#!/bin/bash set -euo pipefail set -x ROOT="$( cd "$( dirname "${BASH_SOURCE[0]}" )/.." && pwd )" cd "$ROOT" BUILD_DIR="$ROOT/build" LINUX=false OSX=false if [ "$(uname)" == "Darwin" ]; then OSX=true elif [ "$(expr substr $(uname -s) 1 5)" == "Linux" ]; then LINUX=true else echo "Platform detection failed" exit 1 fi if $OSX; then ICON="$BUILD_DIR/icon.icns" else ICON="$BUILD_DIR/icons/lbry48.png" fi FULL_BUILD="${FULL_BUILD:-false}" if [ -n "${TEAMCITY_VERSION:-}" -o -n "${APPVEYOR:-}" ]; then FULL_BUILD="true" fi if [ "$FULL_BUILD" == "true" ]; then # install dependencies $BUILD_DIR/prebuild.sh VENV="$BUILD_DIR/venv" if [ -d "$VENV" ]; then rm -rf "$VENV" fi virtualenv "$VENV" set +u source "$VENV/bin/activate" set -u pip install -r "$BUILD_DIR/requirements.txt" python "$BUILD_DIR/set_version.py" fi [ -d "$ROOT/dist" ] && rm -rf "$ROOT/dist" mkdir -p "$ROOT/dist" [ -d "$ROOT/app/dist" ] && rm -rf "$ROOT/app/dist" mkdir -p "$ROOT/app/dist" yarn install ############ # UI # ############ ( cd "$ROOT/ui" yarn install npm rebuild node-sass node extractLocals.js node_modules/.bin/node-sass --output dist/css --sourcemap=none scss/ node_modules/.bin/webpack cp -r dist/* "$ROOT/app/dist/" ) #################### # daemon and cli # #################### if $OSX; then OSNAME="macos" else OSNAME="linux" fi DAEMON_URL="$(cat "$BUILD_DIR/DAEMON_URL" | sed "s/OSNAME/${OSNAME}/")" wget --quiet "$DAEMON_URL" -O "$BUILD_DIR/daemon.zip" unzip "$BUILD_DIR/daemon.zip" -d "$ROOT/app/dist/" rm "$BUILD_DIR/daemon.zip" ################### # Build the app # ################### ( cd "$ROOT/app" yarn install # necessary to ensure native Node modules (e.g. keytar) are built against the correct version of Node) # yes, it needs to be run twice. it fails the first time, not sure why set +e # DEBUG=electron-rebuild node_modules/.bin/electron-rebuild . node_modules/.bin/electron-rebuild "$ROOT/app" set -e node_modules/.bin/electron-rebuild "$ROOT/app" ) if [ "$FULL_BUILD" == "true" ]; then if $OSX; then security unlock-keychain -p ${KEYCHAIN_PASSWORD} osx-build.keychain fi node_modules/.bin/build -p never if $OSX; then binary_name=$(find "$ROOT/dist" -iname "*dmg") new_name=$(basename "$binary_name" | sed 's/-/_/') mv "$binary_name" "$(dirname "$binary_name")/$new_name" fi # electron-build has a publish feature, but I had a hard time getting # it to reliably work and it also seemed difficult to configure. Not proud of # this, but it seemed better to write my own. python "$BUILD_DIR/upload_assets.py" deactivate echo 'Build and packaging complete.' else echo 'Build complete. Run `./node_modules/.bin/electron app` to launch the app' fi