# AGPL 3 or any later version # (C) J.Y.Amihud ( Blender Dumbass ) import random clr = { "norm":"\033[00m", # Reset to normal "bold":"\033[01m", # Bold Text "ital":"\033[03m", # Italic Text "undr":"\033[04m", # Underlined "blnk":"\033[05m", # Blinking # Text "tdbl":"\033[30m", # Dark Black "tdrd":"\033[31m", # Dark Red "tdgr":"\033[32m", # Dark Green "tdyl":"\033[33m", # Dark Yellow "tdbu":"\033[34m", # Dark Blue "tdma":"\033[35m", # Dark Magenta "tdcy":"\033[36m", # Dark Cyan "tdwh":"\033[37m", # Dark White "tbbl":"\033[90m", # Bright Black "tbrd":"\033[91m", # Bright Red "tbgr":"\033[92m", # Bright Green "tbyl":"\033[93m", # Bright Yellow "tbbu":"\033[94m", # Bright Blue "tbma":"\033[95m", # Bright Magenta "tbcy":"\033[96m", # Bright Cyan "tbwh":"\033[97m", # Bright White # Background "bdbl":"\033[40m", # Dark Black "bdrd":"\033[41m", # Dark Red "bdgr":"\033[42m", # Dark Green "bdyl":"\033[43m", # Dark Yellow "bdbu":"\033[44m", # Dark Blue "bdma":"\033[45m", # Dark Magenta "bdcy":"\033[46m", # Dark Cyan "bdwh":"\033[47m", # Dark White "bbbl":"\033[100m", # Bright Black "bbrd":"\033[101m", # Bright Red "bbgr":"\033[102m", # Bright Green "bbyl":"\033[103m", # Bright Yellow "bbbu":"\033[104m", # Bright Blue "bbma":"\033[105m", # Bright Magenta "bbcy":"\033[106m", # Bright Cyan "bbwh":"\033[108m" # Bright White } def Simplify(text, extrasimple=True): good = "QWERTYUIOPLKJHGFDSAZXCVBNMqwertyuiopasdfghjklzxcvbnm.1234567890-_:* " if extrasimple: good = "qwertyuiopasdfghjklzxcvbnm.1234567890-_:" text = text.lower() ntext = "" for i in text: if i in good: ntext = ntext + i else: ntext = ntext + "_" return ntext def Safe(text): return text.replace("<", "<").replace(">", ">") def RandString(n=50): # this will make a random string s = "" good = "QWERTYUIOPASDFGHJKLZXCVBNM1234567890" for i in range(n): s = s + random.choice(good) return s IDColors = {} def consoleForm(obj): # Function that prints a pretty object info about if not obj: obj = "Anonymous" ID = obj NAME = obj[-10:] c = IDcolor(ID) return c + " " + NAME + " " + clr["norm"] def IDcolor(ID): # Coloring if ID not in IDColors: r = random.random() g = random.random() b = random.random() ct = clr["tbwh"] if max(r, g, b ) > 0.9 or sum((r, g, b))/3 > 0.5: ct = clr["tdbl"] c = clr["bold"] + "\033[48;2;"+str(int(r*256))+";"+str(int(g*256))+";"+str(int(b*256))+"m"+ct IDColors[ID] = c c = IDColors[ID] return c