Handle SyncTransaction in ActivateBestChain instead of ConnectTrace
This makes a later change to move it all into one per-block callback simpler.
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1 changed files with 46 additions and 24 deletions
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@ -2174,6 +2174,12 @@ static int64_t nTimeFlush = 0;
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static int64_t nTimeChainState = 0;
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static int64_t nTimeChainState = 0;
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static int64_t nTimePostConnect = 0;
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static int64_t nTimePostConnect = 0;
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struct PerBlockConnectTrace {
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CBlockIndex* pindex = NULL;
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std::shared_ptr<const CBlock> pblock;
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std::shared_ptr<std::vector<CTransactionRef>> conflictedTxs;
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PerBlockConnectTrace() : conflictedTxs(std::make_shared<std::vector<CTransactionRef>>()) {}
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};
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/**
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/**
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* Used to track blocks whose transactions were applied to the UTXO state as a
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* Used to track blocks whose transactions were applied to the UTXO state as a
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* part of a single ActivateBestChainStep call.
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* part of a single ActivateBestChainStep call.
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@ -2181,15 +2187,22 @@ static int64_t nTimePostConnect = 0;
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* This class also tracks transactions that are removed from the mempool as
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* This class also tracks transactions that are removed from the mempool as
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* conflicts (per block) and can be used to pass all those transactions
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* conflicts (per block) and can be used to pass all those transactions
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* through SyncTransaction.
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* through SyncTransaction.
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*
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* This class assumes (and asserts) that the conflicted transactions for a given
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* block are added via mempool callbacks prior to the BlockConnected() associated
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* with those transactions. If any transactions are marked conflicted, it is
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* assumed that an associated block will always be added.
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*
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* This class is single-use, once you call GetBlocksConnected() you have to throw
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* it away and make a new one.
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*/
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*/
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class ConnectTrace {
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class ConnectTrace {
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private:
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private:
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std::vector<std::pair<CBlockIndex*, std::shared_ptr<const CBlock> > > blocksConnected;
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std::vector<PerBlockConnectTrace> blocksConnected;
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std::vector<std::vector<CTransactionRef> > conflictedTxs;
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CTxMemPool &pool;
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CTxMemPool &pool;
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public:
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public:
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ConnectTrace(CTxMemPool &_pool) : conflictedTxs(1), pool(_pool) {
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ConnectTrace(CTxMemPool &_pool) : blocksConnected(1), pool(_pool) {
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pool.NotifyEntryRemoved.connect(boost::bind(&ConnectTrace::NotifyEntryRemoved, this, _1, _2));
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pool.NotifyEntryRemoved.connect(boost::bind(&ConnectTrace::NotifyEntryRemoved, this, _1, _2));
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}
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}
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@ -2198,29 +2211,32 @@ public:
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}
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}
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void BlockConnected(CBlockIndex* pindex, std::shared_ptr<const CBlock> pblock) {
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void BlockConnected(CBlockIndex* pindex, std::shared_ptr<const CBlock> pblock) {
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blocksConnected.emplace_back(pindex, std::move(pblock));
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assert(!blocksConnected.back().pindex);
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conflictedTxs.emplace_back();
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assert(pindex);
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assert(pblock);
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blocksConnected.back().pindex = pindex;
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blocksConnected.back().pblock = std::move(pblock);
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blocksConnected.emplace_back();
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}
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}
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std::vector<std::pair<CBlockIndex*, std::shared_ptr<const CBlock> > >& GetBlocksConnected() {
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std::vector<PerBlockConnectTrace>& GetBlocksConnected() {
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// We always keep one extra block at the end of our list because
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// blocks are added after all the conflicted transactions have
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// been filled in. Thus, the last entry should always be an empty
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// one waiting for the transactions from the next block. We pop
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// the last entry here to make sure the list we return is sane.
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assert(!blocksConnected.back().pindex);
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assert(blocksConnected.back().conflictedTxs->empty());
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blocksConnected.pop_back();
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return blocksConnected;
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return blocksConnected;
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}
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}
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void NotifyEntryRemoved(CTransactionRef txRemoved, MemPoolRemovalReason reason) {
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void NotifyEntryRemoved(CTransactionRef txRemoved, MemPoolRemovalReason reason) {
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assert(!blocksConnected.back().pindex);
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if (reason == MemPoolRemovalReason::CONFLICT) {
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if (reason == MemPoolRemovalReason::CONFLICT) {
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conflictedTxs.back().push_back(txRemoved);
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blocksConnected.back().conflictedTxs->emplace_back(std::move(txRemoved));
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}
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}
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}
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}
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void CallSyncTransactionOnConflictedTransactions() {
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for (const auto& txRemovedForBlock : conflictedTxs) {
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for (const auto& tx : txRemovedForBlock) {
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GetMainSignals().SyncTransaction(*tx, NULL, CMainSignals::SYNC_TRANSACTION_NOT_IN_BLOCK);
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}
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}
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conflictedTxs.clear();
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conflictedTxs.emplace_back();
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}
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};
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};
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/**
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/**
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@ -2495,9 +2511,6 @@ bool ActivateBestChain(CValidationState &state, const CChainParams& chainparams,
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pindexFork = chainActive.FindFork(pindexOldTip);
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pindexFork = chainActive.FindFork(pindexOldTip);
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fInitialDownload = IsInitialBlockDownload();
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fInitialDownload = IsInitialBlockDownload();
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// throw all transactions though the signal-interface
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connectTrace.CallSyncTransactionOnConflictedTransactions();
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// TODO: Temporarily ensure that mempool removals are notified before
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// TODO: Temporarily ensure that mempool removals are notified before
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// connected transactions. This shouldn't matter, but the abandoned
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// connected transactions. This shouldn't matter, but the abandoned
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// state of transactions in our wallet is currently cleared when we
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// state of transactions in our wallet is currently cleared when we
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@ -2506,12 +2519,21 @@ bool ActivateBestChain(CValidationState &state, const CChainParams& chainparams,
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// to abandon a transaction and then have it inadvertently cleared by
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// to abandon a transaction and then have it inadvertently cleared by
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// the notification that the conflicted transaction was evicted.
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// the notification that the conflicted transaction was evicted.
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// throw all transactions though the signal-interface
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auto blocksConnected = connectTrace.GetBlocksConnected();
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for (const PerBlockConnectTrace& trace : blocksConnected) {
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assert(trace.conflictedTxs);
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for (const auto& tx : *trace.conflictedTxs) {
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GetMainSignals().SyncTransaction(*tx, NULL, CMainSignals::SYNC_TRANSACTION_NOT_IN_BLOCK);
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}
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}
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// Transactions in the connected block are notified
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// Transactions in the connected block are notified
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for (const auto& pair : connectTrace.GetBlocksConnected()) {
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for (const PerBlockConnectTrace& trace : blocksConnected) {
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assert(pair.second);
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assert(trace.pblock && trace.pindex);
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const CBlock& block = *(pair.second);
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const CBlock& block = *(trace.pblock);
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for (unsigned int i = 0; i < block.vtx.size(); i++)
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for (unsigned int i = 0; i < block.vtx.size(); i++)
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GetMainSignals().SyncTransaction(*block.vtx[i], pair.first, i);
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GetMainSignals().SyncTransaction(*block.vtx[i], trace.pindex, i);
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}
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}
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}
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}
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// When we reach this point, we switched to a new tip (stored in pindexNewTip).
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// When we reach this point, we switched to a new tip (stored in pindexNewTip).
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