package null import ( "database/sql/driver" "encoding/json" "fmt" "reflect" "strconv" "gopkg.in/nullbio/null.v4/convert" ) // NullFloat32 is a replica of sql.NullFloat64 for float32 types. type NullFloat32 struct { Float32 float32 Valid bool } // Float32 is a nullable float32. // It does not consider zero values to be null. // It will decode to null, not zero, if null. type Float32 struct { NullFloat32 } // NewFloat32 creates a new Float32 func NewFloat32(f float32, valid bool) Float32 { return Float32{ NullFloat32: NullFloat32{ Float32: f, Valid: valid, }, } } // Float32From creates a new Float32 that will always be valid. func Float32From(f float32) Float32 { return NewFloat32(f, true) } // Float32FromPtr creates a new Float32 that be null if f is nil. func Float32FromPtr(f *float32) Float32 { if f == nil { return NewFloat32(0, false) } return NewFloat32(*f, true) } // UnmarshalJSON implements json.Unmarshaler. // It supports number and null input. // 0 will not be considered a null Float32. // It also supports unmarshalling a sql.NullFloat32. func (f *Float32) UnmarshalJSON(data []byte) error { var err error var v interface{} if err = json.Unmarshal(data, &v); err != nil { return err } switch x := v.(type) { case float64: f.Float32 = float32(x) case map[string]interface{}: err = json.Unmarshal(data, &f.NullFloat32) case nil: f.Valid = false return nil default: err = fmt.Errorf("json: cannot unmarshal %v into Go value of type null.Float32", reflect.TypeOf(v).Name()) } f.Valid = err == nil return err } // UnmarshalText implements encoding.TextUnmarshaler. // It will unmarshal to a null Float32 if the input is a blank or not an integer. // It will return an error if the input is not an integer, blank, or "null". func (f *Float32) UnmarshalText(text []byte) error { str := string(text) if str == "" || str == "null" { f.Valid = false return nil } var err error res, err := strconv.ParseFloat(string(text), 32) f.Valid = err == nil if f.Valid { f.Float32 = float32(res) } return err } // MarshalJSON implements json.Marshaler. // It will encode null if this Float32 is null. func (f Float32) MarshalJSON() ([]byte, error) { if !f.Valid { return []byte("null"), nil } return []byte(strconv.FormatFloat(float64(f.Float32), 'f', -1, 32)), nil } // MarshalText implements encoding.TextMarshaler. // It will encode a blank string if this Float32 is null. func (f Float32) MarshalText() ([]byte, error) { if !f.Valid { return []byte{}, nil } return []byte(strconv.FormatFloat(float64(f.Float32), 'f', -1, 32)), nil } // SetValid changes this Float32's value and also sets it to be non-null. func (f *Float32) SetValid(n float32) { f.Float32 = n f.Valid = true } // Ptr returns a pointer to this Float32's value, or a nil pointer if this Float32 is null. func (f Float32) Ptr() *float32 { if !f.Valid { return nil } return &f.Float32 } // IsZero returns true for invalid Float32s, for future omitempty support (Go 1.4?) // A non-null Float32 with a 0 value will not be considered zero. func (f Float32) IsZero() bool { return !f.Valid } // Scan implements the Scanner interface. func (n *NullFloat32) Scan(value interface{}) error { if value == nil { n.Float32, n.Valid = 0, false return nil } n.Valid = true return convert.ConvertAssign(&n.Float32, value) } // Value implements the driver Valuer interface. func (n NullFloat32) Value() (driver.Value, error) { if !n.Valid { return nil, nil } return float64(n.Float32), nil }