Merge pull request #718 from kivy/spelling_fixes
Various spelling corrections
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commit
5af135fca4
7 changed files with 11 additions and 11 deletions
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@ -1177,7 +1177,7 @@ class Buildozer(object):
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def _get_config_list(self, section, token, default=None, with_values=False):
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# monkey-patch method for ConfigParser
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# get a key as a list of string, seperated from the comma
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# get a key as a list of string, separated from the comma
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# check if an env var exists that should replace the file config
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set_config_token_from_env(section, token, self.config)
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@ -35,7 +35,7 @@ version = 0.1
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# version.filename = %(source.dir)s/main.py
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# (list) Application requirements
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# comma seperated e.g. requirements = sqlite3,kivy
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# comma separated e.g. requirements = sqlite3,kivy
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requirements = kivy
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# (str) Custom source folders for requirements
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@ -165,7 +165,7 @@ fullscreen = 0
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# (str) launchMode to set for the main activity
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#android.manifest.launch_mode = standard
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# (list) Android additionnal libraries to copy into libs/armeabi
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# (list) Android additional libraries to copy into libs/armeabi
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#android.add_libs_armeabi = libs/android/*.so
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#android.add_libs_armeabi_v7a = libs/android-v7/*.so
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#android.add_libs_x86 = libs/android-x86/*.so
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@ -334,7 +334,7 @@ def _parse_letter_version(letter, number):
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return letter, int(number)
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_local_version_seperators = re.compile(r"[\._-]")
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_local_version_separators = re.compile(r"[\._-]")
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def _parse_local_version(local):
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@ -344,7 +344,7 @@ def _parse_local_version(local):
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if local is not None:
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return tuple(
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part.lower() if not part.isdigit() else int(part)
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for part in _local_version_seperators.split(local)
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for part in _local_version_separators.split(local)
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)
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@ -421,7 +421,7 @@ class TargetAndroid(Target):
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ver = self._find_latest_package(packages, 'build-tools-')
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if ver and ver > v_build_tools and not skip_upd:
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self._android_update_sdk(self._build_package_string('build-tools', ver))
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# 2.bis check aidl can be runned
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# 2. check aidl can be run
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self._check_aidl(v_build_tools)
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# 3. finally, install the android for the current api
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@ -25,7 +25,7 @@
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download the Android SDK/NDK (automatically done), and during the first
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compilation.
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<br/>
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It is preferrable to add a <a href="#sharefolder">share a folder
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It is preferable to add a <a href="#sharefolder"> share a folder
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</a> between your host and the VM, then build from there.<br/>
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By the time we shipped the VM and you using it, you may need to
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@ -83,7 +83,7 @@ build_dir = /build/buildozer-myapp</pre>
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<h2 id="update-buildozer">Update buildozer</h2>
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<p>
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The buildozer version you have may be outdated, as well as the dependencies.
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The best is to regulary update buildozer:
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The best is to regularly update buildozer:
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<pre>sudo pip install -U buildozer</pre>
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</p>
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@ -7,7 +7,7 @@ Write your own recipe
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A recipe allows you to compile libraries / python extension for the mobile.
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Most of the time, the default compilation instructions doesn't work for the
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target, as ARM compiler / Android NDK introduce specifities that the library
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target, as ARM compiler / Android NDK introduce specificities that the library
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you want doesn't handle correctly, and you'll need to patch. Also, because the
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Android platform cannot load more than 64 inline dynamic libraries, we have a
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mechanism to bundle all of them in one to ensure you'll not hit this
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@ -8,7 +8,7 @@ Init and build for Android
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#. Buildozer will try to guess the version of your application, by searching a
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line like `__version__ = "1.0.3"` in your `main.py`. Ensure you have one at
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the start of your application. It is not mandatory but heavilly advised.
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the start of your application. It is not mandatory but heavily advised.
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#. Create a `buildozer.spec` file, with::
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@ -26,7 +26,7 @@ Init and build for Android
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The first build will be slow, as it will download the Android SDK, NDK, and
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others tools needed for the compilation.
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Don't worry, thoses files will be saved in a global directory and will be
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shared accross the different project you'll manage with Buildozer.
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shared across the different project you'll manage with Buildozer.
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#. At the end, you should have an APK file in the `bin/` directory.
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