From 9ec7b5fbfd5003609d3b50c996ee37476aac46ad Mon Sep 17 00:00:00 2001 From: Anthony Date: Fri, 10 Sep 2021 19:01:46 +0200 Subject: [PATCH] seems to be working --- .../viewers/videoViewer/internal/videojs.jsx | 8 ++++---- ui/component/viewers/videoViewer/view.jsx | 18 ++++++++++++++++++ 2 files changed, 22 insertions(+), 4 deletions(-) diff --git a/ui/component/viewers/videoViewer/internal/videojs.jsx b/ui/component/viewers/videoViewer/internal/videojs.jsx index bac5fb9ba..893ca3619 100644 --- a/ui/component/viewers/videoViewer/internal/videojs.jsx +++ b/ui/component/viewers/videoViewer/internal/videojs.jsx @@ -283,10 +283,10 @@ export default React.memo(function VideoJs(props: Props) { // as the listener to update static texts. const setLabel = (controlBar, childName, label) => { - const c = controlBar.getChild(childName); - if (c) { - c.controlText(label); - } + // const c = controlBar.getChild(childName); + // if (c) { + // c.controlText(label); + // } }; const player = playerRef.current; diff --git a/ui/component/viewers/videoViewer/view.jsx b/ui/component/viewers/videoViewer/view.jsx index 6f2226c80..189ef0ab4 100644 --- a/ui/component/viewers/videoViewer/view.jsx +++ b/ui/component/viewers/videoViewer/view.jsx @@ -341,13 +341,31 @@ function VideoViewer(props: Props) { // player.muted(true); // another version had player.play() } + console.log('running here!') } else { + console.log('running here123') const isPaused = player.paused(); + + console.log('is paused'); + console.log(isPaused) if (IS_IOS && isPaused) { document.getElementsByClassName('video-js--tap-to-unmute')[0].style.visibility = 'visible'; player.muted(true); const iosResponse = player.play(); + console.log(iosResponse) } + setTimeout(function(){ + console.log('running here124') + const isPaused = player.paused(); + console.log('is paused'); + console.log(isPaused) + if (IS_IOS && isPaused) { + document.getElementsByClassName('video-js--tap-to-unmute')[0].style.visibility = 'visible'; + player.muted(true); + const iosResponse = player.play(); + console.log(iosResponse) + } + }, 1000) } setIsLoading(false); setIsPlaying(false);