Bugfix: remove conflicting transactions from memory pool
When a transaction A is in the memory pool, while a transaction B (which shares an input with A) gets accepted into a block, A was kept forever in the memory pool. This commit adds a CTxMemPool::removeConflicts method, which removes transactions that conflict with a given transaction, and all their children. This results in less transactions in the memory pool, and faster construction of new blocks.
This commit is contained in:
parent
c07a1a6ee4
commit
231b399952
2 changed files with 28 additions and 3 deletions
28
src/main.cpp
28
src/main.cpp
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@ -818,7 +818,7 @@ bool CTxMemPool::addUnchecked(const uint256& hash, CTransaction &tx)
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}
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}
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bool CTxMemPool::remove(CTransaction &tx)
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bool CTxMemPool::remove(const CTransaction &tx, bool fRecursive)
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{
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{
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// Remove transaction from memory pool
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// Remove transaction from memory pool
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{
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{
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@ -826,6 +826,13 @@ bool CTxMemPool::remove(CTransaction &tx)
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uint256 hash = tx.GetHash();
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uint256 hash = tx.GetHash();
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if (mapTx.count(hash))
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if (mapTx.count(hash))
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{
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{
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if (fRecursive) {
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for (unsigned int i = 0; i < tx.vout.size(); i++) {
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std::map<COutPoint, CInPoint>::iterator it = mapNextTx.find(COutPoint(hash, i));
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if (it != mapNextTx.end())
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remove(*it->second.ptx, true);
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}
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}
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BOOST_FOREACH(const CTxIn& txin, tx.vin)
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BOOST_FOREACH(const CTxIn& txin, tx.vin)
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mapNextTx.erase(txin.prevout);
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mapNextTx.erase(txin.prevout);
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mapTx.erase(hash);
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mapTx.erase(hash);
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@ -835,6 +842,21 @@ bool CTxMemPool::remove(CTransaction &tx)
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return true;
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return true;
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}
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}
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bool CTxMemPool::removeConflicts(const CTransaction &tx)
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{
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// Remove transactions which depend on inputs of tx, recursively
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LOCK(cs);
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BOOST_FOREACH(const CTxIn &txin, tx.vin) {
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std::map<COutPoint, CInPoint>::iterator it = mapNextTx.find(txin.prevout);
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if (it != mapNextTx.end()) {
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const CTransaction &txConflict = *it->second.ptx;
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if (txConflict != tx)
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remove(txConflict, true);
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}
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}
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return true;
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}
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void CTxMemPool::clear()
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void CTxMemPool::clear()
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{
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{
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LOCK(cs);
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LOCK(cs);
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@ -1762,8 +1784,10 @@ bool SetBestChain(CBlockIndex* pindexNew)
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tx.AcceptToMemoryPool(false);
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tx.AcceptToMemoryPool(false);
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// Delete redundant memory transactions that are in the connected branch
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// Delete redundant memory transactions that are in the connected branch
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BOOST_FOREACH(CTransaction& tx, vDelete)
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BOOST_FOREACH(CTransaction& tx, vDelete) {
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mempool.remove(tx);
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mempool.remove(tx);
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mempool.removeConflicts(tx);
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}
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// Update best block in wallet (so we can detect restored wallets)
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// Update best block in wallet (so we can detect restored wallets)
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if (!fIsInitialDownload)
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if (!fIsInitialDownload)
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@ -1814,7 +1814,8 @@ public:
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bool accept(CTransaction &tx, bool fCheckInputs, bool* pfMissingInputs);
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bool accept(CTransaction &tx, bool fCheckInputs, bool* pfMissingInputs);
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bool addUnchecked(const uint256& hash, CTransaction &tx);
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bool addUnchecked(const uint256& hash, CTransaction &tx);
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bool remove(CTransaction &tx);
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bool remove(const CTransaction &tx, bool fRecursive = false);
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bool removeConflicts(const CTransaction &tx);
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void clear();
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void clear();
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void queryHashes(std::vector<uint256>& vtxid);
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void queryHashes(std::vector<uint256>& vtxid);
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void pruneSpent(const uint256& hash, CCoins &coins);
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void pruneSpent(const uint256& hash, CCoins &coins);
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