package null import ( "bytes" "database/sql/driver" "encoding/json" "fmt" "math" "strconv" "gopkg.in/nullbio/null.v6/convert" ) // Int32 is an nullable int32. type Int32 struct { Int32 int32 Valid bool } // NewInt32 creates a new Int32 func NewInt32(i int32, valid bool) Int32 { return Int32{ Int32: i, Valid: valid, } } // Int32From creates a new Int32 that will always be valid. func Int32From(i int32) Int32 { return NewInt32(i, true) } // Int32FromPtr creates a new Int32 that be null if i is nil. func Int32FromPtr(i *int32) Int32 { if i == nil { return NewInt32(0, false) } return NewInt32(*i, true) } // UnmarshalJSON implements json.Unmarshaler. func (i *Int32) UnmarshalJSON(data []byte) error { if bytes.Equal(data, NullBytes) { i.Valid = false i.Int32 = 0 return nil } var x int64 if err := json.Unmarshal(data, &x); err != nil { return err } if x > math.MaxInt32 { return fmt.Errorf("json: %d overflows max int32 value", x) } i.Int32 = int32(x) i.Valid = true return nil } // UnmarshalText implements encoding.TextUnmarshaler. func (i *Int32) UnmarshalText(text []byte) error { if text == nil || len(text) == 0 { i.Valid = false return nil } var err error res, err := strconv.ParseInt(string(text), 10, 32) i.Valid = err == nil if i.Valid { i.Int32 = int32(res) } return err } // MarshalJSON implements json.Marshaler. func (i Int32) MarshalJSON() ([]byte, error) { if !i.Valid { return NullBytes, nil } return []byte(strconv.FormatInt(int64(i.Int32), 10)), nil } // MarshalText implements encoding.TextMarshaler. func (i Int32) MarshalText() ([]byte, error) { if !i.Valid { return []byte{}, nil } return []byte(strconv.FormatInt(int64(i.Int32), 10)), nil } // SetValid changes this Int32's value and also sets it to be non-null. func (i *Int32) SetValid(n int32) { i.Int32 = n i.Valid = true } // Ptr returns a pointer to this Int32's value, or a nil pointer if this Int32 is null. func (i Int32) Ptr() *int32 { if !i.Valid { return nil } return &i.Int32 } // IsNull returns true for invalid Int32's, for future omitempty support (Go 1.4?) func (i Int32) IsNull() bool { return !i.Valid } // Scan implements the Scanner interface. func (i *Int32) Scan(value interface{}) error { if value == nil { i.Int32, i.Valid = 0, false return nil } i.Valid = true return convert.ConvertAssign(&i.Int32, value) } // Value implements the driver Valuer interface. func (i Int32) Value() (driver.Value, error) { if !i.Valid { return nil, nil } return int64(i.Int32), nil }