d16ae73c
## Issue
dev instances are also affected.
## Change
Use another env to enable the feature.
The cleaner solution that avoids the double env is to simply not make MIN_VERSION appear in the default file + define only in production instances. But putting it in the default file makes things clearer, plus easier to "bump + build" by just pushing a new commit.
* Move menu entries & add publish buttons
* Save
* Separate publish forms
* Make new header dynamic for all screen sizes
* Save some livestream creation changes
* Save more livestream changes
* Save
* Change publish folder structure
* Update paths
* Change position of form elements. Again.
* Move, add & delete form fields
* Clean post form
* Clean post form even more
* Clean publish post component
* Save
* Add custom post form state
* Move price to additional options
* Adjust livestream form
* Adjust headers & titles
* Update key section
* Adjust active header icons
* Adjust toggle menu
* Save
* Adjust active button style
* Change active button selector in header
* Fix header menu links
* Move price section in post form
* Adjust instruction text color
* Adjust replay table
* Revert changes & adjust tag section
* Make more form elements dynamic
* Finalize additional options section
* Update post form
* Set mode in upload form
* Update livestream form
* Add clear button
* Make clear button dynamic
* Set upload mode
* Remove new button
* Clean upload form
* Show disabled key on livestream form
* Remove old key section
* Update channel selector for publish forms
* Add updated channel selector to publish forms
* Add mobile links
* Update mobile header
* Adjust channel selector on mobile
* Adjust livestream form on mobile
* Adjust edit links for livestreams
* Adjust edit links for posts
* Adjust more edit links
* Adjust channel selector
* Update disabled in livestream form
* Add missing change
* Fix sign out function
* Save
* Adjust livestream page on mobile
* Adjust tags section on upload page on mobile
* Adjust publish links in left navigation on mobile
* Add images to accepted filetypes on upload page
* Add autofocus to input fields
* Add autofocus to all publish forms
* Save
* Ignore thumbnail api status
* Put active thumbnail upload label in card
* Fix crashes
* Fix flow
* Fix licence fields
* Adjust wallet in header on smaller screens
* Fix channel selector line break on small screens
* Fix border radius for some buttons
* PublishReleaseDate: fix initial value to reflect what's actually in Redux
'undefined' is a valid value that means "use publish time", but the GUI incorrectly starts off by locking to the mounted timestamp.
* Add and hide channel selector on livestream publish page
* Fix channel selector on livestream setup page
* Fix gif aspect ratio in channel selector
* Make layout more dynamic
* Fix some edit redirects
* Save
* Clean publishFile
* Fix build errors
* Fix more build errors in profile menu button
* Remove console logs
* Remove post form reducer
* Limit publish title length to 200 characters
* Remove totalRewardValue from livestreamCreate index
* Remove console log
* Add tooltip to replay refresh button
* Remove scrollToTop function from publish forms
* Adjust emty wallet value trigger and add error to livestream publish page
* Disable some tabs in edit mode in livestream form
* Fix maxLength typo
* Remove 'as' label
* Remove selectPublishFormValues
* Reenable setup tab
* Remove inactive line
* Remove another inactive line
* Remove flow fix
* Update label switch logic in confirmation modal
Adjust gif margin
Adjust gif margin
Remove navigate from edit link
Remove manual updateLabels execution on init
Remove editLabel function
Fix labels in publish modal
Adjust post livestream setup redirect
Remove setOverMaxBitrate from livestream form
Clean livestream publish
More cleanup
Update post livestream creation redirect
Bring back edit tab for livestreams
Update edit tab
Reset form on livestream edit => clear
Update label switch logic
Readjust channel selector position on mobile
* Make some space adjustments for mobile
Update livestream edit page on mobile
Update action label on publish forms in edit mode
* Hide replay options in edit mode in livestream form
* Update label switch logic in confirmation modal
Adjust gif margin
Adjust gif margin
Remove navigate from edit link
Remove manual updateLabels execution on init
Remove editLabel function
Fix labels in publish modal
Adjust post livestream setup redirect
Remove setOverMaxBitrate from livestream form
Clean livestream publish
More cleanup
Update post livestream creation redirect
Bring back edit tab for livestreams
Update edit tab
Reset form on livestream edit => clear
Update label switch logic
Readjust channel selector position on mobile
Make some space adjustments for mobile
Update livestream edit page on mobile
Update action label on publish forms in edit mode
Hide replay options in edit mode in livestream form
* Make form titles dynamic
* Remove spinner on livestream form
* Remove console log
* Fix double history push
* Fix thumbnail status on post form
* Update error message style
* Handle publish error button behavior
* Clean code
* Fix scheduling & date picker
* Fix calendar overlap
* Add replay selector to livestream claim edit form
* Clean code
* Disable autocomplete
* Show replays in edit & replay tab
* Redesign replay picker
* Fix design details
* Save dynamic replay picker
* Fix autoComplete typo
* Change label text
* Add upload to livestream replay form
* Fix scss structure
* Add comunity guideline link to publish forms
* Fix error
* Fix selectThumbnail index
* Reset form values on replay source change
* Add replay redirect to upload page
* Fix publishError state change
* Remove label effect from publish confirmation modal
* Update labels in publish confirmation modal
* Add ? to chaptersButton
* Remove doPrepareEdit({ name })
* Bring upload redirect back
* Adjust redirects
* Save
* Update edit redirects
* Revert scheduling options
* Replace checkboxes for replays with radio
* Update form on source change
* Rearrange entries in mobile navigation
* Change key position on livestream setup page
* Change label for livestream update without replay change
* Adjust margin below label
Co-authored-by: infinite-persistence <inf.persistence@gmail.com>
## Issue
If the reward-list fetch is slow, the selector assumes the weekly_watch hasn't been claimed yet, causing an unnecessary claim.
## Change
The selector now tells the caller if there is no data -- up to caller on what to do (in this case, don't claim the reward).
It should be harmless if the claim action was missed, since the user can still manually claim it.
## Ticket
1329
The existing nudge to refresh the webpage only happens when the app cannot find the specific javascript file in the server. As we don't purge the files on each build, the browser typically uses the cached version of the app, which could be weeks behind (based on the error logs).
## Approach
Poll the current version periodically (set to 1 hour for now) and invoke the nudge when a newer version is detected.
We typically don't need to bump `MINIMUM_VERSION` unless there is an urgent need to make users move away from older versions (e.g. API changes, mistakes, etc.)
## Trade-offs
Wanted to put the value in a separate file called `.min.version` so that the env's history won't be polluted with version bumps, but not sure how to implement with minimal code without having to read from the file. Getting from the env is the easiest to implement (per my limited knowledge).
## Ticket
1768 Check reward claiming logic
## Change
- Bump to >6.5 days
- Remove unnecessary `Math.ceil` -- not sure why I added that. It was causing diff to hit earlier than necessary.
> _and I'm 5 days away._
Not sure how to replicate/explain this, though -- the old code would have still covered this range. One possibility is when `last_claimed` is not defined, where we assume user hasn't claimed yet. We could flip this to assume "claimed" and just let the user manually claim as the fallback -- let me know.
* DRY up membership selector
Selectors should be chained up, not copy/pasted.
* PremiumBadge: retrieve membership db internally instead of from parent
## Ticket
1753 odyseeMembershipByUri function causing unnecessary renders
## Issue
While the rendering issue in the ticket is due to the way the props are defined, it also surfaced a prop-drilling issue with PremiumBadge.
Instead of asking the parent for the membership db, it can retrieve from Redux itself. This prevents the prop from polluting 2 levels of components and causing unnecessary renders.
## Approach
- Make `PremiumBadge` accept `uri` like most other components.
- I still leave the `membership` prop as (i.e. parent can still pass it directly). In some cases (e.g. `livestreamComment`, `page/odyseeMembership`), the parent itself needs the same data, so we don't need to derive it twice.
## Ticket
725
## Issue
Upload a video. When `notify` is sent at the end of the tus upload, refresh immediately. The GUI allowed the user to resume the upload, but the ID is no longer present in the server.
## Approach
Until the polling API for `notify` is available, we can only assume the best and let the user know how to handle it.
- Store the "notify was sent" state.
- Show a dialog explaining the situation.
Thought of trying to make `claim_list` calls behind the scenes to clear itself, but it doesn't handle the case of `notify` actually failing. The best is to just let the user handle it for now.
Note that for the case of `onerror` actually received, we still retry since a network error could be the culprit (`notify` wasn't sent).
* Remove dead-end selector
`playingUri` resides in the `content` slice, so this returns nothing.
Nobody is using it, so should be safe to remove.
* Recsys: add `isEmbed` to videos in Markdown (posts, comments)
It seems like the existing `embedded` needs to specifically mean `/$/embed` (external from odysee.com), so had to add another variable.
* adding preorder button
* adding preorder modal
* frontend mostly done
* check if its already purchased
* refresh page after purchase
* smooth out purchase process
* check if user has card saved
* handle case where its the users own upload
* fix transaction listing order bug
* cleaning up code for merge
* fix lint errors
* fix flow errors
* allow eur purchases
* support eur on customer transaction page
* fix css
* PublishReleaseDate: improve calendar error handling
Ticket: 1738
- Report invalid `minute` and `day`. The 3rd-party widget auto-corrects the other fields. Don't think there is a way to make it autocorrect for all.
- Report invalid range (cannot set to future date).
* Block form on releaseDate error instead of silently sending last valid value
which does not tally with what's on screen.
In `doResolveUri`, if the `uri` is a collection, it will attempt to fetch all items in the collection.
Can't think of any special reason to keep the page-size small, and not seeing any notes in the commits either. It just ends up making several `claim_search` of 5's until all items are fetched.
* fix bug and add some documentation
* Prevent is_live fetching when playing stream and going back to livestream page
Co-authored-by: Rafael <rafael.saes@odysee.com>
- Split the friendly text (non-essential) to `subMessage`.
- Put a link to the wallet history for all these tipping toasts.
- Don't say "tip" for the Wallet Send action (Issue_1605)
- Make the link font-size smaller than the main text.
## Issue
The toast wasn't good enough as the user might miss it and attempt to re-send.
## Change
- Change the tip timeout from Toast to Modal.
- For the case of Comments, add additional info about being unable to re-link the txid to the comment for now. Not really useful to the user, but better than nothing.
Run the membership reducer even for incognito.
The GUI needs to differentiate between 'unfetched' (`undefined`) and 'no membership' (`''`), so we must call the action/reducer for the incognito case as well.
## Ticket
1572
Always check for availability before use.
## Changes
- Consolidated the keys into one place for easier tracking.
- It'll also be easier to code using constant autocomplete.
- Cleaned up the wrapper to be as close as the original.
- Updated existing code to use the wrapper (even if they already handled the availability) to encourage future code to just use the wrapper.
## Issue
- Closes "1535 bunch of channels (from featured?) resolved on page load"
- It was due to the use of reposts in the Category. As we did not store the repost's original channel claim, `ChannelThumbnail` couldn't find the author and requested a separate `resolve`.
## Change
Store the repost's original channel claim as well.
- Add ability to store `entries` into Redux.
- Sync to redux in the same interval as when playing position is saved (re-use timer).
- On startup, send any stashed entries and clear them.
- Don't want to show it in Incognito.
- Only show it in when entered from homepage, or in the Help page.
- Record the hash of the viewed announcement and update the wallet with it.
This stores the hash for the last viewed announcement.
The intention is so that the announcement won't re-appear when logging into another device.
However, this does mean that announcements would need to wait until the first sync to decide whether to appear or not, which can be quite a delay.
This requires an accompanying commit in the homepages repo (see "Add announcement support").
Using `raw-loader` to import markdown files as a string works for the app-side, but didn't work well in web-side. Falling back to copying the announcement files to `dist` and reading them via `readFileSync`. Don't really like this -- will return with an alternative.
more analytics + refactor
- passes player with time to start (until we move this api to watchman)
- supports livestream metrics for buffering
- fixes bug with buffering over 10 second period
- less head calls by moving to videojs-events
* review fixes
- and some changes to activeLivestream redux since it would return undefined if fetching and no claim, so now it returns null when no activeLivestream is found
* Redesign threadline and fetching state
- threadline goes right below channel avatar, mimicking reddits implementation, has a increase effect on hover and is slimmer, creating more space for comments on screen
- fetching state now replaces show/hide button, also mimicking reddit, and now says that it is loading, instead of a blank spinner, and also improves space a bit
* Redesign comment threads
- Allow for infinite comment chains
- Can go back and forth between the pages
- Can go back to all comments or to the first comment in the chain
- Some other improvements, which include:
- add title on non-drawer comment sections (couldn't see amount of comments)
- fix Expandable component (would begin expanded and collapse after the effect runs, which looked bad and shifted the layout, now each comments greater than the set length begins collapsed)
- used constants for consistency
* Fix replying to last thread comment
* Fix buttons condition (only on fetched comment to avoid deleted case)
* Fix auto-scroll
* Bring back instant feedback for Show More replies
* Improve thread back links
- Now going back to all comments links the top-level comment for easier navigation
- Going back to ~ previous ~ now goes back into the chain instead of topmost level
* Clear timeouts due to unrelated issue
* Fix deep thread linked comment case and more scroll improvements
* More minor changes
* Flow
* Fix commentList tile style
* Fix long channel names overflowing on small screens
* More scroll changes
* Fix threadline
* Revert "Fix long channel names overflowing on small screens"
This reverts commit e4d2dc7da5861ed8136a60f3352e41a690cd4d33.
* Fix replies fetch
* Revert "Fix replies fetch"
This reverts commit ec70054675a604a7a5f3764ba07c36bf7b0f49c8.
* Cleanup and make smooth
* Always use linked comment on threads
* Cleanup
* Higlight thread comment
* Fix comment body styles