import videojs from 'video.js'; import './touchOverlay.js'; import window from 'global/window'; import './plugin.scss'; const VERSION = '0.4.1'; // Default options for the plugin. const defaults = { fullscreen: { enterOnRotate: true, lockOnRotate: true, iOS: false, }, touchControls: { seekSeconds: 5, tapTimeout: 300, disableOnEnd: false, }, }; const screen = window.screen; const angle = () => { // iOS if (typeof window.orientation === 'number') { return window.orientation; } // Android if (screen && screen.orientation && screen.orientation.angle) { return window.orientation; } videojs.log('angle unknown'); return 0; }; // Cross-compatibility for Video.js 5 and 6. const registerPlugin = videojs.registerPlugin || videojs.plugin; /** * Add UI and event listeners * * @function onPlayerReady * @param {Player} player * A Video.js player object. * * @param {Object} [options={}] * A plain object containing options for the plugin. */ const onPlayerReady = (player, options) => { player.addClass('vjs-mobile-ui'); if (options.touchControls.disableOnEnd || typeof player.endscreen === 'function') { player.addClass('vjs-mobile-ui-disable-end'); } if ( options.fullscreen.iOS && videojs.browser.IS_IOS && videojs.browser.IOS_VERSION > 9 && !player.el_.ownerDocument.querySelector('.bc-iframe') ) { player.tech_.el_.setAttribute('playsinline', 'playsinline'); player.tech_.supportsFullScreen = () => false; } const controlBar = player.getChild('ControlBar'); // Insert before the ControlBar: const controlBarIdx = player.children_.indexOf(controlBar); player.addChild('touchOverlay', options.touchControls, controlBarIdx); // Make the TouchOverlay the new parent of the ControlBar. // This allows the ControlBar to listen to the same classes as TouchOverlay. player.removeChild(controlBar); const touchOverlay = player.getChild('touchOverlay'); touchOverlay.addChild(controlBar); // Tweak controlBar to Mobile style: controlBar.removeChild('PlayToggle'); // Use Overlay's instead. let locked = false; const rotationHandler = () => { const currentAngle = angle(); if (currentAngle === 90 || currentAngle === 270 || currentAngle === -90) { if (player.paused() === false) { player.requestFullscreen(); if (options.fullscreen.lockOnRotate && screen.orientation && screen.orientation.lock) { screen.orientation .lock('landscape') .then(() => { locked = true; }) .catch(() => { videojs.log('orientation lock not allowed'); }); } } } if (currentAngle === 0 || currentAngle === 180) { if (player.isFullscreen()) { player.exitFullscreen(); } } }; if (videojs.browser.IS_IOS) { window.addEventListener('orientationchange', rotationHandler); } else { // addEventListener('orientationchange') is not a user interaction on Android screen.orientation.onchange = rotationHandler; } player.on('ended', (_) => { if (locked === true) { screen.orientation.unlock(); locked = false; } }); }; /** * A video.js plugin. * * Adds a monile UI for player control, and fullscreen orientation control * * @function mobileUi * @param {Object} [options={}] * Plugin options. * @param {Object} [options.fullscreen={}] * Fullscreen options. * @param {boolean} [options.fullscreen.enterOnRotate=true] * Whether to go fullscreen when rotating to landscape * @param {boolean} [options.fullscreen.lockOnRotate=true] * Whether to lock orientation when rotating to landscape * Unlocked when exiting fullscreen or on 'ended' * @param {boolean} [options.fullscreen.iOS=false] * Whether to disable iOS's native fullscreen so controls can work * @param {Object} [options.touchControls={}] * Touch UI options. * @param {int} [options.touchControls.seekSeconds=10] * Number of seconds to seek on double-tap * @param {int} [options.touchControls.tapTimeout=300] * Interval in ms to be considered a doubletap * @param {boolean} [options.touchControls.disableOnEnd=false] * Whether to disable when the video ends (e.g., if there is an endscreen) * Never shows if the endscreen plugin is present */ function mobileUi(options) { // if (videojs.browser.IS_ANDROID || videojs.browser.IS_IOS) { if (videojs.browser.IS_ANDROID) { this.ready(() => onPlayerReady(this, videojs.mergeOptions(defaults, options))); } } // Register the plugin with video.js. registerPlugin('mobileUi', mobileUi); // Include the version number. mobileUi.VERSION = VERSION; export default mobileUi;