package null import ( "database/sql/driver" "encoding/json" "fmt" "reflect" "strconv" "gopkg.in/nullbio/null.v4/convert" ) // NullInt32 is a replica of sql.NullInt64 for int32 types. type NullInt32 struct { Int32 int32 Valid bool } // Int32 is an nullable int32. // It does not consider zero values to be null. // It will decode to null, not zero, if null. type Int32 struct { NullInt32 } // NewInt32 creates a new Int32 func NewInt32(i int32, valid bool) Int32 { return Int32{ NullInt32: NullInt32{ Int32: i, Valid: valid, }, } } // Int32From creates a new Int32 that will always be valid. func Int32From(i int32) Int32 { return NewInt32(i, true) } // Int32FromPtr creates a new Int32 that be null if i is nil. func Int32FromPtr(i *int32) Int32 { if i == nil { return NewInt32(0, false) } return NewInt32(*i, true) } // UnmarshalJSON implements json.Unmarshaler. // It supports number and null input. // 0 will not be considered a null Int32. // It also supports unmarshalling a sql.NullInt32. func (i *Int32) UnmarshalJSON(data []byte) error { var err error var v interface{} if err = json.Unmarshal(data, &v); err != nil { return err } switch v.(type) { case float64: // Unmarshal again, directly to int32, to avoid intermediate float64 err = json.Unmarshal(data, &i.Int32) case map[string]interface{}: err = json.Unmarshal(data, &i.NullInt32) case nil: i.Valid = false return nil default: err = fmt.Errorf("json: cannot unmarshal %v into Go value of type null.Int32", reflect.TypeOf(v).Name()) } i.Valid = err == nil return err } // UnmarshalText implements encoding.TextUnmarshaler. // It will unmarshal to a null Int32 if the input is a blank or not an integer. // It will return an error if the input is not an integer, blank, or "null". func (i *Int32) UnmarshalText(text []byte) error { str := string(text) if str == "" || str == "null" { i.Valid = false return nil } var err error res, err := strconv.ParseInt(string(text), 10, 32) i.Valid = err == nil if i.Valid { i.Int32 = int32(res) } return err } // MarshalJSON implements json.Marshaler. // It will encode null if this Int32 is null. func (i Int32) MarshalJSON() ([]byte, error) { if !i.Valid { return []byte("null"), nil } return []byte(strconv.FormatInt(int64(i.Int32), 10)), nil } // MarshalText implements encoding.TextMarshaler. // It will encode a blank string if this Int32 is null. func (i Int32) MarshalText() ([]byte, error) { if !i.Valid { return []byte{}, nil } return []byte(strconv.FormatInt(int64(i.Int32), 10)), nil } // SetValid changes this Int32's value and also sets it to be non-null. func (i *Int32) SetValid(n int32) { i.Int32 = n i.Valid = true } // Ptr returns a pointer to this Int32's value, or a nil pointer if this Int32 is null. func (i Int32) Ptr() *int32 { if !i.Valid { return nil } return &i.Int32 } // IsZero returns true for invalid Int32's, for future omitempty support (Go 1.4?) // A non-null Int32 with a 0 value will not be considered zero. func (i Int32) IsZero() bool { return !i.Valid } // Scan implements the Scanner interface. func (n *NullInt32) Scan(value interface{}) error { if value == nil { n.Int32, n.Valid = 0, false return nil } n.Valid = true return convert.ConvertAssign(&n.Int32, value) } // Value implements the driver Valuer interface. func (n NullInt32) Value() (driver.Value, error) { if !n.Valid { return nil, nil } return int64(n.Int32), nil }