* add mobile plugin back on ios
* further touchups and fix ios
* finish mobile functionality
* dont show big play button on mobile
* remove logs
* proof of concept
* dont go full screen on rotate
* add back functionality
* replace dispose event with navigate away
* bugfix
* turn off show if you liked button and nag only on homepage
* add back old functionality
* ending event not working
* test here
* working but needs cleanup
* more player touchups
* bugfix
* add settings button on mobile
* more touchups
* more cleanups
* touchup loading functionality
* fix hover thumbnails
* touchup and eslint fix
* fix repopulation bug
* change recsys event name
* bugfix events
* change the way buttons are removed and added
* finish chapters button
* refactor to use videojs methods
* refactor to fix autoplay next
* ux touchups
* seems to be behaving properly
* control bar behaving how it should
* fix control bar on ios
* working on flow and eslint errors
* bugfix and flow fixes
* bring back nudge
* fix playlist button bug
* remove chapter markers properly
* show big play button
* bugfix recsys closed event
* fix analytics bug
* fix embeds
* bugfix
* possible bugfix for kp
* bugfix playlist buttons
* fix issue with mobile ui plugin
* fix firefox autoplay issue
* fix bug for play on floating player closed
* bugfix volume control for ios
* instantiate new player if switching between claim types
* fix flow and lint errors
* fix control bar not showing up when switching sources
* dispose old player if recreating
* bugfix save position
* reset recsys data between videos
* fix audio upload posters
* clear claimSrcVhs on reload
* bugfix errant image previews showing up
* reset player value of having already switched quality
* fix watch position not being used
* bugfix switching between sources not perserving position
* fix save position bug
* fix playlist buttons
* bugfix
* code cleanup and add back 5 second feature
* Save notification menu prototype
* Add dynamic links
* Add timestamps
* Mark as seen on click
* Fix guest mode
* Fix discussion links & channel thumbnails
* Adjust some details
* Adjust theme
* Replaxe Menu with MuiMenu
* Fix Mui behavior & transitions
* Adjust Mui menu behavior
* Adjust some padding
* Fix read & see
* Clean code
* Adjust border on top notification
* Add case for comment replies
* Save
* Make alignment pixel perfect
* Clean code
* Adjust gif avatars, stickers & tips
* Add delete function
* Add delete icon hover effect
* Add outline to delete icon
* Fix seeNotification call
* Add case for empty notification listä
* Fix adnim ads
* Adjust ad container width
* Change widget on mobile
* Fix 3 column grid
* Ad ad banner top bar
* Ad ad banner bottom bar on mobile
* Ad ad banner bottom bar radius on mobile
* Adjust ad banners on mobile
* Make some mobile adjustments
* Remove dbeug box
* Combine ad classes
- Split the friendly text (non-essential) to `subMessage`.
- Put a link to the wallet history for all these tipping toasts.
- Don't say "tip" for the Wallet Send action (Issue_1605)
- Make the link font-size smaller than the main text.
## Ticket
1583: "add incontent ads to category/channel pages (break up every X claims?), or add back bottom ad in those areas."
## Behavioral changes
- Hide when in homepage (as currently we have ads between categories).
- Fix the light theme (it was transparent).
## Code changes
- While an Effect is the 'right' choice given that there is no jsx to mount, the need to prop-drill from the parent was getting a bit annoying, so converted to a Component instead.
- Remove the delay for Core Vitals avoidance for now -- seems to make the sticky less likely to serve an ad.
- Now that the membership state is correctly populated for incognito (see 9d830615), there is no more need to check for `isAuthenticated`.
* Redesign form elements with background
* Adjust list ads
* Fix progress bar in mini player
* Fix progress bar on mobile
* Fix progress bar in theater mode
* Redesign repost modal
* Update channel selector in modal
* Remove border radius from embedded media
* Adjust quality selector
* Adjust updated player theme for light mode
* Rename wrapper class
This was tested to be removed during evaluation, but seems like there are cases where it comes back.
This solution should be more robust: hide for all, except when in our designated container.
- This increases the amount of ads, filling up the entire width. No more need to restrict with `max-width` ourself.
- Changed the ad-driver to top-right since the "Powered by Outbrain" text is now locked in bottom-right. Also made the container having a minimum height, as the method to "display the driver after ads are loaded" is not future proof -- it depends on the IDs being used by the ad. Reserving some space seems to be easiest, and it also reduces shifts as well.
## Behavior in homepage
- Mobile: show after every other category
- Desktop: show after first category, then every 2 categories.
## Known issue:
- "FYP" is not part of the categories array at the moment, so it does mess up the behavior.
## Notes
I think this is also called "in-content" by adnim (not 100% sure of the terminology).
1. Hardcoding breaks any image changes done on dev instances or locally.
2. The relative path is bad, and there are few more instances of it. But continue as is for now, will file a ticket to fix this.
3. Fix caching.
- Don't want to show it in Incognito.
- Only show it in when entered from homepage, or in the Help page.
- Record the hash of the viewed announcement and update the wallet with it.
* Allow drawer to be resized
- Basically re-writes the drag behavior into the Drawer component instead of using SwipeableDrawer, getting more flexibility of where to stop and what to do
- More improvements like the backdrop effect, animations and window resize behavior
* Fix console errors
* Close drawer on unmount so other pages dont load open
* Allow livestream chat to be resized horizontally
* Fix mobile browser size
- address bar etc could be on the way
* Handle popout chat
* Fix pause with floating player
working example
use my forked package
touchups to presentation
Make progress bar thumbnail sprite pixel perfect
add vtt path
fix progress bar a bit
add a black background
use odysee team package
fix two issues for merge
* Redesign threadline and fetching state
- threadline goes right below channel avatar, mimicking reddits implementation, has a increase effect on hover and is slimmer, creating more space for comments on screen
- fetching state now replaces show/hide button, also mimicking reddit, and now says that it is loading, instead of a blank spinner, and also improves space a bit
* Redesign comment threads
- Allow for infinite comment chains
- Can go back and forth between the pages
- Can go back to all comments or to the first comment in the chain
- Some other improvements, which include:
- add title on non-drawer comment sections (couldn't see amount of comments)
- fix Expandable component (would begin expanded and collapse after the effect runs, which looked bad and shifted the layout, now each comments greater than the set length begins collapsed)
- used constants for consistency
* Fix replying to last thread comment
* Fix buttons condition (only on fetched comment to avoid deleted case)
* Fix auto-scroll
* Bring back instant feedback for Show More replies
* Improve thread back links
- Now going back to all comments links the top-level comment for easier navigation
- Going back to ~ previous ~ now goes back into the chain instead of topmost level
* Clear timeouts due to unrelated issue
* Fix deep thread linked comment case and more scroll improvements
* More minor changes
* Flow
* Fix commentList tile style
* Fix long channel names overflowing on small screens
* More scroll changes
* Fix threadline
* Revert "Fix long channel names overflowing on small screens"
This reverts commit e4d2dc7da5861ed8136a60f3352e41a690cd4d33.
* Fix replies fetch
* Revert "Fix replies fetch"
This reverts commit ec70054675a604a7a5f3764ba07c36bf7b0f49c8.
* Cleanup and make smooth
* Always use linked comment on threads
* Cleanup
* Higlight thread comment
* Fix comment body styles
- consolidate cases that need to auto set an active channel (like edit page) into channelSelector component
- also for consistency since some components would do it with button click and others on page mount
- prevent clear function on those pages (kind of a manual process to insert each page into the router condition)
From the previous commit, we are now showing toasts in the reverse order (latest to oldest).
Next, extend the "hide snack" timer to handle multiple snacks. It will dismiss them one by one, restarting itself until no more toasts.
Show a stacked GUI when there are multiple toasts.
Users can still manually dismiss the toasts.