bump up limit on maximum script element size
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3 changed files with 7 additions and 7 deletions
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@ -254,7 +254,7 @@ bool EvalScript(vector<vector<unsigned char> >& stack, const CScript& script, un
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vector<bool> vfExec;
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vector<bool> vfExec;
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vector<valtype> altstack;
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vector<valtype> altstack;
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set_error(serror, SCRIPT_ERR_UNKNOWN_ERROR);
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set_error(serror, SCRIPT_ERR_UNKNOWN_ERROR);
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if (script.size() > 10000)
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if (script.size() > 20005)
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return set_error(serror, SCRIPT_ERR_SCRIPT_SIZE);
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return set_error(serror, SCRIPT_ERR_SCRIPT_SIZE);
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int nOpCount = 0;
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int nOpCount = 0;
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bool fRequireMinimal = (flags & SCRIPT_VERIFY_MINIMALDATA) != 0;
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bool fRequireMinimal = (flags & SCRIPT_VERIFY_MINIMALDATA) != 0;
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@ -17,7 +17,7 @@
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#include <string>
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#include <string>
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#include <vector>
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#include <vector>
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static const unsigned int MAX_SCRIPT_ELEMENT_SIZE = 520; // bytes
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static const unsigned int MAX_SCRIPT_ELEMENT_SIZE = 20000; // bytes
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// Threshold for nLockTime: below this value it is interpreted as block number,
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// Threshold for nLockTime: below this value it is interpreted as block number,
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// otherwise as UNIX timestamp.
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// otherwise as UNIX timestamp.
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