const {app, BrowserWindow} = require('electron') var jayson = require('jayson'); var client = jayson.client.http('http://localhost:5279/lbryapi'); // Keep a global reference of the window object, if you don't, the window will // be closed automatically when the JavaScript object is garbage collected. let win // Also keep the daemon subprocess alive let subpy function createWindow () { // Create the browser window. //win = new BrowserWindow({x: 0, y: 0, width: 1440, height: 414, backgroundColor: '#155b4a'}) win = new BrowserWindow({backgroundColor: '#155b4a'}) win.maximize() //win.webContents.openDevTools() // and load the index.html of the app. win.loadURL(`file://${__dirname}/dist/index.html`) // Emitted when the window is closed. win.on('closed', () => { // Dereference the window object, usually you would store windows // in an array if your app supports multi windows, this is the time // when you should delete the corresponding element. win = null }) }; function lauchDaemon() { // TODO: check if the daemon is already running subpy = require('child_process').spawn(`${__dirname}/dist/lbry`, ['--no-launch', '--log-to-console'], {stdio: ['ignore', process.stdout, process.stderr]}) subpy.on('exit', () => { console.log('The daemon has exited. Quitting the app'); subpy = null; app.quit(); }); console.log('lbrynet daemon has launched') } // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app.on('ready', function(){ lauchDaemon(); createWindow(); }) // Quit when all windows are closed. app.on('window-all-closed', () => { // On macOS it is common for applications and their menu bar // to stay active until the user quits explicitly with Cmd + Q if (process.platform !== 'darwin') { app.quit() } }) app.on('before-quit', (event) => { if (subpy != null) { event.preventDefault() subpy.kill('SIGINT'); } }) app.on('activate', () => { // On macOS it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (win === null) { createWindow() } }) // In this file you can include the rest of your app's specific main process // code. You can also put them in separate files and require them here.