// Copyright (c) 2015 The btcsuite developers // Use of this source code is governed by an ISC // license that can be found in the LICENSE file. package peer import ( "bytes" "container/list" "fmt" "sync" ) // mruNonceMap provides a concurrency safe map that is limited to a maximum // number of items with eviction for the oldest entry when the limit is // exceeded. type mruNonceMap struct { mtx sync.Mutex nonceMap map[uint64]*list.Element // nearly O(1) lookups nonceList *list.List // O(1) insert, update, delete limit uint } // String returns the map as a human-readable string. // // This function is safe for concurrent access. func (m *mruNonceMap) String() string { m.mtx.Lock() defer m.mtx.Unlock() lastEntryNum := len(m.nonceMap) - 1 curEntry := 0 buf := bytes.NewBufferString("[") for nonce := range m.nonceMap { buf.WriteString(fmt.Sprintf("%d", nonce)) if curEntry < lastEntryNum { buf.WriteString(", ") } curEntry++ } buf.WriteString("]") return fmt.Sprintf("<%d>%s", m.limit, buf.String()) } // Exists returns whether or not the passed nonce is in the map. // // This function is safe for concurrent access. func (m *mruNonceMap) Exists(nonce uint64) bool { m.mtx.Lock() _, exists := m.nonceMap[nonce] m.mtx.Unlock() return exists } // Add adds the passed nonce to the map and handles eviction of the oldest item // if adding the new item would exceed the max limit. Adding an existing item // makes it the most recently used item. // // This function is safe for concurrent access. func (m *mruNonceMap) Add(nonce uint64) { m.mtx.Lock() defer m.mtx.Unlock() // When the limit is zero, nothing can be added to the map, so just // return. if m.limit == 0 { return } // When the entry already exists move it to the front of the list // thereby marking it most recently used. if node, exists := m.nonceMap[nonce]; exists { m.nonceList.MoveToFront(node) return } // Evict the least recently used entry (back of the list) if the the new // entry would exceed the size limit for the map. Also reuse the list // node so a new one doesn't have to be allocated. if uint(len(m.nonceMap))+1 > m.limit { node := m.nonceList.Back() lru := node.Value.(uint64) // Evict least recently used item. delete(m.nonceMap, lru) // Reuse the list node of the item that was just evicted for the // new item. node.Value = nonce m.nonceList.MoveToFront(node) m.nonceMap[nonce] = node return } // The limit hasn't been reached yet, so just add the new item. node := m.nonceList.PushFront(nonce) m.nonceMap[nonce] = node return } // Delete deletes the passed nonce from the map (if it exists). // // This function is safe for concurrent access. func (m *mruNonceMap) Delete(nonce uint64) { m.mtx.Lock() if node, exists := m.nonceMap[nonce]; exists { m.nonceList.Remove(node) delete(m.nonceMap, nonce) } m.mtx.Unlock() } // newMruNonceMap returns a new nonce map that is limited to the number of // entries specified by limit. When the number of entries exceeds the limit, // the oldest (least recently used) entry will be removed to make room for the // new entry. func newMruNonceMap(limit uint) *mruNonceMap { m := mruNonceMap{ nonceMap: make(map[uint64]*list.Element), nonceList: list.New(), limit: limit, } return &m }