Don't wipe the sigcache in TestBlockValidity

This commit is contained in:
Pieter Wuille 2015-11-02 02:01:45 +01:00
parent 0b9e9dca4e
commit 69d373ff66

View file

@ -1830,7 +1830,8 @@ bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockIndex* pin
nFees += view.GetValueIn(tx)-tx.GetValueOut(); nFees += view.GetValueIn(tx)-tx.GetValueOut();
std::vector<CScriptCheck> vChecks; std::vector<CScriptCheck> vChecks;
if (!CheckInputs(tx, state, view, fScriptChecks, flags, false, nScriptCheckThreads ? &vChecks : NULL)) bool fCacheResults = fJustCheck; /* Don't cache results if we're actually connecting blocks (still consult the cache, though) */
if (!CheckInputs(tx, state, view, fScriptChecks, flags, fCacheResults, nScriptCheckThreads ? &vChecks : NULL))
return error("ConnectBlock(): CheckInputs on %s failed with %s", return error("ConnectBlock(): CheckInputs on %s failed with %s",
tx.GetHash().ToString(), FormatStateMessage(state)); tx.GetHash().ToString(), FormatStateMessage(state));
control.Add(vChecks); control.Add(vChecks);