// Copyright (c) 2017 The btcsuite developers // Use of this source code is governed by an ISC // license that can be found in the LICENSE file. package main import ( "sync/atomic" "github.com/Roasbeef/btcd/netsync" "github.com/roasbeef/btcd/blockchain" "github.com/roasbeef/btcd/chaincfg/chainhash" "github.com/roasbeef/btcd/mempool" "github.com/roasbeef/btcd/peer" "github.com/roasbeef/btcd/wire" "github.com/roasbeef/btcutil" ) // rpcPeer provides a peer for use with the RPC server and implements the // rpcserverPeer interface. type rpcPeer serverPeer // Ensure rpcPeer implements the rpcserverPeer interface. var _ rpcserverPeer = (*rpcPeer)(nil) // ToPeer returns the underlying peer instance. // // This function is safe for concurrent access and is part of the rpcserverPeer // interface implementation. func (p *rpcPeer) ToPeer() *peer.Peer { if p == nil { return nil } return (*serverPeer)(p).Peer } // IsTxRelayDisabled returns whether or not the peer has disabled transaction // relay. // // This function is safe for concurrent access and is part of the rpcserverPeer // interface implementation. func (p *rpcPeer) IsTxRelayDisabled() bool { return (*serverPeer)(p).disableRelayTx } // BanScore returns the current integer value that represents how close the peer // is to being banned. // // This function is safe for concurrent access and is part of the rpcserverPeer // interface implementation. func (p *rpcPeer) BanScore() uint32 { return (*serverPeer)(p).banScore.Int() } // FeeFilter returns the requested current minimum fee rate for which // transactions should be announced. // // This function is safe for concurrent access and is part of the rpcserverPeer // interface implementation. func (p *rpcPeer) FeeFilter() int64 { return atomic.LoadInt64(&(*serverPeer)(p).feeFilter) } // rpcConnManager provides a connection manager for use with the RPC server and // implements the rpcserverConnManager interface. type rpcConnManager struct { server *server } // Ensure rpcConnManager implements the rpcserverConnManager interface. var _ rpcserverConnManager = &rpcConnManager{} // Connect adds the provided address as a new outbound peer. The permanent flag // indicates whether or not to make the peer persistent and reconnect if the // connection is lost. Attempting to connect to an already existing peer will // return an error. // // This function is safe for concurrent access and is part of the // rpcserverConnManager interface implementation. func (cm *rpcConnManager) Connect(addr string, permanent bool) error { replyChan := make(chan error) cm.server.query <- connectNodeMsg{ addr: addr, permanent: permanent, reply: replyChan, } return <-replyChan } // RemoveByID removes the peer associated with the provided id from the list of // persistent peers. Attempting to remove an id that does not exist will return // an error. // // This function is safe for concurrent access and is part of the // rpcserverConnManager interface implementation. func (cm *rpcConnManager) RemoveByID(id int32) error { replyChan := make(chan error) cm.server.query <- removeNodeMsg{ cmp: func(sp *serverPeer) bool { return sp.ID() == id }, reply: replyChan, } return <-replyChan } // RemoveByAddr removes the peer associated with the provided address from the // list of persistent peers. Attempting to remove an address that does not // exist will return an error. // // This function is safe for concurrent access and is part of the // rpcserverConnManager interface implementation. func (cm *rpcConnManager) RemoveByAddr(addr string) error { replyChan := make(chan error) cm.server.query <- removeNodeMsg{ cmp: func(sp *serverPeer) bool { return sp.Addr() == addr }, reply: replyChan, } return <-replyChan } // DisconnectByID disconnects the peer associated with the provided id. This // applies to both inbound and outbound peers. Attempting to remove an id that // does not exist will return an error. // // This function is safe for concurrent access and is part of the // rpcserverConnManager interface implementation. func (cm *rpcConnManager) DisconnectByID(id int32) error { replyChan := make(chan error) cm.server.query <- disconnectNodeMsg{ cmp: func(sp *serverPeer) bool { return sp.ID() == id }, reply: replyChan, } return <-replyChan } // DisconnectByAddr disconnects the peer associated with the provided address. // This applies to both inbound and outbound peers. Attempting to remove an // address that does not exist will return an error. // // This function is safe for concurrent access and is part of the // rpcserverConnManager interface implementation. func (cm *rpcConnManager) DisconnectByAddr(addr string) error { replyChan := make(chan error) cm.server.query <- disconnectNodeMsg{ cmp: func(sp *serverPeer) bool { return sp.Addr() == addr }, reply: replyChan, } return <-replyChan } // ConnectedCount returns the number of currently connected peers. // // This function is safe for concurrent access and is part of the // rpcserverConnManager interface implementation. func (cm *rpcConnManager) ConnectedCount() int32 { return cm.server.ConnectedCount() } // NetTotals returns the sum of all bytes received and sent across the network // for all peers. // // This function is safe for concurrent access and is part of the // rpcserverConnManager interface implementation. func (cm *rpcConnManager) NetTotals() (uint64, uint64) { return cm.server.NetTotals() } // ConnectedPeers returns an array consisting of all connected peers. // // This function is safe for concurrent access and is part of the // rpcserverConnManager interface implementation. func (cm *rpcConnManager) ConnectedPeers() []rpcserverPeer { replyChan := make(chan []*serverPeer) cm.server.query <- getPeersMsg{reply: replyChan} serverPeers := <-replyChan // Convert to RPC server peers. peers := make([]rpcserverPeer, 0, len(serverPeers)) for _, sp := range serverPeers { peers = append(peers, (*rpcPeer)(sp)) } return peers } // PersistentPeers returns an array consisting of all the added persistent // peers. // // This function is safe for concurrent access and is part of the // rpcserverConnManager interface implementation. func (cm *rpcConnManager) PersistentPeers() []rpcserverPeer { replyChan := make(chan []*serverPeer) cm.server.query <- getAddedNodesMsg{reply: replyChan} serverPeers := <-replyChan // Convert to generic peers. peers := make([]rpcserverPeer, 0, len(serverPeers)) for _, sp := range serverPeers { peers = append(peers, (*rpcPeer)(sp)) } return peers } // BroadcastMessage sends the provided message to all currently connected peers. // // This function is safe for concurrent access and is part of the // rpcserverConnManager interface implementation. func (cm *rpcConnManager) BroadcastMessage(msg wire.Message) { cm.server.BroadcastMessage(msg) } // AddRebroadcastInventory adds the provided inventory to the list of // inventories to be rebroadcast at random intervals until they show up in a // block. // // This function is safe for concurrent access and is part of the // rpcserverConnManager interface implementation. func (cm *rpcConnManager) AddRebroadcastInventory(iv *wire.InvVect, data interface{}) { cm.server.AddRebroadcastInventory(iv, data) } // RelayTransactions generates and relays inventory vectors for all of the // passed transactions to all connected peers. func (cm *rpcConnManager) RelayTransactions(txns []*mempool.TxDesc) { cm.server.relayTransactions(txns) } // rpcSyncMgr provides a block manager for use with the RPC server and // implements the rpcserverSyncManager interface. type rpcSyncMgr struct { server *server syncMgr *netsync.SyncManager } // Ensure rpcSyncMgr implements the rpcserverSyncManager interface. var _ rpcserverSyncManager = (*rpcSyncMgr)(nil) // IsCurrent returns whether or not the sync manager believes the chain is // current as compared to the rest of the network. // // This function is safe for concurrent access and is part of the // rpcserverSyncManager interface implementation. func (b *rpcSyncMgr) IsCurrent() bool { return b.syncMgr.IsCurrent() } // SubmitBlock submits the provided block to the network after processing it // locally. // // This function is safe for concurrent access and is part of the // rpcserverSyncManager interface implementation. func (b *rpcSyncMgr) SubmitBlock(block *btcutil.Block, flags blockchain.BehaviorFlags) (bool, error) { return b.syncMgr.ProcessBlock(block, flags) } // Pause pauses the sync manager until the returned channel is closed. // // This function is safe for concurrent access and is part of the // rpcserverSyncManager interface implementation. func (b *rpcSyncMgr) Pause() chan<- struct{} { return b.syncMgr.Pause() } // SyncPeerID returns the peer that is currently the peer being used to sync // from. // // This function is safe for concurrent access and is part of the // rpcserverSyncManager interface implementation. func (b *rpcSyncMgr) SyncPeerID() int32 { return b.syncMgr.SyncPeerID() } // LocateBlocks returns the hashes of the blocks after the first known block in // the provided locators until the provided stop hash or the current tip is // reached, up to a max of wire.MaxBlockHeadersPerMsg hashes. // // This function is safe for concurrent access and is part of the // rpcserverSyncManager interface implementation. func (b *rpcSyncMgr) LocateHeaders(locators []*chainhash.Hash, hashStop *chainhash.Hash) []wire.BlockHeader { return b.server.chain.LocateHeaders(locators, hashStop) }