// Copyright (c) 2011-2014 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_QT_BITCOINGUI_H #define BITCOIN_QT_BITCOINGUI_H #if defined(HAVE_CONFIG_H) #include "config/bitcoin-config.h" #endif #include "amount.h" #include #include #include #include #include #include class ClientModel; class NetworkStyle; class Notificator; class OptionsModel; class PlatformStyle; class RPCConsole; class SendCoinsRecipient; class UnitDisplayStatusBarControl; class WalletFrame; class WalletModel; class HelpMessageDialog; class CBlockIndex; class CWallet; QT_BEGIN_NAMESPACE class QAction; class QProgressBar; class QProgressDialog; QT_END_NAMESPACE /** Bitcoin GUI main class. This class represents the main window of the Bitcoin UI. It communicates with both the client and wallet models to give the user an up-to-date view of the current core state. */ class BitcoinGUI : public QMainWindow { Q_OBJECT public: static const QString DEFAULT_WALLET; explicit BitcoinGUI(const PlatformStyle *platformStyle, const NetworkStyle *networkStyle, QWidget *parent = 0); ~BitcoinGUI(); /** Set the client model. The client model represents the part of the core that communicates with the P2P network, and is wallet-agnostic. */ void setClientModel(ClientModel *clientModel); #ifdef ENABLE_WALLET /** Set the wallet model. The wallet model represents a bitcoin wallet, and offers access to the list of transactions, address book and sending functionality. */ bool addWallet(const QString& name, WalletModel *walletModel); bool setCurrentWallet(const QString& name); void removeAllWallets(); #endif // ENABLE_WALLET bool enableWallet; protected: void changeEvent(QEvent *e); void closeEvent(QCloseEvent *event); void dragEnterEvent(QDragEnterEvent *event); void dropEvent(QDropEvent *event); bool eventFilter(QObject *object, QEvent *event); private: ClientModel *clientModel; WalletFrame *walletFrame; UnitDisplayStatusBarControl *unitDisplayControl; QLabel *labelEncryptionIcon; QLabel *labelConnectionsIcon; QLabel *labelBlocksIcon; QLabel *progressBarLabel; QProgressBar *progressBar; QProgressDialog *progressDialog; QMenuBar *appMenuBar; QAction *overviewAction; QAction *historyAction; QAction *quitAction; QAction *sendCoinsAction; QAction *sendCoinsMenuAction; QAction *usedSendingAddressesAction; QAction *usedReceivingAddressesAction; QAction *signMessageAction; QAction *verifyMessageAction; QAction *aboutAction; QAction *receiveCoinsAction; QAction *receiveCoinsMenuAction; QAction *optionsAction; QAction *toggleHideAction; QAction *encryptWalletAction; QAction *backupWalletAction; QAction *changePassphraseAction; QAction *aboutQtAction; QAction *openRPCConsoleAction; QAction *openAction; QAction *showHelpMessageAction; QSystemTrayIcon *trayIcon; QMenu *trayIconMenu; Notificator *notificator; RPCConsole *rpcConsole; HelpMessageDialog *helpMessageDialog; /** Keep track of previous number of blocks, to detect progress */ int prevBlocks; int spinnerFrame; const PlatformStyle *platformStyle; /** Create the main UI actions. */ void createActions(); /** Create the menu bar and sub-menus. */ void createMenuBar(); /** Create the toolbars */ void createToolBars(); /** Create system tray icon and notification */ void createTrayIcon(const NetworkStyle *networkStyle); /** Create system tray menu (or setup the dock menu) */ void createTrayIconMenu(); /** Enable or disable all wallet-related actions */ void setWalletActionsEnabled(bool enabled); /** Connect core signals to GUI client */ void subscribeToCoreSignals(); /** Disconnect core signals from GUI client */ void unsubscribeFromCoreSignals(); Q_SIGNALS: /** Signal raised when a URI was entered or dragged to the GUI */ void receivedURI(const QString &uri); public Q_SLOTS: /** Set number of connections shown in the UI */ void setNumConnections(int count); /** Set number of blocks and last block date shown in the UI */ void setNumBlocks(int count, const QDateTime& blockDate, const CBlockIndex* tip); /** Notify the user of an event from the core network or transaction handling code. @param[in] title the message box / notification title @param[in] message the displayed text @param[in] style modality and style definitions (icon and used buttons - buttons only for message boxes) @see CClientUIInterface::MessageBoxFlags @param[in] ret pointer to a bool that will be modified to whether Ok was clicked (modal only) */ void message(const QString &title, const QString &message, unsigned int style, bool *ret = NULL); #ifdef ENABLE_WALLET /** Set the encryption status as shown in the UI. @param[in] status current encryption status @see WalletModel::EncryptionStatus */ void setEncryptionStatus(int status); bool handlePaymentRequest(const SendCoinsRecipient& recipient); /** Show incoming transaction notification for new transactions. */ void incomingTransaction(const QString& date, int unit, const CAmount& amount, const QString& type, const QString& address, const QString& label); #endif // ENABLE_WALLET private Q_SLOTS: #ifdef ENABLE_WALLET /** Switch to overview (home) page */ void gotoOverviewPage(); /** Switch to history (transactions) page */ void gotoHistoryPage(); /** Switch to receive coins page */ void gotoReceiveCoinsPage(); /** Switch to send coins page */ void gotoSendCoinsPage(QString addr = ""); /** Show Sign/Verify Message dialog and switch to sign message tab */ void gotoSignMessageTab(QString addr = ""); /** Show Sign/Verify Message dialog and switch to verify message tab */ void gotoVerifyMessageTab(QString addr = ""); /** Show open dialog */ void openClicked(); #endif // ENABLE_WALLET /** Show configuration dialog */ void optionsClicked(); /** Show about dialog */ void aboutClicked(); /** Show debug window */ void showDebugWindow(); /** Show debug window and set focus to the console */ void showDebugWindowActivateConsole(); /** Show help message dialog */ void showHelpMessageClicked(); #ifndef Q_OS_MAC /** Handle tray icon clicked */ void trayIconActivated(QSystemTrayIcon::ActivationReason reason); #endif /** Show window if hidden, unminimize when minimized, rise when obscured or show if hidden and fToggleHidden is true */ void showNormalIfMinimized(bool fToggleHidden = false); /** Simply calls showNormalIfMinimized(true) for use in SLOT() macro */ void toggleHidden(); /** called by a timer to check if fRequestShutdown has been set **/ void detectShutdown(); /** Show progress dialog e.g. for verifychain */ void showProgress(const QString &title, int nProgress); }; class UnitDisplayStatusBarControl : public QLabel { Q_OBJECT public: explicit UnitDisplayStatusBarControl(const PlatformStyle *platformStyle); /** Lets the control know about the Options Model (and its signals) */ void setOptionsModel(OptionsModel *optionsModel); protected: /** So that it responds to left-button clicks */ void mousePressEvent(QMouseEvent *event); private: OptionsModel *optionsModel; QMenu* menu; /** Shows context menu with Display Unit options by the mouse coordinates */ void onDisplayUnitsClicked(const QPoint& point); /** Creates context menu, its actions, and wires up all the relevant signals for mouse events. */ void createContextMenu(); private Q_SLOTS: /** When Display Units are changed on OptionsModel it will refresh the display text of the control on the status bar */ void updateDisplayUnit(int newUnits); /** Tells underlying optionsModel to update its current display unit. */ void onMenuSelection(QAction* action); }; #endif // BITCOIN_QT_BITCOINGUI_H