Story - Scene 2 - Deploy using D doesn't not account for user changes of the controls. It just tells to use D.
Scene 02 ( Story ) Doesn't end.
Scene 02 ( Story ) Doesn't end.
Fix on this stream: https://peer.madiator.cloud/w/jTUrTKH4GKirhU6bhsCdmz
Garage - If car too close to shelf, you can't pick up items from shelf.
On Startup even if Trees or Lightposts are disabled. They are still precalculated.
Multiplayer Server ( Add Option to not cache the game into json files )
Scene 02 ( Story ) Doesn't end.
Multiplayer eats a lot of depsgraph