package ip_manager import ( "net" "sort" "sync" "time" "github.com/asaskevich/govalidator" "github.com/lbryio/lbry.go/v2/extras/errors" "github.com/lbryio/lbry.go/v2/extras/stop" "github.com/lbryio/ytsync/util" log "github.com/sirupsen/logrus" ) const IPCooldownPeriod = 20 * time.Second const unbanTimeout = 3 * time.Hour var stopper = stop.New() type IPPool struct { ips []throttledIP lock *sync.Mutex } type throttledIP struct { IP string LastUse time.Time Throttled bool InUse bool } var ipPoolInstance *IPPool func GetIPPool() (*IPPool, error) { if ipPoolInstance != nil { return ipPoolInstance, nil } addrs, err := net.InterfaceAddrs() if err != nil { return nil, errors.Err(err) } var pool []throttledIP ipv6Added := false for _, address := range addrs { if ipnet, ok := address.(*net.IPNet); ok && ipnet.IP.IsGlobalUnicast() { if ipnet.IP.To16() != nil && govalidator.IsIPv6(ipnet.IP.String()) && !ipv6Added { pool = append(pool, throttledIP{ IP: ipnet.IP.String(), LastUse: time.Now().Add(-5 * time.Minute), }) ipv6Added = true } else if ipnet.IP.To4() != nil && govalidator.IsIPv4(ipnet.IP.String()) { pool = append(pool, throttledIP{ IP: ipnet.IP.String(), LastUse: time.Now().Add(-5 * time.Minute), }) } } } ipPoolInstance = &IPPool{ ips: pool, lock: &sync.Mutex{}, } return ipPoolInstance, nil } // AllThrottled checks whether the IPs provided are all throttled. // returns false if at least one IP is not throttled // Not thread safe, should use locking when called func AllThrottled(ips []throttledIP) bool { for _, i := range ips { if !i.Throttled { return false } } return true } // AllInUse checks whether the IPs provided are all currently in use. // returns false if at least one IP is not in use AND is not throttled // Not thread safe, should use locking when called func AllInUse(ips []throttledIP) bool { for _, i := range ips { if !i.InUse && !i.Throttled { return false } } return true } func (i *IPPool) ReleaseIP(ip string) { i.lock.Lock() defer i.lock.Unlock() for j, _ := range i.ips { localIP := &i.ips[j] if localIP.IP == ip { localIP.InUse = false localIP.LastUse = time.Now() break } } } func (i *IPPool) SetThrottled(ip string, stopGrp *stop.Group) { i.lock.Lock() defer i.lock.Unlock() var tIP *throttledIP for j, _ := range i.ips { localIP := &i.ips[j] if localIP.IP == ip { if localIP.Throttled { return } localIP.Throttled = true tIP = localIP break } } util.SendErrorToSlack("%s set to throttled", ip) stopper.Add(1) go func(tIP *throttledIP) { defer stopper.Done() unbanTimer := time.NewTimer(unbanTimeout) select { case <-unbanTimer.C: i.lock.Lock() tIP.Throttled = false i.lock.Unlock() util.SendInfoToSlack("%s set back to not throttled", ip) case <-stopGrp.Ch(): unbanTimer.Stop() } }(tIP) } var ErrAllInUse = errors.Base("all IPs are in use, try again") var ErrAllThrottled = errors.Base("all IPs are throttled") var ErrResourceLock = errors.Base("error getting next ip, did you forget to lock on the resource?") func (i *IPPool) nextIP() (*throttledIP, error) { i.lock.Lock() defer i.lock.Unlock() sort.Slice(i.ips, func(j, k int) bool { return i.ips[j].LastUse.Before(i.ips[k].LastUse) }) if !AllThrottled(i.ips) { if AllInUse(i.ips) { return nil, errors.Err(ErrAllInUse) } var nextIP *throttledIP for j, _ := range i.ips { ip := &i.ips[j] if ip.InUse || ip.Throttled { continue } nextIP = ip break } if nextIP == nil { return nil, errors.Err(ErrResourceLock) } nextIP.InUse = true return nextIP, nil } return nil, errors.Err(ErrAllThrottled) } func (i *IPPool) GetIP() (string, error) { for { ip, err := i.nextIP() if err != nil { if errors.Is(err, ErrAllInUse) { time.Sleep(5 * time.Second) continue } else if errors.Is(err, ErrAllThrottled) { return "throttled", err } return "", err } if time.Since(ip.LastUse) < IPCooldownPeriod { log.Debugf("The IP %s is too hot, waiting for %.1f seconds before continuing", ip.IP, (IPCooldownPeriod - time.Since(ip.LastUse)).Seconds()) time.Sleep(IPCooldownPeriod - time.Since(ip.LastUse)) } return ip.IP, nil } }