// Copyright (c) 2015-2016 The btcsuite developers // Use of this source code is governed by an ISC // license that can be found in the LICENSE file. package treap import "bytes" // Iterator represents an iterator for forwards and backwards iteration over // the contents of a treap (mutable or immutable). type Iterator struct { t *Mutable // Mutable treap iterator is associated with or nil root *treapNode // Root node of treap iterator is associated with node *treapNode // The node the iterator is positioned at parents parentStack // The stack of parents needed to iterate isNew bool // Whether the iterator has been positioned seekKey []byte // Used to handle dynamic updates for mutable treap startKey []byte // Used to limit the iterator to a range limitKey []byte // Used to limit the iterator to a range } // limitIterator clears the current iterator node if it is outside of the range // specified when the iterator was created. It returns whether the iterator is // valid. func (iter *Iterator) limitIterator() bool { if iter.node == nil { return false } node := iter.node if iter.startKey != nil && bytes.Compare(node.key, iter.startKey) < 0 { iter.node = nil return false } if iter.limitKey != nil && bytes.Compare(node.key, iter.limitKey) >= 0 { iter.node = nil return false } return true } // seek moves the iterator based on the provided key and flags. // // When the exact match flag is set, the iterator will either be moved to first // key in the treap that exactly matches the provided key, or the one // before/after it depending on the greater flag. // // When the exact match flag is NOT set, the iterator will be moved to the first // key in the treap before/after the provided key depending on the greater flag. // // In all cases, the limits specified when the iterator was created are // respected. func (iter *Iterator) seek(key []byte, exactMatch bool, greater bool) bool { iter.node = nil iter.parents = parentStack{} var selectedNodeDepth int for node := iter.root; node != nil; { iter.parents.Push(node) // Traverse left or right depending on the result of the // comparison. Also, set the iterator to the node depending on // the flags so the iterator is positioned properly when an // exact match isn't found. compareResult := bytes.Compare(key, node.key) if compareResult < 0 { if greater { iter.node = node selectedNodeDepth = iter.parents.Len() - 1 } node = node.left continue } if compareResult > 0 { if !greater { iter.node = node selectedNodeDepth = iter.parents.Len() - 1 } node = node.right continue } // The key is an exact match. Set the iterator and return now // when the exact match flag is set. if exactMatch { iter.node = node iter.parents.Pop() return iter.limitIterator() } // The key is an exact match, but the exact match is not set, so // choose which direction to go based on whether the larger or // smaller key was requested. if greater { node = node.right } else { node = node.left } } // There was either no exact match or there was an exact match but the // exact match flag was not set. In any case, the parent stack might // need to be adjusted to only include the parents up to the selected // node. Also, ensure the selected node's key does not exceed the // allowed range of the iterator. for i := iter.parents.Len(); i > selectedNodeDepth; i-- { iter.parents.Pop() } return iter.limitIterator() } // First moves the iterator to the first key/value pair. When there is only a // single key/value pair both First and Last will point to the same pair. // Returns false if there are no key/value pairs. func (iter *Iterator) First() bool { // Seek the start key if the iterator was created with one. This will // result in either an exact match, the first greater key, or an // exhausted iterator if no such key exists. iter.isNew = false if iter.startKey != nil { return iter.seek(iter.startKey, true, true) } // The smallest key is in the left-most node. iter.parents = parentStack{} for node := iter.root; node != nil; node = node.left { if node.left == nil { iter.node = node return true } iter.parents.Push(node) } return false } // Last moves the iterator to the last key/value pair. When there is only a // single key/value pair both First and Last will point to the same pair. // Returns false if there are no key/value pairs. func (iter *Iterator) Last() bool { // Seek the limit key if the iterator was created with one. This will // result in the first key smaller than the limit key, or an exhausted // iterator if no such key exists. iter.isNew = false if iter.limitKey != nil { return iter.seek(iter.limitKey, false, false) } // The highest key is in the right-most node. iter.parents = parentStack{} for node := iter.root; node != nil; node = node.right { if node.right == nil { iter.node = node return true } iter.parents.Push(node) } return false } // Next moves the iterator to the next key/value pair and returns false when the // iterator is exhausted. When invoked on a newly created iterator it will // position the iterator at the first item. func (iter *Iterator) Next() bool { if iter.isNew { return iter.First() } if iter.node == nil { return false } // Reseek the previous key without allowing for an exact match if a // force seek was requested. This results in the key greater than the // previous one or an exhausted iterator if there is no such key. if seekKey := iter.seekKey; seekKey != nil { iter.seekKey = nil return iter.seek(seekKey, false, true) } // When there is no right node walk the parents until the parent's right // node is not equal to the previous child. This will be the next node. if iter.node.right == nil { parent := iter.parents.Pop() for parent != nil && parent.right == iter.node { iter.node = parent parent = iter.parents.Pop() } iter.node = parent return iter.limitIterator() } // There is a right node, so the next node is the left-most node down // the right sub-tree. iter.parents.Push(iter.node) iter.node = iter.node.right for node := iter.node.left; node != nil; node = node.left { iter.parents.Push(iter.node) iter.node = node } return iter.limitIterator() } // Prev moves the iterator to the previous key/value pair and returns false when // the iterator is exhausted. When invoked on a newly created iterator it will // position the iterator at the last item. func (iter *Iterator) Prev() bool { if iter.isNew { return iter.Last() } if iter.node == nil { return false } // Reseek the previous key without allowing for an exact match if a // force seek was requested. This results in the key smaller than the // previous one or an exhausted iterator if there is no such key. if seekKey := iter.seekKey; seekKey != nil { iter.seekKey = nil return iter.seek(seekKey, false, false) } // When there is no left node walk the parents until the parent's left // node is not equal to the previous child. This will be the previous // node. for iter.node.left == nil { parent := iter.parents.Pop() for parent != nil && parent.left == iter.node { iter.node = parent parent = iter.parents.Pop() } iter.node = parent return iter.limitIterator() } // There is a left node, so the previous node is the right-most node // down the left sub-tree. iter.parents.Push(iter.node) iter.node = iter.node.left for node := iter.node.right; node != nil; node = node.right { iter.parents.Push(iter.node) iter.node = node } return iter.limitIterator() } // Seek moves the iterator to the first key/value pair with a key that is // greater than or equal to the given key and returns true if successful. func (iter *Iterator) Seek(key []byte) bool { iter.isNew = false return iter.seek(key, true, true) } // Key returns the key of the current key/value pair or nil when the iterator // is exhausted. The caller should not modify the contents of the returned // slice. func (iter *Iterator) Key() []byte { if iter.node == nil { return nil } return iter.node.key } // Value returns the value of the current key/value pair or nil when the // iterator is exhausted. The caller should not modify the contents of the // returned slice. func (iter *Iterator) Value() []byte { if iter.node == nil { return nil } return iter.node.value } // Valid indicates whether the iterator is positioned at a valid key/value pair. // It will be considered invalid when the iterator is newly created or exhausted. func (iter *Iterator) Valid() bool { return iter.node != nil } // ForceReseek notifies the iterator that the underlying mutable treap has been // updated, so the next call to Prev or Next needs to reseek in order to allow // the iterator to continue working properly. // // NOTE: Calling this function when the iterator is associated with an immutable // treap has no effect as you would expect. func (iter *Iterator) ForceReseek() { // Nothing to do when the iterator is associated with an immutable // treap. if iter.t == nil { return } // Update the iterator root to the mutable treap root in case it // changed. iter.root = iter.t.root // Set the seek key to the current node. This will force the Next/Prev // functions to reseek, and thus properly reconstruct the iterator, on // their next call. if iter.node == nil { iter.seekKey = nil return } iter.seekKey = iter.node.key } // Iterator returns a new iterator for the mutable treap. The newly returned // iterator is not pointing to a valid item until a call to one of the methods // to position it is made. // // The start key and limit key parameters cause the iterator to be limited to // a range of keys. The start key is inclusive and the limit key is exclusive. // Either or both can be nil if the functionality is not desired. // // WARNING: The ForceSeek method must be called on the returned iterator if // the treap is mutated. Failure to do so will cause the iterator to return // unexpected keys and/or values. // // For example: // // iter := t.Iterator(nil, nil) // for iter.Next() { // if someCondition { // t.Delete(iter.Key()) // iter.ForceReseek() // } // } func (t *Mutable) Iterator(startKey, limitKey []byte) *Iterator { iter := &Iterator{ t: t, root: t.root, isNew: true, startKey: startKey, limitKey: limitKey, } return iter } // Iterator returns a new iterator for the immutable treap. The newly returned // iterator is not pointing to a valid item until a call to one of the methods // to position it is made. // // The start key and limit key parameters cause the iterator to be limited to // a range of keys. The start key is inclusive and the limit key is exclusive. // Either or both can be nil if the functionality is not desired. func (t *Immutable) Iterator(startKey, limitKey []byte) *Iterator { iter := &Iterator{ root: t.root, isNew: true, startKey: startKey, limitKey: limitKey, } return iter }