package null import ( "database/sql/driver" "encoding/json" "fmt" "reflect" "strconv" "gopkg.in/nullbio/null.v4/convert" ) // NullUint32 is a replica of sql.NullInt64 for uint32 types. type NullUint32 struct { Uint32 uint32 Valid bool } // Uint32 is an nullable uint32. // It does not consider zero values to be null. // It will decode to null, not zero, if null. type Uint32 struct { NullUint32 } // NewUint32 creates a new Uint32 func NewUint32(i uint32, valid bool) Uint32 { return Uint32{ NullUint32: NullUint32{ Uint32: i, Valid: valid, }, } } // Uint32From creates a new Uint32 that will always be valid. func Uint32From(i uint32) Uint32 { return NewUint32(i, true) } // Uint32FromPtr creates a new Uint32 that be null if i is nil. func Uint32FromPtr(i *uint32) Uint32 { if i == nil { return NewUint32(0, false) } return NewUint32(*i, true) } // UnmarshalJSON implements json.Unmarshaler. // It supports number and null input. // 0 will not be considered a null Uint32. // It also supports unmarshalling a sql.NullUint32. func (i *Uint32) UnmarshalJSON(data []byte) error { var err error var v interface{} if err = json.Unmarshal(data, &v); err != nil { return err } switch v.(type) { case float64: // Unmarshal again, directly to uint32, to avoid intermediate float64 err = json.Unmarshal(data, &i.Uint32) case map[string]interface{}: err = json.Unmarshal(data, &i.NullUint32) case nil: i.Valid = false return nil default: err = fmt.Errorf("json: cannot unmarshal %v into Go value of type null.Uint32", reflect.TypeOf(v).Name()) } i.Valid = err == nil return err } // UnmarshalText implements encoding.TextUnmarshaler. // It will unmarshal to a null Uint32 if the input is a blank or not an integer. // It will return an error if the input is not an integer, blank, or "null". func (i *Uint32) UnmarshalText(text []byte) error { str := string(text) if str == "" || str == "null" { i.Valid = false return nil } var err error res, err := strconv.ParseUint(string(text), 10, 32) i.Valid = err == nil if i.Valid { i.Uint32 = uint32(res) } return err } // MarshalJSON implements json.Marshaler. // It will encode null if this Uint32 is null. func (i Uint32) MarshalJSON() ([]byte, error) { if !i.Valid { return []byte("null"), nil } return []byte(strconv.FormatUint(uint64(i.Uint32), 10)), nil } // MarshalText implements encoding.TextMarshaler. // It will encode a blank string if this Uint32 is null. func (i Uint32) MarshalText() ([]byte, error) { if !i.Valid { return []byte{}, nil } return []byte(strconv.FormatUint(uint64(i.Uint32), 10)), nil } // SetValid changes this Uint32's value and also sets it to be non-null. func (i *Uint32) SetValid(n uint32) { i.Uint32 = n i.Valid = true } // Ptr returns a pointer to this Uint32's value, or a nil pointer if this Uint32 is null. func (i Uint32) Ptr() *uint32 { if !i.Valid { return nil } return &i.Uint32 } // IsZero returns true for invalid Uint32's, for future omitempty support (Go 1.4?) // A non-null Uint32 with a 0 value will not be considered zero. func (i Uint32) IsZero() bool { return !i.Valid } // Scan implements the Scanner interface. func (n *NullUint32) Scan(value interface{}) error { if value == nil { n.Uint32, n.Valid = 0, false return nil } n.Valid = true return convert.ConvertAssign(&n.Uint32, value) } // Value implements the driver Valuer interface. func (n NullUint32) Value() (driver.Value, error) { if !n.Valid { return nil, nil } return int64(n.Uint32), nil }