAL__sub_I_GenericMethod_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_GenericMethod_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_GfxDeviceNull_cpp = Module["__GLOBAL__sub_I_GfxDeviceNull_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_GfxDeviceNull_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_GridScriptingClasses_cpp = Module["__GLOBAL__sub_I_GridScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_GridScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_IMGUIScriptingClasses_cpp = Module["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_IMGUIScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Il2CppCodeRegistration_cpp = Module["__GLOBAL__sub_I_Il2CppCodeRegistration_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Il2CppCodeRegistration_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Image_cpp = Module["__GLOBAL__sub_I_Image_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Image_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_InputScriptingClasses_cpp = Module["__GLOBAL__sub_I_InputScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_InputScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Interlocked_cpp = Module["__GLOBAL__sub_I_Interlocked_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Interlocked_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_LibraryLoader_cpp = Module["__GLOBAL__sub_I_LibraryLoader_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_LibraryLoader_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_LineRenderer_cpp = Module["__GLOBAL__sub_I_LineRenderer_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_LineRenderer_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_LogAssert_cpp = Module["__GLOBAL__sub_I_LogAssert_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_LogAssert_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_MemoryMapImpl_cpp = Module["__GLOBAL__sub_I_MemoryMapImpl_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_MemoryMapImpl_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_MemoryMappedFile_cpp = Module["__GLOBAL__sub_I_MemoryMappedFile_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_MemoryMappedFile_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_MetadataCache_cpp = Module["__GLOBAL__sub_I_MetadataCache_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_MetadataCache_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_AI_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_AI_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_AI_Builder_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_AI_Builder_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_AI_Crowd_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_AI_Crowd_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_AI_NavMesh_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp = Module["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_AI_Obstacles_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_AssetBundle_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_AssetBundle_Public_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Audio_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Audio_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Audio_Public_3_cpp = Module["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Audio_Public_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Grid_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Grid_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_IMGUI_0_cpp = Module["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_IMGUI_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_IMGUI_1_cpp = Module["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_IMGUI_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Physics2D_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Physics2D_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Physics2D_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Physics2D_Public_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Dispatch_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Profiler_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Profiler_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Public_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp = Module["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Profiler_Runtime_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp = Module["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_SpriteMask_Private_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp = Module["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_SpriteShape_Private_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Terrain_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Terrain_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Terrain_Public_2_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_Public_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Terrain_VR_0_cpp = Module["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Terrain_VR_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp = Module["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_TextCore_Native_FontEngine_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_TextRendering_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Tilemap_0_cpp = Module["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Tilemap_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Tilemap_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_UIElements_0_cpp = Module["__GLOBAL__sub_I_Modules_UIElements_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_UIElements_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_UnityAnalytics_Dispatcher_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp = Module["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_UnityWebRequest_Public_DownloadHandler_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_VFX_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_VFX_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_VFX_Public_2_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp = Module["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_VFX_Public_Systems_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Video_Public_0_cpp = Module["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Video_Public_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp = Module["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_Video_Public_Base_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp = Module["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Modules_XR_Subsystems_Input_Public_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_NativeDelegateMethodCache_cpp = Module["__GLOBAL__sub_I_NativeDelegateMethodCache_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_NativeDelegateMethodCache_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ParticleSystemGeometryJob_cpp = Module["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_ParticleSystemGeometryJob_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ParticleSystemRenderer_cpp = Module["__GLOBAL__sub_I_ParticleSystemRenderer_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_ParticleSystemRenderer_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp = Module["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_ParticleSystemScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Path_cpp = Module["__GLOBAL__sub_I_Path_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Path_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp = Module["__GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_PhysX_Source_LowLevelCloth_src_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Physics2DScriptingClasses_cpp = Module["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Physics2DScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_PhysicsQuery_cpp = Module["__GLOBAL__sub_I_PhysicsQuery_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_PhysicsQuery_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_PhysicsScene_cpp = Module["__GLOBAL__sub_I_PhysicsScene_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_PhysicsScene_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_PhysicsScriptingClasses_cpp = Module["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_PhysicsScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp = Module["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp = Module["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_PlatformDependent_WebGL_Source_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_RCW_cpp = Module["__GLOBAL__sub_I_RCW_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_RCW_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Reflection_cpp = Module["__GLOBAL__sub_I_Reflection_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Reflection_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_Sorting_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_SpriteAtlas_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp = Module["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_2D_SpriteTiling_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Allocator_1_cpp = Module["__GLOBAL__sub_I_Runtime_Allocator_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Allocator_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Allocator_2_cpp = Module["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Allocator_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Animation_0_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Animation_1_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Animation_2_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Animation_3_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Animation_5_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_5_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_5_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Animation_6_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_6_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_6_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Animation_Director_0_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_Director_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_Director_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Animation_Director_1_cpp = Module["__GLOBAL__sub_I_Runtime_Animation_Director_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Animation_Director_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Application_0_cpp = Module["__GLOBAL__sub_I_Runtime_Application_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Application_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_BaseClasses_0_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_BaseClasses_1_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_BaseClasses_2_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_BaseClasses_3_cpp = Module["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_BaseClasses_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Burst_0_cpp = Module["__GLOBAL__sub_I_Runtime_Burst_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Burst_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_1_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_2_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_3_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_4_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_4_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_4_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_5_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_5_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_5_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_6_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_6_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_6_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_7_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_7_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_7_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_Culling_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_RenderLayers_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_RenderLayers_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_RenderLayers_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp = Module["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Camera_RenderLoops_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Cloth_0_cpp = Module["__GLOBAL__sub_I_Runtime_Cloth_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Cloth_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Containers_0_cpp = Module["__GLOBAL__sub_I_Runtime_Containers_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Containers_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp = Module["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Core_Callbacks_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Director_Core_1_cpp = Module["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Director_Core_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Dynamics_0_cpp = Module["__GLOBAL__sub_I_Runtime_Dynamics_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Dynamics_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Dynamics_1_cpp = Module["__GLOBAL__sub_I_Runtime_Dynamics_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Dynamics_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Dynamics_3_cpp = Module["__GLOBAL__sub_I_Runtime_Dynamics_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Dynamics_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Dynamics_BatchCommands_0_cpp = Module["__GLOBAL__sub_I_Runtime_Dynamics_BatchCommands_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Dynamics_BatchCommands_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Export_0_cpp = Module["__GLOBAL__sub_I_Runtime_Export_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Export_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_File_0_cpp = Module["__GLOBAL__sub_I_Runtime_File_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_File_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_GameCode_0_cpp = Module["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_GameCode_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Geometry_1_cpp = Module["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Geometry_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Geometry_2_cpp = Module["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Geometry_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_GfxDevice_0_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_GfxDevice_1_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_GfxDevice_2_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_GfxDevice_3_cpp = Module["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_GfxDevice_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_10_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_10_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_11_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_11_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_1_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_2_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_5_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_5_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_6_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_6_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_7_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_7_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_7_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_8_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_8_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_9_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_9_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_9_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Billboard_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_CommandBuffer_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_LOD_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_4_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_Mesh_5_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp = Module["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Graphics_ScriptableRenderLoop_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Input_0_cpp = Module["__GLOBAL__sub_I_Runtime_Input_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Input_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Interfaces_0_cpp = Module["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Interfaces_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Interfaces_1_cpp = Module["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Interfaces_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Interfaces_2_cpp = Module["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Interfaces_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Jobs_0_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Jobs_1_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp = Module["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Jobs_ScriptBindings_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Math_2_cpp = Module["__GLOBAL__sub_I_Runtime_Math_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Math_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Math_Random_0_cpp = Module["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Math_Random_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Misc_0_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Misc_1_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Misc_2_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Misc_3_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Misc_4_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_4_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_4_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Misc_5_cpp = Module["__GLOBAL__sub_I_Runtime_Misc_5_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Misc_5_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Modules_0_cpp = Module["__GLOBAL__sub_I_Runtime_Modules_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Modules_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Mono_0_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp = Module["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Mono_SerializationBackend_DirectMemoryAccess_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Network_0_cpp = Module["__GLOBAL__sub_I_Runtime_Network_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Network_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp = Module["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Network_PlayerCommunicator_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_ParticleSystem_1_cpp = Module["__GLOBAL__sub_I_Runtime_ParticleSystem_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_ParticleSystem_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_ParticleSystem_Modules_0_cpp = Module["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_ParticleSystem_Modules_1_cpp = Module["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_ParticleSystem_Modules_2_cpp = Module["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_ParticleSystem_Modules_3_cpp = Module["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_ParticleSystem_Modules_4_cpp = Module["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_4_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_4_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_ParticleSystem_Modules_5_cpp = Module["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_5_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_ParticleSystem_Modules_5_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_PluginInterface_0_cpp = Module["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_PluginInterface_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_PreloadManager_0_cpp = Module["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_PreloadManager_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Profiler_0_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Profiler_1_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Profiler_2_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp = Module["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Profiler_ScriptBindings_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_SceneManager_0_cpp = Module["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_SceneManager_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp = Module["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_ScriptingBackend_Il2Cpp_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Scripting_0_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Scripting_3_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_3_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp = Module["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Scripting_ManagedReference_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Serialize_0_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp = Module["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Serialize_TransferFunctions_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Shaders_0_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Shaders_1_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Shaders_2_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_GpuPrograms_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_0_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp = Module["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Shaders_ShaderImpl_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Streaming_0_cpp = Module["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Streaming_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Streaming_1_cpp = Module["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Streaming_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_TerrainPhysics_0_cpp = Module["__GLOBAL__sub_I_Runtime_TerrainPhysics_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_TerrainPhysics_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Transform_0_cpp = Module["__GLOBAL__sub_I_Runtime_Transform_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Transform_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Transform_1_cpp = Module["__GLOBAL__sub_I_Runtime_Transform_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Transform_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_UI_0_cpp = Module["__GLOBAL__sub_I_Runtime_UI_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_UI_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_UI_1_cpp = Module["__GLOBAL__sub_I_Runtime_UI_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_UI_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_UI_2_cpp = Module["__GLOBAL__sub_I_Runtime_UI_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_UI_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Utilities_2_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Utilities_4_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_4_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_4_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Utilities_5_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_5_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Utilities_6_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_6_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Utilities_7_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_7_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Utilities_8_cpp = Module["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Utilities_8_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_VR_0_cpp = Module["__GLOBAL__sub_I_Runtime_VR_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_VR_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_VR_2_cpp = Module["__GLOBAL__sub_I_Runtime_VR_2_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_VR_2_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_VR_PluginInterface_0_cpp = Module["__GLOBAL__sub_I_Runtime_VR_PluginInterface_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_VR_PluginInterface_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Vehicles_0_cpp = Module["__GLOBAL__sub_I_Runtime_Vehicles_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Vehicles_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_Video_0_cpp = Module["__GLOBAL__sub_I_Runtime_Video_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_Video_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_1_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_ArchiveFileSystem_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp = Module["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_VirtualFileSystem_MemoryFileSystem_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_cpp = Module["__GLOBAL__sub_I_Runtime_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Runtime_cpp_55050 = Module["__GLOBAL__sub_I_Runtime_cpp_55050"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Runtime_cpp_55050"].apply(null, arguments);
});
var __GLOBAL__sub_I_Shader_cpp = Module["__GLOBAL__sub_I_Shader_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Shader_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Shadows_cpp = Module["__GLOBAL__sub_I_Shadows_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Shadows_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ShapeModule_cpp = Module["__GLOBAL__sub_I_ShapeModule_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_ShapeModule_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_SkinnedMeshRendererManager_cpp = Module["__GLOBAL__sub_I_SkinnedMeshRendererManager_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_SkinnedMeshRendererManager_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Socket_cpp = Module["__GLOBAL__sub_I_Socket_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Socket_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_SparseTextureGLES_cpp = Module["__GLOBAL__sub_I_SparseTextureGLES_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_SparseTextureGLES_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_SpriteRendererJobs_cpp = Module["__GLOBAL__sub_I_SpriteRendererJobs_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_SpriteRendererJobs_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_StackTrace_cpp = Module["__GLOBAL__sub_I_StackTrace_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_StackTrace_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_String_cpp = Module["__GLOBAL__sub_I_String_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_String_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_SwCollision_cpp = Module["__GLOBAL__sub_I_SwCollision_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_SwCollision_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_SwFactory_cpp = Module["__GLOBAL__sub_I_SwFactory_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_SwFactory_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_SwInterCollision_cpp = Module["__GLOBAL__sub_I_SwInterCollision_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_SwInterCollision_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_SwSelfCollision_cpp = Module["__GLOBAL__sub_I_SwSelfCollision_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_SwSelfCollision_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_SwSolverKernel_cpp = Module["__GLOBAL__sub_I_SwSolverKernel_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_SwSolverKernel_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_TerrainScriptingClasses_cpp = Module["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_TerrainScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_TextCoreScriptingClasses_cpp = Module["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_TextCoreScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_TextRenderingScriptingClasses_cpp = Module["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_TextRenderingScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_ThreadImpl_cpp = Module["__GLOBAL__sub_I_ThreadImpl_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_ThreadImpl_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Thread_cpp = Module["__GLOBAL__sub_I_Thread_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Thread_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Thread_cpp_53751 = Module["__GLOBAL__sub_I_Thread_cpp_53751"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Thread_cpp_53751"].apply(null, arguments);
});
var __GLOBAL__sub_I_TilemapScriptingClasses_cpp = Module["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_TilemapScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_TrailRenderer_cpp = Module["__GLOBAL__sub_I_TrailRenderer_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_TrailRenderer_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_TransformFeedbackSkinning_cpp = Module["__GLOBAL__sub_I_TransformFeedbackSkinning_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_TransformFeedbackSkinning_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Transform_cpp = Module["__GLOBAL__sub_I_Transform_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Transform_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_UIElementsScriptingClasses_cpp = Module["__GLOBAL__sub_I_UIElementsScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_UIElementsScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_UIScriptingClasses_cpp = Module["__GLOBAL__sub_I_UIScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_UIScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_UnityAdsSettings_cpp = Module["__GLOBAL__sub_I_UnityAdsSettings_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_UnityAdsSettings_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp = Module["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_UnityAnalyticsScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp = Module["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_UnityWebRequestScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_UnsafeUtility_bindings_cpp = Module["__GLOBAL__sub_I_UnsafeUtility_bindings_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_UnsafeUtility_bindings_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_VFXScriptingClasses_cpp = Module["__GLOBAL__sub_I_VFXScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_VFXScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_VRScriptingClasses_cpp = Module["__GLOBAL__sub_I_VRScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_VRScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_VideoScriptingClasses_cpp = Module["__GLOBAL__sub_I_VideoScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_VideoScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_Wind_cpp = Module["__GLOBAL__sub_I_Wind_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_Wind_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_XRScriptingClasses_cpp = Module["__GLOBAL__sub_I_XRScriptingClasses_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_XRScriptingClasses_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp = Module["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_artifacts_WebGL_codegenerator_0_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_artifacts_WebGL_modules_Core_WebGL_asmjs_dev_i_r_nothreads_15_cpp = Module["__GLOBAL__sub_I_artifacts_WebGL_modules_Core_WebGL_asmjs_dev_i_r_nothreads_15_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_artifacts_WebGL_modules_Core_WebGL_asmjs_dev_i_r_nothreads_15_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_clipmuscle_cpp = Module["__GLOBAL__sub_I_clipmuscle_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_clipmuscle_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_threadpool_ms_cpp = Module["__GLOBAL__sub_I_threadpool_ms_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_threadpool_ms_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_threadpool_ms_io_cpp = Module["__GLOBAL__sub_I_threadpool_ms_io_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_threadpool_ms_io_cpp"].apply(null, arguments);
});
var __GLOBAL__sub_I_umbra_cpp = Module["__GLOBAL__sub_I_umbra_cpp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["__GLOBAL__sub_I_umbra_cpp"].apply(null, arguments);
});
var ___cxa_can_catch = Module["___cxa_can_catch"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxa_can_catch"].apply(null, arguments);
});
var ___cxa_demangle = Module["___cxa_demangle"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxa_demangle"].apply(null, arguments);
});
var ___cxa_is_pointer_type = Module["___cxa_is_pointer_type"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxa_is_pointer_type"].apply(null, arguments);
});
var ___cxx_global_var_init = Module["___cxx_global_var_init"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init"].apply(null, arguments);
});
var ___cxx_global_var_init_109 = Module["___cxx_global_var_init_109"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_109"].apply(null, arguments);
});
var ___cxx_global_var_init_11 = Module["___cxx_global_var_init_11"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_11"].apply(null, arguments);
});
var ___cxx_global_var_init_110 = Module["___cxx_global_var_init_110"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_110"].apply(null, arguments);
});
var ___cxx_global_var_init_110_4191 = Module["___cxx_global_var_init_110_4191"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_110_4191"].apply(null, arguments);
});
var ___cxx_global_var_init_111 = Module["___cxx_global_var_init_111"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_111"].apply(null, arguments);
});
var ___cxx_global_var_init_111_5605 = Module["___cxx_global_var_init_111_5605"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_111_5605"].apply(null, arguments);
});
var ___cxx_global_var_init_111_733 = Module["___cxx_global_var_init_111_733"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_111_733"].apply(null, arguments);
});
var ___cxx_global_var_init_112 = Module["___cxx_global_var_init_112"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_112"].apply(null, arguments);
});
var ___cxx_global_var_init_112_5606 = Module["___cxx_global_var_init_112_5606"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_112_5606"].apply(null, arguments);
});
var ___cxx_global_var_init_120 = Module["___cxx_global_var_init_120"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_120"].apply(null, arguments);
});
var ___cxx_global_var_init_121 = Module["___cxx_global_var_init_121"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_121"].apply(null, arguments);
});
var ___cxx_global_var_init_122 = Module["___cxx_global_var_init_122"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_122"].apply(null, arguments);
});
var ___cxx_global_var_init_13 = Module["___cxx_global_var_init_13"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_13"].apply(null, arguments);
});
var ___cxx_global_var_init_14 = Module["___cxx_global_var_init_14"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_14"].apply(null, arguments);
});
var ___cxx_global_var_init_145 = Module["___cxx_global_var_init_145"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_145"].apply(null, arguments);
});
var ___cxx_global_var_init_155 = Module["___cxx_global_var_init_155"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_155"].apply(null, arguments);
});
var ___cxx_global_var_init_156 = Module["___cxx_global_var_init_156"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_156"].apply(null, arguments);
});
var ___cxx_global_var_init_157 = Module["___cxx_global_var_init_157"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_157"].apply(null, arguments);
});
var ___cxx_global_var_init_158 = Module["___cxx_global_var_init_158"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_158"].apply(null, arguments);
});
var ___cxx_global_var_init_158_7403 = Module["___cxx_global_var_init_158_7403"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_158_7403"].apply(null, arguments);
});
var ___cxx_global_var_init_159 = Module["___cxx_global_var_init_159"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_159"].apply(null, arguments);
});
var ___cxx_global_var_init_16 = Module["___cxx_global_var_init_16"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_16"].apply(null, arguments);
});
var ___cxx_global_var_init_160 = Module["___cxx_global_var_init_160"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_160"].apply(null, arguments);
});
var ___cxx_global_var_init_161 = Module["___cxx_global_var_init_161"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_161"].apply(null, arguments);
});
var ___cxx_global_var_init_162 = Module["___cxx_global_var_init_162"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_162"].apply(null, arguments);
});
var ___cxx_global_var_init_163 = Module["___cxx_global_var_init_163"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_163"].apply(null, arguments);
});
var ___cxx_global_var_init_164 = Module["___cxx_global_var_init_164"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_164"].apply(null, arguments);
});
var ___cxx_global_var_init_165 = Module["___cxx_global_var_init_165"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_165"].apply(null, arguments);
});
var ___cxx_global_var_init_166 = Module["___cxx_global_var_init_166"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_166"].apply(null, arguments);
});
var ___cxx_global_var_init_167 = Module["___cxx_global_var_init_167"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_167"].apply(null, arguments);
});
var ___cxx_global_var_init_168 = Module["___cxx_global_var_init_168"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_168"].apply(null, arguments);
});
var ___cxx_global_var_init_169 = Module["___cxx_global_var_init_169"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_169"].apply(null, arguments);
});
var ___cxx_global_var_init_16_3965 = Module["___cxx_global_var_init_16_3965"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_16_3965"].apply(null, arguments);
});
var ___cxx_global_var_init_16_728 = Module["___cxx_global_var_init_16_728"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_16_728"].apply(null, arguments);
});
var ___cxx_global_var_init_16_7863 = Module["___cxx_global_var_init_16_7863"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_16_7863"].apply(null, arguments);
});
var ___cxx_global_var_init_17 = Module["___cxx_global_var_init_17"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_17"].apply(null, arguments);
});
var ___cxx_global_var_init_170 = Module["___cxx_global_var_init_170"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_170"].apply(null, arguments);
});
var ___cxx_global_var_init_171 = Module["___cxx_global_var_init_171"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_171"].apply(null, arguments);
});
var ___cxx_global_var_init_172 = Module["___cxx_global_var_init_172"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_172"].apply(null, arguments);
});
var ___cxx_global_var_init_173 = Module["___cxx_global_var_init_173"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_173"].apply(null, arguments);
});
var ___cxx_global_var_init_173_7404 = Module["___cxx_global_var_init_173_7404"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_173_7404"].apply(null, arguments);
});
var ___cxx_global_var_init_174 = Module["___cxx_global_var_init_174"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_174"].apply(null, arguments);
});
var ___cxx_global_var_init_174_7405 = Module["___cxx_global_var_init_174_7405"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_174_7405"].apply(null, arguments);
});
var ___cxx_global_var_init_175 = Module["___cxx_global_var_init_175"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_175"].apply(null, arguments);
});
var ___cxx_global_var_init_175_7406 = Module["___cxx_global_var_init_175_7406"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_175_7406"].apply(null, arguments);
});
var ___cxx_global_var_init_176 = Module["___cxx_global_var_init_176"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_176"].apply(null, arguments);
});
var ___cxx_global_var_init_176_7407 = Module["___cxx_global_var_init_176_7407"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_176_7407"].apply(null, arguments);
});
var ___cxx_global_var_init_177 = Module["___cxx_global_var_init_177"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_177"].apply(null, arguments);
});
var ___cxx_global_var_init_177_7408 = Module["___cxx_global_var_init_177_7408"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_177_7408"].apply(null, arguments);
});
var ___cxx_global_var_init_178 = Module["___cxx_global_var_init_178"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_178"].apply(null, arguments);
});
var ___cxx_global_var_init_178_7409 = Module["___cxx_global_var_init_178_7409"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_178_7409"].apply(null, arguments);
});
var ___cxx_global_var_init_179 = Module["___cxx_global_var_init_179"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_179"].apply(null, arguments);
});
var ___cxx_global_var_init_179_7410 = Module["___cxx_global_var_init_179_7410"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_179_7410"].apply(null, arguments);
});
var ___cxx_global_var_init_17_7864 = Module["___cxx_global_var_init_17_7864"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_17_7864"].apply(null, arguments);
});
var ___cxx_global_var_init_180 = Module["___cxx_global_var_init_180"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_180"].apply(null, arguments);
});
var ___cxx_global_var_init_181 = Module["___cxx_global_var_init_181"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_181"].apply(null, arguments);
});
var ___cxx_global_var_init_182 = Module["___cxx_global_var_init_182"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_182"].apply(null, arguments);
});
var ___cxx_global_var_init_183 = Module["___cxx_global_var_init_183"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_183"].apply(null, arguments);
});
var ___cxx_global_var_init_184 = Module["___cxx_global_var_init_184"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_184"].apply(null, arguments);
});
var ___cxx_global_var_init_185 = Module["___cxx_global_var_init_185"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_185"].apply(null, arguments);
});
var ___cxx_global_var_init_186 = Module["___cxx_global_var_init_186"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_186"].apply(null, arguments);
});
var ___cxx_global_var_init_187 = Module["___cxx_global_var_init_187"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_187"].apply(null, arguments);
});
var ___cxx_global_var_init_188 = Module["___cxx_global_var_init_188"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_188"].apply(null, arguments);
});
var ___cxx_global_var_init_189 = Module["___cxx_global_var_init_189"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_189"].apply(null, arguments);
});
var ___cxx_global_var_init_18_7865 = Module["___cxx_global_var_init_18_7865"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_18_7865"].apply(null, arguments);
});
var ___cxx_global_var_init_19 = Module["___cxx_global_var_init_19"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_19"].apply(null, arguments);
});
var ___cxx_global_var_init_190 = Module["___cxx_global_var_init_190"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_190"].apply(null, arguments);
});
var ___cxx_global_var_init_191 = Module["___cxx_global_var_init_191"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_191"].apply(null, arguments);
});
var ___cxx_global_var_init_192 = Module["___cxx_global_var_init_192"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_192"].apply(null, arguments);
});
var ___cxx_global_var_init_193 = Module["___cxx_global_var_init_193"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_193"].apply(null, arguments);
});
var ___cxx_global_var_init_194 = Module["___cxx_global_var_init_194"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_194"].apply(null, arguments);
});
var ___cxx_global_var_init_195 = Module["___cxx_global_var_init_195"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_195"].apply(null, arguments);
});
var ___cxx_global_var_init_196 = Module["___cxx_global_var_init_196"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_196"].apply(null, arguments);
});
var ___cxx_global_var_init_197 = Module["___cxx_global_var_init_197"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_197"].apply(null, arguments);
});
var ___cxx_global_var_init_198 = Module["___cxx_global_var_init_198"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_198"].apply(null, arguments);
});
var ___cxx_global_var_init_199 = Module["___cxx_global_var_init_199"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_199"].apply(null, arguments);
});
var ___cxx_global_var_init_19_7866 = Module["___cxx_global_var_init_19_7866"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_19_7866"].apply(null, arguments);
});
var ___cxx_global_var_init_19_7995 = Module["___cxx_global_var_init_19_7995"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_19_7995"].apply(null, arguments);
});
var ___cxx_global_var_init_1_7683 = Module["___cxx_global_var_init_1_7683"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_1_7683"].apply(null, arguments);
});
var ___cxx_global_var_init_200 = Module["___cxx_global_var_init_200"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_200"].apply(null, arguments);
});
var ___cxx_global_var_init_201 = Module["___cxx_global_var_init_201"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_201"].apply(null, arguments);
});
var ___cxx_global_var_init_202 = Module["___cxx_global_var_init_202"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_202"].apply(null, arguments);
});
var ___cxx_global_var_init_203 = Module["___cxx_global_var_init_203"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_203"].apply(null, arguments);
});
var ___cxx_global_var_init_204 = Module["___cxx_global_var_init_204"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_204"].apply(null, arguments);
});
var ___cxx_global_var_init_205 = Module["___cxx_global_var_init_205"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_205"].apply(null, arguments);
});
var ___cxx_global_var_init_206 = Module["___cxx_global_var_init_206"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_206"].apply(null, arguments);
});
var ___cxx_global_var_init_20_15813 = Module["___cxx_global_var_init_20_15813"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_20_15813"].apply(null, arguments);
});
var ___cxx_global_var_init_20_3465 = Module["___cxx_global_var_init_20_3465"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_20_3465"].apply(null, arguments);
});
var ___cxx_global_var_init_20_7867 = Module["___cxx_global_var_init_20_7867"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_20_7867"].apply(null, arguments);
});
var ___cxx_global_var_init_20_7996 = Module["___cxx_global_var_init_20_7996"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_20_7996"].apply(null, arguments);
});
var ___cxx_global_var_init_21 = Module["___cxx_global_var_init_21"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_21"].apply(null, arguments);
});
var ___cxx_global_var_init_21_731 = Module["___cxx_global_var_init_21_731"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_21_731"].apply(null, arguments);
});
var ___cxx_global_var_init_21_7868 = Module["___cxx_global_var_init_21_7868"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_21_7868"].apply(null, arguments);
});
var ___cxx_global_var_init_22 = Module["___cxx_global_var_init_22"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_22"].apply(null, arguments);
});
var ___cxx_global_var_init_22_7869 = Module["___cxx_global_var_init_22_7869"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_22_7869"].apply(null, arguments);
});
var ___cxx_global_var_init_22_7997 = Module["___cxx_global_var_init_22_7997"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_22_7997"].apply(null, arguments);
});
var ___cxx_global_var_init_23 = Module["___cxx_global_var_init_23"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_23"].apply(null, arguments);
});
var ___cxx_global_var_init_23_7998 = Module["___cxx_global_var_init_23_7998"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_23_7998"].apply(null, arguments);
});
var ___cxx_global_var_init_24_3136 = Module["___cxx_global_var_init_24_3136"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_24_3136"].apply(null, arguments);
});
var ___cxx_global_var_init_24_7870 = Module["___cxx_global_var_init_24_7870"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_24_7870"].apply(null, arguments);
});
var ___cxx_global_var_init_25 = Module["___cxx_global_var_init_25"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_25"].apply(null, arguments);
});
var ___cxx_global_var_init_26_2883 = Module["___cxx_global_var_init_26_2883"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_26_2883"].apply(null, arguments);
});
var ___cxx_global_var_init_26_3137 = Module["___cxx_global_var_init_26_3137"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_26_3137"].apply(null, arguments);
});
var ___cxx_global_var_init_26_7784 = Module["___cxx_global_var_init_26_7784"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_26_7784"].apply(null, arguments);
});
var ___cxx_global_var_init_27 = Module["___cxx_global_var_init_27"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_27"].apply(null, arguments);
});
var ___cxx_global_var_init_28_7785 = Module["___cxx_global_var_init_28_7785"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_28_7785"].apply(null, arguments);
});
var ___cxx_global_var_init_29 = Module["___cxx_global_var_init_29"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_29"].apply(null, arguments);
});
var ___cxx_global_var_init_3045 = Module["___cxx_global_var_init_3045"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_3045"].apply(null, arguments);
});
var ___cxx_global_var_init_34 = Module["___cxx_global_var_init_34"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_34"].apply(null, arguments);
});
var ___cxx_global_var_init_34_11443 = Module["___cxx_global_var_init_34_11443"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_34_11443"].apply(null, arguments);
});
var ___cxx_global_var_init_34_5993 = Module["___cxx_global_var_init_34_5993"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_34_5993"].apply(null, arguments);
});
var ___cxx_global_var_init_35 = Module["___cxx_global_var_init_35"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_35"].apply(null, arguments);
});
var ___cxx_global_var_init_36 = Module["___cxx_global_var_init_36"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_36"].apply(null, arguments);
});
var ___cxx_global_var_init_36_6446 = Module["___cxx_global_var_init_36_6446"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_36_6446"].apply(null, arguments);
});
var ___cxx_global_var_init_36_7858 = Module["___cxx_global_var_init_36_7858"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_36_7858"].apply(null, arguments);
});
var ___cxx_global_var_init_37 = Module["___cxx_global_var_init_37"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_37"].apply(null, arguments);
});
var ___cxx_global_var_init_37_6447 = Module["___cxx_global_var_init_37_6447"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_37_6447"].apply(null, arguments);
});
var ___cxx_global_var_init_37_7859 = Module["___cxx_global_var_init_37_7859"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_37_7859"].apply(null, arguments);
});
var ___cxx_global_var_init_38 = Module["___cxx_global_var_init_38"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_38"].apply(null, arguments);
});
var ___cxx_global_var_init_38_10881 = Module["___cxx_global_var_init_38_10881"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_38_10881"].apply(null, arguments);
});
var ___cxx_global_var_init_38_3462 = Module["___cxx_global_var_init_38_3462"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_38_3462"].apply(null, arguments);
});
var ___cxx_global_var_init_38_6448 = Module["___cxx_global_var_init_38_6448"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_38_6448"].apply(null, arguments);
});
var ___cxx_global_var_init_38_7860 = Module["___cxx_global_var_init_38_7860"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_38_7860"].apply(null, arguments);
});
var ___cxx_global_var_init_39 = Module["___cxx_global_var_init_39"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_39"].apply(null, arguments);
});
var ___cxx_global_var_init_39_3463 = Module["___cxx_global_var_init_39_3463"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_39_3463"].apply(null, arguments);
});
var ___cxx_global_var_init_39_6449 = Module["___cxx_global_var_init_39_6449"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_39_6449"].apply(null, arguments);
});
var ___cxx_global_var_init_39_7861 = Module["___cxx_global_var_init_39_7861"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_39_7861"].apply(null, arguments);
});
var ___cxx_global_var_init_3_5509 = Module["___cxx_global_var_init_3_5509"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_3_5509"].apply(null, arguments);
});
var ___cxx_global_var_init_4 = Module["___cxx_global_var_init_4"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_4"].apply(null, arguments);
});
var ___cxx_global_var_init_40 = Module["___cxx_global_var_init_40"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_40"].apply(null, arguments);
});
var ___cxx_global_var_init_40_3464 = Module["___cxx_global_var_init_40_3464"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_40_3464"].apply(null, arguments);
});
var ___cxx_global_var_init_40_6450 = Module["___cxx_global_var_init_40_6450"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_40_6450"].apply(null, arguments);
});
var ___cxx_global_var_init_40_7862 = Module["___cxx_global_var_init_40_7862"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_40_7862"].apply(null, arguments);
});
var ___cxx_global_var_init_41 = Module["___cxx_global_var_init_41"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_41"].apply(null, arguments);
});
var ___cxx_global_var_init_4138 = Module["___cxx_global_var_init_4138"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_4138"].apply(null, arguments);
});
var ___cxx_global_var_init_41_6451 = Module["___cxx_global_var_init_41_6451"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_41_6451"].apply(null, arguments);
});
var ___cxx_global_var_init_42 = Module["___cxx_global_var_init_42"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_42"].apply(null, arguments);
});
var ___cxx_global_var_init_425 = Module["___cxx_global_var_init_425"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_425"].apply(null, arguments);
});
var ___cxx_global_var_init_42_6452 = Module["___cxx_global_var_init_42_6452"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_42_6452"].apply(null, arguments);
});
var ___cxx_global_var_init_43 = Module["___cxx_global_var_init_43"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_43"].apply(null, arguments);
});
var ___cxx_global_var_init_44 = Module["___cxx_global_var_init_44"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_44"].apply(null, arguments);
});
var ___cxx_global_var_init_44_6179 = Module["___cxx_global_var_init_44_6179"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_44_6179"].apply(null, arguments);
});
var ___cxx_global_var_init_45 = Module["___cxx_global_var_init_45"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_45"].apply(null, arguments);
});
var ___cxx_global_var_init_45_10882 = Module["___cxx_global_var_init_45_10882"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_45_10882"].apply(null, arguments);
});
var ___cxx_global_var_init_46 = Module["___cxx_global_var_init_46"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_46"].apply(null, arguments);
});
var ___cxx_global_var_init_46_10883 = Module["___cxx_global_var_init_46_10883"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_46_10883"].apply(null, arguments);
});
var ___cxx_global_var_init_46_6696 = Module["___cxx_global_var_init_46_6696"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_46_6696"].apply(null, arguments);
});
var ___cxx_global_var_init_47 = Module["___cxx_global_var_init_47"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_47"].apply(null, arguments);
});
var ___cxx_global_var_init_47_10884 = Module["___cxx_global_var_init_47_10884"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_47_10884"].apply(null, arguments);
});
var ___cxx_global_var_init_47_732 = Module["___cxx_global_var_init_47_732"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_47_732"].apply(null, arguments);
});
var ___cxx_global_var_init_48 = Module["___cxx_global_var_init_48"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_48"].apply(null, arguments);
});
var ___cxx_global_var_init_48_730 = Module["___cxx_global_var_init_48_730"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_48_730"].apply(null, arguments);
});
var ___cxx_global_var_init_4_729 = Module["___cxx_global_var_init_4_729"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_4_729"].apply(null, arguments);
});
var ___cxx_global_var_init_5 = Module["___cxx_global_var_init_5"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_5"].apply(null, arguments);
});
var ___cxx_global_var_init_55 = Module["___cxx_global_var_init_55"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_55"].apply(null, arguments);
});
var ___cxx_global_var_init_5560 = Module["___cxx_global_var_init_5560"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_5560"].apply(null, arguments);
});
var ___cxx_global_var_init_5992 = Module["___cxx_global_var_init_5992"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_5992"].apply(null, arguments);
});
var ___cxx_global_var_init_65 = Module["___cxx_global_var_init_65"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_65"].apply(null, arguments);
});
var ___cxx_global_var_init_66 = Module["___cxx_global_var_init_66"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_66"].apply(null, arguments);
});
var ___cxx_global_var_init_6684 = Module["___cxx_global_var_init_6684"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_6684"].apply(null, arguments);
});
var ___cxx_global_var_init_6697 = Module["___cxx_global_var_init_6697"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_6697"].apply(null, arguments);
});
var ___cxx_global_var_init_67 = Module["___cxx_global_var_init_67"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_67"].apply(null, arguments);
});
var ___cxx_global_var_init_6_5437 = Module["___cxx_global_var_init_6_5437"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_6_5437"].apply(null, arguments);
});
var ___cxx_global_var_init_7 = Module["___cxx_global_var_init_7"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_7"].apply(null, arguments);
});
var ___cxx_global_var_init_73 = Module["___cxx_global_var_init_73"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_73"].apply(null, arguments);
});
var ___cxx_global_var_init_75 = Module["___cxx_global_var_init_75"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_75"].apply(null, arguments);
});
var ___cxx_global_var_init_75_8109 = Module["___cxx_global_var_init_75_8109"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_75_8109"].apply(null, arguments);
});
var ___cxx_global_var_init_7682 = Module["___cxx_global_var_init_7682"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_7682"].apply(null, arguments);
});
var ___cxx_global_var_init_78 = Module["___cxx_global_var_init_78"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_78"].apply(null, arguments);
});
var ___cxx_global_var_init_79 = Module["___cxx_global_var_init_79"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_79"].apply(null, arguments);
});
var ___cxx_global_var_init_79_4671 = Module["___cxx_global_var_init_79_4671"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_79_4671"].apply(null, arguments);
});
var ___cxx_global_var_init_80 = Module["___cxx_global_var_init_80"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_80"].apply(null, arguments);
});
var ___cxx_global_var_init_81 = Module["___cxx_global_var_init_81"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_81"].apply(null, arguments);
});
var ___cxx_global_var_init_82 = Module["___cxx_global_var_init_82"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_82"].apply(null, arguments);
});
var ___cxx_global_var_init_83 = Module["___cxx_global_var_init_83"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___cxx_global_var_init_83"].apply(null, arguments);
});
var ___errno_location = Module["___errno_location"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["___errno_location"].apply(null, arguments);
});
var _emscripten_replace_memory = Module["_emscripten_replace_memory"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_emscripten_replace_memory"].apply(null, arguments);
});
var _fflush = Module["_fflush"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_fflush"].apply(null, arguments);
});
var _free = Module["_free"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_free"].apply(null, arguments);
});
var _htonl = Module["_htonl"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_htonl"].apply(null, arguments);
});
var _htons = Module["_htons"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_htons"].apply(null, arguments);
});
var _llvm_bswap_i16 = Module["_llvm_bswap_i16"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_llvm_bswap_i16"].apply(null, arguments);
});
var _llvm_bswap_i32 = Module["_llvm_bswap_i32"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_llvm_bswap_i32"].apply(null, arguments);
});
var _llvm_ctlz_i64 = Module["_llvm_ctlz_i64"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_llvm_ctlz_i64"].apply(null, arguments);
});
var _main = Module["_main"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_main"].apply(null, arguments);
});
var _malloc = Module["_malloc"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_malloc"].apply(null, arguments);
});
var _memalign = Module["_memalign"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_memalign"].apply(null, arguments);
});
var _memcpy = Module["_memcpy"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_memcpy"].apply(null, arguments);
});
var _memmove = Module["_memmove"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_memmove"].apply(null, arguments);
});
var _memset = Module["_memset"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_memset"].apply(null, arguments);
});
var _ntohs = Module["_ntohs"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_ntohs"].apply(null, arguments);
});
var _pthread_cond_broadcast = Module["_pthread_cond_broadcast"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_pthread_cond_broadcast"].apply(null, arguments);
});
var _pthread_mutex_lock = Module["_pthread_mutex_lock"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_pthread_mutex_lock"].apply(null, arguments);
});
var _pthread_mutex_unlock = Module["_pthread_mutex_unlock"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_pthread_mutex_unlock"].apply(null, arguments);
});
var _realloc = Module["_realloc"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_realloc"].apply(null, arguments);
});
var _roundf = Module["_roundf"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_roundf"].apply(null, arguments);
});
var _saveSetjmp = Module["_saveSetjmp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_saveSetjmp"].apply(null, arguments);
});
var _sbrk = Module["_sbrk"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_sbrk"].apply(null, arguments);
});
var _strlen = Module["_strlen"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_strlen"].apply(null, arguments);
});
var _testSetjmp = Module["_testSetjmp"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["_testSetjmp"].apply(null, arguments);
});
var establishStackSpace = Module["establishStackSpace"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["establishStackSpace"].apply(null, arguments);
});
var getTempRet0 = Module["getTempRet0"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["getTempRet0"].apply(null, arguments);
});
var runPostSets = Module["runPostSets"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["runPostSets"].apply(null, arguments);
});
var setTempRet0 = Module["setTempRet0"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["setTempRet0"].apply(null, arguments);
});
var setThrew = Module["setThrew"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["setThrew"].apply(null, arguments);
});
var stackAlloc = Module["stackAlloc"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["stackAlloc"].apply(null, arguments);
});
var stackRestore = Module["stackRestore"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["stackRestore"].apply(null, arguments);
});
var stackSave = Module["stackSave"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["stackSave"].apply(null, arguments);
});
var dynCall_dddi = Module["dynCall_dddi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_dddi"].apply(null, arguments);
});
var dynCall_ddi = Module["dynCall_ddi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_ddi"].apply(null, arguments);
});
var dynCall_dfi = Module["dynCall_dfi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_dfi"].apply(null, arguments);
});
var dynCall_di = Module["dynCall_di"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_di"].apply(null, arguments);
});
var dynCall_diddi = Module["dynCall_diddi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_diddi"].apply(null, arguments);
});
var dynCall_didi = Module["dynCall_didi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_didi"].apply(null, arguments);
});
var dynCall_dii = Module["dynCall_dii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_dii"].apply(null, arguments);
});
var dynCall_diii = Module["dynCall_diii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_diii"].apply(null, arguments);
});
var dynCall_diiii = Module["dynCall_diiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_diiii"].apply(null, arguments);
});
var dynCall_diji = Module["dynCall_diji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_diji"].apply(null, arguments);
});
var dynCall_dji = Module["dynCall_dji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_dji"].apply(null, arguments);
});
var dynCall_fdi = Module["dynCall_fdi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_fdi"].apply(null, arguments);
});
var dynCall_ff = Module["dynCall_ff"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_ff"].apply(null, arguments);
});
var dynCall_fff = Module["dynCall_fff"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_fff"].apply(null, arguments);
});
var dynCall_fffi = Module["dynCall_fffi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_fffi"].apply(null, arguments);
});
var dynCall_ffi = Module["dynCall_ffi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_ffi"].apply(null, arguments);
});
var dynCall_fi = Module["dynCall_fi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_fi"].apply(null, arguments);
});
var dynCall_fidi = Module["dynCall_fidi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_fidi"].apply(null, arguments);
});
var dynCall_fif = Module["dynCall_fif"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_fif"].apply(null, arguments);
});
var dynCall_fiffi = Module["dynCall_fiffi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_fiffi"].apply(null, arguments);
});
var dynCall_fifi = Module["dynCall_fifi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_fifi"].apply(null, arguments);
});
var dynCall_fii = Module["dynCall_fii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_fii"].apply(null, arguments);
});
var dynCall_fiii = Module["dynCall_fiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_fiii"].apply(null, arguments);
});
var dynCall_fiiii = Module["dynCall_fiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_fiiii"].apply(null, arguments);
});
var dynCall_fji = Module["dynCall_fji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_fji"].apply(null, arguments);
});
var dynCall_i = Module["dynCall_i"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_i"].apply(null, arguments);
});
var dynCall_iddi = Module["dynCall_iddi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iddi"].apply(null, arguments);
});
var dynCall_idi = Module["dynCall_idi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_idi"].apply(null, arguments);
});
var dynCall_idiii = Module["dynCall_idiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_idiii"].apply(null, arguments);
});
var dynCall_iffi = Module["dynCall_iffi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iffi"].apply(null, arguments);
});
var dynCall_ifi = Module["dynCall_ifi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_ifi"].apply(null, arguments);
});
var dynCall_ifiii = Module["dynCall_ifiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_ifiii"].apply(null, arguments);
});
var dynCall_ii = Module["dynCall_ii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_ii"].apply(null, arguments);
});
var dynCall_iiddi = Module["dynCall_iiddi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiddi"].apply(null, arguments);
});
var dynCall_iiddiii = Module["dynCall_iiddiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiddiii"].apply(null, arguments);
});
var dynCall_iidi = Module["dynCall_iidi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iidi"].apply(null, arguments);
});
var dynCall_iidii = Module["dynCall_iidii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iidii"].apply(null, arguments);
});
var dynCall_iidiii = Module["dynCall_iidiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iidiii"].apply(null, arguments);
});
var dynCall_iiffi = Module["dynCall_iiffi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiffi"].apply(null, arguments);
});
var dynCall_iiffiii = Module["dynCall_iiffiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiffiii"].apply(null, arguments);
});
var dynCall_iifi = Module["dynCall_iifi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iifi"].apply(null, arguments);
});
var dynCall_iifii = Module["dynCall_iifii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iifii"].apply(null, arguments);
});
var dynCall_iifiii = Module["dynCall_iifiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iifiii"].apply(null, arguments);
});
var dynCall_iii = Module["dynCall_iii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iii"].apply(null, arguments);
});
var dynCall_iiidii = Module["dynCall_iiidii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiidii"].apply(null, arguments);
});
var dynCall_iiidiii = Module["dynCall_iiidiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiidiii"].apply(null, arguments);
});
var dynCall_iiif = Module["dynCall_iiif"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiif"].apply(null, arguments);
});
var dynCall_iiifi = Module["dynCall_iiifi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiifi"].apply(null, arguments);
});
var dynCall_iiifii = Module["dynCall_iiifii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiifii"].apply(null, arguments);
});
var dynCall_iiifiii = Module["dynCall_iiifiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiifiii"].apply(null, arguments);
});
var dynCall_iiii = Module["dynCall_iiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiii"].apply(null, arguments);
});
var dynCall_iiiidii = Module["dynCall_iiiidii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiidii"].apply(null, arguments);
});
var dynCall_iiiifii = Module["dynCall_iiiifii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiifii"].apply(null, arguments);
});
var dynCall_iiiifiii = Module["dynCall_iiiifiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiifiii"].apply(null, arguments);
});
var dynCall_iiiii = Module["dynCall_iiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiii"].apply(null, arguments);
});
var dynCall_iiiiii = Module["dynCall_iiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiiii"].apply(null, arguments);
});
var dynCall_iiiiiii = Module["dynCall_iiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiiii = Module["dynCall_iiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiiiii = Module["dynCall_iiiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiiiiii = Module["dynCall_iiiiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiiiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiiiiiii = Module["dynCall_iiiiiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiiiiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiiiiiiii = Module["dynCall_iiiiiiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiiiiiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiiiiiiiiiii"].apply(null, arguments);
});
var dynCall_iiiiiiiiiiiiii = Module["dynCall_iiiiiiiiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiiiiiiiiiiii"].apply(null, arguments);
});
var dynCall_iiiiij = Module["dynCall_iiiiij"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiiij"].apply(null, arguments);
});
var dynCall_iiiiiji = Module["dynCall_iiiiiji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiiiji"].apply(null, arguments);
});
var dynCall_iiiij = Module["dynCall_iiiij"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiij"].apply(null, arguments);
});
var dynCall_iiiiji = Module["dynCall_iiiiji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiiji"].apply(null, arguments);
});
var dynCall_iiiijii = Module["dynCall_iiiijii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiijii"].apply(null, arguments);
});
var dynCall_iiiijiii = Module["dynCall_iiiijiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiijiii"].apply(null, arguments);
});
var dynCall_iiiijjii = Module["dynCall_iiiijjii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiijjii"].apply(null, arguments);
});
var dynCall_iiiijjiiii = Module["dynCall_iiiijjiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiijjiiii"].apply(null, arguments);
});
var dynCall_iiij = Module["dynCall_iiij"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiij"].apply(null, arguments);
});
var dynCall_iiiji = Module["dynCall_iiiji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiiji"].apply(null, arguments);
});
var dynCall_iiijii = Module["dynCall_iiijii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiijii"].apply(null, arguments);
});
var dynCall_iiijiii = Module["dynCall_iiijiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiijiii"].apply(null, arguments);
});
var dynCall_iiijji = Module["dynCall_iiijji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiijji"].apply(null, arguments);
});
var dynCall_iiijjii = Module["dynCall_iiijjii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiijjii"].apply(null, arguments);
});
var dynCall_iiijjiiii = Module["dynCall_iiijjiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiijjiiii"].apply(null, arguments);
});
var dynCall_iij = Module["dynCall_iij"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iij"].apply(null, arguments);
});
var dynCall_iiji = Module["dynCall_iiji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iiji"].apply(null, arguments);
});
var dynCall_iijii = Module["dynCall_iijii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iijii"].apply(null, arguments);
});
var dynCall_iijiii = Module["dynCall_iijiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iijiii"].apply(null, arguments);
});
var dynCall_iijji = Module["dynCall_iijji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iijji"].apply(null, arguments);
});
var dynCall_iijjii = Module["dynCall_iijjii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iijjii"].apply(null, arguments);
});
var dynCall_iijjiii = Module["dynCall_iijjiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iijjiii"].apply(null, arguments);
});
var dynCall_iijjji = Module["dynCall_iijjji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iijjji"].apply(null, arguments);
});
var dynCall_iji = Module["dynCall_iji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_iji"].apply(null, arguments);
});
var dynCall_ijiii = Module["dynCall_ijiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_ijiii"].apply(null, arguments);
});
var dynCall_ijj = Module["dynCall_ijj"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_ijj"].apply(null, arguments);
});
var dynCall_ijji = Module["dynCall_ijji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_ijji"].apply(null, arguments);
});
var dynCall_j = Module["dynCall_j"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_j"].apply(null, arguments);
});
var dynCall_jdi = Module["dynCall_jdi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jdi"].apply(null, arguments);
});
var dynCall_jdii = Module["dynCall_jdii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jdii"].apply(null, arguments);
});
var dynCall_jfi = Module["dynCall_jfi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jfi"].apply(null, arguments);
});
var dynCall_ji = Module["dynCall_ji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_ji"].apply(null, arguments);
});
var dynCall_jidi = Module["dynCall_jidi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jidi"].apply(null, arguments);
});
var dynCall_jidii = Module["dynCall_jidii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jidii"].apply(null, arguments);
});
var dynCall_jii = Module["dynCall_jii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jii"].apply(null, arguments);
});
var dynCall_jiii = Module["dynCall_jiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jiii"].apply(null, arguments);
});
var dynCall_jiiii = Module["dynCall_jiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jiiii"].apply(null, arguments);
});
var dynCall_jiiiii = Module["dynCall_jiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jiiiii"].apply(null, arguments);
});
var dynCall_jiiiiii = Module["dynCall_jiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jiiiiii"].apply(null, arguments);
});
var dynCall_jiiiiiiiiii = Module["dynCall_jiiiiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jiiiiiiiiii"].apply(null, arguments);
});
var dynCall_jiiji = Module["dynCall_jiiji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jiiji"].apply(null, arguments);
});
var dynCall_jiji = Module["dynCall_jiji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jiji"].apply(null, arguments);
});
var dynCall_jijii = Module["dynCall_jijii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jijii"].apply(null, arguments);
});
var dynCall_jijiii = Module["dynCall_jijiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jijiii"].apply(null, arguments);
});
var dynCall_jijj = Module["dynCall_jijj"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jijj"].apply(null, arguments);
});
var dynCall_jijji = Module["dynCall_jijji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jijji"].apply(null, arguments);
});
var dynCall_jji = Module["dynCall_jji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jji"].apply(null, arguments);
});
var dynCall_jjii = Module["dynCall_jjii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jjii"].apply(null, arguments);
});
var dynCall_jjjji = Module["dynCall_jjjji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_jjjji"].apply(null, arguments);
});
var dynCall_v = Module["dynCall_v"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_v"].apply(null, arguments);
});
var dynCall_vd = Module["dynCall_vd"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vd"].apply(null, arguments);
});
var dynCall_vf = Module["dynCall_vf"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vf"].apply(null, arguments);
});
var dynCall_vff = Module["dynCall_vff"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vff"].apply(null, arguments);
});
var dynCall_vffff = Module["dynCall_vffff"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vffff"].apply(null, arguments);
});
var dynCall_vfi = Module["dynCall_vfi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vfi"].apply(null, arguments);
});
var dynCall_vi = Module["dynCall_vi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vi"].apply(null, arguments);
});
var dynCall_vid = Module["dynCall_vid"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vid"].apply(null, arguments);
});
var dynCall_vidi = Module["dynCall_vidi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vidi"].apply(null, arguments);
});
var dynCall_vif = Module["dynCall_vif"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vif"].apply(null, arguments);
});
var dynCall_viff = Module["dynCall_viff"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viff"].apply(null, arguments);
});
var dynCall_vifff = Module["dynCall_vifff"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vifff"].apply(null, arguments);
});
var dynCall_viffff = Module["dynCall_viffff"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viffff"].apply(null, arguments);
});
var dynCall_viffffi = Module["dynCall_viffffi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viffffi"].apply(null, arguments);
});
var dynCall_vifffi = Module["dynCall_vifffi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vifffi"].apply(null, arguments);
});
var dynCall_viffi = Module["dynCall_viffi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viffi"].apply(null, arguments);
});
var dynCall_vifi = Module["dynCall_vifi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vifi"].apply(null, arguments);
});
var dynCall_vii = Module["dynCall_vii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vii"].apply(null, arguments);
});
var dynCall_viidi = Module["dynCall_viidi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viidi"].apply(null, arguments);
});
var dynCall_viidii = Module["dynCall_viidii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viidii"].apply(null, arguments);
});
var dynCall_viif = Module["dynCall_viif"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viif"].apply(null, arguments);
});
var dynCall_viiff = Module["dynCall_viiff"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiff"].apply(null, arguments);
});
var dynCall_viifff = Module["dynCall_viifff"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viifff"].apply(null, arguments);
});
var dynCall_viiffi = Module["dynCall_viiffi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiffi"].apply(null, arguments);
});
var dynCall_viifi = Module["dynCall_viifi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viifi"].apply(null, arguments);
});
var dynCall_viifii = Module["dynCall_viifii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viifii"].apply(null, arguments);
});
var dynCall_viifiii = Module["dynCall_viifiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viifiii"].apply(null, arguments);
});
var dynCall_viii = Module["dynCall_viii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viii"].apply(null, arguments);
});
var dynCall_viiifi = Module["dynCall_viiifi"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiifi"].apply(null, arguments);
});
var dynCall_viiii = Module["dynCall_viiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiii"].apply(null, arguments);
});
var dynCall_viiiif = Module["dynCall_viiiif"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiif"].apply(null, arguments);
});
var dynCall_viiiii = Module["dynCall_viiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiii"].apply(null, arguments);
});
var dynCall_viiiiif = Module["dynCall_viiiiif"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiiif"].apply(null, arguments);
});
var dynCall_viiiiii = Module["dynCall_viiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiiii"].apply(null, arguments);
});
var dynCall_viiiiiif = Module["dynCall_viiiiiif"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiiiif"].apply(null, arguments);
});
var dynCall_viiiiiii = Module["dynCall_viiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiii = Module["dynCall_viiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiiii = Module["dynCall_viiiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiiiii = Module["dynCall_viiiiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiiiiii = Module["dynCall_viiiiiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiiiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiiiiiii = Module["dynCall_viiiiiiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiiiiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiiiiiiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiiiiiiiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiiiiiiiiiiiiiii = Module["dynCall_viiiiiiiiiiiiiiiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiiiiiiiiiiiiiiii"].apply(null, arguments);
});
var dynCall_viiiiij = Module["dynCall_viiiiij"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiiij"].apply(null, arguments);
});
var dynCall_viiiijiiii = Module["dynCall_viiiijiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiijiiii"].apply(null, arguments);
});
var dynCall_viiiji = Module["dynCall_viiiji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiiji"].apply(null, arguments);
});
var dynCall_viiijji = Module["dynCall_viiijji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiijji"].apply(null, arguments);
});
var dynCall_viij = Module["dynCall_viij"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viij"].apply(null, arguments);
});
var dynCall_viiji = Module["dynCall_viiji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viiji"].apply(null, arguments);
});
var dynCall_viijii = Module["dynCall_viijii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viijii"].apply(null, arguments);
});
var dynCall_viijiijiii = Module["dynCall_viijiijiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viijiijiii"].apply(null, arguments);
});
var dynCall_viijijii = Module["dynCall_viijijii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viijijii"].apply(null, arguments);
});
var dynCall_viijijiii = Module["dynCall_viijijiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viijijiii"].apply(null, arguments);
});
var dynCall_viijj = Module["dynCall_viijj"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viijj"].apply(null, arguments);
});
var dynCall_viijji = Module["dynCall_viijji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viijji"].apply(null, arguments);
});
var dynCall_viijjii = Module["dynCall_viijjii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viijjii"].apply(null, arguments);
});
var dynCall_viijjiii = Module["dynCall_viijjiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viijjiii"].apply(null, arguments);
});
var dynCall_viijjji = Module["dynCall_viijjji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viijjji"].apply(null, arguments);
});
var dynCall_vij = Module["dynCall_vij"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vij"].apply(null, arguments);
});
var dynCall_viji = Module["dynCall_viji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_viji"].apply(null, arguments);
});
var dynCall_vijii = Module["dynCall_vijii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vijii"].apply(null, arguments);
});
var dynCall_vijiii = Module["dynCall_vijiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vijiii"].apply(null, arguments);
});
var dynCall_vijiji = Module["dynCall_vijiji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vijiji"].apply(null, arguments);
});
var dynCall_vijijji = Module["dynCall_vijijji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vijijji"].apply(null, arguments);
});
var dynCall_vijj = Module["dynCall_vijj"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vijj"].apply(null, arguments);
});
var dynCall_vijji = Module["dynCall_vijji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vijji"].apply(null, arguments);
});
var dynCall_vijjii = Module["dynCall_vijjii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vijjii"].apply(null, arguments);
});
var dynCall_vijjji = Module["dynCall_vijjji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vijjji"].apply(null, arguments);
});
var dynCall_vjiiii = Module["dynCall_vjiiii"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vjiiii"].apply(null, arguments);
});
var dynCall_vjji = Module["dynCall_vjji"] = (function() {
assert(runtimeInitialized, "you need to wait for the runtime to be ready (e.g. wait for main() to be called)");
assert(!runtimeExited, "the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)");
return Module["asm"]["dynCall_vjji"].apply(null, arguments);
});
Module["asm"] = asm;
if (!Module["intArrayFromString"]) Module["intArrayFromString"] = (function() {
abort("'intArrayFromString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["intArrayToString"]) Module["intArrayToString"] = (function() {
abort("'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
Module["ccall"] = ccall;
Module["cwrap"] = cwrap;
if (!Module["setValue"]) Module["setValue"] = (function() {
abort("'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["getValue"]) Module["getValue"] = (function() {
abort("'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["allocate"]) Module["allocate"] = (function() {
abort("'allocate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["getMemory"]) Module["getMemory"] = (function() {
abort("'getMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
});
if (!Module["Pointer_stringify"]) Module["Pointer_stringify"] = (function() {
abort("'Pointer_stringify' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["AsciiToString"]) Module["AsciiToString"] = (function() {
abort("'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stringToAscii"]) Module["stringToAscii"] = (function() {
abort("'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["UTF8ArrayToString"]) Module["UTF8ArrayToString"] = (function() {
abort("'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["UTF8ToString"]) Module["UTF8ToString"] = (function() {
abort("'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stringToUTF8Array"]) Module["stringToUTF8Array"] = (function() {
abort("'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stringToUTF8"]) Module["stringToUTF8"] = (function() {
abort("'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["lengthBytesUTF8"]) Module["lengthBytesUTF8"] = (function() {
abort("'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["UTF16ToString"]) Module["UTF16ToString"] = (function() {
abort("'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stringToUTF16"]) Module["stringToUTF16"] = (function() {
abort("'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["lengthBytesUTF16"]) Module["lengthBytesUTF16"] = (function() {
abort("'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["UTF32ToString"]) Module["UTF32ToString"] = (function() {
abort("'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stringToUTF32"]) Module["stringToUTF32"] = (function() {
abort("'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["lengthBytesUTF32"]) Module["lengthBytesUTF32"] = (function() {
abort("'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["allocateUTF8"]) Module["allocateUTF8"] = (function() {
abort("'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
Module["stackTrace"] = stackTrace;
if (!Module["addOnPreRun"]) Module["addOnPreRun"] = (function() {
abort("'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["addOnInit"]) Module["addOnInit"] = (function() {
abort("'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["addOnPreMain"]) Module["addOnPreMain"] = (function() {
abort("'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["addOnExit"]) Module["addOnExit"] = (function() {
abort("'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["addOnPostRun"]) Module["addOnPostRun"] = (function() {
abort("'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["writeStringToMemory"]) Module["writeStringToMemory"] = (function() {
abort("'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["writeArrayToMemory"]) Module["writeArrayToMemory"] = (function() {
abort("'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["writeAsciiToMemory"]) Module["writeAsciiToMemory"] = (function() {
abort("'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
Module["addRunDependency"] = addRunDependency;
Module["removeRunDependency"] = removeRunDependency;
if (!Module["FS"]) Module["FS"] = (function() {
abort("'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["FS_createFolder"]) Module["FS_createFolder"] = (function() {
abort("'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
});
Module["FS_createPath"] = FS.createPath;
Module["FS_createDataFile"] = FS.createDataFile;
if (!Module["FS_createPreloadedFile"]) Module["FS_createPreloadedFile"] = (function() {
abort("'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
});
if (!Module["FS_createLazyFile"]) Module["FS_createLazyFile"] = (function() {
abort("'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
});
if (!Module["FS_createLink"]) Module["FS_createLink"] = (function() {
abort("'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
});
if (!Module["FS_createDevice"]) Module["FS_createDevice"] = (function() {
abort("'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
});
if (!Module["FS_unlink"]) Module["FS_unlink"] = (function() {
abort("'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you");
});
if (!Module["GL"]) Module["GL"] = (function() {
abort("'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["staticAlloc"]) Module["staticAlloc"] = (function() {
abort("'staticAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["dynamicAlloc"]) Module["dynamicAlloc"] = (function() {
abort("'dynamicAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["warnOnce"]) Module["warnOnce"] = (function() {
abort("'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["loadDynamicLibrary"]) Module["loadDynamicLibrary"] = (function() {
abort("'loadDynamicLibrary' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["loadWebAssemblyModule"]) Module["loadWebAssemblyModule"] = (function() {
abort("'loadWebAssemblyModule' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["getLEB"]) Module["getLEB"] = (function() {
abort("'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["getFunctionTables"]) Module["getFunctionTables"] = (function() {
abort("'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["alignFunctionTables"]) Module["alignFunctionTables"] = (function() {
abort("'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["registerFunctions"]) Module["registerFunctions"] = (function() {
abort("'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["addFunction"]) Module["addFunction"] = (function() {
abort("'addFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["removeFunction"]) Module["removeFunction"] = (function() {
abort("'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["getFuncWrapper"]) Module["getFuncWrapper"] = (function() {
abort("'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["prettyPrint"]) Module["prettyPrint"] = (function() {
abort("'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["makeBigInt"]) Module["makeBigInt"] = (function() {
abort("'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["dynCall"]) Module["dynCall"] = (function() {
abort("'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["getCompilerSetting"]) Module["getCompilerSetting"] = (function() {
abort("'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stackSave"]) Module["stackSave"] = (function() {
abort("'stackSave' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stackRestore"]) Module["stackRestore"] = (function() {
abort("'stackRestore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["stackAlloc"]) Module["stackAlloc"] = (function() {
abort("'stackAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
});
if (!Module["ALLOC_NORMAL"]) Object.defineProperty(Module, "ALLOC_NORMAL", {
get: (function() {
abort("'ALLOC_NORMAL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
})
});
if (!Module["ALLOC_STACK"]) Object.defineProperty(Module, "ALLOC_STACK", {
get: (function() {
abort("'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
})
});
if (!Module["ALLOC_STATIC"]) Object.defineProperty(Module, "ALLOC_STATIC", {
get: (function() {
abort("'ALLOC_STATIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
})
});
if (!Module["ALLOC_DYNAMIC"]) Object.defineProperty(Module, "ALLOC_DYNAMIC", {
get: (function() {
abort("'ALLOC_DYNAMIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
})
});
if (!Module["ALLOC_NONE"]) Object.defineProperty(Module, "ALLOC_NONE", {
get: (function() {
abort("'ALLOC_NONE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)");
})
});
function ExitStatus(status) {
this.name = "ExitStatus";
this.message = "Program terminated with exit(" + status + ")";
this.status = status;
}
ExitStatus.prototype = new Error;
ExitStatus.prototype.constructor = ExitStatus;
var initialStackTop;
var calledMain = false;
dependenciesFulfilled = function runCaller() {
if (!Module["calledRun"]) run();
if (!Module["calledRun"]) dependenciesFulfilled = runCaller;
};
Module["callMain"] = function callMain(args) {
assert(runDependencies == 0, "cannot call main when async dependencies remain! (listen on __ATMAIN__)");
assert(__ATPRERUN__.length == 0, "cannot call main when preRun functions remain to be called");
args = args || [];
ensureInitRuntime();
var argc = args.length + 1;
var argv = stackAlloc((argc + 1) * 4);
HEAP32[argv >> 2] = allocateUTF8OnStack(Module["thisProgram"]);
for (var i = 1; i < argc; i++) {
HEAP32[(argv >> 2) + i] = allocateUTF8OnStack(args[i - 1]);
}
HEAP32[(argv >> 2) + argc] = 0;
try {
var ret = Module["_main"](argc, argv, 0);
exit(ret, true);
} catch (e) {
if (e instanceof ExitStatus) {
return;
} else if (e == "SimulateInfiniteLoop") {
Module["noExitRuntime"] = true;
return;
} else {
var toLog = e;
if (e && typeof e === "object" && e.stack) {
toLog = [ e, e.stack ];
}
Module.printErr("exception thrown: " + toLog);
Module["quit"](1, e);
}
} finally {
calledMain = true;
}
};
function run(args) {
args = args || Module["arguments"];
if (runDependencies > 0) {
return;
}
writeStackCookie();
preRun();
if (runDependencies > 0) return;
if (Module["calledRun"]) return;
function doRun() {
if (Module["calledRun"]) return;
Module["calledRun"] = true;
if (ABORT) return;
ensureInitRuntime();
preMain();
if (Module["onRuntimeInitialized"]) Module["onRuntimeInitialized"]();
if (Module["_main"] && shouldRunNow) Module["callMain"](args);
postRun();
}
if (Module["setStatus"]) {
Module["setStatus"]("Running...");
setTimeout((function() {
setTimeout((function() {
Module["setStatus"]("");
}), 1);
doRun();
}), 1);
} else {
doRun();
}
checkStackCookie();
}
Module["run"] = run;
function checkUnflushedContent() {
var print = Module["print"];
var printErr = Module["printErr"];
var has = false;
Module["print"] = Module["printErr"] = (function(x) {
has = true;
});
try {
var flush = Module["_fflush"];
if (flush) flush(0);
var hasFS = true;
if (hasFS) {
[ "stdout", "stderr" ].forEach((function(name) {
var info = FS.analyzePath("/dev/" + name);
if (!info) return;
var stream = info.object;
var rdev = stream.rdev;
var tty = TTY.ttys[rdev];
if (tty && tty.output && tty.output.length) {
has = true;
}
}));
}
} catch (e) {}
Module["print"] = print;
Module["printErr"] = printErr;
if (has) {
warnOnce("stdio streams had content in them that was not flushed. you should set NO_EXIT_RUNTIME to 0 (see the FAQ), or make sure to emit a newline when you printf etc.");
}
}
function exit(status, implicit) {
checkUnflushedContent();
if (implicit && Module["noExitRuntime"] && status === 0) {
return;
}
if (Module["noExitRuntime"]) {
if (!implicit) {
Module.printErr("exit(" + status + ") called, but NO_EXIT_RUNTIME is set, so halting execution but not exiting the runtime or preventing further async execution (build with NO_EXIT_RUNTIME=0, if you want a true shutdown)");
}
} else {
ABORT = true;
EXITSTATUS = status;
STACKTOP = initialStackTop;
exitRuntime();
if (Module["onExit"]) Module["onExit"](status);
}
if (ENVIRONMENT_IS_NODE) {
process["exit"](status);
}
Module["quit"](status, new ExitStatus(status));
}
Module["exit"] = exit;
var abortDecorators = [];
function abort(what) {
if (Module["onAbort"]) {
Module["onAbort"](what);
}
if (what !== undefined) {
Module.print(what);
Module.printErr(what);
what = JSON.stringify(what);
} else {
what = "";
}
ABORT = true;
EXITSTATUS = 1;
var extra = "";
var output = "abort(" + what + ") at " + stackTrace() + extra;
if (abortDecorators) {
abortDecorators.forEach((function(decorator) {
output = decorator(output, what);
}));
}
throw output;
}
Module["abort"] = abort;
if (Module["preInit"]) {
if (typeof Module["preInit"] == "function") Module["preInit"] = [ Module["preInit"] ];
while (Module["preInit"].length > 0) {
Module["preInit"].pop()();
}
}
var shouldRunNow = true;
if (Module["noInitialRun"]) {
shouldRunNow = false;
}
Module["noExitRuntime"] = true;
run();
});