// @flow import * as ICONS from 'constants/icons'; import * as RENDER_MODES from 'constants/file_render_modes'; import React, { useEffect, useState } from 'react'; import Button from 'component/button'; import classnames from 'classnames'; import LoadingScreen from 'component/common/loading-screen'; import FileRender from 'component/fileRender'; import UriIndicator from 'component/uriIndicator'; import usePersistedState from 'effects/use-persisted-state'; import { PRIMARY_PLAYER_WRAPPER_CLASS } from 'page/file/view'; import Draggable from 'react-draggable'; import { onFullscreenChange } from 'util/full-screen'; import { useIsMobile } from 'effects/use-screensize'; import debounce from 'util/debounce'; import { useHistory } from 'react-router'; const IS_DESKTOP_MAC = typeof process === 'object' ? process.platform === 'darwin' : false; const DEBOUNCE_WINDOW_RESIZE_HANDLER_MS = 60; export const INLINE_PLAYER_WRAPPER_CLASS = 'inline-player__wrapper'; type Props = { isFloating: boolean, fileInfo: FileListItem, uri: string, streamingUrl?: string, title: ?string, floatingPlayerEnabled: boolean, closeFloatingPlayer: () => void, renderMode: string, playingUri: ?PlayingUri, primaryUri: ?string, videoTheaterMode: boolean, }; export default function FileRenderFloating(props: Props) { const { fileInfo, uri, streamingUrl, title, isFloating, closeFloatingPlayer, floatingPlayerEnabled, renderMode, playingUri, primaryUri, videoTheaterMode, } = props; const { location: { pathname }, } = useHistory(); const isMobile = useIsMobile(); const mainFilePlaying = playingUri && playingUri.uri === primaryUri; const [fileViewerRect, setFileViewerRect] = useState(); const [desktopPlayStartTime, setDesktopPlayStartTime] = useState(); const [wasDragging, setWasDragging] = useState(false); const [position, setPosition] = usePersistedState('floating-file-viewer:position', { x: -25, y: window.innerHeight - 400, }); const [relativePos, setRelativePos] = useState({ x: 0, y: 0, }); const playingUriSource = playingUri && playingUri.source; const isPlayable = RENDER_MODES.FLOATING_MODES.includes(renderMode); const isReadyToPlay = isPlayable && (streamingUrl || (fileInfo && fileInfo.completed)); const loadingMessage = fileInfo && fileInfo.blobs_completed >= 1 && (!fileInfo.download_path || !fileInfo.written_bytes) ? __("It looks like you deleted or moved this file. We're rebuilding it now. It will only take a few seconds.") : __('Loading'); function getScreenWidth() { if (document && document.documentElement) { return document.documentElement.clientWidth; } else { return window.innerWidth; } } function getScreenHeight() { if (document && document.documentElement) { return document.documentElement.clientHeight; } else { return window.innerHeight; } } function clampToScreen(pos) { const GAP_PX = 10; const ESTIMATED_SCROLL_BAR_PX = 50; const FLOATING_PLAYER_CLASS = 'content__viewer--floating'; const fpPlayerElem = document.querySelector(`.${FLOATING_PLAYER_CLASS}`); if (fpPlayerElem) { if (pos.x + fpPlayerElem.getBoundingClientRect().width > getScreenWidth() - ESTIMATED_SCROLL_BAR_PX) { pos.x = getScreenWidth() - fpPlayerElem.getBoundingClientRect().width - ESTIMATED_SCROLL_BAR_PX - GAP_PX; } if (pos.y + fpPlayerElem.getBoundingClientRect().height > getScreenHeight()) { pos.y = getScreenHeight() - fpPlayerElem.getBoundingClientRect().height - GAP_PX * 2; } } } // Updated 'relativePos' based on persisted 'position': const stringifiedPosition = JSON.stringify(position); useEffect(() => { const jsonPosition = JSON.parse(stringifiedPosition); setRelativePos({ x: jsonPosition.x / getScreenWidth(), y: jsonPosition.y / getScreenHeight(), }); }, [stringifiedPosition]); // Ensure player is within screen when 'isFloating' changes. useEffect(() => { const jsonPosition = JSON.parse(stringifiedPosition); if (isFloating) { let pos = { x: jsonPosition.x, y: jsonPosition.y }; clampToScreen(pos); if (pos.x !== position.x || pos.y !== position.y) { setPosition({ x: pos.x, y: pos.y }); } } }, [isFloating, stringifiedPosition]); // Listen to main-window resizing and adjust the fp position accordingly: useEffect(() => { const handleMainWindowResize = debounce(e => { let newPos = { x: Math.round(relativePos.x * getScreenWidth()), y: Math.round(relativePos.y * getScreenHeight()), }; clampToScreen(newPos); setPosition({ x: newPos.x, y: newPos.y }); }, DEBOUNCE_WINDOW_RESIZE_HANDLER_MS); window.addEventListener('resize', handleMainWindowResize); return () => window.removeEventListener('resize', handleMainWindowResize); // 'relativePos' is needed in the dependency list to avoid stale closure. // Otherwise, this could just be changed to a one-time effect. }, [relativePos]); function handleResize() { const element = mainFilePlaying ? document.querySelector(`.${PRIMARY_PLAYER_WRAPPER_CLASS}`) : document.querySelector(`.${INLINE_PLAYER_WRAPPER_CLASS}`); if (!element) { return; } const rect = element.getBoundingClientRect(); // getBoundingCLientRect returns a DomRect, not an object const objectRect = { top: rect.top, right: rect.right, bottom: rect.bottom, left: rect.left, width: rect.width, height: rect.height, // $FlowFixMe x: rect.x, }; // $FlowFixMe setFileViewerRect({ ...objectRect, windowOffset: window.pageYOffset }); } useEffect(() => { if (streamingUrl) { handleResize(); } }, [streamingUrl, pathname, playingUriSource, isFloating, mainFilePlaying]); useEffect(() => { handleResize(); window.addEventListener('resize', handleResize); onFullscreenChange(window, 'add', handleResize); return () => { window.removeEventListener('resize', handleResize); onFullscreenChange(window, 'remove', handleResize); }; }, [setFileViewerRect, isFloating, playingUriSource, mainFilePlaying, videoTheaterMode]); useEffect(() => { // @if TARGET='app' setDesktopPlayStartTime(Date.now()); // @endif return () => { // @if TARGET='app' setDesktopPlayStartTime(undefined); // @endif }; }, [uri]); if (!isPlayable || !uri || (isFloating && (isMobile || !floatingPlayerEnabled))) { return null; } function handleDragStart(e, ui) { // Not really necessary, but reset just in case 'handleStop' didn't fire. setWasDragging(false); } function handleDragMove(e, ui) { setWasDragging(true); const { x, y } = position; const newX = x + ui.deltaX; const newY = y + ui.deltaY; setPosition({ x: newX, y: newY, }); } function handleDragStop(e, ui) { if (wasDragging) { e.stopPropagation(); setWasDragging(false); setRelativePos({ x: position.x / getScreenWidth(), y: position.y / getScreenHeight(), }); } } return (
{isFloating && (
)}
); }