package bytepool import "sync" // BytePool is a cached pool of reusable byte slices. type BytePool struct { sync.Pool } // New allocates a new BytePool with slices of equal length and capacity. func New(length int) *BytePool { var bp BytePool bp.Pool.New = func() interface{} { return make([]byte, length) } return &bp } // Get returns a byte slice from the pool. func (bp *BytePool) Get() []byte { return bp.Pool.Get().([]byte) } // Put returns a byte slice to the pool. func (bp *BytePool) Put(b []byte) { b = b[:cap(b)] // Zero out the bytes. // Apparently this specific expression is optimized by the compiler, see // github.com/golang/go/issues/5373. for i := range b { b[i] = 0 } bp.Pool.Put(b) }