Ground Material is so complex that it causes major slowdowns on some peoples computers. #66
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Reference: BlenderDumbass/DanisRace#66
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Delete branch "%!s()"
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Screenshots from Franzo
Looking at the cliff-side renders 6 FPS
While not having any ground in view renders a whopping 25 FPS on the same machine.
Probably it has to do to an insane amount of nodes in this material.