## Issue
95% of `secondary.js` is unused code.
- It was meant to reduce network overhead by chunking up files needed after bootup, and also to reduce the number of `vendor-*.js` files.
- But it ended up accidentally grabbing everything, defeating the purpose of code-splitting.
* fix type error
fix is subscribed check
- Persist subscription data locally
- add / remove subscription during log in / out
- Use store directly in hook
Add toast error if subscription fails
Revert removal of v2
hotfix linting issue
Add custom notification handler
- fix isSupported flag
- make icon color compatible with light/dark theme
- fix icon on notifications blocked banner
wip: add push notification banner to notifications page.
- ignore failed deletions via internal API
- add ua parsing package
- add more robust meta data to token save
refactor naming + add push toggle to notification button
shift some code around
update css naming o proper BEM notation
update notifications UI
remove now unneeded util function
Update push notification system to sue firebase sdk
separate service worker webpack bundling
update service worker to use firebase sdk
Add firebase config
Add firebase and remove filemanager
Stub out the basics for browser push notifications.
* fix safari
* try smaller image for badge
* add token validation with server, refactor code
* remove param
* add special icon for web notification badge
* add translations
* add missing trans for toast error
* add pushRequest method that will not prompt users who have subscribed but since disabled notifications in the settings.
* Add option to pass in url-search params.
Impetus: allow linked comment ID and setting the discussion tab when clicking on the `ClaimPreview`.
* comment.list: fix typos and renamed variables
- Switch from 'author' to 'creator' to disambiguate between comment author and content author. For comment author, we'll use 'commenter' from now on.
- Corrected 'commenterClaimId' to 'creatorClaimId' (just a typo, no functional change).
* doCommentReset: change param from uri to claimId
This reduces one lookup as clients will always have the claimID ready, but might not have the full URI.
It was using URI previously just to match the other APIs.
* Add doCommentListOwn -- command to fetch own comments
Since the redux slice is set up based on content or channel ID (for Channel Discussion page), re-use the channel ID for the case of "own comments". We always clear each ID when fetching page-0, so no worries of conflict when actually browsing the Channel Discussion page.
* Comment: add option to hide the actions section
* Implement own-comments page
* Use new param to remove sort-pins-first.
comment.List currently always pushes pins to the top to support pagination. This new param removes this behavior.
* ❌ Remove old method of displaying active livestreams
Completely remove it for now to make the commit deltas clearer.
We'll replace it with the new method at the end.
* Fetch and store active-livestream info in redux
* Tiles can now query active-livestream state from redux instead of getting from parent.
* ⏪ ClaimTilesDiscover: revert and cleanup
## Simplify
- Simplify to just `uris` instead of having multiple arrays (`uris`, `modifiedUris`, `prevUris`)
- The `prevUris` is for CLS prevention. With this removal, the CLS issue is back, but we'll handle it differently later.
- Temporarily disable the view-count fetching. Code is left there so that I don't forget.
## Fix
- `shouldPerformSearch` was never true when `prefixUris` is present. Corrected the logic.
- Aside: prefix and pin is so similar in function. Hm ....
* ClaimTilesDiscover: factor out options
## Change
Move the `option` code outside and passed in as a pre-calculated prop.
## Reason
To skip rendering while waiting for `claim_search`, we need to add `React.memo(areEqual)`. However, the flag that determines if we are fetching `claim_search` (fetchingClaimSearchByQuery[]) depends on the derived options as the key.
Instead of calculating `options` twice, we moved it to the props so both sides can use it.
It also makes the component a bit more readable.
The downside is that the prop-passing might not be clear.
* ClaimTilesDiscover: reduce ~17 renders at startup to just 2.
* ClaimTilesDiscover: fill with placeholder while waiting for claim_search
## Issue
Livestream claims are fetched seperately, so they might already exists. While claim_search is running, the list only consists of livestreams (collapsed).
## Fix
Fill up the space with placeholders to prevent layout shift.
* Add 'useFetchViewCount' to handle fetching from lists
This effect also stashes fetched uris, so that we won't re-fetch the same uris during the same instance (e.g. during infinite scroll).
* ⏪ ClaimListDiscover: revert and cleanup
## Revert
- Removed the 'finalUris' stuff that was meant to "pause" visual changes when fetching. I think it'll be cleaner to use React.memo to achieve that.
## Alterations
- Added `renderUri` to make it clear which array that this component will render.
- Re-do the way we fetch view counts now that 'finalUris' is gone. Not the best method, but at least correct for now.
* ClaimListDiscover: add prefixUris, similar to ClaimTilesDiscover
This will be initially used to append livestreams at the top.
* ✅ Re-enable active livestream tiles using the new method
* doFetchActiveLivestreams: add interval check
- Added a default minimum of 5 minutes between fetches. Clients can bypass this through `forceFetch` if needed.
* doFetchActiveLivestreams: add option check
We'll need to support different 'orderBy', so adding an "options check" when determining if we just made the same fetch.
* WildWest: limit livestream tiles + add ability to show more
Most likely this behavior will change in the future, so we'll leave `ClaimListDiscover` untouched and handle the logic at the page level.
This solution uses 2 `ClaimListDiscover` -- if the reduced livestream list is visible, it handles the header; else the normal list handles the header.
* Use better tile-count on larger screens.
Used the same method as how the homepage does it.
## Issues
https://discord.com/channels/362322208485277697/646840786662719488/887345736033918997
## Changes
I meant to only add the macro at the client call during the refactoring, but forgot.
Having said that, I now think it's cleaner to put the macro where it is defined, and it's easier for Translators to find, so I added the macro in the definition instead of at the client call.
* Paginate: add option to disable history and url param
* Refactored blocklists into `BlockList`; no functional change
Reason:
- With each list (Personal, Admin, Mod, Muted), there's a bunch of useEffects and variables needed to handle the state. All of them are doing 99% similar things.
* Paginate blocklists
6834
* Improve 'moderator-block' list visuals
- Added "Blocked on behalf of" to make things clearer.
- Use smaller ClaimPreview for delegators to save space (there might be lots of delegators)
* Add search bar to BlockList
6834
- Only supports channel-name search, per 6834. Channel-title search would probably be too heavy on the client side.
- Fuzzy search is possible, but is too slow on huge lists. Ended up with a simpler `matchSorter.rankings.CONTAINS`, which I think would cover typical cases.
* show error from backend properly
* cleanup code and add documentation
* persist active tab but force people to boost tab if it's on their own upload
* set tip lbc as default when none is saved in state
Quick fix for the lack of scroll lines for the upcoming "moderator search popup". The proper fix would be to move the popup above the input when we are at the extreme bottom.
* Dont show countdown on Lists
* Add Repeat icon
* Add Shuffle icon
* Add Replay Icon
* Add Replay Option to autoplayCountdown
* Add Loop Control for Lists
* Add Shuffle control for Lists
* Improve View List Link and Fetch action
* Add Play Button to List page
* Add Shuffle Play Option on List Page and Menus
* Fix Modal Remove Collection I18n
* CSS: Fix Large list titles
* Fix List playback on Floating Player
* Add Theater Mode to its own class and fix bar text display
* Add Play Next VJS component
* Add Play Next Button
* Add Play Previous VJS Component
* Add Play Previous Button
* Add Autoplay Next Button
* Add separate control for autoplay next in list
* Bump redux
* Update CHANGELOG.md
All <Setting*> components will have an ID that corresponds to the sidebar link. When clicked, we scroll to the position of the card by searching for the element with the ID. It behaves simiar to # anchor navigation.
I like this model mainly because in Mobile, users don't need to keep opening the drawer to navigate -- they just need to scroll. This allows us to use the same design for Mobile and App.
Placed settings that we allow for unauthenticated users under <SettingUnauthenticated>. While it is redundant, it's easier to handle the grouping, and more readable overall.
Also made visual changes for the new Settings Page.
## SyncToggle:
It will no longer be under a dedicated Card, so the "Sync" title is not there to give context for the case of "no verified email".
Changed it such that the checkbox is always visible (it's label is self-explanatory) but disable when email is not set. The "Add Email" button will then appear below, so everything now makes sense in context.
* remove unused conditional
get stuff ready for merge
bugfix and cleanup
requested changes
fixing flow errors
fix last flow error and touchups
fiat and lbc tabs coming along
support setting currency as the default tab via query param
add wallet fiat balance
fixing naming
add fiat transactions
using es6 to populate data
should be fine but keeps crashing
transaction listing working
add no transactions thing
about to add a third tab
add third tab
add card last 4 to transaction history
some renaming
show payments successfully
show filler for subscriptions
display if no transactions or subs
working but in the wrong component
approaching something thats working
showing total tipped amount
about to add last couple features
cleanup
More touchups
adding last features
calculate the total amount of unique creators tipped
couple touchups
remove transaction listings from settings
add view transactions buttons
small optimization
add subscriptions section
fix lot of linting errors and make command more userful
* some copy changes
* about to add last couple changes
* update still require verification
* fix button spacing
* hide subscriptions sections and fix links
* cleanups before merging
* more cleanup
* cleanup with last four fix
* changing tab functionality
* bugfix and fix presentation of cards
* fix transactions bug
* change order and remove logs
* remove unused code in account
* more linter fixes
* update account balance presentation
* fix flow errors
(1) The GUI currently behaves such that if MinTip is set, MinSuper will be ineffective. However, Commentron actually checks MinSuper first. Just zero out MinSuper for now to enforce our desired behavior.
(2) Add debouncing to numerical settings. Refresh everything during onBlur to always reflect what's in server (e.g. in case there was an error).
## General
- `setting.List`: returns full creator settings. Requires signature (i.e. you own the channel)
- `setting.Get`: returns a public subset of the creator settings. No signature required, and it is mainly used by the GUI to determine the constraints of a channel (e.g. comments enabled? min tip requirements? etc.). Does not include private settings like "blocked words list".
`doFetchCreatorSettings` will handle both of these. Clients that uses the stashed results (`settingsByChannelId`) just needs to be aware the result might not contain everything, depending on whether you own the channel or not.
## Misc Related Changes
- Finally fix the reducer for COMMENT_FETCH_SETTINGS_COMPLETED to not purge the data on each call.
- Change `doFetchCreatorSettings` to operate on a single channel instead of multiple. We ended up not using the multple mode anyway, so it was wasteful code trying to batch the promises.
- `commentsDisabledChannelIds` is no longer needed. Previously, this was created just to differentiate between Creator (full) and Channel (subset) settings. It's cleaner to just use one object, so eliminated this.
- Remove unused 'commentingEnabled'.
## Aside
- There are now 2 ways to know if a channel has disabled comments: (1) from `comment.list` and `setting.Get|List`. Both of them updates `settingsByChannelId`, so it'll still be a single place for the GUI to check against.
## Issue
> 5459 Add setting for changing your comment server. Visible on desktop (and possibly defaulting to Odysee URL), hidden on odysee.
## Comments
Not sure how this would actually work properly without the user recompiling the app to handle server differences. For example, even when we use our own server but switch between v1 and v2, some code changes are need to handle the differences. At that point, it seems easier for the user to just change the .env file? Anyway...
## Changes
- Added Desktop-only options to define custom server. [Settings > Advanced Settings > "Comment server" section].
* fix frontend bug
* show superchats in order properly
* scroll properly when switching tabs
* calculate fiat tips properly
* sum up lbc amounts
* refactor code a bit remove why isnt this working bit
* bugfix cant tip fiat if no lbc balance
* add toast when someone does a tip for a comment
* add error toast for card page
* show error on account connection page
* automatically truncate to two decimals
* close to working perfectly
* show decimals value better
* increase size of input value
* one bug left but almost working perfectly
* reverse so newest transactions come first
* fixing bug caused by floating point precision
* eslint fixes
* remove unused conditional
* get stuff ready for merge
* bugfix and cleanup
* requested changes
* fixing flow errors
* fix last flow error and touchups
* fix i18n and remove logs
Co-authored-by: Anthony <contact@anthonymayfield.com>
## Issue
In the Channel Page, if the _Collections_ `claim_search` comes in after the main content's `claim_search`, the Collection's `ChannelContent` is being re-rendered despite not being in the active Tab. This causes a 0.4 CLS score (it's ridiculous that invisible components are taken into account). Apparently 41% of users are hitting this scenario, causing a poor aggregate.
## Change
Don't mount the `ChannelContent` components unless its tab is the active one. It doesn't seem like Reach Tab hides components under the inactive tab.
No functional change; just thought this is cleaner (group up the constants) and easier to type via IDE auto-complete, at the expense of creating an extra object.
Pop up Menu Fixes and Improvements
Improve re-directs
Fix file deletion
Improve code, and more
Fix List Layout collection popup
Allow to edit list
Fix blocking when not logged or no channel
Fix Edit and Delete showing for not owned Lists
Fix actions breaking when not logged in
Fix List options not showing
Lint
Shorten logic
Lint