package null

import (
	"bytes"
	"database/sql/driver"
	"encoding/json"
	"fmt"
	"math"
	"strconv"

	"gopkg.in/nullbio/null.v6/convert"
)

// Int32 is an nullable int32.
type Int32 struct {
	Int32 int32
	Valid bool
}

// NewInt32 creates a new Int32
func NewInt32(i int32, valid bool) Int32 {
	return Int32{
		Int32: i,
		Valid: valid,
	}
}

// Int32From creates a new Int32 that will always be valid.
func Int32From(i int32) Int32 {
	return NewInt32(i, true)
}

// Int32FromPtr creates a new Int32 that be null if i is nil.
func Int32FromPtr(i *int32) Int32 {
	if i == nil {
		return NewInt32(0, false)
	}
	return NewInt32(*i, true)
}

// UnmarshalJSON implements json.Unmarshaler.
func (i *Int32) UnmarshalJSON(data []byte) error {
	if bytes.Equal(data, NullBytes) {
		i.Valid = false
		i.Int32 = 0
		return nil
	}

	var x int64
	if err := json.Unmarshal(data, &x); err != nil {
		return err
	}

	if x > math.MaxInt32 {
		return fmt.Errorf("json: %d overflows max int32 value", x)
	}

	i.Int32 = int32(x)
	i.Valid = true
	return nil
}

// UnmarshalText implements encoding.TextUnmarshaler.
func (i *Int32) UnmarshalText(text []byte) error {
	if text == nil || len(text) == 0 {
		i.Valid = false
		return nil
	}
	var err error
	res, err := strconv.ParseInt(string(text), 10, 32)
	i.Valid = err == nil
	if i.Valid {
		i.Int32 = int32(res)
	}
	return err
}

// MarshalJSON implements json.Marshaler.
func (i Int32) MarshalJSON() ([]byte, error) {
	if !i.Valid {
		return NullBytes, nil
	}
	return []byte(strconv.FormatInt(int64(i.Int32), 10)), nil
}

// MarshalText implements encoding.TextMarshaler.
func (i Int32) MarshalText() ([]byte, error) {
	if !i.Valid {
		return []byte{}, nil
	}
	return []byte(strconv.FormatInt(int64(i.Int32), 10)), nil
}

// SetValid changes this Int32's value and also sets it to be non-null.
func (i *Int32) SetValid(n int32) {
	i.Int32 = n
	i.Valid = true
}

// Ptr returns a pointer to this Int32's value, or a nil pointer if this Int32 is null.
func (i Int32) Ptr() *int32 {
	if !i.Valid {
		return nil
	}
	return &i.Int32
}

// IsNull returns true for invalid Int32's, for future omitempty support (Go 1.4?)
func (i Int32) IsNull() bool {
	return !i.Valid
}

// Scan implements the Scanner interface.
func (i *Int32) Scan(value interface{}) error {
	if value == nil {
		i.Int32, i.Valid = 0, false
		return nil
	}
	i.Valid = true
	return convert.ConvertAssign(&i.Int32, value)
}

// Value implements the driver Valuer interface.
func (i Int32) Value() (driver.Value, error) {
	if !i.Valid {
		return nil, nil
	}
	return int64(i.Int32), nil
}