Fix issues that started happening due to introduction of NPC characters in cars.
Drop grabbed items.
Entering the Kart from the other side makes Dani push it instead of going around it.
Entering the Kart from the other side makes Dani push it instead of going around it.
Fixed for the new release.
Entering the Kart from the other side makes Dani push it instead of going around it.
Drop grabbed items.
Optimization: Add anti-flickering to manual LODs
Karting Suzzane game shows Tux on the menu screen.
Car - Underwater doesn't put out the fire.
On Startup even if Trees or Lightposts are disabled. They are still precalculated.
Fixed in the new release.
On Startup even if Trees or Lightposts are disabled. They are still precalculated.
This happens when using "AngryPursuit" on kart.
Doesn't happen to me. If it happens to you please give more detailed info about how to reproduce that bug.
This happens when using "AngryPursuit" on kart.
Story - Scene 2 - On going back home from the reace, minimap shows racetrack as target.