lbry-desktop/ui/page/file/index.js

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import { connect } from 'react-redux';
import { doSetContentHistoryItem, doSetPrimaryUri, clearPosition } from 'redux/actions/content';
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import { withRouter } from 'react-router-dom';
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import {
selectClaimIsNsfwForUri,
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makeSelectTagInClaimOrChannelForUri,
selectIsStreamPlaceholderForUri,
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selectClaimForUri,
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selectClaimWasPurchasedForUri,
} from 'redux/selectors/claims';
import { makeSelectFileInfoForUri } from 'redux/selectors/file_info';
Re-design comment threads (#1489) * Redesign threadline and fetching state - threadline goes right below channel avatar, mimicking reddits implementation, has a increase effect on hover and is slimmer, creating more space for comments on screen - fetching state now replaces show/hide button, also mimicking reddit, and now says that it is loading, instead of a blank spinner, and also improves space a bit * Redesign comment threads - Allow for infinite comment chains - Can go back and forth between the pages - Can go back to all comments or to the first comment in the chain - Some other improvements, which include: - add title on non-drawer comment sections (couldn't see amount of comments) - fix Expandable component (would begin expanded and collapse after the effect runs, which looked bad and shifted the layout, now each comments greater than the set length begins collapsed) - used constants for consistency * Fix replying to last thread comment * Fix buttons condition (only on fetched comment to avoid deleted case) * Fix auto-scroll * Bring back instant feedback for Show More replies * Improve thread back links - Now going back to all comments links the top-level comment for easier navigation - Going back to ~ previous ~ now goes back into the chain instead of topmost level * Clear timeouts due to unrelated issue * Fix deep thread linked comment case and more scroll improvements * More minor changes * Flow * Fix commentList tile style * Fix long channel names overflowing on small screens * More scroll changes * Fix threadline * Revert "Fix long channel names overflowing on small screens" This reverts commit e4d2dc7da5861ed8136a60f3352e41a690cd4d33. * Fix replies fetch * Revert "Fix replies fetch" This reverts commit ec70054675a604a7a5f3764ba07c36bf7b0f49c8. * Cleanup and make smooth * Always use linked comment on threads * Cleanup * Higlight thread comment * Fix comment body styles
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import { LINKED_COMMENT_QUERY_PARAM, THREAD_COMMENT_QUERY_PARAM } from 'constants/comment';
import * as SETTINGS from 'constants/settings';
import { selectCostInfoForUri, doFetchCostInfoForUri } from 'lbryinc';
import { selectShowMatureContent, selectClientSetting } from 'redux/selectors/settings';
Playlists v2: Refactors, touch ups + Queue Mode (#1604) * Playlists v2 * Style pass * Change playlist items arrange icon * Playlist card body open by default * Refactor collectionEdit components * Paginate & Refactor bid field * Collection page changes * Add Thumbnail optional * Replace extra info for description on collection page * Playlist card right below video on medium screen * Allow editing private collections * Add edit option to menus * Allow deleting a public playlist but keeping a private version * Add queue to Save menu, remove edit option from Builtin pages, show queue on playlists page * Fix scroll to recent persisting on medium screen * Fix adding to queue from menu * Fixes for delete * PublishList: delay mounting Items tab to prevent lock-up (#1783) For a large list, the playlist publish form is unusable (super-slow typing) due to the entire list being mounted despite the tab is not active. The full solution is still to paginate it, but for now, don't mount the tab until it is selected. Add a spinner to indicate something is loading. It's not prefect, but it's throwaway code anyway. At least we can fill in the fields properly now. * Batch-resolve private collections (#1782) * makeSelectClaimForClaimId --> selectClaimForClaimId Move away from the problematic `makeSelect*`, especially in large loops. * Batch-resolve private collections 1758 This alleviates the lock-up that is caused by large number of invidual resolves. There will still be some minor stutter due to the large DOM that React needs to handle -- that is logged in 1758 and will be handled separately. At least the stutter is short (1-2s) and the app is still usable. Private list items are being resolve individually, super slow if the list is large (>100). Published lists doesn't have this issue. doFetchItemsInCollections contains most of the useful logic, but it isn't called for private/built-in lists because it's not an actual claim. Tweaked doFetchItemsInCollections to handle private (UUID-based) collections. * Use persisted state for floating player playlist card body - I find it annoying being open everytime * Fix removing edits from published playlist * Fix scroll on mobile * Allow going editing items from toast * Fix ClaimShareButton * Prevent edit/publish of builtin * Fix async inside forEach * Fix sync on queue edit * Fix autoplayCountdown replay * Fix deleting an item scrolling the playlist * CreatedAt fixes * Remove repost for now * Anon publish fixes * Fix mature case on floating Co-authored-by: infinite-persistence <64950861+infinite-persistence@users.noreply.github.com>
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import {
makeSelectFileRenderModeForUri,
selectContentPositionForUri,
selectPlayingCollectionId,
selectIsUriCurrentlyPlaying,
} from 'redux/selectors/content';
import { selectCommentsListTitleForUri, selectSettingsByChannelId } from 'redux/selectors/comments';
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import { DISABLE_COMMENTS_TAG } from 'constants/tags';
Playlists v2: Refactors, touch ups + Queue Mode (#1604) * Playlists v2 * Style pass * Change playlist items arrange icon * Playlist card body open by default * Refactor collectionEdit components * Paginate & Refactor bid field * Collection page changes * Add Thumbnail optional * Replace extra info for description on collection page * Playlist card right below video on medium screen * Allow editing private collections * Add edit option to menus * Allow deleting a public playlist but keeping a private version * Add queue to Save menu, remove edit option from Builtin pages, show queue on playlists page * Fix scroll to recent persisting on medium screen * Fix adding to queue from menu * Fixes for delete * PublishList: delay mounting Items tab to prevent lock-up (#1783) For a large list, the playlist publish form is unusable (super-slow typing) due to the entire list being mounted despite the tab is not active. The full solution is still to paginate it, but for now, don't mount the tab until it is selected. Add a spinner to indicate something is loading. It's not prefect, but it's throwaway code anyway. At least we can fill in the fields properly now. * Batch-resolve private collections (#1782) * makeSelectClaimForClaimId --> selectClaimForClaimId Move away from the problematic `makeSelect*`, especially in large loops. * Batch-resolve private collections 1758 This alleviates the lock-up that is caused by large number of invidual resolves. There will still be some minor stutter due to the large DOM that React needs to handle -- that is logged in 1758 and will be handled separately. At least the stutter is short (1-2s) and the app is still usable. Private list items are being resolve individually, super slow if the list is large (>100). Published lists doesn't have this issue. doFetchItemsInCollections contains most of the useful logic, but it isn't called for private/built-in lists because it's not an actual claim. Tweaked doFetchItemsInCollections to handle private (UUID-based) collections. * Use persisted state for floating player playlist card body - I find it annoying being open everytime * Fix removing edits from published playlist * Fix scroll on mobile * Allow going editing items from toast * Fix ClaimShareButton * Prevent edit/publish of builtin * Fix async inside forEach * Fix sync on queue edit * Fix autoplayCountdown replay * Fix deleting an item scrolling the playlist * CreatedAt fixes * Remove repost for now * Anon publish fixes * Fix mature case on floating Co-authored-by: infinite-persistence <64950861+infinite-persistence@users.noreply.github.com>
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import { doToggleAppDrawer, doSetMainPlayerDimension } from 'redux/actions/app';
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import { getChannelIdFromClaim } from 'util/claim';
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import { doFileGet } from 'redux/actions/file';
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import FilePage from './view';
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const select = (state, props) => {
const { uri } = props;
const { search } = location;
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const urlParams = new URLSearchParams(search);
Playlists v2: Refactors, touch ups + Queue Mode (#1604) * Playlists v2 * Style pass * Change playlist items arrange icon * Playlist card body open by default * Refactor collectionEdit components * Paginate & Refactor bid field * Collection page changes * Add Thumbnail optional * Replace extra info for description on collection page * Playlist card right below video on medium screen * Allow editing private collections * Add edit option to menus * Allow deleting a public playlist but keeping a private version * Add queue to Save menu, remove edit option from Builtin pages, show queue on playlists page * Fix scroll to recent persisting on medium screen * Fix adding to queue from menu * Fixes for delete * PublishList: delay mounting Items tab to prevent lock-up (#1783) For a large list, the playlist publish form is unusable (super-slow typing) due to the entire list being mounted despite the tab is not active. The full solution is still to paginate it, but for now, don't mount the tab until it is selected. Add a spinner to indicate something is loading. It's not prefect, but it's throwaway code anyway. At least we can fill in the fields properly now. * Batch-resolve private collections (#1782) * makeSelectClaimForClaimId --> selectClaimForClaimId Move away from the problematic `makeSelect*`, especially in large loops. * Batch-resolve private collections 1758 This alleviates the lock-up that is caused by large number of invidual resolves. There will still be some minor stutter due to the large DOM that React needs to handle -- that is logged in 1758 and will be handled separately. At least the stutter is short (1-2s) and the app is still usable. Private list items are being resolve individually, super slow if the list is large (>100). Published lists doesn't have this issue. doFetchItemsInCollections contains most of the useful logic, but it isn't called for private/built-in lists because it's not an actual claim. Tweaked doFetchItemsInCollections to handle private (UUID-based) collections. * Use persisted state for floating player playlist card body - I find it annoying being open everytime * Fix removing edits from published playlist * Fix scroll on mobile * Allow going editing items from toast * Fix ClaimShareButton * Prevent edit/publish of builtin * Fix async inside forEach * Fix sync on queue edit * Fix autoplayCountdown replay * Fix deleting an item scrolling the playlist * CreatedAt fixes * Remove repost for now * Anon publish fixes * Fix mature case on floating Co-authored-by: infinite-persistence <64950861+infinite-persistence@users.noreply.github.com>
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const playingCollectionId = selectPlayingCollectionId(state);
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const claim = selectClaimForUri(state, uri);
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return {
Playlists v2: Refactors, touch ups + Queue Mode (#1604) * Playlists v2 * Style pass * Change playlist items arrange icon * Playlist card body open by default * Refactor collectionEdit components * Paginate & Refactor bid field * Collection page changes * Add Thumbnail optional * Replace extra info for description on collection page * Playlist card right below video on medium screen * Allow editing private collections * Add edit option to menus * Allow deleting a public playlist but keeping a private version * Add queue to Save menu, remove edit option from Builtin pages, show queue on playlists page * Fix scroll to recent persisting on medium screen * Fix adding to queue from menu * Fixes for delete * PublishList: delay mounting Items tab to prevent lock-up (#1783) For a large list, the playlist publish form is unusable (super-slow typing) due to the entire list being mounted despite the tab is not active. The full solution is still to paginate it, but for now, don't mount the tab until it is selected. Add a spinner to indicate something is loading. It's not prefect, but it's throwaway code anyway. At least we can fill in the fields properly now. * Batch-resolve private collections (#1782) * makeSelectClaimForClaimId --> selectClaimForClaimId Move away from the problematic `makeSelect*`, especially in large loops. * Batch-resolve private collections 1758 This alleviates the lock-up that is caused by large number of invidual resolves. There will still be some minor stutter due to the large DOM that React needs to handle -- that is logged in 1758 and will be handled separately. At least the stutter is short (1-2s) and the app is still usable. Private list items are being resolve individually, super slow if the list is large (>100). Published lists doesn't have this issue. doFetchItemsInCollections contains most of the useful logic, but it isn't called for private/built-in lists because it's not an actual claim. Tweaked doFetchItemsInCollections to handle private (UUID-based) collections. * Use persisted state for floating player playlist card body - I find it annoying being open everytime * Fix removing edits from published playlist * Fix scroll on mobile * Allow going editing items from toast * Fix ClaimShareButton * Prevent edit/publish of builtin * Fix async inside forEach * Fix sync on queue edit * Fix autoplayCountdown replay * Fix deleting an item scrolling the playlist * CreatedAt fixes * Remove repost for now * Anon publish fixes * Fix mature case on floating Co-authored-by: infinite-persistence <64950861+infinite-persistence@users.noreply.github.com>
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playingCollectionId,
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channelId: getChannelIdFromClaim(claim),
Re-design comment threads (#1489) * Redesign threadline and fetching state - threadline goes right below channel avatar, mimicking reddits implementation, has a increase effect on hover and is slimmer, creating more space for comments on screen - fetching state now replaces show/hide button, also mimicking reddit, and now says that it is loading, instead of a blank spinner, and also improves space a bit * Redesign comment threads - Allow for infinite comment chains - Can go back and forth between the pages - Can go back to all comments or to the first comment in the chain - Some other improvements, which include: - add title on non-drawer comment sections (couldn't see amount of comments) - fix Expandable component (would begin expanded and collapse after the effect runs, which looked bad and shifted the layout, now each comments greater than the set length begins collapsed) - used constants for consistency * Fix replying to last thread comment * Fix buttons condition (only on fetched comment to avoid deleted case) * Fix auto-scroll * Bring back instant feedback for Show More replies * Improve thread back links - Now going back to all comments links the top-level comment for easier navigation - Going back to ~ previous ~ now goes back into the chain instead of topmost level * Clear timeouts due to unrelated issue * Fix deep thread linked comment case and more scroll improvements * More minor changes * Flow * Fix commentList tile style * Fix long channel names overflowing on small screens * More scroll changes * Fix threadline * Revert "Fix long channel names overflowing on small screens" This reverts commit e4d2dc7da5861ed8136a60f3352e41a690cd4d33. * Fix replies fetch * Revert "Fix replies fetch" This reverts commit ec70054675a604a7a5f3764ba07c36bf7b0f49c8. * Cleanup and make smooth * Always use linked comment on threads * Cleanup * Higlight thread comment * Fix comment body styles
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linkedCommentId: urlParams.get(LINKED_COMMENT_QUERY_PARAM),
threadCommentId: urlParams.get(THREAD_COMMENT_QUERY_PARAM),
costInfo: selectCostInfoForUri(state, uri),
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obscureNsfw: !selectShowMatureContent(state),
isMature: selectClaimIsNsfwForUri(state, uri),
fileInfo: makeSelectFileInfoForUri(uri)(state),
renderMode: makeSelectFileRenderModeForUri(uri)(state),
videoTheaterMode: selectClientSetting(state, SETTINGS.VIDEO_THEATER_MODE),
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contentCommentsDisabled: makeSelectTagInClaimOrChannelForUri(uri, DISABLE_COMMENTS_TAG)(state),
settingsByChannelId: selectSettingsByChannelId(state),
isLivestream: selectIsStreamPlaceholderForUri(state, uri),
position: selectContentPositionForUri(state, uri),
audioVideoDuration: claim?.value?.video?.duration || claim?.value?.audio?.duration,
commentsListTitle: selectCommentsListTitleForUri(state, uri),
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claimWasPurchased: selectClaimWasPurchasedForUri(state, uri),
Playlists v2: Refactors, touch ups + Queue Mode (#1604) * Playlists v2 * Style pass * Change playlist items arrange icon * Playlist card body open by default * Refactor collectionEdit components * Paginate & Refactor bid field * Collection page changes * Add Thumbnail optional * Replace extra info for description on collection page * Playlist card right below video on medium screen * Allow editing private collections * Add edit option to menus * Allow deleting a public playlist but keeping a private version * Add queue to Save menu, remove edit option from Builtin pages, show queue on playlists page * Fix scroll to recent persisting on medium screen * Fix adding to queue from menu * Fixes for delete * PublishList: delay mounting Items tab to prevent lock-up (#1783) For a large list, the playlist publish form is unusable (super-slow typing) due to the entire list being mounted despite the tab is not active. The full solution is still to paginate it, but for now, don't mount the tab until it is selected. Add a spinner to indicate something is loading. It's not prefect, but it's throwaway code anyway. At least we can fill in the fields properly now. * Batch-resolve private collections (#1782) * makeSelectClaimForClaimId --> selectClaimForClaimId Move away from the problematic `makeSelect*`, especially in large loops. * Batch-resolve private collections 1758 This alleviates the lock-up that is caused by large number of invidual resolves. There will still be some minor stutter due to the large DOM that React needs to handle -- that is logged in 1758 and will be handled separately. At least the stutter is short (1-2s) and the app is still usable. Private list items are being resolve individually, super slow if the list is large (>100). Published lists doesn't have this issue. doFetchItemsInCollections contains most of the useful logic, but it isn't called for private/built-in lists because it's not an actual claim. Tweaked doFetchItemsInCollections to handle private (UUID-based) collections. * Use persisted state for floating player playlist card body - I find it annoying being open everytime * Fix removing edits from published playlist * Fix scroll on mobile * Allow going editing items from toast * Fix ClaimShareButton * Prevent edit/publish of builtin * Fix async inside forEach * Fix sync on queue edit * Fix autoplayCountdown replay * Fix deleting an item scrolling the playlist * CreatedAt fixes * Remove repost for now * Anon publish fixes * Fix mature case on floating Co-authored-by: infinite-persistence <64950861+infinite-persistence@users.noreply.github.com>
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isUriPlaying: selectIsUriCurrentlyPlaying(state, uri),
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};
};
const perform = {
doFetchCostInfoForUri,
doSetContentHistoryItem,
doSetPrimaryUri,
clearPosition,
doToggleAppDrawer,
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doFileGet,
Playlists v2: Refactors, touch ups + Queue Mode (#1604) * Playlists v2 * Style pass * Change playlist items arrange icon * Playlist card body open by default * Refactor collectionEdit components * Paginate & Refactor bid field * Collection page changes * Add Thumbnail optional * Replace extra info for description on collection page * Playlist card right below video on medium screen * Allow editing private collections * Add edit option to menus * Allow deleting a public playlist but keeping a private version * Add queue to Save menu, remove edit option from Builtin pages, show queue on playlists page * Fix scroll to recent persisting on medium screen * Fix adding to queue from menu * Fixes for delete * PublishList: delay mounting Items tab to prevent lock-up (#1783) For a large list, the playlist publish form is unusable (super-slow typing) due to the entire list being mounted despite the tab is not active. The full solution is still to paginate it, but for now, don't mount the tab until it is selected. Add a spinner to indicate something is loading. It's not prefect, but it's throwaway code anyway. At least we can fill in the fields properly now. * Batch-resolve private collections (#1782) * makeSelectClaimForClaimId --> selectClaimForClaimId Move away from the problematic `makeSelect*`, especially in large loops. * Batch-resolve private collections 1758 This alleviates the lock-up that is caused by large number of invidual resolves. There will still be some minor stutter due to the large DOM that React needs to handle -- that is logged in 1758 and will be handled separately. At least the stutter is short (1-2s) and the app is still usable. Private list items are being resolve individually, super slow if the list is large (>100). Published lists doesn't have this issue. doFetchItemsInCollections contains most of the useful logic, but it isn't called for private/built-in lists because it's not an actual claim. Tweaked doFetchItemsInCollections to handle private (UUID-based) collections. * Use persisted state for floating player playlist card body - I find it annoying being open everytime * Fix removing edits from published playlist * Fix scroll on mobile * Allow going editing items from toast * Fix ClaimShareButton * Prevent edit/publish of builtin * Fix async inside forEach * Fix sync on queue edit * Fix autoplayCountdown replay * Fix deleting an item scrolling the playlist * CreatedAt fixes * Remove repost for now * Anon publish fixes * Fix mature case on floating Co-authored-by: infinite-persistence <64950861+infinite-persistence@users.noreply.github.com>
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doSetMainPlayerDimension,
};
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export default withRouter(connect(select, perform)(FilePage));