package null import ( "bytes" "database/sql/driver" "encoding/json" "strconv" "gopkg.in/nullbio/null.v6/convert" ) // Float32 is a nullable float32. type Float32 struct { Float32 float32 Valid bool } // NewFloat32 creates a new Float32 func NewFloat32(f float32, valid bool) Float32 { return Float32{ Float32: f, Valid: valid, } } // Float32From creates a new Float32 that will always be valid. func Float32From(f float32) Float32 { return NewFloat32(f, true) } // Float32FromPtr creates a new Float32 that be null if f is nil. func Float32FromPtr(f *float32) Float32 { if f == nil { return NewFloat32(0, false) } return NewFloat32(*f, true) } // UnmarshalJSON implements json.Unmarshaler. func (f *Float32) UnmarshalJSON(data []byte) error { if bytes.Equal(data, NullBytes) { f.Valid = false f.Float32 = 0 return nil } var x float64 if err := json.Unmarshal(data, &x); err != nil { return err } f.Float32 = float32(x) f.Valid = true return nil } // UnmarshalText implements encoding.TextUnmarshaler. func (f *Float32) UnmarshalText(text []byte) error { if text == nil || len(text) == 0 { f.Valid = false return nil } var err error res, err := strconv.ParseFloat(string(text), 32) f.Valid = err == nil if f.Valid { f.Float32 = float32(res) } return err } // MarshalJSON implements json.Marshaler. func (f Float32) MarshalJSON() ([]byte, error) { if !f.Valid { return NullBytes, nil } return []byte(strconv.FormatFloat(float64(f.Float32), 'f', -1, 32)), nil } // MarshalText implements encoding.TextMarshaler. func (f Float32) MarshalText() ([]byte, error) { if !f.Valid { return []byte{}, nil } return []byte(strconv.FormatFloat(float64(f.Float32), 'f', -1, 32)), nil } // SetValid changes this Float32's value and also sets it to be non-null. func (f *Float32) SetValid(n float32) { f.Float32 = n f.Valid = true } // Ptr returns a pointer to this Float32's value, or a nil pointer if this Float32 is null. func (f Float32) Ptr() *float32 { if !f.Valid { return nil } return &f.Float32 } // IsNull returns true for invalid Float32s, for future omitempty support (Go 1.4?) func (f Float32) IsNull() bool { return !f.Valid } // Scan implements the Scanner interface. func (f *Float32) Scan(value interface{}) error { if value == nil { f.Float32, f.Valid = 0, false return nil } f.Valid = true return convert.ConvertAssign(&f.Float32, value) } // Value implements the driver Valuer interface. func (f Float32) Value() (driver.Value, error) { if !f.Valid { return nil, nil } return float64(f.Float32), nil }