diff --git a/build/build.sh b/build/build.sh index 8c47704b2..7ce077b3d 100755 --- a/build/build.sh +++ b/build/build.sh @@ -53,23 +53,6 @@ if [ "$FULL_BUILD" == "true" ]; then yarn build - # Workaround: TeamCity expects the dmg to be in dist/mac, but in the new electron-builder - # it's put directly in dist/ (the right way to solve this is to update the TeamCity config) - if $OSX; then - cp dist/*.dmg dist/mac - fi - - # electron-build has a publish feature, but I had a hard time getting - # it to reliably work and it also seemed difficult to configure. Not proud of - # this, but it seemed better to write my own. - VENV="$BUILD_DIR/venv" - if [ -d "$VENV" ]; then - rm -rf "$VENV" - fi - virtualenv "$VENV" - "$VENV/bin/pip" install -r "$BUILD_DIR/requirements.txt" - "$VENV/bin/python" "$BUILD_DIR/upload_assets.py" - echo -e '\033[0;32mBuild and packaging complete.\x1b[m' else echo -e 'Build complete. Run \033[1;31myarn dev\x1b[m to launch the app'