// Copyright (c) 2013-2014 Conformal Systems LLC. // Use of this source code is governed by an ISC // license that can be found in the LICENSE file. package main import ( "bytes" "code.google.com/p/go.net/websocket" "container/list" "crypto/sha256" "crypto/subtle" "encoding/base64" "encoding/hex" "encoding/json" "errors" "fmt" "github.com/conformal/btcjson" "github.com/conformal/btcscript" "github.com/conformal/btcutil" "github.com/conformal/btcwire" "github.com/conformal/btcws" "io" "sync" "time" ) const ( // websocketSendBufferSize is the number of elements the send channel // can queue before blocking. Note that this only applies to requests // handled directly in the websocket client input handler or the async // handler since notifications have their own queueing mechanism // independent of the send channel buffer. websocketSendBufferSize = 50 ) // timeZeroVal is simply the zero value for a time.Time and is used to avoid // creating multiple instances. var timeZeroVal time.Time // wsCommandHandler describes a callback function used to handle a specific // command. type wsCommandHandler func(*wsClient, btcjson.Cmd) (interface{}, *btcjson.Error) // wsHandlers maps RPC command strings to appropriate websocket handler // functions. var wsHandlers = map[string]wsCommandHandler{ "getbestblock": handleGetBestBlock, "getcurrentnet": handleGetCurrentNet, "notifyblocks": handleNotifyBlocks, "notifyallnewtxs": handleNotifyAllNewTXs, "notifynewtxs": handleNotifyNewTXs, "notifyspent": handleNotifySpent, "rescan": handleRescan, } // wsAsyncHandlers holds the websocket commands which should be run // asynchronously to the main input handler goroutine. This allows long-running // operations to run concurrently (and one at a time) while still responding // to the majority of normal requests which can be answered quickly. var wsAsyncHandlers = map[string]bool{ "rescan": true, } // WebsocketHandler handles a new websocket client by creating a new wsClient, // starting it, and blocking until the connection closes. Since it blocks, it // must be run in a separate goroutine. It should be invoked from the websocket // server handler which runs each new connection in a new goroutine thereby // satisfying the requirement. func (s *rpcServer) WebsocketHandler(conn *websocket.Conn, remoteAddr string, authenticated bool) { // Clear the read deadline that was set before the websocket hijacked // the connection. conn.SetReadDeadline(timeZeroVal) // Limit max number of websocket clients. rpcsLog.Infof("New websocket client %s", remoteAddr) if s.ntfnMgr.NumClients()+1 > cfg.RPCMaxWebsockets { rpcsLog.Infof("Max websocket clients exceeded [%d] - "+ "disconnecting client %s", cfg.RPCMaxWebsockets, remoteAddr) conn.Close() return } // Create a new websocket client to handle the new websocket connection // and wait for it to shutdown. Once it has shutdown (and hence // disconnected), remove it and any notifications it registered for. client := newWebsocketClient(s, conn, remoteAddr, authenticated) s.ntfnMgr.AddClient(client) client.Start() client.WaitForShutdown() s.ntfnMgr.RemoveClient(client) rpcsLog.Infof("Disconnected websocket client %s", remoteAddr) } // wsNotificationManager is a connection and notification manager used for // websockets. It allows websocket clients to register for notifications they // are interested in. When an event happens elsewhere in the code such as // transactions being added to the memory pool or block connects/disconnects, // the notification manager is provided with the relevant details needed to // figure out which websocket clients need to be notified based on what they // have registered for and notifies them accordingly. It is also used to keep // track of all connected websocket clients. type wsNotificationManager struct { sync.Mutex // server is the RPC server the notification manager is associated with. server *rpcServer // clients is a map of all currently connected websocket clients. clients map[chan bool]*wsClient // Maps used to hold lists of websocket clients to be notified on // certain events. Each websocket client also keeps maps for the events // which have multiple triggers to make removal from these lists on // connection close less horrendously expensive. blockNotifications map[chan bool]*wsClient txNotifications map[chan bool]*wsClient spentNotifications map[btcwire.OutPoint]map[chan bool]*wsClient addrNotifications map[string]map[chan bool]*wsClient } // NumClients returns the number of clients actively being served. // // This function is safe for concurrent access. func (m *wsNotificationManager) NumClients() int { m.Lock() defer m.Unlock() return len(m.clients) } // AddBlockUpdateRequest requests block update notifications to the passed // websocket client. // // This function is safe for concurrent access. func (m *wsNotificationManager) AddBlockUpdateRequest(wsc *wsClient) { m.Lock() defer m.Unlock() // Add the client to the map to notify when block updates are seen. // Use the quit channel as a unique id for the client since it is quite // a bit more efficient than using the entire struct. m.blockNotifications[wsc.quit] = wsc } // RemoveBlockUpdateRequest removes block update notifications for the passed // websocket client. // // This function is safe for concurrent access. func (m *wsNotificationManager) RemoveBlockUpdateRequest(wsc *wsClient) { m.Lock() defer m.Unlock() // Delete the client from the map to notify when block updates are seen. // Use the quit channel as a unique id for the client since it is quite // a bit more efficient than using the entire struct. delete(m.blockNotifications, wsc.quit) } // NotifyBlockConnected notifies websocket clients that have registered for // block updates when a block is connected to the main chain. // // This function is safe for concurrent access. func (m *wsNotificationManager) NotifyBlockConnected(block *btcutil.Block) { m.Lock() defer m.Unlock() // Nothing to do if there are no websocket clients registered to // receive notifications that result from a newly connected block. if len(m.blockNotifications) == 0 { return } hash, err := block.Sha() if err != nil { rpcsLog.Error("Bad block; connected block notification dropped") return } // Notify interested websocket clients about the connected block. ntfn := btcws.NewBlockConnectedNtfn(hash.String(), int32(block.Height())) marshalledJSON, err := json.Marshal(ntfn) if err != nil { rpcsLog.Error("Failed to marshal block connected notification: "+ "%v", err) return } for _, wsc := range m.blockNotifications { wsc.QueueNotification(marshalledJSON) } } // NotifyBlockDisconnected notifies websocket clients that have registered for // block updates when a block is disconnected from the main chain (due to a // reorganize). // // This function is safe for concurrent access. func (m *wsNotificationManager) NotifyBlockDisconnected(block *btcutil.Block) { m.Lock() defer m.Unlock() // Nothing to do if there are no websocket clients registered to // receive notifications that result from a newly connected block. if len(m.blockNotifications) == 0 { return } hash, err := block.Sha() if err != nil { rpcsLog.Error("Bad block; disconnected block notification " + "dropped") return } // Notify interested websocket clients about the disconnected block. ntfn := btcws.NewBlockDisconnectedNtfn(hash.String(), int32(block.Height())) marshalledJSON, err := json.Marshal(ntfn) if err != nil { rpcsLog.Error("Failed to marshal block disconnected "+ "notification: %v", err) return } for _, wsc := range m.blockNotifications { wsc.QueueNotification(marshalledJSON) } } // AddNewTxRequest requests notifications to the passed websocket client when // new transactions are added to the memory pool. // // This function is safe for concurrent access. func (m *wsNotificationManager) AddNewTxRequest(wsc *wsClient) { m.Lock() defer m.Unlock() // Add the client to the map to notify when a new transaction is added // to the memory pool. Use the quit channel as a unique id for the // client since it is quite a bit more efficient than using the entire // struct. m.txNotifications[wsc.quit] = wsc } // RemoveNewTxRequest removes notifications to the passed websocket client when // new transaction are added to the memory pool. // // This function is safe for concurrent access. func (m *wsNotificationManager) RemoveNewTxRequest(wsc *wsClient) { m.Lock() defer m.Unlock() // Delete the client from the map to notify when a new transaction is // seen in the memory pool. Use the quit channel as a unique id for the // client since it is quite a bit more efficient than using the entire // struct. delete(m.txNotifications, wsc.quit) } // NotifyForNewTx notifies websocket clients that have registerd for updates // when a new transaction is added to the memory pool. // // This function is safe for concurrent access. func (m *wsNotificationManager) NotifyForNewTx(tx *btcutil.Tx) { m.Lock() defer m.Unlock() // Nothing to do if there are no websocket clients registered to // receive notifications about transactions added to the memory pool. if len(m.txNotifications) == 0 { return } txID := tx.Sha().String() mtx := tx.MsgTx() var amount int64 for _, txOut := range mtx.TxOut { amount += txOut.Value } ntfn := btcws.NewAllTxNtfn(txID, amount) marshalledJSON, err := json.Marshal(ntfn) if err != nil { rpcsLog.Errorf("Failed to marshal tx notification: %s", err.Error()) return } var verboseNtfn *btcws.AllVerboseTxNtfn var marshalledJSONVerbose []byte for _, wsc := range m.txNotifications { if wsc.verboseTxUpdates { if verboseNtfn == nil { rawTx, err := createTxRawResult(m.server.server.btcnet, txID, mtx, nil, 0, nil) if err != nil { return } verboseNtfn = btcws.NewAllVerboseTxNtfn(rawTx) marshalledJSONVerbose, err = json.Marshal(verboseNtfn) if err != nil { rpcsLog.Errorf("Failed to marshal verbose tx notification: %s", err.Error()) return } } wsc.QueueNotification(marshalledJSONVerbose) } else { wsc.QueueNotification(marshalledJSON) } } } // addSpentRequest is the internal function which implements the public // AddSpentRequest. See the comment for AddSpentRequest for more details. // // This function MUST be called with the notification manager lock held. func (m *wsNotificationManager) addSpentRequest(wsc *wsClient, op *btcwire.OutPoint) { // Track the request in the client as well so it can be quickly be // removed on disconnect. wsc.spentRequests[*op] = struct{}{} // Add the client to the list to notify when the outpoint is seen. // Create the list as needed. cmap, ok := m.spentNotifications[*op] if !ok { cmap = make(map[chan bool]*wsClient) m.spentNotifications[*op] = cmap } cmap[wsc.quit] = wsc } // AddSpentRequest requests an notification when the passed outpoint is // confirmed spent (contained in a block connected to the main chain) for the // passed websocket client. The request is automatically removed once the // notification has been sent. // // This function is safe for concurrent access. func (m *wsNotificationManager) AddSpentRequest(wsc *wsClient, op *btcwire.OutPoint) { m.Lock() defer m.Unlock() m.addSpentRequest(wsc, op) } // removeSpentRequest is the internal function which implements the public // RemoveSpentRequest. See the comment for RemoveSpentRequest for more details. // // This function MUST be called with the notification manager lock held. func (m *wsNotificationManager) removeSpentRequest(wsc *wsClient, op *btcwire.OutPoint) { // Remove the request tracking from the client. delete(wsc.spentRequests, *op) // Remove the client from the list to notify. notifyMap, ok := m.spentNotifications[*op] if !ok { rpcsLog.Warnf("Attempt to remove nonexistent spent request "+ "for websocket client %s", wsc.addr) return } delete(notifyMap, wsc.quit) // Remove the map entry altogether if there are no more clients // interested in it. if len(notifyMap) == 0 { delete(m.spentNotifications, *op) } } // RemoveSpentRequest removes a request from the passed websocket client to be // notified when the passed outpoint is confirmed spent (contained in a block // connected to the main chain). // // This function is safe for concurrent access. func (m *wsNotificationManager) RemoveSpentRequest(wsc *wsClient, op *btcwire.OutPoint) { m.Lock() defer m.Unlock() m.removeSpentRequest(wsc, op) } // txHexString returns the serialized transaction encoded in hexadecimal. func txHexString(tx *btcutil.Tx) string { var buf bytes.Buffer // Ignore Serialize's error, as writing to a bytes.buffer cannot fail. tx.MsgTx().Serialize(&buf) return hex.EncodeToString(buf.Bytes()) } // notifyForTxOuts examines each transaction output, notifying interested // websocket clients of the transaction if an output spends to a watched // address. A spent notification request is automatically registered for // the client for each matching output. // // This function MUST be called with the notification manager lock held. func (m *wsNotificationManager) notifyForTxOuts(tx *btcutil.Tx, block *btcutil.Block) { // Nothing to do if nobody is listening for address notifications. if len(m.addrNotifications) == 0 { return } txHex := "" wscNotified := make(map[chan bool]bool) for i, txOut := range tx.MsgTx().TxOut { _, addrs, _, err := btcscript.ExtractPkScriptAddrs( txOut.PkScript, m.server.server.btcnet) if err != nil { continue } for _, addr := range addrs { encodedAddr := addr.EncodeAddress() cmap, ok := m.addrNotifications[encodedAddr] if !ok { continue } if txHex == "" { txHex = txHexString(tx) } ntfn := btcws.NewRecvTxNtfn(txHex, blockDetails(block, tx.Index())) marshalledJSON, err := json.Marshal(ntfn) if err != nil { rpcsLog.Errorf("Failed to marshal processedtx notification: %v", err) continue } op := btcwire.NewOutPoint(tx.Sha(), uint32(i)) for wscQuit, wsc := range cmap { m.addSpentRequest(wsc, op) if !wscNotified[wscQuit] { wscNotified[wscQuit] = true wsc.QueueNotification(marshalledJSON) } } } } } // NotifyForTx examines the inputs and outputs of the passed transaction, // notifying websocket clients of outputs spending to a watched address // and inputs spending a watched outpoint. // // This function is safe for concurrent access. func (m *wsNotificationManager) NotifyForTx(tx *btcutil.Tx, block *btcutil.Block) { m.Lock() defer m.Unlock() m.notifyForTxIns(tx, block) m.notifyForTxOuts(tx, block) } // newRedeemingTxNotification returns a new marshalled redeemingtx notification // with the passed parameters. func newRedeemingTxNotification(txHex string, index int, block *btcutil.Block) ([]byte, error) { // Create and marshal the notification. ntfn := btcws.NewRedeemingTxNtfn(txHex, blockDetails(block, index)) return json.Marshal(ntfn) } // notifyForTxIns examines the inputs of the passed transaction and sends // interested websocket clients a redeemingtx notification if any inputs // spend a watched output. If block is non-nil, any matching spent // requests are removed. // // This function MUST be called with the notification manager lock held. func (m *wsNotificationManager) notifyForTxIns(tx *btcutil.Tx, block *btcutil.Block) { // Nothing to do if nobody is listening for spent notifications. if len(m.spentNotifications) == 0 { return } txHex := "" wscNotified := make(map[chan bool]bool) for _, txIn := range tx.MsgTx().TxIn { prevOut := &txIn.PreviousOutpoint if cmap, ok := m.spentNotifications[*prevOut]; ok { if txHex == "" { txHex = txHexString(tx) } marshalledJSON, err := newRedeemingTxNotification(txHex, tx.Index(), block) if err != nil { rpcsLog.Warnf("Failed to marshal redeemingtx notification: %v", err) continue } for wscQuit, wsc := range cmap { if block != nil { m.removeSpentRequest(wsc, prevOut) } if !wscNotified[wscQuit] { wscNotified[wscQuit] = true wsc.QueueNotification(marshalledJSON) } } } } } // NotifyBlockTXs examines the input and outputs of the passed transaction // and sends websocket clients notifications they are interested in. // // This function is safe for concurrent access. func (m *wsNotificationManager) NotifyBlockTXs(block *btcutil.Block) { m.Lock() defer m.Unlock() // Nothing to do if there are no websocket clients registered to receive // notifications about spent outpoints or payments to addresses. if len(m.spentNotifications) == 0 && len(m.addrNotifications) == 0 { return } for _, tx := range block.Transactions() { m.notifyForTxIns(tx, block) m.notifyForTxOuts(tx, block) } } func blockDetails(block *btcutil.Block, txIndex int) *btcws.BlockDetails { if block == nil { return nil } blockSha, _ := block.Sha() // never errors return &btcws.BlockDetails{ Height: int32(block.Height()), Hash: blockSha.String(), Index: txIndex, Time: block.MsgBlock().Header.Timestamp.Unix(), } } // AddAddrRequest requests notifications to the passed websocket client when // a transaction pays to the passed address. // // This function is safe for concurrent access. func (m *wsNotificationManager) AddAddrRequest(wsc *wsClient, addr string) { m.Lock() defer m.Unlock() // Track the request in the client as well so it can be quickly be // removed on disconnect. wsc.addrRequests[addr] = struct{}{} // Add the client to the list to notify when the outpoint is seen. // Create the list as needed. cmap, ok := m.addrNotifications[addr] if !ok { cmap = make(map[chan bool]*wsClient) m.addrNotifications[addr] = cmap } cmap[wsc.quit] = wsc } // removeAddrRequest is the internal function which implements the public // RemoveAddrRequest. See the comment for RemoveAddrRequest for more details. // // This function MUST be called with the notification manager lock held. func (m *wsNotificationManager) removeAddrRequest(wsc *wsClient, addr string) { // Remove the request tracking from the client. delete(wsc.addrRequests, addr) // Remove the client from the list to notify. notifyMap, ok := m.addrNotifications[addr] if !ok { rpcsLog.Warnf("Attempt to remove nonexistent addr request "+ "<%s> for websocket client %s", addr, wsc.addr) return } delete(notifyMap, wsc.quit) // Remove the map entry altogether if there are no more clients // interested in it. if len(notifyMap) == 0 { delete(m.addrNotifications, addr) } } // RemoveAddrRequest removes a request from the passed websocket client to be // notified when a transaction pays to the passed address. // // This function is safe for concurrent access. func (m *wsNotificationManager) RemoveAddrRequest(wsc *wsClient, addr string) { m.Lock() defer m.Unlock() m.removeAddrRequest(wsc, addr) } // AddClient adds the passed websocket client to the notification manager. // // This function is safe for concurrent access. func (m *wsNotificationManager) AddClient(wsc *wsClient) { m.Lock() defer m.Unlock() m.clients[wsc.quit] = wsc } // RemoveClient removes the passed websocket client and all notifications // registered for it. // // This function is safe for concurrent access. func (m *wsNotificationManager) RemoveClient(wsc *wsClient) { m.Lock() defer m.Unlock() // Remove any requests made by the client as well as the client itself. delete(m.blockNotifications, wsc.quit) delete(m.txNotifications, wsc.quit) for k := range wsc.spentRequests { op := k m.removeSpentRequest(wsc, &op) } for addr := range wsc.addrRequests { m.removeAddrRequest(wsc, addr) } delete(m.clients, wsc.quit) } // Shutdown disconnects all websocket clients the manager knows about. func (m *wsNotificationManager) Shutdown() { for _, wsc := range m.clients { wsc.Disconnect() } } // newWsNotificationManager returns a new notification manager ready for use. // See wsNotificationManager for more details. func newWsNotificationManager(server *rpcServer) *wsNotificationManager { return &wsNotificationManager{ server: server, clients: make(map[chan bool]*wsClient), blockNotifications: make(map[chan bool]*wsClient), txNotifications: make(map[chan bool]*wsClient), spentNotifications: make(map[btcwire.OutPoint]map[chan bool]*wsClient), addrNotifications: make(map[string]map[chan bool]*wsClient), } } // wsResponse houses a message to send to the a connected websocket client as // well as a channel to reply on when the message is sent. type wsResponse struct { msg []byte doneChan chan bool } // createMarshalledReply returns a new marshalled btcjson.Reply given the // passed parameters. It will automatically convert errors that are not of // the type *btcjson.Error to the appropriate type as needed. func createMarshalledReply(id, result interface{}, replyErr error) ([]byte, error) { var jsonErr *btcjson.Error if replyErr != nil { if jErr, ok := replyErr.(*btcjson.Error); !ok { jsonErr = &btcjson.Error{ Code: btcjson.ErrInternal.Code, Message: jErr.Error(), } } } response := btcjson.Reply{ Id: &id, Result: result, Error: jsonErr, } marshalledJSON, err := json.Marshal(response) if err != nil { return nil, err } return marshalledJSON, nil } // wsClient provides an abstraction for handling a websocket client. The // overall data flow is split into 3 main goroutines, a possible 4th goroutine // for long-running operations (only started if request is made), and a // websocket manager which is used to allow things such as broadcasting // requested notifications to all connected websocket clients. Inbound // messages are read via the inHandler goroutine and generally dispatched to // their own handler. However, certain potentially long-running operations such // as rescans, are sent to the asyncHander goroutine and are limited to one at a // time. There are two outbound message types - one for responding to client // requests and another for async notifications. Responses to client requests // use SendMessage which employs a buffered channel thereby limiting the number // of outstanding requests that can be made. Notifications are sent via // QueueNotification which implements a queue via notificationQueueHandler to // ensure sending notifications from other subsystems can't block. Ultimately, // all messages are sent via the outHandler. type wsClient struct { sync.Mutex // server is the RPC server that is servicing the client. server *rpcServer // conn is the underlying websocket connection. conn *websocket.Conn // disconnected indicated whether or not the websocket client is // disconnected. disconnected bool // addr is the remote address of the client. addr string // authenticated specifies whether a client has been authenticated // and therefore is allowed to communicated over the websocket. authenticated bool // verboseTxUpdates specifies whether a client has requested verbose // information about all new transactions. verboseTxUpdates bool // addrRequests is a set of addresses the caller has requested to be // notified about. It is maintained here so all requests can be removed // when a wallet disconnects. Owned by the notification manager. addrRequests map[string]struct{} // spentRequests is a set of unspent Outpoints a wallet has requested // notifications for when they are spent by a processed transaction. // Owned by the notification manager. spentRequests map[btcwire.OutPoint]struct{} // Networking infrastructure. asyncStarted bool asyncChan chan btcjson.Cmd ntfnChan chan []byte sendChan chan wsResponse quit chan bool wg sync.WaitGroup } // handleMessage is the main handler for incoming requests. It enforces // authentication, parses the incoming json, looks up and executes handlers // (including pass through for standard RPC commands), sends the appropriate // response. It also detects commands which are marked as long-running and // sends them off to the asyncHander for processing. func (c *wsClient) handleMessage(msg string) { if !c.authenticated { // Disconnect immediately if the provided command fails to // parse when the client is not already authenticated. cmd, jsonErr := parseCmd([]byte(msg)) if jsonErr != nil { c.Disconnect() return } // Disconnect immediately if the first command is not // authenticate when not already authenticated. authCmd, ok := cmd.(*btcws.AuthenticateCmd) if !ok { rpcsLog.Warnf("Unauthenticated websocket message " + "received") c.Disconnect() return } // Check credentials. login := authCmd.Username + ":" + authCmd.Passphrase auth := "Basic " + base64.StdEncoding.EncodeToString([]byte(login)) authSha := sha256.Sum256([]byte(auth)) cmp := subtle.ConstantTimeCompare(authSha[:], c.server.authsha[:]) if cmp != 1 { rpcsLog.Warnf("Auth failure.") c.Disconnect() return } c.authenticated = true // Marshal and send response. reply, err := createMarshalledReply(authCmd.Id(), nil, nil) if err != nil { rpcsLog.Errorf("Failed to marshal authenticate reply: "+ "%v", err.Error()) return } c.SendMessage(reply, nil) return } // Attmpt to parse the raw json into a known btcjson.Cmd. cmd, jsonErr := parseCmd([]byte(msg)) if jsonErr != nil { // Use the provided id for errors when a valid JSON-RPC message // was parsed. Requests with no IDs are ignored. var id interface{} if cmd != nil { id = cmd.Id() if id == nil { return } } // Marshal and send response. reply, err := createMarshalledReply(id, nil, jsonErr) if err != nil { rpcsLog.Errorf("Failed to marshal parse failure "+ "reply: %v", err) return } c.SendMessage(reply, nil) return } rpcsLog.Debugf("Received command <%s> from %s", cmd.Method(), c.addr) // Disconnect if already authenticated and another authenticate command // is received. if _, ok := cmd.(*btcws.AuthenticateCmd); ok { rpcsLog.Warnf("Websocket client %s is already authenticated", c.addr) c.Disconnect() return } // When the command is marked as a long-running command, send it off // to the asyncHander goroutine for processing. if _, ok := wsAsyncHandlers[cmd.Method()]; ok { // Start up the async goroutine for handling long-running // requests asynchonrously if needed. if !c.asyncStarted { rpcsLog.Tracef("Starting async handler for %s", c.addr) c.wg.Add(1) go c.asyncHandler() c.asyncStarted = true } c.asyncChan <- cmd return } // Lookup the websocket extension for the command and if it doesn't // exist fallback to handling the command as a standard command. wsHandler, ok := wsHandlers[cmd.Method()] if !ok { // No websocket-specific handler so handle like a legacy // RPC connection. response := standardCmdReply(cmd, c.server) reply, err := json.Marshal(response) if err != nil { rpcsLog.Errorf("Failed to marshal reply for <%s> "+ "command: %v", cmd.Method(), err) return } c.SendMessage(reply, nil) return } // Invoke the handler and marshal and send response. result, jsonErr := wsHandler(c, cmd) reply, err := createMarshalledReply(cmd.Id(), result, jsonErr) if err != nil { rpcsLog.Errorf("Failed to marshal reply for <%s> command: %v", cmd.Method(), err) return } c.SendMessage(reply, nil) } // inHandler handles all incoming messages for the websocket connection. It // must be run as a goroutine. func (c *wsClient) inHandler() { out: for { // Break out of the loop once the quit channel has been closed. // Use a non-blocking select here so we fall through otherwise. select { case <-c.quit: break out default: } var msg string if err := websocket.Message.Receive(c.conn, &msg); err != nil { // Log the error if it's not due to disconnecting. if err != io.EOF { rpcsLog.Errorf("Websocket receive error from "+ "%s: %v", c.addr, err) } break out } c.handleMessage(msg) } // Ensure the connection is closed. c.Disconnect() c.wg.Done() rpcsLog.Tracef("Websocket client input handler done for %s", c.addr) } // notificationQueueHandler handles the queueing of outgoing notifications for // the websocket client. This runs as a muxer for various sources of input to // ensure that queueing up notifications to be sent will not block. Otherwise, // slow clients could bog down the other systems (such as the mempool or block // manager) which are queueing the data. The data is passed on to outHandler to // actually be written. It must be run as a goroutine. func (c *wsClient) notificationQueueHandler() { ntfnSentChan := make(chan bool, 1) // nonblocking sync // pendingNtfns is used as a queue for notifications that are ready to // be sent once there are no outstanding notifications currently being // sent. The waiting flag is used over simply checking for items in the // pending list to ensure cleanup knows what has and hasn't been sent // to the outHandler. Currently no special cleanup is needed, however // if something like a done channel is added to notifications in the // future, not knowing what has and hasn't been sent to the outHandler // (and thus who should respond to the done channel) would be // problematic without using this approach. pendingNtfns := list.New() waiting := false out: for { select { // This channel is notified when a message is being queued to // be sent across the network socket. It will either send the // message immediately if a send is not already in progress, or // queue the message to be sent once the other pending messages // are sent. case msg := <-c.ntfnChan: if !waiting { c.SendMessage(msg, ntfnSentChan) } else { pendingNtfns.PushBack(msg) } waiting = true // This channel is notified when a notification has been sent // across the network socket. case <-ntfnSentChan: // No longer waiting if there are no more messages in // the pending messages queue. next := pendingNtfns.Front() if next == nil { waiting = false continue } // Notify the outHandler about the next item to // asynchronously send. msg := pendingNtfns.Remove(next).([]byte) c.SendMessage(msg, ntfnSentChan) case <-c.quit: break out } } // Drain any wait channels before exiting so nothing is left waiting // around to send. cleanup: for { select { case <-c.ntfnChan: case <-ntfnSentChan: default: break cleanup } } c.wg.Done() rpcsLog.Tracef("Websocket client notification queue handler done "+ "for %s", c.addr) } // outHandler handles all outgoing messages for the websocket connection. It // must be run as a goroutine. It uses a buffered channel to serialize output // messages while allowing the sender to continue running asynchronously. It // must be run as a goroutine. func (c *wsClient) outHandler() { out: for { // Send any messages ready for send until the quit channel is // closed. select { case r := <-c.sendChan: err := websocket.Message.Send(c.conn, string(r.msg)) if err != nil { c.Disconnect() break out } if r.doneChan != nil { r.doneChan <- true } case <-c.quit: break out } } // Drain any wait channels before exiting so nothing is left waiting // around to send. cleanup: for { select { case r := <-c.sendChan: if r.doneChan != nil { r.doneChan <- false } default: break cleanup } } c.wg.Done() rpcsLog.Tracef("Websocket client output handler done for %s", c.addr) } // asyncHandler handles all long-running requests such as rescans which are // not run directly in the inHandler routine unlike most requests. This allows // normal quick requests to continue to be processed and responded to even while // lengthy operations are underway. Only one long-running operation is // permitted at a time, so multiple long-running requests are queued and // serialized. It must be run as a goroutine. Also, this goroutine is not // started until/if the first long-running request is made. func (c *wsClient) asyncHandler() { asyncHandlerDoneChan := make(chan bool, 1) // nonblocking sync pendingCmds := list.New() waiting := false // runHandler runs the handler for the passed command and sends the // reply. runHandler := func(cmd btcjson.Cmd) { wsHandler, ok := wsHandlers[cmd.Method()] if !ok { rpcsLog.Warnf("No handler for command <%s>", cmd.Method()) return } // Invoke the handler and marshal and send response. result, jsonErr := wsHandler(c, cmd) reply, err := createMarshalledReply(cmd.Id(), result, jsonErr) if err != nil { rpcsLog.Errorf("Failed to marshal reply for <%s> "+ "command: %v", cmd.Method(), err) return } c.SendMessage(reply, nil) } out: for { select { case cmd := <-c.asyncChan: if !waiting { c.wg.Add(1) go func(cmd btcjson.Cmd) { runHandler(cmd) asyncHandlerDoneChan <- true c.wg.Done() }(cmd) } else { pendingCmds.PushBack(cmd) } waiting = true case <-asyncHandlerDoneChan: // No longer waiting if there are no more messages in // the pending messages queue. next := pendingCmds.Front() if next == nil { waiting = false continue } // Notify the outHandler about the next item to // asynchronously send. element := pendingCmds.Remove(next) c.wg.Add(1) go func(cmd btcjson.Cmd) { runHandler(cmd) asyncHandlerDoneChan <- true c.wg.Done() }(element.(btcjson.Cmd)) case <-c.quit: break out } } // Drain any wait channels before exiting so nothing is left waiting // around to send. cleanup: for { select { case <-c.asyncChan: case <-asyncHandlerDoneChan: default: break cleanup } } c.wg.Done() rpcsLog.Tracef("Websocket client async handler done for %s", c.addr) } // SendMessage sends the passed json to the websocket client. It is backed // by a buffered channel, so it will not block until the send channel is full. // Note however that QueueNotification must be used for sending async // notifications instead of the this function. This approach allows a limit to // the number of outstanding requests a client can make without preventing or // blocking on async notifications. func (c *wsClient) SendMessage(marshalledJSON []byte, doneChan chan bool) { // Don't send the message if disconnected. if c.Disconnected() { if doneChan != nil { doneChan <- false } return } c.sendChan <- wsResponse{msg: marshalledJSON, doneChan: doneChan} } // ErrClientQuit describes the error where a client send is not processed due // to the client having already been disconnected or dropped. var ErrClientQuit = errors.New("client quit") // QueueMessage queues the passed notification to be sent to the websocket // client. This function, as the name implies, is only intended for // notifications since it has additional logic to prevent other subsystems, such // as the memory pool and block manager, from blocking even when the send // channel is full. // // If the client is in the process of shutting down, this function returns // ErrClientQuit. This is intended to be checked by long-running notification // handlers to stop processing if there is no more work needed to be done. func (c *wsClient) QueueNotification(marshalledJSON []byte) error { // Don't queue the message if disconnected. if c.Disconnected() { return ErrClientQuit } c.ntfnChan <- marshalledJSON return nil } // Disconnected returns whether or not the websocket client is disconnected. func (c *wsClient) Disconnected() bool { c.Lock() defer c.Unlock() return c.disconnected } // Disconnect disconnects the websocket client. func (c *wsClient) Disconnect() { c.Lock() defer c.Unlock() // Nothing to do if already disconnected. if c.disconnected { return } rpcsLog.Tracef("Disconnecting websocket client %s", c.addr) close(c.quit) c.conn.Close() c.disconnected = true } // Start begins processing input and output messages. func (c *wsClient) Start() { rpcsLog.Tracef("Starting websocket client %s", c.addr) // Start processing input and output. c.wg.Add(3) go c.inHandler() go c.notificationQueueHandler() go c.outHandler() } // WaitForShutdown blocks until the websocket client goroutines are stopped // and the connection is closed. func (c *wsClient) WaitForShutdown() { c.wg.Wait() } // newWebsocketClient returns a new websocket client given the notification // manager, websocket connection, remote address, and whether or not the client // has already been authenticated (via HTTP Basic access authentication). The // returned client is ready to start. Once started, the client will process // incoming and outgoing messages in separate goroutines complete with queueing // and asynchrous handling for long-running operations. func newWebsocketClient(server *rpcServer, conn *websocket.Conn, remoteAddr string, authenticated bool) *wsClient { return &wsClient{ conn: conn, addr: remoteAddr, authenticated: authenticated, server: server, addrRequests: make(map[string]struct{}), spentRequests: make(map[btcwire.OutPoint]struct{}), ntfnChan: make(chan []byte, 1), // nonblocking sync asyncChan: make(chan btcjson.Cmd, 1), // nonblocking sync sendChan: make(chan wsResponse, websocketSendBufferSize), quit: make(chan bool), } } // handleGetBestBlock implements the getbestblock command extension // for websocket connections. func handleGetBestBlock(wsc *wsClient, icmd btcjson.Cmd) (interface{}, *btcjson.Error) { // All other "get block" commands give either the height, the // hash, or both but require the block SHA. This gets both for // the best block. sha, height, err := wsc.server.server.db.NewestSha() if err != nil { return nil, &btcjson.ErrBestBlockHash } // TODO(jrick): need a btcws type for the result. result := map[string]interface{}{ "hash": sha.String(), "height": height, } return result, nil } // handleGetCurrentNet implements the getcurrentnet command extension // for websocket connections. func handleGetCurrentNet(wsc *wsClient, icmd btcjson.Cmd) (interface{}, *btcjson.Error) { return wsc.server.server.btcnet, nil } // handleNotifyBlocks implements the notifyblocks command extension for // websocket connections. func handleNotifyBlocks(wsc *wsClient, icmd btcjson.Cmd) (interface{}, *btcjson.Error) { wsc.server.ntfnMgr.AddBlockUpdateRequest(wsc) return nil, nil } // handleNotifySpent implements the notifyspent command extension for // websocket connections. func handleNotifySpent(wsc *wsClient, icmd btcjson.Cmd) (interface{}, *btcjson.Error) { cmd, ok := icmd.(*btcws.NotifySpentCmd) if !ok { return nil, &btcjson.ErrInternal } wsc.server.ntfnMgr.AddSpentRequest(wsc, cmd.OutPoint) return nil, nil } // handleNotifyAllNewTXs implements the notifyallnewtxs command extension for // websocket connections. func handleNotifyAllNewTXs(wsc *wsClient, icmd btcjson.Cmd) (interface{}, *btcjson.Error) { cmd, ok := icmd.(*btcws.NotifyAllNewTXsCmd) if !ok { return nil, &btcjson.ErrInternal } wsc.verboseTxUpdates = cmd.Verbose wsc.server.ntfnMgr.AddNewTxRequest(wsc) return nil, nil } // handleNotifyNewTXs implements the notifynewtxs command extension for // websocket connections. func handleNotifyNewTXs(wsc *wsClient, icmd btcjson.Cmd) (interface{}, *btcjson.Error) { cmd, ok := icmd.(*btcws.NotifyNewTXsCmd) if !ok { return nil, &btcjson.ErrInternal } for _, addrStr := range cmd.Addresses { addr, err := btcutil.DecodeAddr(addrStr) if err != nil { e := btcjson.Error{ Code: btcjson.ErrInvalidAddressOrKey.Code, Message: fmt.Sprintf("Invalid address or key: %v", addrStr), } return nil, &e } wsc.server.ntfnMgr.AddAddrRequest(wsc, addr.EncodeAddress()) } return nil, nil } // rescanBlock rescans all transactions in a single block. This is a helper // function for handleRescan. func rescanBlock(wsc *wsClient, cmd *btcws.RescanCmd, blk *btcutil.Block, unspent map[btcwire.OutPoint]struct{}) { for _, tx := range blk.Transactions() { // Hexadecimal representation of this tx. Only created if // needed, and reused for later notifications if already made. var txHex string // All inputs and outputs must be iterated through to correctly // modify the unspent map, however, just a single notification // for any matching transaction inputs or outputs should be // created and sent. spentNotified := false recvNotified := false for _, txin := range tx.MsgTx().TxIn { if _, ok := unspent[txin.PreviousOutpoint]; ok { delete(unspent, txin.PreviousOutpoint) if spentNotified { continue } if txHex == "" { txHex = txHexString(tx) } marshalledJSON, err := newRedeemingTxNotification(txHex, tx.Index(), blk) if err != nil { rpcsLog.Errorf("Failed to marshal redeemingtx notification: %v", err) continue } err = wsc.QueueNotification(marshalledJSON) // Stop the rescan early if the websocket client // disconnected. if err == ErrClientQuit { return } spentNotified = true } } for txOutIdx, txout := range tx.MsgTx().TxOut { _, addrs, _, _ := btcscript.ExtractPkScriptAddrs( txout.PkScript, wsc.server.server.btcnet) for _, addr := range addrs { encodedAddr := addr.EncodeAddress() if _, ok := cmd.Addresses[encodedAddr]; !ok { continue } unspent[*btcwire.NewOutPoint(tx.Sha(), uint32(txOutIdx))] = struct{}{} if recvNotified { continue } if txHex == "" { txHex = txHexString(tx) } ntfn := btcws.NewRecvTxNtfn(txHex, blockDetails(blk, tx.Index())) marshalledJSON, err := json.Marshal(ntfn) if err != nil { rpcsLog.Errorf("Failed to marshal recvtx notification: %v", err) return } err = wsc.QueueNotification(marshalledJSON) // Stop the rescan early if the websocket client // disconnected. if err == ErrClientQuit { return } recvNotified = true } } } } // handleRescan implements the rescan command extension for websocket // connections. func handleRescan(wsc *wsClient, icmd btcjson.Cmd) (interface{}, *btcjson.Error) { cmd, ok := icmd.(*btcws.RescanCmd) if !ok { return nil, &btcjson.ErrInternal } numAddrs := len(cmd.Addresses) if numAddrs == 1 { rpcsLog.Info("Beginning rescan for 1 address") } else { rpcsLog.Infof("Beginning rescan for %d addresses", numAddrs) } minBlock := int64(cmd.BeginBlock) maxBlock := int64(cmd.EndBlock) unspent := make(map[btcwire.OutPoint]struct{}) // FetchHeightRange may not return a complete list of block shas for // the given range, so fetch range as many times as necessary. db := wsc.server.server.db for { hashList, err := db.FetchHeightRange(minBlock, maxBlock) if err != nil { rpcsLog.Errorf("Error looking up block range: %v", err) return nil, &btcjson.ErrDatabase } if len(hashList) == 0 { break } for i := range hashList { blk, err := db.FetchBlockBySha(&hashList[i]) if err != nil { rpcsLog.Errorf("Error looking up block sha: %v", err) return nil, &btcjson.ErrDatabase } // A select statement is used to stop rescans if the // client requesting the rescan has disconnected. select { case <-wsc.quit: rpcsLog.Debugf("Stopped rescan at height %v for disconnected client", blk.Height()) return nil, nil default: rescanBlock(wsc, cmd, blk, unspent) } } if maxBlock-minBlock > int64(len(hashList)) { minBlock += int64(len(hashList)) } else { break } } rpcsLog.Info("Finished rescan") return nil, nil }