// @flow import React, { useEffect, useRef, useState } from 'react'; // import { SIMPLE_SITE } from 'config'; import Button from 'component/button'; import * as ICONS from 'constants/icons'; import classnames from 'classnames'; import videojs from 'video.js'; import 'video.js/dist/alt/video-js-cdn.min.css'; import eventTracking from 'videojs-event-tracking'; import * as OVERLAY from './overlays'; import './plugins/videojs-mobile-ui/plugin'; import hlsQualitySelector from './plugins/videojs-hls-quality-selector/plugin'; import recsys from './plugins/videojs-recsys/plugin'; import qualityLevels from 'videojs-contrib-quality-levels'; import isUserTyping from 'util/detect-typing'; // @if TARGET='web' // Disabled for now. // import './plugins/videojs-aniview/plugin'; // @endif const isDev = process.env.NODE_ENV !== 'production'; export type Player = { on: (string, (any) => void) => void, one: (string, (any) => void) => void, isFullscreen: () => boolean, exitFullscreen: () => boolean, requestFullscreen: () => boolean, play: () => Promise, volume: (?number) => number, muted: (?boolean) => boolean, dispose: () => void, currentTime: (?number) => number, ended: () => boolean, error: () => any, loadingSpinner: any, getChild: (string) => any, playbackRate: (?number) => number, readyState: () => number, userActive: (?boolean) => boolean, overlay: (any) => void, mobileUi: (any) => void, controlBar: { addChild: (string, any) => void, }, autoplay: (any) => boolean, }; type Props = { source: string, sourceType: string, poster: ?string, onPlayerReady: (Player) => void, isAudio: boolean, startMuted: boolean, autoplay: boolean, toggleVideoTheaterMode: () => void, adUrl: ?string, claimId: ?string, userId: ?number, // allowPreRoll: ?boolean, shareTelemetry: boolean, showAutoplayCountdown: boolean }; // type VideoJSOptions = { // controls: boolean, // preload: string, // playbackRates: Array, // responsive: boolean, // poster?: string, // muted?: boolean, // }; const videoPlaybackRates = [0.25, 0.5, 0.75, 1, 1.1, 1.25, 1.5, 1.75, 2]; const IS_IOS = (/iPad|iPhone|iPod/.test(navigator.platform) || (navigator.platform === 'MacIntel' && navigator.maxTouchPoints > 1)) && !window.MSStream; const VIDEO_JS_OPTIONS = { preload: 'auto', playbackRates: videoPlaybackRates, responsive: true, controls: true, html5: { vhs: { overrideNative: true, // don't override on safari }, }, }; // keys to bind to for keyboard shortcuts const SPACE_BAR_KEYCODE = 32; const SMALL_F_KEYCODE = 70; const SMALL_M_KEYCODE = 77; const SMALL_T_KEYCODE = 84; const ARROW_LEFT_KEYCODE = 37; const ARROW_UP_KEYCODE = 38; const ARROW_RIGHT_KEYCODE = 39; const ARROW_DOWN_KEYCODE = 40; const COMMA_KEYCODE = 188; const PERIOD_KEYCODE = 190; const SMALL_J_KEYCODE = 74; const SMALL_K_KEYCODE = 75; const SMALL_L_KEYCODE = 76; const FULLSCREEN_KEYCODE = SMALL_F_KEYCODE; const MUTE_KEYCODE = SMALL_M_KEYCODE; const THEATER_MODE_KEYCODE = SMALL_T_KEYCODE; const VOLUME_UP_KEYCODE = ARROW_UP_KEYCODE; const VOLUME_DOWN_KEYCODE = ARROW_DOWN_KEYCODE; const SEEK_FORWARD_KEYCODE = SMALL_L_KEYCODE; const SEEK_BACKWARD_KEYCODE = SMALL_J_KEYCODE; const SEEK_FORWARD_KEYCODE_5 = ARROW_RIGHT_KEYCODE; const SEEK_BACKWARD_KEYCODE_5 = ARROW_LEFT_KEYCODE; const SEEK_STEP_5 = 5; const SEEK_STEP = 10; // time to seek in seconds // register videojs plugins if (!Object.keys(videojs.getPlugins()).includes('eventTracking')) { videojs.registerPlugin('eventTracking', eventTracking); } if (!Object.keys(videojs.getPlugins()).includes('hlsQualitySelector')) { videojs.registerPlugin('hlsQualitySelector', hlsQualitySelector); } if (!Object.keys(videojs.getPlugins()).includes('qualityLevels')) { videojs.registerPlugin('qualityLevels', qualityLevels); } if (!Object.keys(videojs.getPlugins()).includes('recsys')) { videojs.registerPlugin('recsys', recsys); } // **************************************************************************** // LbryVolumeBarClass // **************************************************************************** const VIDEOJS_CONTROL_BAR_CLASS = 'ControlBar'; const VIDEOJS_VOLUME_PANEL_CLASS = 'VolumePanel'; const VIDEOJS_VOLUME_CONTROL_CLASS = 'VolumeControl'; const VIDEOJS_VOLUME_BAR_CLASS = 'VolumeBar'; class LbryVolumeBarClass extends videojs.getComponent(VIDEOJS_VOLUME_BAR_CLASS) { constructor(player, options = {}) { super(player, options); } static replaceExisting(player) { try { const volumeControl = player .getChild(VIDEOJS_CONTROL_BAR_CLASS) .getChild(VIDEOJS_VOLUME_PANEL_CLASS) .getChild(VIDEOJS_VOLUME_CONTROL_CLASS); const volumeBar = volumeControl.getChild(VIDEOJS_VOLUME_BAR_CLASS); volumeControl.removeChild(volumeBar); volumeControl.addChild(new LbryVolumeBarClass(player)); } catch (error) { // In case it slips in 'Production', the original volume bar will be used and the site should still be working // (just not exactly the way we want). if (isDev) throw Error('\n\nvideojs.jsx: Volume Panel hierarchy changed?\n\n' + error); } } handleMouseDown(event) { super.handleMouseDown(event); event.stopPropagation(); } handleMouseMove(event) { super.handleMouseMove(event); event.stopPropagation(); } } // **************************************************************************** // VideoJs // **************************************************************************** /* properties for this component should be kept to ONLY those that if changed should REQUIRE an entirely new videojs element */ export default React.memo(function VideoJs(props: Props) { const { autoplay, startMuted, source, sourceType, poster, isAudio, onPlayerReady, toggleVideoTheaterMode, adUrl, claimId, userId, // allowPreRoll, shareTelemetry, showAutoplayCountdown, } = props; const [reload, setReload] = useState('initial'); const playerRef = useRef(); const containerRef = useRef(); const videoJsOptions = { ...VIDEO_JS_OPTIONS, autoplay: autoplay, muted: startMuted, sources: [ { src: source, type: sourceType, }, ], poster: poster, // thumb looks bad in app, and if autoplay, flashing poster is annoying plugins: { eventTracking: true, overlay: OVERLAY.OVERLAY_DATA, }, }; const tapToUnmuteRef = useRef(); const tapToRetryRef = useRef(); const TAP = { NONE: 'NONE', UNMUTE: 'UNMUTE', RETRY: 'RETRY', }; function showTapButton(tapButton) { const setButtonVisibility = (theRef, newState) => { // Use the DOM to control the state of the button to prevent re-renders. if (theRef.current) { const curState = theRef.current.style.visibility === 'visible'; if (newState !== curState) { theRef.current.style.visibility = newState ? 'visible' : 'hidden'; } } }; switch (tapButton) { case TAP.NONE: document.getElementsByClassName('video-js--tap-to-unmute')[0].style.visibility = 'hidden'; setButtonVisibility(tapToUnmuteRef, false); setButtonVisibility(tapToRetryRef, false); break; case TAP.UNMUTE: setButtonVisibility(tapToUnmuteRef, true); setButtonVisibility(tapToRetryRef, false); break; case TAP.RETRY: setButtonVisibility(tapToUnmuteRef, false); setButtonVisibility(tapToRetryRef, true); break; default: if (isDev) throw new Error('showTapButton: unexpected ref'); break; } } // unmute video when player hits "Tap to unmute button" function unmuteAndHideHint() { const player = playerRef.current; if (player) { // unmute the video player.muted(false); // turn the volume all the way up if it's at 0 if (player.volume() === 0) { player.volume(1.0); } } showTapButton(TAP.NONE); } function retryVideoAfterFailure() { const player = playerRef.current; if (player) { setReload(Date.now()); showTapButton(TAP.NONE); } } function resolveCtrlText(e) { // Override the player's control text. We override to: // 1. Add keyboard shortcut to the tool-tip. // 2. Override videojs' i18n and use our own (don't want to have 2 systems). // // Notes: // - For dynamic controls (e.g. play/pause), those unfortunately need to be // updated again at their event-listener level (that's just the way videojs // updates the text), hence the need to listen to 'play', 'pause' and 'volumechange' // on top of just 'loadstart'. // - videojs changes the MuteToggle text at 'loadstart', so this was chosen // as the listener to update static texts. const player = playerRef.current; if (player) { // const controlBar = player.getChild('controlBar'); switch (e.type) { case 'play': // controlBar.getChild('PlayToggle').controlText(__('Pause (space)')); break; case 'pause': // controlBar.getChild('PlayToggle').controlText(__('Play (space)')); break; case 'volumechange': // controlBar // .getChild('VolumePanel') // .getChild('MuteToggle') // .controlText(player.muted() || player.volume() === 0 ? __('Unmute (m)') : __('Mute (m)')); break; case 'fullscreenchange': // controlBar // .getChild('FullscreenToggle') // .controlText(player.isFullscreen() ? __('Exit Fullscreen (f)') : __('Fullscreen (f)')); break; case 'loadstart': // --- Do everything --- // controlBar.getChild('PlaybackRateMenuButton').controlText(__('Playback Rate (<, >)')); // controlBar.getChild('QualityButton').controlText(__('Quality')); resolveCtrlText({ type: 'play' }); resolveCtrlText({ type: 'pause' }); resolveCtrlText({ type: 'volumechange' }); resolveCtrlText({ type: 'fullscreenchange' }); // (1) The 'Theater mode' button should probably be changed to a class // so that we can use getChild() with a specific name. There might be // clashes if we add a new button in the future. // (2) We'll have to get 'makeSelectClientSetting(SETTINGS.VIDEO_THEATER_MODE)' // as a prop here so we can say "Theater mode|Default mode" instead of // "Toggle Theater mode". // controlBar.getChild('Button').controlText(__('Toggle Theater mode (t)')); break; default: if (isDev) throw Error('Unexpected: ' + e.type); break; } } } function onInitialPlay() { const player = playerRef.current; // show the unmute button if the video is muted if (player && (player.muted() || player.volume() === 0)) { // The css starts as "hidden". We make it visible here without // re-rendering the whole thing. showTapButton(TAP.UNMUTE); } else { showTapButton(TAP.NONE); } } function onVolumeChange() { const player = playerRef.current; if (player && !player.muted()) { showTapButton(TAP.NONE); } } function onError() { console.log('error!'); const player = playerRef.current; showTapButton(TAP.RETRY); // reattach initial play listener in case we recover from error successfully // $FlowFixMe player.one('play', onInitialPlay); if (player && player.loadingSpinner) { player.loadingSpinner.hide(); } } const onEnded = React.useCallback(() => { if (!adUrl) { showTapButton(TAP.NONE); } }, [adUrl]); function handleKeyDown(e: KeyboardEvent) { const player = playerRef.current; const videoNode = containerRef.current && containerRef.current.querySelector('video, audio'); if (!videoNode || !player || isUserTyping()) return; handleSingleKeyActions(e); handleShiftKeyActions(e); } function handleShiftKeyActions(e: KeyboardEvent) { if (e.altKey || e.ctrlKey || e.metaKey || !e.shiftKey) return; if (e.keyCode === PERIOD_KEYCODE) changePlaybackSpeed(true); if (e.keyCode === COMMA_KEYCODE) changePlaybackSpeed(false); } function handleSingleKeyActions(e: KeyboardEvent) { if (e.altKey || e.ctrlKey || e.metaKey || e.shiftKey) return; if (e.keyCode === SPACE_BAR_KEYCODE || e.keyCode === SMALL_K_KEYCODE) togglePlay(); if (e.keyCode === FULLSCREEN_KEYCODE) toggleFullscreen(); if (e.keyCode === MUTE_KEYCODE) toggleMute(); if (e.keyCode === VOLUME_UP_KEYCODE) volumeUp(); if (e.keyCode === VOLUME_DOWN_KEYCODE) volumeDown(); if (e.keyCode === THEATER_MODE_KEYCODE) toggleTheaterMode(); if (e.keyCode === SEEK_FORWARD_KEYCODE) seekVideo(SEEK_STEP); if (e.keyCode === SEEK_BACKWARD_KEYCODE) seekVideo(-SEEK_STEP); if (e.keyCode === SEEK_FORWARD_KEYCODE_5) seekVideo(SEEK_STEP_5); if (e.keyCode === SEEK_BACKWARD_KEYCODE_5) seekVideo(-SEEK_STEP_5); } function seekVideo(stepSize: number) { const player = playerRef.current; const videoNode = containerRef.current && containerRef.current.querySelector('video, audio'); if (!videoNode || !player) return; const duration = videoNode.duration; const currentTime = videoNode.currentTime; const newDuration = currentTime + stepSize; if (newDuration < 0) { videoNode.currentTime = 0; } else if (newDuration > duration) { videoNode.currentTime = duration; } else { videoNode.currentTime = newDuration; } OVERLAY.showSeekedOverlay(player, Math.abs(stepSize), stepSize > 0); player.userActive(true); } function changePlaybackSpeed(shouldSpeedUp: boolean) { const player = playerRef.current; if (!player) return; const isSpeedUp = shouldSpeedUp; const rate = player.playbackRate(); let rateIndex = videoPlaybackRates.findIndex((x) => x === rate); if (rateIndex >= 0) { rateIndex = isSpeedUp ? Math.min(rateIndex + 1, videoPlaybackRates.length - 1) : Math.max(rateIndex - 1, 0); const nextRate = videoPlaybackRates[rateIndex]; OVERLAY.showPlaybackRateOverlay(player, nextRate, isSpeedUp); player.userActive(true); player.playbackRate(nextRate); } } function toggleFullscreen() { const player = playerRef.current; if (!player) return; if (!player.isFullscreen()) { player.requestFullscreen(); } else { player.exitFullscreen(); } } function toggleTheaterMode() { const player = playerRef.current; if (!player) return; toggleVideoTheaterMode(); if (player.isFullscreen()) { player.exitFullscreen(); } } function toggleMute() { const videoNode = containerRef.current && containerRef.current.querySelector('video, audio'); if (!videoNode) return; videoNode.muted = !videoNode.muted; } function togglePlay() { const videoNode = containerRef.current && containerRef.current.querySelector('video, audio'); if (!videoNode) return; videoNode.paused ? videoNode.play() : videoNode.pause(); } function volumeUp() { const player = playerRef.current; if (!player) return; player.volume(player.volume() + 0.05); OVERLAY.showVolumeverlay(player, Math.round(player.volume() * 100)); player.userActive(true); } function volumeDown() { const player = playerRef.current; if (!player) return; player.volume(player.volume() - 0.05); OVERLAY.showVolumeverlay(player, Math.round(player.volume() * 100)); player.userActive(true); } // Create the video DOM element and wrapper function createVideoPlayerDOM(container) { if (!container) return; // This seems like a poor way to generate the DOM for video.js const wrapper = document.createElement('div'); wrapper.setAttribute('data-vjs-player', 'true'); const el = document.createElement(isAudio ? 'audio' : 'video'); el.className = 'video-js vjs-big-play-centered '; // show large play button when paused on ios if (IS_IOS) { el.classList.add('vjs-show-big-play-button-on-pause'); } wrapper.appendChild(el); container.appendChild(wrapper); return el; } function detectFileType() { return new Promise(async (res, rej) => { try { const response = await fetch(source, { method: 'HEAD', cache: 'no-store' }); // Temp variables to hold results let finalType = sourceType; let finalSource = source; // override type if we receive an .m3u8 (transcoded mp4) // do we need to check if explicitly redirected // or is checking extension only a safer method if (response && response.redirected && response.url && response.url.endsWith('m3u8')) { finalType = 'application/x-mpegURL'; finalSource = response.url; } // Modify video source in options videoJsOptions.sources = [ { src: finalSource, type: finalType, }, ]; return res(videoJsOptions); } catch (error) { return rej(error); } }); } // Initialize video.js function initializeVideoPlayer(el) { if (!el) return; const vjs = videojs(el, videoJsOptions, () => { const player = playerRef.current; // this seems like a weird thing to have to check for here if (!player) return; // Add various event listeners to player player.one('play', onInitialPlay); player.on('play', resolveCtrlText); player.on('pause', resolveCtrlText); player.on('loadstart', resolveCtrlText); player.on('fullscreenchange', resolveCtrlText); player.on('volumechange', resolveCtrlText); player.on('volumechange', onVolumeChange); player.on('error', onError); player.on('ended', onEnded); player.on('loadstart', function(){ console.log('LOADED HERE'); const playBT = document.getElementsByClassName('vjs-big-play-button')[0]; const videoDiv = player.children_[0]; const controlBar = document.getElementsByClassName('vjs-control-bar')[0]; const leftWidth = ((videoDiv.offsetWidth - playBT.offsetWidth) / 2) + 'px'; const availableHeight = videoDiv.offsetHeight - controlBar.offsetHeight; const topHeight = (((availableHeight - playBT.offsetHeight) / 2) + 11) + 'px'; playBT.style.top = topHeight; playBT.style.left = leftWidth; playBT.style.margin = 0; }) // on ios, show a play button when paused if (IS_IOS) { const playBT = document.getElementsByClassName('vjs-big-play-button')[0]; player.on('pause', function() { const videoDiv = player.children_[0]; const controlBar = document.getElementsByClassName('vjs-control-bar')[0]; const leftWidth = ((videoDiv.offsetWidth - playBT.offsetWidth) / 2) + 'px'; const availableHeight = videoDiv.offsetHeight - controlBar.offsetHeight; const topHeight = (((availableHeight - playBT.offsetHeight) / 2) + 11) + 'px'; playBT.style.top = topHeight; playBT.style.left = leftWidth; playBT.style.margin = 0; }); player.on('ended', function() { if (showAutoplayCountdown) { playBT.style.display = 'none'; } }); } // Replace volume bar with custom LBRY volume bar LbryVolumeBarClass.replaceExisting(player); // Add reloadSourceOnError plugin player.reloadSourceOnError({ errorInterval: 10 }); // initialize mobile UI player.mobileUi(); // Inits mobile version. No-op if Desktop. // Add quality selector to player player.hlsQualitySelector({ displayCurrentQuality: true, }); // Add recsys plugin if (shareTelemetry) { player.recsys({ videoId: claimId, userId: userId, }); } // set playsinline for mobile // TODO: make this better player.children_[0].setAttribute('playsinline', ''); // I think this is a callback function onPlayerReady(player); }); // pre-roll ads // This must be initialized earlier than everything else // otherwise a race condition occurs if we place this in the onReady call back // allow if isDev because otherwise you'll never see ads when basing to master // @if TARGET='web' // DISABLED FOR NOW // if ((allowPreRoll && SIMPLE_SITE) || isDev) { // vjs.aniview(); // } // @endif // fixes #3498 (https://github.com/lbryio/lbry-desktop/issues/3498) // summary: on firefox the focus would stick to the fullscreen button which caused buggy behavior with spacebar vjs.on('fullscreenchange', () => document.activeElement && document.activeElement.blur()); return vjs; } // This lifecycle hook is only called once (on mount), or when `isAudio` changes. useEffect(() => { const vjsElement = createVideoPlayerDOM(containerRef.current); // Detect source file type via pre-fetch (async) detectFileType().then(() => { // Initialize Video.js const vjsPlayer = initializeVideoPlayer(vjsElement); // Add reference to player to global scope window.player = vjsPlayer; // Set reference in component state playerRef.current = vjsPlayer; // Add event listener for keyboard shortcuts window.addEventListener('keydown', handleKeyDown); }); // Cleanup return () => { window.removeEventListener('keydown', handleKeyDown); const player = playerRef.current; if (player) { player.dispose(); window.player = undefined; } }; }, [isAudio]); // Update video player and reload when source URL changes useEffect(() => { // For some reason the video player is responsible for detecting content type this way fetch(source, { method: 'HEAD', cache: 'no-store' }).then((response) => { let finalType = sourceType; let finalSource = source; // override type if we receive an .m3u8 (transcoded mp4) // do we need to check if explicitly redirected // or is checking extension only a safer method if (response && response.redirected && response.url && response.url.endsWith('m3u8')) { finalType = 'application/x-mpegURL'; finalSource = response.url; } // Modify video source in options videoJsOptions.sources = [ { src: finalSource, type: finalType, }, ]; // Update player source const player = playerRef.current; if (!player) return; // PR #5570: Temp workaround to avoid double Play button until the next re-architecture. if (!player.paused()) { player.bigPlayButton.hide(); } }); }, [source, reload]); return ( // $FlowFixMe
); });