lbry-desktop/ui/util/remark-emote.js

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Bringing in emotes, stickers, and refactors from ody (#7435) * [New Feature] Comment Emotes (#125) * Refactor form-field * Create new Emote Menu * Add Emotes * Add Emote Selector and Emote Comment creation ability * Fix and Split CSS * [New Feature] Stickers (#131) * Refactor filePrice * Refactor Wallet Tip Components * Add backend sticker support for comments * Add stickers * Refactor commentCreate * Add Sticker Selector and sticker comment creation * Add stickers display to comments and hyperchats * Fix wrong checks for total Super Chats * Stickers/emojis fall out / improvements (#220) * Fix error logs * Improve LBC sticker flow/clarity * Show inline error if custom sticker amount below min * Sort emojis alphabetically * Improve loading of Images * Improve quality and display of emojis and fix CSS * Display both USD and LBC prices * Default to LBC tip if creator can't receive USD * Don't clear text-field after sticker is sent * Refactor notification component * Handle notifications * Don't show profile pic on sticker livestream comments * Change Sticker icon * Fix wording and number rounding * Fix blurring emojis * Disable non functional emote buttons * new Stickers! (#248) * Add new stickers (#347) * Fix cancel sending sticker (#447) * Refactor scrollbar CSS for portal components outside of main Refactor channelMention suggestions into new textareaSuggestions component Install @mui/material packages Move channel mentioning to use @mui/Autocomplete combobox without search functionality Add support for suggesting Emotes while typing ':' Improve label to display matching term Add back and improved support for searching while mentioning Add support for suggesting emojis Fix non concatenated strings Add key to groups and options Fix dispatch props Fix Popper positioning to be consistent Fix and Improve searching Add back support for Winning Uri Filter default emojis with the same name as emotes Remove unused topSuggestion component Fix text color on darkmode Fix livestream updating state from both websocket and reducer and causing double of the same comments to appear Fix blur and focus commentCreate events Fix no name after @ error * desktop tweaks Co-authored-by: saltrafael <76502841+saltrafael@users.noreply.github.com> Co-authored-by: Thomas Zarebczan <tzarebczan@users.noreply.github.com> Co-authored-by: Rafael <rafael.saes@odysee.com>
2022-01-24 17:07:09 +01:00
import { EMOTES_48px as EMOTES } from 'constants/emotes';
import visit from 'unist-util-visit';
const EMOTE_NODE_TYPE = 'emote';
const RE_EMOTE = /:\+1:|:-1:|:[\w-]+:/;
// ***************************************************************************
// Tokenize emote
// ***************************************************************************
function findNextEmote(value, fromIndex, strictlyFromIndex) {
let begin = 0;
while (begin < value.length) {
const match = value.substring(begin).match(RE_EMOTE);
if (!match) return null;
match.index += begin;
if (strictlyFromIndex && match.index !== fromIndex) {
if (match.index > fromIndex) {
// Already gone past desired index. Skip the rest.
return null;
} else {
// Next match might fit 'fromIndex'.
begin = match.index + match[0].length;
continue;
}
}
if (fromIndex > 0 && fromIndex > match.index && fromIndex < match.index + match[0].length) {
// Skip previously-rejected word
// This assumes that a non-zero 'fromIndex' means that a previous lookup has failed.
begin = match.index + match[0].length;
continue;
}
const str = match[0];
if (EMOTES.some(({ name }) => str.toUpperCase() === name)) {
// Profit!
return { text: str, index: match.index };
}
if (strictlyFromIndex && match.index >= fromIndex) {
return null; // Since it failed and we've gone past the desired index, skip the rest.
}
begin = match.index + match[0].length;
}
return null;
}
function locateEmote(value, fromIndex) {
const emote = findNextEmote(value, fromIndex, false);
return emote ? emote.index : -1;
}
// Generate 'emote' markdown node
const createEmoteNode = (text) => ({
type: EMOTE_NODE_TYPE,
value: text,
children: [{ type: 'text', value: text }],
});
// Generate a markdown image from emote
function tokenizeEmote(eat, value, silent) {
if (silent) return true;
const emote = findNextEmote(value, 0, true);
if (emote) {
try {
const text = emote.text;
return eat(text)(createEmoteNode(text));
} catch (e) {}
}
}
tokenizeEmote.locator = locateEmote;
export function inlineEmote() {
const Parser = this.Parser;
const tokenizers = Parser.prototype.inlineTokenizers;
const methods = Parser.prototype.inlineMethods;
// Add an inline tokenizer (defined in the following example).
tokenizers.emote = tokenizeEmote;
// Run it just before `text`.
methods.splice(methods.indexOf('text'), 0, 'emote');
}
// ***************************************************************************
// Format emote
// ***************************************************************************
const transformer = (node, index, parent) => {
if (node.type === EMOTE_NODE_TYPE && parent && parent.type === 'paragraph') {
const emoteStr = node.value;
const emote = EMOTES.find(({ name }) => emoteStr.toUpperCase() === name);
node.type = 'image';
node.url = emote.url;
node.title = emoteStr;
node.children = [{ type: 'text', value: emoteStr }];
if (!node.data || !node.data.hProperties) {
// Create new node data
node.data = {
hProperties: { emote: true },
};
} else if (node.data.hProperties) {
// Don't overwrite current attributes
node.data.hProperties = {
emote: true,
...node.data.hProperties,
};
}
}
};
const transform = (tree) => visit(tree, [EMOTE_NODE_TYPE], transformer);
export const formattedEmote = () => transform;