fix replay select styling
make meme a link
Fix audio references
get newest livestream claim in livestreamLink
pin crackermilk
fix livestream banner placement
fix live page
fix rebase
fix rebase
fix error nag
fix darkmode blockquote style
break word on livestream comment text
fix dark mode snack
fix live badge
fix lint
small fixes - word wrap, live badge
wip
Fix invisible snack in Odysee Light Theme
Revert "wip"
This reverts commit d17e477fe0.
Revert "small fixes - word wrap, live badge"
This reverts commit 0e431d4038.
fix blank
pinned destiny
fix badges and homepage again
only get livestreams live for less than a day
pinned hammy and olivia
multi pin
pin destiny
updated pinned videos
update tagline
Update view.jsx
pins
updated destiny's video
updated pinned videos
removed destiny, added lie likes music
pinned destiny and mason's woodshop
removed hammy and olivia
unpinned mason's woodshop
removed pins
added hammy and olivia
pinned sam seder
unpinned destiny and hammy and olivia
Fix merge on ChannelThumbnails
- sam seder, + hammy & olivia and passion for food
update tagline (#6086)
removed everyone, added kona and suba
Theme color fixes (odysee) (#6089)
* Cherry-pick master's 'base-theme.scss'
* Non-functional cleanup (remove dups, re-order, etc.)
* Dark: update positive Toast to --color-primary as well.
This follows the intention of the refactoring, which I guess was (1) reduce the number of color names (2) reduce the number of customizations needed.
The only issue I have with this is that the current Odysee primary color is pink, which can be intepreted as an error.
The original (pre-refactoring color was green).
For now, I follow the refactoring path. We can tweak this later.
* Fix text color inside '--color-card-background-highlighted'
Light: use base-theme (it was the same value anyway).
Dark: use bright text.
* Dark: add some contrast between the components
The color for the background, header, card, placeholder, etc. is almost identical -- it looks like there are all in the same component. The almost-invisible border doesn't help. One would have to crank up the monitor's contrast setting to see separation of components.
Brighten up the components a bit, somewhat following the same scale as lbry.tv's dark theme.
Overall, I still think it's too dark. The Card's background color can still be brightened up further for better contrast, but I try not to make too drastic of a change for now.
The original lbry.tv's gray theme is the most pleasant theme I've seen so far, but this is all subjective.
changed pins
removed kona and suba
added destiny
changed pins
removed destiny
pinned sgtducky
changed pins
removed sgtducky
added hammy and olivia
added chrissie mayr
added the bite shot
changed pins
removed the bite shot
added heads of tech
changed pins
removed hammy and olivia
removed chrissie mayr
changed pins
removed heads of tech
added crackermilk
changed pins
removed crackermilk
added some ordinary gamer
added passion for food
changed pins
removed some ordinary gamers
removed passion for food
added emmy hucker
changed pins
added game knights
Update view.jsx
Force rebuild
changed pins
removed emmy hucker
changed pins
removed game knights
added crackermilk
changed pins
removed crackermilk
added some ordinary gamer
changed pins
removed some ordinary gamers
added passion for food
added green renaissance
changed pins
removed passion for food
removed green renaissance
added expand love
changed pins
removed expand love
added dr nora
change tagline (#6122)
there's so much room for activities
comment out music
changed pins
removed dr nora
added kona and suba
changed pins
removed kona and suba
added destiny
changed pins
removed destiny
added crackermilk
changed pins
removed crackermilk
added someordinarygamers
change tagline
Drake, where's the door hole?
changed pins
unpinned someordinarygamers
pinned kona and suba
Add message for mature content
changed pin
changed pins
removed creative model
changed pins
added bcpov
added krish mohan
added cigarvixen
changed pins
removed krish mohan
added adrian logan
bump
fix footer
change tagline
just like the simulations
changed pins
removed:
bcpov
cigarvixen
adrian logan
added:
someordinarygamers
quick fix for reposts
oops
fix channel tabs
changed pin
removed someordinarygamers
added kona and suba
changed pins
removed kona and suba
added dirtyworkz
added crackermilk
## Issue
Closes 6159 "Support Comments Enabled/Disabled for comment.List API"
## New behavior
- `disable-comments` tag will block the comments component entirely.
- `settings.commentsEnabled`:
- When false, will pause comment fetching, posting and replying.
- Any already-fetched comments will stay on screen (unless user reloads/F5).
wip
wip - everything but publish, autoplay, and styling
collection publishing
add channel to collection publish
cleanup
wip
bump
clear mass add after success
move collection item management controls
redirect replace to published collection id
bump
playlist selector on create
bump
use new collection add ui element
bump
wip
gitignore
add content json
wip
bump
context add to playlist
basic collections page style pass wip
wip: edits, buttons, styles...
change fileAuthor to claimAuthor
update, pending bugfixes, delete modal progress, collection header, other bugfixes
bump
cleaning
show page bugfix
builtin collection headers
no playlists, no grid title
wip
style tweaks
use normal looking claim previews for collection tiles
add collection changes
style library previews
collection menulist for delete/view on library
delete modal works for unpublished
rearrange collection publish tabs
clean up collection publishing and items
show on odysee
begin collectoin edit header and css renaming
better thumbnails
bump
fix collection publish redirect
view collection in menu does something
copy and thumbs
list previews, pending, context menus, list page
enter to add collection, lists page empty state
playable lists only, delete feature, bump
put fileListDownloaded back
better collection titles
improve collection claim details
fix horiz more icon
fix up channel page
style, copy, bump
refactor preview overlay properties,
fix reposts showing as floppydisk
add watch later toast,
small overlay properties on wunderbar results,
fix collection actions buttons
bump
cleanup
cleaning, refactoring
bump
preview thumb styling, cleanup
support discover page lists search
sync, bump
bump, fix sync more
enforce builtin order for now
new lists page empty state
try to indicate unpublished edits in lists
bump
fix autoplay and linting
consts, fix autoplay
bugs
fixes
cleanup
fix, bump
lists experimental ui, fixes
refactor listIndex out
hack in collection fallback thumb
bump
## Issue
The "Muted Words" PR elevated Comment-API errors so we can handle it (previously, it goes unnoticed). This broke the other Comment functions because the spammer mitigation might return an error, causing `Promise.all` to bail early.
## Fix
Changed to `Promise.allSettled` and reconstructed the results. This will make it equivalent to the code prior to the "Muted Words" PR.
(1) Due to IAPI/commerce query limit, and also to not pollute the wallet with infinite chargeCodes, we'll only show the last 10 swaps. Beamer mentioned that it's possible to tracked back the past chargeCodes of the user, and potential provide a `list` endpoint to handle disputes.
(2) If a user explicitly removed an entry, don't repopulate that entry even if websocket returned an updated status for it. While it might be useful to handle accidental removals, it looks weird when the list gets repopulated with 'Expired' entries.
(3) Add sanitization when repopulating the chargeCodes from the wallet data (i.e. remove 'null' entries).
(4) Always repopulate the list per wallet data so every instance looks the same.
- For the active swap, switch from polling to websocket. The returned data is now the Charge data from the commerce, so some parsing will be required.
- Allow the user to send other coins that the commerce supports.
- Only save the 'chargeCode' to the wallet. The other data can be repopulated from this.
- Store the receipt currency. I'm not sure if the commerce supports sending bits from various coins. Take the coin that came with the 'COMPLETED' message for now.
- Fix 'lbc' calculation to match IAPI side.
- Allow users to see full detauls from "View Past Swaps".
- String cleanup
- GUI cleanup.
- Users should be able to see the entered and promised amount, otherwise they might forget how much to send over.
- This change also prepares for the future upgrade to support multiple coins.
Initially, the filtered list was done at the component level, and the list was simply a subset of `notifications`. But due to the limit issue explained in 5694, we now query the filtered list instead.
Considerations:
- The filtered list could contain items not listed in the 'All' list. We could add a string at the bottom of 'All' that says "not all items retrieved" if this confuses the user.
- The unseen count needs to be based on 'All' and not the filtered one, so that data needs to be stashed somehow (can't re-use the array).
Use 2 arrays for now instead of trying to accumulate "all" and "filtered" into 1 array.
- SUPPORTED_SUB_LANGUAGE_CODES[] that I introduced was pretty redundant when SUPPORTED_LANGUAGES[] already hold the information. The logic to ignore sub-languages (i.e. reduce the locale's "en-GB" to "en" is now located in getDefaultLanguage()).
- SUPPORTED_BROWSER_LANGUAGES[] and SUPPORTED_LANGUAGES[] look so similar and hard to tell what the former is for at first glance. The functionality to map 'zh-CN' to 'zh-Hans' is now handled by resolveLanguageAlias(), which makes the intention clearer.
This leaves us with a single list -- SUPPORTED_LANGUAGES[], whose key also tells us the desired language code to use.
Also, clients now need to call `resolveLanguageAlias` to map any language code aliases, as they differ depending on how it is queried (e.g. `navigator.language` vs. `app.getLocal()` uses different standards).
I think we no longer need to explicitly migrate existing user's 'zh-CN' into 'zh-Hans' because the rest of the system will always use the desired language code as long as 'resolveLanguageAlias' is called appropriately. e.g. the system uses `selectLanguage` and `selectLanguage` calls `resolveLanguageAlias`.
## Issue
Closes 5811: Video-embed in markdown-post is broken
- Revert "Fix 'makeSelectIsPlaying' to look at 'playing' instead of 'primary'." dabdc980a1.
- Revert "Fix 'isPlaying' to reflect 'playing' instead of 'primary' URI" 351890decf.
Reverting means "Deleting MD from downloads list causes spinning icon to run forever 4959" gets re-opened, but this is a way less severe issue to leave in.
Closes 5000: AutoPlay in Floating Player only works one time
Factor out the code that queries the recommendation. It needs to be called in two places:
(1) `RecommendedContent` - need to cover the case of floating player + visit another video page.
(2) When video is floating and autoplayed the next video.