Adds ability for homepage team to define the Discover list of IDs.
If undefined, falls back to English's list. If English is also undefined, falls back to LATEST / PRIMARY.
* Playlists v2
* Style pass
* Change playlist items arrange icon
* Playlist card body open by default
* Refactor collectionEdit components
* Paginate & Refactor bid field
* Collection page changes
* Add Thumbnail optional
* Replace extra info for description on collection page
* Playlist card right below video on medium screen
* Allow editing private collections
* Add edit option to menus
* Allow deleting a public playlist but keeping a private version
* Add queue to Save menu, remove edit option from Builtin pages, show queue on playlists page
* Fix scroll to recent persisting on medium screen
* Fix adding to queue from menu
* Fixes for delete
* PublishList: delay mounting Items tab to prevent lock-up (#1783)
For a large list, the playlist publish form is unusable (super-slow typing) due to the entire list being mounted despite the tab is not active.
The full solution is still to paginate it, but for now, don't mount the tab until it is selected. Add a spinner to indicate something is loading. It's not prefect, but it's throwaway code anyway. At least we can fill in the fields properly now.
* Batch-resolve private collections (#1782)
* makeSelectClaimForClaimId --> selectClaimForClaimId
Move away from the problematic `makeSelect*`, especially in large loops.
* Batch-resolve private collections
1758
This alleviates the lock-up that is caused by large number of invidual resolves. There will still be some minor stutter due to the large DOM that React needs to handle -- that is logged in 1758 and will be handled separately.
At least the stutter is short (1-2s) and the app is still usable.
Private list items are being resolve individually, super slow if the list is large (>100). Published lists doesn't have this issue.
doFetchItemsInCollections contains most of the useful logic, but it isn't called for private/built-in lists because it's not an actual claim.
Tweaked doFetchItemsInCollections to handle private (UUID-based) collections.
* Use persisted state for floating player playlist card body
- I find it annoying being open everytime
* Fix removing edits from published playlist
* Fix scroll on mobile
* Allow going editing items from toast
* Fix ClaimShareButton
* Prevent edit/publish of builtin
* Fix async inside forEach
* Fix sync on queue edit
* Fix autoplayCountdown replay
* Fix deleting an item scrolling the playlist
* CreatedAt fixes
* Remove repost for now
* Anon publish fixes
* Fix mature case on floating
Co-authored-by: infinite-persistence <64950861+infinite-persistence@users.noreply.github.com>
## Issue
If the reward-list fetch is slow, the selector assumes the weekly_watch hasn't been claimed yet, causing an unnecessary claim.
## Change
The selector now tells the caller if there is no data -- up to caller on what to do (in this case, don't claim the reward).
It should be harmless if the claim action was missed, since the user can still manually claim it.
## Ticket
1768 Check reward claiming logic
## Change
- Bump to >6.5 days
- Remove unnecessary `Math.ceil` -- not sure why I added that. It was causing diff to hit earlier than necessary.
> _and I'm 5 days away._
Not sure how to replicate/explain this, though -- the old code would have still covered this range. One possibility is when `last_claimed` is not defined, where we assume user hasn't claimed yet. We could flip this to assume "claimed" and just let the user manually claim as the fallback -- let me know.
* DRY up membership selector
Selectors should be chained up, not copy/pasted.
* PremiumBadge: retrieve membership db internally instead of from parent
## Ticket
1753 odyseeMembershipByUri function causing unnecessary renders
## Issue
While the rendering issue in the ticket is due to the way the props are defined, it also surfaced a prop-drilling issue with PremiumBadge.
Instead of asking the parent for the membership db, it can retrieve from Redux itself. This prevents the prop from polluting 2 levels of components and causing unnecessary renders.
## Approach
- Make `PremiumBadge` accept `uri` like most other components.
- I still leave the `membership` prop as (i.e. parent can still pass it directly). In some cases (e.g. `livestreamComment`, `page/odyseeMembership`), the parent itself needs the same data, so we don't need to derive it twice.
* Remove dead-end selector
`playingUri` resides in the `content` slice, so this returns nothing.
Nobody is using it, so should be safe to remove.
* Recsys: add `isEmbed` to videos in Markdown (posts, comments)
It seems like the existing `embedded` needs to specifically mean `/$/embed` (external from odysee.com), so had to add another variable.
* adding preorder button
* adding preorder modal
* frontend mostly done
* check if its already purchased
* refresh page after purchase
* smooth out purchase process
* check if user has card saved
* handle case where its the users own upload
* fix transaction listing order bug
* cleaning up code for merge
* fix lint errors
* fix flow errors
* allow eur purchases
* support eur on customer transaction page
* fix css
## Ticket
1572
Always check for availability before use.
## Changes
- Consolidated the keys into one place for easier tracking.
- It'll also be easier to code using constant autocomplete.
- Cleaned up the wrapper to be as close as the original.
- Updated existing code to use the wrapper (even if they already handled the availability) to encourage future code to just use the wrapper.
- Add ability to store `entries` into Redux.
- Sync to redux in the same interval as when playing position is saved (re-use timer).
- On startup, send any stashed entries and clear them.
This stores the hash for the last viewed announcement.
The intention is so that the announcement won't re-appear when logging into another device.
However, this does mean that announcements would need to wait until the first sync to decide whether to appear or not, which can be quite a delay.
This requires an accompanying commit in the homepages repo (see "Add announcement support").
Using `raw-loader` to import markdown files as a string works for the app-side, but didn't work well in web-side. Falling back to copying the announcement files to `dist` and reading them via `readFileSync`. Don't really like this -- will return with an alternative.
- and some changes to activeLivestream redux since it would return undefined if fetching and no claim, so now it returns null when no activeLivestream is found
* Redesign threadline and fetching state
- threadline goes right below channel avatar, mimicking reddits implementation, has a increase effect on hover and is slimmer, creating more space for comments on screen
- fetching state now replaces show/hide button, also mimicking reddit, and now says that it is loading, instead of a blank spinner, and also improves space a bit
* Redesign comment threads
- Allow for infinite comment chains
- Can go back and forth between the pages
- Can go back to all comments or to the first comment in the chain
- Some other improvements, which include:
- add title on non-drawer comment sections (couldn't see amount of comments)
- fix Expandable component (would begin expanded and collapse after the effect runs, which looked bad and shifted the layout, now each comments greater than the set length begins collapsed)
- used constants for consistency
* Fix replying to last thread comment
* Fix buttons condition (only on fetched comment to avoid deleted case)
* Fix auto-scroll
* Bring back instant feedback for Show More replies
* Improve thread back links
- Now going back to all comments links the top-level comment for easier navigation
- Going back to ~ previous ~ now goes back into the chain instead of topmost level
* Clear timeouts due to unrelated issue
* Fix deep thread linked comment case and more scroll improvements
* More minor changes
* Flow
* Fix commentList tile style
* Fix long channel names overflowing on small screens
* More scroll changes
* Fix threadline
* Revert "Fix long channel names overflowing on small screens"
This reverts commit e4d2dc7da5861ed8136a60f3352e41a690cd4d33.
* Fix replies fetch
* Revert "Fix replies fetch"
This reverts commit ec70054675a604a7a5f3764ba07c36bf7b0f49c8.
* Cleanup and make smooth
* Always use linked comment on threads
* Cleanup
* Higlight thread comment
* Fix comment body styles
1446
- Requires an accompanying commit in `odysee-frontend`.
- The change assumes that the `odysee-frontend` is the only project that uses these files directly, i.e. other clients will use the API instead.
From the previous commit, we are now showing toasts in the reverse order (latest to oldest).
Next, extend the "hide snack" timer to handle multiple snacks. It will dismiss them one by one, restarting itself until no more toasts.
Show a stacked GUI when there are multiple toasts.
Users can still manually dismiss the toasts.
## Why
Lost in a rebase. The GUI clamping was just meant to complement this (so that user knows what's going on), but ended up being the only thing that was pushed.
## Changes
- If the fetch failed or still in progress, we ask the user to wait or simply refresh the page.
- If already commented from another channel, bail and inform via Toast.
- Moved from reach/ui to material/ui menu components, because reach ui wouldn't work with 2 menus
- This channel selector stores the default on settings
- setActiveChannelIfNotSet was deprecated, if the account has channels, it will always return a channel even if there is no active channel or stored channel
- Corrected flow definitions.
- Properly differentiate between "not yet fetched" and "no membership" as "undefined" and "<empty string>", respectively. There are GUI elements that need to know the unfetched case.
## Issue
??
## Behavioral Changes
- Use `claim_search` instead of `claim_list` to retrieve all all own claims with the same name (case-insensitive).
- Caveat: annonymous posts will be excluded.
- When a clash occurs, there is a possibility that we have multiple existing entries (e.g. "xxX", "xXx"). Since we don't know which one is best to fall back, I removed the "edit" button for this and replaced with a simpler text
## Code Note
- If not mistaken, the rest of the code still needs `selectMyClaimForUri` to be case-sensitive, so augment the selector to support both through an optional parameter.