// Copyright (c) 2014 The btcsuite developers // Use of this source code is governed by an ISC // license that can be found in the LICENSE file. package waddrmgr import ( "sync" "github.com/btcsuite/btcd/chaincfg/chainhash" "github.com/btcsuite/btcwallet/walletdb" ) const ( // maxRecentHashes is the maximum number of hashes to keep in history // for the purposes of rollbacks. maxRecentHashes = 20 ) // BlockStamp defines a block (by height and a unique hash) and is // used to mark a point in the blockchain that an address manager element is // synced to. type BlockStamp struct { Height int32 Hash chainhash.Hash } // syncState houses the sync state of the manager. It consists of the recently // seen blocks as height, as well as the start and current sync block stamps. type syncState struct { // startBlock is the first block that can be safely used to start a // rescan. It is either the block the manager was created with, or // the earliest block provided with imported addresses or scripts. startBlock BlockStamp // syncedTo is the current block the addresses in the manager are known // to be synced against. syncedTo BlockStamp // recentHeight is the most recently seen sync height. recentHeight int32 // recentHashes is a list of the last several seen block hashes. recentHashes []chainhash.Hash } // iter returns a BlockIterator that can be used to iterate over the recently // seen blocks in the sync state. func (s *syncState) iter(mtx *sync.RWMutex) *BlockIterator { if s.recentHeight == -1 || len(s.recentHashes) == 0 { return nil } return &BlockIterator{ mtx: mtx, height: s.recentHeight, index: len(s.recentHashes) - 1, syncInfo: s, } } // newSyncState returns a new sync state with the provided parameters. func newSyncState(startBlock, syncedTo *BlockStamp, recentHeight int32, recentHashes []chainhash.Hash) *syncState { return &syncState{ startBlock: *startBlock, syncedTo: *syncedTo, recentHeight: recentHeight, recentHashes: recentHashes, } } // BlockIterator allows for the forwards and backwards iteration of recently // seen blocks. type BlockIterator struct { mtx *sync.RWMutex height int32 index int syncInfo *syncState } // Next returns the next recently seen block or false if there is not one. func (it *BlockIterator) Next() bool { it.mtx.RLock() defer it.mtx.RUnlock() if it.index+1 >= len(it.syncInfo.recentHashes) { return false } it.index++ return true } // Prev returns the previous recently seen block or false if there is not one. func (it *BlockIterator) Prev() bool { it.mtx.RLock() defer it.mtx.RUnlock() if it.index-1 < 0 { return false } it.index-- return true } // BlockStamp returns the block stamp associated with the recently seen block // the iterator is currently pointing to. func (it *BlockIterator) BlockStamp() BlockStamp { it.mtx.RLock() defer it.mtx.RUnlock() return BlockStamp{ Height: it.syncInfo.recentHeight - int32(len(it.syncInfo.recentHashes)-1-it.index), Hash: it.syncInfo.recentHashes[it.index], } } // NewIterateRecentBlocks returns an iterator for recently-seen blocks. // The iterator starts at the most recently-added block, and Prev should // be used to access earlier blocks. // // NOTE: Ideally this should not really be a part of the address manager as it // is intended for syncing purposes. It is being exposed here for now to go // with the other syncing code. Ultimately, all syncing code should probably // go into its own package and share the data store. func (m *Manager) NewIterateRecentBlocks() *BlockIterator { m.mtx.RLock() defer m.mtx.RUnlock() return m.syncState.iter(&m.mtx) } // SetSyncedTo marks the address manager to be in sync with the recently-seen // block described by the blockstamp. When the provided blockstamp is nil, // the oldest blockstamp of the block the manager was created at and of all // imported addresses will be used. This effectively allows the manager to be // marked as unsynced back to the oldest known point any of the addresses have // appeared in the block chain. func (m *Manager) SetSyncedTo(bs *BlockStamp) error { m.mtx.Lock() defer m.mtx.Unlock() // Update the recent history. // // NOTE: The values in the memory sync state aren't directly modified // here in case the forthcoming db update fails. The memory sync state // is updated with these values as needed after the db updates. recentHeight := m.syncState.recentHeight recentHashes := m.syncState.recentHashes if bs == nil { // Use the stored start blockstamp and reset recent hashes and // height when the provided blockstamp is nil. bs = &m.syncState.startBlock recentHeight = m.syncState.startBlock.Height recentHashes = nil } else if bs.Height < recentHeight { // When the new block stamp height is prior to the most recently // seen height, a rollback is being performed. Thus, when the // previous block stamp is already saved, remove anything after // it. Otherwise, the rollback must be too far in history, so // clear the recent hashes and set the recent height to the // current block stamp height. numHashes := len(recentHashes) idx := numHashes - 1 - int(recentHeight-bs.Height) if idx >= 0 && idx < numHashes && recentHashes[idx] == bs.Hash { // subslice out the removed hashes. recentHeight = bs.Height recentHashes = recentHashes[:idx] } else { recentHeight = bs.Height recentHashes = nil } } else if bs.Height != recentHeight+1 { // At this point the new block stamp height is after the most // recently seen block stamp, so it should be the next height in // sequence. When this is not the case, the recent history is // no longer valid, so clear the recent hashes and set the // recent height to the current block stamp height. recentHeight = bs.Height recentHashes = nil } else { // The only case left is when the new block stamp height is the // next height in sequence after the most recently seen block // stamp, so update it accordingly. recentHeight = bs.Height } // Enforce maximum number of recent hashes. if len(recentHashes) == maxRecentHashes { // Shift everything down one position and add the new hash in // the last position. copy(recentHashes, recentHashes[1:]) recentHashes[maxRecentHashes-1] = bs.Hash } else { recentHashes = append(recentHashes, bs.Hash) } // Update the database. err := m.namespace.Update(func(tx walletdb.Tx) error { err := putSyncedTo(tx, bs) if err != nil { return err } return putRecentBlocks(tx, recentHeight, recentHashes) }) if err != nil { return err } // Update memory now that the database is updated. m.syncState.syncedTo = *bs m.syncState.recentHashes = recentHashes m.syncState.recentHeight = recentHeight return nil } // SyncedTo returns details about the block height and hash that the address // manager is synced through at the very least. The intention is that callers // can use this information for intelligently initiating rescans to sync back to // the best chain from the last known good block. func (m *Manager) SyncedTo() BlockStamp { m.mtx.Lock() defer m.mtx.Unlock() return m.syncState.syncedTo }