// Copyright (c) 2013-2015 The btcsuite developers // Use of this source code is governed by an ISC // license that can be found in the LICENSE file. package wire import ( "fmt" "io" ) // defaultInvListAlloc is the default size used for the backing array for an // inventory list. The array will dynamically grow as needed, but this // figure is intended to provide enough space for the max number of inventory // vectors in a *typical* inventory message without needing to grow the backing // array multiple times. Technically, the list can grow to MaxInvPerMsg, but // rather than using that large figure, this figure more accurately reflects the // typical case. const defaultInvListAlloc = 1000 // MsgInv implements the Message interface and represents a bitcoin inv message. // It is used to advertise a peer's known data such as blocks and transactions // through inventory vectors. It may be sent unsolicited to inform other peers // of the data or in response to a getblocks message (MsgGetBlocks). Each // message is limited to a maximum number of inventory vectors, which is // currently 50,000. // // Use the AddInvVect function to build up the list of inventory vectors when // sending an inv message to another peer. type MsgInv struct { InvList []*InvVect } // AddInvVect adds an inventory vector to the message. func (msg *MsgInv) AddInvVect(iv *InvVect) error { if len(msg.InvList)+1 > MaxInvPerMsg { str := fmt.Sprintf("too many invvect in message [max %v]", MaxInvPerMsg) return messageError("MsgInv.AddInvVect", str) } msg.InvList = append(msg.InvList, iv) return nil } // BtcDecode decodes r using the bitcoin protocol encoding into the receiver. // This is part of the Message interface implementation. func (msg *MsgInv) BtcDecode(r io.Reader, pver uint32) error { count, err := readVarInt(r, pver) if err != nil { return err } // Limit to max inventory vectors per message. if count > MaxInvPerMsg { str := fmt.Sprintf("too many invvect in message [%v]", count) return messageError("MsgInv.BtcDecode", str) } msg.InvList = make([]*InvVect, 0, count) for i := uint64(0); i < count; i++ { iv := InvVect{} err := readInvVect(r, pver, &iv) if err != nil { return err } msg.AddInvVect(&iv) } return nil } // BtcEncode encodes the receiver to w using the bitcoin protocol encoding. // This is part of the Message interface implementation. func (msg *MsgInv) BtcEncode(w io.Writer, pver uint32) error { // Limit to max inventory vectors per message. count := len(msg.InvList) if count > MaxInvPerMsg { str := fmt.Sprintf("too many invvect in message [%v]", count) return messageError("MsgInv.BtcEncode", str) } err := writeVarInt(w, pver, uint64(count)) if err != nil { return err } for _, iv := range msg.InvList { err := writeInvVect(w, pver, iv) if err != nil { return err } } return nil } // Command returns the protocol command string for the message. This is part // of the Message interface implementation. func (msg *MsgInv) Command() string { return CmdInv } // MaxPayloadLength returns the maximum length the payload can be for the // receiver. This is part of the Message interface implementation. func (msg *MsgInv) MaxPayloadLength(pver uint32) uint32 { // Num inventory vectors (varInt) + max allowed inventory vectors. return MaxVarIntPayload + (MaxInvPerMsg * maxInvVectPayload) } // NewMsgInv returns a new bitcoin inv message that conforms to the Message // interface. See MsgInv for details. func NewMsgInv() *MsgInv { return &MsgInv{ InvList: make([]*InvVect, 0, defaultInvListAlloc), } } // NewMsgInvSizeHint returns a new bitcoin inv message that conforms to the // Message interface. See MsgInv for details. This function differs from // NewMsgInv in that it allows a default allocation size for the backing array // which houses the inventory vector list. This allows callers who know in // advance how large the inventory list will grow to avoid the overhead of // growing the internal backing array several times when appending large amounts // of inventory vectors with AddInvVect. Note that the specified hint is just // that - a hint that is used for the default allocation size. Adding more // (or less) inventory vectors will still work properly. The size hint is // limited to MaxInvPerMsg. func NewMsgInvSizeHint(sizeHint uint) *MsgInv { // Limit the specified hint to the maximum allow per message. if sizeHint > MaxInvPerMsg { sizeHint = MaxInvPerMsg } return &MsgInv{ InvList: make([]*InvVect, 0, sizeHint), } }