package null import ( "bytes" "database/sql/driver" "encoding/json" "fmt" "math" "strconv" "gopkg.in/nullbio/null.v6/convert" ) // Uint32 is an nullable uint32. type Uint32 struct { Uint32 uint32 Valid bool } // NewUint32 creates a new Uint32 func NewUint32(i uint32, valid bool) Uint32 { return Uint32{ Uint32: i, Valid: valid, } } // Uint32From creates a new Uint32 that will always be valid. func Uint32From(i uint32) Uint32 { return NewUint32(i, true) } // Uint32FromPtr creates a new Uint32 that be null if i is nil. func Uint32FromPtr(i *uint32) Uint32 { if i == nil { return NewUint32(0, false) } return NewUint32(*i, true) } // UnmarshalJSON implements json.Unmarshaler. func (u *Uint32) UnmarshalJSON(data []byte) error { if bytes.Equal(data, NullBytes) { u.Valid = false u.Uint32 = 0 return nil } var x uint64 if err := json.Unmarshal(data, &x); err != nil { return err } if x > math.MaxUint32 { return fmt.Errorf("json: %d overflows max uint32 value", x) } u.Uint32 = uint32(x) u.Valid = true return nil } // UnmarshalText implements encoding.TextUnmarshaler. func (u *Uint32) UnmarshalText(text []byte) error { if text == nil || len(text) == 0 { u.Valid = false return nil } var err error res, err := strconv.ParseUint(string(text), 10, 32) u.Valid = err == nil if u.Valid { u.Uint32 = uint32(res) } return err } // MarshalJSON implements json.Marshaler. func (u Uint32) MarshalJSON() ([]byte, error) { if !u.Valid { return NullBytes, nil } return []byte(strconv.FormatUint(uint64(u.Uint32), 10)), nil } // MarshalText implements encoding.TextMarshaler. func (u Uint32) MarshalText() ([]byte, error) { if !u.Valid { return []byte{}, nil } return []byte(strconv.FormatUint(uint64(u.Uint32), 10)), nil } // SetValid changes this Uint32's value and also sets it to be non-null. func (u *Uint32) SetValid(n uint32) { u.Uint32 = n u.Valid = true } // Ptr returns a pointer to this Uint32's value, or a nil pointer if this Uint32 is null. func (u Uint32) Ptr() *uint32 { if !u.Valid { return nil } return &u.Uint32 } // IsNull returns true for invalid Uint32's, for future omitempty support (Go 1.4?) func (u Uint32) IsNull() bool { return !u.Valid } // Scan implements the Scanner interface. func (u *Uint32) Scan(value interface{}) error { if value == nil { u.Uint32, u.Valid = 0, false return nil } u.Valid = true return convert.ConvertAssign(&u.Uint32, value) } // Value implements the driver Valuer interface. func (u Uint32) Value() (driver.Value, error) { if !u.Valid { return nil, nil } return uint64(u.Uint32), nil }