Use FRC::randbytes instead of reading >32 bytes from RNG
There was only one place in the codebase where we're directly reading >32 bytes from the RNG. One possibility would be to make the built-in RNG support large reads, but using FastRandomContext lets us reuse code better. There is no change in behavior here, because the FastRandomContext constructor uses GetRandBytes internally.
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1 changed files with 3 additions and 3 deletions
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@ -181,12 +181,12 @@ void PaymentServerTests::paymentServerTests()
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QCOMPARE(PaymentServer::verifyExpired(r.paymentRequest.getDetails()), true);
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QCOMPARE(PaymentServer::verifyExpired(r.paymentRequest.getDetails()), true);
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// Test BIP70 DoS protection:
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// Test BIP70 DoS protection:
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unsigned char randData[BIP70_MAX_PAYMENTREQUEST_SIZE + 1];
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auto randdata = FastRandomContext().randbytes(BIP70_MAX_PAYMENTREQUEST_SIZE + 1);
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GetRandBytes(randData, sizeof(randData));
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// Write data to a temp file:
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// Write data to a temp file:
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QTemporaryFile tempFile;
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QTemporaryFile tempFile;
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tempFile.open();
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tempFile.open();
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tempFile.write((const char*)randData, sizeof(randData));
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tempFile.write((const char*)randdata.data(), randdata.size());
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tempFile.close();
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tempFile.close();
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// compares 50001 <= BIP70_MAX_PAYMENTREQUEST_SIZE == false
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// compares 50001 <= BIP70_MAX_PAYMENTREQUEST_SIZE == false
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QCOMPARE(PaymentServer::verifySize(tempFile.size()), false);
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QCOMPARE(PaymentServer::verifySize(tempFile.size()), false);
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