--- pygame-1.9.1release/src/joystick.c.orig +++ pygame-1.9.1release/src/joystick.c @@ -201,7 +201,7 @@ joy_get_axis (PyObject* self, PyObject* args) } value = SDL_JoystickGetAxis (joy, axis); - printf("SDL_JoystickGetAxis value:%d:\n", value); +/* printf("SDL_JoystickGetAxis value:%d:\n", value); */ return PyFloat_FromDouble (value / 32768.0); @@ -241,7 +241,7 @@ joy_get_button (PyObject* self, PyObject* args) } value = SDL_JoystickGetButton (joy, _index); - printf("SDL_JoystickGetButton value:%d:\n", value); +/* printf("SDL_JoystickGetButton value:%d:\n", value); */ return PyInt_FromLong (value); } @@ -277,7 +277,7 @@ joy_get_ball (PyObject* self, PyObject* args) return RAISE (PyExc_SDLError, "Joystick not initialized"); } value = SDL_JoystickNumBalls (joy); - printf("SDL_JoystickNumBalls value:%d:\n", value); +/* printf("SDL_JoystickNumBalls value:%d:\n", value); */ if (_index < 0 || _index >= value) { return RAISE (PyExc_SDLError, "Invalid joystick trackball"); @@ -300,7 +300,7 @@ joy_get_numhats (PyObject* self) } value = SDL_JoystickNumHats (joy); - printf("SDL_JoystickNumHats value:%d:\n", value); +/* printf("SDL_JoystickNumHats value:%d:\n", value); */ return PyInt_FromLong (value); } @@ -327,7 +327,7 @@ joy_get_hat (PyObject* self, PyObject* args) px = py = 0; value = SDL_JoystickGetHat (joy, _index); - printf("SDL_JoystickGetHat value:%d:\n", value); +/* printf("SDL_JoystickGetHat value:%d:\n", value); */ if (value & SDL_HAT_UP) { py = 1;