From c71d20984e90ecad3e04f3c3a2314b7b6b54333a Mon Sep 17 00:00:00 2001 From: Shawn K Date: Mon, 1 Apr 2019 14:10:19 -0500 Subject: [PATCH] Update README.md --- README.md | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 60d8e7c..2dbf649 100644 --- a/README.md +++ b/README.md @@ -9,12 +9,16 @@ See also https://github.com/lbryio/lbry-format ## Requirements Dependencies: `NodeJS` -Verified in `Unity 2018.3`. Does not work with `Unity 2017` or `Unity 2019` (in Beta as of writing) +Verified in `Unity 2018.3` and `Unity 2019.1.0b8`. + +Does not work with `Unity 2017` and some prior alpha releases of `Unity 2019`. ## Usage In your Unity project, import `lbry.unitypackage`. +`Assets` > `Import Package` > `Custom Package` > `lbry.unitypackage` + ## Limitations Unity WebGL targets do not support threads (use co-routines instead) or some binary add-ons (must use addons that provide sources or WebASM targets)