#include #include #define LOGI(...) do {} while (0) #define LOGE(...) do {} while (0) #include "android/log.h" /* These JNI management functions are taken from SDL2, but modified to refer to pyjnius */ /* #define LOG(n, x) __android_log_write(ANDROID_LOG_INFO, (n), (x)) */ /* #define LOGP(x) LOG("python", (x)) */ #define LOG_TAG "Python_android" #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) #define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__) /* Function headers */ JNIEnv* Android_JNI_GetEnv(void); static void Android_JNI_ThreadDestroyed(void*); static pthread_key_t mThreadKey; static JavaVM* mJavaVM; int Android_JNI_SetupThread(void) { Android_JNI_GetEnv(); return 1; } /* Library init */ JNIEXPORT jint JNICALL JNI_OnLoad(JavaVM* vm, void* reserved) { JNIEnv *env; mJavaVM = vm; LOGI("JNI_OnLoad called"); if ((*mJavaVM)->GetEnv(mJavaVM, (void**) &env, JNI_VERSION_1_4) != JNI_OK) { LOGE("Failed to get the environment using GetEnv()"); return -1; } /* * Create mThreadKey so we can keep track of the JNIEnv assigned to each thread * Refer to http://developer.android.com/guide/practices/design/jni.html for the rationale behind this */ if (pthread_key_create(&mThreadKey, Android_JNI_ThreadDestroyed) != 0) { __android_log_print(ANDROID_LOG_ERROR, "pyjniusjni", "Error initializing pthread key"); } Android_JNI_SetupThread(); return JNI_VERSION_1_4; } JNIEnv* Android_JNI_GetEnv(void) { /* From http://developer.android.com/guide/practices/jni.html * All threads are Linux threads, scheduled by the kernel. * They're usually started from managed code (using Thread.start), but they can also be created elsewhere and then * attached to the JavaVM. For example, a thread started with pthread_create can be attached with the * JNI AttachCurrentThread or AttachCurrentThreadAsDaemon functions. Until a thread is attached, it has no JNIEnv, * and cannot make JNI calls. * Attaching a natively-created thread causes a java.lang.Thread object to be constructed and added to the "main" * ThreadGroup, making it visible to the debugger. Calling AttachCurrentThread on an already-attached thread * is a no-op. * Note: You can call this function any number of times for the same thread, there's no harm in it */ JNIEnv *env; int status = (*mJavaVM)->AttachCurrentThread(mJavaVM, &env, NULL); if(status < 0) { LOGE("failed to attach current thread"); return 0; } /* From http://developer.android.com/guide/practices/jni.html * Threads attached through JNI must call DetachCurrentThread before they exit. If coding this directly is awkward, * in Android 2.0 (Eclair) and higher you can use pthread_key_create to define a destructor function that will be * called before the thread exits, and call DetachCurrentThread from there. (Use that key with pthread_setspecific * to store the JNIEnv in thread-local-storage; that way it'll be passed into your destructor as the argument.) * Note: The destructor is not called unless the stored value is != NULL * Note: You can call this function any number of times for the same thread, there's no harm in it * (except for some lost CPU cycles) */ pthread_setspecific(mThreadKey, (void*) env); return env; } static void Android_JNI_ThreadDestroyed(void* value) { /* The thread is being destroyed, detach it from the Java VM and set the mThreadKey value to NULL as required */ JNIEnv *env = (JNIEnv*) value; if (env != NULL) { (*mJavaVM)->DetachCurrentThread(mJavaVM); pthread_setspecific(mThreadKey, NULL); } } void *WebView_AndroidGetJNIEnv() { return Android_JNI_GetEnv(); }