Add information to errors in ConnectBlock, CheckBlock

Add detailed state information to the errors, as it is no longer being
logged downstream.

Also add the state information to mempool rejection debug message in
ProcessMessages.
This commit is contained in:
Wladimir J. van der Laan 2015-08-06 10:02:12 +02:00
parent 6cab808272
commit 66daed5e1b

View file

@ -1777,7 +1777,8 @@ bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockIndex* pin
std::vector<CScriptCheck> vChecks; std::vector<CScriptCheck> vChecks;
if (!CheckInputs(tx, state, view, fScriptChecks, flags, false, nScriptCheckThreads ? &vChecks : NULL)) if (!CheckInputs(tx, state, view, fScriptChecks, flags, false, nScriptCheckThreads ? &vChecks : NULL))
return false; return error("ConnectBlock(): CheckInputs on %s failed with %s",
tx.GetHash().ToString(), FormatStateMessage(state));
control.Add(vChecks); control.Add(vChecks);
} }
@ -2604,7 +2605,9 @@ bool CheckBlock(const CBlock& block, CValidationState& state, bool fCheckPOW, bo
// Check transactions // Check transactions
BOOST_FOREACH(const CTransaction& tx, block.vtx) BOOST_FOREACH(const CTransaction& tx, block.vtx)
if (!CheckTransaction(tx, state)) if (!CheckTransaction(tx, state))
return error("CheckBlock(): CheckTransaction failed"); return error("CheckBlock(): CheckTransaction of %s failed with %s",
tx.GetHash().ToString(),
FormatStateMessage(state));
unsigned int nSigOps = 0; unsigned int nSigOps = 0;
BOOST_FOREACH(const CTransaction& tx, block.vtx) BOOST_FOREACH(const CTransaction& tx, block.vtx)
@ -4341,7 +4344,7 @@ bool static ProcessMessage(CNode* pfrom, string strCommand, CDataStream& vRecv,
{ {
LogPrint("mempool", "%s from peer=%d %s was not accepted into the memory pool: %s\n", tx.GetHash().ToString(), LogPrint("mempool", "%s from peer=%d %s was not accepted into the memory pool: %s\n", tx.GetHash().ToString(),
pfrom->id, pfrom->cleanSubVer, pfrom->id, pfrom->cleanSubVer,
state.GetRejectReason()); FormatStateMessage(state));
if (state.GetRejectCode() < REJECT_INTERNAL) // Never send AcceptToMemoryPool's internal codes over P2P if (state.GetRejectCode() < REJECT_INTERNAL) // Never send AcceptToMemoryPool's internal codes over P2P
pfrom->PushMessage("reject", strCommand, state.GetRejectCode(), pfrom->PushMessage("reject", strCommand, state.GetRejectCode(),
state.GetRejectReason().substr(0, MAX_REJECT_MESSAGE_LENGTH), inv.hash); state.GetRejectReason().substr(0, MAX_REJECT_MESSAGE_LENGTH), inv.hash);