package server import ( "encoding/json" "fmt" "net/http" "orblivion/lbry-id/auth" "orblivion/lbry-id/store" ) // DeviceId is decided by the device. UserId is decided by the server, and is // gatekept by Email/Password type AuthRequest struct { DeviceId auth.DeviceId `json:"deviceId"` Email auth.Email `json:"email"` Password auth.Password `json:"password"` } // TODO - validate funcs probably should return error rather than bool for // idiomatic golang func (r *AuthRequest) validate() bool { return r.DeviceId != "" && r.Password != auth.Password("") && validateEmail(r.Email) } func (s *Server) getAuthToken(w http.ResponseWriter, req *http.Request) { var authRequest AuthRequest if !getPostData(w, req, &authRequest) { return } userId, err := s.store.GetUserId(authRequest.Email, authRequest.Password) if err == store.ErrWrongCredentials { errorJson(w, http.StatusUnauthorized, "No match for email and password") return } if err != nil { internalServiceErrorJson(w, err, "Error getting User Id") return } authToken, err := s.auth.NewToken(userId, authRequest.DeviceId, auth.ScopeFull) if err != nil { internalServiceErrorJson(w, err, "Error generating auth token") return } response, err := json.Marshal(&authToken) if err != nil { internalServiceErrorJson(w, err, "Error generating auth token") return } if err := s.store.SaveToken(authToken); err != nil { internalServiceErrorJson(w, err, "Error saving auth token") return } fmt.Fprintf(w, string(response)) }