add ios support. compilation, packaging, deploy and running works, all from command line. Marvelous!!

This commit is contained in:
Mathieu Virbel 2013-01-22 18:36:00 +01:00
parent b202143b0d
commit fb0741a21f
3 changed files with 109 additions and 10 deletions

View file

@ -582,6 +582,7 @@ class Buildozer(object):
fromlist=['buildozer'])
yield target, m
except:
raise
pass
def usage(self):

View file

@ -62,6 +62,18 @@ requirements = twisted,kivy
# (str) Android entry point, default is ok for Kivy-based app
#android.entrypoint = org.renpy.android.PythonActivity
#
# iOS specific
#
# (str) Name of the certificate to use for signing the debug version
#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)"
# (str) Name of the certificate to use for signing the release version
#ios.codesign.release = %(ios.codesign.debug)s
[buildozer]
# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output))

View file

@ -3,7 +3,7 @@ iOS target, based on kivy-ios project. (not working yet.)
'''
from buildozer.target import Target
from os.path import join
from os.path import join, basename
class TargetIos(Target):
@ -16,15 +16,17 @@ class TargetIos(Target):
checkbin('Git git', 'git')
self.buildozer.debug('Check availability of a iPhone SDK')
sdk = cmd('xcodebuild -showsdks | fgrep "iphoneos" | tail -n 1 | awk \'{print $2}\'')[0]
sdk = cmd('xcodebuild -showsdks | fgrep "iphoneos" |'
'tail -n 1 | awk \'{print $2}\'',
get_stdout=True)[0]
if not sdk:
raise Exception(
'No iPhone SDK found. Please install at least one iOS SDK.')
else:
print ' -> found %r' % sdk
self.buildozer.debug(' -> found %r' % sdk)
self.buildozer.debug('Check Xcode path')
xcode = cmd('xcode-select -print-path')[0]
xcode = cmd('xcode-select -print-path', get_stdout=True)[0]
if not xcode:
raise Exception('Unable to get xcode path')
self.buildozer.debug(' -> found {0}'.format(xcode))
@ -39,17 +41,101 @@ class TargetIos(Target):
cmd('git clean -dxf', cwd=ios_dir)
cmd('git pull origin master', cwd=ios_dir)
self.fruitstrap_dir = fruitstrap_dir = join(self.buildozer.platform_dir,
'fruitstrap')
if not self.buildozer.file_exists(fruitstrap_dir):
cmd('git clone git://github.com/mpurland/fruitstrap.git',
cwd=self.buildozer.platform_dir)
def compile_platform(self):
state = self.buildozer.state
is_compiled = state.get('ios.platform.compiled', '')
if not is_compiled:
self.buildozer.cmd('tools/build-all.sh', cwd=self.ios_dir)
state['ios.platform.compiled'] = '1'
if not self.buildozer.file_exists(self.fruitstrap_dir, 'fruitstrap'):
self.buildozer.cmd('make fruitstrap', cwd=self.fruitstrap_dir)
def build_package(self):
# create the project
app_name = self.buildozer.namify(self.config.get('app', 'title'))
app_name = self.buildozer.namify(self.buildozer.config.get('app', 'title'))
self.app_project_dir = join(self.ios_dir, 'app-{0}'.format(app_name))
self.app_project_dir = join(self.ios_dir, 'app-{0}'.format(app_name.lower()))
if not self.buildozer.file_exists(self.app_project_dir):
self.buildozer.cmd('tools/create-xcode-project.sh {0} {1}'.format(
app_name, self.buildozer.app_dir),
cwd=self.ios_dir)
else:
self.buildozer.cmd('tools/populate-project.sh {0} {1}'.format(
app_name, self.buildozer.app_dir),
cwd=self.ios_dir)
mode = 'Debug' if self.build_mode == 'debug' else 'Release'
self.buildozer.cmd('xcodebuild -configuration {}'.format(mode),
cwd=self.app_project_dir)
ios_app_dir = 'app-{app_lower}/build/{mode}-iphoneos/{app_lower}.app'.format(
app_lower=app_name.lower(), mode=mode)
self.buildozer.state['ios:latestappdir'] = ios_app_dir
key = 'ios.codesign.{}'.format(self.build_mode)
ioscodesign = self.buildozer.config.getdefault('app', key, '')
if not ioscodesign:
self.buildozer.error('Cannot create the IPA package without'
' signature. You must fill the "{}" token.'.format(key))
elif ioscodesign[0] not in ('"', "'"):
ioscodesign = '"{}"'.format(ioscodesign)
version = self.buildozer.get_version()
ipa = join(self.buildozer.bin_dir, '{}-{}.ipa'.format(
app_name, version))
self.buildozer.cmd((
'/usr/bin/xcrun '
'-sdk iphoneos PackageApplication {ios_app_dir} '
'-o {ipa} --sign {ioscodesign} --embed '
'{ios_app_dir}/embedded.mobileprovision').format(
ioscodesign=ioscodesign, ios_app_dir=ios_app_dir,
mode=mode, ipa=ipa),
cwd=self.ios_dir)
self.buildozer.info('iOS packaging done!')
self.buildozer.info('IPA {0} available in the bin directory'.format(
basename(ipa)))
self.buildozer.state['ios:latestipa'] = ipa
self.buildozer.state['ios:latestmode'] = self.build_mode
def cmd_deploy(self, *args):
super(TargetIos, self).cmd_deploy(*args)
self._run_fruitstrap(gdb=False)
def cmd_run(self, *args):
super(TargetIos, self).cmd_run(*args)
self._run_fruitstrap(gdb=True)
def _run_fruitstrap(self, gdb=False):
state = self.buildozer.state
if 'ios:latestappdir' not in state:
self.buildozer.error(
'App not built yet. Run "debug" or "release" first.')
ios_app_dir = state.get('ios:latestappdir')
if gdb:
gdb_mode = '-d'
self.buildozer.info('Deploy and start the application')
else:
gdb_mode = ''
self.buildozer.info('Deploy the application')
self.buildozer.cmd('{fruitstrap} {gdb} -b {app_dir}'.format(
fruitstrap=join(self.fruitstrap_dir, 'fruitstrap'),
gdb=gdb_mode, app_dir=ios_app_dir),
cwd=self.ios_dir, show_output=True)
def check_configuration_tokens(self):
errors = []
if not self.buildozer.config.getdefault('app', 'ios.codesign.debug'):
errors.append('[app] "ios.codesign.debug" key missing, you must give a certificate name to use.')
super(TargetIos, self).check_configuration_tokens(errors)
def get_target(buildozer):