// Code generated for package migration by go-bindata DO NOT EDIT. (@generated) // sources: // migration/000_init_schema.sql package migration import ( "bytes" "compress/gzip" "fmt" "io" "io/ioutil" "os" "path/filepath" "strings" "time" ) func bindataRead(data []byte, name string) ([]byte, error) { gz, err := gzip.NewReader(bytes.NewBuffer(data)) if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } var buf bytes.Buffer _, err = io.Copy(&buf, gz) clErr := gz.Close() if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } if clErr != nil { return nil, err } return buf.Bytes(), nil } type asset struct { bytes []byte info os.FileInfo } type bindataFileInfo struct { name string size int64 mode os.FileMode modTime time.Time } // Name return file name func (fi bindataFileInfo) Name() string { return fi.name } // Size return file size func (fi bindataFileInfo) Size() int64 { return fi.size } // Mode return file mode func (fi bindataFileInfo) Mode() os.FileMode { return fi.mode } // Mode return file modify time func (fi bindataFileInfo) ModTime() time.Time { return fi.modTime } // IsDir return file whether a directory func (fi bindataFileInfo) IsDir() bool { return fi.mode&os.ModeDir != 0 } // Sys return file is sys mode func (fi bindataFileInfo) Sys() interface{} { return nil } var _migration000_init_schemaSql = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xa4\x93\x4f\x6f\x9b\x40\x10\xc5\xef\x7c\x8a\x77\x04\xb5\x91\xe2\xaa\x95\x2a\x55\x39\x60\xb2\x69\x50\x01\xa7\xb0\x48\xcd\x09\xd6\xde\x09\x59\x95\x1d\x2c\xbc\xa4\xcd\xb7\xaf\x10\x56\x84\x63\xa7\xb2\x94\xb9\xcd\x1f\xfd\x66\x1e\xec\xbb\xb8\xc0\x07\x6b\x9a\x5e\x39\x42\xb9\xf5\xbc\x79\x5e\x38\xe5\xc8\x12\xbb\x25\x35\x86\xbd\x28\x17\xa1\x14\x28\xa2\x5b\x91\x86\x88\x6f\x90\xad\x24\xc4\xaf\xb8\x90\x05\xea\xa7\xce\xe8\x3f\xaa\xfd\x4d\x7d\x8d\x6b\x71\x13\x96\x89\x44\x74\x1b\xe6\x61\x24\x45\x8e\x42\x48\xb4\xca\x19\x5e\x20\x5a\x25\xc9\x88\x99\xd2\xaa\x21\xa6\x5e\xb5\xd5\xc6\x7c\x3b\xbd\x5b\xb0\x3e\xe3\x28\x19\x2e\x13\x81\xda\x3d\x0e\x76\xcd\xca\xb4\xb5\xe7\x7b\x00\x50\x1b\x5d\xe3\x38\xd6\xa6\x31\xec\xfc\x4f\x97\x01\x06\xde\x99\x86\x49\xbf\x1e\x19\xc5\x65\x65\x92\x20\x2c\xe5\xaa\x8a\xb3\x28\x17\xa9\xc8\xe4\xc7\x09\xcb\xca\xd2\x31\xf8\x49\xf5\x9b\x47\xd5\xfb\x8b\x2f\x97\x01\xca\x2c\xfe\x59\x8a\xb7\xb0\x7b\xce\xa6\xb3\xdb\x9e\x76\x3b\xd2\xd5\x0c\x79\x0e\xe7\x24\xc3\x1a\x4b\x95\x7b\xde\x52\x7d\xc8\x38\x1d\x27\x19\x73\x55\xce\xf0\xf3\xf8\x9d\x16\x6f\x11\x8e\xf5\xf4\xa4\x1c\xe9\x4a\xb9\x39\x47\x2b\x47\xce\x58\x82\xa6\x07\x35\xb4\x0e\x51\x99\xe7\x22\x93\x95\x8c\x53\x51\xc8\x30\xbd\x03\x77\x0e\x3c\xb4\xed\x9e\x33\x6c\xf5\xfb\x38\xe8\x18\x13\xe4\x78\x68\xda\x61\x58\xd3\x5f\xf8\xd3\xaf\x0c\x0e\x6b\x33\x19\xaf\x3a\xb3\xc3\xf6\x9d\xbb\x3c\x4e\xc3\xfc\x1e\x3f\xc4\x3d\xfc\xf1\xbd\x05\x5e\x00\x91\x7d\x8f\x33\x81\x2b\xc4\xcc\xdd\xf5\xd2\xc3\x81\x29\x46\x3b\x5c\x61\x70\x0f\x5f\xed\xfa\xb3\x87\x17\x4f\xbc\xd4\xaa\x81\xcd\xa6\xd3\xf4\x7f\x5b\xfc\x0b\x00\x00\xff\xff\x67\x94\x22\xa2\xbc\x03\x00\x00") func migration000_init_schemaSqlBytes() ([]byte, error) { return bindataRead( _migration000_init_schemaSql, "migration/000_init_schema.sql", ) } func migration000_init_schemaSql() (*asset, error) { bytes, err := migration000_init_schemaSqlBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "migration/000_init_schema.sql", size: 0, mode: os.FileMode(0), modTime: time.Unix(0, 0)} a := &asset{bytes: bytes, info: info} return a, nil } // Asset loads and returns the asset for the given name. // It returns an error if the asset could not be found or // could not be loaded. func Asset(name string) ([]byte, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err) } return a.bytes, nil } return nil, fmt.Errorf("Asset %s not found", name) } // MustAsset is like Asset but panics when Asset would return an error. // It simplifies safe initialization of global variables. func MustAsset(name string) []byte { a, err := Asset(name) if err != nil { panic("asset: Asset(" + name + "): " + err.Error()) } return a } // AssetInfo loads and returns the asset info for the given name. // It returns an error if the asset could not be found or // could not be loaded. func AssetInfo(name string) (os.FileInfo, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err) } return a.info, nil } return nil, fmt.Errorf("AssetInfo %s not found", name) } // AssetNames returns the names of the assets. func AssetNames() []string { names := make([]string, 0, len(_bindata)) for name := range _bindata { names = append(names, name) } return names } // _bindata is a table, holding each asset generator, mapped to its name. var _bindata = map[string]func() (*asset, error){ "migration/000_init_schema.sql": migration000_init_schemaSql, } // AssetDir returns the file names below a certain // directory embedded in the file by go-bindata. // For example if you run go-bindata on data/... and data contains the // following hierarchy: // data/ // foo.txt // img/ // a.png // b.png // then AssetDir("data") would return []string{"foo.txt", "img"} // AssetDir("data/img") would return []string{"a.png", "b.png"} // AssetDir("foo.txt") and AssetDir("notexist") would return an error // AssetDir("") will return []string{"data"}. func AssetDir(name string) ([]string, error) { node := _bintree if len(name) != 0 { cannonicalName := strings.Replace(name, "\\", "/", -1) pathList := strings.Split(cannonicalName, "/") for _, p := range pathList { node = node.Children[p] if node == nil { return nil, fmt.Errorf("Asset %s not found", name) } } } if node.Func != nil { return nil, fmt.Errorf("Asset %s not found", name) } rv := make([]string, 0, len(node.Children)) for childName := range node.Children { rv = append(rv, childName) } return rv, nil } type bintree struct { Func func() (*asset, error) Children map[string]*bintree } var _bintree = &bintree{nil, map[string]*bintree{ "migration": &bintree{nil, map[string]*bintree{ "000_init_schema.sql": &bintree{migration000_init_schemaSql, map[string]*bintree{}}, }}, }} // RestoreAsset restores an asset under the given directory func RestoreAsset(dir, name string) error { data, err := Asset(name) if err != nil { return err } info, err := AssetInfo(name) if err != nil { return err } err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755)) if err != nil { return err } err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode()) if err != nil { return err } err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime()) if err != nil { return err } return nil } // RestoreAssets restores an asset under the given directory recursively func RestoreAssets(dir, name string) error { children, err := AssetDir(name) // File if err != nil { return RestoreAsset(dir, name) } // Dir for _, child := range children { err = RestoreAssets(dir, filepath.Join(name, child)) if err != nil { return err } } return nil } func _filePath(dir, name string) string { cannonicalName := strings.Replace(name, "\\", "/", -1) return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...) }