Don't wipe the sigcache in TestBlockValidity
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0b9e9dca4e
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1 changed files with 2 additions and 1 deletions
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@ -1830,7 +1830,8 @@ bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockIndex* pin
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nFees += view.GetValueIn(tx)-tx.GetValueOut();
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nFees += view.GetValueIn(tx)-tx.GetValueOut();
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std::vector<CScriptCheck> vChecks;
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std::vector<CScriptCheck> vChecks;
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if (!CheckInputs(tx, state, view, fScriptChecks, flags, false, nScriptCheckThreads ? &vChecks : NULL))
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bool fCacheResults = fJustCheck; /* Don't cache results if we're actually connecting blocks (still consult the cache, though) */
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if (!CheckInputs(tx, state, view, fScriptChecks, flags, fCacheResults, nScriptCheckThreads ? &vChecks : NULL))
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return error("ConnectBlock(): CheckInputs on %s failed with %s",
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return error("ConnectBlock(): CheckInputs on %s failed with %s",
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tx.GetHash().ToString(), FormatStateMessage(state));
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tx.GetHash().ToString(), FormatStateMessage(state));
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control.Add(vChecks);
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control.Add(vChecks);
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