diff --git a/README.md b/README.md index 2dbf649..b6bc9b9 100644 --- a/README.md +++ b/README.md @@ -19,6 +19,8 @@ In your Unity project, import `lbry.unitypackage`. `Assets` > `Import Package` > `Custom Package` > `lbry.unitypackage` +Package exports will be saved to `./Build/package.lbry`, these can be uploaded directly to LBRY. + ## Limitations Unity WebGL targets do not support threads (use co-routines instead) or some binary add-ons (must use addons that provide sources or WebASM targets)