kivy-ios/tests/test_python3/main.m

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//
// main.m
// test_python3
//
#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#include "/Users/tito/code/kivy-ios/dist/root/python3/include/python3.7m/Python.h"
#include "/Users/tito/code/kivy-ios/dist/include/common/sdl2/SDL_main.h"
#include <dlfcn.h>
void export_orientation();
void load_custom_builtin_importer();
int main(int argc, char *argv[]) {
int ret = 0;
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
// Change the executing path to YourApp
chdir("YourApp");
// Special environment to prefer .pyo, and don't write bytecode if .py are found
// because the process will not have a write attribute on the device.
// putenv("PYTHONOPTIMIZE=2");
putenv("PYTHONDONTWRITEBYTECODE=1");
putenv("PYTHONNOUSERSITE=1");
putenv("PYTHONPATH=.");
// putenv("PYTHONVERBOSE=1");
putenv("PYTHONUNBUFFERED=1");
// putenv("PYOBJUS_DEBUG=1");
// Kivy environment to prefer some implementation on iOS platform
putenv("KIVY_BUILD=ios");
putenv("KIVY_NO_CONFIG=1");
putenv("KIVY_NO_FILELOG=1");
putenv("KIVY_WINDOW=sdl2");
putenv("KIVY_IMAGE=imageio,tex");
putenv("KIVY_AUDIO=sdl2");
putenv("KIVY_GL_BACKEND=sdl2");
#ifndef DEBUG
putenv("KIVY_NO_CONSOLELOG=1");
#endif
// Export orientation preferences for Kivy
export_orientation();
NSString * resourcePath = [[NSBundle mainBundle] resourcePath];
#if PY_MAJOR_VERSION == 2
NSLog(@"PythonHome is: %s", (char *)[resourcePath UTF8String]);
Py_SetPythonHome((char *)[resourcePath UTF8String]);
#else
NSString *python_home = [NSString stringWithFormat:@"PYTHONHOME=%@", resourcePath, nil];
putenv((char *)[python_home UTF8String]);
NSString *python_path = [NSString stringWithFormat:@"PYTHONPATH=%@:%@/lib/python3.7/:%@/lib/python3.7/site-packages", resourcePath, resourcePath, resourcePath, nil];
putenv((char *)[python_path UTF8String]);
NSString *tmp_path = [NSString stringWithFormat:@"TMP=%@/tmp", resourcePath, nil];
putenv((char *)[tmp_path UTF8String]);
#endif
NSLog(@"Initializing python");
Py_Initialize();
#if PY_MAJOR_VERSION == 2
PySys_SetArgv(argc, argv);
#else
wchar_t** python_argv = PyMem_RawMalloc(sizeof(wchar_t *) *argc);
for (int i = 0; i < argc; i++)
python_argv[i] = Py_DecodeLocale(argv[i], NULL);
PySys_SetArgv(argc, python_argv);
#endif
// If other modules are using the thread, we need to initialize them before.
PyEval_InitThreads();
// Add an importer for builtin modules
load_custom_builtin_importer();
// Search and start main.py
#if PY_MAJOR_VERSION == 2
#define MAIN_EXT @"pyo"
#else
#define MAIN_EXT @"py"
#endif
const char * prog = [
[[NSBundle mainBundle] pathForResource:@"YourApp/main" ofType:MAIN_EXT] cStringUsingEncoding:
NSUTF8StringEncoding];
NSLog(@"Running main.py: %s", prog);
FILE* fd = fopen(prog, "r");
if ( fd == NULL ) {
ret = 1;
NSLog(@"Unable to open main.py, abort.");
} else {
ret = PyRun_SimpleFileEx(fd, prog, 1);
if (ret != 0)
NSLog(@"Application quit abnormally!");
}
Py_Finalize();
NSLog(@"Leaving");
[pool release];
// Look like the app still runs even when we left here.
exit(ret);
return ret;
}
// This method reads the available orientations from the Info.plist file and
// shares them via an environment variable. Kivy will automatically set the
// orientation according to this environment value, if it exists. To restrict
// the allowed orientation, please see the comments inside.
void export_orientation() {
NSDictionary *info = [[NSBundle mainBundle] infoDictionary];
NSArray *orientations = [info objectForKey:@"UISupportedInterfaceOrientations"];
// Orientation restrictions
// ========================
// Comment or uncomment blocks 1-3 in order the limit orientation support
// 1. Landscape only
// NSString *result = [[NSString alloc] initWithString:@"KIVY_ORIENTATION=LandscapeLeft LandscapeRight"];
// 2. Portrait only
// NSString *result = [[NSString alloc] initWithString:@"KIVY_ORIENTATION=Portrait PortraitUpsideDown"];
// 3. All orientations
NSString *result = [[NSString alloc] initWithString:@"KIVY_ORIENTATION="];
for (int i = 0; i < [orientations count]; i++) {
NSString *item = [orientations objectAtIndex:i];
item = [item substringFromIndex:22];
if (i > 0)
result = [result stringByAppendingString:@" "];
result = [result stringByAppendingString:item];
}
// ========================
putenv((char *)[result UTF8String]);
NSLog(@"Available orientation: %@", result);
}
void load_custom_builtin_importer() {
static const char *custom_builtin_importer = \
"import sys, imp, types\n" \
"from os import environ\n" \
"from os.path import exists, join\n" \
"try:\n" \
" # python 3\n"
" import _imp\n" \
" EXTS = _imp.extension_suffixes()\n" \
" sys.modules['subprocess'] = types.ModuleType(name='subprocess')\n" \
"except ImportError:\n" \
" EXTS = ['.so']\n"
"# Fake redirection to supress console output\n" \
"if environ.get('KIVY_NO_CONSOLE', '0') == '1':\n" \
" class fakestd(object):\n" \
" def write(self, *args, **kw): pass\n" \
" def flush(self, *args, **kw): pass\n" \
" sys.stdout = fakestd()\n" \
" sys.stderr = fakestd()\n" \
"# Custom builtin importer for precompiled modules\n" \
"class CustomBuiltinImporter(object):\n" \
" def find_module(self, fullname, mpath=None):\n" \
" # print(f'find_module() fullname={fullname} mpath={mpath}')\n" \
" if '.' not in fullname:\n" \
" return\n" \
" if not mpath:\n" \
" return\n" \
" part = fullname.rsplit('.')[-1]\n" \
" for ext in EXTS:\n" \
" fn = join(list(mpath)[0], '{}{}'.format(part, ext))\n" \
" # print('find_module() {}'.format(fn))\n" \
" if exists(fn):\n" \
" return self\n" \
" return\n" \
" def load_module(self, fullname):\n" \
" f = fullname.replace('.', '_')\n" \
" mod = sys.modules.get(f)\n" \
" if mod is None:\n" \
" # print('LOAD DYNAMIC', f, sys.modules.keys())\n" \
" try:\n" \
" mod = imp.load_dynamic(f, f)\n" \
" except ImportError:\n" \
" import traceback; traceback.print_exc();\n" \
" # print('LOAD DYNAMIC FALLBACK', fullname)\n" \
" mod = imp.load_dynamic(fullname, fullname)\n" \
" sys.modules[fullname] = mod\n" \
" return mod\n" \
" return mod\n" \
"sys.meta_path.insert(0, CustomBuiltinImporter())";
PyRun_SimpleString(custom_builtin_importer);
}